fix M13/_cards.dat and fix M13 codes

This commit is contained in:
anthonycalosa@gmail.com
2012-12-28 15:08:21 +00:00
parent 02a7a7670a
commit 08a7df0f19
2 changed files with 586 additions and 593 deletions

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@@ -1,14 +1,15 @@
[card] [card]
name=Ajani, Caller of the Pride name=Ajani, Caller of the Pride
auto=counter(0/0,4,loyalty) auto=counter(0/0,4,loyalty)
auto={C(0/0,1,Loyalty)}:target(creature|mybattlefield) counter(1/1,1) auto={C(0/0,1,Loyalty)}:name(add counter) ability$!target(creature|battlefield) counter(1/1,1)!$ controller
auto={C(0/0,-3,Loyalty)}:flying && double strike target(creature|mybattlefield) auto={C(0/0,-3,Loyalty)}:name(gain ability) flying && double strike target(creature|battlefield) ueot
auto={C(0/0,-8,Loyalty)}:foreach(controllerlife) token(Cat,Creature Cat,2/2,white) auto={C(0/0,-8,Loyalty)}:token(Cat,Creature Cat,2/2,white)*lifetotal
text=+1: Put a +1/+1 counter on up to one target creature. -3: Target creature gains flying and double strike until end of turn. -8: Put X 2/2 white Cat creature tokens onto the battlefield, where X is your life total. text=+1: Put a +1/+1 counter on up to one target creature. -- -3: Target creature gains flying and double strike until end of turn. -- -8: Put X 2/2 white Cat creature tokens onto the battlefield, where X is your life total.
mana={1}{W}{W} mana={1}{W}{W}
type=Planeswalker type=Planeswalker
subtype=Ajani subtype=Ajani
[/card][card] [/card]
[card]
name=Ajani's Sunstriker name=Ajani's Sunstriker
abilities=lifelink abilities=lifelink
text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) text=Lifelink (Damage dealt by this creature also causes you to gain that much life.)
@@ -21,7 +22,7 @@ toughness=2
[card] [card]
name=Archaeomancer name=Archaeomancer
auto=may moveTo(myhand) target(instant,sorcery|mygraveyard) auto=may moveTo(myhand) target(instant,sorcery|mygraveyard)
text=When Anarchist enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. text=When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
mana={2}{U}{U} mana={2}{U}{U}
type=Creature type=Creature
subtype=Human Wizard subtype=Human Wizard
@@ -30,33 +31,21 @@ toughness=2
[/card] [/card]
[card] [card]
name=Arctic Aven name=Arctic Aven
abilities=flying
auto=aslongas(plains|myBattlefield) 1/1 auto=aslongas(plains|myBattlefield) 1/1
auto={W}:lifelink ueot auto={W}:lifelink ueot
text=Arctic Aven gets +1/+1 as long as you control a Plains. -- {W}: Arctic Aven gains lifelink abilities=flying
until end of turn. text=Flying -- Arctic Aven gets +1/+1 as long as you control a Plains. -- {W}: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
mana={2}{U} mana={2}{U}
type=Creature type=Creature
subtype=Bird Wizard subtype=Bird Wizard
power=2 power=2
toughness=1 toughness=1
[/card] [/card]
[card]
name=Arms Dealer
auto={R}{S(goblin|mybattlefield)}:damage:4 target(creature)
text={1}{R}: Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature.
mana={2}{R}
type=Creature
subtype=Goblin Rogue
power=1
toughness=1
[/card]
[card] [card]
name=Attended Knight name=Attended Knight
abilities=first strike
auto=token(Soldier,Creature Soldier,1/1,white) auto=token(Soldier,Creature Soldier,1/1,white)
text=First strike -- When Attended Knight enters the battlefield, put a 1/1 white Soldier abilities=first strike
creature token onto the battlefield. text=First strike (This creature deals combat damage before creatures without first strike.) -- When Attended Knight enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield.
mana={2}{W} mana={2}{W}
type=Creature type=Creature
subtype=Human Knight subtype=Human Knight
@@ -65,10 +54,9 @@ toughness=2
[/card] [/card]
[card] [card]
name=Battleflight Eagle name=Battleflight Eagle
auto=target(creature|battlefield) 2/2 ueot && flying ueot
abilities=flying abilities=flying
auto=target(creature) 2/2 ueot && flying ueot text=Flying -- When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
text=Flying. -- When Battlefield Eagle enters the battlefield, target creature gets +2/+2 and
gains flying until end of turn.
mana={4}{W} mana={4}{W}
type=Creature type=Creature
subtype=Bird subtype=Bird
@@ -77,26 +65,25 @@ toughness=2
[/card] [/card]
[card] [card]
name=Blood Reckoning name=Blood Reckoning
auto=@combat(attacking) source(creature|opponentBattlefield):life:-1 targetcontroller auto=@each blockers:foreach(creature[attacking]|opponentBattlefield) life:-1 opponent
text=Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. text=Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
mana={3}{B} mana={3}{B}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Bloodhunter Bat name=Bloodhunter Bat
auto=life:-2 opponent && life:2 controller
abilities=flying abilities=flying
auto= life:-2 opponent
auto=life:2 controller
text=Flying -- When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life. text=Flying -- When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.
mana={3}{B} mana={3}{B}
type=Creature type=Creature
subtype=Bat subtype=Bat
power=3 power=2
toughness=3 toughness=2
[/card] [/card]
[card] [card]
name=Bond Beetle name=Bond Beetle
auto=counter(1/1,1) target(creature) auto=counter(1/1,1) target(creature|battlefield)
text=When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature. text=When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature.
