- fixed bugs introduced in revision 2034 (Giant Growth)
- Extended Story mode xml: much easier to write basic thing, font selection, possibility to position answers, answers now in correct order
- moved story in the menu because it is not major for now
This commit is contained in:
wagic.the.homebrew@gmail.com
2010-05-06 13:47:56 +00:00
parent f7e55bbc9e
commit 0149512412
13 changed files with 315 additions and 281 deletions

View File

@@ -8662,7 +8662,7 @@ name=Corpse Hatch
target=creature[-black]
auto=destroy
auto=Token(-193507)*2
text=Destroy target nonblack creature. -- Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have “Sacrifice this creature: Add {1} to your mana pool.
text=Destroy target nonblack creature. -- Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have “Sacrifice this creature: Add {1} to your mana pool.<EFBFBD>E
mana={3}{B}{B}
type=Sorcery
[/card]
@@ -14631,30 +14631,30 @@ type=Creature
subtype=Faerie Soldier
power=3
toughness=2
[/card]
[/card]
[card]
[card]
name=Feral Hydra
type=Creature
subtype=Hydra Beast
mana={X}{G}
power=0
toughness=0
toughness=0
text=Feral Hydra enters the battlefield with X +1/+1 counters on it. -- {3}: Put a +1/+1 counter on Feral Hydra. Any player may play this ability
auto=counter(1/1,X)
auto={3}:counter(1/1)
grade=borderline
[/card]
[card]
name=Feral Instinct
@@ -17052,6 +17052,8 @@ toughness=3
name=Giant Growth
text=Target creature gets +3/+3 until end of turn.
mana={G}
target=creature
auto=3/3
type=Instant
[/card]
[card]
@@ -18876,7 +18878,7 @@ name=Grizzly Fate
auto=token(Bear,creature bear, 2/2,green)*2
auto=aslongas(*|mygraveyard) token(Bear,creature bear, 2/2,green)*2 >6
autograveyard={5}{G}{G}:copy(this) && moveTo(mystack) asSorcery
text=Put two 2/2 green Bear creature tokens onto the battlefield. -- Threshold Put four 2/2 green Bear creature tokens onto the battlefield instead if seven or more cards are in your graveyard. -- Flashback {2}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
text=Put two 2/2 green Bear creature tokens onto the battlefield. -- Threshold <EFBFBD>EPut four 2/2 green Bear creature tokens onto the battlefield instead if seven or more cards are in your graveyard. -- Flashback {2}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={3}{G}{G}
type=Sorcery
[/card]
@@ -21713,7 +21715,7 @@ type=Enchantment
name=Ior Ruin Expedition
auto=@movedTo(land|myBattlefield):may counter(0/0,1,Quest)
auto={C(0/0,-3,Quest)}{S}:draw:2
text=Landfall Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition. -- Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.
text=Landfall <EFBFBD>EWhenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition. -- Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.
mana={1}{U}
type=Enchantment
[/card]
@@ -43026,7 +43028,7 @@ toughness=1
name=Sunspring Expedition
auto=@movedTo(land|myBattlefield):may counter(0/0,1,Quest)
auto={C(0/0,-3,Quest)}{S}:life:8
text=Landfall Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition. -- Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life.
text=Landfall <EFBFBD>EWhenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition. -- Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life.
mana={W}
type=Enchantment
[/card]
@@ -46531,7 +46533,7 @@ auto=foreach(other creature[red]|myBattlefield) counter(1/1,1)
auto=foreach(other creature[green]|myBattlefield) counter(1/1,1)
auto={1}{C(1/1,-1)}:damage:1 target(creature)
auto={1}{C(1/1,-1)}:token(Saproling,Creature Saproling,1/1,green)
text=Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. -- {1}, Remove a +1/+1 counter from Ulasht: Choose one Ulasht deals 1 damage to target creature; or put a 1/1 green Saproling creature token onto the battlefield.
text=Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. -- {1}, Remove a +1/+1 counter from Ulasht: Choose one <EFBFBD>EUlasht deals 1 damage to target creature; or put a 1/1 green Saproling creature token onto the battlefield.
mana={2}{R}{G}
type=Legendary Creature
subtype=Hellion Hydra
@@ -46557,7 +46559,7 @@ auto=@damaged(creature,player) from(mytgt):counter(0/0,2,Charge) all(this)
auto={C(0/0,-1,Charge)}:2/2
auto={C(0/0,-1,Charge)}:-1/-1 target(creature)
auto={C(0/0,-1,Charge)}:life:2 controller
text=Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. -- Remove a charge counter from Umezawa's Jitte: Choose one Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. -- Equip {2}
text=Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. -- Remove a charge counter from Umezawa's Jitte: Choose one <EFBFBD>EEquipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. -- Equip {2}
mana={2}
type=Legendary Artifact
subtype=Equipment