fix credits
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@@ -841,19 +841,19 @@ void GameStateMenu::Render()
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renderer->RenderQuad(mBg.get(), SCREEN_WIDTH_F/2, 2, 0, 256 / mBg->mWidth, 166 / mBg->mHeight);
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RenderTopMenu();
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/*
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//credits on lower left if available
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std::ostringstream streamC;
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streamC << "Credits: " << GameApp::mycredits;
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mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
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mFont->SetScale(1.f);
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mFont->SetColor(ARGB(200,248,248,255));
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mFont->SetScale(0.9f);
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mFont->SetColor(ARGB(150,248,248,255));
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mFont->DrawString(streamC.str(), 12, SCREEN_HEIGHT - 16);
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mFont->SetColor(ARGB(255,255,255,255));
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
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mFont = WResourceManager::Instance()->GetWFont(Fonts::MENU_FONT);
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//end
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*/
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}
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if (subMenuController)
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{
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