mana={G} mana={G}
type=Creature type=Creature
@@ -106,9 +93,8 @@ toughness=1
[/card] [/card]
[card] [card]
name=Boundless Realms name=Boundless Realms
auto=foreach(land|myBattlefield):moveTo(myBattlefield) and!(tap)! target(<X>basic land| auto=target(<upto:type:land[basic]:mybattlefield>land|mylibrary) and!(tap)! moveTo(mybattlefield)
myLibrary) && shuffle text=Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library.
text=Search your library for X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library.
mana={6}{G} mana={6}{G}
type=Sorcery type=Sorcery
[/card] [/card]
@@ -124,24 +110,21 @@ name=Cathedral of War
auto=tap auto=tap
auto={T}:Add {1} auto={T}:Add {1}
abilities=exalted abilities=exalted
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end text=Cathedral of War enters the battlefield tapped. -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {T}: Add {1} to your mana pool.
of turn.)
type=Land type=Land
[/card] [/card]
[card] [card]
name=Chandra's Fury name=Chandra's Fury
target=player target=player
auto=damage:4 auto=damage:4 && damage:1 all(creature|targetedpersonsbattlefield)
auto=damage:1 all(creature|opponentBattlefield) text=Chandra's Fury deals 4 damage to target player and 1 damage to each creature that player controls.
text=Chandra's Fury deals 4 damage to target player and 1 damage to each creature that player
controls.
mana={4}{R} mana={4}{R}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Chronomaton name=Chronomaton
auto={1}{T}:counter(1/1,1) auto={1}{T}:counter(1/1,1)
text={1}{T}: Put a +1/+1 counter on Chronomaton. text={1}, {T}: Put a +1/+1 counter on Chronomaton.
mana={1} mana={1}
type=Artifact Creature type=Artifact Creature
subtype=Golem subtype=Golem
@@ -150,14 +133,14 @@ toughness=1
[/card] [/card]
[card] [card]
name=Cleaver Riot name=Cleaver Riot
auto=lord(creature|myBattlefield) double strike ueot auto=all(creature|mybattlefield) double strike ueot
text=Creatures you control gain double strike until end of turn. text=Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
mana={4}{R} mana={4}{R}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Cower in Fear name=Cower in Fear
auto=lord(creature|opponentBattlefield) -1/-1 ueot auto=all(creature|opponentbattlefield) -1/-1 ueot
text=Creatures your opponents control get -1/-1 until end of turn. text=Creatures your opponents control get -1/-1 until end of turn.
mana={1}{B}{B} mana={1}{B}{B}
type=Instant type=Instant
@@ -173,9 +156,8 @@ type=Sorcery
[card] [card]
name=Crimson Muckwader name=Crimson Muckwader
auto=aslongas(swamp|mybattlefield) 1/1 auto=aslongas(swamp|mybattlefield) 1/1
auto={2}{B}: Regenerate auto={2}{B}:regenerate
text=Crimson Muckwader gets +1/+1 as long as you control a Swamp. -- {2}{B}: Regenerate Crimson text=Crimson Muckwader gets +1/+1 as long as you control a Swamp. -- {2}{B}: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Muckwader.
mana={1}{R} mana={1}{R}
type=Creature type=Creature
subtype=Lizard subtype=Lizard
@@ -186,8 +168,8 @@ toughness=1
name=Crippling Blight name=Crippling Blight
target=creature target=creature
auto=-1/-1 auto=-1/-1
auto=can't block auto=cantblock
text=Enchant creature -- Enchanted creature gets -1/-1 and can't block. text=Enchant creature -- Enchanted creature gets -1/-1 and can't block.
mana={B} mana={B}
type=Enchantment type=Enchantment
subtype=Aura subtype=Aura
@@ -195,7 +177,7 @@ subtype=Aura
[card] [card]
name=Crusader of Odric name=Crusader of Odric
auto=foreach(creature|mybattlefield) 1/1 auto=foreach(creature|mybattlefield) 1/1
text=Crusader of Odric's power and toughness are each equal the number of creatures you control. text=Crusader of Odric's power and toughness are each equal to the number of creatures you control.
mana={2}{W} mana={2}{W}
type=Creature type=Creature
subtype=Human Soldier subtype=Human Soldier
@@ -203,6 +185,23 @@ power=*
toughness=* toughness=*
[/card] [/card]
[card] [card]
name=Diabolic Revelation
auto=this(variable{castx} >0) target(<upto:castx>*|mylibrary) moveTo(myhand)
text=Search your library for up to X cards and put those cards into your hand. Then shuffle your library.
mana={X}{3}{B}{B}
type=Sorcery
[/card]
[card]
name=Disciple of Bolas
auto=name(sacrifice) notatarget(other creature|myBattlefield) transforms((,newability[dynamicability<!powerlifegain!>],newability[dynamicability<!powerdraw!>],newability[sacrifice]))
text=When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
mana={3}{B}
type=Creature
subtype=Human Wizard
power=2
toughness=1
[/card]
[card]
name=Downpour name=Downpour
target=<upto:3>creature target=<upto:3>creature
auto=tap auto=tap
@@ -212,9 +211,9 @@ type=Instant
[/card] [/card]
[card] [card]
name=Dragon Hatchling name=Dragon Hatchling
auto={1}{R}:1/0
abilities=flying abilities=flying
auto={R}:1/0 ueot text=Flying -- {R}: Dragon Hatchling gets +1/+0 until end of turn.
text=Flying -- {R}: Dragon Whelp gets +1/+0 until end of turn.
