more fixes from the review...
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@@ -371,7 +371,7 @@ int Ninja::isPaymentSet()
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{
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GameObserver * g = GameObserver::GetInstance();
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int currentPhase = g->getCurrentGamePhase();
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if (target && ((target->isAttacker() && target->blocked == true) || target->isAttacker() < 1 || currentPhase
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if (target && ((target->isAttacker() && target->blocked) || target->isAttacker() < 1 || currentPhase
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!= Constants::MTG_PHASE_COMBATBLOCKERS))
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{
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tc->removeTarget(target);
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