more fixes from the review...

This commit is contained in:
omegablast2002@yahoo.com
2011-01-22 16:48:55 +00:00
parent 27e60fc605
commit 07802134e8
10 changed files with 59 additions and 61 deletions
+7 -7
View File
@@ -223,7 +223,7 @@ public:
if(source->isPhased) return 0;
WEventZoneChange * e = dynamic_cast<WEventZoneChange*> (event);
if (!e) return 0;
if(sourceUntapped == true && source->isTapped() == 1)
if(sourceUntapped && source->isTapped() == 1)
return 0;
if(activeTrigger == false)
return 0;
@@ -239,7 +239,7 @@ public:
{
return 0;
}
if(once == true && activeTrigger == true)
if(once && activeTrigger)
activeTrigger = false;
return 1;
}
@@ -437,7 +437,7 @@ public:
if(source->isPhased) return 0;
WEventCardAttacked * e = dynamic_cast<WEventCardAttacked *> (event);
if (!e) return 0;
if (sourceUntapped == true && source->isTapped() == 1)
if (sourceUntapped && source->isTapped() == 1)
return 0;
if (e->card->didattacked < 1) return 0;
if (!tc->canTarget(e->card)) return 0;
@@ -522,7 +522,7 @@ public:
//if(e->card->didblocked < 1) return 0;
if (fromTc && !fromTc->canTarget(e->card->getNextOpponent())) return 0;
if (!tc->canTarget(e->card)) return 0;
if(once == true && activeTrigger == true)
if(once && activeTrigger )
activeTrigger = false;
return 1;
}
@@ -668,7 +668,7 @@ public:
if(source->isPhased) return 0;
WEventDamage * e = dynamic_cast<WEventDamage *> (event);
if (!e) return 0;
if (sourceUntapped == true && source->isTapped() == 1)
if (sourceUntapped && source->isTapped() == 1)
return 0;
if (!tc->canTarget(e->damage->target)) return 0;
if (fromTc && !fromTc->canTarget(e->damage->source)) return 0;
@@ -715,7 +715,7 @@ public:
if(source->isPhased) return 0;
WEventLife * e = dynamic_cast<WEventLife *> (event);
if (!e) return 0;
if (sourceUntapped == true && source->isTapped() == 1)
if (sourceUntapped && source->isTapped() == 1)
return 0;
if (!tc->canTarget(e->player)) return 0;
if (fromTc && !fromTc->canTarget(e->player)) return 0;
@@ -5737,7 +5737,7 @@ public:
{
WEventDamage * e = (WEventDamage *) event;
Damage * d = e->damage;
if (combatonly == true && e->damage->typeOfDamage != DAMAGE_COMBAT)
if (combatonly && e->damage->typeOfDamage != DAMAGE_COMBAT)
return 0;
MTGCardInstance * card = d->source;
if (d->damage > 0 && card && (card == source || card == source->target))