mana={1}{R} mana={1}{R}
type=Creature type=Creature
subtype=Dragon subtype=Dragon
@@ -224,7 +223,7 @@ toughness=1
[card] [card]
name=Duskmantle Prowler name=Duskmantle Prowler
abilities=haste,exalted abilities=haste,exalted
text=Haste. -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
mana={3}{B} mana={3}{B}
type=Creature type=Creature
subtype=Vampire Rogue subtype=Vampire Rogue
@@ -233,8 +232,8 @@ toughness=2
[/card] [/card]
[card] [card]
name=Duty-Bound Dead name=Duty-Bound Dead
abilities=exalted
auto={3}{B}:regenerate auto={3}{B}:regenerate
abilities=exalted
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {3}{B}: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {3}{B}: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
mana={B} mana={B}
type=Creature type=Creature
@@ -244,9 +243,9 @@ toughness=2
[/card] [/card]
[card] [card]
name=Elderscale Wurm name=Elderscale Wurm
auto=aslongas(lifeset: <6):may lifeset:7 controller
auto=aslongas(lifeset: >7) cantlifelose
abilities=trample abilities=trample
auto=if compare(lifetotal)~lessthan~7 then lifeset:7 controller
auto=this(controllerlife > 6) transforms((,newability[@damaged(controller):if compare(lifetotal)~lessthan~7 then lifeset:7 controller]))
text=Trample. -- When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7. -- As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead. text=Trample. -- When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7. -- As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead.
mana={4}{G}{G}{G} mana={4}{G}{G}{G}
type=Creature type=Creature
@@ -259,7 +258,7 @@ name=Encrust
target=artifact,creature target=artifact,creature
auto=doesnotuntap auto=doesnotuntap
auto=noactivatedability auto=noactivatedability
text=Enchant artifact or creature. -- Enchanted permanent doesn't untap during its controller's untap step and it's activated abilities can't be activated. text=Enchant artifact or creature -- Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
mana={1}{U}{U} mana={1}{U}{U}
type=Enchantment type=Enchantment
subtype=Aura subtype=Aura
@@ -267,7 +266,7 @@ subtype=Aura
[card] [card]
name=Faerie Invaders name=Faerie Invaders
abilities=flash,flying abilities=flash,flying
text=Flash. -- Flying. text=Flash (You may cast this spell any time you could cast an instant.) -- Flying
mana={4}{U} mana={4}{U}
type=Creature type=Creature
subtype=Faerie Rogue subtype=Faerie Rogue
@@ -276,16 +275,16 @@ toughness=3
[/card] [/card]
[card] [card]
name=Faith's Reward name=Faith's Reward
auto=moveTo(myBattlefield) all(*[fresh]|mygraveyard) auto=moveTo(myBattlefield) all(*[fresh;-instant;-sorcery]|mygraveyard)
text=Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn. text=Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.
mana={3}{W} mana={3}{W}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Firewing Phoenix name=Firewing Phoenix
abilities=flying
autograveyard={1}{R}{R}{R}:moveTo(myhand) autograveyard={1}{R}{R}{R}:moveTo(myhand)
text=Flying -- {1}{R}{R}{R}: Return Firewing Phoenix from your graveyard to your hand. abilities=flying
text=Flying -- {1}{R}{R}{R}: Return Firewing Phoenix from your graveyard to your hand.
mana={3}{R} mana={3}{R}
type=Creature type=Creature
subtype=Phoenix subtype=Phoenix
@@ -297,8 +296,8 @@ name=Flames of the Firebrand
target=creature,player target=creature,player
auto=damage:1 auto=damage:1
auto=damage:1 target(creature,player) auto=damage:1 target(creature,player)
auto=token(-11111112) auto=ability$!name(damage) choice target(creature,player) damage:1!$ controller
text=Flames of the Firebrand deals 3 damage divided as you choose among one, two or three target creatures and/or players. text=Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three target creatures and/or players.
mana={2}{R} mana={2}{R}
type=Sorcery type=Sorcery
[/card] [/card]
@@ -306,7 +305,7 @@ type=Sorcery
name=Flinthoof Boar name=Flinthoof Boar
auto=aslongas(mountain|mybattlefield) 1/1 auto=aslongas(mountain|mybattlefield) 1/1
auto={R}:haste ueot auto={R}:haste ueot
text=Flinthoof Boar gets +1/+1 as long as you control a Mountain. -- {R}: Flinthoof Boar gains haste until end of turn. text=Flinthoof Boar gets +1/+1 as long as you control a Mountain. -- {R}: Flinthoof Boar gains haste until end of turn. (It can attack and {T} this turn.)
mana={1}{G} mana={1}{G}
type=Creature type=Creature
subtype=Boar subtype=Boar
@@ -315,19 +314,12 @@ toughness=2
[/card] [/card]
[card] [card]
name=Fungal Sprouting name=Fungal Sprouting
auto=token(Saproling,Creature Saproling,1/1,green):power:highest:*:mybattlefield auto=token(Saproling,Creature Saproling,1/1,green)*power:highest:creature:mybattlefield
text=Put X 1/1 Saproling creature token onto the battlefield, where X is the greatest power among creatures you control. text=Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the greatest power among creatures you control.
mana={3}{G} mana={3}{G}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Gem of Becoming
auto={3}{T}{S}:moveTo(myhand) target(<3>island,mountain,swamp|myLibrary) && shuffle
text=text=Sacrifice Gem of Becoming: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library.
mana={3}
type=Artifact
[/card]
[card]
name=Goblin Battle Jester name=Goblin Battle Jester
auto=@movedTo(*[red]|mystack):cantblock target(creature) auto=@movedTo(*[red]|mystack):cantblock target(creature)
text=Whenever you cast a red spell, target creature can't block this turn. text=Whenever you cast a red spell, target creature can't block this turn.
