J :
* Minor bugfixes (mostly graphical bugs)
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@@ -143,7 +143,7 @@ int ActionLayer::receiveEventPlus(WEvent * event){
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ActionElement * currentAction = (ActionElement *)mObjects[i];
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ActionElement * currentAction = (ActionElement *)mObjects[i];
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result += currentAction->receiveEvent(event);
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result += currentAction->receiveEvent(event);
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}
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}
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return result;
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return 0;
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}
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}
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int ActionLayer::isReactingToTargetClick(Targetable * card){
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int ActionLayer::isReactingToTargetClick(Targetable * card){
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@@ -112,7 +112,7 @@ void DuelLayers::Render(){
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int DuelLayers::receiveEvent(WEvent * e){
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int DuelLayers::receiveEvent(WEvent * e){
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#if 1
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#if 0
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#define PRINT_IF(type) { type *foo = dynamic_cast<type*>(e); if (foo) cout << "Is a " #type " " << *foo << endl; }
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#define PRINT_IF(type) { type *foo = dynamic_cast<type*>(e); if (foo) cout << "Is a " #type " " << *foo << endl; }
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cout << "Received event " << e << " ";
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cout << "Received event " << e << " ";
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PRINT_IF(WEventZoneChange);
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PRINT_IF(WEventZoneChange);
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@@ -182,7 +182,7 @@ int GuiHandOpponent::receiveEventPlus(WEvent* e)
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card = NEW CardView(event->card, *(event->card->view));
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card = NEW CardView(event->card, *(event->card->view));
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else
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else
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card = NEW CardView(event->card, ClosedRowX, 0);
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card = NEW CardView(event->card, ClosedRowX, 0);
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card->t = -4*M_PI;
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card->t = -4*M_PI; card->alpha = 255;
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cards.push_back(card);
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cards.push_back(card);
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return 1;
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return 1;
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}
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}
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@@ -201,7 +201,7 @@ int GuiHandOpponent::receiveEventMinus(WEvent* e)
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delete cv;
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delete cv;
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return 1;
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return 1;
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}
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}
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return 1;
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return 0;
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}
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}
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return 0;
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return 0;
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}
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}
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@@ -173,13 +173,12 @@ int GuiPlay::receiveEventPlus(WEvent * e)
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(game->players[1]->inPlay() == event->to))
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(game->players[1]->inPlay() == event->to))
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{
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{
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CardView * card;
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CardView * card;
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cout << "Play Plus " << event->card << endl;
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if (event->card->view)
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if (event->card->view)
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card = NEW CardView(event->card, *(event->card->view));
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card = NEW CardView(event->card, *(event->card->view));
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else
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else
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card = NEW CardView(event->card, 0, 0);
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card = NEW CardView(event->card, 0, 0);
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cards.push_back(card);
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cards.push_back(card);
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card->t = 0;
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card->t = 0; card->alpha = 255;
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cs->Add(card);
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cs->Add(card);
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Replace();
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Replace();
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return 1;
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return 1;
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