diff --git a/projects/mtg/bin/Res/sets/mtg_todo.dat b/projects/mtg/bin/Res/sets/mtg_todo.dat index 50e4b880f..4027b9480 100644 --- a/projects/mtg/bin/Res/sets/mtg_todo.dat +++ b/projects/mtg/bin/Res/sets/mtg_todo.dat @@ -1144,6 +1144,15 @@ power=6 toughness=6 [/card] [card] +name=Armament Master +text=Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master. +mana={W}{W} +type=Creature +subtype=Kor Soldier +power=2 +toughness=2 +[/card] +[card] name=Armillary Sphere text={2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library. mana={2} diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index c6b848ac3..eb0fcd2c3 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -2464,16 +2464,6 @@ mana={6} type=Artifact [/card] [card] -name=Armament Master -auto=thisforeach(equip) lord(other kor|myBattlefield) 2/2 -text=Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master. -mana={W}{W} -type=Creature -subtype=Kor Soldier -power=2 -toughness=2 -[/card] -[card] name=Armed Response target=creature[attacking] auto=foreach(equipment|mybattlefield) damage:1 @@ -15059,7 +15049,7 @@ name=Eldrazi Monument auto=lord(creature|myBattlefield) 1/1 auto=lord(creature|mybattlefield) flying auto=lord(creature|mybattlefield) indestructible -auto=@each myupkeep:moveTo(mygraveyard) target(creature|mybattlefield) +auto=@each myupkeep:moveTo(mygraveyard) notatarget(creature|mybattlefield) auto=@each myupkeep:aslongas(creature|mybattlefield) moveto(mygraveyard) <1 text=Creatures you control get +1/+1, have flying, and are indestructible. -- At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument. mana={5} @@ -19596,7 +19586,7 @@ toughness=1 [/card] [card] name=Gempalm Avenger -autohand={2}{W}:lord(soldier|myinplay) 1/1 && lord(soldier|myinplay) first strike && cycling +autohand={2}{W}:lord(soldier|mybattlefield) 1/1 && lord(soldier|myBattlefield) first strike && cycling text=Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) -- When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn. mana={5}{W} type=Creature @@ -19607,7 +19597,7 @@ toughness=5 [card] name=Gempalm Incinerator autohand={1}{R}:cycling -autohand={1}{R}:damage:1 target(creature,player) && cycling +autohand={1}{R}:thisforeach(goblin|battlefield) damage:1 target(creature,player) && cycling text=Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) -- When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield. mana={2}{R} type=Creature