Totem Armor
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@@ -139,6 +139,7 @@ public:
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ManaCost * getReducedManaCost();
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ManaCost * getIncreasedManaCost();
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bool matchesCastFilter(int castMethod);
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bool hasTotemArmor();
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// The recommended method to test for summoning Sickness !
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int hasSummoningSickness();
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@@ -203,8 +204,10 @@ public:
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Player * controller();
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virtual ~MTGCardInstance();
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int bury();
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int totem( bool noregen = false );
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int toGrave( bool forced = false );
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int destroy();
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int destroyNoRegen();
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int addToToughness(int value);
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int setToughness(int value);
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