- Card Primitives system. Check Royal Assassin in RV, 10E, M10
- Please review, is sets/primitives a good directory? Should we rename MTGCard into "CardPrint"? 
- Unfortunately for now it is not possible to "override" a Primitive. A card that links to a primitive but also defines new "values" will create its own data and ignore the data in the "linked" primitive for the time being. I hope to solve that at some point...
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-12-27 12:14:36 +00:00
parent 6135774016
commit 05a72de5bc
29 changed files with 713 additions and 564 deletions

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="mtg"
ProjectGUID="{53024371-2293-4D40-8ECF-FCB470B50DA1}"
TargetFrameworkVersion="131072"
@@ -354,6 +354,10 @@
RelativePath=".\src\CardGui.cpp"
>
</File>
<File
RelativePath=".\src\CardPrimitive.cpp"
>
</File>
<File
RelativePath=".\src\CardSelector.cpp"
>
@@ -761,6 +765,10 @@
RelativePath=".\include\CardGui.h"
>
</File>
<File
RelativePath=".\include\CardPrimitive.h"
>
</File>
<File
RelativePath=".\include\CardSelector.h"
>