From 0132f7aa5effea34ba073c40cbbef09c4c47d70f Mon Sep 17 00:00:00 2001 From: valfieri Date: Sun, 8 Sep 2019 18:59:08 +0200 Subject: [PATCH] Removed almost all duplicated primitives --- .../primitives/Bonus_Planeswalkers_Alpha.txt | 362 -- projects/mtg/bin/Res/sets/primitives/CN2.txt | 219 -- projects/mtg/bin/Res/sets/primitives/EMN.txt | 1895 ---------- projects/mtg/bin/Res/sets/primitives/SOI.txt | 3295 ----------------- .../bin/Res/sets/primitives/SOI_pre-alpha.txt | 2 - .../bin/Res/sets/primitives/_singleFixes.txt | 60 - projects/mtg/bin/Res/sets/primitives/aer.txt | 1886 ---------- projects/mtg/bin/Res/sets/primitives/bfz.txt | 2203 ----------- .../bin/Res/sets/primitives/borderline.txt | 20 - projects/mtg/bin/Res/sets/primitives/c14.txt | 549 --- projects/mtg/bin/Res/sets/primitives/c15.txt | 358 -- projects/mtg/bin/Res/sets/primitives/c16.txt | 582 --- projects/mtg/bin/Res/sets/primitives/cns.txt | 302 -- .../sets/primitives/disabled new cards.txt | 716 ---- projects/mtg/bin/Res/sets/primitives/kld.txt | 2753 -------------- projects/mtg/bin/Res/sets/primitives/ogw.txt | 1990 ---------- .../bin/Res/sets/primitives/scry cards.txt | 1167 ------ .../bin/Res/sets/primitives/unsupported.txt | 242 -- 18 files changed, 18601 deletions(-) delete mode 100644 projects/mtg/bin/Res/sets/primitives/Bonus_Planeswalkers_Alpha.txt delete mode 100644 projects/mtg/bin/Res/sets/primitives/CN2.txt delete mode 100644 projects/mtg/bin/Res/sets/primitives/EMN.txt delete mode 100644 projects/mtg/bin/Res/sets/primitives/SOI.txt delete mode 100644 projects/mtg/bin/Res/sets/primitives/SOI_pre-alpha.txt delete mode 100644 projects/mtg/bin/Res/sets/primitives/_singleFixes.txt delete mode 100644 projects/mtg/bin/Res/sets/primitives/aer.txt delete mode 100644 projects/mtg/bin/Res/sets/primitives/bfz.txt delete mode 100644 projects/mtg/bin/Res/sets/primitives/c14.txt delete mode 100644 projects/mtg/bin/Res/sets/primitives/c15.txt delete mode 100644 projects/mtg/bin/Res/sets/primitives/c16.txt delete mode 100644 projects/mtg/bin/Res/sets/primitives/cns.txt delete mode 100644 projects/mtg/bin/Res/sets/primitives/disabled new cards.txt delete mode 100644 projects/mtg/bin/Res/sets/primitives/kld.txt delete mode 100644 projects/mtg/bin/Res/sets/primitives/ogw.txt delete mode 100644 projects/mtg/bin/Res/sets/primitives/scry cards.txt diff --git a/projects/mtg/bin/Res/sets/primitives/Bonus_Planeswalkers_Alpha.txt b/projects/mtg/bin/Res/sets/primitives/Bonus_Planeswalkers_Alpha.txt deleted file mode 100644 index 53d7ecdc4..000000000 --- a/projects/mtg/bin/Res/sets/primitives/Bonus_Planeswalkers_Alpha.txt +++ /dev/null @@ -1,362 +0,0 @@ -#Missing Planeswalkers -#although not entirely functional or workarounds I made this because of certain decks that required certian pw abilities, now you can have new old stuff yea! - -##Note by Bas: Gideon Jura had -2 on his +2 and +2 on his -2, I corrected this mistake. - -[card] -name=Ajani Steadfast -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:target(creature) transforms((,newability[vigilance],newability[first strike],newability[lifelink],newability[1/1])) ueot -auto={C(0/0,-2,Loyalty)}:all(creature|mybattlefield) counter(1/1,1) && all(other planeswalker|mybattlefield) counter(0/0,1,Loyalty) -auto={C(0/0,-7,Loyalty)}:name(emblem) emblem transforms((,newability[@targeted(controller,planeswalker|mybattlefield):all(trigger) transforms((,newability[damage:1 mytgt]ueot then preventalldamage to(mytgt) from(trigger) ueot])) forever dontremove -text=+1: target creature gets first strike, vigilance, lifelink, and +1/+1 until end of turn -- -2:put a +1/+1 counter on each other creature you control and a loyalty counter on each other planeswalker you control -- -7: you get an emblem with whenever a source would deal damage to you or a planeswalker you control prevent all but 1 damage -mana={3}{W} -type=Planeswalker -subtype=Ajani -[/card] -[card] -name=Ajani, Mentor of Heroes -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:target(creature|mybattlefield) counter(1/1,1) -auto={C(0/0,1,Loyalty)}:deplete:4 controller && moveto(myhand) target(aura,creature,planeswalker|mygraveyard) -auto={C(0/0,-8,Loyalty)}:life:100 -text=+1: put a +1/+1 counter on up to three target creatures you control -- +1: put the top four cards of your library into your graveyard then return a target aura, creature, or planeswalker from your graveyard to your hand -- -8: gain 100 life -mana={3}{G}{W} -type=Planeswalker -subtype=Ajani -[/card] -[card] -name=Ashiok, Nightmare Weaver -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:deplete:3 opponent -auto={C(0/0,-0,Loyalty)}:name(X=0) moveto(mybattlefield) target(creature[manacost=0]|opponentgraveyard) restriction{type(creature[manacost=0]|opponentgraveyard)~morethan~0} -auto={C(0/0,-1,Loyalty)}:name(X=1) moveto(mybattlefield) target(creature[manacost=1]|opponentgraveyard) restriction{type(creature[manacost=1]|opponentgraveyard)~morethan~0} -auto={C(0/0,-2,Loyalty)}:name(X=2) moveto(mybattlefield) target(creature[manacost=2]|opponentgraveyard) restriction{type(creature[manacost=2]|opponentgraveyard)~morethan~0} -auto={C(0/0,-3,Loyalty)}:name(X=3) moveto(mybattlefield) target(creature[manacost=3]|opponentgraveyard) restriction{type(creature[manacost=3]|opponentgraveyard)~morethan~0} -auto={C(0/0,-4,Loyalty)}:name(X=4) moveto(mybattlefield) target(creature[manacost=4]|opponentgraveyard) restriction{type(creature[manacost=4]|opponentgraveyard)~morethan~0} -auto={C(0/0,-5,Loyalty)}:name(X=5) moveto(mybattlefield) target(creature[manacost=5]|opponentgraveyard) restriction{type(creature[manacost=5]|opponentgraveyard)~morethan~0} -auto={C(0/0,-6,Loyalty)}:name(X=6) moveto(mybattlefield) target(creature[manacost=6]|opponentgraveyard) restriction{type(creature[manacost=6]|opponentgraveyard)~morethan~0} -auto={C(0/0,-7,Loyalty)}:name(X=7) moveto(mybattlefield) target(creature[manacost=7]|opponentgraveyard) restriction{type(creature[manacost=7]|opponentgraveyard)~morethan~0} -auto={C(0/0,-8,Loyalty)}:name(X=8) moveto(mybattlefield) target(creature[manacost=8]|opponentgraveyard) restriction{type(creature[manacost=8]|opponentgraveyard)~morethan~0} -auto={C(0/0,-9,Loyalty)}:name(X=9) moveto(mybattlefield) target(creature[manacost=9]|opponentgraveyard) restriction{type(creature[manacost=9]|opponentgraveyard)~morethan~0} -auto={C(0/0,-10,Loyalty)}:name(X=10) moveto(mybattlefield) target(creature[manacost=10]|opponentgraveyard) restriction{type(creature[manacost=10]|opponentgraveyard)~morethan~0} -auto={C(0/0,-11,Loyalty)}:name(X=11) moveto(mybattlefield) target(creature[manacost=11]|opponentgraveyard) restriction{type(creature[manacost=11]|opponentgraveyard)~morethan~0} -auto={C(0/0,-12,Loyalty)}:name(X=12) moveto(mybattlefield) target(creature[manacost=12]|opponentgraveyard) restriction{type(creature[manacost=12]|opponentgraveyard)~morethan~0} -auto={C(0/0,-13,Loyalty)}:name(X=13) moveto(mybattlefield) target(creature[manacost=13]|opponentgraveyard) restriction{type(creature[manacost=13]|opponentgraveyard)~morethan~0} -auto={C(0/0,-14,Loyalty)}:name(X=14) moveto(mybattlefield) target(creature[manacost=14]|opponentgraveyard) restriction{type(creature[manacost=14]|opponentgraveyard)~morethan~0} -auto={C(0/0,-15,Loyalty)}:name(X=15) moveto(mybattlefield) target(creature[manacost=15]|opponentgraveyard) restriction{type(creature[manacost=15]|opponentgraveyard)~morethan~0} -auto={C(0/0,-16,Loyalty)}:name(X=16) moveto(mybattlefield) target(creature[manacost=16]|opponentgraveyard) restriction{type(creature[manacost=16]|opponentgraveyard)~morethan~0} -auto={C(0/0,-10,Loyalty)}:moveto(exile) all(*|opponenthand) && moveto(exile) all(*|opponentgraveyard) -text=+1: put the top three cards of an opponents library into their graveyard -- -x: return target creature with converted mana cost x from an opponents graveyard to your battlefield -- -10: exile all cards in an opponents graveyard and hand -mana={1}{U}{B} -type=Planeswalker -subtype=Ashiok -[/card] -[card] -name=Chandra, Pyromaster -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:target(creature|opponentbattlefield) damage:1 and transforms((,newability[cantblock],newability[damage:1 controller])) ueot -auto={C(0/0,0,Loyalty)}:draw:1 && ability$!name(discard) target(<1>*|myhand) reject!$ controller -auto={C(0/0,-7,Loyalty)}:deplete:10 controller &&target(instant,sorcery|mygraveyard) moveto(mystack) and transforms((,newability[storm])) ueot -text=+1: Chandra, Pyromaster deals 1 damage to target creature, then deals 1 damage to its controller, that creature can't block this turn -- 0: draw a card then discard a card -- -7: discard ten cards from the top of your library, you may cast any instant or sorcery from your graveyard as if it had storm without paying its mana cost -mana={2}{R}{R} -type=Planeswalker -subtype=Chandra -[/card] -#############flip -[card] -name=Chandra, Fire of Kaladesh -auto=@movedto(*[red]|mystack):untap -auto={T}:target(creature) damage:1 limit^flip(Chandra, Roaring Flame)^3 -text={T}: Chandra, Fire of Kaladesh deals 1 damage to target creature if this it the third time it has activated, flip Chandra, Fire of Kaladesh -mana={1}{R}{R} -type=Legendary Creature -subtype=Human Shawman -power=2 -toughness=2 -[/card] -[card] -name=Chandra, Roaring Flame -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(damage player) damage:2 target(opponent) -auto={C(0/0,-2,Loyalty)}:name(damage creature) damage:2 target(creature) -auto={C(0/0,-7,Loyalty)}:name(damage & emblem) damage:6 target(opponent) and emblem name(burn emblem) transforms((,newability[@each my upkeep:damage:3 opponent])) forever dontremove -text=+1: Chandra, Roaring Flame deals 2 damage to target player -- -2: Chandra, Roaring Flame deals 2 damage to target creature -- -7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you -type=Planeswalker -subtype=Chandra -[/card] -################# -[card] -name=Chandra, the Firebrand -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:damage:1 target(creature,player) -auto={C(0/0,-2,Loyalty)}:target(instant,sorcery|myhand) storm ueot -auto={C(0/0,-6,Loyalty)}:damage:6 target(creature) && damage:6 target(opponent) -text=+1: Chandra, the Firebrand deals 1 damage to target creature or player -- -2: target instant or sorcery spell in your hand gains storm until end of turn -- -6: Chandra, the Firebrand deals 6 damage to each of up to five target creatures and 6 damage to an opponent -mana={3}{R} -type=Planeswalker -subtype=Chandra -[/card] -[card] -name=Domri Rade -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:draw:1 and!(if(*[-creature;fresh;]|myhand) then ability$!name(discard) target(<1>*|myhand) reject!$ controller)! -auto={C(0/0,-2,Loyalty)}:target(creature|mybattlefield) transforms((,newability[target(creature) dynamicability])) ueot -auto={C(0/0,-7,Loyalty)}:name(emblem) emblem transforms((,newability[lord(creature|mybattlefield) double strike,trample,opponentshroud,haste])) forever dontremove -text=+1: draw a card, if it isn't a creature, discard a card -- -2: Target creature you control fights another target creature -- -7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste." -mana={1}{R}{G} -type=Planeswalker -subtype=Domri -[/card] -[card] -name=Garruk, Caller of Beasts -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:draw:5 && discard:all(*[-creature;fresh]|myhand) -auto={C(0/0,-3,Loyalty)}:target(creature[green]|myhand) moveto(mybattlefield) -auto={C(0/0,-7,Loyalty)}:name(emblem) emblem transforms((,newability[@movedto(creature|mystack):moveTo(battlefield) target(creature|myLibrary)])) forever dontremove -text=+1:draw 5 then discard all non creature cards drawn this way -- -3: put a green creataure from your hand onto the battlefield -- -7: you get an emblem with 'whenever you cast a creature, search your library for a creature and put it onto the battlefield, then shuffle your library' -mana={4}{G}{G} -type=Planeswalker -subtype=Garruk -[/card] -[card] -name=Gideon Jura -auto=counter(0/0,6,loyalty) -auto={C(0/0,2,Loyalty)}:name(taunt) mustattack all(creature|opponentbattlefield) uynt && preventalldamage from(creature|opponentbattlefield) uynt -auto={C(0/0,-2,Loyalty)}:destroy target(creature[tapped]|opponentbattlefield) restriction{type(creature[tapped]|opponentbattlefield)~morethan~0} -auto={C(0/0,0,Loyalty)}:transforms((creature,Soldier,Human,setpower=6,settoughness=6)) ueot && preventalldamage to(this) ueot -text=+2: destroy target tapped creature -- -2: all creatures an opponent controlls must attack next turn, prevent all damage dealt by creatures your opponent controlls until your next turn -- 0: until the end of your turn Gideon Jura becomes a 6/6 Human Soldier, prevent all damage dealt to Gideon Jura this turn -mana={3}{W}{W} -type=Planeswalker -subtype=Gideon -[/card] -############flip -[card] -name=Kytheon, Hero of Akros -#auto=@combat(attacking) source(this): restriction=type(creature[attacking]|mybattlefield)~morethan~2 phaseaction[combatends once] flip(Gideon, Battle-Forged) -#auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}: phaseaction[combatends once] flip(Gideon, Battle-Forged) -auto={2}{W}:indestructible ueot -text=At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control -- {2}{W}: Kytheon gains indestructible until end of turn. -mana={W} -type=Legendary Creature -subtype=Human Soldier -power=2 -toughness=1 -[/card] -[card] -name=Gideon, Battle-Forged -auto=counter(0/0,4,loyalty) -auto={C(0/0,2,Loyalty)}:target(creature|opponentbattlefield) mustattack uynt -auto={C(0/0,1,Loyalty)}:target(creature) indestructible and untap uynt -auto={C(0/0,0,Loyalty)}:transforms((creature,Soldier,Human,setpower=4,settoughness=4,newability[indestructible])) ueot -text=+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able -- +1: Until your next turn, target creature gains indestructible. Untap that creature -- 0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible -type=Planeswalker -subtype=Gideon -[/card] -################### -[card] -name=Jace, Architect of Thought -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:all(creature|opponentbattlefield) transforms((,newability[@combat(attacking) source(this): -1/0 ueot])) uynt -auto={C(0/0,-2,Loyalty)}:draw:2 && deplete:1 -auto={C(0/0,-8,Loyalty)}:moveTo(mystack) target(*[-land]|opponentLibrary) -text=+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn -- -2: draw 2 and put the top card of your library into your graveyard -- -8: search an opponent's library for a nonland card and exile it, then that player shuffles his or her library. You may cast that card without paying its mana cost -mana={2}{U}{U} -type=Planeswalker -subtype=Jace -[/card] -############flip -[card] -name=Jace, Vryn's Prodigy -#auto={T}:draw:1 && ability$!name(discard) target(<1>*|myhand) reject!$ controller then if{type(*|mygraveyard)~greaterthan~4} flip(Jace, Telepath Unbound) -auto={T}:draw:1 && ability$!name(discard) target(<1>*|myhand) reject!$ controller then if(((*|mygraveyard)count)>4 flip(Jace, Telepath Unbound)) -text={T}:Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control. -mana={1}{U} -type=Legendary Creature -subtype=Human Wizard -power=0 -toughness=2 -[/card] -[card] -name=Jace, Telepath Unbound -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:target(creature|opponentbattlefield) -2/0 uynt -auto={C(0/0,-2,Loyalty)}:target(instant,sorcery|mygraveyard) moveto(mystack) and transforms((,newability[exiledeath])) ueot -auto={C(0/0,-9,Loyalty)}:name(emblem) emblem transforms((,newability[@movedto(*|mystack): deplete:5 opponent])) forever dontremove -text=+1: until your next turn target creature gets -2/-0 -- -3: you may cast a card from your graveyard without paying its manacost ueot -- -9: you get an embelem with 'whenever you cast a spell, target opponent puts the top five cards of their library into the graveyard' -type=Planeswalker -subtype=Jace -[/card] -################### -[card] -name=Jace, the Living Guildpact -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:deplete:2 controller && target(*[fresh]|graveyard) moveto(mylibrary) -auto={C(0/0,-3,Loyalty)}:target(other *[-land]|battlefield) moveto(ownerhand) -auto={C(0/0,-8,Loyalty)}:moveto(ownerlibrary) and!(shuffle)! all(*|graveyard) and moveto(ownerlibrary) and!(shuffle)! all(*|hand) && draw:7 opponent && draw:7 controller -text=+1: put the top two cards of your library into your graveyard, then put one of those cards on top of your library -- -3: return another target permanent to its owners hand -- -8: each player shuffles their hand and graveyard into their library then draws seven cards -mana={2}{U}{U} -type=Planeswalker -subtype=Jace -[/card] -[card] -name=Jace, the Mind Sculptor -auto=counter(0/0,3,loyalty) -auto={C(0/0,2,Loyalty)}:deplete:1 target(player) && may target(*[fresh]|graveyard) moveto(ownerlibrary) -auto={C(0/0,0,Loyalty)}:draw:3 && moveto(*|mylibrary) target(*|myhand) -auto={C(0/0,-1,Loyalty)}:target(creature) moveto(ownerhand) -auto={C(0/0,-12,Loyalty)}:moveto(exile) all(*|opponentlibrary) && moveto(ownerlibrary) all(*|opponenthand) -text=+1: target player puts the top card of their library into their graveyard, you may put that card back on top of their library -- 0: draw 3 cards, then put two cards back on top of your library -- -1: return target creature to its owners hand -- -12: exile all cards from your opponents library then they put all the cards in their hand into their library -mana={2}{U}{U} -type=Planeswalker -subtype=Jace -[/card] -#fuck Karn -[card] -name=Kiora, Master of the Depths -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:target(land) untap and transforms((,newability[@untapped(this):untap target(creature)])) ueot -auto={C(0/0,-2,Loyalty)}:deplete:4 controller and moveto(myhand) target(creature,land|mygraveyard) -auto={C(0/0,-8,Loyalty)}:name(emblem) emblem transforms((,newability[@movedto(creature|mybattlefield):transforms((,newability[target(creature) dynamicability])) ueot],newability[token(Octopus,creature Octopus,8/8,blue)*3])) forever dontremove -text=+1: untap target land and target creature -- -2:put the top four cards of your library into your graveyard, then return a target creature or land to your hand -- -8:you get an emblem with 'whenever a creature enters the battlefield, it fights target creature, put three 8/8 blue ocopus onto the battlefield' -mana={2}{G}{U} -type=Planeswalker -subtype=Kiora -[/card] -[card] -name=Liliana of the Veil -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot -#auto={C(0/0,-2,Loyalty)}:target(player) ability$!name(sacrifice creature) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer -auto={C(0/0,-2,Loyalty)}:target(creature|opponentbattlefield) sacrifice opponent -auto={C(0/0,-6,Loyalty)}:target(*|opponentbattlefield) sacrifice opponent -text=+1: each player discards a card -- -2: target player sacrifices a creature -- -6: an opponent sacrifices half the permanents they control rounded up -mana={1}{B}{B} -type=Planeswalker -subtype=Liliana -[/card] -[card] -name=Narset Transcendent -auto=counter(0/0,6,loyalty) -auto={C(0/0,1,Loyalty)}:deplete:1 may moveto(mylibrary) target(*[fresh]|mygraveyard) -auto={C(0/0,-2,Loyalty)}:moveto(mystack) target(instant,sorcery|mygraveyard) and transforms((,newability[exiledeath])) forever -auto={C(0/0,-9,Loyalty)}:name(emblem) emblem transforms((,newability[ -auto=maxCast(*[-creature])0 opponent])) forever dontremove -text=+1: put the top card of your library into your graveyard, you may return it to the top of your library -- -2: cast target instant or sorcery card from your graveyard, if it would go to your graveyard, exile it instead -- -9: you get an emblem with 'your opponents cant cast noncreature spells' -mana={2}{W}{U} -type=Planeswalker -subtype=Narset -[/card] -############flip -[card] -name=Nissa, Vastwood Seer -auto=moveto(myhand) target(basic[forest]|mylibrary) -auto=@movedto(land|mybattlefield) if type(land|mybattlefield)~morethan~6 then flip(Nissa, Sage Animist) -text=when Nissa, Vastwood seer enters the battlefield search your library for a basic forest and put it into your hand -- whenever a land enters the battlefield if you control seven or more lands flip Nissa, Vastwood Seer -mana={2}{G} -type=Legendary Creature -subtype=Elf Scout -power=2 -toughness=2 -[/card] -[card] -name=Nissa, Sage Animist -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:draw:1 && maxplay(land)+1 ueot -auto={C(0/0,-2,Loyalty)}:token(Ashaya,legendary creature Elemental,4/4,green) -auto={C(0/0,-7,Loyalty)}:target(land|mybattlefield) untap and transforms((transforms((Creature Elemental,setpower=6,settoughness=6)) forever -text=+1: draw a card, you may play an additional land this turn -- -2: put a legendary 4/4 elemental token called Ashaya onto the battlefield -- -7: untap up to six target lands, they become 6/6 elemental creatures they are still lands -type=Planeswalker -subtype=Nissa -[/card] -################### -[card] -name=Nissa, Worldwaker -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:target(land|mybattlefield) transforms((Creature Elemental,setpower=4,settoughness=4,newability[trample])) forever -auto={C(0/0,1,Loyalty)}:target(forest|mybattlefield) untap -auto={C(0/0,-7,Loyalty)}:moveto(mybattlefield) all(basic|mylibrary) and transforms((Creature Elemental,setpower=4,settoughness=4,newability[trample])) forever -text=+1: target land you control becomes a 4/4 elemental with trample -- +1: untap up to four forests you control -- -7: put all basic lands you control onto the battlefield they become 4/4 elementals with trample -mana={3}{G}{G} -type=Planeswalker -subtype=Nissa -[/card] -[card] -name=Ral Zarek -auto=counter(0/0,4,loyalty) -#auto={C(0/0,1,Loyalty)}:target(*|mybattlefield) untap and transforms((,newability[@untapped(this): tap target(*)])) ueot -auto={C(0/0,1,Loyalty)}:untap target(*|mybattlefield) then tap target(*) -auto={C(0/0,-2,Loyalty)}:damage:3 target(creature,player) -auto={C(0/0,-7,Loyalty)}:flipacoin winability turns:+1 controller winabilityend flipend then flipacoin winability turns:+1 controller winabilityend flipend then flipacoin winability turns:+1 controller winabilityend flipend then flipacoin winability turns:+1 controller winabilityend flipend then flipacoin winability turns:+1 controller winabilityend flipend then -text=+1: untap target permanent you control then tap a target permanent -- -2: Ral Zarek deals 3 damage to target creautre or player -- -7: flip five coins take an extra turn for each heads -mana={2}{U}{R} -type=Planeswalker -subtype=Ral -[/card] -[card] -name=Sarkhan the Mad -auto=counter(0/0,7,loyalty) -auto={C(0/0,0,Loyalty)}:draw:1 damage:manacost Sarkhan the Mad -auto={C(0/0,-2,Loyalty)}:notatarget(creature) loseabilities and transforms((Dragon,red,setpower=5,settoughness=5,newability[flying])) forever -auto={C(0/0,-4,Loyalty)}:all(dragon|mybattlefield) transforms((,newability[name(damage opponent) target(opponent) dynamicability oneshot)) ueot -text=0:draw a card, it deals damage equal to its converted mana cost to sarkhan the Mad -- -2: target creature loses all abilities and becomes a 5/5 red dragon with flying -- -4: each dragon you control deals damage equal to its power to an opponent -mana={3}{B}{R} -type=Planeswalker -subtype=Sarkhan -[/card] -[card] -name=Sorin Markov -auto=counter(0/0,4,loyalty) -auto={C(0/0,2,Loyalty)}:damage:2 target(creature,player) && life:2 controller -auto={C(0/0,-3,Loyalty)}:lifeset:10 opponent -auto={C(0/0,-7,Loyalty)}:turns:+1 controller -text=+2: sorin Markov deals 2 damage to target creature or player and you gain 2 life -- -3: an opponents life total becomes 10 -- you take an extra turn after this one -mana={3}{B}{B}{B} -type=Planeswalker -subtype=Sorin -[/card] -[card] -name=Tezzeret, Agent of Bolas -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:deplete:5 controller && moveto(myhand) target(artifact[fresh]|mygraveyard) -auto={C(0/0,-1,Loyalty)}:target(artifact) transforms((creature,setpower=5,settoughness=5)) forever -auto={C(0/0,-4,Loyalty)}:life:-type:artifact:mybattlefield opponent && life:-type:artifact:mybattlefield opponent -text=+1: put the top five cards of your library into your graveyard, then return an artifact from those cards to your hand -- -1: target artifact becomes a 5/5 creature -- -4: an opponent loses x life and you gain x life where x is twice the number of artifacts you control -mana={2}{U}{B} -type=Planeswalker -subtype=Tezzeret -[/card] -[card] -name=Ugin, the Spirit Dragon -auto=counter(0/0,7,loyalty) -auto={C(0/0,2,Loyalty)}:damage:3 target(creature,player) -#auto={C(0/0,-1,Loyalty)}:moveto(exile) all(*[manacost<=1,red,green,black,white,blue]) -auto={C(0/0,-1,Loyalty)}:moveto(exile) all(*[manacost<=1,red,green,black,white,blue]|battlefield) -auto={C(0/0,-2,Loyalty)}:all(*[manacost<=2,red,green,black,white,blue]|battlefield) moveto(exile) -auto={C(0/0,-3,Loyalty)}:all(*[manacost<=3,red,green,black,white,blue]|battlefield) moveto(exile) -auto={C(0/0,-4,Loyalty)}:all(*[manacost<=4,red,green,black,white,blue]|battlefield) moveto(exile) -auto={C(0/0,-5,Loyalty)}:all(*[manacost<=5,red,green,black,white,blue]|battlefield) moveto(exile) -auto={C(0/0,-6,Loyalty)}:all(*[manacost<=6,red,green,black,white,blue]|battlefield) moveto(exile) -auto={C(0/0,-7,Loyalty)}:all(*[manacost<=7,red,green,black,white,blue]|battlefield) moveto(exile) -auto={C(0/0,-8,Loyalty)}:all(*[manacost<=8,red,green,black,white,blue]|battlefield) moveto(exile) -auto={C(0/0,-9,Loyalty)}:all(*[manacost<=9,red,green,black,white,blue]|battlefield) moveto(exile) -auto={C(0/0,-10,Loyalty)}:all(*[manacost<=10,red,green,black,white,blue]|battlefield) moveto(exile) -auto={C(0/0,-15,Loyalty)}:all(*[manacost<=15,red,green,black,white,blue]|battlefield) moveto(exile) -auto={C(0/0,-10,Loyalty)}:life:7 && draw:7 && moveto(mybattlefield) target(*|myhand) -text=+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player -- -x: exile each colored permanent with converted mana cost x or less -- -10: you gain seven life, draw seven cards, and put up to seven permanents from your hand onto the battlefield -mana={8} -type=Planeswalker -subtype=Ugin -[/card] -[card] -name=Xenagos, the Reveler -auto=counter(0/0,3,loyalty) -#auto={C(0/0,1,Loyalty)}:choice name(add green) foreach(creature|mybattlefield) add:{G} choice name(add red) foreach(creature|mybattlefield) add:{R} -auto={C(0/0,1,Loyalty)}:choice name(add green) foreach(creature|mybattlefield) -auto={C(0/0,0,Loyalty)}:token(Satyr,creature Satyr,2/2,red,green,haste) -auto={C(0/0,-6,Loyalty)}:deplete:7 && moveto(mybattlefield) target(creature,land[fresh]|mygraveyard) -text=+1: add x red or green mana to your mana pool where x is the number of creatures you control -- put a 2/2 red and green satyr with haste onto the battlefield -- -6: put the top seven cards of your library into your graveyard, then return any number of creatures or lands to the battlefield that were put into a graveyard this turn -mana={2}{R}{G} -type=Planeswalker -subtype=Xenagos -[/card] diff --git a/projects/mtg/bin/Res/sets/primitives/CN2.txt b/projects/mtg/bin/Res/sets/primitives/CN2.txt deleted file mode 100644 index 6ed1320af..000000000 --- a/projects/mtg/bin/Res/sets/primitives/CN2.txt +++ /dev/null @@ -1,219 +0,0 @@ -grade=borderline -[card] -name=Custodi Soulcaller -auto=@combat(attacking) source(this):1/1 ueot -auto=@combat(attacking) source(this):moveto(mybattlefield) target(creature[manacost<=1]|mygraveyard) -text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Whenever Custodi Soulcaller attacks, return target creature card with converted mana cost X or less from your graveyard to the battlefield, where X is the number of players you attacked with a creature this combat. -mana={1}{W}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=2 -[/card] - -[card] -name=Recruiter of the Guard -auto=may moveto(myhand) target(creature[toughness<=2]|mylibrary) -text=When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle your library. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] - -[card] -name=Spectral Grasp -target=creature -auto=cantattack -auto=cantpwattack -auto=cantblock -text=Enchant creature -- Enchanted creature can't attack you or a planeswalker you control. -- Enchanted creature can't block creatures you control. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Wings of the Guard -abilities=flying -auto=@combat(attacking) source(this):1/1 ueot -text=Flying -- Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -mana={1}{W} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] - -[card] -name=Coveted Peacock -abilities=flyin -auto=@combat(attacking) source(this):may target(creature|opponentBattlefield) mustattack uynt -text=Flying -- Whenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) -mana={3}{U}{U} -type=Creature -subtype=Bird -power=3 -toughness=4 -[/card] - -[card] -name=Jeering Homunculus -auto=may target(creature|opponentBattlefield) mustattack uynt -text=When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) -mana={1}{U} -type=Creature -subtype=Homunculus -power=0 -toughness=4 -[/card] - -[card] -name=Skittering Crustacean -auto=@this(cantargetcard(*[-monstrous]) {6}{U}:becomes(monstrous) forever && counter(1/1, 4) && transforms((,newAbility[opponentshroud])) forever -text={6}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) -- As long as Skittering Crustacean is monstrous, it has hexproof. (It can't be the target of spells or abilities your opponents control.) -mana={2}{U} -type=Creature -subtype=Crab -power=2 -toughness=3 -[/card] - -[card] -name=Stunt Double -abilities=flash -auto=may copy NotATarget(creature) -text=Flash -- You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield. -mana={3}{U} -type=Creature -subtype=Shapeshifter -power=0 -toughness=0 -[/card] - -[card] -name=Sinuous Vermin -auto=@this(cantargetcard(*[-monstrous]) {3}{B}{B}:becomes(monstrous) forever && counter(1/1, 3) && transforms((,newability[menace])) forever -text={3}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- As long as Sinuous Vermin is monstrous, it has menace. (It can't be blocked except by two or more creatures.) -mana={1}{B} -type=Creature -subtype=Rat Horror -power=2 -toughness=2 -[/card] - -[card] -name=Deputized Protester -abilities=menace -auto=@combat(attacking) source(this):1/1 ueot -text=Menace (This creature can't be blocked except by two or more creatures.) -- Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -mana={2}{R} -type=Creature -subtype=Human Warrior -power=2 -toughness=1 -[/card] - -[card] -name=Grenzo's Ruffians -auto=@combat(attacking) source(this):1/1 ueot -text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent. -mana={2}{R}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 -[/card] - -[card] -name=Subterranean Tremors -auto=damage:X all(creature[-flying]) -auto=this(X>=4) destroy all(artifact) -auto=this(X>=8) create(Lizard:Creature Lizard:8/8:red) -text=Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, put an 8/8 red Lizard creature token onto the battlefield. -mana={X}{R} -type=Sorcery -[/card] - -[card] -name=Domesticated Hydra -abilities=trample -auto=@this(cantargetcard(*[-monstrous]) {X}{G}{G}{G}:becomes(monstrous) forever && counter(1/1, X) && transforms((,newAbility[trample])) forever -text={X}{G}{G}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- As long as Domesticated Hydra is monstrous, it has trample. -mana={2}{G}{G} -type=Creature -subtype=Hydra -power=3 -toughness=3 -[/card] - -[card] -name=Fang of the Pack -auto=@combat(attacking) source(this):1/1 ueot -text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.) -mana={5}{G} -type=Creature -subtype=Wolf -power=5 -toughness=3 -[/card] - -[card] -name=Menagerie Liberator -abilities=trample -auto=@combat(attacking) source(this):1/1 ueot -text=Trample -- Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -mana={3}{G} -type=Creature -subtype=Human Warrior -power=3 -toughness=2 -[/card] - -[card] -name=Splitting Slime -auto=@this(cantargetcard(*[-monstrous]) {4}{G}{G}:becomes(monstrous) forever && counter(1/1, 3) && clone(this) -text={4}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- When Splitting Slime becomes monstrous, put a token onto the battlefield that's a copy of Splitting Slime. (The token has no counters and isn't monstrous.) -mana={3}{G}{G} -type=Creature -subtype=Ooze -power=3 -toughness=3 -[/card] - -[card] -name=Adriana, Captain of the Guard -auto=@combat(attacking) source(this):1/1 ueot -auto=@combat(attacking) source(this):all(other creature[attacking]) 1/1 ueot -text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.) -mana={3}{R}{W} -type=Legendary Creature -subtype=Human Knight -power=4 -toughness=4 -[/card] - -[card] -name=Daretti, Ingenious Iconoclast -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:token(Construct,artifact creature construct,1/1,defender) -auto={C(0/0,-1,Loyalty)}{s(artifact|mybattlefield)}:destroy target(artifact,creature) -auto={C(0/0,-6,Loyalty)}:clone(NotATarget(artifact|graveyard)) && clone && clone -text=+1: Put a 1/1 colorless Construct artifact creature token with defender onto the battlefield. -- -1: You may sacrifice an artifact. If you do, destroy target artifact or creature. -- -6: Choose target artifact card in a graveyard or artifact on the battlefield. Put three tokens that are copies of it onto the battlefield. -mana={1}{B}{R} -type=Planeswalker -subtype=Daretti -[/card] - -[card] -name=Kaya, Ghost Assassin -auto=counter(0/0,5,loyalty) -auto={C(0/0,0,Loyalty)}:blink target(creature,this) uynt && life:-2 controller -auto={C(0/0,-1,Loyalty)}:life:2 controller && life:-2 opponent -auto={C(0/0,-2,Loyalty)}:ability$!name(discard) reject notatarget(*|myhand)!$ opponent && draw:1 -text=0: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life. -- -1: Each opponent loses 2 life and you gain 2 life. -- -2: Each opponent discards a card and you draw a card. -mana={2}{W}{B} -type=Planeswalker -subtype=Kaya -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/EMN.txt b/projects/mtg/bin/Res/sets/primitives/EMN.txt deleted file mode 100644 index c62ec0c8c..000000000 --- a/projects/mtg/bin/Res/sets/primitives/EMN.txt +++ /dev/null @@ -1,1895 +0,0 @@ -[card] -name=Dark Salvation -target=player -auto=token(Zombie,Creature Zombie,2/2,black)*xx targetedplayer -auto=ability$!name(Darkness) target(creature|Battlefield) foreach(zombie|myBattlefield) -1/-1!$ targetedplayer -text=Target player puts X 2/2 black Zombie creature tokens onto the battlefield, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls. -mana={X}{X}{B} -type=Sorcery -[/card] -[card] -name=Dusk Feaster -abilities=flying -autohand=while(restriction{delirium}) altercost(colorless,-2) -text=Delirium — Dusk Feaster costs {2} less to cast if there are four or more card types among cards in your graveyard. -- Flying -mana={5}{B}{B} -type=Creature -subtype=Vampire -power=4 -toughness=5 -[/card] -[card] -name=Gavony Unhallowed -auto=@movedto(other creature|graveyard) from(mybattlefield):counter(1/1,1) -text=Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed. -mana={3}{B} -type=Creature -subtype=Zombie -power=2 -toughness=4 -[/card] -[card] -name=Graf Harvest -auto=lord(zombie|myBattlefield) menace -auto={3}{b}{E(creature|mygraveyard)}:token(Zombie,Creature Zombie,2/2,black) -text=Zombies you control have menace. (They can't be blocked except by two or more creatures.) -- {3}{B}, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield. -mana={B} -type=Enchantment -[/card] -[card] -name=Graf Rats -auto=@each my combatbegins:target(Midnight Scavengers) meld(Chittering Host) -text=At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host. -mana={1}{B} -type=Creature -subtype=Rat -power=2 -toughness=1 -[/card] -[card] -name=Haunted Dead -abilities=flying -auto=token(Spirit,Creature Spirit,1/1,white,flying) -autograveyard={1}{B}{discard(*|myhand)}{discard(*|myhand)}:moveto(mybattlefield) and!(tap(noevent))! -text=When Haunted Dead enters the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield. -- {1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped. -mana={3}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -[/card] -[card] -name=Liliana's Elite -auto=type:creature:mygraveyard/type:creature:mygraveyard nonstatic -text=Liliana's Elite gets +1/+1 for each creature card in your graveyard. -mana={2}{B} -type=Creature -subtype=Zombie -power=1 -toughness=1 -[/card] -[card] -name=Markov Crusader -abilities=lifelink -auto=aslongas(other Vampire|myBattlefield) haste -text=Lifelink -- Markov Crusader has haste as long as you control another Vampire. -mana={4}{B} -type=Creature -subtype=Vampire Knight -power=4 -toughness=3 -[/card] -[card] -name=Midnight Scavengers -auto=may target(creature[manacost <=3]|mygraveyard) moveto(myhand) -text=When Midnight Scavengers enters the battlefield, you may return target creature card with converted mana cost 3 or less from your graveyard to your hand. -- (Melds with Graf Rats.) -mana={4}{B} -type=Creature -subtype=Human Rogue -power=3 -toughness=3 -[/card] -[card] -name=Chittering Host -abilities=haste -auto=all(other creature|myBattlefield) menace ueot -auto=all(other creature|myBattlefield) 1/0 ueot -auto=meldfrom(Graf Rats|Midnight Scavengers) -text=Haste -- Menace (This creature can't be blocked except by two or more creatures.) -- When Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn. -type=Creature -subtype=Eldrazi Horror -power=5 -toughness=6 -[/card] -[card] -name=Noosegraf Mob -auto=counter(1/1,5) -auto=@movedto(*|stack):this(counter{1/1.1}>0) transforms((,newability[counter(1/1.-1) all(this) ],newability[token(-370740) controller])) forever -text=Noosegraf Mob enters the battlefield with five +1/+1 counters on it. -- Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, put a 2/2 black Zombie creature token onto the battlefield. -mana={4}{B}{B} -type=Creature -subtype=Zombie -power=0 -toughness=0 -[/card] -[card] -name=Oath of Liliana -auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice !$ opponent -auto=@each endofturn:if type(planeswalker[fresh]|mybattlefield)~morethan~0 then token(-370740) -text=When Oath of Liliana enters the battlefield, each opponent sacrifices a creature. -- At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, put a 2/2 black Zombie creature token onto the battlefield. -mana={2}{B} -type=Legendary Enchantment -[/card] -[card] -name=Olivia's Dragoon -auto={discard(*|myhand)}:flying ueot -text=Discard a card: Olivia's Dragoon gains flying until end of turn. -mana={1}{B} -type=Creature -subtype=Vampire Berserker -power=2 -toughness=2 -[/card] -[card] -name=Prying Questions -target=opponent -auto=life:-3 targetedplayer -auto=ability$!moveto(ownerlibrary) notatarget(*|myhand)!$ targetedplayer -text=Target opponent loses 3 life and puts a card from his or her hand on top of his or her library. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Ruthless Disposal -target=<2>creature -auto=-13/-13 ueot -text=As an additional cost to cast Ruthless Disposal, discard a card and sacrifice a creature. -- Two target creatures each get -13/-13 until end of turn. -mana={4}{B}{S(creature|mybattlefield)}{discard(*|myhand)} -type=Sorcery -[/card] -[card] -name=Skirsdag Supplicant -auto={b}{t}{discard(*|myhand)}:all(player) life:-2 -text={B}, {T}, Discard a card: Each player loses 2 life. -mana={2}{B} -type=Creature -subtype=Human Cleric -power=2 -toughness=3 -[/card] -[card] -name=Strange Augmentation -target=creature -auto=teach(creature) +1/+1 -auto=while(restriction{delirium}) teach(creature) +2/+2 -text=Enchant creature -- Enchanted creature gets +1/+1. -- Delirium — Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard. -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Stromkirk Condemned -auto={discard(*|myhand)}:all(vampire|mybattlefield) +1/+1 ueot limit:1 -text=Discard a card: Vampires you control get +1/+1 until end of turn. Activate this ability only once each turn. -mana={B}{B} -type=Creature -subtype=Vampire Horror -power=2 -toughness=2 -[/card] -[card] -name=Succumb to Temptation -auto=draw:2 -auto=life:-2 -text=You draw two cards and you lose 2 life. -mana={1}{B}{B} -type=Instant -[/card] -[card] -name=Thraben Foulbloods -auto=while(restriction{delirium}) 1/1 -auto=while(restriction{delirium}) menace -text=Delirium — Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.) -mana={2}{B} -type=Creature -subtype=Zombie Hound -power=3 -toughness=2 -[/card] -[card] -name=Tree of Perdition -abilities=defender -auto={t}:count(oplifetotal) && transforms((,newability[lifeset:t opponent})) forever && all(this) transforms((,settoughness=countedamount)) forever -text=Defender -- {T}: Exchange target opponent's life total with Tree of Perdition's toughness. -mana={3}{B} -type=Creature -subtype=Plant -power=0 -toughness=13 -[/card] -[card] -name=Vampire Cutthroat -abilities=lifelink,skulk -text=Skulk (This creature can't be blocked by creatures with greater power.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -mana={B} -type=Creature -subtype=Vampire Rogue -power=1 -toughness=1 -[/card] -[card] -name=Voldaren Pariah -abilities=flying,madness -auto={S(other creature|mybattlefield)}{S(other creature|mybattlefield)}{S(other creature|mybattlefield)}:flip(Abolisher of Bloodlines) -autoexile=restriction{discarded} pay({B}{B}{b}) name(pay BB to cast) activate name(pay BB to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -text=Flying -- Sacrifice three other creatures: Transform Voldaren Pariah. -- Madness {B}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={3}{B}{B} -type=Creature -subtype=Vampire Horror -power=3 -toughness=3 -[/card] -[card] -name=Abolisher of Bloodlines -abilities=flying -auto=target(opponent) ability$!name(sacrifice) notatarget(<3>creature|mybattlefield) sacrifice!$ targetedplayer -text=Flying -- When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures. -type=Creature -subtype=Eldrazi Vampire -power=6 -toughness=5 -[/card] -[card] -name=Wailing Ghoul -auto=deplete:2 -text=When Wailing Ghoul enters the battlefield, put the top two cards of your library into your graveyard. -mana={1}{B} -type=Creature -subtype=Zombie -power=1 -toughness=3 -[/card] -[card] -name=Weirded Vampire -abilities=madness -autoexile=restriction{discarded} pay({B}{B}{b}) name(pay BBB to cast) activate name(pay BBB to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -text=Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={3}{B} -type=Creature -subtype=Vampire Horror -power=3 -toughness=3 -[/card] -[card] -name=Whispers of Emrakul -target=opponent -auto=discard:1 -auto=while(restriction{delirium}) discard:1 -text=Target opponent discards a card at random. -- Delirium — If there are four or more card types among cards in your graveyard, that player discards two cards at random instead. