couple bug fixes, changed a subkeyword of transforms "removesubtypes" to "removealltypes" remove all the types of the card, added "removecreaturesubtypes" to maintain previous support it was used for.
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@@ -3471,6 +3471,7 @@ public:
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vector<int> dontremove;
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bool addNewColors;
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bool remove;
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bool removeCreatureSubtypes;
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bool removeTypes;
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string menu;
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string newpower;
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