diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 5fe6f77dc..70ee75038 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -3177,7 +3177,7 @@ type=Instant name=Artifact Ward target=creature auto=cantbeblockedby(creature[artifact]) -auto=teach(creature) preventAllCombatDamage to(this) from(creature[artifact]) +auto=teach(creature) preventAllDamage to(this) from(artifact) auto=teach(creature) cantbetargetof(artifact) text=Enchant creature -- Enchanted creature can't be blocked by artifact creatures. -- Prevent all damage that would be dealt to enchanted creature by artifact sources. -- Enchanted creature can't be the target of abilities from artifact sources. mana={W} @@ -4251,7 +4251,7 @@ toughness=1 [card] name=Balduvian Horde auto=aslongas(*|myHand) choice discard:1 controller oneshot -auto=aslongas(*|myHand) choice bury oneshot +auto=choice sacrifice text=When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random. mana={2}{R}{R} type=Creature @@ -6619,7 +6619,7 @@ toughness=1 name=Bloodstoke Howler facedown={3} autofacedown={6}{R}:morph -autofaceup=3/0 all(beast|mybattlefield)) +autofaceup=3/0 all(beast|mybattlefield) text=Morph {6}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn. mana={5}{R} type=Creature @@ -10195,7 +10195,7 @@ toughness=* [/card] [card] name=Champion Lancer -auto=preventAllCombatDamage from(creature) to(this) +auto=preventAllDamage from(creature) to(this) text=Prevent all damage that would be dealt to Champion Lancer by creatures. mana={4}{W}{W} type=Creature @@ -10674,7 +10674,7 @@ toughness=2 [/card] [card] name=Cho-Manno, Revolutionary -auto=preventAllCombatDamage to(this) +auto=preventAllDamage to(this) text=Prevent all damage that would be dealt to Cho-Manno, Revolutionary. mana={2}{W}{W} type=Legendary Creature @@ -14981,7 +14981,7 @@ toughness=6 [card] name=Deep Wood restriction=opponentblockersonly -auto=preventalldamage to(controller) from(creature[attacking] ueot +auto=preventalldamage to(controller) from(creature[attacking]) ueot text=Cast Deep Wood only during the declare attackers step and only if you've been attacked this step. -- Prevent all damage that would be dealt to you this turn by attacking creatures. mana={1}{G} type=Instant @@ -15519,7 +15519,7 @@ toughness=2 [card] name=Desert Nomads abilities=desertwalk -auto=protection from(desert) +auto=preventAllDamage to(this) from(desert) text=Desertwalk -- Prevent all damage that would be dealt to Desert Nomads by Deserts. mana={2}{R} type=Creature @@ -23028,7 +23028,7 @@ toughness=2 [/card] [card] name=Forfend -auto=all(creature|mybattlefield) preventalldamage to(mytgt) +auto=preventalldamage to(creature|battlefield) ueot text=Prevent all damage that would be dealt to creatures this turn. mana={1}{W} type=Instant @@ -24569,6 +24569,7 @@ type=Sorcery name=Ghostly Wings target=creature auto=1/1 +auto=flying auto={discard(*|myhand)}:teach(creature) moveTo(ownerhand) text=Enchant creature -- Enchanted creature gets +1/+1 and has flying. -- Discard a card: Return enchanted creature to its owner's hand. mana={1}{U} @@ -24882,7 +24883,7 @@ toughness=2 [/card] [card] name=Glacial Chasm -auto=bury notatarget(land|myBattlefield) +auto=sacrifice notatarget(land|myBattlefield) auto=cumulativeupcost[{L}{L}] sacrifice auto=lord(creature|mybattlefield) cantattack auto=preventalldamage to(controller) @@ -25069,7 +25070,7 @@ auto={T}:add{U} auto={T}:add{B} auto={T}:add{R} auto={T}:add{G} -auto=@each my endofturn:aslongas(artifact|mybattlefield) bury <1 +auto=@each my endofturn:aslongas(artifact|mybattlefield) sacrifice <1 