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Abandon Reason -target=creature -auto=1/0 ueot -auto=first strike -abilities=madness -autoexile=restriction{discarded} pay({1}{r}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -text=Up to two target creatures each get +1/+0 and gain first strike until end of turn. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={2}{R} -type=Instant -[/card] -[card] -name=Alchemist's Greeting -target=creature -auto=damage:4 -abilities=madness -autoexile=restriction{discarded} pay({1}{r}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -text=Alchemist's Greeting deals 4 damage to target creature. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={4}{R} -type=Sorcery -[/card] -[card] -name=Assembled Alphas -auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) damage:3 && all(trigger[from]) damage:3 targetController -text=Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller. -mana={5}{R} -type=Creature -subtype=Wolf -power=5 -toughness=5 -[/card] -[card] -name=Bedlam Reveler -autohand=affinity(instant,sorcery|mygraveyard) reduce({1}) -auto=@movedTo(*[-creature]|mystack):1/1 ueot -auto=reject all(*|myhand) && draw:3 -text=Bedlam Reveler costs {1} less to cast for each instant and sorcery card in your graveyard. -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards. -mana={6}{R}{R} -type=Creature -subtype=Devil Horror -power=3 -toughness=4 -[/card] -[card] -name=Blood Mist -auto=@each my combatbegins:target(creature|mybattlefield) double strike ueot -text=At the beginning of combat on your turn, target creature you control gains double strike until end of turn. -mana={3}{R} -type=Enchantment -[/card] -[card] -name=Bold Impaler -auto={2}{R}:+2/0 ueot -text={2}{R}: Bold Impaler gets +2/+0 until end of turn. -mana={R} -type=Creature -subtype=Vampire Knight -power=1 -toughness=2 -[/card] -[card] -name=Brazen Wolves -auto=@combat(attacking) source(this):+2/0 ueot -text=Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn. -mana={2}{R} -type=Creature -subtype=Wolf -power=2 -toughness=3 -[/card] -[card] -name=Conduit of Storms -auto=@combat(attacking) source(this):tranforms((,newability[@next my secondmain:add{r})) forever -auto={3}{r}{r}:flip(Conduit of Emrakul) -text=Whenever Conduit of Storms attacks, add {R} to your mana pool at the beginning of your next main phase this turn. -- {3}{R}{R}: Transform Conduit of Storms. -mana={2}{R} -type=Creature -subtype=Werewolf Horror -power=2 -toughness=3 -[/card] -[card] -name=Conduit of Emrakul -auto=@combat(attacking) source(this):tranforms((,newability[@next my secondmain:add{c}{c})) forever -text=Whenever Conduit of Emrakul attacks, add {C}{C} to your mana pool at the beginning of your next main phase this turn. -type=Creature -subtype=Eldrazi Werewolf -power=5 -toughness=4 -[/card] -[card] -name=Deranged Whelp -abilities=menace -text=Menace (This creature can't be blocked except by two or more creatures.) -mana={1}{R} -type=Creature -subtype=Wolf -power=2 -toughness=1 -[/card] -[card] -name=Distemper of the Blood -target=creature -auto=2/2 ueot -auto=trample ueot -abilities=madness -autoexile=restriction{discarded} pay({r}) name(pay R to cast) activate name(pay R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -text=Target creature gets +2/+2 and gains trample until end of turn. -- Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Falkenrath Reaver -mana={1}{R} -type=Creature -subtype=Vampire -power=2 -toughness=2 -[/card] -[card] -name=Furyblade Vampire -abilities=trample -auto=@each my combatbegins restriction{type(*|myhand)~morethan~0}:may target(*|myhand) reject && +3/0 ueot all(this) -text=Trample -- At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn. -mana={1}{R} -type=Creature -subtype=Vampire Berserker -power=1 -toughness=2 -[/card] -[card] -name=Galvanic Bombardment -target=creature -auto=damage:type:Galvanic Bombardment:mygraveyardplus2plusend -text=Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard. -mana={R} -type=Instant -[/card] -[card] -name=Hanweir Garrison -auto=@combat(attacking) source(this):token(Human,Creature Human,1/1,red,battleready)*2 -text=Whenever Hanweir Garrison attacks, put two 1/1 red Human creature tokens onto the battlefield tapped and attacking. -- (Melds with Hanweir Battlements.) -mana={2}{R} -type=Creature -subtype=Human Soldier -power=2 -toughness=3 -[/card] -[card] -name=Hanweir Battlements -auto={T}:Add{C} -auto={r}{3}{r}{t}:target(Hanweir Garrison) meld(Hanweir the Writhing Township) -text={T}: Add {C} to your mana pool. -- {R}, {T}: Target creature gains haste until end of turn. -- {3}{R}{R}, {T}: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township. -type=Land -[/card] -[card] -name=Hanweir the Writhing Township -auto=meldfrom(Hanweir Battlements|Hanweir Garrison) -auto=@combat(attacking) source(this):token(Eldrazi Horror)*2 -abilities=haste, trample -text=Trample, haste -- Whenever Hanweir, the Writhing Township attacks, put two 3/2 colorless Eldrazi Horror creature tokens onto the battlefield tapped and attacking. -type=Legendary Creature -subtype=Eldrazi Ooze -power=7 -toughness=4 -[/card] -[card] -name=Harmless Offering -target=*|myBattlefield -auto=moveto(opponentbattlefield) -text=Target opponent gains control of target permanent you control. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Incendiary Flow -target=creature,player -auto=teach(creature) exiledeath ueot -auto=damage:3 -text=Incendiary Flow deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Insatiable Gorgers -abilities=madness,mustattack -autoexile=restriction{discarded} pay({3}{r}) name(pay 3R to cast) activate name(pay 3R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -text=Insatiable Gorgers attacks each combat if able. -- Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={2}{R}{R} -type=Creature -subtype=Vampire Berserker -power=5 -toughness=3 -[/card] -[card] -name=Eldrazi Horror -power=3 -toughness=2 -type=creature eldrazi horror -color=colorless -[/card] -[card] -name=Make Mischief -auto=token(-410068) -target=creature,player -auto=damage:1 -text=Make Mischief deals 1 damage to target creature or player. Put a 1/1 red Devil creature token onto the battlefield. It has "When this creature dies, it deals 1 damage to target creature or player." -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Otherworldly Outburst -target=creature -auto=1/0 ueot -auto=transforms((newability[@movedto(this|graveyard) from(battlefield):token(Eldrazi Horror)])) ueot -text=Target creature gets +1/+0 until end of turn. When that creature dies this turn, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. -mana={R} -type=Instant -[/card] -[card] -name=Prophetic Ravings -target=creature -auto=teach(creature) {t}{d(*|myhand)}:draw:1 -text=Enchant creature -- Enchanted creature has haste and "{T}, Discard a card: Draw a card." -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Shreds of Sanity -target=sorcery|mygraveyard -auto=moveto(myhand) -auto=target(*|myhand) reject -auto=all(this) moveto(exile) -text=Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Smoldering Werewolf -auto=target(creature) damage:1 -auto={4}{r}{r}:flip(Erupting Dreadwolf) -text=When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures. -- {4}{R}{R}: Transform Smoldering Werewolf. -mana={2}{R}{R} -type=Creature -subtype=Werewolf Horror -power=3 -toughness=2 -[/card] -[card] -name=Erupting Dreadwolf -auto=@combat(attacking) source(mytgt):damage:2 target(creature,player) -text=Whenever Erupting Dreadwolf attacks, it deals 2 damage to target creature or player. -type=Creature -subtype=Eldrazi Werewolf -power=6 -toughness=4 -[/card] -[card] -name=Stensia Banquet -target=opponent -auto=damage:type:vampire:mybattlefield -auto=draw:1 controller -text=Stensia Banquet deals damage to target opponent equal to the number of Vampires you control. -- Draw a card. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Stensia Innkeeper -auto=target(land|opponentbattlefield) freeze -text=When Stensia Innkeeper enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step. -mana={3}{R} -type=Creature -subtype=Vampire -power=3 -toughness=3 -[/card] -[card] -name=Thermo-Alchemist -abilities=defender -auto=@movedTo(instant,sorcery|mystack):untap -auto={t}:damage:1 all(opponent) -text=Defender -- {T}: Thermo-Alchemist deals 1 damage to each opponent. -- Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist. -mana={1}{R} -type=Creature -subtype=Human Shaman -power=0 -toughness=3 -[/card] -[card] -name=Vildin-Pack Outcast -abilities=trample -auto={r}:1/0 ueot -auto={5}{r}{r}:flip(Dronepack Kindred) -text=Trample -- {R}: Vildin-Pack Outcast gets +1/-1 until end of turn. -- {5}{R}{R}: Transform Vildin-Pack Outcast. -mana={4}{R} -type=Creature -subtype=Werewolf Horror -power=4 -toughness=4 -[/card] -[card] -name=Dronepack Kindred -abilities=trample -auto={1}:1/0 -text=Trample -- {1}: Dronepack Kindred gets +1/+0 until end of turn. -type=Creature -subtype=Eldrazi Werewolf -power=5 -toughness=7 -[/card] -[card] -name=Weaver of Lightning -abilities=reach -auto=@movedTo(instant,sorcery|mystack):damage:1 target(creature|opponentbattlefield) -text=Reach -- Whenever you cast an instant or sorcery spell, Weaver of Lightning deals 1 damage to target creature an opponent controls. -mana={2}{R} -type=Creature -subtype=Human Shaman -power=1 -toughness=4 -[/card] -[card] -name=Backwoods Survivalists -abilities=trample -auto=while(restriction{delirium}) 1/1 -auto=while(restriction{delirium}) trample -text=Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard. -mana={3}{G} -type=Creature -subtype=Human Warrior -power=4 -toughness=3 -[/card] -[card] -name=Bloodbriar -auto=@sacrificed(other *|mybattlefield):counter(1/1,1) all(this) -text=Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar. -mana={2}{G} -type=Creature -subtype=Plant Elemental -power=2 -toughness=3 -[/card] -[card] -name=Clear Shot -target=creature -auto=1/1 ueot -auto=transforms((,newability[dynamicability target(creature|opponentBattlefield)])) forever -text=Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control. -mana={2}{G} -type=Instant -[/card] -[card] -name=Crop Sigil -auto=@each my upkeep:may deplete:1 -auto=while(restriction{delirium}) {2}{g}{s}:target(creature|mygraveyard) transforms((,newability[moveto(myhand)],newability[target(land|mygraveyard) moveto(myhand)])) forever -text=At the beginning of your upkeep, you may put the top card of your library into your graveyard. -- Delirium — {2}{G}, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate this ability only if there are four or more card types among cards in your graveyard. -mana={G} -type=Enchantment -[/card] -[card] -name=Crossroads Consecrator -auto={g}{t}:target(human[attacking]) 1/1 ueot -text={G}, {T}: Target attacking Human gets +1/+1 until end of turn. -mana={G} -type=Creature -subtype=Human Cleric -power=1 -toughness=2 -[/card] -[card] -name=Eldritch Evolution -auto=target(creature[manacost<=storedmanacostplus2plusend]|mylibrary) moveto(mybattlefield) -auto=all(this) moveto(exile) -text=As an additional cost to cast Eldritch Evolution, sacrifice a creature. -- Search your library for a creature card with converted mana cost X or less, where X is 2 plus the sacrificed creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Exile Eldritch Evolution. -mana={1}{G}{G}{s(creature|mybattlefield)} -type=Sorcery -[/card] -[card] -name=Emrakul's Evangel -auto={s(other creature[-eldrazi]|mybattlefield)}{s}{t}:token(Eldrazi Horror) -auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 2) token(Eldrazi Horror)*2 -auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 3) token(Eldrazi Horror)*3 -auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 4) token(Eldrazi Horror)*4 -auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 5) token(Eldrazi Horror)*5 -auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 6) token(Eldrazi Horror)*6 -auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 7) token(Eldrazi Horror)*7 -auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 8)token(Eldrazi Horror)*8 -auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 9) token(Eldrazi Horror)*9 -auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 10) token(Eldrazi Horror)*10 -text={T}, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Put a 3/2 colorless Eldrazi Horror creature token onto the battlefield for each creature sacrificed this way. -mana={2}{G} -type=Creature -subtype=Human Horror -power=3 -toughness=2 -[/card] -[card] -name=Emrakul's Influence -auto=@movedto(creature[eldrazi;manacost>=7]|mystack):draw:2 -text=Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, draw two cards. -mana={2}{G}{G} -type=Enchantment -[/card] -[card] -name=Gnarlwood Dryad -abilities=deathtouch -auto=while(restriction{delirium}) 2/2 -text=Deathtouch -- Delirium — Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard. -mana={G} -type=Creature -subtype=Dryad Horror -power=1 -toughness=1 -[/card] -[card] -name=Grapple with the Past -auto=deplete:3 -auto=moveto(myhand) target(creature,land|mygraveyard) -text=Put the top three cards of your library into your graveyard, then you may return a creature or land card from your graveyard to your hand. -mana={1}{G} -type=Instant -[/card] -[card] -name=Ishkanah, Grafwidow -abilities=reach -auto=if delirium then token(Spider,creature spider,1/2,green,reach)*3 -auto={6}{b}:target(opponent) life:-type:spider:mybattlefield -text=Reach -- Delirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, put three 1/2 green Spider creature tokens with reach onto the battlefield. -- {6}{B}: Target opponent loses 1 life for each Spider you control. -mana={4}{G} -type=Legendary Creature -subtype=Spider -power=3 -toughness=5 -[/card] -[card] -name=Kessig Prowler -auto={4}{g}:flip(Sinuous Predator) -text={4}{G}: Transform Kessig Prowler. -mana={G} -type=Creature -subtype=Werewolf Horror -power=2 -toughness=1 -[/card] -[card] -name=Sinuous Predator -abilities=oneblocker -text=Sinuous Predator can't be blocked by more than one creature. -type=Creature -subtype=Eldrazi Werewolf -power=4 -toughness=4 -[/card] -[card] -name=Noose Constrictor -abilities=reach -auto={discard(*|myhand)}:1/1 ueot -text=Reach -- Discard a card: Noose Constrictor gets +1/+1 until end of turn. -mana={1}{G} -type=Creature -subtype=Snake -power=2 -toughness=2 -[/card] -[card] -name=Permeating Mass -auto=@combatdamaged(creature) from(this):all(trigger[to]) flip(Permeating Mass) -text=Whenever Permeating Mass deals combat damage to a creature, that creature becomes a copy of Permeating Mass. -mana={G} -type=Creature -subtype=Spirit -power=1 -toughness=3 -[/card] -[card] -name=Primal Druid -auto=@movedTo(this|graveyard) from(battlefield):may notatarget(land[basic]|mylibrary) moveto(mybattlefield) and!(tap(noevent))! -text=When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -mana={1}{G} -type=Creature -subtype=Human Druid -power=0 -toughness=3 -[/card] -[card] -name=Shrill Howler -abilities=strong -auto={5}{g}:flip(Howling Chorus) -text=Creatures with power less than Shrill Howler's power can't block it. -- {5}{G}: Transform Shrill Howler. -mana={2}{G} -type=Creature -subtype=Werewolf Horror -power=3 -toughness=1 -[/card] -[card] -name=Howling Chorus -abilities=strong -auto=@combatdamaged(player) from(this):token(Eldrazi Horror) -text=Creatures with power less than Howling Chorus's power can't block it. -- Whenever Howling Chorus deals combat damage to a player, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. -type=Creature -subtype=Eldrazi Werewolf -power=3 -toughness=5 -[/card] -[card] -name=Somberwald Stag -auto=may target(creature|opponentbattlefield) dynamicability -text=When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control. -mana={3}{G}{G} -type=Creature -subtype=Elk -power=4 -toughness=3 -[/card] -[card] -name=Spirit of the Hunt -abilities=flash -auto=lord(other wolf|mybattlefield) 0/3 -auto=lord(other werewolf|mybattlefield) 0/3 -text=Flash -- When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. -mana={1}{G}{G} -type=Creature -subtype=Wolf Spirit -power=3 -toughness=3 -[/card] -[card] -name=Splendid Reclamation -auto=all(land|mygraveyard) moveto(mybattlefield) and!(tap(noevent))! -text=Return all land cards from your graveyard to the battlefield tapped. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Springsage Ritual -target=artifact,enchantment -auto=destroy -auto=life:4 controller -text=Destroy target artifact or enchantment. You gain 4 life. -mana={3}{G} -type=Instant -[/card] -[card] -name=Swift Spinner -abilities=flash, reach -text=Flash (You may cast this spell any time you could cast an instant.) -- Reach (This creature can block creatures with flying.) -mana={3}{G} -type=Creature -subtype=Spider -power=2 -toughness=3 -[/card] -[card] -name=Ulvenwald Captive -abilities=defender -auto={t}:add{g} -auto={5}{g}{g}:flip(Ulvenwald Abomination) -text=Defender -- {T}: Add {G} to your mana pool. -- {5}{G}{G}: Transform Ulvenwald Captive. -mana={1}{G} -type=Creature -subtype=Werewolf Horror -power=1 -toughness=2 -[/card] -[card] -name=Ulvenwald Abomination -auto={t}:add{c}{c} -text={T}: Add {C}{C} to your mana pool. -type=Creature -subtype=Eldrazi Werewolf -power=4 -toughness=6 -[/card] -[card] -name=Ulvenwald Observer -auto=@movedTo(graveyard) from(creature[toughness>=4]|mybattlefield):draw:1 -text=Whenever a creature you control with toughness 4 or greater dies, draw a card. -mana={4}{G}{G} -type=Creature -subtype=Treefolk -power=6 -toughness=6 -[/card] -[card] -name=Wolfkin Bond -auto=token(Wolf,Creature Wolf,2/2,green) -target=creature -auto=teach(creature) 2/2 -text=Enchant creature -- When Wolfkin Bond enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield. -- Enchanted creature gets +2/+2. -mana={4}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Woodcutter's Grit -target=creature|mybattlefield -auto=3/3 ueot -auto=opponentshroud ueot -text=Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -mana={2}{G} -type=Instant -[/card] -[card] -name=Woodland Patrol -abilities=vigilance -text=Vigilance -mana={2}{G} -type=Creature -subtype=Human Scout -power=3 -toughness=2 -[/card] -[card] -name=Bloodhall Priest -auto=target(creature,player) damage:2 -auto=@combat(attacking) source(this) restriction{type(*|myhand)~lessthan~1}:target(creature,player) damage:2 -abilities=madness -autoexile=restriction{discarded} pay({1}{b}{r}) name(pay 1BR to cast) activate name(pay 1BR to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -text=Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player. -- Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={2}{B}{R} -type=Creature -subtype=Vampire Cleric -power=4 -toughness=4 -[/card] -[card] -name=Campaign of Vengeance -auto=@combat(attacking) source(creature|myBattlefield):life:-1 opponent && life:1 controller -text=Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. -mana={3}{W}{B} -type=Enchantment -[/card] -[card] -name=Gisa and Geralf -auto=while(restriction{myturnonly}) {0}:target(zombie|mygraveyard) castcard(normal) limit:1 -auto=deplete:4 -text=When Gisa and Geralf enters the battlefield, put the top four cards of your library into your graveyard. -- During each of your turns, you may cast a Zombie creature card from your graveyard. -mana={2}{U}{B} -type=Legendary Creature -subtype=Human Wizard -power=4 -toughness=4 -[/card] -[card] -name=Grim Flayer -abilities=trample -auto=@combatdamaged(player) from(this):reveal:3 optionone name(Put In Graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<3>*|reveal) moveto(ownerlibrary) optiontwoend revealend -auto=while(restriction{delirium}) 2/2 -text=Trample -- Whenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. -- Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard. -mana={B}{G} -type=Creature -subtype=Human Warrior -power=2 -toughness=2 -[/card] -[card] -name=Heron's Grace Champion -abilities=flash, lifelink -auto=all(human|mybattlefield) 1/1 ueot && all(human|mybattlefield) lifelink ueot -text=Flash -- Lifelink -- When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn. -mana={2}{G}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] -[card] -name=Mercurial Geists -abilities=flying -auto=@movedTo(instant,sorcery|mystack):3/0 ueot -text=Flying -- Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn. -mana={2}{U}{R} -type=Creature -subtype=Spirit -power=1 -toughness=3 -[/card] -[card] -name=Mournwillow -abilities=haste -auto=while(restriction{delirium}) all(creature[power<=2]) cantblock ueot -text=Haste -- Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn. -mana={1}{B}{G} -type=Creature -subtype=Plant Skeleton -power=3 -toughness=2 -[/card] -[card] -name=Ulrich of the Krallenhorde -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Ulrich, Uncontested Alpha) -auto=target(creature) 4/4 ueot -text=Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn. -- At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde. -mana={3}{R}{G} -type=Legendary Creature -subtype=Human Werewolf -power=4 -toughness=4 -[/card] -[card] -name=Ulrich, Uncontested Alpha -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Ulrich of the Krallenhorde) -auto=may target(creature[-werewolf]|opponentbattlefield) dynamicability -text=Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha. -type=Legendary Creature -subtype=Werewolf -power=6 -toughness=6 -[/card] -[card] -name=Cathar's Shield -auto=teach(creature) vigilence -auto=teach(creature) 0/3 -auto={3}:equip -text=Equipped creature gets +0/+3 and has vigilance. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) -mana={0} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Cryptolith Fragment -auto={T}:add{G} -auto={T}:add{R} -auto={T}:add{U} -auto={T}:add{B} -auto={T}:add{W} -auto=tap(noevent) -auto=@each my upkeep:this(controllerlife < 11) this(opponentlife < 11) flip(Aurora of Emrakul) -text=Cryptolith Fragment enters the battlefield tapped. -- {T}: Add one mana of any color to your mana pool. Each player loses 1 life. -- At the beginning of your upkeep, if each player has 10 or less life, transform Cryptolith Fragment. -mana={3} -type=Artifact -[/card] -[card] -name=Aurora of Emrakul -abilities=flying, deathtouch -auto=@combat(attacking) source(this):life:-3 opponent -text=Flying, deathtouch -- Whenever Aurora of Emrakul attacks, each opponent loses 3 life. -type=Creature -subtype=Eldrazi Reflection -power=1 -toughness=4 -[/card] -[card] -name=Cultist's Staff -auto=teach(creature) 2/2 -auto={3}:equip -text=Equipped creature gets +2/+2. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Field Creeper -mana={2} -type=Artifact Creature -subtype=Scarecrow -power=2 -toughness=1 -[/card] -[card] -name=Geist-Fueled Scarecrow -auto=lord(creature|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,+1) -text=Creature spells you cast cost {1} more to cast. -mana={4} -type=Artifact Creature -subtype=Scarecrow -power=4 -toughness=4 -[/card] -[card] -name=Lupine Prototype -abilities=cantattack,cantblock -auto=while(restriction{type(*|myhand)~lessthan~1}) -cantblock -auto=while(restriction{type(*|myhand)~lessthan~1}) -cantattack -auto=while(restriction{type(*|opponenthand)~lessthan~1}) -cantblock -auto=while(restriction{type(*|opponenthand)~lessthan~1}) -cantattack -text=Lupine Prototype can't attack or block unless a player has no cards in hand. -mana={2} -type=Artifact Creature -subtype=Wolf Construct -power=5 -toughness=5 -[/card] -[card] -name=Thirsting Axe -auto={2}:equip -auto=teach(creature) 4/0 -auto=teach(creature) treason -auto=@combatdamaged(player) from(mytgt):all(trigger[from]) -treason ueot -auto=@combatdamaged(creature) from(mytgt):all(trigger[from]) -treason ueot -text=Equipped creature gets +4/+0. -- At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it. -- Equip {2} -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Geier Reach Sanitarium -auto={T}:Add{C} -auto={2}{T}:name(draw & discard) draw:1 all(player) && transforms((,newability[ability$!notatarget(*|myhand) reject)!$ controller],newability[ability$!notatarget(*|myhand) reject)!$ opponent])) all(this) -text={T}: Add {C} to your mana pool. -- {2}, {T}: Each player draws a card, then discards a card. -type=Legendary Land -[/card] -[card] -name=Liliana, the Last Hope -auto=counter(0/0,3,Loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: dread) transforms((,newability[-2/-1])) uynt -auto={C(0/0,-2,Loyalty)}:name(-2: Deplete and fetch) deplete:2 && may moveto(myhand) target(creature|mygraveyard) -auto={C(0/0,-7,Loyalty)}:name(-7: Zombie Overrun) emblem transforms((,newability[@each my endofturn:token(-19707)*type:zombie:mybattlefieldplus2plusend controller])) forever dontremove -text=+1: Up to one target creature gets -2/-1 until your next turn. -- −2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- −7: You get an emblem with "At the beginning of your end step, put X 2/2 black Zombie creature tokens onto the battlefield, where X is two plus the number of Zombies you control." -mana={1}{B}{B} -type=Planeswalker -subtype=Liliana -[/card] - -[card] -name=Soul Separator -auto={5}{t}{s}:target(creature|mygraveyard) transforms((,newability[moveto(exile)],newability[clone with(flying) addtype(spirit) set(p=1,t=1)])) forever -text={5}, {T}, Sacrifice Soul Separator: Exile target creature card from your graveyard. Put a token onto the battlefield that's a copy of that card except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Put a black Zombie creature token onto the battlefield with power equal to that card's power and toughness equal to that card's toughness. -mana={3} -type=Artifact -[/card] - -[card] -name=Stitcher's Graft -auto={2}:equip -text=Equipped creature gets +3/+3. -- Whenever equipped creature attacks, it doesn't untap during its controller's next untap step. -- Whenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent. -- Equip {2} -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Choking Restraints -target=creature -auto=cantattack -auto=cantblock -auto={3}{w}{w}{s}:sacrifice all(mytgt) -text=Enchant creature -- Enchanted creature can't attack or block. -- {3}{W}{W}, Sacrifice Choking Restraints: Exile enchanted creature. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Courageous Outrider -auto=reveal:4 optionone name(Get a Human card) target(<1>*[human]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -mana={3}{W} -type=Creature -subtype=Human Scout -power=3 -toughness=4 -[/card] -[card] -name=Dawn Gryff -abilities=flying -text=Flying -mana={2}{W} -type=Creature -subtype=Hippogriff -power=2 -toughness=2 -[/card] -[card] -name=Deploy the Gatewatch -auto=name(Look) reveal:7 optionone name(Get 2 cards) target(<2>*[planeswalker]|reveal) moveto(mybattlefield) optiononeend optiontwo name(put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend -text=Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. -mana={4}{W}{W} -type=Sorcery -[/card] -[card] -name=Desperate Sentry -auto=while(restriction{delirium}) +3/0 -auto=@movedTo(this|graveyard) from(battlefield):token(Eldrazi Horror) -text=When Desperate Sentry dies, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. -- Delirium — Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 -[/card] -[card] -name=Drogskol Shieldmate -abilities=flash -auto=all(other creature|mybattlefield) 0/1 ueot -text=Flash (You may cast this spell any time you could cast an instant.) -- When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn. -mana={2}{W} -type=Creature -subtype=Spirit Soldier -power=2 -toughness=3 -[/card] -[card] -name=Extricator of Sin -auto=may sacrifice target(*|mybattlefield) && token(Eldrazi Horror) controller -auto==@each upkeep restriction{delirium}:flip(Extricator of Flesh) -text=When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. -- Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin. -mana={2}{W} -type=Creature -subtype=Human Cleric -power=0 -toughness=3 -[/card] -[card] -name=Extricator of Flesh -auto=lord(eldrazi|mybattlefield) vigilance -auto={2}{t}{s(creature[-eldrazi]|mybattlefield)}:token(Eldrazi Horror) controller -text=Eldrazi you control have vigilance. -- {2}, {T}, Sacrifice a non-Eldrazi creature: Put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. -type=Creature -subtype=Eldrazi Horror -power=3 -toughness=5 -[/card] -[card] -name=Faith Unbroken -#auto=target(creature|opponentbattlefield) (blink)forsrc -auto=(blink)forsrc target(creature|opponentbattlefield) -#auto=teach(creature) 2/2 -auto=2/2 -target=creature|mybattlefield -text=Enchant creature you control -- When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield. -- Enchanted creature gets +2/+2. -mana={3}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Faithbearer Paladin -abilities=lifelink -text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -mana={4}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=4 -[/card] -[card] -name=Fiend Binder -auto=@combat(attacking) source(this):target(creature|opponentbattlefield) tap -text=Whenever Fiend Binder attacks, tap target creature defending player controls. -mana={3}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=2 -[/card] -[card] -name=Geist of the Lonely Vigil -abilities=defender, flying -auto=while(restriction{delirium}) canattack -text=Defender, flying -- Delirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard. -mana={1}{W} -type=Creature -subtype=Spirit Cleric -power=2 -toughness=3 -[/card] -[card] -name=Gisela the Broken Blade -abilities=flying, first strike, lifelink -auto=@each my endofturn:target(Bruna the Fading Light) meld(Brisela Voice of Nightmares) -text=Flying, first strike, lifelink -- At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares. -mana={2}{W}{W} -type=Legendary Creature -subtype=Angel Horror -power=4 -toughness=3 -[/card] -[card] -name=Guardian of Pilgrims -auto=target(creature) 1/1 ueot -text=When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn. -mana={1}{W} -type=Creature -subtype=Spirit Cleric -power=2 -toughness=2 -[/card] -[card] -name=Ironclad Slayer -auto=may moveto(myhand) target(aura,equipment|mygraveyard) -text=When Ironclad Slayer enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand. -mana={2}{W} -type=Creature -subtype=Human Warrior -power=3 -toughness=2 -[/card] -[card] -name=Ironwright's Cleansing -target=artifact,enchantment -auto=moveto(exile) -text=Exile target artifact or enchantment. -mana={2}{W} -type=Sorcery -[/card] -[card] -name=Lone Rider -abilities=first strike, lifelink -auto=@each endofturn restriction{compare(lifegain)~morethan~2}:flip(It That Rides as One) -text=First strike, lifelink -- At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider. -mana={1}{W} -type=Creature -subtype=Human Knight -power=1 -toughness=1 -[/card] -[card] -name=It That Rides as One -abilities=first strike, trample, lifelink -text=First strike, trample, lifelink -type=Creature -subtype=Eldrazi Horror -power=4 -toughness=4 -[/card] -[card] -name=Long Road Home -target=creature -auto=(blink)ueot return(counter(1/1,1)) -text=Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. -mana={1}{W} -type=Instant -[/card] -[card] -name=Lunarch Mantle -target=creature -auto=2/2 -auto=teach(creature) {1}{s(*|mybattlefield)}:flying ueot -text=Enchant creature -- Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn." -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Repel the Abominable -auto=preventAllCombatDamage from(creature[-human]) ueot -text=Prevent all damage that would be dealt this turn by non-Human sources. -mana={1}{W} -type=Instant -[/card] -[card] -name=Sanctifier of Souls -abilities=flying -auto=@movedto(other creature|mybattlefield):1/1 ueot -auto={2}{w}{E(creature|mygraveyard)}:token(Spirit,Creature Spirit,1/1,white,flying) -text=Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn. -- {2}{W}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. -mana={3}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=3 -[/card] -[card] -name=Selfless Spirit -abilities=flying -auto={s}:all(creature|mybattlefield) indestructible ueot -text=Flying -- Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn. -mana={1}{W} -type=Creature -subtype=Spirit Cleric -power=2 -toughness=1 -[/card] -[card] -name=Sigarda's Aid -auto=lord(Aura|myhand) flash -auto=lord(Equipment|myhand) flash -auto=@movedto(equipment|mybattlefield):may all(trigger[to]) retarget -text=You may cast Aura and Equipment spells as though they had flash. -- Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control. -mana={W} -type=Enchantment -[/card] -[card] -name=Sigardian Priest -auto={1}{t}:tap target(creature[-human]) -text={1}, {T}: Tap target non-Human creature. -mana={1}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=2 -[/card] -[card] -name=Spectral Reserves -auto=token(Spirit,Creature Spirit,1/1,white,flying)*2 -auto=life:2 -text=Put two 1/1 white Spirit creature tokens with flying onto the battlefield. You gain 2 life. -mana={3}{W} -type=Sorcery -[/card] -[card] -name=Steadfast Cathar -auto=@combat(attacking) source(this): +0/+2 ueot -text=Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -[/card] -[card] -name=Subjugator Angel -abilities=flying -auto=all(creature|opponentbattlefield) tap -text=Flying -- When Subjugator Angel enters the battlefield, tap all creatures your opponents control. -mana={4}{W}{W} -type=Creature -subtype=Angel -power=4 -toughness=3 -[/card] -[card] -name=Thalia, Heretic Cathar -abilities=first strike -auto=@movedTo(land[-basic]|opponentBattlefield):all(trigger) tap(noevent) -auto=@movedTo(creature|opponentBattlefield):all(trigger) tap(noevent) -text=First strike -- Creatures and nonbasic lands your opponents control enter the battlefield tapped. -mana={2}{W} -type=Legendary Creature -subtype=Human Soldier -power=3 -toughness=2 -[/card] -[card] -name=Thalia's Lancers -abilities=first strike -auto=may moveTo(myHand) target(*[legendary]|myLibrary) -text=First strike -- When Thalia's Lancers enters the battlefield, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle your library. -mana={3}{W}{W} -type=Creature -subtype=Human Knight -power=4 -toughness=4 -[/card] -[card] -name=Thraben Standard Bearer -auto={1}{W}{t}{discard(*|myhand)}:token(Human Soldier,creature Human Soldier,1/1,white) -text={1}{W}, {T}, Discard a card: Put a 1/1 white Human Soldier creature token onto the battlefield. -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Advanced Stitchwing -abilities=flying -autograveyard={2}{u}{discard(*|myhand)}{discard(*|myhand)}:moveTo(mybattlefield) and!(tap(noevent))! -text=Flying -- {2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped. -mana={3}{U}{U} -type=Creature -subtype=Zombie Horror -power=3 -toughness=4 -[/card] -[card] -name=Chilling Grasp -target=creature -auto=freeze -abilities=madness -autoexile=restriction{discarded} pay({3}{u}) name(pay 3u to cast) activate name(pay 3u to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -text=Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. -- Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={2}{U} -type=Instant -[/card] -[card] -name=Contingency Plan -auto=reveal:5 optionone name(Discard cards) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put on top) target(<5>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. -mana={1}{U} -type=Sorcery -[/card] -[card] -name=Displace -target=creature|mybattlefield -auto=(blink) -text=Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control. -mana={2}{U} -type=Instant -[/card] -[card] -name=Docent of Perfection -abilities=flying -auto=@movedto(instant,sorcery|mystack):token(Wizard,Creature Human Wizard,1/1,blue) -auto=while(restriction{type(wizard|myBattlefield)~morethan~3}) flip(Final Iteration) -text=Flying -- Whenever you cast an instant or sorcery spell, put a 1/1 blue Human Wizard creature token onto the battlefield. Then if you control three or more Wizards, transform Docent of Perfection. -mana={3}{U}{U} -type=Creature -subtype=Insect Horror -power=5 -toughness=4 -[/card] -[card] -name=Final Iteration -abilities=flying -auto=@movedto(instant,sorcery|mystack):token(Wizard,Creature Human Wizard,1/1,blue) -auto=lord(wizard|mybattlefield) 2/1 -auto=lord(wizard|mybattlefield) flying -text=Flying -- Wizards you control get +2/+1 and have flying. -- Whenever you cast an instant or sorcery spell, put a 1/1 blue Human Wizard creature token onto the battlefield. -type=Creature -subtype=Eldrazi Insect -power=6 -toughness=5 -[/card] -[card] -name=Drag Under -target=creature -auto=moveTo(ownerhand) -auto=draw:1 controller -text=Return target creature to its owner's hand. -- Draw a card. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Enlightened Maniac -auto=token(Eldrazi Horror) controller -text=When Enlightened Maniac enters the battlefield, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. -mana={3}{U} -type=Creature -subtype=Human -power=0 -toughness=2 -[/card] -[card] -name=Exultant Cultist -auto=@movedTo(this|graveyard) from(battlefield):draw:1 -text=When Exultant Cultist dies, draw a card. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Fogwalker -auto=target(creature|opponentbattlefield) frozen -abilities=skulk -text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. -mana={1}{U} -type=Creature -subtype=Spirit -power=1 -toughness=3 -[/card] -[card] -name=Geist of the Archives -abilities=defender -auto=@each my upkeep:scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Defender -- At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={2}{U} -type=Creature -subtype=Spirit -power=0 -toughness=4 -[/card] -[card] -name=Grizzled Angler -auto={t}:deplete:2 && if type(creature[colorless]|mygraveyard)~morethan~0 then flip(Grisly Anglerfish) -text={T}: Put the top two cards of your library into your graveyard. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler. -mana={2}{U} -type=Creature -subtype=Human -power=2 -toughness=3 -[/card] -[card] -name=Grisly Anglerfish -auto={6}:all(creature|opponentbattlefield) mustattack ueot -text={6}: Creatures your opponents control attack this turn if able. -type=Creature -subtype=Eldrazi Fish -power=4 -toughness=5 -[/card] -##this might not work as expected below. -[card] -name=Imprisoned in the Moon -auto=teach(*) transforms((,newability[loseabilities],newability[losesubtypesof(planeswalker)],colorless)) -auto=teach(*) transforms((,newability[loseabilities],newability[losesubtypesof(creature)],colorless)) -auto=teach(*) transforms((,Land,newability[{T}:Add{C}],colorless)) -target=creature,land,planeswalker -text=Enchant creature, land, or planeswalker -- Enchanted permanent is a colorless land with "{T}: Add {C} to your mana pool" and loses all other card types and abilities. -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Ingenious Skaab -auto=@movedTo(*[-creature]|mystack):1/1 ueot -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- {U}: Ingenious Skaab gets +1/-1 until end of turn. -mana={2}{U} -type=Creature -subtype=Zombie Horror -power=2 -toughness=3 -[/card] -[card] -name=Laboratory Brute -auto=deplete:4 -text=When Laboratory Brute enters the battlefield, put the top four cards of your library into your graveyard. -mana={3}{U} -type=Creature -subtype=Zombie Horror -power=3 -toughness=3 -[/card] -[card] -name=Lunar Force -auto=@movedto(*|opponentstack):all(trigger[to]) transforms((,newability[fizzle])) forever && sacrifice all(this) -text=When an opponent casts a spell, sacrifice Lunar Force and counter that spell. -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Mausoleum Wanderer -abilities=flying -auto=@moveto(spirit|mybattlefield):1/1 ueot -auto={s}:target(instant,sorcery|opponentstack) transforms((,newability[pay[[{value:storedpower}]] name(pay {value} mana) donothing?fizzle])) forever -text=Flying -- Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn. -- Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays {X}, where X is Mausoleum Wanderer's power. -mana={U} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Mind's Dilation -auto=@movedto(*|opponentstack) restriction{thisturn(*|opponentstack)~equalto~1}:transforms((,newability[@movedto(*[-land]|opponentgraveyard) restriction{thisturn(*|opponentstack)~equalto~1}:all(trigger[to]) may castcard(normal)])) ueot && ingest:1 opponent -text=Whenever an opponent casts his or her first spell each turn, that player exiles the top card of his or her library. If it's a nonland card, you may cast it without paying its mana cost. -mana={5}{U}{U} -type=Enchantment -[/card] -[card] -name=Nebelgast Herald -abilities=flash, flying -auto=target(creature|opponentBattlefield) tap -auto=@movedto(spirit|mybattlefield):target(creature|opponentBattlefield) tap -text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- Whenever Nebelgast Herald or another Spirit enters the battlefield under your control, tap target creature an opponent controls. -mana={2}{U} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Niblis of Frost -abilities=flying -auto=@movedTo(*[-creature]|mystack):1/1 ueot -auto=@movedTo(instant,sorcery|mystack):target(creature|opponentBattlefield) freeze -text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. -mana={2}{U}{U} -type=Creature -subtype=Spirit -power=3 -toughness=3 -[/card] -[card] -name=Scour the Laboratory -autohand=while(restriction{delirium}) altercost(colorless,-2) -auto=draw:3 -text=Delirium — Scour the Laboratory costs {2} less to cast if there are four or more card types among cards in your graveyard. -- Draw three cards. -mana={4}{U}{U} -type=Instant -[/card] -[card] -name=Spontaneous Mutation -abilities=flash -target=creature -auto=foreach(*|mygraveyard) -1/0 -text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature gets -X/-0, where X is the number of cards in your graveyard. -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Take Inventory -auto=draw:1 -auto=foreach(Take Inventory|mygraveyard) draw:1 -text=Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard. -mana={1}{U} -type=Sorcery -[/card] -[card] -name=Tattered Haunter -abilities=flying, cloud -text=Flying -- Tattered Haunter can block only creatures with flying. -mana={1}{U} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Wharf Infiltrator -abilities=skulk -auto=@discarded(creature|myhand):pay({2}) token(Eldrazi Horror) controller -auto=@combatdamaged(player) from(this):may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller -text=Skulk (This creature can't be blocked by creatures with greater power.) -- Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card. -- Whenever you discard a creature card, you may pay {2}. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. -mana={1}{U} -type=Creature -subtype=Human Horror -power=1 -toughness=1 -[/card] -[card] -name=Boon of Emrakul -target=creature -auto=teach(creature) +3/-3 -text=Enchant creature -- Enchanted creature gets +3/-3. -mana={2}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Cemetery Recruitment -target=creature|mygraveyard -auto=teach(zombie) draw:1 -auto=moveto(myhand) -text=Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Certain Death -target=creature -auto=destroy -auto=life:2 -auto=life:-2 targetController -text=Destroy target creature. Its controller loses 2 life and you gain 2 life. -mana={5}{B} -type=Sorcery -[/card] -[card] -name=Cryptbreaker -auto={b}{1}{T}{discard(*|myhand)}:token(Zombie,Creature Zombie,2/2,black) -auto={T(creature[Zombie]|myBattlefield)}{T(creature[Zombie]|myBattlefield)}{T(creature[Zombie]|myBattlefield)}:draw:1 controller && life:-1 controller -text={1}{B}, {T}, Discard a card: Put a 2/2 black Zombie creature token onto the battlefield. -- Tap three untapped Zombies you control: You draw a card and you lose 1 life. -mana={B} -type=Creature -subtype=Zombie -power=1 -toughness=1 -[/card] - -[card] -name=Fevered Visions -auto=@each my endofturn:draw:1 -auto=@each opponent endofturn:draw:1 opponent && if type(*|opponenthand)~morethan~3 then damage:2 opponent -text=At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to him or her. -mana={1}{U}{R} -type=Enchantment -[/card] - -[card] -name=Angel of Finality -abilities=flying -auto=target(player) moveto(exile) all(*|targetedpersonsgraveyard) -text=Flying -- When Angel of Finality enters the battlefield, exile all cards from target player's graveyard. -mana={3}{W} -type=Creature -subtype=Angel -power=3 -toughness=4 -[/card] - -[card] -name=Afflicted Deserter -uto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Krallenhorde Killer) -text=At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter. -mana={3}{R} -type=Creature -subtype=Human Werewolf -power=3 -toughness=2 -[/card] - -[card] -name=Abundant Maw -auto=if casted(this) then target(opponent) life:-3 && life:3 controller -text=Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Abundant Maw, target opponent loses 3 life and you gain 3 life. -mana={8} -other={emerge}{6}{B} name(Emerge) -type=Creature -subtype=Eldrazi Leech -power=6 -toughness=4 -[/card] -[card] -name=Decimator of the Provinces -abilities=haste, trample -auto=if casted(this) then all(creature|mybattlefield) transforms((,newability[2/2 ueot],newability[trample ueot])) ueot -text=Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Decimator of the Provinces, creatures you control get +2/+2 and gain trample until end of turn. -- Trample, haste -mana={10} -other={emerge}{6}{G}{G}{G} name(Emerge) -type=Creature -subtype=Eldrazi Boar -power=7 -toughness=7 -[/card] -[card] -name=Distended Mindbender -auto=if casted(this) then choice name(discard opponent) target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discard 3 or less) target(<1>*[manacost<4]]|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*[manacost>3]]|reveal) moveto(ownerhand) and!(reject)! optiontwoend afterrevealed all(*|reveal) moveto(ownerhand) afterrevealedend revealend -text=Emerge {5}{B}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Distended Mindbender, target opponent reveals his or her hand. You choose from it a nonland card with converted mana cost 3 or less and a card with converted mana cost 4 or greater. That player discards those cards. -mana={8} -other={emerge}{5}{B}{B} name(Emerge) -type=Creature -subtype=Eldrazi Insect -power=5 -toughness=5 -[/card] -[card] -name=Drownyard Behemoth -abilities=flash -auto=opponentshroud ueot -text=Flash (You may cast this spell any time you could cast an instant.) -- Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- Drownyard Behemoth has hexproof as long as it entered the battlefield this turn. -mana={9} -other={emerge}{7}{U} name(Emerge) -type=Creature -subtype=Eldrazi Crab -power=5 -toughness=7 -[/card] -[card] -name=Elder Deep-Fiend -abilities=flash -auto=if casted(this) then target(*|battlefield) tap -text=Flash -- Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Elder Deep-Fiend, tap up to four target permanents. -mana={8} -other={emerge}{5}{U}{U} name(Emerge) -type=Creature -subtype=Eldrazi Octopus -power=5 -toughness=6 -[/card] -[card] -name=Eternal Scourge -autoexile={3}:castcard(normal) -auto=@targeted(this|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):all(this) moveto(exile) -text=You may cast Eternal Scourge from exile. -- When Eternal Scourge becomes the target of a spell or ability an opponent controls, exile Eternal Scourge. -mana={3} -type=Creature -subtype=Eldrazi Horror -power=3 -toughness=3 -[/card] -[card] -name=It of the Horrid Swarm -auto=if casted(this) then token(Insect,creature insect, 1/1,green)*2 -text=Emerge {6}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast It of the Horrid Swarm, put two 1/1 green Insect creature tokens onto the battlefield. -mana={8} -other={emerge}{6}{G} name(Emerge) -type=Creature -subtype=Eldrazi Insect -power=4 -toughness=4 -[/card] -[card] -name=Lashweed Lurker -auto=if casted(this) then target(*[-land]|battlefield) moveto(ownerlibrary) -text=Emerge {5}{G}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Lashweed Lurker, you may put target nonland permanent on top of its owner's library. -mana={8} -other={emerge}{5}{G}{U} name(Emerge) -type=Creature -subtype=Eldrazi Horror -power=5 -toughness=4 -[/card] -[card] -name=Mockery of Nature -auto=if casted(this) then may destroy target(artifact,enchantment) -text=Emerge {7}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Mockery of Nature, you may destroy target artifact or enchantment. -mana={9} -other={emerge}{7}{G} name(Emerge) -type=Creature -subtype=Eldrazi Beast -power=6 -toughness=5 -[/card] -[card] -name=Vexing Scuttler -auto=if casted(this) then may moveTo(myhand) target(instant,sorcery|mygraveyard) -text=Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Vexing Scuttler, you may return target instant or sorcery card from your graveyard to your hand. -mana={8} -other={emerge}{6}{U} name(Emerge) -type=Creature -subtype=Eldrazi Crab -power=4 -toughness=5 -[/card] -[card] -name=Wretched Gryff -abilities=flying -auto=if casted(this) then draw:1 -text=Emerge {5}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Wretched Gryff, draw a card. -- Flying -mana={7} -other={emerge}{5}{U} name(Emerge) -type=Creature -subtype=Eldrazi Hippogriff -power=3 -toughness=4 -[/card] -[card] -name=Bruna the Fading Light -abilities=flying, vigilance -auto=if casted(this) then may moveTo(mybattlefield) target(creature[angel;human]|mygraveyard) -text=When you cast Bruna, the Fading Light, you may return target Angel or Human creature card from your graveyard to the battlefield. -- Flying, vigilance -- (Melds with Gisela, the Broken Blade.) -mana={5}{W}{W} -type=Legendary Creature -subtype=Angel Horror -power=5 -toughness=7 -[/card] -[card] -name=Brisela Voice of Nightmares -auto=meldfrom(Gisela the Broken Blade|Bruna the Fading Light) -abilities=flying, first strike, vigilance, lifelink -auto=maxcast(*[manacost<4])0 opponent -text=Flying, first strike, vigilance, lifelink -- Your opponents can't cast spells with converted mana cost 3 or less. -type=Legendary Creature -subtype=Eldrazi Angel -power=9 -toughness=10 -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/SOI.txt b/projects/mtg/bin/Res/sets/primitives/SOI.txt deleted file mode 100644 index d4493451e..000000000 --- a/projects/mtg/bin/Res/sets/primitives/SOI.txt +++ /dev/null @@ -1,3295 +0,0 @@ -[card] -name=Always Watching -auto=lord(creature[-token]|mybattlefield) 1/1 -auto=lord(creature[-token]|mybattlefield) vigilance -text=Nontoken creatures you control get +1/+1 and have vigilance. -mana={1}{W}{W} -type=Enchantment -[/card] - -[card] -name=Angel of Deliverance -abilities=flying -text=Flying -- Delirium Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls. -mana={6}{W}{W} -type=Creature -subtype=Angel -power=6 -toughness=6 -[/card] - -[card] -name=Angelic Purge -target=artifact,enchantment,creature -auto=moveto(exile) -text=As an additional cost to cast Angelic Purge, sacrifice a permanent. -- Exile target artifact, creature, or enchantment. -mana={2}{W}{S(*|mybattlefield)} -type=Sorcery -[/card] - -[card] -name=Apothecary Geist -abilities=flying -auto=restriction type(other creature|mybattlefield)~morethan~0:life:3 -text=Flying -- When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life. -mana={3}{W} -type=Creature -subtype=Spirit -power=2 -toughness=3 -[/card] - -[card] -name=Archangel Avacyn -abilities=flash,flying,vigilance -auto=all(creature|mybattlefield) indestructible ueot -auto=@movedto(*[-angel]|mygraveyard) from(mybattlefield): @next upkeep: flip(Avacyn, the Purifier) -text=flash, flying, vigilance -- when Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn -- when a non-angel you control dies, transform Archangel Avacyn -mana={3}{W}{W} -type=Legendary Creature -subtype=Angel -power=4 -toughness=4 -[/card] -[card] -name=Avacyn, the Purifier -abilities=flying -auto=damage:3 all(other creature) -auto=damage:3 opponent -text=flying -- when this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent -type=Legendary Creature -subtype=Angel -power=6 -toughness=5 -[/card] - -[card] -name=Avacynian Missionaries -auto=@each my endofturn restriction this(gear > 0): flip(Lunarch Inquisitors) -text=At the beginning of your end step, if Avacynian Missionaries is equipped, transform it. -mana={3}{W} -type=Creature -subtype=Human Cleric -power=3 -toughness=3 -[/card] - -[card] -name=Lunarch Inquisitors -auto=may (blink)forsrc target(creature) -text=When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield. -type=Creature -subtype=Human Cleric -power=4 -toughness=4 -[/card] - -[card] -name=Bound by Moonsilver -target=creature -auto=cantattack -auto=cantblock -auto={S(other *|mybattlefield)}:rehook target(creature) assorcery -text=Enchant creature -- Enchanted creature can't attack, block, or transform. -- Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate this ability only any time you could cast a sorcery and only once each turn. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Bygone Bishop -abilities=flying -auto=@movedto(creature[manacost<=3]|mystack):token(410067) controller -text=Flying -- Whenever you cast a creature spell with converted mana cost 3 or less, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={2}{W} -type=Creature -subtype=Spirit Cleric -power=2 -toughness=3 -[/card] - -[card] -name=Cathar's Companion -auto=@movedto(*[-creature]|mystack):indestructible ueot -text=Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -mana={2}{W} -type=Creature -subtype=Hound -power=3 -toughness=1 -[/card] - -[card] -name=Chaplain's Blessing -auto=life:5 -text=You gain 5 life. -mana={W} -type=Sorcery -[/card] - -[card] -name=Dauntless Cathar -abilities=flying -autograveyard={1}{W}{moveto(exile) notatarget(this)}:token(Spirit,creature Spirit,1/1,white,flying) assorcery -text={1}{W}, Exile Dauntless Cathar from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=2 -[/card] - -[card] -name=Declaration in Stone -target=creature -auto=transforms((,newability[all(*[share!name!]) moveto(exile)],newability[@movedto(exile) all([share!name!])token(-410067) controller])) -text=Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way. -mana={1}{W} -type=Sorcery -[/card] - -[card] -name=Descend upon the Sinful -auto=moveto(exile) all(creature) -auto= -text=Exile all creatures. -- Delirium Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard. -mana={4}{W}{W} -type=Sorcery -[/card] - -[card] -name=Devilthorn Fox -mana={1}{W} -type=Creature -subtype=Fox -power=3 -toughness=1 -[/card] - -[card] -name=Drogskol Cavalry -abilities=flying -auto=@movedto(spirit|mybattlefield):life:2 -auto={3}{W}:token(Spirit,creature Spirit,1/1,white,flying) -text=Flying -- Whenever another Spirit enters the battlefield under your control, you gain 2 life. -- {3}{W}: Put a 1/1 white Spirit creature token with flying onto the battlefield. -mana={5}{W}{W} -type=Creature -subtype=Spirit Knight -power=4 -toughness=4 -[/card] - -[card] -name=Eerie Interlude -target=creature|mybattlefield -auto=blink ueot -text=Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. -mana={2}{W} -type=Instant -[/card] - -[card] -name=Emissary of the Sleepless -abilities=flying -auto=if type(creature[fresh]|mygraveyard):token(Spirit,creature Spirit,1/1,white,flying) -text=Flying -- When Emissary of the Sleepless enters the battlefield, if a creature died this turn, put a 1/1 white Spirit creature token with flying onto the battlefield. -mana={4}{W} -type=Creature -subtype=Spirit -power=2 -toughness=4 -[/card] - -[card] -name=Ethereal Guidance -auto=all(creature|mybattlefield) 2/1 ueot -text=Creatures you control get +2/+1 until end of turn. -mana={2}{W} -type=Sorcery -[/card] - -[card] -name=Expose Evil -target=creature -auto=tap -auto=token(410067) controller -text=Tap up to two target creatures. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={1}{W} -type=Instant -[/card] - -[card] -name=Gryff's Boon -target=creature -auto=1/0 -auto=flying -autograveyard={3}{W}:rehook target(creature) assorcery -text=Enchant creature -- Enchanted creature gets +1/+0 and has flying. -- {3}{W}: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate this ability only any time you could cast a sorcery. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Hanweir Militia Captain -#auto=@each my upkeep if type(creature|mybattlefield)~morethan~3:flip(Westvale Cult Leader) -auto=@each my upkeep restriction {type(creature|mybattlefield)~morethan~3}:flip(Westvale Cult Leader) -text=At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] - -[card] -name=Westvale Cult Leader -auto=foreach(creature|mybattlefield)1/1 -auto=@each my endofturn:token(Human Cleric,creature Human Cleric,1/1,white,black) -text=Westvale Cult Leader's power and toughness are each equal to the number of creatures you control. -- At the beginning of your end step, put a 1/1 white and black Human Cleric creature token onto the battlefield. -type=Creature -subtype=Human Cleric -power=* -toughness=* -[/card] - -[card] -name=Hope Against Hope -target=creature -auto=foreach(creature|mybattlefield)1/1 -auto=if type(mytgt[human])first strike -text=Enchant creature -- Enchanted creature gets +1/+1 for each creature you control. -- As long as enchanted creature is a Human, it has first strike. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Humble the Brute -target=creature[power>3] -auto=destroy -auto=token(410067) controller -text=Destroy target creature with power 4 or greater. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={4}{W} -type=Instant -[/card] - -[card] -name=Inquisitor's Ox -abilities=vigilance -text=Delirium Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard. -mana={3}{W} -type=Creature -subtype=Ox -power=2 -toughness=5 -[/card] - -[card] -name=Inspiring Captain -auto=all(creature|mybattlefield) 1/1 ueot -text=When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. -mana={3}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] - -[card] -name=Militant Inquisitor -auto=foreach(equpment|mybattlefield)1/0 -text=Militant Inquisitor gets +1/+0 for each Equipment you control. -mana={2}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=3 -[/card] - -[card] -name=Moorland Drifter -abilities=flying -text=Delirium Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard. -mana={1}{W} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] - -[card] -name=Nahiri's Machinations -auto=@combat(attacking):target(creature|mybattlefield) indestructible ueot -auto={1}{R}:damage:1 target(creature[blocking]) -text=At the beginning of combat on your turn, target creature you control gains indestructible until end of turn. -- {1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature. -mana={1}{W} -type=Enchantment -[/card] - -[card] -name=Nearheath Chaplain -abilities=lifelink -autograveyard={2}{W}{moveto(exile) notatarget(this)}:token(Spirit,creature Spirit,1/1,white,flying)*2 assorcery -text=Lifelink -- {2}{W}, Exile Nearheath Chaplain from your graveyard: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Activate this ability only any time you could cast a sorcery. -mana={3}{W} -type=Creature -subtype=Human Cleric -power=3 -toughness=1 -[/card] - -[card] -name=Not Forgotten -target=*|graveyard -auto=moveto(ownerlibrary) -auto=token(Spirit,creature Spirit,1/1,white,flying) -text=Put target card from a graveyard on the top or bottom of its owner's library. Put a 1/1 white Spirit creature token with flying onto the battlefield. -mana={1}{W} -type=Sorcery -[/card] - -[card] -name=Odric, Lunarch Marshal -#auto=@combat(attacking) source(this):if type(*[first strike]|mybattlefield)~morethan~0 then lord(creature|mybattlefield) first strike ueot -auto=@each combatbegins source(this):if type(*[first strike]|mybattlefield)~morethan~0 then lord(creature|mybattlefield) first strike ueot -auto=@each combatbegins source(this):if type(*[flying]|mybattlefield)~morethan~0 then lord(creature|mybattlefield) flying ueot -auto=@each combatbegins source(this):if type(*[deathtouch]|mybattlefield)~morethan~0 then lord(creature|mybattlefield) deathtouch ueot -auto=@each combatbegins source(this):if type(*[double strike]|mybattlefield)~morethan~0 then lord(creature|mybattlefield) double strike ueot -auto=@each combatbegins source(this):if type(*[haste]|mybattlefield)~morethan~0 then lord(creature|mybattlefield) haste ueot -#auto=@combat(attacking) source(this):if type(*[hexproof]|mybattlefield)~morethan~0 then lord(creature|mybattlefield) hexproof ueot -auto=@each combatbegins source(this):if type(*[opponentshroud]|mybattlefield)~morethan~0 then lord(creature|mybattlefield) opponentshroud ueot -auto=@each combatbegins source(this):if type(*[indestructible]|mybattlefield)~morethan~0 then lord(creature|mybattlefield) indestructible ueot -auto=@each combatbegins source(this):if type(*[lifelink]|mybattlefield)~morethan~0 then lord(creature|mybattlefield) lifelink ueot -auto=@each combatbegins source(this):if type(*[reach]|mybattlefield)~morethan~0 then lord(creature|mybattlefield) reach ueot -auto=@each combatbegins source(this):if type(*[trample]|mybattlefield)~morethan~0 then lord(creature|mybattlefield) trample ueot -auto=@each combatbegins source(this):if type(*[vigilance]|mybattlefield)~morethan~0 then lord(creature|mybattlefield) vigilance ueot -text=at the beginning of each combat, creatures you control gain first strike until end of turn if you control a creature with first strike, the same is true for lying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance -mana={3}{W} -type=Legendary Creature -subtype=Human Soldier -power=3 -toughness=3 -[/card] - -[card] -name=Open the Armory -target=aura,equipment|mylibrary -auto=moveto(myhand) -text=Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle your library. -mana={1}{W} -type=Sorcery -[/card] - -[card] -name=Paranoid Parish-Blade -abilities=first strike -text=Delirium Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=2 -[/card] - -[card] -name=Pious Evangel -auto=life:1 -auto=@movedto(creature|mybattlefield):life:1 -auto={2}{T}:sacrifice target(creature) && flip(Wayward Disciple) -text=Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life. -- {2}, {T}, Sacrifice another permanent: Transform Pious Evangel. -mana={2}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] - -[card] -name=Wayward Disciple -auto=@movedto(creature|mygraveyard):life:1 controller -auto=@movedto(creature|mygraveyard):life:-1 opponent -text=Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life. -type=Creature -subtype=Human Cleric -power=2 -toughness=4 -[/card] - -[card] -name=Puncturing Light -target=creature[attacking;blocking;power<4] -auto=destroy -text=Destroy target attacking or blocking creature with power 3 or less. -mana={1}{W} -type=Instant -[/card] - -[card] -name=Reaper of Flight Moonsilver -abilities=flying -text=Flying -- Delirium Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard. -mana={3}{W}{W} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] - -[card] -name=Silverstrike -target=creature[attacking] -auto=destroy -auto=life:3 -text=Destroy target attacking creature. You gain 3 life. -mana={3}{W} -type=Instant -[/card] - -[card] -name=Spectral Shepherd -abilities=flying -auto={1}{U}:moveto(myhand) target(spirit|mybattlefield) -text=Flying -- {1}{U}: Return target Spirit you control to its owner's hand. -mana={2}{W} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] - -[card] -name=Stern Constable -auto={T}{discard(*|myhand)}:tap target(creature) -text={T}, Discard a card: Tap target creature. -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] - -[card] -name=Strength of Arms -target=creature -auto=2/2 ueot -auto=if type(equipment|mybattlefield)~morethan~0 then token(Human Soldier,creature Human Soldier,1/1,white) -text=Target creature gets +2/+2 until end of turn. If you control an Equipment, put a 1/1 white Human Soldier creature token onto the battlefield. -mana={W} -type=Instant -[/card] - -[card] -name=Survive the Night -target=creature -auto=1/0 -auto=indestructible -auto=token(410067) controller -text=Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={2}{W} -type=Instant -[/card] - -[card] -name=Tenacity -auto=all(creature|mybattlefield) 1/1 ueot -auto=all(creature|mybattlefield) lifelink ueot -auto=all(creature|mybattlefield) untap -text=Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures. -mana={3}{W} -type=Instant -[/card] - -[card] -name=Thalia's Lieutenant -auto=all(other human|mybattlefield) counter(1/1,1) -auto=@movedto(human|mybattlefield):counter(1/1,1) -text=When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control. -- Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] - -[card] -name=Thraben Inspector -auto=token(410067) controller -text=When Thraben Inspector enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 -[/card] - -[card] -name=Topplegeist -abilities=flying -auto=tap target(creature) -text=Flying -- When Topplegeist enters the battlefield, tap target creature an opponent controls. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls. -mana={W} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] - -[card] -name=Town Gossipmonger -auto={T}{T(other creature|mybattlefield)}:flip(Incited Rabble) this -text={T}, Tap an untapped creature you control: Transform Town Gossipmonger. -mana={W} -type=Creature -subtype=Human -power=1 -toughness=1 -[/card] - -[card] -name=Incited Rabble -abilities=mustattack -auto={2}:1/0 ueot -text=Incited Rabble attacks each combat if able. -- {2}: Incited Rabble gets +1/+0 until end of turn. -type=Creature -subtype=Human -power=2 -toughness=3 -[/card] - -[card] -name=Unruly Mob -auto=@movedto(creature|mygraveyard):counter(1/1,1) -text=Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob. -mana={1}{W} -type=Creature -subtype=Human -power=1 -toughness=1 -[/card] - -[card] -name=Vessel of Ephemera -auto={2}{W}{s(this)}:token(Spirit,creature Spirit,1/1,white,flying)*2 -text={2}{W}, Sacrifice Vessel of Ephemera: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. -mana={1}{W} -type=Enchantment -[/card] - -[card] -name=Aberrant Researcher -abilities=flying -auto=@each my upkeep:deplete:1 controller then if type(instant,sorcery[fresh]|mygraveyard)~morethan~0 flip(Perfected Form) -text=Flying -- At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery card, transform Aberrant Researcher. -mana={3}{U} -type=Creature -subtype=Human Insect -power=3 -toughness=2 -[/card] - -[card] -name=Perfected Form -abilities=flying -text=Flying -type=Creature -subtype=Insect Horror -power=5 -toughness=4 -[/card] - -[card] -name=Broken Concentration -target=*|stack -auto=fizzle -autohand=@discarded(this):may pay[[{3}{U}]] moveto(mystack) && exiledeath ueot -text=Counter target spell. -- Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={1}{U}{U} -type=Instant -[/card] - -[card] -name=Catalog -auto=draw:2 -auto=discard(*|myhand) -text=Draw two cards, then discard a card. -mana={2}{U} -type=Instant -[/card] - -[card] -name=Compelling Deterrence -target=*[-land] -auto=movto(ownerhand) -auto=if type(zombie|mybattlefield)~morethan~0 then discard(*|myhand) opponent -text=Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie. -mana={1}{U} -type=Instant -[/card] - -[card] -name=Confirm Suspicions -target=*|mystack -auto=fizzle -auto=token(410067)*3 controller -text=Counter target spell. -- Investigate three times. (To investigate, put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={3}{U}{U} -type=Instant -[/card] - -##daring sleuth - -[card] -name=Bearer of Overwhelming Truths -auto=@movedto(*[-creature|mystack):1/1 ueot -auto=@combatdamaged(player) from(this):token(410067) controller -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -type=Creature -subtype=Human Wizard -power=3 -toughness=2 -[/card] - -[card] -name=Deny Existence -target=creature|stack -auto=fizzle and exiledeath -text=Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. -mana={2}{U} -type=Instant -[/card] - -[card] -name=Drownyard Explorers -auto=token(410067) controller -text=When Drownyard Explorers enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={3}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=4 -[/card] - -[card] -name=Drunau Corpse Trawler -auto=token(Zombie,creature Zombie,2/2,black) -auto={2}{B}:target(zombie) deathtouch ueot -text=When Drunau Corpse Trawler enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield. -- {2}{B}: Target Zombie gains deathtouch until end of turn. -mana={3}{U} -type=Creature -subtype=Zombie -power=1 -toughness=1 -[/card] - -[card] -name=Engulf the Shore -target=creature[toughness3]) -auto=@each my upkeep:may name(draw discard) discard all(myhand) and draw:type(*[fresh]|mygraveyard) -text=Skulk (This creature can't be blocked by creatures with greater power.) -- At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards. -mana={3}{U} -type=Creature -subtype=Zombie Horror -power=3 -toughness=3 -[/card] - -[card] -name=Furtive Homunculus -auto=cantbeblockedby(creature[power>2]) -text=Skulk (This creature can't be blocked by creatures with greater power.) -mana={1}{U} -type=Creature -subtype=Homunculus -power=2 -toughness=1 -[/card] - -[card] -name=Geralf's Masterpiece -abilities=flying -auto=foreach(*|myhand):-1/-1 -autograveyard={3}{U}{discard(*|myhand)}:moveto(myhand) -text=Flying -- Geralf's Masterpiece gets -1/-1 for each card in your hand. -- {3}{U}, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped. -mana={3}{U}{U} -type=Creature -subtype=Zombie Horror -power=7 -toughness=7 -[/card] - -[card] -name=Ghostly Wings -target=creature -auto=flying -auto=1/1 -auto={discard(*|myhand)}:moveto(mytgt|myhand) -text=Enchant creature -- Enchanted creature gets +1/+1 and has flying. -- Discard a card: Return enchanted creature to its owner's hand. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Gone Missing -target=* -auto=moveto(ownerlibrary) -auto=token(410067) controller -text=Put target permanent on top of its owner's library. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={4}{U} -type=Sorcery -[/card] - -[card] -name=Invasive Surgery -target=sorcery -auto=fizzle -text=Counter target sorcery spell. -- Delirium If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles his or her library. -mana={U} -type=Instant -[/card] - -[card] -name=Jace, Unraveler of Secrets -auto=counter(0/0,5,loyalty) -#auto={C(0/0,1,Loyalty)}:deplete:1 && may moveto(mylibrary) target(*|mygraveyard) && token(845860) controller -auto={C(0/0,1,Loyalty)}: deplete:1 && token(845870) controller -auto={C(0/0,-2,Loyalty)}:moveto(ownerhand) target(creature) -auto={C(0/0,-8,Loyalty)}:name(emblem) emblem transforms((,newability[@movedto(*|opponentstack) restriction{thisturn(*|opponentstack)~equalto~0}:fizzle all(*|opponentstack)])) forever dontremove -text=+1: put the top card of your library into your graveyard, you may return it to the top of your library, draw 1 -- -2: return a target creature to its owners hand -- -8: you get an emblem with whenever an opponent casts a spell if its the first spell they cast this turn, counter that spell -mana={3}{U}{U} -type=Planeswalker -subtype=Jace -[/card] - -[card] -name=Jace's Scrutiny -target=creature -auto=-4/-0 -auto=token(410067) controller -text=Target creature gets -4/-0 until end of turn. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={1}{U} -type=Instant -[/card] - -[card] -name=Just the Wind -target=creature -auto=moveto(ownerhand) -autohand=@discarded(this):may pay[[{U}]] moveto(mystack) && exiledeath ueot -text=Return target creature to its owner's hand. -- Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={1}{U} -type=Instant -[/card] - -[card] -name=Lamplighter of Selhoff -auto=if type(zombie|mybattlefield)~morethan~0 then may draw:1 && discard(*|myhand) -text=When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card. -mana={4}{U} -type=Creature -subtype=Zombie Horror -power=3 -toughness=5 -[/card] - -[card] -name=Manic Scribe -auto=deplete:3 opponent -text=When Manic Scribe enters the battlefield, each opponent puts the top three cards of his or her library into his or her graveyard. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player puts the top three cards of his or her library into his or her graveyard. -mana={1}{U} -type=Creature -subtype=Human Wizard -power=0 -toughness=3 -[/card] - -[card] -name=Nagging Thoughts -auto=deplete:2 controller -auto=moveto(myhand) target(*[fresh]|mygraveyard) -autohand=@discarded(this):may pay[[{1}{U}]] moveto(mystack) && exiledeath ueot -text=Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. -- Madness {1}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={1}{U} -type=Sorcery -[/card] - -[card] -name=Nephalia Moondrakes -abilities=flying -auto=target(creature) flying ueot -autograveyard={4}{U}{U}{moveto(exile)}:all(creature|mybattlefield) flying ueot -text=Flying -- When Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn. -- {4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn. -mana={5}{U}{U} -type=Creature -subtype=Drake -power=5 -toughness=5 -[/card] - -[card] -name=Niblis of Dusk -abilities=flying -auto=@movedto(*[-creature]|mystack):1/1 ueot -text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -mana={2}{U} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] - -[card] -name=Ongoing Investigation -auto=@combatdamaged(opponent):token(410067) controller -auto={1}{G}{moveto(exile) target(creature|mygraveyard)}:token(410067) controller && life:2 -text=Whenever one or more creatures you control deal combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- {1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life. -mana={1}{U} -type=Enchantment -[/card] - -[card] -name=Pieces of the Puzzle -auto=deplete:5 controller -auto=moveto(myhand) target(instant,sorcery[fresh]|mygraveyard) -text=Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard. -mana={2}{U} -type=Sorcery -[/card] - -[card] -name=Pore Over the Pages -target=land|mybattlefield -auto=untap -auto=draw:3 controller -auto=discard(*|myhand)controller -text=Draw three cards, untap up to two lands, then discard a card. -mana={3}{U}{U} -type=Sorcery -[/card] - -[card] -name=Press for Answers -target=creature -auto=frozen -auto=token(410067) controller -text=Tap target creature. It doesn't untap during its controller's next untap step. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={1}{U} -type=Sorcery -[/card] - -[card] -name=Rattlechains -abilities=flash, flying -#auto=target(spirit) hexproof ueot -auto=target(spirit) opponentshroud ueot -auto=lord(spirit|myhand) flash -text=Flash -- Flying -- When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. -- You may cast Spirit spells as though they had flash. -mana={1}{U} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] - -[card] -name=Reckless Scholar -auto={T}:target(player) draw:1 && discard(*|myhand) -text={T}: Target player draws a card, then discards a card. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=1 -[/card] - -[card] -name=Rise from the Tides -auto=foreach(instant,sorcery|mygraveyard):token(-370619) -text=Put a 2/2 black Zombie creature token onto the battlefield tapped for each instant and sorcery card in your graveyard. -mana={5}{U} -type=Sorcery -[/card] - -[card] -name=Seagraf Skaab -mana={1}{U} -type=Creature -subtype=Zombie -power=1 -toughness=3 -[/card] - -[card] -name=Silburlind Snapper -abilities=cantattack -auto=@movedto(*[-creature]|mystack):-cantattack ueot -text=Silburlind Snapper can't attack unless you've cast a noncreature spell this turn. -mana={5}{U} -type=Creature -subtype=Turtle -power=6 -toughness=6 -[/card] - -[card] -name=Silent Observer -abilities=flying -text=Flying -mana={3}{U} -type=Creature -subtype=Spirit -power=1 -toughness=5 -[/card] - -[card] -name=Sleep Paralysis -target=creature -auto=tap mytgt -auto=transforms((,newability[doesnotuntap])) forsrc -text=Enchant creature -- When Sleep Paralysis enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -mana={3}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Startled Awake -auto=deplete:13 opponent -autograveyard={3}{U}{U}:moveto(mybattlefield) and flip(Persistant Nightmare) assorcery -text=Target opponent puts the top thirteen cards of his or her library into his or her graveyard. -- {3}{U}{U}: Put Startled Awake from your graveyard onto the battlefield transformed. Activate this ability only any time you could cast a sorcery. -mana={2}{U}{U} -type=Sorcery -[/card] - -[card] -name=Persistent Nightmare -auto=@combatdamaged(player) from(this):moveto(myhand) and flip(Startled Awake) -text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Persistent Nightmare deals combat damage to a player, return it to its owner's hand. -type=Creature -subtype=Nightmare -power=1 -toughness=1 -[/card] - -[card] -name=Stitched Mangler -auto=target(creature) tap && frozen -auto=tap -text=Stitched Mangler enters the battlefield tapped. -- When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. -mana={2}{U} -type=Creature -subtype=Zombie Horror -power=2 -toughness=3 -[/card] - -[card] -name=Stitchwing Skaab -abilities=flying -auto={1}{U}{discard(*|myhand)}:moveto(mybattlefield) and tap -text=Flying -- {1}{U}, Discard two cards: Return Stitchwing Skaab from your graveyard to the battlefield tapped. -mana={3}{U} -type=Creature -subtype=Zombie Horror -power=3 -toughness=1 -[/card] - -[card] -name=Stormrider Spirit -abilities=flash, flying -text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -mana={4}{U} -type=Creature -subtype=Spirit -power=3 -toughness=3 -[/card] - -[card] -name=Thing in the Ice -abilities=defender -auto=counter(0/0,4,ice) -auto=@movedto(instant,sorcery|mystack):counter(0/0,-1,ice) -auto=if this(counter{0/0,0,ice})<1 then flip(Awoken Horror) -text=Defender -- Thing in the Ice enters the battlefield with four ice counters on it. -- Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it. -mana={1}{U} -type=Creature -subtype=Horror -power=0 -toughness=4 -[/card] - -[card] -name=Awoken Horror -auto=moveto(ownerhand) all(creature[-horror]) -text=When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands. -type=Creature -subtype=Kraken Horror -power=7 -toughness=8 -[/card] - -[card] -name=Trail of Evidence -auto=@movedto(instant,sorcery|mystack):token(410067) controller -text=Whenever you cast an instant or sorcery spell, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={2}{U} -type=Enchantment -[/card] - -[card] -name=Uninvited Geist -auto=cantbeblockedby(creature[power>2]) -auto=@combatdamaged(player) from(this):flip(Unimpeded Trespasser) -text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Uninvited Geist deals combat damage to a player, transform it. -mana={2}{U} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] - -[card] -name=Unimpeded Trespasser -abilities=unblockable -text=Unimpeded Trespasser can't be blocked. -type=Creature -subtype=Spirit -power=3 -toughness=3 -[/card] - -[card] -name=Vessel of Paramnesia -auto={U}{S(this)}:deplete:3 target(player) && draw:1 controller -text={U}, Sacrifice Vessel of Paramnesia: Target player puts the top three cards of his or her library into his or her graveyard. Draw a card. -mana={1}{U} -type=Enchantment -[/card] - -[card] -name=Welcome to the Fold -target=creature[toughness<3] -auto=moveTo(myBattlefield) forever -autohand=@discarded(this):may pay[[{X}{U}{U}]] moveto(mystack) && exiledeath ueot -text=Madness {X}{U}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -- Gain control of target creature if its toughness is 2 or less. If Welcome to the Fold's madness cost was paid, instead gain control of that creature if its toughness is X or less. -mana={2}{U}{U} -type=Sorcery -[/card] - -[card] -name=Accursed Witch -auto=@targeted(this) from(opponentstack):add{1} opponent -auto=@movedTo(this|graveyard) from(battlefield):flip(Infectious Curse) && moveto(mybattlefield) -text=Spells your opponents cast that target Accursed Witch cost {1} less to cast. -- When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent. -mana={3}{B} -type=Creature -subtype=Human Shaman -power=4 -toughness=2 -[/card] - -[card] -name=Infectious Curse -auto=@targeted(opponent):add{1} -auto=@upkeep:life:1 -auto=@upkeep:life:-1 opponent -text=Enchant player -- Spells you cast that target enchanted player cost {1} less to cast. -- At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life. -type=Enchantment -subtype=Aura Curse -[/card] - -[card] -name=Alms of the Vein -abilities=lifelink -target=player -auto=damage:3 -autohand=@discarded(this):may pay[[{B}]] moveto(mystack) && exiledeath ueot -text=Target opponent loses 3 life and you gain 3 life. -- Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={2}{B} -type=Sorcery -[/card] - -[card] -name=Asylum Visitor -auto=@upkeep restriction type(*|myhand)~lessthan~1:draw:1 && life:-1 -auto=@each opponent upkeep restriction type(*|opponenthand)~lessthan~1:draw:1 && life:-1 -autohand=@discarded(this):may pay[[{1}{B}]] moveto(mystack) && exiledeath ueot -text=At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. -- Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={1}{B} -type=Creature -subtype=Vampire Wizard -power=3 -toughness=1 -[/card] - -[card] -name=Behind the Scenes -auto=lord(creature|mybattlefield) transforms((,newability[cantbeblockedby(creature[power>!this power!])])) -auto={4}{W}:all(creature|mybattlefield) 1/1 ueot -text=Creatures you control have skulk. (They can't be blocked by creatures with greater power.) -- {4}{W}: Creatures you control get +1/+1 until end of turn. -mana={2}{B} -type=Enchantment -[/card] - -[card] -name=Behold the Beyond -auto=reject all(*|myhand) -auto=moveto(myhand) target(*|mylibrary) -text=Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library. -mana={5}{B}{B} -type=Sorcery -[/card] - -[card] -name=Biting Rain -auto=all(creature) -2/-2 ueot -autohand=@discarded(this):may pay[[{2}{B}]] moveto(mystack) && exiledeath ueot -text=All creatures get -2/-2 until end of turn. -- Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={2}{B}{B} -type=Sorcery -[/card] - -[card] -name=Call the Bloodline -auto={1}{discard(*|myhand)}:token(Vampire Knight,creature Vampire Knight,1/1,black,lifelink) limit:1 -text={1}, Discard a card: Put a 1/1 black Vampire Knight creature token with lifelink onto the battlefield. Activate this ability only once each turn. -mana={1}{B} -type=Enchantment -[/card] - -##creeping dread - -[card] -name=Crow of Dark Tidings -abilities=flying -auto=deplete:2 controller -auto=@movedto(mygraveyard):deplete:2 controller -text=Flying -- When Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard. -mana={2}{B} -type=Creature -subtype=Zombie Bird -power=2 -toughness=1 -[/card] - -[card] -name=Diregraf Colossus -auto=foreach(zombie|mygraveyard)counter(1/1,1) -auto=@movedto(zombie|mystack):token(-370619) -text=Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. -- Whenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped. -mana={2}{B} -type=Creature -subtype=Zombie Giant -power=2 -toughness=2 -[/card] - -[card] -name=Elusive Tormentor -auto={1}{discard(*|myhand)}:flip(Insidious Mist) -text={1}, Discard a card: Transform Elusive Tormentor. -mana={2}{B}{B} -type=Creature -subtype=Vampire Wizard -power=4 -toughness=4 -[/card] - -[card] -name=Insidious Mist -#abilities=hexproof,unblockable,indestructible,cantblock -abilities=opponentshroud,unblockable,indestructible,cantblock -auto=@combat(notblocked) source(this):may flip(Elusive Tormentor) -text=Hexproof, indestructible -- Insidious Mist can't block and can't be blocked. -- Whenever Insidious Mist attacks and isn't blocked, you may pay {2}{B}. If you do, transform it. -type=Creature -subtype=Elemental -power=0 -toughness=1 -[/card] - -[card] -name=Ever After -target=creature|mygraveyard -auto=moveto(mybattlefield) -auto=transforms((zombie)) forever -alias=135262 -text=Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library. -mana={4}{B}{B} -type=Sorcery -[/card] - -[card] -name=Farbog Revenant -auto=cantbeblockedby(creature[power>1]) -abilities=lifelink -text=Skulk (This creature can't be blocked by creatures with greater power.