@@ -339,9 +331,9 @@ toughness=2
[/card] [/card]
[card] [card]
name=Griffin Protector name=Griffin Protector
abilities=flying
auto=@movedTo(creature|mybattlefield):1/1 ueot auto=@movedTo(creature|mybattlefield):1/1 ueot
text=Whenever a creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn. abilities=flying
text=Flying -- Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.
mana={3}{W} mana={3}{W}
type=Creature type=Creature
subtype=Griffin subtype=Griffin
@@ -372,7 +364,7 @@ toughness=2
[card] [card]
name=Healer of the Pride name=Healer of the Pride
auto=@movedTo(other creature|mybattlefield):life:2 controller auto=@movedTo(other creature|mybattlefield):life:2 controller
text=Whenever another creature enters the battlefield under your control, you gain 2 life. text=Whenever another creature enters the battlefield under your control, you gain 2 life.
mana={3}{W} mana={3}{W}
type=Creature type=Creature
subtype=Cat Cleric subtype=Cat Cleric
@@ -384,7 +376,7 @@ name=Hellion Crucible
auto={T}:Add {1} auto={T}:Add {1}
auto={1}{R}{T}:counter(0/0,1,Pressure) auto={1}{R}{T}:counter(0/0,1,Pressure)
auto={1}{R}{T}{C(0/0,-2,Pressure)}{S}:token(Hellion,Creature Hellion,4/4,red,haste) auto={1}{R}{T}{C(0/0,-2,Pressure)}{S}:token(Hellion,Creature Hellion,4/4,red,haste)
text={T}: Add to {1}your mana pool. -- {1}{R},{T}: Put a pressure counter on Hellion Crucible. -- {1}{R},{T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. text={T}: Add {1} to your mana pool. -- {1}{R}, {T}: Put a pressure counter on Hellion Crucible. -- {1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. (It can attack and {T} as soon as it comes under your control.)
type=Land type=Land
[/card] [/card]
[card] [card]
@@ -397,9 +389,9 @@ type=Instant
[/card] [/card]
[card] [card]
name=Jace's Phantasm name=Jace's Phantasm
abilities=flying
auto=aslongas(*|opponentgraveyard) 4/4 >9 auto=aslongas(*|opponentgraveyard) 4/4 >9
text=Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard. abilities=flying
text=Flying -- Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard.
mana={U} mana={U}
type=Creature type=Creature
subtype=Illusion subtype=Illusion
@@ -407,17 +399,6 @@ power=1
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Liliana's Shade
auto=moveTo(myhand) target(swamp|mylibrary)
auto={B}:1/1
text=When Lilianas Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library. -- {B}: Liliana's Shade gets +1/+1 until end of turn.
mana={2}{B}{B}
type=Creature
subtype=Shade
power=1
toughness=1
[/card]
[card]
name=Knight of Glory name=Knight of Glory
abilities=protection from black,exalted abilities=protection from black,exalted
text=Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) text=Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
@@ -430,7 +411,7 @@ toughness=1
[card] [card]
name=Knight of Infamy name=Knight of Infamy
abilities=protection from white,exalted abilities=protection from white,exalted
text=Protection from White (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) text=Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
mana={1}{B} mana={1}{B}
type=Creature type=Creature
subtype=Human Knight subtype=Human Knight
@@ -438,16 +419,9 @@ power=2
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Krenko's Command
auto=token(Goblin,Creature Goblin,1/1,red)*2
text=Put two 1/1 red goblin creature tokens onto the battlefield.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Krenko, Mob Boss name=Krenko, Mob Boss
auto={T}:foreach(creature[Goblin]|mybattlefield)tokentoken(Goblin,Creature Goblin,1/1,red) auto={T}:token(Goblin,Creature Goblin,1/1,red)*type:goblin:mybattlefield
text={T}:Put X 1/1 red Goblin creatures onto the battlefield, where X is the number of Goblins you control. text={T}: Put X 1/1 red Goblin creature tokens onto the battlefield, where X is the number of Goblins you control.
mana={2}{R}{R} mana={2}{R}{R}
type=Legendary Creature type=Legendary Creature
subtype=Goblin Warrior subtype=Goblin Warrior
@@ -455,21 +429,39 @@ power=3
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Krenko's Command
auto=token(Goblin,Creature Goblin,1/1,red)*2
text=Put two 1/1 red Goblin creature tokens onto the battlefield.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Liliana of the Dark Realms name=Liliana of the Dark Realms
auto=counter(0/0,3,loyalty) auto=counter(0/0,3,loyalty)
auto={C(0/0,1,Loyalty)}:moveTo(hand) target(swamp|myLibrary) auto={C(0/0,1,Loyalty)}:name(fetch) moveTo(hand) target(swamp|myLibrary)
auto={C(0/0,-3,Loyalty)}:name(minus) foreach(swamp|myBattlefield)-1/-1 target(creature|*) auto={C(0/0,-3,Loyalty)}:name(choose) ability$!choice name(+X/+X) target(creature) type:land:mybattlefield/type:land:mybattlefield ueot _ choice name(-X/-X) target(creature) -type:land:mybattlefield/-type:land:mybattlefield ueot!$ controller
auto={C(0/0,-3,Loyalty)}:name(plus) foreach(swamp|myBattlefield)1/1 target(creature|*)
auto={C(0/0,-6,Loyalty)}:name(emblem) emblem lord(swamp|mybattlefield) {T}:{B}{B}{B}{B} dontremove auto={C(0/0,-6,Loyalty)}:name(emblem) emblem lord(swamp|mybattlefield) {T}:{B}{B}{B}{B} dontremove
text=+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library. -3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. -6: You get an emblem with "Swamps you control have {T}: Add {B}{B}{B}{B} to your mana pool.'" text=+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library. -- -3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. -- -6: You get an emblem with "Swamps you control have {T}: Add {B}{B}{B}{B} to your mana pool.'"
