first moved the def of handsize for a game into the rules.txt as discussed with wololo...
this update requires you to update your rules folder files!!! 2nd added 2 new vanguard game modes. Stone Hewer Basic - when ever a creature enters play, a random equipment with a converted mana cost less than or equal to that creature is put into play and attached to it. this mode is unlockable, requirement = win a match where 10 or more equipment were in the battlefeild at the moment you won. Hermit Druid basic- in this game mode, during each of the players upkeeps, a random land card from their deck is placed into the battlefield, these do not count against your 1 land per turn limit. to unlock this, win any match with less then 10 lands.
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@@ -28,6 +28,8 @@ private:
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time_t gameLength;
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int isDifficultyUnlocked(DeckStats * stats);
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int isMomirUnlocked();
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int isStoneHewerUnlocked();
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int isHermitUnlocked();
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int isEvilTwinUnlocked();
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int isRandomDeckUnlocked();
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int IsMoreAIDecksUnlocked(DeckStats * stats);
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