text=At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. -- {T}: Add one mana of any color to your mana pool. type=Land [/card] @@ -27229,7 +27230,7 @@ type=Nothing name=Grixis Charm auto=aslongas(*|battlefield) choice moveTo(ownerhand) target(*) auto=aslongas(creature|battlefield) choice -4/-4 target(creature) -auto=choice lord(creature|battlefield) 2/0 ueot +auto=choice lord(creature|myBattlefield) 2/0 ueot text=Choose one - Return target permanent to its owner's hand; or target creature gets -4/-4 until end of turn; or creatures you control get +2/+0 until end of turn. mana={U}{B}{R} type=Instant @@ -36043,7 +36044,7 @@ toughness=2 [/card] [card] name=Leonin Squire -auto=moveTo(myhand) target(artifact[manacost<=1]|mygraveyard)) +auto=moveTo(myhand) target(artifact[manacost<=1]|mygraveyard) text=When Leonin Squire enters the battlefield, return target artifact card with converted mana cost 1 or less from your graveyard to your hand. mana={1}{W} type=Creature @@ -39945,7 +39946,7 @@ type=Sorcery [card] name=Minotaur Explorer auto=aslongas(*|myHand) choice discard:1 controller oneshot -auto=aslongas(*|myHand) choice bury oneshot +auto=choice sacrifice text=When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random. mana={1}{R} type=Creature @@ -44812,7 +44813,7 @@ toughness=3 [card] name=Otherworldly Journey target=creature -auto=(blink)ueot return(counter(1/1,1)) +auto=(blink)ueot return(counter(1/1,1) text=Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. mana={1}{W} type=Instant @@ -46696,7 +46697,7 @@ type=Sorcery [card] name=Pillaging Horde auto=aslongas(*|myHand) choice discard:1 controller oneshot -auto=aslongas(*|myHand) choice bury oneshot +auto=choice sacrifice text=When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random. mana={2}{R}{R} type=Creature @@ -46825,7 +46826,7 @@ toughness=1 [/card] [card] name=Pit Keeper -auto=aslongas(creature|mygraveyard) moveTo(ownerhand) target(creature|mygraveyard)) >3 oneshot +auto=aslongas(creature|mygraveyard) moveTo(ownerhand) target(creature|mygraveyard) >3 oneshot text=When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. mana={1}{B} type=Creature @@ -51793,8 +51794,8 @@ toughness=1 [/card] [card] name=River of Tears -auto=aslongas(land[-fresh]|mybattlefield){t}:add{u} -auto=aslongas(land[fresh]|mybattlefield){t}:add{b} +auto=aslongas(land[-fresh]|mybattlefield) {T}:add{U} +auto=aslongas(land[fresh]|mybattlefield) {T}:add{B} text={T}: Add {U} to your mana pool. If you played a land this turn, add {B} to your mana pool instead. type=Land [/card] @@ -59752,7 +59753,7 @@ name=Spawning Pool auto=tap auto={T}:Add{B} auto={1}{B}:becomes(Skeleton Creature,1/1,black) ueot -auto=aslongas(creature[spawning pool]|myBattlefield) {B}:regenerate notatarget(creature[spawning pool]|myBattlefield)) +auto=aslongas(creature[spawning pool]|myBattlefield) lord(creature[spawning pool]|myBattlefield) {B}:regenerate text=Spawning Pool enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) type=Land [/card] @@ -65505,7 +65506,7 @@ auto={T}:add{U} auto={T}:add{B} auto={T}:add{R} auto={T}:add{G} -auto=@each my endofturn:aslongas(creature|mybattlefield) bury <1 +auto=@each my endofturn:aslongas(creature|mybattlefield) sacrifice <1 text=At the end of each turn, if you control no creatures, sacrifice Thran Quarry. {T}: Add one mana of any color to your mana pool. type=Land [/card] @@ -69749,7 +69750,7 @@ toughness=2 [/card] [card] name=Veteran Swordsmith -auto=lord(soldier|myBattlefield) 1/0 other +auto=lord(other soldier|myBattlefield) 1/0 text=Other Soldier creatures you control get +1/+0. mana={2}{W} type=Creature