mana={2}{B}{B} mana={2}{B}{B}
type=Planeswalker type=Planeswalker
subtype=Liliana subtype=Liliana
[/card] [/card]
[card] [card]
name=Liliana's Shade
auto=name(fetch) may moveTo(myhand) target(swamp|mylibrary)
auto={B}:1/1
text=When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library. -- {B}: Liliana's Shade gets +1/+1 until end of turn.
mana={2}{B}{B}
type=Creature
subtype=Shade
power=1
toughness=1
[/card]
[card]
name=Magmaquake name=Magmaquake
auto=damage:X all(creature[-flying]) auto=damage:X all(creature[-flying])
text=Magmaquake deals X damage to each creature without flying and to each planeswalker. auto=damage:X all(planeswalker)
text=Magmaquake deals X damage to each creature without flying and each planeswalker.
mana={X}{R}{R} mana={X}{R}{R}
type=Instant type=Instant
[/card] [/card]
@@ -477,8 +469,8 @@ type=Instant
name=Mark of the Vampire name=Mark of the Vampire
target=creature target=creature
auto=2/2 auto=2/2
auto=teach(creature) spiritlink auto=teach(creature) lifelink
text=Enchant creature -- Enchanted creature gets +2/+2 and has lifelink. text=Enchant creature -- Enchanted creature gets +2/+2 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
mana={3}{B} mana={3}{B}
type=Enchantment type=Enchantment
subtype=Aura subtype=Aura
@@ -496,22 +488,13 @@ toughness=2
[/card] [/card]
[card] [card]
name=Mind Sculpt name=Mind Sculpt
auto=deplete:7 target(player) target=opponent
text=Target player puts the top seven cards of his or her library into his or her graveyard. auto=deplete:7
text=Target opponent puts the top seven cards of his or her library into his or her graveyard.
mana={1}{U} mana={1}{U}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Mwonvuli Beast Tracker
auto=moveTo(library) target(creature[deathtouch],creature[opponentshroud],creature[reach],creature[trample]|mylibrary) oneshot
text=When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach or trample. Reveal it. Shuffle your library and put that card on top of it.
mana={1}{G}{G}
type=Creature
subtype=Human Scout
power=2
toughness=1
[/card]
[card]
name=Murder name=Murder
target=creature target=creature
auto=destroy auto=destroy
@@ -520,16 +503,26 @@ mana={1}{B}{B}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Nefarox, Overlord of Grix name=Mwonvuli Beast Tracker
auto=moveTo(ownerlibrary) target(creature[deathtouch;opponentshroud;reach;trample]|mylibrary)
text=When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle your library and put that card on top of it.
mana={1}{G}{G}
type=Creature
subtype=Human Scout
power=2
toughness=1
[/card]
[card]
name=Nefarox, Overlord of Grixis
auto=@combat(attackedalone) source(this):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent
abilities=flying,exalted abilities=flying,exalted
auto=@combat(attacking) source(this):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature.
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever Nefarox, Overlord of Grix attacks alone, defending player sacrifices a creature.
mana={4}{B}{B} mana={4}{B}{B}
type=Legendary Creature type=Legendary Creature
subtype=Demon subtype=Demon
power=5 power=5
toughness=5 toughness=5
[/card] [/card]
[card] [card]
name=Primal Huntbeast name=Primal Huntbeast
abilities=opponentshroud abilities=opponentshroud
@@ -544,7 +537,7 @@ toughness=3
name=Prized Elephant name=Prized Elephant
auto=aslongas(forest|mybattlefield) 1/1 auto=aslongas(forest|mybattlefield) 1/1
auto={G}:trample ueot auto={G}:trample ueot
text=Prized Elephant gets +1/+1 as long as you control a Forest. -- {G}: Prized Elephant gains trample until end of turn. text=Prized Elephant gets +1/+1 as long as you control a Forest. -- {G}: Prized Elephant gains trample until end of turn. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
mana={3}{W} mana={3}{W}
type=Creature type=Creature
subtype=Elephant subtype=Elephant
@@ -553,36 +546,35 @@ toughness=3
[/card] [/card]
[card] [card]
name=Public Execution name=Public Execution
auto=destroy target(creature|opponentbattlefield) target=creature|opponentbattlefield
auto=lord(creature|opponentBattlefield) -2/-0 ueot auto=destroy && all(other creature|targetcontrollerbattlefield) -2/0 ueot
text=Destroy target creature an opponent controls. -- Each other creature that player controls gets -2/-0 until end of turn. text=Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.
mana={5}{B} mana={5}{B}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Ranger's Path name=Ranger's Path
auto=target(<upto:2>forest|mylibrary) moveTo(myBattlefield) and!(tap)! auto=name(fetch) moveTo(myBattlefield) and!(tap)! notatarget(<upto:2>forest|mylibrary)
text=Search your library for two Forest cards and put them onto the battlefield tapped. Then shuffle your library. text=Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.
mana={3}{G} mana={3}{G}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Reckless Brute name=Reckless Brute
abilities=haste abilities=haste,mustattack
abilities=mustattack text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Reckless Brute attacks each turn if able.
text=Reckless Brute attacks each turn if able.