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -mana={2}{B} -type=Creature -subtype=Spirit -power=1 -toughness=3 -[/card] - -[card] -name=From Under the Floorboards -auto=token(-229968)*3 && life:3 -autohand=@discarded(this):may pay[[{X}{B}{B}]] moveto(mystack) && exiledeath ueot -text=Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -- Put three 2/2 black Zombie creature tokens onto the battlefield tapped and you gain 3 life. If From Under the Floorboards's madness cost was paid, instead put X of those tokens onto the battlefield tapped and you gain X life. -mana={3}{B}{B} -type=Sorcery -[/card] - -[card] -name=Ghoulcaller's Accomplice -autograveyard={3}{B}{moveto(exile)}:token(Zombie,creature Zombie,2/2,black) assorcery -text={3}{B}, Exile Ghoulcaller's Accomplice from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield. Activate this ability only any time you could cast a sorcery. -mana={1}{B} -type=Creature -subtype=Human Rogue -power=2 -toughness=2 -[/card] - -[card] -name=Ghoulsteed -auto={2}{B}{discard(*|myhand)}:moveto(mybattlefield) -text={2}{B}, Discard two cards: Return Ghoulsteed from your graveyard to the battlefield tapped. -mana={4}{B} -type=Creature -subtype=Zombie Horse -power=4 -toughness=4 -[/card] - -[card] -name=Gisa's Bidding -auto=token(Zombie,creature Zombie,2/2,black)*2 -autohand=@discarded(this):may pay[[{2}{B}]] moveto(mystack) && exiledeath ueot -text=Put two 2/2 black Zombie creature tokens onto the battlefield. -- Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={2}{B}{B} -type=Sorcery -[/card] - -[card] -name=Grotesque Mutation -target=creature -auto=3/1 ueot -auto=lifelink ueot -text=Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) -mana={1}{B} -type=Instant -[/card] - -[card] -name=Heir of Falkenrath -auto={discard(*|myhand)}:flip(Heir to the Night) -text=Discard a card: Transform Heir of Falkenrath. Activate this ability only once each turn. -mana={1}{B} -type=Creature -subtype=Vampire -power=2 -toughness=1 -[/card] - -[card] -name=Heir to the Night -abilities=flying -text=Flying -type=Creature -subtype=Vampire Berserker -power=3 -toughness=2 -[/card] - -[card] -name=Hound of the Farbogs -text=Delirium Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.) -mana={4}{B} -type=Creature -subtype=Zombie Hound -power=5 -toughness=3 -[/card] - -[card] -name=Indulgent Aristocrat -abilities=lifelink -auto={2}{S(creature|mybattlefield)}:counter(1/1,1) all(vampire|mybattlefield) -text=Lifelink -- {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control. -mana={B} -type=Creature -subtype=Vampire -power=1 -toughness=1 -[/card] - -[card] -name=Kindly Stranger -text=Delirium {2}{B}: Transform Kindly Stranger. Activate this ability only if there are four or more card types among cards in your graveyard. -mana={2}{B} -type=Creature -subtype=Human -power=2 -toughness=3 -[/card] - -[card] -name=Demon-Possessed Witch -auto=destroy target(creature) -text=When this creature transforms into Demon-Possessed Witch, you may destroy target creature. -type=Creature -subtype=Human Shaman -power=4 -toughness=3 -[/card] - -[card] -name=Liliana's Indignation -auto=deplete:X -auto=foreach(creature[fresh]|mygraveyard) life:-2 opponent -text=Put the top X cards of your library into your graveyard. Target player loses 2 life for each creature card put into your graveyard this way. -mana={X}{B} -type=Sorcery -[/card] - -[card] -name=Markov Dreadknight -abilities=flying -auto={2}{B}{discard(*|myhand)}:counter(1/1,2) -text=Flying -- {2}{B}, Discard a card: Put two +1/+1 counters on Markov Dreadknight. -mana={3}{B}{B} -type=Creature -subtype=Vampire Knight -power=3 -toughness=3 -[/card] - -[card] -name=Merciless Resolve -auto=draw:2 -text=As an additional cost to cast Merciless Resolve, sacrifice a creature or land. -- Draw two cards. -mana={2}{B}{S(creature|mybattlefield)} -type=Instant -[/card] - -[card] -name=Mindwrack Demon -abilities=flying, trample -auto=deplete:4 controller -text=Flying, trample -- When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard. -- Delirium At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard. -mana={2}{B}{B} -type=Creature -subtype=Demon -power=4 -toughness=5 -[/card] - -[card] -name=Morkrut Necropod -auto=@combat(attacking) source(this):sacrifice target(other creature,land|mybattlefield) -auto=@combat(blocking) source(this):sacrifice target(other creature,land|mybattlefield) -text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Morkrut Necropod attacks or blocks, sacrifice another creature or land. -mana={5}{B} -type=Creature -subtype=Slug Horror -power=7 -toughness=7 -[/card] - -[card] -name=Murderous Compulsion -target=creature[tapped] -auto=destroy -autohand=@discarded(this):may pay[[{1}{B}]] moveto(mystack) && exiledeath ueot -text=Destroy target tapped creature. -- Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={1}{B} -type=Sorcery -[/card] - -[card] -name=Olivia's Bloodsworn -abilities=flying, cantblock -auto={R}:target(vampire) haste ueot -text=Flying -- Olivia's Bloodsworn can't block. -- {R}: Target Vampire gains haste until end of turn. -mana={1}{B} -type=Creature -subtype=Vampire Soldier -power=2 -toughness=1 -[/card] - -[card] -name=Pale Rider of Trostad -auto=discard(*|myhand) -text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Pale Rider of Trostad enters the battlefield, discard a card. -mana={1}{B} -type=Creature -subtype=Spirit -power=3 -toughness=3 -[/card] - -[card] -name=Pick the Brain -target=opponent -auto=moveto(exile) notatarget(*[-land]|targetedpersonshand) -text=Target opponent reveals his or her hand. You choose a nonland card from it and exile that card. -- Delirium If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles his or her library. -mana={2}{B} -type=Sorcery -[/card] - -[card] -name=Rancid Rats -abilities=deathtouch -auto=cantbeblockedby(creature[power>1]) -text=Skulk (This creature can't be blocked by creatures with greater power.) -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -mana={1}{B} -type=Creature -subtype=Zombie Rat -power=1 -toughness=1 -[/card] - -[card] -name=Relentless Dead -auto=@movedTo(this|graveyard) from(battlefield):transforms((,newability[{B}:moveto(myhand)])) ueot -auto=@movedTo(this|graveyard) from(battlefield):transforms((,newability[{X}:moveto(myhand) target(zombie[manacost=X]|mygraveyard)])) ueot -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand. -- When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with converted mana cost X from your graveyard to the battlefield. -mana={B}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -[/card] - -[card] -name=Rottenheart Ghoul -auto=@movedTo(this|graveyard) from(battlefield):discard(*|myhand) opponent -text=When Rottenheart Ghoul dies, target player discards a card. -mana={3}{B} -type=Creature -subtype=Zombie -power=2 -toughness=4 -[/card] - -[card] -name=Sanitarium Skeleton -autograveyard={2}{B}:moveto(myhand) -text={2}{B}: Return Sanitarium Skeleton from your graveyard to your hand. -mana={B} -type=Creature -subtype=Skeleton -power=1 -toughness=2 -[/card] - -[card] -name=Shamble Back -target=creature|mygraveyard -auto=moveto(exile) -auto=life:2 controller -auto=token(Zombie,creature Zombie,2/2,black) -text=Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. You gain 2 life. -mana={B} -type=Sorcery -[/card] - -[card] -name=Sinister Concoction -auto={B}{L}{discard(*|myhand)}{S(this)}:destroy target(creature) && deplete:1 controller -text={B}, Pay 1 life, Put the top card of your library into your graveyard, Discard a card, Sacrifice Sinister Concoction: Destroy target creature. -mana={B} -type=Enchantment -[/card] - -[card] -name=Stallion of Ashmouth -text=Delirium {1}{B}: Stallion of Ashmouth gets +1/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard. -mana={3}{B} -type=Creature -subtype=Nightmare Horse -power=3 -toughness=3 -[/card] - -[card] -name=Stromkirk Mentor -auto=counter(1/1,1) target(other vampire|mybattlefield) -text=When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control. -mana={3}{B} -type=Creature -subtype=Vampire Soldier -power=4 -toughness=2 -[/card] - -[card] -name=Throttle -target=creature -auto=-4/-4 ueot -text=Target creature gets -4/-4 until end of turn. -mana={4}{B} -type=Instant -[/card] - -[card] -name=To the Slaughter -target=player -auto=ability$!name(sacrifice) notatarget(creature,planeswalker|mybattlefield) sacrifice!$ targetedplayer -text=Target player sacrifices a creature or planeswalker. -- Delirium If there are four or more card types among cards in your graveyard, instead that player sacrifices a creature and a planeswalker. -mana={2}{B} -type=Instant -[/card] - -[card] -name=Tooth Collector -auto=target(creature|opponentbattlefield) -1/-1 ueot -text=When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn. -mana={2}{B} -type=Creature -subtype=Human Rogue -power=3 -toughness=2 -[/card] - -[card] -name=Triskaidekaphobia -auto=@each my upkeep:choice name(gain) life:1 opponent -auto=@each my upkeep:choice name(loss) life:-1 opponent -auto=@each my upkeep restriction type(opponentlife=13):winGame -text=At the beginning of your upkeep, choose one -- • Each player with exactly 13 life loses the game, then each player gains 1 life. -- • Each player with exactly 13 life loses the game, then each player loses 1 life. -mana={3}{B} -type=Enchantment -[/card] - -[card] -name=Twins of Maurer Estate -autohand=@discarded(this):may pay[[{2}{B}]] moveto(mystack) && exiledeath ueot -text=Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={4}{B} -type=Creature -subtype=Vampire -power=3 -toughness=5 -[/card] - -[card] -name=Vampire Noble -mana={2}{B} -type=Creature -subtype=Vampire -power=3 -toughness=2 -[/card] - -[card] -name=Vessel of Malignity -auto={1}{B}{S(this)}:target(opponent) ability!$ moveto(exile) target(*|myhand)$! assorcery -text={1}{B}, Sacrifice Vessel of Malignity: Target opponent exiles two cards from his or her hand. Activate this ability only any time you could cast a sorcery. -mana={1}{B} -type=Enchantment -[/card] - -[card] -name=Avacyn's Judgment -target=creature,player -auto=damage:1 -auto=transforms((,newability[damage:1 target(creature,player)])) ueot -text=Madness {X}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -- Avacyn's Judgment deals 2 damage divided as you choose among any number of target creatures and/or players. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those creatures and/or players instead. -mana={1}{R} -type=Sorcery -[/card] - -[card] -name=Bloodmad Vampire -auto=@combatdamaged(player) from(this):counter(1/1,1) -autohand=@discarded(this):may pay[[{1}{R}]] moveto(mystack) && exiledeath ueot -text=Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={2}{R} -type=Creature -subtype=Vampire Berserker -power=4 -toughness=1 -[/card] - -[card] -name=Breakneck Rider -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Neck Breaker) -text=At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider. -mana={1}{R}{R} -type=Creature -subtype=Human Scout Werewolf -power=3 -toughness=3 -[/card] - -[card] -name=Neck Breaker -abilities=trample -auto=lord(creature[attacking]|mybattlefield) 1/0 -auto=lord(creature[attacking]|mybattlefield) trample -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Breakneck Rider) -text=Attacking creatures you control get +1/+0 and have trample. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker. -type=Creature -subtype=Werewolf -power=4 -toughness=3 -[/card] - -[card] -name=Burn from Within -target=creature,player -auto=-indestructible -auto=exiledeath -auto=damage:X -text=Burn from Within deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead. -mana={X}{R} -type=Sorcery -[/card] - -[card] -name=Convicted Killer -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Branded Howler) -text=At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer. -mana={2}{R} -type=Creature -subtype=Human Werewolf -power=2 -toughness=2 -[/card] - -[card] -name=Branded Howler -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Convicted Killer) -text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler. -type=Creature -subtype=Werewolf -power=4 -toughness=4 -[/card] - -[card] -name=Dance with Devils -auto=token(410068)*2 -text=Put two 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to target creature or player." -mana={3}{R} -type=Instant -[/card] - -[card] -name=Devils' Playground -auto=token(410068)*4 -text=Put four 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to target creature or player." -mana={4}{R}{R} -type=Sorcery -[/card] - -[card] -name=Dissension in the Ranks -auto=name(why not act of treason?) damage:20 controller -text=Target blocking creature fights another target blocking creature. -mana={3}{R}{R} -type=Instant -[/card] - -[card] -name=Dual Shot -target=creature -auto=damage:1 -text=Dual Shot deals 1 damage to each of up to two target creatures. -mana={R} -type=Instant -[/card] - -[card] -name=Ember-Eye Wolf -abilities=haste -auto={1}{R}:2/0 ueot -text=Haste -- {1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn. -mana={1}{R} -type=Creature -subtype=Wolf -power=1 -toughness=2 -[/card] - -[card] -name=Falkenrath Gorger -text=Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={R} -type=Creature -subtype=Vampire Berserker -power=2 -toughness=1 -[/card] - -[card] -name=Fiery Temper -target=creature,player -auto=damage:3 -autohand=@discarded(this):may pay[[{R}]] moveto(mystack) && exiledeath ueot -text=Fiery Temper deals 3 damage to target creature or player. -- Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={1}{R}{R} -type=Instant -[/card] - -[card] -name=Flameblade Angel -abilities=flying -auto=@damaged(controller,creature|mybattlefield):damage:1 opponent -text=Flying -- Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller. -mana={4}{R}{R} -type=Creature -subtype=Angel -power=4 -toughness=4 -[/card] - -[card] -name=Gatstaf Arsonists -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Gatstaf Ravagers) -text=At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists. -mana={4}{R} -type=Creature -subtype=Human Werewolf -power=5 -toughness=4 -[/card] - -[card] -name=Gatstaf Ravagers -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Gatstaf Arsonists) -text=Menace (This creature can't be blocked except by two or more creatures.) -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers. -type=Creature -subtype=Werewolf -power=6 -toughness=5 -[/card] - -[card] -name=Geier Reach Bandit -abilities=haste -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Vildin-Pack Alpha) -text=Haste -- At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit. -mana={2}{R} -type=Creature -subtype=Human Rogue Werewolf -power=3 -toughness=2 -[/card] - -[card] -name=Vildin-Pack Alpha -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Geier Reach Bandit) -text=Whenever a Werewolf enters the battlefield under your control, you may transform it. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. -type=Creature -subtype=Werewolf -power=4 -toughness=3 -[/card] - -[card] -name=Geistblast -target=creature,player -auto=damage:2 -autograveyard={2}{U}{moveto(exile)}:target(instant,sorcery|myhand) storm ueot -text=Geistblast deals 2 damage to target creature or player. -- {2}{U}, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy. -mana={2}{R} -type=Instant -[/card] - -[card] -name=Gibbering Fiend -auto=damage:1 opponent -text=When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player. -mana={1}{R} -type=Creature -subtype=Devil -power=2 -toughness=1 -[/card] - -[card] -name=Goldnight Castigator -abilities=flying, haste -auto=@damaged(controller) from(this):damage:thatmuch controller -auto=@damaged(this) from(this):damage:thatmuch this -text=Flying, haste -- If a source would deal damage to you, it deals double that damage to you instead. -- If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead. -mana={2}{R}{R} -type=Creature -subtype=Angel -power=4 -toughness=9 -[/card] - -[card] -name=Harness the Storm -auto=@upkeep:if type(*|mygraveyard)~morethan~3 then all(instant,sorcery|myhand) storm ueot -text=Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.) -mana={2}{R} -type=Enchantment -[/card] - -[card] -name=Howlpack Wolf -abilities=cantblock -auto=aslongas(wolf,werewolf|mybattlefield)~morethan~0 then -cantblock -text=Howlpack Wolf can't block unless you control another Wolf or Werewolf. -mana={2}{R} -type=Creature -subtype=Wolf -power=3 -toughness=3 -[/card] - -[card] -name=Hulking Devil -mana={3}{R} -type=Creature -subtype=Devil -power=5 -toughness=2 -[/card] - -[card] -name=Incorrigible Youths -abilities=haste -autohand=@discarded(this):may pay[[{2}{R}]] moveto(mystack) && exiledeath ueot -text=Haste -- Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={3}{R}{R} -type=Creature -subtype=Vampire -power=4 -toughness=3 -[/card] - -[card] -name=Inner Struggle -target=creature -auto=transforms((,newability[target(this) dynamicability])) ueot -text=Target creature deals damage to itself equal to its power. -mana={3}{R} -type=Instant -[/card] - -[card] -name=Insolent Neonate -auto={discard(*|myhand)}{S(this)}:draw:1 -text=Menace (This creature can't be blocked except by two or more creatures.) -- Discard a card, Sacrifice Insolent Neonate: Draw a card. -mana={R} -type=Creature -subtype=Vampire -power=1 -toughness=1 -[/card] - -[card] -name=Kessig Forgemaster -auto=@combat(blocking,blocked) source(this) from(creature):damage:1 all(trigger[from]) -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Flameheart Werewolf) -text=Whenever Kessig Forgemaster blocks or becomes blocked by a creature, Kessig Forgemaster deals 1 damage to that creature. -- At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Forgemaster. -mana={1}{R} -type=Creature -subtype=Human Shaman Werewolf -power=2 -toughness=1 -[/card] - -[card] -name=Flameheart Werewolf -auto=@combat(blocking,blocked) source(this) from(creature):damage:2 all(trigger[from]) -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Kessig Forgemaster) -text=Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf. -type=Creature -subtype=Werewolf -power=3 -toughness=2 -[/card] - -[card] -name=Mad Prophet -abilities=haste -auto={T}:discard(*|myhand) && draw:1 -text=Haste -- {T}, Discard a card: Draw a card. -mana={3}{R} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] - -[card] -name=Malevolent Whispers -target=creature -auto=haste -auto=untap -auto=2/0 ueot -alias=129767 -autohand=@discarded(this):may pay[[{3}{R}]] moveto(mystack) && exiledeath ueot -text=Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. -- Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={3}{R} -type=Sorcery -[/card] - -[card] -name=Pyre Hound -abilities=trample -auto=@movedto(instant,sorcery|mystack):counter(1/1,1) -text=Trample -- Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound. -mana={3}{R} -type=Creature -subtype=Elemental Hound -power=2 -toughness=3 -[/card] - -[card] -name=Ravenous Bloodseeker -auto={discard(*|myhand)}:2/-2 ueot -text=Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn. -mana={1}{R} -type=Creature -subtype=Vampire Berserker -power=1 -toughness=3 -[/card] - -[card] -name=Reduce to Ashes -target=creature -auto=damage:5 -auto=exiledeath -text=Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead. -mana={4}{R} -type=Sorcery -[/card] - -[card] -name=Rush of Adrenaline -target=creature -auto=2/1 -auto=trample -text=Target creature gets +2/+1 and gains trample until end of turn. -mana={R} -type=Instant -[/card] - -[card] -name=Sanguinary Mage -auto=@movedto(*[-creature]|mystack):1/1 ueot -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -mana={1}{R} -type=Creature -subtype=Vampire Wizard -power=1 -toughness=3 -[/card] - -[card] -name=Scourge Wolf -abilities=first strike -text=First strike -- Delirium Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard. -mana={R}{R} -type=Creature -subtype=Wolf Horror -power=2 -toughness=2 -[/card] - -[card] -name=Senseless Rage -target=creature -auto=2/2 -autohand=@discarded(this):may pay[[{1}{R}]] moveto(mystack) && exiledeath ueot -text=Enchant creature -- Enchanted creature gets +2/+2. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Sin Prodder -auto=@each my upkeep:transforms((,newability[pay[[{L:3}]] name(pay 3 life) deplete:1?draw:1])) ueot -text=Menace -- At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand. -mana={2}{R} -type=Creature -subtype=Devil -power=3 -toughness=2 -[/card] - -[card] -name=Skin Invasion -target=creature -auto=mustattack -auto=@movedto(mytgt|ownergraveyard) from(ownerbattlefield):token(Skin Shedder,creature Insect Horror,3/4,red) controller -text=Enchant creature -- Enchanted creature attacks each combat if able. -- When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control. -mana={R} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Spiteful Motives -target=creature -abilities=flash -auto=3/0 -auto=first strike -text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature gets +3/+0 and has first strike. -mana={3}{R} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Stensia Masquerade -auto=lord(creature|mybattlefield) first strike -auto=@combatdamaged(player) from(vampire): counter(1/1,1) all(trigger[to]) -autohand=@discarded(this):may pay[[{2}{R}]] moveto(mystack) && exiledeath ueot -text=Attacking creatures you control have first strike. -- Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. -- Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={2}{R} -type=Enchantment -[/card] - -[card] -name=Structural Distortion -target=artifact,land -auto=moveto(exile) -auto=damage:2 controller -text=Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller. -mana={3}{R} -type=Sorcery -[/card] - -[card] -name=Ulrich's Kindred -abilities=trample -auto={3}{G}:target(wolf,werewolf[attacking]) indestructible ueot -text=Trample -- {3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn. -mana={2}{R} -type=Creature -subtype=Wolf -power=3 -toughness=2 -[/card] - -[card] -name=Uncaged Fury -target=creature -auto=double strike -auto=1/1 -text=Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) -mana={2}{R} -type=Instant -[/card] - -[card] -name=Vessel of Volatility -auto={1}{R}{S(this)}:add{R}{R}{R}{R} -text={1}{R}, Sacrifice Vessel of Volatility: Add {R}{R}{R}{R} to your mana pool. -mana={1}{R} -type=Enchantment -[/card] - -[card] -name=Village Messenger -abilities=haste -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Moonrise Intruder) -text=Haste -- At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger. -mana={R} -type=Creature -subtype=Human Werewolf -power=1 -toughness=1 -[/card] - -[card] -name=Moonrise Intruder -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Village Messenger) -text=Menace (This creature can't be blocked except by two or more creatures.) -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder. -type=Creature -subtype=Werewolf -power=2 -toughness=2 -[/card] - -[card] -name=Voldaren Duelist -abilities=haste -auto=target(creature) cantblock ueot -text=Haste -- When Voldaren Duelist enters the battlefield, target creature can't block this turn. -mana={3}{R} -type=Creature -subtype=Vampire Warrior -power=3 -toughness=2 -[/card] - -[card] -name=Wolf of Devil's Breach -auto=@combat(attacking) source(this):{1}{R}{discard(*|myhand)}:damage:manacost -text=Whenever Wolf of Devil's Breach attacks, you may pay {1}{R} and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's converted mana cost. -mana={3}{R}{R} -type=Creature -subtype=Elemental Wolf -power=5 -toughness=5 -[/card] - -[card] -name=Aim High -target=creature -auto=untap -auto=2/2 -auto=reach -text=Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.) -mana={1}{G} -type=Instant -[/card] - -[card] -name=Autumnal Gloom -auto={B}:deplete:1 controller -text={B}: Put the top card of your library into your graveyard. -- Delirium At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom. -mana={2}{G} -type=Enchantment -[/card] - -[card] -name=Ancient of the Equinox -abilities=opponentshroud, trample -text=Trample, hexproof -type=Creature -subtype=Treefolk -power=4 -toughness=4 -[/card] - -[card] -name=Briarbridge Patrol -auto=token(cluefuck,artifact cluefuck) -auto=@damaged(player) from(this):token(410067) controller -auto=@movedto(clue|mygraveyard): counter(0/0,1,clue) all(cluefuck|mybattlefield) -auto=@each endofturn restriction{type(cluefuck[c(clue)>=3])~morethan~0}:may moveto(mybattlefield) target(creature|myhand) -auto=@each opponent upkeep:all(cluefuck|mybattlefield) removeallcounters(clue) -text=Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield. -mana={3}{G} -type=Creature -subtype=Human Warrior -power=3 -toughness=3 -[/card] - -[card] -name=Byway Courier -auto=@movedTo(this|graveyard) from(battlefield):token(410067) controller -text=When Byway Courier dies, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={2}{G} -type=Creature -subtype=Human Scout -power=3 -toughness=2 -[/card] - -[card] -name=Clip Wings -auto=sacrifice notatarget(creature[flying]|mybattlefield) -auto=ability$! sacrifice notatarget(creature[flying]|mybattlefield) !$ opponent -text=Each opponent sacrifices a creature with flying. -mana={1}{G} -type=Instant -[/card] - -[card] -name=Confront the Unknown -target=creature -auto=token(410067) controller -auto=foreach(clue|mybattlefield) 1/1 -text=Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={G} -type=Instant -[/card] - -[card] -name=Crawling Sensation -auto=@each my upkeep:may deplete:2 controller -auto=@movedto(land|mygraveyard):token(Insect,creature Insect,1/1,green) -text=At the beginning of your upkeep, you may put the top two cards of your library into your graveyard. -- Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, put a 1/1 green Insect creature token onto the battlefield. -mana={2}{G} -type=Enchantment -[/card] - -[card] -name=Cryptolith Rite -auto=lord(creature|mybattlefield) transforms((,newability[{T}:add{G}])) forever -auto=lord(creature|mybattlefield) transforms((,newability[{T}:add{B}])) forever -auto=lord(creature|mybattlefield) transforms((,newability[{T}:add{W}])) forever -auto=lord(creature|mybattlefield) transforms((,newability[{T}:add{U}])) forever -auto=lord(creature|mybattlefield) transforms((,newability[{T}:add{R}])) forever -text=Creatures you control have "{T}: Add one mana of any color to your mana pool." -mana={1}{G} -type=Enchantment -[/card] - -[card] -name=Cult of the Waxing Moon -auto=@flip(creature|mybattlefield):token(Wolf,creature Wolf,2/2,green) -text=Whenever a permanent you control transforms into a non-Human creature, put a 2/2 green Wolf creature token onto the battlefield. -mana={4}{G} -type=Creature -subtype=Human Shaman -power=5 -toughness=4 -[/card] - -[card] -name=Deathcap Cultivator -auto={T}:add{B} -auto={T}:add{G} -text={T}: Add {B} or {G} to your mana pool. -- Delirium Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard. -mana={1}{G} -type=Creature -subtype=Human Druid -power=2 -toughness=1 -[/card] - -[card] -name=Duskwatch Recruiter -auto={2}{G}:deplete:3 controller && moveto(myhand) target(creature|mygraveyard) -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Krallenhorde Howler) -text={2}{G}: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter. -mana={1}{G} -type=Creature -subtype=Human Warrior Werewolf -power=2 -toughness=2 -[/card] - -[card] -name=Krallenhorde Howler -auto=lord(creature|myhand) altercost(colorless, -1) -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Duskwatch Recruiter) -text=Creature spells you cast cost {1} less to cast. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler. -type=Creature -subtype=Werewolf -power=3 -toughness=3 -[/card] - -[card] -name=Equestrian Skill -target=creature -auto=3/3 -auto=aslongas(mytgt[human]) trample -text=Enchant creature -- Enchanted creature gets +3/+3. -- As long as enchanted creature is a Human, it has trample. -mana={3}{G} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Fork in the Road -auto=name(hand) moveto(myhand) target(basic|mylibrary) -auto=name(grave) moveto(mygraveyard) target(basic|mylibrary) -text=Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library. -mana={1}{G} -type=Sorcery -[/card] - -[card] -name=Gloomwidow -abilities=reach,cloud -text=Reach -- Gloomwidow can block only creatures with flying. -mana={2}{G} -type=Creature -subtype=Spider -power=3 -toughness=3 -[/card] - -[card] -name=Graf Mole -auto=@movedto(clue|mygraveyard): life:3 -text=Whenever you sacrifice a Clue, you gain 3 life. -mana={2}{G} -type=Creature -subtype=Mole Beast -power=2 -toughness=4 -[/card] - -[card] -name=Groundskeeper -auto={1}{G}:moveto(myhand) target(land|mygraveyard) -text={1}{G}: Return target basic land card from your graveyard to your hand. -mana={G} -type=Creature -subtype=Human Druid -power=1 -toughness=1 -[/card] - -[card] -name=Hermit of the Natterknolls -auto=@movedTo(*|opponentstack):draw:1 -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Lone Wolf of the Natterknolls) -text=Whenever an opponent casts a spell during your turn, draw a card. -- At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls. -mana={2}{G} -type=Creature -subtype=Human Werewolf -power=2 -toughness=3 -[/card] - -[card] -name=Lone Wolf of the Natterknolls -auto=@movedTo(*|opponentstack):draw:2 -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Hermit of the Natterknolls) -text=Whenever an opponent casts a spell during your turn, draw two cards. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls. -type=Creature -subtype=Werewolf -power=3 -toughness=5 -[/card] - -[card] -name=Hinterland Logger -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Timber Shredder) -text=At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger. -mana={1}{G} -type=Creature -subtype=Human Werewolf -power=2 -toughness=1 -[/card] - -[card] -name=Timber Shredder -abilities=trample -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Hinterland Logger) -text=Trample -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder. -type=Creature -subtype=Werewolf -power=4 -toughness=2 -[/card] - -[card] -name=Howlpack Resurgence -abilities=flash -auto=lord(wolf,werewolf|mybattlefield) 1/1 -auto=lord(wolf,werewolf|mybattlefield) trample -text=Flash (You may cast this spell any time you could cast an instant.) -- Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample. -mana={2}{G} -type=Enchantment -[/card] - -[card] -name=Inexorable Blob -auto=@combat(attacking) source(this): aslongas(*|mygraveyard)~morethan~6 token(Ooze,creature Ooze,3/3,green,battleready) -text=Delirium Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, put a 3/3 green Ooze creature token onto the battlefield tapped and attacking. -mana={2}{G} -type=Creature -subtype=Ooze -power=3 -toughness=3 -[/card] - -[card] -name=Intrepid Provisioner -abilities=trample -auto=target(human|mybattlefield) 2/2 ueot -text=Trample -- When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn. -mana={3}{G} -type=Creature -subtype=Human Scout -power=3 -toughness=3 -[/card] - -[card] -name=Kessig Dire Swine -abilities=trample -text=Delirium Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard. -mana={4}{G}{G} -type=Creature -subtype=Boar Horror -power=6 -toughness=6 -[/card] - -[card] -name=Lambholt Pacifist -abilities=cantattack -auto=aslongas(creature[power>3]|mybattlefield)-cantattack -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Lambholt Butcher) -text=Lambholt Pacifist can't attack unless you control a creature with power 4 or greater. -- At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist. -mana={1}{G} -type=Creature -subtype=Human Shaman Werewolf -power=3 -toughness=3 -[/card] - -[card] -name=Lambholt Butcher -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Lambholt Pacifist) -text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher. -type=Creature -subtype=Werewolf -power=4 -toughness=4 -[/card] - -[card] -name=Loam Dryad -auto={T}{tap target(creature|mybattlefield)}:add{G} -auto={T}{tap target(creature|mybattlefield)}:add{B} -auto={T}{tap target(creature|mybattlefield)}:add{W} -auto={T}{tap target(creature|mybattlefield)}:add{U} -auto={T}{tap target(creature|mybattlefield)}:add{R} -text={T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. -mana={G} -type=Creature -subtype=Dryad Horror -power=1 -toughness=2 -[/card] - -[card] -name=Might Beyond Reason -target=creature -auto=counter(1/1,2) -text=Put two +1/+1 counters on target creature. -- Delirium Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard. -mana={3}{G} -type=Instant -[/card] - -[card] -name=Moldgraf Scavenger -text=Delirium Moldgraf Scavenger gets +3/+0 as long as there are four or more card types among cards in your graveyard. -mana={1}{G} -type=Creature -subtype=Fungus -power=0 -toughness=4 -[/card] - -[card] -name=Moonlight Hunt -target=creature -auto=from(wolf,werewolf|mybattlefield) dynamicability -text=Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature. -mana={1}{G} -type=Instant -[/card] - -[card] -name=Obsessive Skinner -auto=counter(1/1,1) target(creature) -text=When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. -mana={1}{G} -type=Creature -subtype=Human Rogue -power=1 -toughness=1 -[/card] - -[card] -name=Pack Guardian -abilities=flash -auto=may discard(land|myhand) && token(Wolf,creature Wolf,2/2,green) -text=Flash (You may cast this spell any time you could cast an instant.) -- When Pack Guardian enters the battlefield, you may discard a land card. If you do, put a 2/2 green Wolf creature token onto the battlefield. -mana={2}{G}{G} -type=Creature -subtype=Wolf Spirit -power=4 -toughness=3 -[/card] - -[card] -name=Quilled Wolf -auto={5}{G}:4/4 ueot -text={5}{G}: Quilled Wolf gets +4/+4 until end of turn. -mana={1}{G} -type=Creature -subtype=Wolf -power=2 -toughness=2 -[/card] - -[card] -name=Rabid Bite -target=creature -auto=transforms((,newability[dynamicability target(creature)])) -text=Target creature you control deals damage equal to its power to target creature you don't control. -mana={1}{G} -type=Sorcery -[/card] - -[card] -name=Root Out -target=artifact,enchantment -auto=destroy -auto=token(410067) controller -text=Destroy target artifact or enchantment. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={2}{G} -type=Sorcery -[/card] - -[card] -name=Sage of Ancient Lore -auto=foreach(*|myhand)1/1 -auto=draw:1 -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Werewolf of Ancient Hunger) -text=Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand. -- When Sage of Ancient Lore enters the battlefield, draw a card. -- At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore. -mana={4}{G} -type=Creature -subtype=Human Shaman Werewolf -power=* -toughness=* -[/card] - -[card] -name=Werewolf of Ancient Hunger -abilities=vigilance, trample -auto=foreach(*|myhand)1/1 -auto=foreach(*|opponenthand)1/1 -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Sage of Ancient Lore) -text=Vigilance, trample -- Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger. -type=Creature -subtype=Werewolf -power=* -toughness=* -[/card] - -[card] -name=Seasons Past -text=Return any number of cards with different converted mana costs from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library. -mana={4}{G}{G} -type=Sorcery -[/card] - -[card] -name=Second Harvest -auto=foreach(*[token]|mybattlefield) populate -text=For each token you control, put a token onto the battlefield that's a copy of that permanent. -mana={2}{G}{G} -type=Instant -[/card] - -[card] -name=Silverfur Partisan -abilities=trample -auto=@targeted(wolf,werewolf|mybattlefield) from(instant,sorcery):token(Wolf,creature Wolf,2/2,green) -text=Trample -- Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, put a 2/2 green Wolf creature token onto the battlefield. -mana={2}{G} -type=Creature -subtype=Wolf Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Solitary Hunter -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(One of the Pack) -text=At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter. -mana={3}{G} -type=Creature -subtype=Human Warrior Werewolf -power=3 -toughness=4 -[/card] - -[card] -name=One of the Pack -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Solitary Hunter) -text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack. -type=Creature -subtype=Werewolf -power=5 -toughness=6 -[/card] - -[card] -name=Soul Swallower -abilities=trample -auto=@each my upkeep: -text=Trample -- Delirium At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower. -mana={2}{G}{G} -type=Creature -subtype=Wurm -power=3 -toughness=3 -[/card] - -[card] -name=Stoic Builder -auto=may moveto(myhand) target(land|mybattlefield) -text=When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand. -mana={2}{G} -type=Creature -subtype=Human -power=2 -toughness=3 -[/card] - -[card] -name=Thornhide Wolves -mana={4}{G} -type=Creature -subtype=Wolf -power=4 -toughness=5 -[/card] - -[card] -name=Traverse the Ulvenwald -auto=moveto(myhand) target(basic|mylibrary) -text=Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -- Delirium If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle your library. -mana={G} -type=Sorcery -[/card] - -[card] -name=Ulvenwald Hydra -abilities=reach -auto=foreach(land|mybattlefield)1/1 -auto=may moveto(mybattlefield) target(land|mylibrary) -text=Reach -- Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. -- When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library. -mana={4}{G}{G} -type=Creature -subtype=Hydra -power=* -toughness=* -[/card] - -[card] -name=Ulvenwald Mysteries -auto=@movedto(creature[-token]|mygraveyard):token(410067) controller -auto=@movedto(clue|mygraveyard):token(Human Soldier,creature Human Soldier,1/1,white) controller -text=Whenever a nontoken creature you control dies, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, put a 1/1 white Human Soldier creature token onto the battlefield. -mana={2}{G} -type=Enchantment -[/card] - -[card] -name=Vessel of Nascency -auto={1}{G}{S(this)}:deplete:4 controller && moveto(myhand) target(creature,artifact,enchantment,land,planeswalker[fresh]|mygraveyard) -text={1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard. -mana={G} -type=Enchantment -[/card] - -[card] -name=Veteran Cathar -auto={3}{W}:target(human) double strike ueot -text={3}{W}: Target Human gains double strike until end of turn. -mana={1}{G} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] - -[card] -name=Watcher in the Web -abilities=reach -text=Reach (This creature can block creatures with flying.) -- Watcher in the Web can block an additional seven creatures each combat. -mana={4}{G} -type=Creature -subtype=Spider -power=2 -toughness=5 -[/card] - -[card] -name=Weirding Wood -auto=token(410067) controller -auto={T(mytgt)}:add{G}{G} -auto={T(mytgt)}:add{R}{R} -auto={T(mytgt)}:add{U}{U} -auto={T(mytgt)}:add{B}{B} -auto={T(mytgt)}:add{W}{W} -target=land -text=Enchant land -- When Weirding Wood enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Enchanted land has "{T}: Add two mana of any one color to your mana pool." -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Altered Ego -abilities=nofizzle -auto=clone -auto=counter(1/1,X) -text=Altered Ego can't be countered. -- You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it. -mana={X}{2}{G}{U} -type=Creature -subtype=Shapeshifter -power=0 -toughness=0 -[/card] - -[card] -name=Anguished Unmaking -target=*[-land] -auto=moveto(exile) -auto=life:-3 controller -text=Exile target nonland permanent. You lose 3 life. -mana={1}{W}{B} -type=Instant -[/card] - -[card] -name=Arlinn Kord -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:target(creature) 2/2 ueot && transforms((,newability[all(creature|mybattlefield) vigilance],newability[all(creature|mybattlefield) haste])) ueot -auto={C(0/0,0,Loyalty)}:token(Wolf,creature Wolf,2/2,green) && flip(Arlinn, Embraced by the Moon) -text=+1: target creature gets +2/+2 vigilance and haste until end of turn -- 0: put a 2/2 green wolf token onto the battlefield, transform Arlinn Kord -mana={2}{R}{G} -type=Planeswalker -subtype=Arlinn -[/card] -[card] -name=Arlinn, Embraced by the Moon -auto={C(0/0,1,Loyalty)}:all(creature|mybattlefield) 1/1 ueot && transforms((,newability[all(creature|mybattlefield) trample])) ueot -auto={C(0/0,-1,Loyalty)}:damage:3 target(creature,player) -auto={C(0/0,-6,Loyalty)}:name(emblem) emblem transforms((,newability[lord(creature|mybattlefield) {T}:target(creature,player) dynamicability],newability[lord(creature|mybattlefield) haste])) forever dontremove -text=+1: creatures you control get +1/+1 and trample until end of turn -- -1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player, flip -- -6: you get an emblem with 'creatures you control have haste and '{T}: this creature deals damage equal to its power to target creature or player' -type=Planeswalker -subtype=Arlinn -[/card] - -[card] -name=Fevered Visions -auto=@at my endofturn:draw:1 -auto=@at opponent endofturn:draw:1 opponent && if type(*|opponenthand)~morethan~3 then damage:2 opponent -text=At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to him or her. -mana={1}{U}{R} -type=Enchantment -[/card] - -[card] -name=The Gitrog Monster -abilities=deathtouch -auto=upcost[{S(land|mybattlefield)}] sacrifice -auto=maxPlay(land)+1 -auto=@movedto(land|mygraveyard): draw:1 -text=deathtouch -- at the beggining of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land -- you may play an additional land on each of your turns -- whenever a land is put into a graveyard, draw a card -mana={3}{B}{G} -type=Legendary Creature -subtype=Frog Horror -power=6 -toughness=6 -[/card] - -[card] -name=Invocation of Saint Traft -target=creature -auto=@combat(attacking) source(mytgt):token(Angel Token,Creature Angel,4/4,white,flying,battleready) && all(Angel Token[attacking]|mybattlefield) phaseaction[combatends once] moveto(exile) -text=Enchant creature -- Enchanted creature has "Whenever this creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat." -mana={1}{W}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Nahiri, the Harbinger -auto=counter(0/0,4,loyalty) -auto={C(0/0,2,Loyalty)}:may name(discard and draw) reject notatarget(*|myhand) && transforms((,newability[draw:1 controller])) ueot -auto={C(0/0,-2,Loyalty)}:moveto(exile) target(enchantment,artifact[tapped],creture[tapped]) -auto={C(0/0,-8,Loyalty)}:target(artifact,creature|mylibrary) moveto(mybattlefield) and transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) ueot -text=+1: put the top card of your library into your graveyard, you may return it to the top of your library, draw 1 -- -2: return a target creature to its owners hand -- -8: you get an emblem with whenever an opponent casts a spell if its the first spell they cast this turn, counter that spell -mana={2}{R}{W} -type=Planeswalker -subtype=Nahiri -[/card] - -[card] -name=Olivia, Mobilized for War -abilities=flying -auto=@movedto(other creature|mybattlefield):may {discard(*|myhand)}: all(trigger) counter(1/1,1) and transforms((vampire,newability[haste])) forever -text=flying -- whenever another creature enters the battlefield under your control, you may discard a card, if you do, put a +1/+1 counter on that creature and it becomes a vampire and gains haste -mana={1}{B}{R} -type=Legendary Creature -subtype=Vampire Knight -power=3 -toughness=3 -[/card] - -[card] -name=Prized Amalgam -autograveyard=@movedto(creature|mybattlefield) from(mygraveyard):moveto(mybattlefield) and tap -text=Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step. -mana={1}{U}{B} -type=Creature -subtype=Zombie -power=3 -toughness=3 -[/card] - -[card] -name=Sigarda, Heron's Grace -abilities=flying, playershroud -#auto=lord(human|mybattlefield) hexproof -auto=lord(human|mybattlefield) opponentshroud -auto={2},{moveto(exile) target(*|mygraveyard)}: token(Human Soldier,creature Human Soldier,1/1,white) -text=flying -- you and humans you control have hexproof -- {2}, exile a card from your graveyard: put a 1/1 white human soldier onto the battlefield -mana={3}{G}{W} -type=Legendary Creature -subtype=Angel -power=4 -toughness=5 -[/card] - -[card] -name=Sorin, Grim Nemesis -auto=counter(0/0,6,loyalty) -#auto={C(0/0,1,Loyalty)}:draw:1 life:-manacost opponent -#auto={C(0/0,1,Loyalty)}:draw:1 controller && life:-manacost opponent -auto={C(0/0,1,Loyalty)}:draw:1 controller: && life:-3 opponent -auto={C(0/0,-1,Loyalty)}:damage:1 target(creature,planeswalker) && life:1 controller -auto={C(0/0,-2,Loyalty)}:damage:2 target(creature,planeswalker) && life:2 controller -auto={C(0/0,-3,Loyalty)}:damage:3 target(creature,planeswalker) && life:3 controller -auto={C(0/0,-4,Loyalty)}:damage:4 target(creature,planeswalker) && life:4 controller -auto={C(0/0,-5,Loyalty)}:damage:5 target(creature,planeswalker) && life:5 controller -auto={C(0/0,-6,Loyalty)}:damage:6 target(creature,planeswalker) && life:6 controller -auto={C(0/0,-7,Loyalty)}:damage:7 target(creature,planeswalker) && life:7 controller -auto={C(0/0,-8,Loyalty)}:damage:8 target(creature,planeswalker) && life:8 controller -auto={C(0/0,-9,Loyalty)}:damage:9 target(creature,planeswalker) && life:9 controller -auto={C(0/0,-10,Loyalty)}:damage:10 target(creature,planeswalker) && life:10 controller -auto={C(0/0,-15,Loyalty)}:damage:15 target(creature,planeswalker) && life:15 controller -auto={C(0/0,-9,Loyalty)}:token(Vampire Knight,creature Vampire Knight,1/1,black,lifelink)*highestlifetotal -text=+1: draw a card, your opponent loses 3 life -- -X: Sorin, Grim Nemesis deals x damage to target creature or planeswalker and you gain x life -- -9: put a number of 1/1 black vampire knigt creature tokens with lifelink onto the battlefield equal to the highest life total among all players -#equal to its converted mana cost -mana={4}{W}{B} -type=Planeswalker -subtype=Sorin -[/card] - -[card] -name=Brain in a Jar -auto={1}{T}:counter(0/0,1,Charge) -auto={3}{T}:counter(0/0,-1,Charge) && deplete:1 && may moveto(mylibrary) target(*[fresh]|mygraveyard) -auto={3}{T}:counter(0/0,-2,Charge) && deplete:1 && may moveto(mylibrary) target(*[fresh]|mygraveyard) -auto={3}{T}:counter(0/0,-3,Charge) && deplete:1 && may moveto(mylibrary) target(*[fresh]|mygraveyard) -auto={3}{T}:counter(0/0,-4,Charge) && deplete:1 && may moveto(mylibrary) target(*[fresh]|mygraveyard) -auto={3}{T}:counter(0/0,-5,Charge) && deplete:1 && may moveto(mylibrary) target(*[fresh]|mygraveyard) -auto={3}{T}:counter(0/0,-6,Charge) && deplete:1 && may moveto(mylibrary) target(*[fresh]|mygraveyard) -auto={3}{T}:counter(0/0,-7,Charge) && deplete:1 && may moveto(mylibrary) target(*[fresh]|mygraveyard) -auto={3}{T}:counter(0/0,-8,Charge) && deplete:1 && may moveto(mylibrary) target(*[fresh]|mygraveyard) -text={1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with converted mana cost equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost. -- {3}, {T}, Remove X charge counters from Brain in a Jar: Scry X. -mana={2} -type=Artifact -[/card] - -[card] -name=Corrupted Grafstone -auto=tap -auto=aslongas(*[green]|mygraveyard)~morethan~0 {T}:add{G} -auto=aslongas(*[white]|mygraveyard)~morethan~0 {T}:add{W} -auto=aslongas(*[black]|mygraveyard)~morethan~0 {T}:add{B} -auto=aslongas(*[blue]|mygraveyard)~morethan~0 {T}:add{U} -auto=aslongas(*[red]|mygraveyard)~morethan~0 {T}:add{R} -text=Corrupted Grafstone enters the battlefield tapped. -- {T}: Choose a color of a card in your graveyard. Add one mana of that color to your mana pool. -mana={2} -type=Artifact -[/card] - -[card] -name=Epitaph Golem -auto={2}:bottomoflibrary target(*|mygraveyard) -text={2}: Put target card from your graveyard on the bottom of your library. -mana={5} -type=Artifact Creature -subtype=Golem -power=3 -toughness=5 -[/card] - -[card] -name=Explosive Apparatus -auto={3}{T}{S(this)}:damage:2 target(creature,player) -text={3}, {T}, Sacrifice Explosive Apparatus: Explosive Apparatus deals 2 damage to target creature or player. -mana={1} -type=Artifact -[/card] - -[card] -name=Harvest Hand -auto=@movedTo(this|graveyard):moveto(mybattlefield) and flip(Scrounged Scythe) -text=When Harvest Hand dies, return it to the battlefield transformed under your control. -mana={3} -type=Artifact Creature -subtype=Scarecrow -power=2 -toughness=2 -[/card] - -[card] -name=Scrounged Scythe -auto={2}:equip -auto=1/1 -text=Equipped creature gets +1/+1. -- As long as equipped creature is a Human, it has menace. (It can't be blocked except by two or more creatures.) -- Equip {2} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Haunted Cloak -auto={1}:equip -auto=vigilance -auto=trample -auto=haste -text=Equipped creature has vigilance, trample, and haste. -- Equip {1} -mana={3} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Magnifying Glass -auto={T}:Add{1} -auto={4}{T}:token(410067) controller -text={T}: Add {1} to your mana pool. -- {4}, {T}: Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={3} -type=Artifact -[/card] - -[card] -name=Murderer's Axe -auto={discard(*|myhand)}:equip -auto=2/2 -text=Equipped creature gets +2/+2. -- EquipDiscard a card. -mana={4} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Neglected Heirloom -auto={1}:equip -auto=1/1 -auto=@flip(mytgt):flip(Ashmouth Blade) -text=Equipped creature gets +1/+1. -- When equipped creature transforms, transform Neglected Heirloom. -- Equip {1} -mana={1} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Ashmouth Blade -auto={3}:equip -auto=3/3 -auto=first strike -text=Equipped creature gets +3/+3 and has first strike. -- Equip {3} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Runaway Carriage -abilities=trample -auto=@combat(attacking) source(this):treason ueot -auto=@combat(blocking) source(this):treason ueot -text=Trample -- When Runaway Carriage attacks or blocks, sacrifice it at end of combat. -mana={4} -type=Artifact Creature -subtype=Construct -power=5 -toughness=6 -[/card] - -[card] -name=Shard of Broken Glass -auto={1}:equip -auto=1/0 -auto=@combat(attacking) source(mytgt):may deplete:2 controller -text=Equipped creature gets +1/+0. -- Whenever equipped creature attacks, you may put the top two cards of your library into your graveyard. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Skeleton Key -auto=cantbeblockedby(creature[power>mytgt]) -auto=@combatdamaged(player) from(mytgt):may draw:1 && discard(*|myhand) -auto={2}:equip -text=Equipped creature has skulk. (It can't be blocked by creatures with greater power.) -- Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. -- Equip {2} -mana={1} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Slayer's Plate -auto={3}:equip -auto=4/2 -auto=@movedto(mytgt[human]|mygraveyard):token(Spirit,creature Spirit,1/1,white,flying) -text=Equipped creature gets +4/+2. -- Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield. -- Equip {3} -mana={3} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Tamiyo's Journal -auto=@each my upkeep:token(410067) -auto={T}{S(clue|mybattlefield)*3}: moveto(myhand) target(*|mylibrary) -text=at the beginning of your upkeep, investigate -- {T}, sacrifice three clues: search your library for a card and put that card into your hand, then shuffle your library -mana={5} -type=Legendary Artifact -[/card] - -[card] -name=Thraben Gargoyle -abilities=defender -auto={6}:flip(Stonewing Antagonizer) -text=Defender -- {6}: Transform Thraben Gargoyle. -mana={1} -type=Artifact Creature -subtype=Gargoyle -power=2 -toughness=2 -[/card] - -[card] -name=Stonewing Antagonizer -abilities=flying -text=Flying -type=Artifact Creature -subtype=Gargoyle Horror -power=4 -toughness=2 -[/card] - -[card] -name=True-Faith Censer -auto={2}:equip -auto=1/1 -auto=vigilance -auto=aslongas(mytgt[human]) 1/0 -text=Equipped creature gets +1/+1 and has vigilance. -- As long as equipped creature is a Human, it gets an additional +1/+0. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Wicker Witch -mana={3} -type=Artifact Creature -subtype=Scarecrow -power=3 -toughness=1 -[/card] - -[card] -name=Wild-Field Scarecrow -abilities=defender -auto={2}{S(this)}:moveto(myhand) target(basic|mylibrary) -text=Defender -- {2}, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library. -mana={3} -type=Artifact Creature -subtype=Scarecrow -power=1 -toughness=4 -[/card] - -[card] -name=Choked Estuary -auto=aslongas(island,swamp|myhand)~lessthan~1 tap -auto={T}:add{U} -auto={T}:add{B} -text=As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. -type=Land -[/card] - -[card] -name=Drownyard Temple -auto={T}:Add{1} -autograveyard={3}:moveto(mybattlefield) && tap -text={T}: Add {1} to your mana pool. -- {3}: Return Drownyard Temple from your graveyard to the battlefield tapped. -type=Land -[/card] - -[card] -name=Foreboding Ruins -auto=aslongas(mountain,swamp|myhand)~lessthan~1 tap -auto={T}:add{B} -auto={T}:add{R} -text=As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. -type=Land -[/card] - -[card] -name=Forsaken Sanctuary -auto=tap -auto={T}:add{W} -auto={T}:add{B} -text=Forsaken Sanctuary enters the battlefield tapped. -- {T}: Add {W} or {B} to your mana pool. -type=Land -[/card] - -[card] -name=Fortified Village -auto=aslongas(forest,plains|myhand)~lessthan~1 tap -auto={T}:add{G} -auto={T}:add{W} -text=As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. -type=Land -[/card] - -[card] -name=Foul Orchard -auto=tap -auto={T}:add{B} -auto={T}:add{G} -text=Foul Orchard enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool. -type=Land -[/card] - -[card] -name=Game Trail -auto=aslongas(mountain,forest|myhand)~lessthan~1 tap -auto={T}:add{R} -auto={T}:add{G} -text=As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. -type=Land -[/card] - -[card] -name=Highland Lake -auto=tap -auto={T}:add{U} -auto={T}:add{R} -text=Highland Lake enters the battlefield tapped. -- {T}: Add {U} or {R} to your mana pool. -type=Land -[/card] - -[card] -name=Port Town -auto=aslongas(island,plains|myhand)~lessthan~1 tap -auto={T}:add{W} -auto={T}:add{U} -text=As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. -type=Land -[/card] - -[card] -name=Stone Quarry -auto=tap -auto={T}:add{R} -auto={T}:add{W} -text=Stone Quarry enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool. -type=Land -[/card] - -[card] -name=Warped Landscape -auto={T}:Add{1} -auto={2}{T}{S(this)}:moveto(mybattlefield) target(basic|mylibrary) && tap -text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. -type=Land -[/card] - -[card] -name=Westvale Abbey -auto={T}:Add{1} -auto={5}{T}{L}:token(Human Cleric,creature Human Cleric,1/1,white,black) -auto={5}{T}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:flip(Ormendahl, Profane Prince) -text={T}: Add {1} to your mana pool. -- {5}, {T}, Pay 1 life: Put a 1/1 white and black Human Cleric creature token onto the battlefield. -- {5}, {T}, Sacrifice five creatures: Transform Westvale Abbey, then untap it. -type=Land -[/card] - -[card] -name=Ormendahl, Profane Prince -abilities=flying, haste, indestructible, lifelink -auto=untap -text=Flying, lifelink, indestructible, haste -type=Legendary Creature -subtype=Demon -power=9 -toughness=7 -[/card] - -[card] -name=Woodland Stream -auto=aslongas(island,forest|myhand)~lessthan~1 tap -auto={T}:add{G} -auto={T}:add{U} -text=Woodland Stream enters the battlefield tapped. -- {T}: Add {G} or {U} to your mana pool. -type=Land -[/card] - -[card] -name=Clue -auto={2}{S(this)}: draw:1 -text={2}, sacrifice this token, draw a card -type=Artifact -[/card] - -[card] -name=Devil -type=Creature -subtype=Devil -auto=@movedto(this|mygraveyard): damage:1 target(creature,player) -text=when this creature dies it deals 1 damage to target creature or player -power=1 -toughness=1 -[/card] - diff --git a/projects/mtg/bin/Res/sets/primitives/SOI_pre-alpha.txt b/projects/mtg/bin/Res/sets/primitives/SOI_pre-alpha.txt deleted file mode 100644 index 185f1d1a5..000000000 --- a/projects/mtg/bin/Res/sets/primitives/SOI_pre-alpha.txt +++ /dev/null @@ -1,2 +0,0 @@ -##Dummy File, can be deleted #### -###(Just to remove the content of the old file)### \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/_singleFixes.txt b/projects/mtg/bin/Res/sets/primitives/_singleFixes.txt deleted file mode 100644 index 46c0150b3..000000000 --- a/projects/mtg/bin/Res/sets/primitives/_singleFixes.txt +++ /dev/null @@ -1,60 +0,0 @@ -## Delver of Secrets -[card] -name=Delver of Secrets -auto=@movedto(*[instant;sorcery]|myhand) from(mylibrary) restriction{mydrawonly}: flip(Insectile Aberration) -text=At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets. Transform - Human Insect,Flying,3/2 -mana={U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] - -[card] -name=Insectile Aberration -type=Creature -abilities=flying -subtype=Human Insect -power=3 -toughness=2 -[/card] -##Goblin Guide -[card] -name=Goblin Guide -abilities=haste -#Bit Bugged atm I think, I once made a better working version. Maybe I can retrieve it -- Bas -#NOTE: This DOES work, but is uncomfortable to use. Trying to create another version below in which AI chooses land itself. -##Version below works! -#auto=@combat(attacking) source(this): moveto(opponenthand) target(land|opponentgraveyard) -auto=@combat(attacking) source(this): ability$! target(land|mygraveyard) moveTo(myhand)!$ opponent -auto=@combat(attacking) source(this): deplete:1 opponent -text= -mana={R} -type=Creature -subtype=Goblin Scout -power=2 -toughness=2 -[/card] - -[card] -name=Sphinx's Tutelage -#auto=@drawn(controller): or auto=@drawof(player): ? -#auto=@drawof(player):color deplete:2 opponent -auto=@drawn(controller):deplete:2 opponent -#auto={5}{U}:draw:1 && discard(*|myhand) -auto={5}{U}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever -text=Whenever you draw a card, target opponent puts the top two cards from their library into their graveyard -- {5}{U}: draw a card, then discard a card -mana={2}{U} -type=Enchantment -[/card] - -[card] -name=Talent of the Telepath -auto=deplete:7 opponent -auto=restriction type(sorcery,instant|mygraveyard)~lessthan~2 may moveto(mybattlefield) target(sorcery,instant|opponentgraveyard) -auto=restriction type(sorcery,instant|mygraveyard)~morethan~1 may moveto(mybattlefield) target(sorcery,instant|opponentgraveyard) -#text=whenever you draw a card, target opponent puts the top two cards from their library into their graveyard -- {5}{U}: draw a card, then discard a card -text=Missingy -mana={2}{U}{U} -type=Sorcery -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/aer.txt b/projects/mtg/bin/Res/sets/primitives/aer.txt deleted file mode 100644 index 287fd8522..000000000 --- a/projects/mtg/bin/Res/sets/primitives/aer.txt +++ /dev/null @@ -1,1886 +0,0 @@ -##FULLY untested -##Please see my Kaladesh possible workaround for energy on Glimmer of Genious (even that one is untested) -##As such, Energy is untested here until me/we might get positive results with my workaround -##Still need some workaround for Menace too! (?) -##("can't be blocked by more than one creature." is hardcoded as ability "oneblocker", before you even try...) -##Pending for test on Nox Gearhulk on KLD: cantbeblockedby(<2>creature) - -## Need code for Conspire. What about convoke? Do we have got that? (At least not in my files) -> -### -> If we manage to develop conspire (either card code or engine code), we should use the chance to develop convoke as well, IMHO. -##Rough idea for conspire/convoke: -## other=affinity(artifact[-tapped]|mybattlefield) reduce({1}) -## autohand=affinity(artifact[-tapped]|mybattlefield) reduce({1}) -##Could work if we meld those two somehow. Plus STH like this: -## auto=if paid(alternative) then foreach(artifact[-tapped]|mybattlefield) tap target(artifact[-tapped]|mybattlefield) -## But limit to max generic mana - -##Also, no Oracle text, got no internet here, and I don't want to type manually from the cards, I hope, this is understandable. - -##I also might work further already after I "upload" this, means this could be outdated and I might have coded more, but this might still be useful if you looks for some ideas of coding or templetes yourself. - -## Maybe people who copy this prim and tested cards should make a note of these not working as well as these with working questionable prior testing. -card] -name=Aegis Automaton -auto={4}{W}:moveto(ownerhand) target(other creature|mybattlefield) -text={4}{W}: return another target creature you control to its owner's hand -type=Artifact Creature -subtype=Construct -mana={2} -power=0 -toughness=3 -[/card] -[card] -name=Aegis Automaton -target=creature,vehicle -auto=teach(vehicle) transforms((creature)) forsrc -auto=2/2 -auto=flying -text=Enchant creature or Vehicle -- As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. -- Enchanted creature gets +2/+2 and has flying. -type=Enchantment -subtype=Aura -mana={4}{W} -[/card] -[card] -name=Aeronaut Admiral -abilities=flying -auto=lord(vehicle|mybattlefield) flying -text=flying -- vehicles you control have flying. -type=Creature -subtype=Human Pilot -mana={3}{W} -power=3 -toughness=1 -[/card] -[card] -name=Aether Chaser -abilities=first strike -auto=token(energy)*2 -auto=@combat(attacking) source(this):may sacrifice target(<2>energy|mybattlefield) && token(Servo,artifact creature Servo,1/1 -text=First strike -- When Aether Chaser enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Aether Chaser attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. -type=Creature -subtype=Human Artificer -mana={1}{R} -power=2 -toughness=1 -[/card] -[card] -name=Aether Herder -auto=token(energy)*2 -auto=@combat(attacking) source(this):may sacrifice target(<2>energy|mybattlefield) && token(Servo,artifact creature Servo,1/1) -text=When Aether Herder enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Aether Herder attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. -type=Creature -subtype=Elf Artificer Druid -mana={3}{G} -power=3 -toughness=3 -[/card] -[card] -name=Aether Inspector -abilities=vigilance -auto=token(energy)*2 -auto=@combat(attacking) source(this):may sacrifice target(<2>energy|mybattlefield) && token(Servo,artifact creature Servo,1/1) -text=Vigilance -- When Aether Inspector enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Aether Inspector attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. -type=Creature -subtype=Dwarf Artificer -mana={3}{W} -power=2 -toughness=3 -[/card] - -[card] -name=Aether Poisoner -auto=@combat(attacking) source(this): may pay(counter[0/0,-2,energy] from(*|mybattlefield)) token(Servo,artifact creature Servo,1,1) -auto=counter(0/0,2,energy) -text=Deathtouch -- When Aether Poisoner enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Aether Poisoner attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. -mana={1}{B} -type=Creature -subtype=Human Artificer -power=1 -toughness=1 -[/card] -[card] -name=Aether Swooper -abilities=flying -auto=token(energy)*2 -auto=@combat(attacking) source(this):may sacrifice target(<2>energy|mybattlefield) && token(Servo,artifact creature Servo,1/1) -text=Flying -- When Aether Swooper enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Aether Swooper attacks, you may pay EnergyEnergy. If you do, create a 1/1 colorless Servo artifact creature token. -type=Creature -subtype=Vedalken Artificer -mana={1}{U} -power=1 -toughness=2 -[/card] -[card] -name=Aethergeode Miner -auto=@combat(attacking) source(this):token(energy)*2 -auto={S(energy|mybattlefield)}{S(energy|mybattlefield)}:blink -text=Whenever Aethergeode Miner attacks, you get {E}{E} (two energy counters). -- Pay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control. -type=Creature -subtype=Dwarf Scout -mana={1}{W} -power=3 -toughness=1 -[/card] -[card] -name=Aethersphere Harvester -abilities=flying -auto=token(energy)*2 -auto={S(energy|mybattlefield)}:lifelink ueot -auto={tap target(creature)}:transforms((creature)) ueot -text=Flying -- When Aethersphere Harvester enters the battlefield, you get {E}{E} (two energy counters). -- Pay {E}: Aethersphere Harvester gains lifelink until end of turn. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) -type=Artifact -subtype=Vehicle -mana={3} -power=3 -toughness=5 -[/card] -[card] -name=Aetherstream Leopard -abilities=trample -auto=token(energy) -auto=@combat(attacking) source(this):may sacrifice target(energy|mybattlefield) && 2/0 ueot -text=Trample -- When Aetherstream Leopard enters the battlefield, you get Energy (an energy counter). -- Whenever Aetherstream Leopard attacks, you may pay Energy. If you do, it gets +2/+0 until end of turn. -type=Creature -subtype=Cat -mana={2}{G} -power=2 -toughness=3 -[/card] -[card] -name=Aethertide Whale -abilities=flying -auto=token(energy)*6 -auto={S(<4>energy|mybattlefield)}:moveto(myhand) -text=Flying -- When Aethertide Whale enters the battlefield, you get EnergyEnergyEnergyEnergyEnergyEnergy (six energy counters). -- Pay EnergyEnergyEnergyEnergy: Return Aethertide Whale to its owner's hand. -type=Creature -subtype=Whale -mana={4}{U}{U} -power=6 -toughness=4 -[/card] -[card] -name=Aetherwind Basker -abilities=trample -auto=token(energy) -auto=@combat(attacking) source(this):token(energy) -auto={S(energy|mybattlefield)}:1/1 ueot -text=Trample -- Whenever Aetherwind Basker enters the battlefield or attacks, you get Energy (an energy counter) for each creature you control. -- Pay Energy: Aetherwind Basker gets +1/+1 until end of turn. -type=Creature -subtype=Lizard -mana={4}{G}{G}{G} -power=7 -toughness=7 -[/card] -[card] -name=Aid from the Cowl -auto=@each my endofturn restriction{morbid}:flipacoin winability moverandom(enchantment,creature,planeswalker,land) from(mylibrary) to(mybattlefield) winabilityend flipend -text=Revolt ? At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library. -type=Enchantment -[/card] -[card] -name=Airdrop Aeronauts -abilities=flying -auto=life:5 controller restriction{morbid} -text=Flying -- Revolt ? When Airdrop Aeronauts enters the battlefield, if a permanent you controlled left the battlefield this turn, you gain 5 life. -type=Creature -subtype=Dwarf Scout -mana={3}{W}{W} -power=4 -toughness=3 -[/card] -[card] -name=Ajani Unyielding -auto=counter(0/0,4,loyalty) -auto={C(0/0,2,Loyalty)}:flipacoin winability moverandom(<2>creature,enchantment,artifact,planeswalker) from(mylibrary) to(myhand) winabilityend loseability moverandom(creature,enchantment,artifact,planeswalker) from(mylibrary) to(myhand) loseabilityend flipend -auto={C(0/0,-2,Loyalty)}:target(creature) dynamicability moveto(exile) -auto={C(0/0,-9,Loyalty)}:all(creature|mybattlefield) transforms((,newability[counter(1/1,5)])) ueot && all(other planeswalker|mybattlefield) transforms((,newability[counter(0/0,5,Loyalty)])) ueot -text=+2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order. -- -2: Exile target creature. Its controller gains life equal to its power. -- -9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control. -mana={4}{G}{W} -type=Planeswalker -subtype=Ajani -[/card] -[card] -name=Ajani, Valiant Protector -auto=counter(0/0,4,loyalty) -auto={C(0/0,2,Loyalty)}:target(creature) counter(1/1,2) -auto={C(0/0,1,Loyalty)}:moverandom(creature) from(mylibrary) to(myhand) -auto={C(0/0,-11,Loyalty)}:target(creature) transforms((,newability[trample ueot],newability[thisforeach(controllerlife) counter(1/1,1)])) ueot -text=+2: Put two +1/+1 counters on up to one target creature. -- +1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. -- -11: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn. -mana={4}{G}{W} -type=Planeswalker -subtype=Ajani -[/card] -[card] -name=Ajani's Aid -auto=moveto(myhand) target(Ajani, Valiant Protector|mylibrary) -auto={S}:donothing target(creature) && fog from(mytgt) oneshot -text=When Ajani's Aid enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- Sacrifice Ajani's Aid: Prevent all combat damage a creature of your choice would deal this turn. -type=Enchantment -mana={2}{G}{W} -[/card] -[card] -name=Alley Evasion -target=creature|mybattlefield -auto=choice 1/2 -auto=choice moveto(myhand) -text=Choose one ? -- ? Target creature you control gets +1/+2 until end of turn. -- ? Return target creature you control to its owner's hand. -type=Instant -mana={W} -[/card] -[card] -name=Alley Strangler -text=Menace -mana={2}{B} -type=Creature -subtype=Aetherborn Rogue -power=2 -toughness=3 -[/card] - -[card] -name=Audacious Infiltrator -auto=cantbeblockedby(artifact) -text=Audacious Infiltrator can't be blocked by artifact creatures. -type=Creature -subtype=Dwarf Rogue -mana={1}{W} -power=3 -toughness=1 -[/card] -[card] -name=Augmenting Automaton -auto={1}{B}:1/1 ueot -text={1}{B}: Augmenting Automaton gets +1/+1 until end of turn -type=Artifact Creature -subtype=Construct -mana={1} -power=1 -toughness=1 -[/card] -[card] -name=Aether Swooper -abilities=flying -auto=token(energy)*2 -auto=@combat(attacking) source(this):may sacrifice target(<2>energy|mybattlefield) && token(Servo,artifact creature Servo,1/1) -text=Flying -- When Aether Swooper enters the battlefield, you get EnergyEnergy (two energy counters). -- Whenever Aether Swooper attacks, you may pay EnergyEnergy. If you do, create a 1/1 colorless Servo artifact creature token. -type=Creature -subtype=Vedalken Artificer -mana={1}{U} -power=1 -toughness=2 -[/card] -[card] -name=Baral, Chief of Compliance -auto=lord(instant,sorcery|myhand,mygraveyard,mylibrary,myexile) altercost(colorless, -1) -auto=@targeted(*|opponentstack):may draw:1 && transforms(,newability[discard(*|myhand)])) ueot -text=Instant and sorcery spells you cast cost 1 less to cast. -- Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. -type=Legendary Creature -subtype=Human Wizard -mana={1}{U} -power=1 -toughness=3 -[/card] -[card] -name=Baral's Expertise -target=creature,artifact -auto=moveto(ownerhand) -auto=may name(cast card) moveto(mybattlefield) target(*[manacost<=4]|myhand) -text=Return up to three target artifacts and/or creatures to their owners' hands. -- You may cast a card with converted mana cost 4 or less from your hand without paying its mana cost. -type=Sorcery -mana={3}{U}{U} -[/card] -[card] -name=Barricade Breaker -abilities=mustattack -autohand=tap target(artifact|mybattlefield) && altercost(colorless,-1) ueot -text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.) -- Barricade Breaker attacks each combat if able. -type=Artifact Creature -subtype=Juggernaut -mana={7} -power=7 -toughness=5 -[/card] -[card] -name=Bastion Enforcer -type=Creature -subtype=Dwarf Soldier -mana={2}{W} -power=3 -toughness=2 -[/card] -[card] -name=Bastion Inventor -abilities=hexproof -autohand=tap target(artifact|mybattlefield) && altercost(colorless,-1) ueot -text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.) -- Hexproof (This creature can't be the target of spells or abilities your opponents control.) -type=Creature -subtype=Vedalken Artificer -mana={5}{U} -power=4 -toughness=4 -[/card] -[card] -name=Battle at the Bridge -target=creature -auto=-X/-X && life:+X controller -text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Target creature gets -X/-X until end of turn. You gain X life. -mana={X}{B} -type=Sorcery -[/card] -[card] -name=Call for Unity -auto=@each my endofturn:if morbid then counter(0/0,1,Unity) -auto=foreach(counter{0/0,1,Unity}) lord(creature|mybattlefield) 1/1 -text=Revolt ? At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity. -- Creatures you control get +1/+1 for each unity counter on Call for Unity. -type=Enchantment -mana={3}{W}{W} -[/card] -[card] -name=Caught in the Brights -target=creature -auto=cantattack -auto=cantblock -auto=@combat(attacking) source(vehicle|opponentbattlefield):moveto(exile) mytgt -text=Enchant creature -- Enchanted creature can't attack or block. -- When a Vehicle you control attacks, exile enchanted creature. -type=Enchantment -subtype=Aura -mana={2}{W} -[/card] -[card] -name=Chandra's Revolution -auto=damage:4 target(creature) -auto=tap target(land) && frozen -text=Chandra's Revolution deals 4 damage to target creature. Tap target land. That land doesn't untap during its controller's next untap step. -type=Sorcery -mana={3}{R} -[/card] -[card] -name=Cogwork Assembler -auto={7}:clone target(artifact) && transforms((,newability[haste],newability[treason])) ueot -text={7}: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step. -type=Artifact Creature -subtype=Assembly-Worker -mana={3} -power=2 -toughness=3 -[/card] -[card] -name=Consulate Crackdown -auto=moveto(exile) all(artifact|opponentbattlefield) forsrc -text=When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield. -type=Enchantment -mana={3}{W}{W} -[/card] -[card] -name=Consulate Dreadnought -auto={tap target(creature|mybattlefield)} restriction{compare(powertotalinplay)~morethan~5}:transforms((creature)) ueot -text=Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.) -type=Artifact -subtype=Vehicle -mana={1} -power=7 -toughness=11 -[/card] -[card] -name=Consulate Turret -auto={T}:token(energy) -auto={S(energy|mybattlefield)}{T}:damage:2 target(player) -text=:{T}: You get Energy (an energy counter). -- {T}, Pay EnergyEnergyEnergy: Consulate Turret deals 2 damage to target player. -type=Artifact -mana={3} -[/card] -[card] -name=Conviction -target=creature -auto=1/3 -auto={W}:this moveto(ownerhand) -text=Enchant creature -- Enchanted creature gets +1/+3. -- {W}: Return Conviction to its owner's hand. -type=Enchantment -subtype=Aura -mana={1}{W} -[/card] -[card] -name=Countless Gears Renegade -auto=if morbid then token(Servo,artifact creature Servo,1/1) -text=Revolt ? When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. -type=Creature -subtype=Dwarf Artificer -mana={1}{W} -power=2 -toughness=2 -[/card] -[card] -name=Crackdown Construct -auto=@activatedability from(creature,artifact|mybattlefield):1/1 ueot -text=Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn. -type=Artifact Creature -subtype=Construct -mana={4} -power=2 -toughness=2 -[/card] -[card] -name=Cruel Finality -target=creature -##For newer WTH versions (Android, PC) use Reveal-thing instead -auto=-2/-2 && may moveto(mylibrary) target(*[-this]|mygraveyard)text=Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={2}{B} -type=Instant -[/card] -[card] -name=Daredevil Dragster -auto=@each my endofcombat: counter(0/0,1,velocity) && if type(counter{velocity})~morethan~1 then transforms((,newability[draw:2],newability[sacrifice])) ueot -auto={tap target(creature|mybattlefield)} restriction{compare(powertotalinplay)~morethan~1}:transforms((creature)) ueot -text=At end of combat, if Daredevil Dragster attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counters on it, sacrifice it and draw two cards. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) -type=Artifact -subtype=Vehicle -mana={3} -power=4 -toughness=4 -[/card] -[card] -name=Daring Demolition -target=creature, vehicle -auto=destroy -text=Destroy target creature or Vehicle. -mana={2}{B}{B} -type=Sorcery -[/card] -[card] -name=Dark Intimations -auto=ability$!name(sacrifice) sacrifice notatarget(creature,planeswalker|mybattlefield)!$ opponent -auto=discard(*|opponenthand) -auto=moveto(myhand) target(creature,planeswalker|mygraveyard) -auto=draw:1 controller -autograveyard=@movedto(Bolas|mybattlefield):this moveto(exile) && all(Bolas|mybattlefield) counter(0/0,1,Loyalty) -text=Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card. -- When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it. -type=Sorcery -mana={2}{U}{B}{R} -[/card] -[card] -name=Dawnfeather Eagle -abilities=flying -auto=all(creature|mybattlefield) 1/1 ueot -auto=all(creature|mybattlefield) vigilance ueot -text=Flying -- When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. -type=Creature -subtype=Bird -mana={4}{W} -power=3 -toughness=3 -[/card] -[card] -name=Deadeye Harpooner -auto=if morbid then destroy target(creature[tapped]|opponentbattlefield) -text=Revolt ? When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls. -type=Creature -subtype=Dwarf Warrior -mana={2}{W} -power=2 -toughness=2 -[/card] -[card] -name=Decommision -target=artifact,enchantment -auto=destroy -auto=if morbid then life:3 -text=Destroy target artifact or enchantment. -- Revolt ? If a permanent you controlled left the battlefield this turn, you gain 3 life. -type=Instant -mana={2}{W} -[/card] -[card] -name=Defiant Salvager -auto={S(artifact, creature|myBattlefield)}: counter(1/1,1) asSorcerytext=Sacrifice an artifact or creature: Put a +1/+1 counter on Defiant Salvager. Activate this ability only any time you could cast a sorcery. -mana={2}{B} -type=Creature -subtype=Aetherborn Artificer -power=2 -toughness=2 -[/card] - -[card] -name=Deft Dismissal -target=creature[attacking;blocking] -damage:1 -auto=damage:1 target(creature[attacking;blocking]) -auto=transforms((,newability[damage:1 target(creature[attacking;blocking])]))ueot -text=Deft Dismissal deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures. -type=Instant -mana={3}{W} -[/card] -[card] -name=Destructive Tampering -auto=choice name(destroy) destroy target(artifact) -auto=choice name(can't block) all(creature[-flying]|opponentbattlefield) cantblock -text=Choose one ? -- ? Destroy target artifact. -- ? Creatures without flying can't block this turn. -type=Sorcery -mana={2}{R} -[/card] -[card] -name=Disallow -target=*|stack -auto=fizzle -text=Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.) -type=Instant -mana={1}{U}{U} -[/card] -[card] -name=Dispersal Technician -auto=moveto(ownerhand) target(artifact) -text=When Dispersal Technician enters the battlefield, you may return target artifact to its owner's hand. -type=Creature -subtype=Vedalken Artificer -mana={4}{U} -power=3 -toughness=2 -[/card] -[card] -name=Druid of the Cowl -auto={T}:add{G} -text={T}: Add {G} to your mana pool. -type=Creature -subtype=Elf Druid -mana={1}{G} -power=1 -toughness=3 -[/card] -[card] -name=Efficient Construction -auto=@movedto(artifact|mystack):token(Thopter,artifact creature Thopter,1/1,flying) -text=Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. -type=Enchantment -mana={3}{U} -[/card] -[card] -name=Embraal Gear-Smasher -auto={T}{S(artifact)}:damage:2 opponent -text={T}, Sacrifice an artifact: Embraal Gear-Smasher deals 2 damage to each opponent. -type=Creature -subtype=Human Warrior -mana={2}{R} -power=2 -toughness=3 -[/card] -[card] -name=Enraged Giant -abilities=trample,haste -autohand=tap target(artifact|mybattlefield) && altercost(colorless,-1) ueot -text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.) -- Trample, haste -type=Creature -subtype=Giant -mana={5}{R} -power=4 -toughness=4 -[/card] -[card] -name=Exquisite Archangel -abilities=flying,cantlose -auto=@damaged(controller) restriction{if compare(lifetotal)~lessthan~1}:lifeset:20 controller && moveto(exile) -auto=@deplete(controller) restriction{if type(*|mylibrary)~lessthan~1}:lifeset:20 controller && moveto(exile) -text=Flying -- If you would lose the game, instead exile Exquisite Archangel and your life total becomes equal to your starting life total. -type=Creature -subtype=Vedalken Artificer -mana={1}{U} -power=1 -toughness=2 -[/card] -[card] -name=Fatal Push -target=creature[manacost<=2] -auto=destroy -#TODO: Revolt -#Maybe we find some card coding pieces on that 4 mana white instant which returns all own creatures to BF which dies that turn? -auto=if -#Rough idea: -#other={B} -#otherrestriction=movedTo(*|mygraveyard) from (*|mybattlefield) -type=Instant -text=Destroy target creature if it has converted mana cost 2 or less. -- Revolt — Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn. -mana={B} -type=Instant -[/card] - -[card] -name=Felidar Guardian -auto=blink target(other *|mybattlefield) -text=When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control. -type=Creature -subtype=Cat Beast -mana={3}{W} -power=1 -toughness=4 -[/card] -[card] -name=Fen Hauler -##TODO: Improvise -##cantbeblockedby works? -auto=cantbeblockedby(creature[artifact]) -text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Fen Hauler can't be blocked by artifact creatures. -mana={6}{B} -type=Creature -subtype=Insect -power=5 -toughness=5 -[/card] -[card] -name=Filigree Crawler -auto=@movedto(mygraveyard) from(mybattlefield):token(Thopter,artifact creature Thopter,1/1,flying) -text=When Filigree Crawler dies, create a 1/1 colorless Thopter artifact creature token with flying. -type=Artifact Creature -subtype=Insect -mana={4} -power=2 -toughness=2 -[/card] -[card] -name=NameMissing -autohand=tap target(artifact|mybattlefield) && altercost(colorless,-1) ueot -text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.) -type=Artifact Creature -subtype=Assembly-Worker -mana={5} -power=3 -toughness=3 -[/card] -[card] -name=Foundry Hornet -abilities=flying -##Alternative: counter{1/1} ? -##Works? Might need "oneshot" additionally or aslongas instead of if? -auto=if (creature[c(1/1)]|mybattlefield) > 1 then all(creature|opponentbattlefield) -1/-1 ueot -text=Flying -- When Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn. -mana={3}{B} -type=Creature -subtype=Insect -power=2 -toughness=3 -[/card] - -[card] -name=Fourth Bridge Prowler -auto=may target(creature|battlefield) -1/-1 ueot -text=When Fourth Bridge Prowler enters the battlefield, you may have target creature get -1/-1 until end of turn. -mana={B} -type=Creature -subtype=Human Rogue -power=1 -toughness=1 -[/card] -[card] -name=Freejam Regent -abilities=flying -auto={1}{R}:2/0 ueot -autohand=tap target(artifact|mybattlefield) && altercost(colorless,-1) ueot -text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.) -- Flying -- 1Red: Freejam Regent gets +2/+0 until end of turn. -type=Creature -subtype=Dragon -mana={4}{R}{R} -power=4 -toughness=4 -[/card] -[card] -name=Frontline Rebel -abilities=mustattack -text=Frontline Rebel attacks each combat if able. -type=Creature -subtype=Human Warrior -mana={2}{R} -power=3 -toughness=3 -[/card] -[card] -name=Ghirapur Osprey -abilities=flying -text=Flying -type=Creature -subtype=Bird -mana={2}{W} -power=2 -toughness=2 -[/card] -[card] -name=Gifted Aetherborn -abilities=deathtouch, lifelink -text=Deathtouch, lifelink -mana={B}{B} -type=Creature -subtype=Aetherborn Vampire -power=2 -toughness=3 -[/card] - -[card] -name=Glint-Sleeve Siphoner -auto= -auto=@each my upkeep: -text=Menace -- Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get {E} (an energy counter). -- At the beginning of your upkeep, you may pay {E}{E}. If you do, you draw a card and you lose 1 life. -mana={1}{B} -type=Creature -subtype=Human Rogue -power=2 -toughness=1 -[/card] -[card] -name=Gonti's Aether Heart -auto=token(energy)*2 -auto=@movedto(artifact|mybattlefield):token(energy)*2 -auto={sacrifice target(<2>energy|mybattlefield)}:turns:+1 controller -text=Flying -- When Aether Swooper enters the battlefield, you get EnergyEnergy (two energy counters). -- Whenever Aether Swooper attacks, you may pay EnergyEnergy. If you do, create a 1/1 colorless Servo artifact creature token. -type=Legendary Artifact -mana={6} -[/card] -[card] -name=Gonti's Machinations -text=Whenever you lose life for the first time each turn, you get {E}. (You get an energy counter. Damage causes loss of life.) -- Pay {E}{E}, Sacrifice Gonti's Machinations: Each opponent loses 3 life. You gain life equal to the life lost this way. -mana={B} -type=Enchantment -[/card] - -[card] -name=Greenbelt Rampager -auto=restriction{type(energy|mybattlefield)~morethan~1}:choice sacrifice target(<2>energy|mybattlefield) -auto=choice moveto(myhand) && token(energy) -text=When Greenbelt Rampager enters the battlefield, pay EnergyEnergy (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get Energy. -type=Creature -subtype=Elephant -mana={G} -power=3 -toughness=4 -[/card] -[card] -name=Aether Swooper -auto=if morbid then counter(1/1,2) -text=Revolt ? Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. -type=Creature -subtype=Elf Warrior -mana={1}{G} -power=2 -toughness=1 -[/card] -[card] -name=Gremlin Infestation -target=artifact -auto=@each my endofturn:damage:2 controller -autograveyard=token(Gremlin,creature Gremlin,2/2,red) -text=Enchant artifact -- At the beginning of your end step, Gremlin Infestation deals 2 damage to enchanted artifact's controller. -- When enchanted artifact is put into a graveyard, create a 2/2 red Gremlin creature token. -type=Enchantment -subtype=Aura -mana={3}{R} -[/card] -[card] -name=Heart of Kiran -abilities=flying,vigilance -auto=tap target(creature|mybattlefield)} restriction{compare(powertotalinplay)~morethan~2}:transforms((creature)) ueot -auto={target(planeswalker|mybattlefield) c(0/0,-1,Loyalty)}:transforms((creature)) ueot -text=Flying, vigilance -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) -- You may remove a loyalty counter from a planeswalker you control rather than pay Heart of Kiran's crew cost. -type=Legendary Artifact -subtype=Vehicle -mana={2} -power=4 -toughness=4 -[/card] -[card] -name=Herald of Anguish -abilities=flying -##TODO: Improvise. Big surprise here. -##Reject below might not work. Better someone check who can code Wagic better than me! -auto=@each my end: reject opponent -auto={1}{B}{S(artifact|mybattlefield)}: target(creature) -2/-2 -text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Flying -- At the beginning of your end step, each opponent discards a card. -- {1}{B}, Sacrifice an artifact: Target creature gets -2/-2 until end of turn. -mana={5}{B}{B} -type=Creature -subtype=Demon -power=5 -toughness=5 -[/card] -[card] -name=Heroic Intervention -auto=all(*|mybattlefield) hexproof -auto=all(*|mybattlefield) indestructible -text=Permanents you control gain hexproof and indestructible until end of turn. -type=Instant -mana={1}{G} -[/card] -[card] -name=Hidden Herbalists -auto=if morbid then add{G}{G} -text=Revolt ? When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add GreenGreen to your mana pool. -type=Creature -subtype=Human Druid -mana={1}{G} -power=2 -toughness=2 -[/card] -[card] -name=Hidden Stockpile -auto=@each my endofturn:if morbid then token(Servo,artifact creature Servo,1/1) -auto={1}{S(creature|mybattlefield)}:deplete:1 controller && transforms((,newability[may moveto(mylibrary) target(*|mygraveyard)])) ueot -text=Revolt ? At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. -- {1}, Sacrifice a creature: Scry 1. -type=Enchantment -mana={W}{B} -[/card] -[card] -name=Highspire Infusion -target=creature -auto=token(energy)*2 -auto=3/3 -text=Target creature gets +3/+3 until end of turn. You get EnergyEnergy (two energy counters). -type=Instant -mana={1}{G} -[/card] -[card] -name=Hinterland Drake -abilities=flying -auto=cantblock(artifact) -text=Flying -- Hinterland Drake can't block artifact creatures. -type=Creature -subtype=Drake -mana={2}{U} -power=2 -toughness=3 -[/card] -[card] -name=Hope of Ghirapur -abilities=flying -auto=@combatdamaged(opponent) from(this):may sacrifice && maxCast(*[-creature])0 opponent uynt -text=Flying -- Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can't cast noncreature spells. -type=Legendary Artifact Creature -subtype=Thopter -mana={1} -power=1 -toughness=1 -[/card] -[card] -name=Hungry Flames -target=creature -auto=damage:3 -auto=transforms((,newability[damage:2 controller])) ueot -text=Hungry Flames deals 3 damage to target creature and 2 damage to target player. -type=Instant -mana={2}{R} -[/card] -[card] -name=Ice Over -target=artifact,creature -auto=frozen -text=Enchant artifact or creature -- Enchanted permanent doesn't untap during its controller's untap step. -type=Enchantment -subtype=Aura -mana={1}{U} -[/card] -[card] -name=Illusionist's Stratagem -target=creature|mybattlefield -auto=blink -auto=draw:1 -text=Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control. -- Draw a card. -type=Instant -mana={3}{U} -[/card] -[card] -name=Implement of Combustion -auto={R}{S}:damage:1 target(player) -auto=@movedto(mygraveyard) from(mybattlefield):draw:1 -text={R}, Sacrifice Implement of Combustion: It deals 1 damage to target player. -- When Implement of Combustion is put into a graveyard from the battlefield, draw a card. -type=Artifact -mana={1} -[/card] -[card] -name=Implement of Examination -auto={U}{S}:draw:1 -auto=@movedto(mygraveyard) from(mybattlefield):draw:1 -text={B}, Sacrifice Implement of Examination: Draw a card. -- When Implement of Examination is put into a graveyard from the battlefield, draw a card. -type=Artifact -mana={3} -[/card] -[card] -name=Implement of Ferocity -auto={G}{S}:counter(1/1,1) target(creature) assorcery -auto=@movedto(mygraveyard) from(mybattlefield):draw:1 -text={G}, Sacrifice Implement of Ferocity: Put a +1/+1 counter on target creature. Activate this ability only any time you could cast a sorcery. -- When Implement of Ferocity is put into a graveyard from the battlefield, draw a card. -type=Artifact -mana={1} -[/card] -[card] -name=Implement of Improvement -auto={W}{S}:Life:2 -auto=@movedto(mygraveyard) from(mybattlefield):draw:1 -text={W}, Sacrifice Implement of Improvement: You gain 2 life. -- When Implement of Improvement is put into a graveyard from the battlefield, draw a card. -type=Artifact -mana={1} -[/card] -[card] -name=Implement of Malice -auto={B}{S}:ability $!discard(*|myhand)!