support for wish cards and deck sideboard

This commit is contained in:
Anthony Calosa
2017-03-07 23:42:34 +08:00
parent 24e3fd3267
commit 030dca051a
16 changed files with 431 additions and 99 deletions
+3 -2
View File
@@ -414,13 +414,14 @@ void Rules::initGame(GameObserver *g, bool currentPlayerSet)
{
p->mAvatarName = initState.playerData[i].player->mAvatarName;
}
MTGGameZone * playerZones[] = { p->game->graveyard, p->game->library, p->game->hand, p->game->inPlay, p->game->exile , p->game->reveal };
MTGGameZone * playerZones[] = { p->game->graveyard, p->game->library, p->game->hand, p->game->inPlay, p->game->exile , p->game->reveal, p->game->sideboard };
MTGGameZone * loadedPlayerZones[] = { initState.playerData[i].player->game->graveyard,
initState.playerData[i].player->game->library,
initState.playerData[i].player->game->hand,
initState.playerData[i].player->game->inPlay,
initState.playerData[i].player->game->exile,
initState.playerData[i].player->game->reveal };
initState.playerData[i].player->game->reveal,
initState.playerData[i].player->game->sideboard };
for (int j = 0; j < 5; j++)
{
MTGGameZone * zone = playerZones[j];