mana={2}{R} mana={2}{R}
type=Creature type=Creature
subtype=Ogre Warrior subtype=Ogre Warrior
power=3 power=3
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Ring of Evos Isle name=Ring of Evos Isle
auto={1}:equip auto={1}:equip
auto={2}:opponentshroud ueot autoskill={2}:opponentshroud ueot
auto=@each my upkeep: if cantargetcard(creature[blue]|mybattlefield) then counter(1/1) auto=@each my upkeep: if cantargetcard(creature[blue]) then counter(1/1,1)
text={2}: Equipped creature gains hexproof until end of turn. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. -- Equip {1} text={2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={2} mana={2}
type=Artifact type=Artifact
subtype=Equipment subtype=Equipment
@@ -591,8 +583,8 @@ subtype=Equipment
name=Ring of Kalonia name=Ring of Kalonia
auto={1}:equip auto={1}:equip
auto=trample auto=trample
auto=@each my upkeep: if cantargetcard(creature[green]|mybattlefield) then counter(1/1) auto=@each my upkeep: if cantargetcard(creature[green]) then counter(1/1,1)
text=Equipped creature has trample. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green. -- Equip {1} text=Equipped creature has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={2} mana={2}
type=Artifact type=Artifact
subtype=Equipment subtype=Equipment
@@ -601,8 +593,8 @@ subtype=Equipment
name=Ring of Thune name=Ring of Thune
auto={1}:equip auto={1}:equip
auto=vigilance auto=vigilance
auto=@each my upkeep: if cantargetcard(creature[white]|mybattlefield) then counter(1/1) auto=@each my upkeep: if cantargetcard(creature[white]) then counter(1/1,1)
text=Equipped creature has vigilance. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white. -- Equip {1} text=Equipped creature has vigilance. (Attacking doesn't cause it to tap.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={2} mana={2}
type=Artifact type=Artifact
subtype=Equipment subtype=Equipment
@@ -611,8 +603,8 @@ subtype=Equipment
name=Ring of Valkas name=Ring of Valkas
auto={1}:equip auto={1}:equip
auto=haste auto=haste
auto=@each my upkeep: if cantargetcard(creature[red]|mybattlefield) then counter(1/1) auto=@each my upkeep: if cantargetcard(creature[red]) then counter(1/1,1)
text=Equipped creature has haste. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red. -- Equip {1} text=Equipped creature has haste. (It can attack and {T} no matter when it came under your control.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={2} mana={2}
type=Artifact type=Artifact
subtype=Equipment subtype=Equipment
@@ -620,16 +612,16 @@ subtype=Equipment
[card] [card]
name=Ring of Xathrid name=Ring of Xathrid
auto={1}:equip auto={1}:equip
auto={2}:regenerate autoskill={2}:regenerate
auto=@each my upkeep: if cantargetcard(creature[black]|mybattlefield) then counter(1/1) auto=@each my upkeep: if cantargetcard(creature[black]) then counter(1/1,1)
text={2}: Regenerate equipped creature. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black. -- Equip {1} text={2}: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={2} mana={2}
type=Artifact type=Artifact
subtype=Equipment subtype=Equipment
[/card] [/card]
[card] [card]
name=Roaring Primadox name=Roaring Primadox
auto=@each my upkeep:moveTo(ownerhand) target(creature|myBattlefield) auto=@each my upkeep:moveTo(ownerhand) notatarget(creature|myBattlefield)
text=At the beginning of your upkeep, return a creature you control to its owner's hand. text=At the beginning of your upkeep, return a creature you control to its owner's hand.
mana={3}{G} mana={3}{G}
type=Creature type=Creature
@@ -639,8 +631,8 @@ toughness=4
[/card] [/card]
[card] [card]
name=Rummaging Goblin name=Rummaging Goblin
auto={T}:{discard(*|myhand)}:draw:1 controller auto={t}{discard(*|myhand)}:draw:1
text={T}: Discard a card: Draw a card. text={T}, Discard a card: Draw a card.
mana={2}{R} mana={2}{R}
type=Creature type=Creature
subtype=Goblin Rogue subtype=Goblin Rogue
@@ -649,8 +641,8 @@ toughness=1
[/card] [/card]
[card] [card]
name=Sands of Delirium name=Sands of Delirium
auto={X}{T}:deplete:X target(player) auto={x}{T}:deplete:x target(player)
text={X}, {T}: Target player puts the top X cards from his or her library into his or her graveyard. text={X}, {T}: Target player puts the top X cards of his or her library into his or her graveyard.
mana={3} mana={3}
type=Artifact type=Artifact
[/card] [/card]
@@ -665,7 +657,7 @@ type=Instant
[card] [card]
name=Sentinel Spider name=Sentinel Spider
abilities=vigilance,reach abilities=vigilance,reach
text=Vigilance, reach text=Vigilance (Attacking doesn't cause this creature to tap.) -- Reach (This creature can block creatures with flying.)
mana={3}{G}{G} mana={3}{G}{G}
type=Creature type=Creature
subtype=Spider subtype=Spider
@@ -676,7 +668,7 @@ toughness=4
name=Serpent's Gift name=Serpent's Gift
target=creature target=creature
auto=deathtouch ueot auto=deathtouch ueot
text=Target creature gains deathtouch until end of turn. text=Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
mana={2}{G} mana={2}{G}
type=Instant type=Instant
[/card] [/card]
@@ -693,19 +685,18 @@ toughness=1
[card] [card]
name=Show of Valor name=Show of Valor
target=creature target=creature
auto=2/4 ueot auto=2/4
text=Target creature gets +2/+4 until end of turn. text=Target creature gets +2/+4 until end of turn.
mana={1}{W} mana={1}{W}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Slumbering Dragon name=Slumbering Dragon
abilities=flying,cantattack,cantblock abilities=flying
auto=@combat(attacking) source(creature|opponentBattlefield): (counter{1/1.1}) counter(1/1,1) auto=this(counter{1/1.1}<5) cantattack
auto=this(counter{1/1.5}) -cantattack auto=this(counter{1/1.1}<5) cantblock
auto=this(counter{1/1.5}) -cantblock auto=@each blockers:foreach(creature[attacking]|opponentBattlefield) counter(1/1,1)
text=Flying. -- Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it. text=Flying -- Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it. -- Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon.
Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon.
mana={R} mana={R}
type=Creature type=Creature
subtype=Dragon subtype=Dragon
@@ -723,7 +714,7 @@ type=Instant
[card] [card]
name=Spiked Baloth name=Spiked Baloth
abilities=trample abilities=trample
text=trample text=Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
mana={3}{G} mana={3}{G}
type=Creature type=Creature
subtype=Beast subtype=Beast
@@ -734,21 +725,21 @@ toughness=2
name=Staff of Nin name=Staff of Nin
auto=@each my upkeep:draw:1 auto=@each my upkeep:draw:1
auto={T}:damage:1 target(creature,player) auto={T}:damage:1 target(creature,player)
text=At the beginning of your upkeep, draw a card. -- {T}: Rod of Nin deals 1 damage to target creature or player. text=At the beginning of your upkeep, draw a card. -- {T}: Staff of Nin deals 1 damage to target creature or player.
mana={6} mana={6}
type=Artifact type=Artifact
[/card] [/card]
[card] [card]
name=Sublime Archangel name=Sublime Archangel
auto=lord(creature|myBattlefield) exalted auto=lord(other creature|myBattlefield) exalted
abilities=flying,exalted abilities=flying,exalted
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Other creatures you control have exalted. text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)
mana={2}{W}{W} mana={2}{W}{W}
type=Creature type=Creature
subtype=Angel subtype=Angel
power=4 power=4
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Talrand, Sky Summoner name=Talrand, Sky Summoner
auto=@movedTo(instant,sorcery|mystack):token(Drake,Creature Drake,2/2,flying,blue) auto=@movedTo(instant,sorcery|mystack):token(Drake,Creature Drake,2/2,flying,blue)
@@ -762,15 +753,15 @@ toughness=2
[card] [card]
name=Talrand's Invocation name=Talrand's Invocation
auto=token(Drake,Creature Drake,2/2,flying,blue)*2 auto=token(Drake,Creature Drake,2/2,flying,blue)*2
text=Put two 2/2 blue Drake creatures with flying onto the battlefield. text=Put two 2/2 blue Drake creature tokens with flying onto the battlefield.
mana={2}{U}{U} mana={2}{U}{U}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Thragtusk name=Thragtusk
auto=life:5 controller auto=life:5 controller
auto=@movedTo(this|nonbattlezone) from(battlefield):token(Beast,Creature Token Beast,3/3,green) auto=@movedTo(this|nonbattlezone) from(battlefield):token(Beast,Creature Beast,3/3,green)
text=When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield. text=When Thragtusk enters the battlefield, you gain 5 life. -- When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield.
mana={4}{G} mana={4}{G}
type=Creature type=Creature
subtype=Beast subtype=Beast
@@ -778,10 +769,10 @@ power=5
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Thundermaw Helkite name=Thundermaw Hellkite
abilities=flying, haste
auto=damage:1 all(creature[flying]|opponentbattlefield) && tap all(creature[flying]|opponentbattlefield) auto=damage:1 all(creature[flying]|opponentbattlefield) && tap all(creature[flying]|opponentbattlefield)
text=Flying -- Haste (This creature can attack and {T} as soon as it comes under your control.) -- When Thundermaw Helkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures. abilities=flying, haste
text=Flying -- Haste (This creature can attack and {T} as soon as it comes under your control.) -- When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.
mana={3}{R}{R} mana={3}{R}{R}
type=Creature type=Creature
subtype=Dragon subtype=Dragon
@@ -790,7 +781,7 @@ toughness=5
[/card] [/card]
[card] [card]
name=Timberpack Wolf name=Timberpack Wolf
auto=foreach(other timberpack wolf) 1/1 auto=foreach(other Timberpack Wolf) 1/1
text=Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf. text=Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.
mana={1}{G} mana={1}{G}
type=Creature type=Creature
@@ -799,12 +790,19 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Touch of the Eternal
auto=@each my upkeep: name(lifeset) ability$! lifeset:type:*:mybattlefield !$ controller
text=At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.
mana={5}{W}{W}
type=Enchantment
[/card]
[card]
name=Trading Post name=Trading Post
auto={1}{T}:{discard(*|myhand)}:life:4 auto={1}{T}{discard(*|myhand)}:life:4
auto={1}{T}{L}:token(Goat,Creature Goat,0/1,white) auto={1}{T}{L}:token(Goat,Creature Goat,0/1,white)
auto={1}{T}:{S(creature|myBattlefield)}:moveTo(myhand) target(artifact|mygraveyard) auto={1}{T}{S(creature|myBattlefield)}:moveTo(myhand) target(artifact|mygraveyard)
auto={1}{T}:{S(artifact|myBattlefield)}:draw:1 auto={1}{T}{S(artifact|myBattlefield)}:draw:1
text={1}, {T}, Discard a card: You gain 4 life. -- {1}, {T},Pay 1 life: Put a 0/1 white Goat creature token onto the battlefield. -- {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. -- {1}, {T},Sacrifice an artifact: Draw a card. text={1}, {T}, Discard a card: You gain 4 life. -- {1}, {T}, Pay 1 life: Put a 0/1 white Goat creature token onto the battlefield. -- {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. -- {1}, {T}, Sacrifice an artifact: Draw a card.
