first moved the def of handsize for a game into the rules.txt as discussed with wololo...
this update requires you to update your rules folder files!!! 2nd added 2 new vanguard game modes. Stone Hewer Basic - when ever a creature enters play, a random equipment with a converted mana cost less than or equal to that creature is put into play and attached to it. this mode is unlockable, requirement = win a match where 10 or more equipment were in the battlefeild at the moment you won. Hermit Druid basic- in this game mode, during each of the players upkeeps, a random land card from their deck is placed into the battlefield, these do not count against your 1 land per turn limit. to unlock this, win any match with less then 10 lands.
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@@ -71,6 +71,14 @@ void GameStateAwards::Start()
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btn = NEW WGuiButton(aw, -103, Options::MOMIR_MODE_UNLOCKED, this);
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listview->Add(btn);
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aw = NEW WGuiAward(Options::STONEHEWER_MODE_UNLOCKED, "Stone Hewer Mode", "Won with more than 10 equipments.");
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btn = NEW WGuiButton(aw, -103, Options::STONEHEWER_MODE_UNLOCKED, this);
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listview->Add(btn);
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aw = NEW WGuiAward(Options::HERMIT_MODE_UNLOCKED, "Hermit Druid Mode", "Won with less than 10 lands.");
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btn = NEW WGuiButton(aw, -103, Options::HERMIT_MODE_UNLOCKED, this);
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listview->Add(btn);
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aw = NEW WGuiAward(Options::EVILTWIN_MODE_UNLOCKED, "Evil Twin Mode", "Won with same army size.");
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btn = NEW WGuiButton(aw, -103, Options::EVILTWIN_MODE_UNLOCKED, this);
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listview->Add(btn);
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