first moved the def of handsize for a game into the rules.txt as discussed with wololo...

this update requires you to update your rules folder files!!!

2nd
added 2 new vanguard game modes.
Stone Hewer Basic - when ever a creature enters play, a random equipment with a converted mana cost less than or equal to that creature is put into play and attached to it.
this mode is unlockable, requirement = win a match where 10 or more equipment were in the battlefeild at the moment you won.

Hermit Druid basic- in this game mode, during each of the players upkeeps, a random land card from their deck is placed into the battlefield, these do not count against your 1 land per turn limit.
to unlock this, win any match with less then 10 lands.
This commit is contained in:
omegablast2002@yahoo.com
2011-05-23 11:46:04 +00:00
parent a863b68a30
commit 0727343ebe
19 changed files with 384 additions and 11 deletions
+10 -1
View File
@@ -419,6 +419,14 @@ void GameStateDuel::Update(float dt)
{
game->addObserver(NEW MTGMomirRule(-1, MTGCollection()));
}
if (mParent->gameType == GAME_TYPE_STONEHEWER)
{
game->addObserver(NEW MTGStoneHewerRule(-1,MTGCollection()));
}
if (mParent->gameType == GAME_TYPE_HERMIT)
{
game->addObserver(NEW MTGHermitRule(-1));
}
//start of in game music code
musictrack = "";
@@ -611,7 +619,8 @@ void GameStateDuel::Render()
#ifdef NETWORK_SUPPORT
&& mParent->gameType != GAME_TYPE_SLAVE
#endif //NETWORK_SUPPORT
)
&& mParent->gameType != GAME_TYPE_STONEHEWER
&& mParent->gameType != GAME_TYPE_HERMIT)
mFont->DrawString(_("LOADING DECKS").c_str(), 0, SCREEN_HEIGHT / 2);
else
{