couple bug fixes, changed a subkeyword of transforms "removesubtypes" to "removealltypes" remove all the types of the card, added "removecreaturesubtypes" to maintain previous support it was used for.
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@@ -318,7 +318,7 @@ int AIAction::getEfficiency()
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break;
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}
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case MTGAbility::STANDARD_PREVENT:
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{
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{
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efficiency = 0;//starts out low to avoid spamming it when its not needed.
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if (!target && !dynamic_cast<ALord*> (a))
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break;
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