mana={4} mana={4}
type=Artifact type=Artifact
[/card] [/card]
@@ -819,10 +817,10 @@ type=Enchantment
subtype=Aura subtype=Aura
[/card] [/card]
[card] [card]
name=Veilborn Ghoul name=Veilborn Ghoul
abilities=cantblock
autograveyard=@movedTo(Swamp|myBattlefield):may moveTo(mybattlefield) autograveyard=@movedTo(Swamp|myBattlefield):may moveTo(mybattlefield)
text=Veilborn Ghoul can't block. --Whenever a swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to the battlefield. abilities=cantblock
text=Veilborn Ghoul can't block. -- Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand.
mana={4}{B} mana={4}{B}
type=Creature type=Creature
subtype=Zombie subtype=Zombie
@@ -834,14 +832,14 @@ name=Vile Rebirth
target=creature|graveyard target=creature|graveyard
auto=moveTo(exile) auto=moveTo(exile)
auto=token(Zombie,Creature Zombie,2/2,black) auto=token(Zombie,Creature Zombie,2/2,black)
text=Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. text=Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.
mana={B} mana={B}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Void Stalker name=Void Stalker
auto={2}{U}{T}:moveTo(mylibrary) all(this) && moveTo(ownerLibrary) target(creature|opponentbattlefield) && shuffle auto={2}{U}{T}:name(shuffle target) moveTo(ownerLibrary) all(this) && shuffle controller && target(creature|battlefield) transforms((,newability[moveTo(ownerLibrary) all(this)],newability[shuffle controller])) ueot
text=2{U}, {T}: Put Void Stalker and target creature on top of their owner's libraries, then those players shuffle their libraries. text={2}{U}, {T}: Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
subtype=Elemental subtype=Elemental
@@ -849,21 +847,10 @@ power=2
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Warclamp Mastiff
abilities=first strike
text=First strike.
mana={W}
type=Creature
subtype=Hound
power=1
toughness=1
[/card]
[card]
name=War Falcon name=War Falcon
abilities=flying,cantattack abilities=flying
auto=aslongas(knight|mybattlefield) canattack auto=aslongas(*[knight;soldier]|mybattlefield) cantattack <1
auto=aslongas(soldier|mybattlefield) canattack text=Flying -- War Falcon can't attack unless you control a Knight or a Soldier.
text=flying.--War Falcon can't attack unless you control a Knight or Soldier.
mana={W} mana={W}
type=Creature type=Creature
subtype=Bird subtype=Bird
@@ -871,6 +858,16 @@ power=2
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Warclamp Mastiff
abilities=first strike
text=First strike (This creature deals combat damage before creatures without first strike.)
mana={W}
type=Creature
subtype=Hound
power=1
toughness=1
[/card]
[card]
name=Watercourser name=Watercourser
auto={U}:1/-1 auto={U}:1/-1
text={U}: Watercourser gets +1/-1 until end of turn. text={U}: Watercourser gets +1/-1 until end of turn.
@@ -882,28 +879,23 @@ toughness=3
[/card] [/card]
[card] [card]
name=Wild Guess name=Wild Guess
auto=Draw:2 auto=draw:2
text=As an additional cost to cast Wild Guess, discard a card. -- Draw two cards. text=As an additional cost to cast Wild Guess, discard a card. -- Draw two cards.
mana={R}{R}{discard(*|myhand)} mana={R}{R}{discard(*|myhand)}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Worldfire name=Worldfire
auto=all(*|hand) moveto(exile) auto=moveto(exile) all(*|battlefield,hand,graveyard) && all(player) lifeset:1
auto=all(artifact,creature,enchantment,land) moveto(exile)
auto=all(*|graveyard) moveto(exile)
auto=lifeset:1 opponent,player
text=Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1. text=Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.
mana={6}{R}{R}{R} mana={6}{R}{R}{R}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Xathrid Gorgon name=Xathrid Gorgon
auto={2}{B}{T}:name(petrify) target(creature) transforms((artifact,artifact,newability[counter(0/0.1.Petrification) all(this)],newability[noactivatedability],newability[defender])) forever
abilities=deathtouch abilities=deathtouch
auto=lord(creature[counter{0/0.1.Petrification}]) defender text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- {2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)
auto=lord(creature[counter{0/0.1.Petrification}]) noactivatedability
auto={2}{B}{T}: target(creature) counter(0/0,1,Petrification)
text={2}{B},{T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact creature in addition to its other types. Its activated abilities can't be activated.
mana={5}{B} mana={5}{B}
type=Creature type=Creature
subtype=Gorgon subtype=Gorgon
@@ -912,9 +904,9 @@ toughness=6
[/card] [/card]
[card] [card]
name=Yeva, Nature's Herald name=Yeva, Nature's Herald
abilities=flash
auto=lord(creature[green]|myhand) flash forcedalive auto=lord(creature[green]|myhand) flash forcedalive
text=Flash (You may cast this spell any time you could cast an instant.)-- You may cast green creature cards as though they had flash. abilities=flash
text=Flash (You may cast this spell any time you could cast an instant.) -- You may cast green creature cards as though they had flash.
mana={2}{G}{G} mana={2}{G}{G}
type=Legendary Creature type=Legendary Creature
subtype=Elf Shaman subtype=Elf Shaman
@@ -924,10 +916,11 @@ toughness=4
[card] [card]
name=Yeva's Forcemage name=Yeva's Forcemage
auto=2/2 target(creature) ueot auto=2/2 target(creature) ueot
text=WhenYeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn. text=When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.
mana={2}{G} mana={2}{G}
type=Creature type=Creature
subtype=Elf Shaman subtype=Elf Shaman
power=2 power=2
toughness=2 toughness=2
[/card] [/card]