opponenshroud changed to hexproof, new ability canplayenchantmentlibrarytop

New ability "canplayenchantmentlibrarytop" allow to play enchantments from top
sets now include tokens
you no longer draw conspiracy cards in the random
rules file revisions
commander bugs
Eutropia the Twice-Favored
Calculating Lich
Seismic Wave
Rank and File
Professional Face-Breaker
Realmwalker
This commit is contained in:
Eduardo MG
2024-07-21 18:44:21 -06:00
parent ea6e2b00f6
commit 067ae2790d
19 changed files with 3346 additions and 1419 deletions
@@ -861,7 +861,7 @@ auto=counter(0/0,3,loyalty)
aicode=activate moveto(myhand) target(creature[zpos=1]|mylibrary)
auto={C(0/0,1,Loyalty)}:name(+1: Reveal creature) reveal:1 optionone target(creature|reveal) moveto(myhand) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend
auto={C(0/0,-2,Loyalty)}:name(-2: Fight other creature) target(creature|mybattlefield) transforms((,newability[target(creature) dynamicability<!powerstrike eachother!>])) ueot
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Creatures gets abilities") emblem transforms((,newability[lord(creature|mybattlefield)double strike],newability[lord(creature|mybattlefield)trample],newability[lord(creature|mybattlefield) opponentshroud],newability[lord(creature|mybattlefield)haste])) forever dontremove
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Creatures gets abilities") emblem transforms((,newability[lord(creature|mybattlefield)double strike],newability[lord(creature|mybattlefield)trample],newability[lord(creature|mybattlefield) hexproof],newability[lord(creature|mybattlefield)haste])) forever dontremove
text=+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. -- -2: Target creature you control fights another target creature. -- -7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
mana={1}{R}{G}
type=Legendary Planeswalker
@@ -1809,7 +1809,7 @@ subtype=Kasmina
[card]
name=Kaya, Bane of the Dead
auto=counter(0/0,7,loyalty)
auto=lord(*|opponentBattlefield) transforms((,newability[-opponentshroud],newability[-controllershroud]))
auto=lord(*|opponentBattlefield) transforms((,newability[-hexproof],newability[-controllershroud]))
auto={C(0/0,-3,Loyalty)}:name(-3: Exile target creature) moveTo(exile) target(creature)
text=Your opponents and permanents your opponents control with hexproof can be the target of spells and abilities you control as though they didn't have hexproof. -- -3: Exile target creature.
mana={3}{WB}{WB}{WB}
@@ -1844,7 +1844,7 @@ subtype=Kaya
[card]
name=Kaya, Intangible Slayer
auto=counter(0/0,6,loyalty)
abilities=opponentshroud
abilities=hexproof
auto={C(0/0,+2,Loyalty)}:name(+2: Gain life) lifeleech:-3 opponent
auto={C(0/0,0,Loyalty)}:name(+0: Draw 2 cards) draw:2 controller && ability$!may name(Scry 1) _SCRY1_!$ opponent
auto={C(0/0,-3,Loyalty)}:name(-3: Exile enchantment or creature) target(*[creature;enchantment]|battlefield) moveto(exile) and!( if cantargetcard(*[-aura]|*) then clone and!( transforms((Spirit Creature,setpower=1,settoughness=1,newability[becomes(^^white) forever],flying)) forever )! )!
@@ -3811,7 +3811,7 @@ name=Wrenn and Realmbreaker
auto=counter(0/0,4,loyalty)
auto=lord(land|mybattlefield) transforms((,newability[{T}:add{W}],newability[{T}:add{U}],newability[{T}:add{B}],newability[{T}:add{R}],newability[{T}:add{G}]))
auto=@counteradded(0/0,1,WrennDepleted) from(*|mygraveyard) turnlimited:name(Return permanent) transforms((,newability[if type(*[-instant;-sorcery;counter{0/0.1.WrennDepleted}]|mygraveyard)~morethan~0 then choice name(Return permanent) name(Return permanent) target(*[-instant;-sorcery;counter{0/0.1.WrennDepleted}]|mygraveyard) moveto(myhand) and!( all(*[counter{0/0.1.WrennDepleted}]|mygraveyard) removeallcounters(0/0.1.WrennDepleted) )!],newability[if type(*[-instant;-sorcery;counter{0/0.1.WrennDepleted}]|mygraveyard)~morethan~0 then choice name(Don't Return any permanent) name(Don't Return any permanent) all(*[counter{0/0.1.WrennDepleted}]|mygraveyard) removeallcounters(0/0.1.WrennDepleted)])) oneshot
auto={C(0/0,1,Loyalty)}:name(+1: Transform land) target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,haste,vigilance,opponentshroud)) uynt
auto={C(0/0,1,Loyalty)}:name(+1: Transform land) target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,haste,vigilance,hexproof)) uynt
auto={C(0/0,1,Loyalty)}:name(+1: Don't transform any land) donothing
auto={C(0/0,-2,Loyalty)}:name(-2: Mill and return) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[counter(0/0.1.WrennDepleted) notrg])) ueot )! && all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[counter(0/0.1.WrennDepleted)])) ueot )!
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem play from graveyard) emblem transforms((,newability[lord(*[-instant;-sorcery]|mygraveyard) canplayfromgraveyard])) forever dontremove