$ target(player) -auto=@movedto(mygraveyard) from(mybattlefield):draw:1 -text={B}, Sacrifice Implement of Malice: Target player discards a card. Activate this ability only any time you could cast a sorcery. -- When Implement of Malice is put into a graveyard from the battlefield, draw a card. -type=Artifact -mana={2} -[/card] -[card] -name=Indomitable Creativity -target=artifact,creature -auto=destroy -auto=foreach(mytgt) moverandom(artifact,creature) from(targetcontrollerlibrary) to(targetcontrollerbattlefield) -text=Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of his or her library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle their libraries. -type=Sorcery -mana={X}{R}{R}{R} -[/card] -[card] -name=Inspiring Roar -auto=all(creature|mybattlefield) counter(1/1,1) -text=Put a +1/+1 counter on each creature you control. -type=Sorcery -mana={3}{W} -[/card] -[card] -name=Inspiring Statuary -auto=lord(*[-artifact]|myhand) transforms((,newability[{tap target(artifact|mybattlefield)} altercost(colorless,-1) ueot])) forsrc -text=Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for 1.) -type=Artifact -mana={3} -[/card] -[card] -name=Invigorated Rampage -auto=choice name(1 target) target(creature) transforms((,newability[trample],newability[4/0])) ueot -auto=choice name(2 targets) target(creature) transforms((,newability[trample],newability[2/0])) ueot -text=Choose one ? -- ? Target creature gets +4/+0 and gains trample until end of turn. -- ? Two target creatures each get +2/+0 and gain trample until end of turn. -type=Instant -mana={1}{R} -[/card] -[card] -name=Ironclad Revolutionary -##Needs test if correct effects hit correct players -auto=may {S(artifact|mybattlefield)} && counter(1/1,2) && life:-2 opponent -text=When Ironclad Revolutionary enters the battlefield, you may sacrifice an artifact. If you do, put two +1/+1 counters on Ironclad Revolutionary and each opponent loses 2 life. -mana={4}{B}{B} -type=Creature -subtype=Aetherborn Artificer -power=4 -toughness=4 -[/card] -[card] -name=Irontread Crusher -auto=tap target(creature|mybattlefield)} restriction{compare(powertotalinplay)~morethan~2}:transforms((creature)) ueot -text=Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) -type=Artifact -subtype=Vehicle -mana={4} -power=6 -toughness=6 -[/card] -[card] -name=Kari Zev, Skyship Raider -abilities=first strike -auto=@combat(blocked) source(this) from(creature):if type(trigger[from])~lessthan~2 then all(trigger[from]) removefromcombat -auto=@combat(attacking) source(this):token(Ragavan,legendary creature Monkey,2/1,red,battleready) && all(Monkey Token[attacking]|mybattlefield) phaseaction[combatends once] moveto(exile) -text=First strike, menace -- Whenever Kari Zev, Skyship Raider attacks, create a legendary 2/1 red Monkey creature token named Ragavan that's tapped and attacking. Exile that token at end of combat. -type=Legendary Creature -subtype=Human Pirate -mana={1}{R} -power=1 -toughness=3 -[/card] -[card] -name=Kari Zev's Expertise -target=creature,vehicle -auto=haste -auto=untap -alias=129767 -auto=may moveto(mybattlefield) target(*[manacost<=2]|myhand) -text=Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn. -- You may cast a card with converted mana cost 2 or less from your hand without paying its mana cost. -type=Sorcery -mana={1}{R}{R} -[/card] -[card] -name=Lathnu Sailback -type=Creature -subtype=Lizard -mana={4}{R} -power=5 -toughness=4 -[/card] -[card] -name=Leave in the Dust -target=*[-land] -auto=moveto(ownerhand) -auto=draw:1 -text=Return target nonland permanent to its owner's hand. -- Draw a card. -type=Instant -mana={3}{U} -[/card] -[card] -name=Lifecraft Awakening -target=artifact -auto=counter(1/1,X) -auto=if cantargetcard(-creature;-vehicle) then transforms((artifact creature,Construct,0/0)) forever -text=Put X +1/+1 counters on target artifact you control. If it isn't a creature or Vehicle, it becomes a 0/0 Construct artifact creature. -type=Instant -mana={X}{G} -[/card] -[card] -name=Lifecraft Cavalry -abilities=trample -auto=if morbid then counter(1/1,2) -text=Trample -- Revolt ? Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. -type=Creature -subtype=Elf Warrior -mana={4}{G} -power=4 -toughness=4 -[/card] -[card] -name=Lifecrafter's Bestiary -abilities=flying -auto=@each my upkeep:deplete:1 controller && transforms((,newability[may moveto(mylibrary) target(*|mygraveyard)])) ueot -auto=@movedto(creature|mystack):pay[[{G}]] draw:1 -text=At the beginning of your upkeep, scry 1. -- Whenever you cast a creature spell, you may pay Green. If you do, draw a card. -type=Artifact -mana={3} -[/card] -[card] -name=Lifecrafter's Gift -target=creature -auto=counter(1/1,1) -auto=all(creature[counter(1/1)]|mybattlefield) counter(1/1,1) -text=Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. -type=Instant -mana={3}{G} -[/card] -[card] -name=Lightning Runner -abilities=double strike,haste -auto=@combat(attacking) source(this):token(energy)*2 -auto=@combat(attacking) source(this):may sacrifice target(<8>energy|mybattlefield) && all(creature|mybattlefield) untap && nextphasealter(add,combatphaseswithmain,controller,after) asSorcery -text=Double strike, haste -- Whenever Lightning Runner attacks, you get EnergyEnergy (two energy counters), then you may pay EnergyEnergyEnergyEnergyEnergyEnergyEnergyEnergy. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase. -type=Creature -subtype=Human Warrior -mana={3}{R}{R} -power=2 -toughness=2 -[/card] -[card] -name=Maulfist Revolutionary -abilities=trample -auto=@movedto(mygraveyard) from(mybattlefield):target(proliferation) proliferate -text=Trample -- When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind. -type=Creature -subtype=Human Warrior -mana={1}{G}{G} -power=3 -toughness=3 -[/card] -[card] -name=Maverick Thopterist -autohand=tap target(artifact|mybattlefield) && altercost(colorless,-1) ueot -auto=token(Thopter,artifact creature Thopter,1/1,flying)*2 -text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.) -- When Maverick Thopterist enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. -type=Creature -subtype=Human Artificer -mana={3}{U}{R} -power=2 -toughness=2 -[/card] -[card] -name=Mechanized Production -target=artifact -auto=@each my upkeep:clone(mytgt) && restriction{type(share!name!|mybattlefield)~morethan~7} winGame controller -text=Enchant artifact you control -- At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game. -type=Enchantment -subtype=Aura -mana={2}{U}{U} -[/card] -[card] -name=Merchant's Dockhand -auto={3}{U}{T}{tap target(artifact|mybattlefield)}:deplete:X controller && transforms((,newability[moveto(myhand) target(*|mygraveyard)],newability[transforms((,newability[moveto(mylibrary) target(upto:X-1|mygraveyard)])) ueot])) ueot -text={3}{U}, {T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. -type=Artifact Creature -subtype=Construct -mana={1} -power=1 -toughness=2 -[/card] -[card] -name=Metallic Mimic -auto=chooseatype all(this) becomes(chosentype) ueot chooseend -auto=@movedto(*[chosentype]|mybattlefield):all(trigger[to]) counter(1/1,1) -text=As Metallic Mimic enters the battlefield, choose a creature type. -- Metallic Mimic is the chosen type in addition to its other types. -- Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it. -type=Artifact Creature -subtype=Shapeshifter -mana={2} -power=2 -toughness=1 -[/card] -[card] -name=Metallic Rebuke -autohand=tap target(artifact|mybattlefield) && altercost(colorless,-1) ueot -target=*|stack -auto=transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever -text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.) -- Counter target spell unless its controller pays {3}. -type=Instant -mana={2}{U} -[/card] -[card] -name=Midnight Entourage -auto=lord(aetherborn|mybattlefield) 1/1 other -auto=@movedTo(creature(aetherborn)|mybattlefield) to(mygraveyard): draw:1 && life:-1 -text=Other Aetherborn you control get +1/+1. -- Whenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life. -mana={2}{B}{B} -type=Creature -subtype=Aetherborn Rogue -power=3 -toughness=3 -[/card] - -[card] -name=Mobile Garrison -auto=tap target(creature|mybattlefield)} restriction{compare(powertotalinplay)~morethan~1}:transforms((creature)) ueot -auto=@combat(attacking) source(this):untap target(other artifact,creature|mybattlefield) -text=Flying -- When Aether Swooper enters the battlefield, you get EnergyEnergy (two energy counters). -- Whenever Aether Swooper attacks, you may pay EnergyEnergy. If you do, create a 1/1 colorless Servo artifact creature token. -type=Artifact -subtype=Vehicle -mana={3} -power=3 -toughness=4 -[/card] -[card] -name=Monstrous Onslaught -auto=foreach(creature|mybattlefield) damage:1 target(creature) -text=Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast Monstrous Onslaught. -type=Sorcery -mana={3}{G}{G} -[/card] -[card] -name=Narnam Renegade -abilities=deathtouch -auto=if morbid then counter(1/1,1) -text=Deathtouch -- Revolt ? Narnam Renegade enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. -type=Creature -subtype=Elf Warrior -mana={G} -power=1 -toughness=2 -[/card] -[card] -name=Natural Obsolescenece -target=artifact -auto=bottomoflibrary -text=Put target artifact on the bottom of its owner's library. -type=Instant -mana={1}{G} -[/card] -[card] -name=Night Market Aeronaut -abilities=flying -##Test revolt -auto=@movedto(*|mygraveyard) restriction{thisturn(*|mygraveyard)~morethan~0}:all(this) counter(1/1,1) -text=Flying -- Revolt — Night Market Aeronaut enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. -mana={3}{B} -type=Creature -subtype=Aetherborn Warrior -power=2 -toughness=2 -[/card] -[card] -name=Night Market Guard -auto=@combat(blocking) source(this):removefromcombat target(creature[attacking]|opponentbattlefield) && dynamicability -text=Night Market Guard can block an additional creature each combat. -type=Artifact Creature -subtype=Construct -mana={3} -power=3 -toughness=1 -[/card] -[card] -name=Oath of Ajani -auto=all(creature|mybattlefield) counter(1/1,1) -auto=lord(planeswalker|myhand,mygraveyard,mylibrary) altercost(colorless,-1) -text=When Oath of Ajani enters the battlefield, put a +1/+1 counter on each creature you control. -- Planeswalker spells you cast cost 1 less to cast. -type=Legendary Enchantment -mana={G}{W} -[/card] -[card] -name=Outland Boar -auto=cantbeblockedby(creature[power<=2]) -text=Outland Boar can't be blocked by creatures with power 2 or less. -type=Creature -subtype=Boar -mana={2}{R}{G} -power=4 -toughness=4 -[/card] -[card] -name=Pacification Array -auto={2}{T}:tap target(artifact,creature) -text={2}, {T}: Tap target artifact or creature. -type=Artifact -mana={1} -[/card] -[card] -name=Paradox Engine -auto=@movedto(*|mystack):untap all(*[-land]|mybattlefield) -text=Whenever you cast a spell, untap all nonland permanents you control. -type=Legendary Artifact -mana={5} -[/card] -[card] -name=Peacewalker Colossus -auto={1}{W}:target(other vehicle|mybattlefield) transforms((creature)) ueot -auto=tap target(creature|mybattlefield)} restriction{compare(powertotalinplay)~morethan~3}:transforms((creature)) ueot -text={1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn. -- Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) -type=Artifact -subtype=Vehicle -mana={3} -power=6 -toughness=6 -[/card] -[card] -name=Peema Aether-Seer -auto=token(energy)*3 -auto={S(<3>energy|mybattlefield)}:target(creature) mustblock ueot -text=When Peema Aether-Seer enters the battlefield, you get an amount of Energy (energy counters) equal to the greatest power among creatures you control. -- Pay EnergyEnergyEnergy: Target creature blocks this turn if able. -type=Creature -subtype=Elf Druid -mana={3}{G} -power=3 -toughness=2 -[/card] -[card] -name=Pendulum of Patterns -auto=life:3 controller -auto={5}{T}{S}:draw:1 -text=When Pendulum of Patterns enters the battlefield, you gain 3 life. -- {5}, Tap, Sacrifice Pendulum of Patterns: Draw a card. -type=Artifact -mana={2} -[/card] -[card] -name=Perilous Predicament -target=opponent -auto=ability$!name(sacrifice) notatarget(creature[-artifact]|mybattlefield) sacrifice!$ targetedplayer -auto=ability$!name(sacrifice) notatarget(creature[artifact]|mybattlefield) sacrifice!$ targetedplayer -text=Each opponent sacrifices an artifact creature and a nonartifact creature. -mana={4}{B} -type=Instant -[/card] -[card] -name=Pia's Revolution -auto=@movedto(artifact[-token]|mygraveyard) from(mybattlefield):name(moveto hand unless 3 damage) pay[[{L:3}]] name(pay 3 life) donothing?all(trigger[to] moveto(myhand) -text=Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to him or her. -type=Enchantment -mana={2}{R} -[/card] -[card] -name=Planar Bridge -auto={8}{T}:moveto(mybattlefield) target(planeswalker,artifact,enchantment,creature,land|mylibrary) -text={8}, {T}: Search your library for a permanent card, put it onto the battlefield, then shuffle your library. -type=Legendary Artifact -mana={6} -[/card] -[card] -name=Precise Strike -target=creature -auto=1/0 -auto=first strike -text=Target creature gets +1/+0 and gains first strike until end of turn. -type=Instant -mana={R} -[/card] -[card] -name=Prizefighter Construct -type=Artifact Creature -subtype=Construct -mana={5} -power=6 -toughness=2 -[/card] -[card] -name=Quicksmith Rebel -auto=target(artifact|mybattlefield) transforms((,newability[{T}:damage:2 target(creature,player)])) forsrc -text=When Quicksmith Rebel enters the battlefield, target artifact you control gains "{T}: This artifact deals 2 damage to target creature or player" for as long as you control Quicksmith Rebel. -type=Creature -subtype=Human Artificer -mana={3}{R} -power=3 -toughness=2 -[/card] -[card] -name=Quicksmith Spy -auto=target(artifact|mybattlefield) transforms((,newability[{T}:draw:1])) forsrc -text=When Quicksmith Spy enters the battlefield, target artifact you control gains "{T}: Draw a card" for as long as you control Quicksmith Spy. -type=Creature -subtype=Human Artificer -mana={3}{U} -power=2 -toughness=3 -[/card] -[card] -name=Ravenous Intruder -auto={S(artifact|mybattlefield)}:2/2 ueot -text=Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn. -type=Creature -subtype=Gremlin -mana={1}{R} -power=1 -toughness=2 -[/card] -[card] -name=Reckless Racer -abilities=first strike -auto=@tapped(this):may discard(*|myhand) && draw:1 -text=First strike -- Whenever Reckless Racer becomes tapped, you may discard a card. If you do, draw a card. -type=Creature -subtype=Human Pilot -mana={2}{R} -power=2 -toughness=3 -[/card] -[card] -name=Release the Gremlins -auto=destroy target(artifact) -auto=token(Gremlin,creature Gremlin,2/2,red)*X -text=Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens. -type=Sorcery -mana={X}{X}{R} -[/card] -[card] -name=Renegade Map -auto=tap -auto={T}{S}:moveto(myhand) target(basic|mylibrary) -text=Renegade Map enters the battlefield tapped. -- {T}, Sacrifice Renegade Map: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -type=Artifact -mana={1} -[/card] -[card] -name=Renegade Rallier -auto=if morbid then moveto(mybattlefield) target(creature,artifact,planeswalker,enchantment,land[manacost<=2]|mygraveyard) -text=Revolt ? When Renegade Rallier enters the battlefield, if a permanent you controlled left the battlefield this turn, return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield. -type=Creature -subtype=Human Warrior -mana={1}{G}{W} -power=3 -toughness=2 -[/card] -[card] -name=Renegade Wheelsmith -auto=@tapped(this):cantblock target(creature) -text=Whenever Renegade Wheelsmith becomes tapped, target creature can't block this turn. -type=Creature -subtype=Dwarf Pilot -mana={1}{R}{W} -power=3 -toughness=2 -[/card] -[card] -name=Renegade's Getaway -target=* -auto=indestructible ueot && token(Servo, Artifact Creature Servo, 1/1) controllertext=Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token. (Effects that say "destroy" don't destroy a permanent with indestructible, and if it's a creature, it can't be destroyed by damage.) -mana={2}{B} -type=Instant -[/card] -[card] -name=Reservoir Walker -auto=life:3 -auto=token(energy)*3 -text=When Reservoir Walker enters the battlefield, you gain 3 life and get EnergyEnergyEnergy (three energy counters). -type=Artifact Creature -subtype=Construct -mana={5} -power=3 -toughness=3 -[/card] -[card] -name=Resourceful Return -auto=moveto(myhand) target(creature|mygraveyard) -auto=restriction{type(artifact|mybattlefield)~morethan~0}:draw:1 -text=Return target creature card from your graveyard to your hand. If you control an artifact, draw a card. -type=Sorcery -mana={1}{B} -[/card] -[card] -name=Restoration Specialist -auto={W}{S}:moveto(myhand) target(artifact|mygraveyard) && moveto(myhand) target(enchantment|mygraveyard) -text={W}, Sacrifice Restoration Specialist: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand. -type=Creature -subtype=Dwarf Artificer -mana={1}{W} -power=2 -toughness=1 -[/card] -[card] -name=Reverse Engineer -autohand=tap target(artifact|mybattlefield) && altercost(colorless,-1) ueot -auto=draw:3 -text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.) -- Draw three cards. -type=Sorcery -mana={3}{U}{U} -[/card] -[card] -name=Ridgescale Tusker -auto=all(other creature|mybattlefield) counter(1/1,1) -text=When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control. -type=Creature -subtype=Beast -mana={3}{G}{G} -power=5 -toughness=5 -[/card] -[card] -name=Rishkar, Peema Renegade -auto=target(creature|mybattlefield) counter(1/1,1) -auto=lord(creature[counter(1/1)]|mybattlefield) transforms((,newability[{T}:add{G}])) forsrc -text=When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures. -- Each creature you control with a counter on it has "Tap: Add Green to your mana pool." -type=Legendary Creature -subtype=Elf Druid -mana={2}{G} -power=2 -toughness=2 -[/card] -[card] -name=Rishkar's Expertise -auto=draw:power:highest:*:mybattlefield -auto=moveto(mybattlefield) target(*[manacost<=5]|myhand) -text=Draw cards equal to the greatest power among creatures you control. -- You may cast a card with converted mana cost 5 or less from your hand without paying its mana cost. -type=Sorcery -mana={4}{G}{G} -[/card] -[card] -name=Rogue Refiner -auto=token(energy)*2 -text=When Rogue Refiner enters the battlefield, draw a card and you get EnergyEnergy (two energy counters). -type=Creature -subtype=Human Rogue -mana={1}{G}{U} -power=3 -toughness=2 -[/card] -[card] -name=Salvage Scuttler -auto=@combat(attacking) source(this):moveto(ownerhand) target(artifact) -text=Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand. -type=Creature -subtype=Crab -mana={4}{U} -power=4 -toughness=4 -[/card] -[card] -name=Scrap Trawler -auto=@movedto(artifact|mygraveyard) from(mybattlefield):moveto(myhand) target(artifact[manacost-1]|mygraveyard) -text=Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser converted mana cost. -type=Artifact Creature -subtype=Construct -mana={3} -power=3 -toughness=2 -[/card] -[card] -name=Scrapper Champion -abilities=double strike -auto=token(energy)*2 -auto=@combat(attacking) source(this):may sacrifice target(<2>energy|mybattlefield) && counter(1/1,1) -text=Double strike (This creature deals both first-strike and regular combat damage.) -- When Scrapper Champion enters the battlefield, you get EnergyEnergy (two energy counters). -- Whenever Scrapper Champion attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it. -type=Creature -subtype=Human Artificer -mana={3}{R} -power=2 -toughness=2 -[/card] -[card] -name=Scrounging Bandar -auto=counter(1/1,1) -auto=@each my upkeep: may counter(1/1,-1) this && counter(1/1,1) target(other creature|mybattlefield) -text=Scrounging Bandar enters the battlefield with two +1/+1 counters on it. -- At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature. -type=Creature -subtype=Cat Monkey -mana={1}{G} -power=0 -toughness=0 -[/card] -[card] -name=Secret Salvage -auto=moveto(exile) target(*[-land]|mygraveyard) && moveto(myhand) all(share!name!|mylibrary) -text=Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, and put them into your hand. Then shuffle your library. -type=Sorcery -mana={3}{B}{B} -[/card] -[card] -name=Servo Schematic -auto=token(Servo,artifact creature Servo,1/1) -auto=@movedto(mygraveyard) from(mybattlefield):token(Servo,artifact creature Servo,1/1) -text=When Servo Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token. -type=Artifact -mana={2} -[/card] -[card] -name=Shielded Aether Thief -abilities=flash -auto=@combat(blocking) source(this):token(energy) -auto={T}{S(<3>energy|mybattlefield)}:draw:1 -text=Flash (You may cast this spell any time you could cast an instant.) -- Whenever Shielded Aether Thief blocks, you get Energy (an energy counter). -- {T}, Pay EnergyEnergyEnergy: Draw a card. -type=Creature -subtype=Vedalken Rogue -mana={1}{U} -power=0 -toughness=4 -[/card] -[card] -name=Shipwreck Moray -auto=token(energy)*4 -auto={S(energy)}:2/-2 ueot -text=When Shipwreck Moray enters the battlefield, you get EnergyEnergyEnergyEnergy (four energy counters). -- Pay Energy: Shipwreck Moray gets +2/-2 until end of turn. -type=Creature -subtype=Fish -mana={3}{U} -power=0 -toughness=5 -[/card] -[card] -name=Siege Modification -target=creature,vehicle -auto=3/0 -auto=first strike -auto=restriction{type(vehicle)}:transforms((creature)) forsrc -text=Enchant creature or Vehicle -- As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. -- Enchanted creature gets +3/+0 and has first strike. -type=Enchantment -subtype=Aura -mana={1}{R}{R} -[/card] -[card] -name=Silkweaver Elite -abilities=reach -auto=if morbid then draw:1 -text=Reach (This creature can block creatures with flying.) -- Revolt ? When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card. -type=Creature -subtype=Elf Archer -mana={2}{G} -power=2 -toughness=2 -[/card] -[card] -name=Skyship Plunderer -abilities=flying -auto=@combatdamaged(player) from(this):target(proliferation) proliferate -text=Flying -- Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind. -type=Creature -subtype=Human Pirate -mana={1}{U} -power=2 -toughness=1 -[/card] -[card] -name=Sly Requisitioner -autohand=tap target(artifact|mybattlefield) && altercost(colorless,-1) ueot -auto=@movedto(artifact[-token]|mygraveyard) from(mybattlefield):token(Servo,artifact creature Servo,1/1) -text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.) -- Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token. -type=Creature -subtype=Human Artificer -mana={4}{B} -power=2 -toughness=2 -[/card] -[card] -name=Solemn Recruit -abilities=double strike -auto=@each my endofturn:if morbid then counter(1/1,1) -text=Double strike -- Revolt ? At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit. -type=Creature -subtype=Dwarf Warrior -mana={1}{W}{W} -power=2 -toughness=2 -[/card] -[card] -name=Spire of Industry -auto={T}:add{1} -auto={T}{L}restriction{type(artifact|mybattlefield)~morethan~0}:add{R} -auto={T}{L}restriction{type(artifact|mybattlefield)~morethan~0}:add{U} -auto={T}{L}restriction{type(artifact|mybattlefield)~morethan~0}:add{G} -auto={T}{L}restriction{type(artifact|mybattlefield)~morethan~0}:add{W} -auto={T}{L}restriction{type(artifact|mybattlefield)~morethan~0}:add{B} -text={T}: Add Colorless to your mana pool. -- {T}, Pay 1 life: Add one mana of any color to your mana pool. Activate this ability only if you control an artifact. -type=Land -[/card] -[card] -name=Spire Patrol -abilities=flying -auto=tap target(creature|opponentbattlefield) && frozen -text=Flying -- When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. -type=Creature -subtype=Human Soldier -mana={2}{W}{U} -power=3 -toughness=2 -[/card] -[card] -name=Sram, Senior Edificer -auto=@movedto(aura,equipment,vehicle|mystack):draw:1 -text=Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card. -type=Legendary Creature -subtype=Dwarf Advisor -mana={1}{W} -power=2 -toughness=2 -[/card] -[card] -name=Sram's Expertise -auto=token(Servo,artifact creature Servo,1/1)*3 -auto=moveto(mybattlefield) target(*[manacost<=3]|myhand) -text=Create three 1/1 colorless Servo artifact creature tokens. -- You may cast a card with converted mana cost 3 or less from your hand without paying its mana cost. -type=Sorcery -mana={2}{W}{W} -[/card] -[card] -name=Sweatworks Brawler -autohand=tap target(artifact|mybattlefield) && altercost(colorless,-1) ueot -auto=@combat(blocked) source(this) from(creature):if type(trigger[from])~lessthan~2 then all(trigger[from]) removefromcombat -text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.) -- Menace -type=Creature -subtype=Human Artificer -mana={3}{R} -power=3 -toughness=3 -[/card] -[card] -name=Take into Custody -target=creature -auto=tap -auto=frozen -text=Tap target creature. It doesn't untap during its controller's next untap step. -type=Instant -mana={U} -[/card] -[card] -name=Tezzeret the Schemer -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:token(Etherium Cell,artifact) && transforms((,newability[{T}:add{1}])) forever -auto={C(0/0,-2,Loyalty)}:target(creature) foreach(artifact|mybattlefield) +1/-1 -auto={C(0/0,-7,Loyalty)}:emblem name(Tezzeret Emblem) transforms((,newability[@each my combatbegins:target(artifact|mybattlefield) transforms((creature,5/5)) forever])) forever dontremove -text=+1: Create a colorless artifact token named Etherium Cell with "Tap, Sacrifice this artifact: Add one mana of any color to your mana pool." -- -2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control. -- -7: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5." -mana={2}{U}{B} -type=Planeswalker -subtype=Tezzeret -[/card] -[card] -name=Tezzeret, Master of Metal -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:moverandom(artifact) from(mylibrary) to(myhand) -auto={C(0/0,-3,Loyalty)}:foreach(artifact|mybattlefield) life:-1 opponent -auto={C(0/0,-8,Loyalty)}:moveTo(myBattlefield) all(artifact,creature|opponentbattlefield) -text=+1: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order. -- -3: Target opponent loses life equal to the number of artifacts you control. -- -8: Gain control of all artifacts and creatures target opponent controls. -mana={4}{U}{B} -type=Planeswalker -subtype=Tezzeret -[/card] -[card] -name=Tezzeret's Betrayal -target=creature -auto=destroy -auto=moveto(myhand) target(Tezzeret, Master of Metal|mygraveyard,mylibrary) -text=Flying -- When Aether Swooper enters the battlefield, you get EnergyEnergy (two energy counters). -- Whenever Aether Swooper attacks, you may pay EnergyEnergy. If you do, create a 1/1 colorless Servo artifact creature token. -type=Sorcery -mana={3}{U}{B} -[/card] -[card] -name=Tezzeret's Simulacrum -auto={T}:life:-1 opponent && restriction{type(Tezzeret|mybattlefield)~morethan~0} life:-2 opponent -text={T}: Target opponent loses 1 life. If you control a Tezzeret planeswalker, that player loses 3 life instead. -type=Artifact Creature -subtype=Golem -mana={3} -power=2 -toughness=3 -[/card] -[card] -name=Tezzeret's Touch -target=artifact -auto=transforms((creature,5/5)) forsrc -auto=@movedto(mytgt|mygraveyard) from(mybattlefield):moveto(myhand) -text=Enchant artifact -- Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types. -- When enchanted artifact is put into a graveyard, return that card to its owner's hand. -type=Enchantment -subtype=Aura -mana={1}{U}{B} -[/card] -[card] -name=Thopter Arrest -target=creature,artifact -auto=blink forsrc -text=When Thopter Arrest enters the battlefield, exile target artifact or creature an opponent controls until Thopter Arrest leaves the battlefield. -type=Enchantment -mana={2}{W} -[/card] -[card] -name=Treasure Keeper -auto=@movedto(mygraveyard) from(mybattlefield):moverandom(*[-land]) from(mylibrary) to(mybattlefield) -text=When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with converted mana cost 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order. -type=Artifact Creature -subtype=Construct -mana={4} -power=3 -toughness=3 -[/card] -[card] -name=Trophy Mage -auto=moveto(myhand) target(artifact[manacost=3]|mylibrary) -text=When Trophy Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 3, reveal it, put it into your hand, then shuffle your library. -type=Creature -subtype=Human Wizard -mana={2}{U} -power=2 -toughness=2 -[/card] -[card] -name=Unbridled Growth -target=land -auto={T}:add{G} -auto={T}:add{R} -auto={T}:add{W} -auto={T}:add{U} -auto={T}:add{B} -auto={S(Unbridled Growth)}draw:1 -text=Enchant land -- Enchanted land has "Tap: Add one mana of any color to your mana pool." -- Sacrifice Unbridled Growth: Draw a card. -type=Enchantment -subtype=Aura -mana={G} -[/card] -[card] -name=Universal Solvent -auto={7}{T}{S}:destroy target(*) -text={7}, {T}, Sacrifice Universal Solvent: Destroy target permanent. -type=Artifact -mana={1} -[/card] -[card] -name=Untethered Express -abilities=trample -auto=@combat(attacking) source(this):counter(1/1,1) -auto=tap target(creature|mybattlefield)} restriction{compare(powertotalinplay)~morethan~0}:transforms((creature)) ueot -text=Trample -- Whenever Untethered Express attacks, put a +1/+1 counter on it. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) -type=Artifact -subtype=Vehicle -mana={4} -power=4 -toughness=4 -[/card] -[card] -name=Vengeful Rebel -auto=if morbid then target(creature|opponentbattlefield) -3/-3 ueot -text=Revolt ? When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn. -type=Creature -subtype=Aetherborn Warrior -mana={2}{B} -power=3 -toughness=2 -[/card] -[card] -name=Verdant Automaton -auto={3}{G}:counter(1/1,1) -text={3}{G}: Put a +1/+1 counter on Verdant Automaton. -type=Artifact Creature -subtype=Construct -mana={2} -power=1 -toughness=2 -[/card] -[card] -name=Walking Ballista -auto=counter(1/1,XX) -auto={4}:counter(1/1,1) -auto={counter(1/1,-1)}:damage:1 target(creature,player) -text=Walking Ballista enters the battlefield with X +1/+1 counters on it. -- {4}: Put a +1/+1 counter on Walking Ballista. -- Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to target creature or player. -type=Artifact Creature -subtype=Construct -mana={X}{X} -power=0 -toughness=0 -[/card] -[card] -name=Watchful Automaton -auto={2}{U}:deplete:1 controller && transforms((,newability[may moveto(mylibrary) target(*|mygraveyard)])) ueot -text={2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -type=Artifact Creature -subtype=Construct -mana={3} -power=2 -toughness=2 -[/card] -[card] -name=Welder Automaton -auto={3}{R}:damage:1 opponent -text={3}{R}: Welder Automaton deals 1 damage to each opponent. -type=Artifact Creature -subtype=Construct -mana={2} -power=2 -toughness=1 -[/card] -[card] -name=Weldfast Engineer -auto=@each my combatbegins:target(artifact creature|mybattlefield) 2/0 ueot -text=At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn. -type=Creature -subtype=Human Artificer -mana={1}{B}{R} -power=3 -toughness=3 -[/card] -[card] -name=Whir of Invention -autohand=tap target(artifact|mybattlefield) && add{1} -auto=moveto(mybattlefield) target(artifact[manacost<=X]|mylibrary) -text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.) -- Search your library for an artifact card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. -type=Instant -mana={X}{U}{U}{U} -[/card] -[card] -name=Winding Constrictor -auto=@counteradded:all(trigger[to]) proliferate -auto=@movedto(energy|mybattlefield):token(energy) -text=If one or more counters would be placed on an artifact or creature you control, that many plus one of each of those kinds of counters are placed on that permanent instead. -- If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. -type=Creature -subtype=Snake -mana={B}{G} -power=2 -toughness=3 -[/card] -[card] -name=Wind-Kin Raiders -abilities=flying -autohand=tap target(artifact|mybattlefield) && altercost(colorless,-1) ueot -text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.) -- Flying -type=Creature -subtype=Human Artificer -mana={4}{U}{U} -power=4 -toughness=3 -[/card] -[card] -name=Wrangle -target=creature[power<=4] -auto=haste -auto=untap -alias=129767 -text=Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn. -type=Sorcery -mana={1}{R} -[/card] -[card] -name=Yahenni, Undying Partisan -abilities=haste -auto=@movedto(creature|opponentgraveyard) from(opponentbattlefield):counter(1/1,1) -auto={S(other creature|mybattlefield)}:indestructible ueot -text=Haste -- Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan. -- Sacrifice another creature: Yahenni gains indestructible until end of turn. -type=Legendary Creature -subtype=Aetherborn Vampire -mana={2}{B} -power=2 -toughness=2 -[/card] -[card] -name=Yahenni's Expertise -auto=all(creature) -3/-3 ueot -#auto=may moveto(mybattlefield) target(*[manacost<=3]|myhand) -auto=may castcard(normal) notatarget(*[manacost<=3]|myhand) -text=All creatures get -3/-3 until end of turn. -- You may cast a card with converted mana cost 3 or less from your hand without paying its mana cost. -type=Sorcery -mana={2}{B}{B} -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/bfz.txt b/projects/mtg/bin/Res/sets/primitives/bfz.txt deleted file mode 100644 index 8bb652f0e..000000000 --- a/projects/mtg/bin/Res/sets/primitives/bfz.txt +++ /dev/null @@ -1,2203 +0,0 @@ -#Battle for Zendikar set for Wagic the Homebrew -#Coded by the Wagic Community - -#Missing Cards -#----------------------------------------- -#Ally Encampment -#Beastcaller Savant -#Cards that rely on moving stuff from exile -#Brutal Expulsion -#Scry cards -#Conduit of Ruin -#cards that look at top of library -#cards with menace -#Halimar Tidecaller -#March of the Tomb (not sure if there is a way to calculate total mana) -#Pathway Arrows (not sure how to get colorless to tap) -#Serpentine Spike (dont know how to guarantee different targets) -#Shrine of the Forsaken Gods -#Titan's Presence -#Unnatural Aggression (not sure how to code exiledeath on opponent target) -#Zada, Hedron Grinder (no idea) -# -# - - - -[card] -name=Adverse Conditions -target=creature|battlefield -auto=tap -auto=frozen -auto=token(-401803) controller -text=Devoid (This card has no color.) -- Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -mana={3}{U} -color=artifact -type=Instant -[/card] -[card] -name=Eldrazi Scion -auto={S}:Add{1} -text=Sacrifice this creature: Add {1} to your mana pool. -type=Creature -subtype=Eldrazi Scion -power=1 -toughness=1 -[/card] - -[card] -name=Akoum Firebird -abilities=flying, haste, mustattack -autograveyard=@movedTo(land|myBattlefield):pay({4}{R}{R}) moveto(mybattlefield) -text=Flying, haste -- Akoum Firebird attacks each turn if able. -- Landfall - Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield. -mana={2}{R}{R} -type=Creature -subtype=Phoenix -power=3 -toughness=3 -[/card] - -[card] -name=Akoum Hellkite -abilities=flying -auto=@movedTo(land[-mountain]|myBattlefield):damage:1 target(creature,player) -auto=@movedTo(land[mountain]|myBattlefield):damage:2 target(creature,player) -text=Flying -- Landfall - Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead. -mana={4}{R}{R} -type=Creature -subtype=Dragon -power=4 -toughness=4 -[/card] - -[card] -name=Akoum Stonewaker -auto=@movedTo(land|myBattlefield):pay({2}{R}) token(Elemental,Creature Elemental,3/1,trample,haste,unearth,red) controller -text=Landfall - Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step. -mana={1}{R} -type=Creature -subtype=Human Shaman -power=2 -toughness=1 -[/card] - -[card] -name=Aligned Hedron Network -auto=choice (blink)forsrc all(creature[power>=5]|battlefield) -text=When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.) -mana={4} -type=Artifact -[/card] - -[card] -name=Angel of Renewal -abilities=flying -auto=choice life:type:creature:mybattlefield controller -text=Flying -- When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control. -mana={5}{W} -type=Creature -subtype=Angel Ally -power=4 -toughness=4 -[/card] - -[card] -name=Angelic Captain -abilities=flying -#auto=@combat(attacking) source(this):othertype:ally[attacking]:mybattlefield/othertype:ally[attacking]:mybattlefield ueot -auto=@combat(attacking) source(this):all(this) foreach(other ally[attacking]) 1/1 ueot -text=Flying -- Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally. -mana={3}{R}{W} -type=Creature -subtype=Angel Ally -power=4 -toughness=3 -[/card] - -[card] -name=Angelic Gift -target=creature -auto=teach(creature) flying -auto=choice draw:1 controller -text=Enchant creature -- When Angelic Gift enters the battlefield, draw a card. -- Enchanted creature has flying. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Bane of Bala Ged -auto=@combat(attacking) source(this):ability$!moveto(exile) notatarget(<2>*|mybattlefield)!$ opponent -text=Whenever Bane of Bala Ged attacks, defending player exiles two permanents he or she controls. -mana={7} -type=Creature -subtype=Eldrazi -power=7 -toughness=5 -[/card] - -[card] -name=Barrage Tyrant -auto={2}{R}{S(other creature[iscolorless]|mybattlefield):damage:storedpower target(creature,player) -text=Devoid (This card has no color.) -- {2}{R}, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player. -mana={4}{R} -color=artifact -type=Creature -subtype=Eldrazi -power=5 -toughness=3 -[/card] - -[card] -name=Belligerent Whiptail -auto=@movedTo(land|myBattlefield):first strike ueot -text=Landfall - Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn. -mana={3}{R} -type=Creature -subtype=Wurm -power=4 -toughness=2 -[/card] - -[card] -name=Benthic Infiltrator -abilities=unblockable -auto=@combatdamaged(opponent) from(this):ingest:1 opponent -text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- Benthic Infiltrator can't be blocked. -mana={2}{U} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=1 -toughness=4 -[/card] - -[card] -name=Blighted Cataract -auto={T}:add{1} -auto={5}{U}{T}{S}:draw:2 controller -text={T}: Add {1} to your mana pool. -- {5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards. -type=Land -[/card] - -[card] -name=Blighted Fen -auto={T}:add{1} -auto={4}{B}{T}{S}:target(opponent) ability$!sacrifice notatarget(creature|mybattlefield)!$ targetedplayer -text={T}: Add {1} to your mana pool. -- {4}{B}, {T}, Sacrifice Blighted Fen: Target opponent sacrifices a creature. -type=Land -[/card] - -[card] -name=Blighted Gorge -auto={T}:add{1} -auto={4}{R}{T}{S}:damage:2 target(creature,player) -text={T}: Add {1} to your mana pool. -- {4}{R}, {T}, Sacrifice Blighted Gorge: Blighted Gorge deals 2 damage to target creature or player. -type=Land -[/card] - -[card] -name=Blighted Steppe -auto={T}:add{1} -auto={3}{W}{T}{S}:life:twicetype:creature:mybattlefield controller -text={T}: Add {1} to your mana pool. -- {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control. -type=Land -[/card] - -[card] -name=Blighted Woodland -auto={T}:add{1} -auto={3}{G}{T}{S}:moveto(mybattlefield) and!(tap)! notatarget(land[basic]|mylibrary) -text={T}: Add {1} to your mana pool. -- {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library. -type=Land -[/card] - -[card] -name=Blisterpod -auto=@movedTo(this|graveyard) from(battlefield):token(-401803) controller -text=Devoid (This card has no color.) -- When Blisterpod dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -mana={G} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=1 -toughness=1 -[/card] - -[card] -name=Bloodbond Vampire -auto=@lifed(controller):counter(1/1,1) -text=Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire. -mana={2}{B}{B} -type=Creature -subtype=Vampire Shaman Ally -power=3 -toughness=3 -[/card] - -[card] -name=Boiling Earth -other={6}{R} name(Awaken) -auto=damage:1 all(creature|opponentbattlefield) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever -text=Boiling Earth deals 1 damage to each creature your opponents control. -- Awaken 4-{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={1}{R} -type=Sorcery -[/card] - -[card] -name=Breaker of Armies -abilities=lure -text=All creatures able to block Breaker of Armies do so. -mana={8} -type=Creature -subtype=Eldrazi -power=10 -toughness=8 -[/card] - -[card] -name=Brilliant Spectrum -auto=draw:converge -auto=reject notatarget(<2>*|myhand) -text=Converge - Draw X cards, where X is the number of colors of mana spent to cast Brilliant Spectrum. Then discard two cards. -mana={3}{U} -type=Sorcery -[/card] - -[card] -name=Bring to Light -auto=notatarget(*[creature;instant;sorcery;manacost<=converge]|mylibrary) moveto(exile) and!