opponenshroud changed to hexproof, new ability canplayenchantmentlibrarytop
New ability "canplayenchantmentlibrarytop" allow to play enchantments from top sets now include tokens you no longer draw conspiracy cards in the random rules file revisions commander bugs Eutropia the Twice-Favored Calculating Lich Seismic Wave Rank and File Professional Face-Breaker Realmwalker
This commit is contained in:
@@ -861,7 +861,7 @@ auto=counter(0/0,3,loyalty)
|
||||
aicode=activate moveto(myhand) target(creature[zpos=1]|mylibrary)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Reveal creature) reveal:1 optionone target(creature|reveal) moveto(myhand) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Fight other creature) target(creature|mybattlefield) transforms((,newability[target(creature) dynamicability<!powerstrike eachother!>])) ueot
|
||||
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Creatures gets abilities") emblem transforms((,newability[lord(creature|mybattlefield)double strike],newability[lord(creature|mybattlefield)trample],newability[lord(creature|mybattlefield) opponentshroud],newability[lord(creature|mybattlefield)haste])) forever dontremove
|
||||
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Creatures gets abilities") emblem transforms((,newability[lord(creature|mybattlefield)double strike],newability[lord(creature|mybattlefield)trample],newability[lord(creature|mybattlefield) hexproof],newability[lord(creature|mybattlefield)haste])) forever dontremove
|
||||
text=+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. -- -2: Target creature you control fights another target creature. -- -7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
|
||||
mana={1}{R}{G}
|
||||
type=Legendary Planeswalker
|
||||
@@ -1809,7 +1809,7 @@ subtype=Kasmina
|
||||
[card]
|
||||
name=Kaya, Bane of the Dead
|
||||
auto=counter(0/0,7,loyalty)
|
||||
auto=lord(*|opponentBattlefield) transforms((,newability[-opponentshroud],newability[-controllershroud]))
|
||||
auto=lord(*|opponentBattlefield) transforms((,newability[-hexproof],newability[-controllershroud]))
|
||||
auto={C(0/0,-3,Loyalty)}:name(-3: Exile target creature) moveTo(exile) target(creature)
|
||||
text=Your opponents and permanents your opponents control with hexproof can be the target of spells and abilities you control as though they didn't have hexproof. -- -3: Exile target creature.
|
||||
mana={3}{WB}{WB}{WB}
|
||||
@@ -1844,7 +1844,7 @@ subtype=Kaya
|
||||
[card]
|
||||
name=Kaya, Intangible Slayer
|
||||
auto=counter(0/0,6,loyalty)
|
||||
abilities=opponentshroud
|
||||
abilities=hexproof
|
||||
auto={C(0/0,+2,Loyalty)}:name(+2: Gain life) lifeleech:-3 opponent
|
||||
auto={C(0/0,0,Loyalty)}:name(+0: Draw 2 cards) draw:2 controller && ability$!may name(Scry 1) _SCRY1_!$ opponent
|
||||
auto={C(0/0,-3,Loyalty)}:name(-3: Exile enchantment or creature) target(*[creature;enchantment]|battlefield) moveto(exile) and!( if cantargetcard(*[-aura]|*) then clone and!( transforms((Spirit Creature,setpower=1,settoughness=1,newability[becomes(^^white) forever],flying)) forever )! )!
|
||||
@@ -3811,7 +3811,7 @@ name=Wrenn and Realmbreaker
|
||||
auto=counter(0/0,4,loyalty)
|
||||
auto=lord(land|mybattlefield) transforms((,newability[{T}:add{W}],newability[{T}:add{U}],newability[{T}:add{B}],newability[{T}:add{R}],newability[{T}:add{G}]))
|
||||
auto=@counteradded(0/0,1,WrennDepleted) from(*|mygraveyard) turnlimited:name(Return permanent) transforms((,newability[if type(*[-instant;-sorcery;counter{0/0.1.WrennDepleted}]|mygraveyard)~morethan~0 then choice name(Return permanent) name(Return permanent) target(*[-instant;-sorcery;counter{0/0.1.WrennDepleted}]|mygraveyard) moveto(myhand) and!( all(*[counter{0/0.1.WrennDepleted}]|mygraveyard) removeallcounters(0/0.1.WrennDepleted) )!],newability[if type(*[-instant;-sorcery;counter{0/0.1.WrennDepleted}]|mygraveyard)~morethan~0 then choice name(Don't Return any permanent) name(Don't Return any permanent) all(*[counter{0/0.1.WrennDepleted}]|mygraveyard) removeallcounters(0/0.1.WrennDepleted)])) oneshot
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Transform land) target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,haste,vigilance,opponentshroud)) uynt
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Transform land) target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,haste,vigilance,hexproof)) uynt
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Don't transform any land) donothing
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Mill and return) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[counter(0/0.1.WrennDepleted) notrg])) ueot )! && all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[counter(0/0.1.WrennDepleted)])) ueot )!
|
||||
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem play from graveyard) emblem transforms((,newability[lord(*[-instant;-sorcery]|mygraveyard) canplayfromgraveyard])) forever dontremove
|
||||
|
||||
Reference in New Issue
Block a user