opponenshroud changed to hexproof, new ability canplayenchantmentlibrarytop
New ability "canplayenchantmentlibrarytop" allow to play enchantments from top sets now include tokens you no longer draw conspiracy cards in the random rules file revisions commander bugs Eutropia the Twice-Favored Calculating Lich Seismic Wave Rank and File Professional Face-Breaker Realmwalker
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@@ -2,7 +2,7 @@ name=Hermit Druid Basic
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unlock=prx_timreh
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[INIT]
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mode=hermit
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#I could do "include mtg.txt" but instead I want this to reflect that if you don't you need to manuelly add these rules yourself.
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#I could do "include mtg.txt" but instead I want this to reflect that if you don't you need to manually add these rules yourself.
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auto=bonusrule
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auto=putinplayrule
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auto=kickerrule
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@@ -9,6 +9,9 @@ life:20
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auto=shuffle
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auto=draw:7
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auto=@each my upkeep:if type(creature[manacost<=5]|mylibrary)~lessthan~1 then moverandom(creature[manacost<=6]) from(library) to(battlefield)
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auto=@each my upkeep:if type(creature[manacost<=4]|mylibrary)~lessthan~1 then moverandom(creature[manacost<=5]) from(library) to(battlefield)
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auto=@each my upkeep:if type(creature[manacost<=3]|mylibrary)~lessthan~1 then moverandom(creature[manacost<=4]) from(library) to(battlefield)
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auto=@each my upkeep:if type(creature[manacost<=2]|mylibrary)~lessthan~1 then moverandom(creature[manacost<=3]) from(library) to(battlefield)
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auto=@each my upkeep:moverandom(creature[manacost<=2]) from(library) to(battlefield)
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auto=@each my upkeep:if type(creature[manacost<=1]|mylibrary)~lessthan~1 then moverandom(creature[manacost<=2]) from(library) to(battlefield)
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auto=@each my upkeep:moverandom(creature[manacost<=1]) from(library) to(battlefield)
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@@ -5,15 +5,15 @@ unlock=prx_rnddeck
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mode=random_commander
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[PLAYERS]
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auto=ability$!all(*[iscommander]|myzones) moveto(mycommandzone)!$ controller
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auto=ability$!all(*[isconspiracy]|myzones) moveto(mycommandzone)!$ controller
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life:40
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auto=shuffle
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auto=draw:7
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#Commander put back rule
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auto=@movedTo(*[iscommander]|mygraveyard):may name(Return to the command zone) ability$!name(Return to the command zone) name(Return to the command zone) target(*[iscommander;fresh]|mygraveyard) moveto(mycommandzone)!$ controller
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auto=@movedTo(*[iscommander]|myexile):may name(Return to the command zone) ability$!name(Return to the command zone) name(Return to the command zone) target(*[iscommander;fresh]|myexile) moveto(mycommandzone)!$ controller
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auto=@movedTo(*[iscommander]|mylibrary):may name(Return to the command zone) ability$!name(Return to the command zone) name(Return to the command zone) target(*[iscommander;fresh]|mylibrary) moveto(mycommandzone)!$ controller
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auto=@movedTo(*[iscommander]|myhand):may name(Return to the command zone) ability$!name(Return to the command zone) name(Return to the command zone) target(*[iscommander;fresh]|myhand) moveto(mycommandzone)!$ controller
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auto=@movedTo(*[iscommander]|mysideboard):may name(Return to the command zone) ability$!name(Return to the command zone) name(Return to the command zone) target(*[iscommander;fresh]|mysideboard) moveto(mycommandzone)!$ controller
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auto=@movedTo(*[iscommander]|mygraveyard):may name(Return to the command zone) ability$!name(Return to the command zone) name(Return to the command zone) all(*[iscommander;fresh]|mygraveyard) moveto(mycommandzone)!$ controller
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auto=@movedTo(*[iscommander]|myexile):may name(Return to the command zone) ability$!name(Return to the command zone) name(Return to the command zone) all(*[iscommander;fresh]|myexile) moveto(mycommandzone)!$ controller
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auto=@movedTo(*[iscommander]|mylibrary):may name(Return to the command zone) ability$!name(Return to the command zone) name(Return to the command zone) all(*[iscommander;fresh]|mylibrary) moveto(mycommandzone)!$ controller
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auto=@movedTo(*[iscommander]|myhand):may name(Return to the command zone) ability$!name(Return to the command zone) name(Return to the command zone) all(*[iscommander;fresh]|myhand) moveto(mycommandzone)!$ controller
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auto=@movedTo(*[iscommander]|mysideboard):may name(Return to the command zone) ability$!name(Return to the command zone) name(Return to the command zone) all(*[iscommander;fresh]|mysideboard) moveto(mycommandzone)!$ controller
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@@ -5,7 +5,6 @@ unlock=prx_rnddeck
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mode=set_limited
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[PLAYERS]
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life:20
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auto=shuffle
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auto=draw:7
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