first moved the def of handsize for a game into the rules.txt as discussed with wololo...
this update requires you to update your rules folder files!!! 2nd added 2 new vanguard game modes. Stone Hewer Basic - when ever a creature enters play, a random equipment with a converted mana cost less than or equal to that creature is put into play and attached to it. this mode is unlockable, requirement = win a match where 10 or more equipment were in the battlefeild at the moment you won. Hermit Druid basic- in this game mode, during each of the players upkeeps, a random land card from their deck is placed into the battlefield, these do not count against your 1 land per turn limit. to unlock this, win any match with less then 10 lands.
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@@ -579,7 +579,7 @@ Rules::Rules(string _bg)
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bool Rules::canChooseDeck()
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{
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return (gamemode == GAME_TYPE_CLASSIC);
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return (gamemode == GAME_TYPE_CLASSIC || gamemode == GAME_TYPE_STONEHEWER || gamemode == GAME_TYPE_HERMIT);
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}
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int Rules::load(string _filename)
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@@ -697,5 +697,7 @@ int Rules::strToGameMode(string s)
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if (s.compare("random1") == 0) return GAME_TYPE_RANDOM1;
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if (s.compare("random2") == 0) return GAME_TYPE_RANDOM2;
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if (s.compare("story") == 0) return GAME_TYPE_STORY;
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if (s.compare("stonehewer") == 0) return GAME_TYPE_STONEHEWER;
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if (s.compare("hermit") == 0) return GAME_TYPE_HERMIT;
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return GAME_TYPE_CLASSIC;
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}
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