( transforms((,newability[may name(cast for free) activate name(cast for free) castcard(normal)])) oneshot)! -text=Converge - Search your library for a creature, instant, or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast Bring to Light, exile that card, then shuffle your library. You may cast that card without paying its mana cost. -mana={3}{G}{U} -type=Sorcery -[/card] - -[card] -name=Brood Butcher -auto=choice token(-401803) controller -auto={B}{G}{S(creature|mybattlefield):target(creature) -2/-2 ueot -text=Devoid (This card has no color.) -- When Brood Butcher enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -- {B}{G}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. -mana={3}{B}{G} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=3 -[/card] - -[card] -name=Brood Monitor -auto=choice token(-401803)*3 controller -text=Devoid (This card has no color.) -- When Brood Monitor enters the battlefield, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." -mana={4}{G}{G} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=3 -[/card] - -[card] -name=Broodhunter Wurm -mana={3}{G} -type=Creature -subtype=Wurm -power=4 -toughness=3 -[/card] - -[card] -name=Call the Scions -auto=token(-401803)*2 controller -text=Devoid (This card has no color.) -- Put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." -mana={2}{G} -color=artifact -type=Sorcery -[/card] - -[card] -name=Canopy Vista -auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap -text=({T}: Add {G} or {W} to your mana pool.) -- Canopy Vista enters the battlefield tapped unless you control two or more basic lands. -type=Land -subtype=Forest Plains -[/card] - -[card] -name=Carrier Thrall -auto=@movedTo(this|graveyard) from(battlefield):token(-401803) controller -text=When Carrier Thrall dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -mana={1}{B} -type=Creature -subtype=Vampire -power=2 -toughness=1 -[/card] - -[card] -name=Chasm Guide -auto=choice all(creature|mybattlefield) haste ueot -auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) haste ueot -text=Rally - Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn. -mana={3}{R} -type=Creature -subtype=Goblin Scout Ally -power=3 -toughness=2 -[/card] - -[card] -name=Cinder Glade -auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap -text=({T}: Add {R} or {G} to your mana pool.) -- Cinder Glade enters the battlefield tapped unless you control two or more basic lands. -type=Land -subtype=Mountain Forest -[/card] - -[card] -name=Cliffside Lookout -auto={4}{W}:1/1 all(creature|mybattlefield) ueot -text={4}{W}: Creatures you control get +1/+1 until end of turn. -mana={W} -type=Creature -subtype=Kor Scout Ally -power=1 -toughness=1 -[/card] - -[card] -name=Cloud Manta -abilities=flying -text=Flying -mana={3}{U} -type=Creature -subtype=Fish -power=3 -toughness=2 -[/card] - -[card] -name=Clutch of Currents -target=creature|battlefield -auto=moveto(ownerhand) -other={4}{U} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever -text=Return target creature to its owner's hand. -- Awaken 3-{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={U} -type=Sorcery -[/card] - -[card] -name=Coastal Discovery -auto=draw:2 controller -other={5}{U} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever -text=Draw two cards. -- Awaken 4-{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={3}{U} -type=Sorcery -[/card] - -[card] -name=Complete Disregard -target=creature[power<=3]|battlefield -auto=moveto(exile) -text=Devoid (This card has no color.) -- Exile target creature with power 3 or less. -mana={2}{B} -color=artifact -type=Instant -[/card] - -[card] -name=Coralhelm Guide -auto={4}{U}:target(creature|battlefield) unblockable ueot -text={4}{U}: Target creature can't be blocked this turn. -mana={1}{U} -type=Creature -subtype=Merfolk Scout Ally -power=2 -toughness=1 -[/card] - -[card] -name=Courier Griffin -abilities=flying -auto=choice life:2 controller -text=Flying -- When Courier Griffin enters the battlefield, you gain 2 life. -mana={3}{W} -type=Creature -subtype=Griffin -power=2 -toughness=3 -[/card] - -[card] -name=Crumble to Dust -target=land[-basic]|battlefield -auto=moveTo(exile) -auto=all(*[share!name!]|targetcontrollerhand) moveto(exile) -auto=all(*[share!name!]|targetcontrollerlibrary) moveto(exile) -auto=all(*[share!name!]|targetcontrollergraveyard) moveto(exile) -text=Devoid (This card has no color.) -- Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles his or her library. -mana={3}{R} -color=artifact -type=Sorcery -[/card] - -[card] -name=Culling Drone -auto=@combatdamaged(opponent) from(this):ingest:1 opponent -text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -mana={1}{B} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=2 -[/card] - -[card] -name=Dampening Pulse -auto=lord(creature|opponentbattlefield) -1/0 -text=Creatures your opponents control get -1/-0. -mana={3}{U} -type=Enchantment -[/card] - -[card] -name=Deathless Behemoth -abilities=vigilance -autograveyard={S(Eldrazi Scion|mybattlefield)}{S(Eldrazi Scion|mybattlefield)}:moveto(myhand) asSorcery -text=Vigilance -- Sacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate this ability only any time you could cast a sorcery. -mana={6} -type=Creature -subtype=Eldrazi -power=6 -toughness=6 -[/card] - -[card] -name=Defiant Bloodlord -abilities=flying -auto=@lifed(controller):life:-thatmuch target(opponent) -text=Flying -- Whenever you gain life, target opponent loses that much life. -mana={5}{B}{B} -type=Creature -subtype=Vampire -power=4 -toughness=5 -[/card] - -[card] -name=Demon's Grasp -target=creature|battlefield -auto=-5/-5 ueot -text=Target creature gets -5/-5 until end of turn. -mana={4}{B} -type=Sorcery -[/card] - -[card] -name=Desolation Twin -autostack=choice token(Eldrazi,Creature Eldrazi,10/10) controller -text=When you cast Desolation Twin, put a 10/10 colorless Eldrazi creature token onto the battlefield. -mana={10} -type=Creature -subtype=Eldrazi -power=10 -toughness=10 -[/card] - -[card] -name=Dominator Drone -auto=@combatdamaged(opponent) from(this):ingest:1 opponent -auto=if type(other creature[iscolorless]|mybattlefield)~morethan~0 then life:-2 all(opponent) -text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life. -mana={2}{B} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=2 -[/card] - -[card] -name=Drana's Emissary -abilities=flying -auto=@each my upkeep:life:-1 opponent && life:1 controller -text=Flying -- At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. -mana={1}{W}{B} -type=Creature -subtype=Vampire Cleric Ally -power=2 -toughness=2 -[/card] - -[card] -name=Drana, Liberator of Malakir -abilities=flying,first strike -auto=@combatdamaged(player) from(this):counter(1/1,1) all(creature[attacking]|mybattlefield) -text=Flying, first strike -- Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control. -mana={1}{B}{B} -type=Legendary Creature -subtype=Vampire Ally -power=2 -toughness=3 -[/card] - -[card] -name=Drowner of Hope -auto=choice token(-401803) *2 controller -auto={S(Eldrazi Scion|mybattlefield)}:tap target(creature) -text=Devoid (This card has no color.) -- When Drowner of Hope enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." -- Sacrifice an Eldrazi Scion: Tap target creature. -mana={5}{U} -color=artifact -type=Creature -subtype=Eldrazi -power=5 -toughness=5 -[/card] - -[card] -name=Dust Stalker -abilities=haste -auto=@each end restriction{type(other creature[iscolorless]|mybattlefield)~lessthan~1}:moveto(ownerhand) -text=Devoid (This card has no color.) -- Haste -- At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand. -mana={2}{B}{R} -color=artifact -type=Creature -subtype=Eldrazi -power=5 -toughness=3 -[/card] - -[card] -name=Earthen Arms -target=*|battlefield -auto=counter(1/1,2) -other={6}{G} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever -text=Put two +1/+1 counters on target permanent. -- Awaken 4-{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={1}{G} -type=Sorcery -[/card] - -[card] -name=Eldrazi Devastator -abilities=trample -text=Trample -mana={8} -type=Creature -subtype=Eldrazi -power=8 -toughness=9 -[/card] - -[card] -name=Eldrazi Skyspawner -abilities=flying -auto=choice token(-401803) controller -text=Devoid (This card has no color.) -- Flying -- When Eldrazi Skyspawner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -mana={2}{U} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=1 -[/card] - -[card] -name=Emeria Shepherd -abilities=flying -auto=@movedTo(land[-plains]|myBattlefield):moveto(myhand) target(*[-land;-instant;-sorcery]|mygraveyard) -auto=@movedTo(land[plains]|myBattlefield):moveto(mybattlefield) target(*[-land;-instant;-sorcery]|mygraveyard) -text=Flying -- Landfall - Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead. -mana={5}{W}{W} -type=Creature -subtype=Angel -power=4 -toughness=4 -[/card] - -[card] -name=Encircling Fissure -target=opponent -auto=preventallcombatdamage from(creature|targetedpersonsbattlefield) -other={4}{W} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.2)],newability[haste])) forever -text=Prevent all combat damage that would be dealt this turn by creatures target opponent controls. -- Awaken 2-{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={2}{W} -type=Instant -[/card] - -[card] -name=Endless One -auto=counter(1/1,X) -text=Endless One enters the battlefield with X +1/+1 counters on it. -mana={X} -type=Creature -subtype=Eldrazi -power=0 -toughness=0 -[/card] - -[card] -name=Exert Influence -target=creature[power<=converge]|battlefield -auto=moveto(mybattlefield) -text=Converge - Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast Exert Influence. -mana={4}{U} -type=Sorcery -[/card] - -[card] -name=Expedition Envoy -mana={W} -type=Creature -subtype=Human Scout Ally -power=2 -toughness=1 -[/card] - -[card] -name=Eyeless Watcher -auto=choice token(-401803)*2 controller -text=Devoid (This card has no color.) -- When Eyeless Watcher enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." -mana={3}{G} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=1 -toughness=1 -[/card] - -[card] -name=Fathom Feeder -abilities=deathtouch -auto=@combatdamaged(opponent) from(this):ingest:1 opponent -auto={3}{U}{B}:draw:1 controller && ingest:1 opponent -text=Devoid (This card has no color.) -- Deathtouch -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- {3}{U}{B}: Draw a card. Each opponent exiles the top card of his or her library. -mana={U}{B} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=1 -toughness=1 -[/card] - -[card] -name=Felidar Cub -auto={S}:destroy target(enchantment|battlefield) -text=Sacrifice Felidar Cub: Destroy target enchantment. -mana={1}{W} -type=Creature -subtype=Cat Beast -power=2 -toughness=2 -[/card] - -[card] -name=Forerunner of Slaughter -auto={1}:target(creature[iscolorless]|battlefield) haste ueot -text=Devoid (This card has no color.) -- {1}: Target colorless creature gains haste until end of turn. -mana={B}{R} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=2 -[/card] - -[card] -name=Fortified Rampart -abilities=defender -text=Defender -mana={1}{W} -type=Creature -subtype=Wall -power=0 -toughness=6 -[/card] - -[card] -name=From Beyond -auto=@each my upkeep:token(-401803) controller -auto={1}{G}{S}:moveto(myhand) notatarget(*[eldrazi]|mylibrary) -text=Devoid (This card has no color.) -- At the beginning of your upkeep, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -- {1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library. -mana={3}{G} -color=artifact -type=Enchantment -[/card] - -[card] -name=Ghostly Sentinel -abilities=flying, vigilance -text=Flying, vigilance -mana={4}{W} -type=Creature -subtype=Kor Spirit -power=3 -toughness=3 -[/card] - -[card] -name=Gideon's Reproach -target=creature[attacking;blocking]|battlefield -auto=damage:4 -text=Gideon's Reproach deals 4 damage to target attacking or blocking creature. -mana={1}{W} -type=Instant -[/card] - -[card] -name=Gideon, Ally of Zendikar -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Becomes creature) transforms((Human Soldier Ally Creature,setpower=5,settoughness=5,indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot -auto={0}:name(0: Create 2/2 Ally Knight) token(Knight Ally,Creature Knight Ally,2/2,white) controller -auto={C(0/0,-4,Loyalty)}:name(-4: emblem) emblem transforms((,newability[lord(creature|mybattlefield) 1/1])) forever dontremove -text=+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- 0: Put a 2/2 white Knight Ally creature token onto the battlefield. -- -4: You get an emblem with "Creatures you control get +1/+1." -- Starting Loyalty (4) -mana={2}{W}{W} -type=Planeswalker -subtype=Gideon -[/card] - -[card] -name=Grave Birthing -target=opponent -auto=ability$!moveto(exile) notatarget(*|mygraveyard)!$ targetedplayer -auto=token(-401803) controller -auto=draw:1 controller -text=Devoid (This card has no color.) -- Target opponent exiles a card from his or her graveyard. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -- Draw a card. -mana={2}{B} -color=artifact -type=Instant -[/card] - -[card] -name=Greenwarden of Murasa -auto=may name(return card) moveto(myhand) target(*|mygraveyard) -auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) && target(other *|mygraveyard) moveTo(myhand) -text=When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand. -- When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand. -mana={4}{G}{G} -type=Creature -subtype=Elemental -power=5 -toughness=4 -[/card] - -[card] -name=Grip of Desolation -target=creature|battlefield -auto=moveto(exile) -auto=moveto(exile) target(land) -restriction=type(creature|battlefield)~morethan~0,type(land|battlefield)~morethan~0 -text=Devoid (This card has no color.) -- Exile target creature and target land. -mana={4}{B}{B} -color=artifact -type=Instant -[/card] - -[card] -name=Grove Rumbler -abilities=trample -auto=@movedTo(land|myBattlefield):2/2 ueot -text=Trample -- Landfall - Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn. -mana={2}{R}{G} -type=Creature -subtype=Elemental -power=3 -toughness=3 -[/card] - -[card] -name=Grovetender Druids -auto=pay({1}) token(Plant,Creature Plant,1/1,green) -auto=@movedTo(ally|myBattlefield):pay({1}) token(Plant,Creature Plant,1/1,green) -text=Rally - Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, put a 1/1 green Plant creature token onto the battlefield. -mana={2}{G}{W} -type=Creature -subtype=Elf Druid Ally -power=3 -toughness=3 -[/card] - -[card] -name=Gruesome Slaughter -auto=all(creature[iscolorless]|mybattlefield) transforms((,newability[{T}:thisforeach(power>=1) damage:1 target(creature)])) ueot -text=Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature." -mana={6} -type=Sorcery -[/card] - -[card] -name=Guardian of Tazeem -abilities=flying -auto=@movedTo(land[-island]|myBattlefield):tap target(creature) -auto=@movedTo(land[island]|myBattlefield):target(creature) tap && frozen -text=Flying -- Landfall - Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step. -mana={3}{U}{U} -type=Creature -subtype=Sphinx -power=4 -toughness=5 -[/card] - -[card] -name=Guul Draz Overseer -abilities=flying -auto=@movedTo(land[-swamp]|myBattlefield):all(other creature|mybattlefield) 1/0 ueot -auto=@movedTo(land[swamp]|myBattlefield):all(other creature|mybattlefield) 2/0 ueot -text=Flying -- Landfall - Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead. -mana={4}{B}{B} -type=Creature -subtype=Vampire -power=3 -toughness=4 -[/card] - -[card] -name=Hagra Sharpshooter -auto={4}{B}:target(creature) -1/-1 ueot -text={4}{B}: Target creature gets -1/-1 until end of turn. -mana={2}{B} -type=Creature -subtype=Human Assassin Ally -power=2 -toughness=2 -[/card] - -[card] -name=Hedron Archive -auto={T}:add{2} -auto={2}{T}{S}:draw:2 controller -text={T}: Add {2} to your mana pool. -- {2}, {T}, Sacrifice Hedron Archive: Draw two cards. -mana={4} -type=Artifact -[/card] - -[card] -name=Hedron Blade -auto={2}:equip -auto=teach(creature) 1/1 -auto=@combat(blocked) source(mytgt):deathtouch ueot -text=Equipped creature gets +1/+1. -- Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Herald of Kozilek -auto=lord(*[iscolorless]|myhand) altercost(colorless, -1) -text=Devoid (This card has no color.) -- Colorless spells you cast cost {1} less to cast. -mana={1}{U}{R} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=4 -[/card] - -[card] -name=Hero of Goma Fada -auto=choice all(creature|mybattlefield) indestructible ueot -auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) indestructible ueot -text=Rally - Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn. -mana={4}{W} -type=Creature -subtype=Human Knight Ally -power=4 -toughness=3 -[/card] - -[card] -name=Horribly Awry -target=creature[manacost<=4]|stack -auto=fizzleto(exile) -text=Devoid (This card has no color.) -- Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. -mana={1}{U} -color=artifact -type=Instant -[/card] - -[card] -name=Incubator Drone -auto=choice token(-401803) controller -text=Devoid (This card has no color.) -- When Incubator Drone enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -mana={3}{U} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=3 -[/card] - -[card] -name=Infuse with the Elements -target=creature|battlefield -auto=trample ueot -auto=counter(1/1,converge) -text=Converge - Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn. -mana={3}{G} -type=Instant -[/card] - -[card] -name=Jaddi Offshoot -abilities=defender -auto=@movedTo(land|myBattlefield):life:1 controller -text=Defender -- Landfall - Whenever a land enters the battlefield under your control, you gain 1 life. -mana={G} -type=Creature -subtype=Plant -power=0 -toughness=3 -[/card] - -[card] -name=Kalastria Healer -auto=choice life:-1 all(opponent) && life:1 controller -auto=@movedTo(ally|myBattlefield):life:-1 all(opponent) && life:1 controller -text=Rally - Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. -mana={1}{B} -type=Creature -subtype=Vampire Cleric Ally -power=1 -toughness=2 -[/card] - -[card] -name=Kalastria Nightwatch -auto=@lifed(controller):flying ueot -text=Whenever you gain life, Kalastria Nightwatch gains flying until end of turn. -mana={4}{B} -type=Creature -subtype=Vampire Warrior Ally -power=4 -toughness=5 -[/card] - -[card] -name=Kitesail Scout -abilities=flying -text=Flying -mana={W} -type=Creature -subtype=Kor Scout -power=1 -toughness=1 -[/card] - -[card] -name=Kor Bladewhirl -auto=choice all(creature|mybattlefield) first strike ueot -auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) first strike ueot -text=Rally - Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn. -mana={1}{W} -type=Creature -subtype=Kor Soldier Ally -power=2 -toughness=2 -[/card] - -[card] -name=Kor Castigator -abilities=cantbeblockedby(Eldrazi Scion) -text=Kor Castigator can't be blocked by Eldrazi Scions. -mana={1}{W} -type=Creature -subtype=Kor Wizard Ally -power=3 -toughness=1 -[/card] - -[card] -name=Kor Entanglers -auto=tap target(creature|opponentbattlefield) -auto=@movedTo(ally|myBattlefield):tap target(creature|opponentbattlefield) -text=Rally - Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls. -mana={4}{W} -type=Creature -subtype=Kor Soldier Ally -power=3 -toughness=4 -[/card] - -[card] -name=Kozilek's Channeler -auto={T}:add{2} -text={T}: Add {2} to your mana pool. -mana={5} -type=Creature -subtype=Eldrazi -power=4 -toughness=4 -[/card] - -[card] -name=Kozilek's Sentinel -#OLD: auto=@movedto(*[iscolorless]|mystack):1/0 ueot -#auto=@movedto(*[-white;-blue;-black;-red;-green]|mystack): 1/0 ueot -auto=@movedto([-white;-blue;-black;-red;-green]|mystack): 1/0 ueot -text=Devoid (This card has no color.) -- Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn. -mana={1}{R} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=1 -toughness=4 -[/card] -[card] -name=Lantern Scout -auto=choice all(creature|mybattlefield) lifelink ueot -auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) lifelink ueot -text=Rally - Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn. -mana={2}{W} -type=Creature -subtype=Human Scout Ally -power=3 -toughness=2 -[/card] - -[card] -name=Lavastep Raider -auto={2}{R}:2/0 ueot -text={2}{R}: Lavastep Raider gets +2/+0 until end of turn. -mana={R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=2 -[/card] - -[card] -name=Lifespring Druid -auto={T}:Add{G} -auto={T}:Add{W} -auto={T}:Add{U} -auto={T}:Add{R} -auto={T}:Add{B} -text={T}: Add one mana of any color to your mana pool. -mana={2}{G} -type=Creature -subtype=Elf Druid -power=2 -toughness=1 -[/card] - -[card] -name=Lithomancer's Focus -target=creature|battlefield -auto=2/2 ueot -auto=preventalldamage from(*[iscolorless]) ueot -text=Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources. -mana={W} -type=Instant -[/card] - -[card] -name=Looming Spires -auto=target(creature) transforms((,newability[1/1 ueot],newability[first strike ueot])) ueot -auto={T}:add{R} -auto=tap -text=Looming Spires enters the battlefield tapped. -- When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn. -- {T}: Add {R} to your mana pool. -type=Land -[/card] - -[card] -name=Lumbering Falls -auto={T}:add{G} -auto={T}:add{U} -auto={2}{G}{U}:becomes(Elemental Creature,3/3,opponentshroud,green,blue) ueot -auto=tap -text=Lumbering Falls enters the battlefield tapped. -- {T}: Add {G} or {U} to your mana pool. -- {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land. -type=Land -[/card] - -[card] -name=Makindi Patrol -auto=choice all(creature|mybattlefield) vigilance ueot -auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) vigilance ueot -text=Rally - Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn. -mana={2}{W} -type=Creature -subtype=Human Knight Ally -power=2 -toughness=3 -[/card] - -[card] -name=Makindi Sliderunner -abilities=trample -auto=@movedTo(land|myBattlefield):1/1 ueot -text=Trample -- Landfall - Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn. -mana={1}{R} -type=Creature -subtype=Beast -power=2 -toughness=1 -[/card] - -[card] -name=Malakir Familiar -abilities=flying, deathtouch -auto=@lifed(controller):1/1 ueot -text=Flying, deathtouch -- Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn. -mana={2}{B} -type=Creature -subtype=Bat -power=2 -toughness=1 -[/card] - -[card] -name=Mire's Malice -other={5}{B} name(Awaken) -target=opponent -auto=ability$!name(discard 2) notatarget(<2>*|myhand) reject!$ targetedplayer -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever -text=Target opponent discards two cards. -- Awaken 3-{5}{B} (If you cast this spell for {5}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={3}{B} -type=Sorcery -[/card] - -[card] -name=Mist Intruder -abilities=flying -auto=@combatdamaged(opponent) from(this):ingest:1 opponent -text=Devoid (This card has no color.) -- Flying -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -mana={1}{U} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=1 -toughness=2 -[/card] - -[card] -name=Molten Nursery -#auto=@movedto(*[iscolorless]|mystack):damage:1 target(creature,player) -#auto=@movedto(*[-white;-blue;-black;-red;-green]|mystack):damage:1 target(creature,player) -auto=@movedto([-white;-blue;-black;-red;-green]|mystack):damage:1 target(creature,player) -text=Devoid (This card has no color.) -- Whenever you cast a colorless spell, Molten Nursery deals 1 damage to target creature or player. -mana={2}{R} -color=artifact -type=Enchantment -[/card] - -[card] -name=Mortuary Mire -auto=may moveto(mylibrary) target(creature|mygraveyard) -auto={T}:add{B} -auto=tap -text=Mortuary Mire enters the battlefield tapped. -- When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library. -- {T}: Add {B} to your mana pool. -type=Land -[/card] - -[card] -name=Murasa Ranger -auto=@movedTo(land|myBattlefield):pay({3}{G}) counter(1/1,2) -text=Landfall - Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger. -mana={3}{G} -type=Creature -subtype=Human Warrior -power=3 -toughness=3 -[/card] - -[card] -name=Natural Connection -auto=moveto(mybattlefield) and!(tap)! notatarget(land[basic]|mylibrary) -text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -mana={2}{G} -type=Instant -[/card] - -[card] -name=Nettle Drone -#ALTERNATIVE TO iscolorless: -#auto=@movedto(*[-white;-blue;-black;-red;-green]|mystack):untap -auto=@movedto([-white;-blue;-black;-red;-green]|mystack):untap -#OLD: auto=@movedto(*[iscolorless]|mystack):untap -auto={T}:damage:1 all(opponent) -text=Devoid (This card has no color.) -- {T}: Nettle Drone deals 1 damage to each opponent. -- Whenever you cast a colorless spell, untap Nettle Drone. -mana={2}{R} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=1 -[/card] - -[card] -name=Nirkana Assassin -auto=@lifed(controller):deathtouch ueot -text=Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) -mana={2}{B} -type=Creature -subtype=Vampire Assassin Ally -power=2 -toughness=3 -[/card] - -[card] -name=Nissa's Renewal -auto=moveto(mybattlefield) and!(tap)! notatarget(land[basic]|mylibrary) -auto=life:7 controller -text=Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life. -mana={5}{G} -type=Sorcery -[/card] - -[card] -name=Noyan Dar, Roil Shaper -auto=@movedto(*[instant;sorcery]|mystack):may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1,3)],newability[haste])) forever -text=Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. -mana={3}{W}{U} -type=Legendary Creature -subtype=Merfolk Ally -power=4 -toughness=4 -[/card] - -[card] -name=Ob Nixilis Reignited -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: draw and lose life) draw:1 && life:-1 controller -auto={C(0/0,-3,Loyalty)}:name(-3: destroy target creature) destroy target(creature) -auto={C(0/0,-8,Loyalty)}:name(-8: emblem) emblem transforms((,newability[@drawn(opponent):life:-2 opponent],newability[@drawn(controller):life:-2 opponent])) forever dontremove -text=+1: You draw a card and you lose 1 life. -- -3: Destroy target creature. -- -8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life." (WORKAROUND DOES NOT TARGET OPPONENT) -- Starting Loyalty (5) -mana={3}{B}{B} -type=Planeswalker -subtype=Nixilis -[/card] - -[card] -name=Omnath, Locus of Rage -auto=@movedTo(land|myBattlefield):token(Elemental,Creature Elemental,5/5,red,green) controller -auto=@movedto(Elemental|graveyard) from(mybattlefield):damage:3 target(creature,player) -text=Landfall - Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield. -- Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player. -mana={3}{R}{R}{G}{G} -type=Legendary Creature -subtype=Elemental -power=5 -toughness=5 -[/card] - -[card] -name=Ondu Champion -auto=choice all(creature|mybattlefield) trample ueot -auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) trample ueot -text=Rally - Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn. -mana={2}{R}{R} -type=Creature -subtype=Minotaur Warrior Ally -power=4 -toughness=3 -[/card] - -[card] -name=Ondu Greathorn -abilities=first strike -auto=@movedTo(land|myBattlefield):2/2 ueot -text=First strike -- Landfall - Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn. -mana={3}{W} -type=Creature -subtype=Beast -power=2 -toughness=3 -[/card] - -[card] -name=Ondu Rising -auto=emblem transforms((,newability[@combat(attacking) source(creature|mybattlefield):all(trigger[to]) lifelink ueot])) ueot -other={4}{W} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever -text=Whenever a creature attacks this turn, it gains lifelink until end of turn. -- Awaken 4-{4}{W} (If you cast this spell for {4}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={1}{W} -type=Sorcery -[/card] - -[card] -name=Oran-Rief Hydra -abilities=trample -auto=@movedTo(land[-forest]|myBattlefield):counter(1/1,1) -auto=@movedTo(land[forest]|myBattlefield):counter(1/1,2) -text=Trample -- Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead. -mana={4}{G}{G} -type=Creature -subtype=Hydra -power=5 -toughness=5 -[/card] - -[card] -name=Oran-Rief Invoker -auto={8}:name(5/5 and trample) transforms((,newability[5/5 ueot],newability[trample ueot])) ueot -text={8}: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn. -mana={1}{G} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] - -[card] -name=Outnumber -target=creature|battlefield -auto=damage:type:creature:mybattlefield -text=Outnumber deals damage to target creature equal to the number of creatures you control. -mana={R} -type=Instant -[/card] - -[card] -name=Painful Truths -###Possible workaround: if spend in all possible up-to-three-color combos -#auto=draw:converge controller -auto=if spent({G}) then draw:1 controller -auto=if spent({W}) then draw:1 controller -auto=if spent({U}) then draw:1 controller -auto=if spent({B}) then draw:1 controller -auto=if spent({R}) then draw:1 controller -#auto=life:-converge controller -auto=if spent({G}) then life:-1 controller -auto=if spent({W}) then life:-1 controller -auto=if spent({U}) then life:-1 controller -auto=if spent({B}) then life:-1 controller -auto=if spent({R}) then life:-1 controller -text=Converge - You draw X cards and you lose X life, where X is the number of colors of mana spent to cast Painful Truths. -mana={2}{B} -type=Sorcery -[/card] - -[card] -name=Part the Waterveil -auto=turns+1 controller -auto=moveto(exile) all(this) -other={6}{U}{U}{U} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.6)],newability[haste])) forever -text=Take an extra turn after this one. Exile Part the Waterveil. -- Awaken 6-{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={4}{U}{U} -type=Sorcery -[/card] - -[card] -name=Planar Outburst -auto=destroy all(creature[-land]|battlefield) -other={5}{W}{W}{W} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever -text=Destroy all nonland creatures. -- Awaken 4-{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={3}{W}{W} -type=Sorcery -[/card] - -[card] -name=Plated Crusher -abilities=opponentshroud,trample -text=Trample, hexproof -mana={4}{G}{G}{G} -type=Creature -subtype=Beast -power=7 -toughness=6 -[/card] - -[card] -name=Prairie Stream -auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap -text=({T}: Add {W} or {U} to your mana pool.) -- Prairie Stream enters the battlefield tapped unless you control two or more basic lands. -type=Land -subtype=Plains Island -[/card] - -[card] -name=Quarantine Field -auto=counter(0/0,xx,Isolation) -auto=(blink)forsrc target(*[-land]|opponentbattlefield) -text=Quarantine Field enters the battlefield with X isolation counters on it. -- When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield. (WORKAROUND ONLY EXILES UP TO X AND NOT FOR EACH COUNTER) -mana={X}{X}{W}{W} -type=Enchantment -[/card] - -[card] -name=Radiant Flames -auto=damage:converge all(creature|battlefield) -text=Converge - Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames. -mana={2}{R} -type=Sorcery -[/card] - -[card] -name=Reckless Cohort -auto=aslongas(other ally|mybattlefield) mustattack <1 -text=Reckless Cohort attacks each combat if able unless you control another Ally. -mana={1}{R} -type=Creature -subtype=Human Warrior Ally -power=2 -toughness=2 -[/card] - -[card] -name=Reclaiming Vines -target=*[artifact;enchantment;land]|battlefield -auto=destroy -text=Destroy target artifact, enchantment, or land. -mana={2}{G}{G} -type=Sorcery -[/card] - -[card] -name=Resolute Blademaster -auto=choice all(creature|mybattlefield) double strike ueot -auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) double strike ueot -text=Rally - Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn. -mana={3}{R}{W} -type=Creature -subtype=Human Soldier Ally -power=2 -toughness=2 -[/card] - -[card] -name=Retreat to Emeria -auto=@movedTo(land|myBattlefield):name(choose one) transforms((,newability[choice name(Kor Token) token(-402007) controller],newability[choice name(1/1 ueot) all(creature|mybattlefield) 1/1 ueot])) -text=Landfall - Whenever a land enters the battlefield under your control, choose one - -- • Put a 1/1 white Kor Ally creature token onto the battlefield. -- • Creatures you control get +1/+1 until end of turn. -mana={3}{W} -type=Enchantment -[/card] -[card] -name=Kor Ally -color=white -type=Creature -subtype=Kor Ally -power=1 -toughness=1 -[/card] - -[card] -name=Retreat to Hagra -auto=@movedTo(land|myBattlefield): choice (target(creature|battlefield) 1/0 deathtouch ueot) or ((life:-1 all(opponent) && life:1 controller)) -text=Landfall - Whenever a land enters the battlefield under your control, choose one - Target creature gets +1/+0 and gains deathtouch until end of turn. - Each opponent loses 1 life and you gain 1 life. -mana={2}{B} -type=Enchantment -[/card] -[card] -name=Retreat to Kazandu -auto=@movedTo(land|myBattlefield):transforms((,newability[if type(creature|battlefield)~morethan~0 then choice target(creature) counter(1/1)],newability[choice name(gain 2 life) life:2 controller])) -text=Landfall - Whenever a land enters the battlefield under your control, choose one - -- • Put a +1/+1 counter on target creature. -- • You gain 2 life. -mana={2}{G} -type=Enchantment -[/card] - -[card] -name=Retreat to Valakut -auto=@movedTo(land|myBattlefield):if type(creature|battlefield)~morethan~0 then transforms((,newability[choice name(2/0) 2/0 target(creature) ueot],newability[choice name(cant block) cantblock target(creature) ueot])) -text=Landfall - Whenever a land enters the battlefield under your control, choose one - Target creature gets +2/+0 until end of turn. - Target creature can't block this turn. -mana={2}{R} -type=Enchantment -[/card] - -[card] -name=Rising Miasma -auto=all(creature|battlefield) -2/-2 ueot -other={5}{B}{B} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever -text=All creatures get -2/-2 until end of turn. -- Awaken 3-{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={3}{B} -type=Sorcery -[/card] - -[card] -name=Roil Spout -target=creature|battlefield -auto=moveto(ownerlibrary) -other={4}{W}{U} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever -text=Put target creature on top of its owner's library. -- Awaken 4-{4}{W}{U} (If you cast this spell for {4}{W}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={1}{W}{U} -type=Sorcery -[/card] - -[card] -name=Roil's Retribution -target=creature[attacking;blocking]|battlefield -auto=damage:1 -auto=damage:1 target(creature[attacking;blocking]|battlefield) -auto=ability$!name(damage) choice target(creature[attacking;blocking]|battlefield) damage:1!$ controller -auto=ability$!name(damage) choice target(creature[attacking;blocking]|battlefield) damage:1!$ controller -auto=ability$!name(damage) choice target(creature[attacking;blocking]|battlefield) damage:1!$ controller -text=Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures. -mana={3}{W}{W} -type=Instant -[/card] - -name=Roilmage's Trick -auto=all(creature|opponentbattlefield) -converge/0 ueot -auto=draw:1 controller -text=Converge - Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast Roilmage's Trick. -mana={3}{U} -type=Sorcery -[/card] - -[card] -name=Rot Shambler -auto=@movedto(other creature|graveyard) from(mybattlefield):counter(1/1,1) -text=Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler. -mana={1}{G} -type=Creature -subtype=Fungus -power=1 -toughness=1 -[/card] - -[card] -name=Ruination Guide -auto=@combatdamaged(opponent) from(this):ingest:1 opponent -auto=lord(other creature[iscolorless]|mybattlefield) 1/0 -text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- Other colorless creatures you control get +1/+0. -mana={2}{U} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=2 -[/card] - -[card] -name=Ruinous Path -target=creature,planeswalker -auto=destroy -other={5}{B}{B} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever -text=Destroy target creature or planeswalker. -- Awaken 4-{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={1}{B}{B} -type=Sorcery -[/card] - -[card] -name=Rush of Ice -target=creature|battlefield -auto=tap -auto=frozen -other={4}{U} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever -text=Tap target creature. It doesn't untap during its controller's next untap step. -- Awaken 3-{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={U} -type=Sorcery -[/card] - -[card] -name=Salvage Drone -auto=@combatdamaged(opponent) from(this):ingest:1 opponent -auto=@movedTo(this|graveyard) from(battlefield):may draw:1 && transforms((,newability[reject notatarget(*|myhand)])) forever -text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- When Salvage Drone dies, you may draw a card. If you do, discard a card. -mana={U} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=1 -toughness=1 -[/card] - -[card] -name=Sanctum of Ugin -auto={T}:add{1} -#auto=@movedto(*[iscolorless;manacost>=7]|mystack):may name(Sac and search for Colorless Creature) transforms((,newability[sacrifice],newability[moveto(myhand) notatarget(creature[iscolorless]|mylibrary)])) forever -#auto=@movedto(artifact[manacost>=7]|mystack):may name(Sac and search for Colorless Creature) transforms((,newability[sacrifice],newability[moveto(myhand) notatarget(creature[artifact]|mylibrary)])) forever -#auto=@movedto(*[Eldrazi, manacost>=7]|mystack):may name(Sac and search for Colorless Creature) transforms((,newability[sacrifice],newability[moveto(myhand) notatarget(creature[artifact]|mylibrary)])) forever -#auto=@movedto(*[artifact;Eldrazi, manacost>=7]]|mystack):may moveTo(mygraveyard) all(this) && may moveTo(myhand) target (creature[artifact, eldrazi]|mylibrary) -#auto=@movedto(*[artifact[manacost>=7];Eldrazi[manacost>=7]]|mystack):may moveTo(mygraveyard) all(this) && moveTo(myhand) target(creature[artifact, eldrazi]|mylibrary) -auto=@movedto(*[artifact[manacost>=7];Eldrazi[manacost>=7]]|mystack):may moveTo(mygraveyard) all(this) && moveTo(myhand) target(creature[artifact; eldrazi]|mylibrary) -text={T}: Add {1} to your mana pool. -- Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library. -type=Land -[/card] - -[card] -name=Sandstone Bridge -auto={T}:add{W} -auto=name(1/1 and vigilance) target(creature|battlefield) transforms((,newability[1/1 ueot],newability[vigilance ueot])) ueot -auto=tap -text=Sandstone Bridge enters the battlefield tapped. -- When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. -- {T}: Add {W} to your mana pool. -type=Land -[/card] - -[card] -name=Scatter to the Winds -target=*|stack -auto=fizzle -other={4}{U}{U} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever -text=Counter target spell. -- Awaken 3-{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={1}{U}{U} -type=Instant -[/card] - -[card] -name=Scour from Existence -target=*|battlefield -auto=moveto(exile) -text=Exile target permanent. -mana={7} -type=Instant -[/card] - -[card] -name=Scythe Leopard -auto=@movedTo(land|myBattlefield):1/1 ueot -text=Landfall - Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn. -mana={G} -type=Creature -subtype=Cat -power=1 -toughness=1 -[/card] - -[card] -name=Serene Steward -#OLD: auto=@lifed(controller):pay({W}) counter(1/1) target(creature) -#new: -auto=@lifed(controller):pay({W}) counter(1/1) target(creature) -text=Whenever you gain life, you may pay {W}. If you do, put a +1/+1 counter on target creature. -mana={1}{W} -type=Creature -subtype=Human Cleric Ally -power=2 -toughness=2 -[/card] - -[card] -name=Shadow Glider -abilities=flying -text=Flying -mana={2}{W} -type=Creature -subtype=Kor Soldier -power=2 -toughness=2 -[/card] - -[card] -name=Shambling Vent -auto={T}:add{W} -auto={T}:add{B} -auto={1}{W}{B}:becomes(Elemental Creature,2/3,lifelink,white,black) ueot -auto=tap -text=Shambling Vent enters the battlefield tapped. -- {T}: Add {W} or {B} to your mana pool. -- {1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land. -type=Land -[/card] - -[card] -name=Sheer Drop -target=creature[tapped]|battlefield -auto=destroy -other={5}{W} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever -text=Destroy target tapped creature. -- Awaken 3-{5}{W} (If you cast this spell for {5}{W}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={2}{W} -type=Sorcery -[/card] - -[card] -name=Silent Skimmer -abilities=flying -auto=@combat(attacking) source(this):life:-2 opponent -text=Devoid (This card has no color.) -- Flying -- Whenever Silent Skimmer attacks, defending player loses 2 life. -mana={3}{B} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=0 -toughness=4 -[/card] - -[card] -name=Sire of Stagnation -auto=@movedto(land|opponentbattlefield):ingest:2 opponent && draw:2 controller -text=Devoid (This card has no color.) -- Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of his or her library and you draw two cards. -mana={4}{U}{B} -color=artifact -type=Creature -subtype=Eldrazi -power=5 -toughness=7 -[/card] - -[card] -name=Skitterskin -abilities=cantblock -auto={1}{B}:regenerate restriction{type(other creature[iscolorless]|mybattlefield)~morethan~0} -text=Devoid (This card has no color.) -- Skitterskin can't block. -- {1}{B}: Regenerate Skitterskin. Activate this ability only if you control another colorless creature. -mana={3}{B} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=4 -toughness=3 -[/card] - -[card] -name=Skyline Cascade -auto={T}:add{U} -auto=target(creature|opponentbattlefield) frozen -auto=tap -text=Skyline Cascade enters the battlefield tapped. -- When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. -- {T}: Add {U} to your mana pool. -type=Land -[/card] - -[card] -name=Skyrider Elf -abilities=flying -auto=counter(1/1,converge) -text=Flying -- Converge - Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. -mana={X}{G}{U} -type=Creature -subtype=Elf Warrior Ally -power=0 -toughness=0 -[/card] - -[card] -name=Slab Hammer -auto={2}:equip -auto=@combat(attacking) source(mytgt):may name(return a land and 2/2) transforms((,newability[moveto(myhand) notatarget(land|mybattlefield)],newability[2/2 ueot])) ueot -text=Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. -- Equip {2} -mana={2} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Sludge Crawler -auto=@combatdamaged(opponent) from(this):ingest:1 opponent -auto={2}:1/1 ueot -text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- {2}: Sludge Crawler gets +1/+1 until end of turn. -mana={B} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=1 -toughness=1 -[/card] - -[card] -name=Smoldering Marsh -auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap -text=({T}: Add {B} or {R} to your mana pool.) -- Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands. -type=Land -subtype=Swamp Mountain -[/card] - -[card] -name=Smothering Abomination -abilities=flying -auto=@each my upkeep:sacrifice notatarget(creature|mybattlefield) -auto=@sacrificed(creature|mybattlefield):draw:1 controller -text=Devoid (This card has no color.) -- Flying -- At the beginning of your upkeep, sacrifice a creature. -- Whenever you sacrifice a creature, draw a card. -mana={2}{B}{B} -color=artifact -type=Creature -subtype=Eldrazi -power=4 -toughness=3 -[/card] - -[card] -name=Snapping Gnarlid -auto=@movedTo(land|myBattlefield):1/1 ueot -text=Landfall - Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn. -mana={1}{G} -type=Creature -subtype=Beast -power=2 -toughness=2 -[/card] - -[card] -name=Spawning Bed -auto={T}:add{1} -auto={6}{T}{S}:token(-401803)*3 -text={T}: Add {1} to your mana pool. -- {6}, {T}, Sacrifice Spawning Bed: Put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." -type=Land -[/card] - -[card] -name=Spell Shrivel -target=*|stack -auto=transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzleto(exile)])) forever -text=Devoid (This card has no color.) -- Counter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. -mana={2}{U} -color=artifact -type=Instant -[/card] - -[card] -name=Stasis Snare -abilities=flash -auto=target(creature|opponentbattlefield) (blink)forsrc -text=Flash (You may cast this spell any time you could cast an instant.) -- When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.) -mana={1}{W}{W} -type=Enchantment -[/card] - -[card] -name=Stone Haven Medic -auto={W}{T}:life:1 controller -text={W}, {T}: You gain 1 life. -mana={1}{W} -type=Creature -subtype=Kor Cleric -power=1 -toughness=3 -[/card] - -[card] -name=Stonefury -target=creature|battlefield -auto=damage:type:land:mybattlefield -text=Stonefury deals damage to target creature equal to the number of lands you control. -mana={3}{R}{R} -type=Instant -[/card] - -[card] -name=Sunken Hollow -auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap -text=({T}: Add {U} or {B} to your mana pool.) -- Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. -type=Land -subtype=Island Swamp -[/card] - -[card] -name=Sure Strike -target=creature -auto=3/0 ueot -auto=first strike ueot -text=Target creature gets +3/+0 and gains first strike until end of turn. -mana={1}{R} -type=Instant -[/card] - -[card] -name=Swarm Surge -auto=all(creature|mybattlefield) 2/0 ueot -auto=all(creature[iscolorless]|mybattlefield) first strike ueot -text=Devoid (This card has no color.) -- Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn. -mana={2}{B} -color=artifact -type=Sorcery -[/card] - -[card] -name=Swell of Growth -target=creature|battlefield -auto=2/2 ueot -auto=may moveto(mybattlefield) notatarget(land|myhand) -text=Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield. -mana={1}{G} -type=Instant -[/card] - -[card] -name=Tajuru Beastmaster -auto=choice all(creature|mybattlefield) 1/1 ueot -auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) 1/1 ueot -text=Rally - Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn. -mana={5}{G} -type=Creature -subtype=Elf Warrior Ally -power=5 -toughness=5 -[/card] - -[card] -name=Tajuru Stalwart -auto=counter(1/1,converge) -text=Converge - Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. -mana={2}{G} -type=Creature -subtype=Elf Scout Ally -power=0 -toughness=1 -[/card] - -[card] -name=Tajuru Warcaller -auto=choice all(creature|mybattlefield) 2/2 ueot -auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) 2/2 ueot -text=Rally - Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn. -mana={3}{G}{G} -type=Creature -subtype=Elf Warrior Ally -power=2 -toughness=1 -[/card] - -[card] -name=Tandem Tactics -target=creature|battlefield -auto=1/2 ueot -auto=life:2 controller -text=Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. -mana={1}{W} -type=Instant -[/card] - -[card] -name=Tide Drifter -auto=lord(other creature[iscolorless]|mybattlefield) 0/1 -text=Devoid (This card has no color.) -- Other colorless creatures you control get +0/+1. -mana={1}{U} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=0 -toughness=5 -[/card] - -[card] -name=Tightening Coils -target=creature -auto=teach(creature) -6/0 -auto=teach(creature) -flying -text=Enchant creature -- Enchanted creature gets -6/-0 and loses flying. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Touch of the Void -target=creature,player -auto=damage:3 -auto=exiledeath -text=Devoid (This card has no color.) -- Touch of the Void deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. -mana={2}{R} -color=artifact -type=Sorcery -[/card] - -[card] -name=Transgress the Mind -target=player -auto=if type(*[manacost>=3]|targetedpersonshand)~lessthan~1 then name(look) donothing notatarget(*|targetedpersonshand) else reject notatarget(*[manacost>=3]|targetedpersonshand) -text=Devoid (This card has no color.) -- Target player reveals his or her hand. You choose a card from it with converted mana cost 3 or greater and exile that card. -mana={1}{B} -color=artifact -type=Sorcery -[/card] - -[card] -name=Tunneling Geopede -auto=@movedTo(land|myBattlefield):damage:1 all(opponent) -text=Landfall - Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent. -mana={2}{R} -type=Creature -subtype=Insect -power=3 -toughness=2 -[/card] - -[card] -name=Turn Against -target=creature -auto=haste -auto=untap -alias=129767 -text=Devoid (This card has no color.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -mana={4}{R} -color=artifact -type=Instant -[/card] - -[card] -name=Ulamog, the Ceaseless Hunger -autostack=if casted(this) then moveto(exile) target(<2>*|battlefield) -auto=@combat(attacking) source(this):ingest:20 opponent -abilities=indestructible -text=When you cast Ulamog, the Ceaseless Hunger, exile two target permanents. -- Indestructible -- Whenever Ulamog attacks, defending player exiles the top twenty cards of his or her library. -mana={10} -type=Legendary Creature -subtype=Eldrazi -power=10 -toughness=10 -[/card] - -[card] -name=Undergrowth Champion -auto=this(counter{1/1.1}>0) phantom -auto=@movedTo(land|myBattlefield):counter(1/1,1) -text=If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion. -- Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion. -mana={1}{G}{G} -type=Creature -subtype=Elemental -power=2 -toughness=2 -[/card] - -[card] -name=Unified Front -auto=token(Kor Ally,Creature Kor Ally,1/1,white)*converge -text=Converge - Put a 1/1 white Kor Ally creature token onto the battlefield for each color of mana spent to cast Unified Front. -mana={3}{W} -type=Sorcery -[/card] - -[card] -name=Valakut Invoker -auto={8}:damage:3 target(creature,player) -text={8}: Valakut Invoker deals 3 damage to target creature or player. -mana={2}{R} -type=Creature -subtype=Human Shaman -power=2 -toughness=3 -[/card] - -[card] -name=Valakut Predator -auto=@movedTo(land|myBattlefield):2/2 ueot -text=Landfall - Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn. -mana={2}{R} -type=Creature -subtype=Elemental -power=2 -toughness=2 -[/card] - -[card] -name=Vampiric Rites -auto={1}{B}{S(creature|mybattlefield)}:draw:1 controller && life:1 controller -text={1}{B}, Sacrifice a creature: You gain 1 life and draw a card. -mana={B} -type=Enchantment -[/card] - -[card] -name=Vestige of Emrakul -abilities=trample -text=Devoid (This card has no color.) -- Trample -mana={3}{R} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=4 -[/card] - -[card] -name=Veteran Warleader -#auto=type:creature:mybattlefield/type:creature:mybattlefield cdaactive -auto=foreach(creature|mybattlefield) 1/1 -auto={T(other ally|mybattlefield)}:first strike ueot -auto={T(other ally|mybattlefield)}:vigilance ueot -auto={T(other ally|mybattlefield)}:trample ueot -text=Veteran Warleader's power and toughness are each equal to the number of creatures you control. -- Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn. -mana={1}{G}{W} -type=Creature -subtype=Human Soldier Ally -power=* -toughness=* -[/card] - -[card] -name=Vile Aggregate -auto=type:creature[iscolorless]:mybattlefield/5 cdaactive -abilities=trample -auto=@combatdamaged(opponent) from(this):ingest:1 opponent -text=Devoid (This card has no color.) -- Vile Aggregate's power is equal to the number of colorless creatures you control. -- Trample -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -mana={2}{R} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=* -toughness=5 -[/card] - -[card] -name=Void Winnower -auto=maxcast(*[manacost=0])0 opponent -auto=maxcast(*[manacost=2])0 opponent -auto=maxcast(*[manacost=4])0 opponent -auto=maxcast(*[manacost=6])0 opponent -auto=maxcast(*[manacost=8])0 opponent -auto=maxcast(*[manacost=10])0 opponent -auto=maxcast(*[manacost=12])0 opponent -auto=maxcast(*[manacost=14])0 opponent -auto=maxcast(*[manacost=16])0 opponent -auto=maxcast(*[manacost=18])0 opponent -auto=maxcast(*[manacost=20])0 opponent -auto=lord(creature[manacost=0]|opponentbattlefield) cantblock -auto=lord(creature[manacost=2]|opponentbattlefield) cantblock -auto=lord(creature[manacost=4]|opponentbattlefield) cantblock -auto=lord(creature[manacost=6]|opponentbattlefield) cantblock -auto=lord(creature[manacost=8]|opponentbattlefield) cantblock -auto=lord(creature[manacost=10]|opponentbattlefield) cantblock -auto=lord(creature[manacost=12]|opponentbattlefield) cantblock -auto=lord(creature[manacost=14]|opponentbattlefield) cantblock -auto=lord(creature[manacost=16]|opponentbattlefield) cantblock -auto=lord(creature[manacost=18]|opponentbattlefield) cantblock -auto=lord(creature[manacost=20]|opponentbattlefield) cantblock -text=Your opponents can't cast spells with even converted mana costs. (Zero is even.) -- Your opponents can't block with creatures with even converted mana costs. -mana={9} -type=Creature -subtype=Eldrazi -power=11 -toughness=9 -[/card] - -[card] -name=Volcanic Upheaval -target=land|battlefield -auto=destroy -text=Destroy target land. -mana={3}{R} -type=Instant -[/card] - -[card] -name=Voracious Null -auto={1}{B}{S(other creature|mybattlefield)}:counter(1/1,2) asSorcery -text={1}{B}, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate this ability only any time you could cast a sorcery. -mana={2}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -[/card] - -[card] -name=Wave-Wing Elemental -abilities=flying -auto=@movedTo(land|myBattlefield):2/2 ueot -text=Flying -- Landfall - Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn. -mana={5}{U} -type=Creature -subtype=Elemental -power=3 -toughness=4 -[/card] - -[card] -name=Woodland Wanderer -abilities=vigilance,trample -auto=counter(1/1,converge) -text=Vigilance, trample -- Converge - Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. -mana={3}{G} -type=Creature -subtype=Elemental -power=2 -toughness=2 -[/card] - -[card] -name=Zulaport Cutthroat -auto=@movedto(creature|graveyard) from(mybattlefield):life:-1 all(opponent) && life:1 controller -text=Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life. -mana={1}{B} -type=Creature -subtype=Human Rogue Ally -power=1 -toughness=1 -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/borderline.txt b/projects/mtg/bin/Res/sets/primitives/borderline.txt index 83b4d68b1..1ea57e92b 100644 --- a/projects/mtg/bin/Res/sets/primitives/borderline.txt +++ b/projects/mtg/bin/Res/sets/primitives/borderline.txt @@ -89,26 +89,6 @@ power=0 toughness=3 [/card] [card] -name=Angelic Field Marshal -abilities=flying -#wagic doesnt have commander zone -text=Flying -- Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance. -mana={2}{W}{W} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] -[card] -name=Angel's Grace -abilities=split second -#the cantlose cannot seen by the gameobserver when used by emblem... -auto=emblem transforms((,newability[lord(*|opponentbattlefield) cantwin],newability[lord(*|mybattlefield) cantlose],newability[this(controllerlife >= 1) reduceto:1])) ueot -text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. -mana={W} -type=Instant -[/card] -[card] name=Autumn Willow abilities=opponentshroud,shroud auto={G}:-shroud diff --git a/projects/mtg/bin/Res/sets/primitives/c14.txt b/projects/mtg/bin/Res/sets/primitives/c14.txt deleted file mode 100644 index 697c68a96..000000000 --- a/projects/mtg/bin/Res/sets/primitives/c14.txt +++ /dev/null @@ -1,549 +0,0 @@ -#Commander 2014 addon for Wagic the Homebrew -#Coded by the Wagic Community -# -#Missing Cards -#--------------- -#Cards with Lieutenant (Commander is not in Wagic) -#Assault Suit (Not sure how to deal with cant attack you or planeswalker you control) -#Bitter Feud (double damage issue) -#Comeuppance (ya that card) -#Containment Priest (not sure how to code this one) -#Creeperhulk (because deals with base power and toughness instead of using becomes. So this wont work normally pre casted pump cards in wagic) -#Domineering Will (cant force block) -#Fell the Mighty (Not sure how to code) -#Impact resonance (not sure this is possible) -#Loreseeker's Stone (ability cost change) -#Necromantic Selection (cant force to fetch creature destroyed by this card) -#Stitcher Geralf (not sure how to code) -#Tefiri, Temporal Archmage (activate as instant) -#Song of the Dryads (cant get permanent to lose its supertypes) -# -# - -[card] -name=AEther Gale -target=<6>*[-land] -restriction=type(*[-land]|battlefield)~morethan~5 -auto=moveto(ownerhand) -text=Return six target nonland permanents to their owners' hands. -mana={3}{U}{U} -type=Sorcery -[/card] - -[card] -name=Angel of the Dire Hour -abilities=flash,flying -auto=if casted(this) then moveto(exile) all(creature[attacking]) -text=Flash -- Flying -- When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures. -mana={5}{W}{W} -type=Creature -subtype=Angel -power=5 -toughness=4 -[/card] - -[card] -name=Arcane Lighthouse -auto={T}:Add{1} -auto={1}{T}:emblem transforms((,newability[lord(creature|opponentbattlefield) -opponentshroud],newability[lord(creature|opponentbattlefield) -shroud])) ueot -text={T}:Add{1} mana to your mana pool -- {1}{T}:Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud. -type=Land -[/card] - -[card] -name=Benevolent Offering -auto=token(Spirit,Creature Spirit,1/1,flying,white)*3 controller -auto=token(Spirit,Creature Spirit,1/1,flying,white)*3 opponent -auto=life:twicetype:creature:mybattlefield controller -auto=life:twicetype:creature:opponentbattlefield opponent -text=Choose an opponent. You and that player each put three 1/1 white Spirit creature tokens with flying onto the battlefield. -- Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature he or she controls. -mana={3}{W} -type=Instant -[/card] - -[card] -name=Breaching Leviathan -auto=if casted(this) then all(creature[-blue]|battlefield) transforms((,newability[tap],newability[frozen])) uynt -text=When Breaching Leviathan enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps. -mana={7}{U}{U} -type=Creature -subtype=Leviathan -power=9 -toughness=9 -[/card] - -[card] -name=Crown of Doom -auto=lord(creature[attacking]|opponentBattlefield) 2/0 -auto={2}:target(opponent) && all(this) transforms((,newability[moveto(opponentbattlefield)])) forever myturnonly -text=Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn. -- {2}: Target player other than Crown of Doom's owner gains control of it. Activate this ability only during your turn. -mana={3} -type=Artifact -[/card] - -[card] -name=Daretti, Scrap Savant -auto=counter(0/0,3,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: discard and draw) target(*|myhand) moveto(mygraveyard) && draw:1 controller -auto={C(0/0,-2,Loyalty)}{S(artifact|mybattlefield)}:name(-2: Sac an arifact to reanimate artifact) moveto(mybattlefield) target(artifact|mygraveyard) -auto={C(0/0,-10,Loyalty)}:name(-10: emblem) emblem transforms((,newability[@movedTo(artifact|mygraveyard) from(battlefield):all(trigger[to]) phaseaction[endofturn once] moveTo(mybattlefield)])) forever dontremove -mana={3}{R} -text=+2: Discard up to two cards, then draw that many cards. -- -2: Sacrifice an artifact. (WORKAROUND SACRIFICE IS PART OF THE ACTIVATION EVEN THOUGH IT SHOULD NOT BE. THOUGHT IT WAS BEST TO KEEP IT THIS WAY.) If you do, return target artifact card from your graveyard to the battlefield. -- -10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step." Daretti, Scrap Savant can be your commander. -- Starting Loyalty (3) -type=Planeswalker -subtype=Daretti -[/card] - -[card] -name=Deploy to the Front -auto=token(Soldier,Creature Soldier,1/1,white)*type:creature:battlefield -text=Put X 1/1 white Soldier creature tokens onto the battlefield, where X is the number of creatures on the battlefield. -mana={5}{W}{W} -type=Sorcery -[/card] - -[card] -name=Dualcaster Mage -abilities=flash -auto=castcard(copied noevent) target(*[instant;sorcery]|stack) -text=Flash -- When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy. -mana={1}{R}{R} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] - -[card] -name=Dulcet Sirens -facedown={3} -autofacedown={U}:morph -auto={U}{T}:target(creature) mustattack ueot -text={U}, {T}: Target creature attacks target opponent this turn if able. -- Morph Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) -mana={2}{U} -type=Creature -subtype=Siren -power=1 -toughness=3 -[/card] - -[card] -name=Feldon of the Third Path -auto={2}{R}{T}:target(creature|mygraveyard) clone with(treason,haste) addtype(artifact) -text={2}{R}{T}: Put a token onto the battlefield that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step. -mana={1}{R}{R} -type=Legendary Creature -subtype=Human Artificer -power=2 -toughness=3 -[/card] - -[card] -name=Flamekin Village -auto=tap -auto=aslongas(Elemental|myHand) untap -auto={T}:Add{R} -auto={R}{T}:haste target(creature) -text=As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped. -- {T}:Add{R}. -- {R}{T}:Target creature gains haste until end of turn. -type=Land -[/card] - -[card] -name=Flesh Carver -abilities=intimidate -auto={1}{B}{S(other creature|mybattlefield)}:counter(1/1,2) -auto=@movedTo(this|graveyard) from(mybattlefield):token(Horror,Creature Horror,power/power,black) controller -text={1}{B}, Sacrifice another creature: Put two +1/+1 counters on Flesh Carver. -- When Flesh Carver dies, put an X/X black Horror creature token onto the battlefield, where X is Flesh Carver's power. -mana={2}{B} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] - - -[card] -name=Freyalise, Llanowar's Fury -auto=counter(0/0,3,loyalty) -auto={C(0/0,2,Loyalty)}:token(-389530) -auto={C(0/0,-2,Loyalty)}:name(Naturalize) destroy target(artifact,enchantment) -auto={C(0/0,-6,Loyalty)}:draw:type:creature[green]:mybattlefield -text=+2: Put a 1/1 green Elf Druid creature token onto the battlefield with "Tap: Add Green to your mana pool." -- -2: Destroy target artifact or enchantment. -- -6: Draw a card for each green creature you control. -- Freyalise, Llanowar's Fury can be your commander. -- Starting Loyalty (3) -mana={3}{G}{G} -type=Planeswalker -subtype=Freyalise -[/card] -[card] -name=Elf Druid -auto={T}:add{G} -text={T}:Add {G} to your mana pool. -type=Creature -subtype=Elf Druid -color=green -power=1 -toughness=1 -[/card] - -[card] -name=Ghoulcaller Gisa -auto={B}{T}{S(other creature|mybattlefield)}:token(Zombie,Creature Zombie,2/2,black)*storedpower -text={B}{T}, Sacrifice another creature: Put X 2/2 black Zombie creature tokens on to the battlefield, where X is the sacrificed creature's power. -mana={3}{B}{B} -type=Legendary Creature -subtype=Human Wizard -power=3 -toughness=4 -[/card] - -[card] -name=Grave Sifter -auto=activate chooseatype moveto(myhand) notatarget(creature[chosentype]|mygraveyard) activate chooseend -auto=ability$!activate chooseatype moveto(myhand) notatarget(creature[chosentype]|mygraveyard) activate chooseend!$ opponent -text=When Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from his or her graveyard to his or her hand. -mana={5}{G} -type=Creature -subtype=Elemental Beast -power=5 -toughness=7 -[/card] - -[card] -name=Hallowed Spiritkeeper -abilities=vigilance -auto=@movedto(this|graveyard) from(mybattlefield):token(Spirit,Creature Spirit,1/1,flying,white)*type:creature:mygraveyard controller -text=Vigilance -- When Hallowed Spiritkeeper dies, put X 1/1 white Spirit creature tokens with flying onto the battlefield, where X is the number of creature cards in your graveyard. -mana={1}{W}{W} -type=Creature -subtype=Avatar -power=3 -toughness=2 -[/card] - -[card] -name=Incite Rebellion -auto=damage:type:creature:mybattlefield controller -auto=damage:type:creature:opponentbattlefield opponent -auto=damage:type:creature:mybattlefield all(creature|mybattlefield) -auto=damage:type:creature:opponentbattlefield all(creature|opponentbattlefield) -text=For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures he or she controls. -mana={4}{R}{R} -type=Sorcery -[/card] - -[card] -name=Infernal Offering -auto=ability$!notatarget(creature|mybattlefield) moveto(mygraveyard) and!( draw:2)! !$ controller -auto=ability$!notatarget(creature|mybattlefield) moveto(mygraveyard) and!( draw:2)!!$ opponent -auto=ability$!notatarget(creature|mygraveyard) moveto(mybattlefield)!$ controller -auto=ability$!notatarget(creature|mygraveyard) moveto(mybattlefield)!$ opponent -text=Choose an opponent. You and that player each sacrifice a creature. Each player who sacrificed a creature this way draws two cards. -- Choose an opponent. Return a creature card from your graveyard to the battlefield, then that player returns a creature card from his or her graveyard to the battlefield. -mana={4}{B} -type=Sorcery -[/card] - -[card] -name=Intellectual Offering -auto=draw:3 controller -auto=draw:3 opponent -auto=untap all(*[-land]|mybattlefield) -auto=untap all(*[-land]|opponentbattlefield) -text=Choose an opponent. You and that player each draw three cards. -- Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls. -mana={4}{U} -type=Instant -[/card] - -[card] -name=Jazal Goldmane -abilities=first strike -auto={3}{W}{W}:all(creature[attacking]|mybattlefield) type:creature[attacking]/type:creature[attacking] ueot -text=First strike -- {3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures. -mana={2{W}{W} -type=Legendary Creature -subtype=Cat Warrior -power=4 -toughness=4 -[/card] - -[card] -name=Lifeblood Hydra -abilities=trample -auto=counter(1/1,X) -auto=@movedto(this|graveyard) from(mybattlefield):life:power controller -auto=@movedto(this|graveyard) from(mybattlefield):draw:power controller -text=Trample -- Lifeblood Hydra enters the battlefield with X +1/+1 counters on it. -- When Lifeblood Hydra dies, you gain life and draw cards equal to its power. -mana={X}{G}{G}{G} -type=Creature -subtype=Hydra -power=0 -toughness=0 -[/card] - -[card] -name=Malicious Affliction -#target=creature[-black] -auto=ifnot morbid then target(creature[-black]|battlefield) destroy -auto=if morbid then target(creature[-black]|battlefield) destroy -#autostack=if morbid then ability$!may activate castcard(copied noevent named!:Malicious Affliction:!) !$ controller -Text=Morbid --- When you cast Malicious Affliction, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy. -- Destroy target nonblack creature -mana={B}{B} -type=Instant -[/card] - -[card] -name=Masterwork of Ingenuity -auto=may copy notatarget(equipment) -text=You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield. -mana={1} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Myriad Landscape -auto=tap -auto={T}:add{1} -auto={2}{T}{S}:name(plains) moveto(mybattlefield) and!(tap)! notatarget(plains[basic]|mylibrary) -auto={2}{T}{S}:name(island) moveto(mybattlefield) and!(tap)! notatarget(island[basic]|mylibrary) -auto={2}{T}{S}:name(swamp) moveto(mybattlefield) and!(tap)! notatarget(swamp[basic]|mylibrary) -auto={2}{T}{S}:name(mountain) moveto(mybattlefield) and!(tap)! notatarget(mountain[basic]|mylibrary) -auto={2}{T}{S}:name(forest) moveto(mybattlefield) and!(tap)! notatarget(forest[basic]|mylibrary) -text=Myriad Landscape enters the battlefield tapped. -- {T}: Add 1 to your mana pool. -- {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library. -type=Land -[/card] - -[card] -name=Nahiri, the Lithomancer -auto=counter(0/0,3,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: KOR Soldier & may attach equipment) token(-389612) -auto={C(0/0,-2,Loyalty)}:name(-2: Put an equipment into play) moveto(mybattlefield) target(equipment|myhand,mygraveyard) -auto={C(0/0,-10,Loyalty)}:name(-10: Create Stoneforged Blade) token(38961201) -text=+2: Put a 1/1 white Kor Soldier creature token onto the battlefield. You may attach an Equipment you control to it. -- -2: You may put an Equipment card from your hand or graveyard onto the battlefield. -- -10: Put a colorless Equipment artifact token named Stoneforged Blade onto the battlefield. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip 0. -- Nahiri, the Lithomancer can be your commander. -- Starting Loyalty (3) -mana={3}{W}{W} -type=Planeswalker -subtype=Nahiri -[/card] -[card] -name=Kor Soldier -auto=may name(retarget equipment) notatarget(equipment|mybattlefield) transforms((,newability[retarget notatarget(Kor Soldier[fresh]|mybattlefield)])) forever -type=Creature -subtype=Kor Soldier -color=white -power=1 -toughness=1 -[/card] -[card] -name=Stoneforged Blade -abilities=indestructible -auto={0}:equip -auto=teach(creature) 5/5 -auto=teach(creature) double strike -text=Indestructible -- Equipped creature gets +5/+5 and has double strike. -- Equip:{0} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Ob Nixilis of the Black Oath -auto=counter(0/0,3,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: life) life:1 controller && life:-1 opponent -auto={C(0/0,-2,Loyalty)}:name(-2: demon token) token(Demon,Creature Demon,5/5,flying,black) && life:-2 -auto={C(0/0,-8,Loyalty)}:name(-8: emblem) token(38961801) controller -text=+2: Each opponent loses 1 life. You gain life equal to the life lost this way. -2: Put a 5/5 black Demon creature token with flying onto the battlefield. You lose 2 life. -8: You get an emblem with "1B. sacrifice a creature: You gain x life and draw x cards where x is the sacrificed creature's power." -- Starting Loyalty (3) -mana={3}{B}{B} -type=Planeswalker -subtype=Nixilis -[/card] -[card] -name=Ob Nixilis' Aura -abilities=shroud,indestructible,dontremove -auto={1}{B}{S(creature|mybattlefield)}:draw:storedpower && life:storedpower controller -auto=@movedto(this|nonbattlezone):token(38961801) controller -text={1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power. -type=nothing -[/card] - -[card] -name=Overseer of the Damned -abilities=flying -auto=may destroy target(creature) -auto=@movedto(creature[-token]|graveyard) from(opponentbattlefield):token(-389622) controller -text=Flying -- When Overseer of the Damned enters the battlefield, you may destroy target creature. -- Whenever a nontoken creature an opponent controls dies, put a 2/2 black Zombie creature token onto the battlefield tapped. -mana={5}{B}{B} -type=Creature -subtype=Demon -power=5 -toughness=5 -[/card] - -[card] -name=Raving Dead -abilities=deathtouch,mustattack -auto=@combatdamaged(opponent) from(this):life:-halfdownopponentlifetotal opponent -text=Deathtouch -- At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able. -- Whenever Raving Dead deals combat damage to a player, that player loses half his or her life, rounded down. -mana={4}{B} -type=Creature -subtype=Zombie -power=2 -toughness=6 -[/card] - -[card] -name=Reef Worm -auto=@movedto(this|graveyard) from(mybattlefield):token(-389652) controller -text=When Reef Worm dies, put a 3/3 blue Fish creature token onto the battlefield with "When this creature dies, put a 6/6 blue Whale creature token onto the battlefield with ‘When this creature dies, put a 9/9 blue Kraken creature token onto the battlefield.'" -mana={3}{U} -type=Creature -subtype=Worm -power=0 -toughness=1 -[/card] -[card] -name=Fish -auto=@movedto(this|graveyard) from(mybattlefield):token(38965201) controller -text=When this creature dies, put a 6/6 blue Whale creature token onto the battlefield with "When this creature dies, put a 9/9 blue Kraken creature token onto the battlefield." -type=Creature -subtype=Fish -power=3 -toughness=3 -color=blue -[/card] -[card] -name=Whale -auto=@movedto(this|graveyard) from(mybattlefield):token(Kraken,Creature Kraken,9/9,blue) controller -text=When this creature dies, put a 9/9 blue Kraken creature token onto the battlefield. -type=Creature -subtype=Whale -power=6 -toughness=6 -[/card] - -name=Scrap Mastery -auto=all(artifact|battlefield) becomes(deadtemp) && all(artifact|graveyard) moveto(exile) and!(transforms((,newability[sacrifice all(deadtemp)],newability[(moveto(battlefield)])))! oneshot -text=Each player exiles all artifact cards from his or her graveyard, then sacrifices all artifacts he or she controls, then puts all cards he or she exiled this way onto the battlefield. -mana={3}{R}{R} -type=Sorcery -[/card] - -[card] -name=Siege Behemoth -abilities=opponentshroud -auto=@combat(attacking) source(this):all(creature[attacking]|mybattlefield) transforms((,newability[@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)])) ueot -text=Hexproof -- As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked. -mana={5}{G}{G} -type=Creature -subtype=Beast -power=7 -toughness=4 -[/card] - -[card] -name=Spoils of Blood -auto=token(Horror,Creature Horror,type:creature[fresh]:graveyard/type:creature[fresh]:graveyard,black) controller -text=Put an X/X black Horror creature token onto the battlefield, where X is the number of creatures that died this turn. (DOES NOT COUNT TOKENS AS IT SHOULD) -mana={B} -type=Instant -[/card] - -[card] -name=Sylvan Offering -auto=token(Treefolk,Creature Treefolk,X/X,green) controller -auto=token(Treefolk,Creature Treefolk,X/X,green) opponent -auto=token(38970701)*X controller -auto=token(38970701)*X opponent -text=Choose an opponent. You and that player each put an X/X green Treefolk creature token onto the battlefield. -- Choose an opponent. You and that player each put X 1/1 green Elf Warrior creature tokens onto the battlefield. -mana={X}{G} -type=Sorcery -[/card] -[card] -name=Elf Warrior -type=Creature -subtype=Elf Warrior -power=1 -toughness=1 -color=green -[/card] - -[card] -name=Titania, Protector of Argoth -auto=moveto(mybattlefield) target(land|mygraveyard) -auto=@movedto(land|graveyard) from(mybattlefield):token(Elemental,Creature Elemental,5/3,green) controller -text=When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield. -- Whenever a land you control is put into a graveyard from the battlefield, put a 5/3 green Elemental creature token onto the battlefield. -mana={3}{G}{G} -type=Legendary Creature -subtype=Elemental -power=5 -toughness=3 -[/card] - -[card] -name=Unstable Obelisk -auto={T}:Add{1} -auto={7}{T}:destroy target(*) -text={T}: Add {1} to your Mana Pool. -- {7}{T}: Sacrifice Unstable Obelisk: Destroy target permanent. -mana={3} -type=Artifact -[/card] - -[card] -name=Volcanic Offering -target=land[-basic]|opponentbattlefield -auto=destroy -auto=ability$!destroy target(land[-basic]|mybattlefield)!$ opponent -auto=damage:7 target(creature|opponentbattlefield) -auto=ability$!damage:7 target(creature|mybattlefield)!$ opponent -restriction=type(creature[-protection from red;-opponentshroud;-shroud]|opponentbattlefield)~morethan~0 -text=Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control. -- Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control. -mana={4}{R} -type=Instant -[/card] - -[card] -name=Wake the Dead -restriction=opponentturnonly -target=creature|mygraveyard -auto=moveto(mybattlefield) -auto=transforms((,treason)) forever -text=Cast Wake the Dead only during combat on an opponent's turn. -- Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step. -mana={X}{B}{B} -type=Instant -[/card] - -[card] -name=Warmonger Hellkite -abilities=flying -auto=lord(creature|battlefield) mustattack -auto={1}{R}:all(creature[attacking]) 1/0 ueot -text=Flying -- All creatures attack each turn if able. -- {1}{R}: Attacking creatures get +1/+0 until end of turn. -mana={4}{R}{R} -type=Creature -subtype=Dragon -power=5 -toughness=5 -[/card] - -[card] -name=Wave of Vitriol -auto=all(artifact|battlefield) transforms((,newability[sacrifice])) forever -auto=all(enchantment|battlefield) transforms((,newability[sacrifice])) forever -auto=all(land[-basic]|battlefield) transforms((,newability[sacrifice],newability[may moveto(mybattlefield) and!(tap)! notatarget(land[basic]|mylibrary)])) forever -text=Each player sacrifices all artifacts, enchantments, and nonbasic lands he or she controls. For each land sacrificed this way, its controller may search his or her library for a basic land card and put it onto the battlefield tapped. Then each player who searched his or her library this way shuffles it. -mana={5}{G}{G} -type=Sorcery -[/card] - -[card] -name=Well of Ideas -auto=draw:2 controller -auto=@each opponent draw:draw:1 opponent -auto=@each my draw:draw:2 controller -text=When Well of Ideas enters the battlefield, draw two cards. -- At the beginning of each other player's draw step, that player draws an additional card. -- At the beginning of your draw step, draw two additional cards -mana={5}{U} -type=Enchantment -[/card] - -[card] -name=Wolfcaller's Howl -auto=@each my upkeep restriction{compare(ohandcount)~morethan~3}:token(Wolf,Creature Wolf,2/2,green) controller -text=At the beginning of your upkeep, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the number of your opponents with four or more cards in hand. -mana={3}{G} -type=Enchantment -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/c15.txt b/projects/mtg/bin/Res/sets/primitives/c15.txt deleted file mode 100644 index ecac48494..000000000 --- a/projects/mtg/bin/Res/sets/primitives/c15.txt +++ /dev/null @@ -1,358 +0,0 @@ -#Commander 2015 addon for Wagic the Homebrew -#Coded by the Wagic Community -# -#Missing Cards -#--------------- -# Command Beacon - There is no Command Zone in Wagic. An overpowered work around would be Sacrifice this and put legendary creature into play from your hand. -# 5 Confluence cards - multiple choices - not exactly sure how to code. -# Dream Pillager - not sure about how to code the cast cards from exile effect. -# Ezuri's Predation - Possible as a work around but I am not exactly sure how to force multiple token creatures to fight different separate target creatures. -# Gigantoplasm - not sure how to code. -# Mizzix of the Izmagnus - Affiity for Experience counters casting cost reduction effect - not sure how to code. -# Myriad Cards - in a two player game they are not supposed to generate a clone token. Taking this ability out nerfs them. -# Sandstone Oracle - player has more cards in hand than you, draw cards equal to the difference - not sure how to code. -# Tablet of the Guilds - not sure how to code. -# -#--------------- -[card] -name=Anya, Merciless Angel -abilities=flying -auto=this(opponentlife <10) 3/3 -auto=this(opponentlife <10) indestructible -text=flying -- Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than their starting life total -- as long as an opponent has less than half their life total Anya, Merciless Angel has indestructible -mana={3}{R}{W} -type=Legendary Creature -subtype=Angel -power=4 -toughness=4 -[/card] - -[card] -name=Arjun, the Shifting Flame -auto=flying -auto=@movedTo(*|mystack):all(*|myhand) transforms((,newability[bottomoflibrary],newability[draw:1])) ueot -text=Flying. -- Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. -mana={4}{U}{R} -type=Legendary Creature -subtype=Sphinx Wizard -power=5 -toughness=5 -[/card] - -[card] -name=Awaken the Sky Tyrant -auto=@damageof(player) from(*|opponentbattlefield) once:token(Dragon,Creature Dragon,5/5,red,flying) && bury all(this) -text=When a source an opponent controls deals damage to you, sacrifice Awaken the Sky Tyrant. If you do, put a 5/5 red Dragon creature token with flying onto the battlefield. -mana={3}{R} -type=Enchantment -[/card] - -[card] -name=Banshee of the Dread Choir -auto=@combat(attacking) source(this):clone with(unearth,haste,battleready) -auto=@damagefoeof(player) from(this):discard:1 opponent -text=Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at the end of combat.) -- Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card. -mana={3}{B}{B} -type=Creature -subtype=Spirit -power=4 -toughness=4 -[/card] - -[card] -name=Bloodspore Thrinax -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) && all(this) transforms((,newability[flying],newability[trample])) forever -auto=@movedTo(other creature|mybattlefield):all(trigger) thisforeach(counter{1/1.1}) counter(1/1,1) all(trigger) -text=Devour 1 (As ths enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- Each other creature you control enters the battlfield with an additional X +1/+1 counters on it, where X is the number of counters on Bloodspore Thrinax. -mana={2}{G}{G} -type=Creature -subtype=Lizard -power=2 -toughness=2 -[/card] - -[card] -name=Broodbirth Viper -auto=@combat(attacking) source(this):clone with(unearth,haste,battleready) -auto=@combatdamaged(player) from(this):draw:1 controller -text=Myriad. -- Whenever Broodbirth Viper deals combat damage to a player, you may draw a card. -mana={4}{U} -type=Creature -subtype=Snake -power=3 -toughness=3 -[/card] - -[card] -name=Caller of the Pack -abilities=trample -auto=@combat(attacking) source(this):clone with(unearth,haste,battleready) -text=Trample. -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at the end of combat.) -mana={5}{G}{G} -type=Creature -subtype=Beast -power=8 -toughness=6 -[/card] - -[card] -name=Deadly Tempest -auto=@movedto(graveyard) from(creature|mybattlefield):life:-1 controller -auto=@movedto(graveyard) from(creature|opponentbattlefield):life:-1 opponent -auto=all(creature) bury -text=Destroy all creatures. Each player loses life equal to the number of creatures he or she controlled that were destroyed this way. -mana={4}{B}{B} -type=Sorcery -[/card] - -[card] -name=Dread Summons -auto=deplete:X all(player) -auto=foreach(creature[fresh]|opponentgraveyard) token(-779988) -auto=foreach(creature[fresh]|mygraveyard) token(Bear,Creature Bear,2/2,green) -text=Each player puts the top X cards of his or her library into his or her graveyard. -- For each creature card put into a graveyard this way, you put a 2/2 black Zombie creature token onto the battlefield tapped. -mana={X}{B}{B} -type=Sorcery -[/card] -[card] -name=Dread Summons Token -type=Creature -subtype=Zombie -auto=tap -power=2 -toughness=2 -color=black -[/card] - -[card] -name=Ezuri, Claw of Progress -auto=@movedTo(creature[power>=2]|mybattlefield):counter(0/0,1,Experience) -auto=@each my combatbegins:choice thisforeach(counter(0/0.1.Experience)|mybattlefield) counter(1/1,1) target(creature|mybattlefield) -text=Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter. -- At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have. mana={2}{G}{U} -type=Legendary Creature -subtype=Elf Warrior -power=3 -toughness=3 -[/card] - -[card] -name=Grasp of Fate -auto=(blink)forsrc target(*[-land]|opponentbattlefield) -text=When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owner's control.) -mana={1}{W}{W} -type=Enchantment -[/card] - -[card] -name=Great Oak Guardian -abilities=flash,reach -target=player -auto=all(creature|targetedpersonsbattlefield) 2/2 && all(creature|targetedpersonsbattlefield) transforms((untap)) ueot -text=Flash (You may cast this spell any time you could cast an instant.) --Reach. -- When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them. -mana={5}{G} -type=Creature -subtype=Treefolk -power=4 -toughness=5 -[/card] - -[card] -name=Herald of the Host -abilities=flying,vigilance -auto=@combat(attacking) source(this):clone with(unearth,haste,battleready) -text=Flying. -- Vigilance. -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at the end of combat.) -mana={3}{W}{W} -type=Creature -subtype=Angel -power=4 -toughness=4 -[/card] - -[card] -name=Illusory Ambusher -abilities=flash -auto=@damaged(this):draw:thatmuch controller -text=Flash. -- Whenever Illusory Ambusher is dealt damage, draw that many cards. -mana={4}{U} -type=Creature -subtype=Cat Illusion -power=4 -toughness=1 -[/card] - -[card] -name=Kalemne, Disciple of Iroas -abilities=double strike,vigilance -auto=@movedTo(creature[manacost<=5]|mystack):counter(0/0,1,Experience) -auto=thisforeach(counter(0/0.1.Experience)|mybattlefield) counter(1/1,1) -auto=@movedTo(creature[manacost<=5]|mystack):counter(1/1,1) -text=Double strike, vigilance. -- Whenever you cast a creature spell with converted mana cost 5 or greater, you get an experience counter. -- Kalemne, Disciple of Iroas gets +1/+1 for each experience counter you have. -mana={2}{R}{W} -type=Legendary Creature -subtype=Giant Soldier -power=3 -toughness=3 -[/card] - -[card] -name=Kalemne's Captain -abilities=vigilance -auto=this(cantargetcard(*[-monstrous]) {5}{W}{W}:becomes(monstrous) forever && counter(1/1,3) && transforms((,newability[moveTo(exile)(all((artifact,enchantment)])) forever -text=Vigilance. -- {5}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- When Kalemne's Captain becomes monstrous, exile all artifacts and enchantments. -mana={3}{W}{W} -type=Creature -subtype=Giant Soldier -power=5 -toughness=5 -[/card] - -[card] -name=Karlov of the Ghost Council -#auto=@lifeof(player):counter(1/1,2) -auto=@lifed(controller):counter(1/1,2) -auto={W}{B}{C(1/1,-6)}: moveTo(exile) target(creature) -text=whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Counsil -- {W}{B}, remove six +1/+1 counters from Karlov of the Ghost Council: exile target creature -mana={W}{B} -type=Legendary Creature -subtype=Spirit Advisor -power=2 -toughness=2 -[/card] - -[card] -name=Kaseto, Orochi Archmage -auto={G}{U}:target(creature) unblockable ueot && if cantargetcard(snake) then 2/2 ueot -text={G}{U}: target creature can't be blocked this turn, if that creature is a snake, that it gets +2/+2 until end of turn -mana={1}{G}{U} -type=Legendary Creature -subtype=Snake Wizard -power=2 -toughness=2 -[/card] - -[card] -name=Magus of the Wheel -auto={1}{R}{T}{S}:reject all(*|hand) && draw:7 opponent && draw:7 controller -text={1}{R}{T}, Sacrifice Magus of the Wheel: Each player discards his or her hand, then draws seven cards. -mana={2}{R} -type=Creature -subtype=Human Wizard -power=3 -toughness=3 -[/card] - -[card] -name=Mazirek, Kraul Death Priest -abilities=flying -auto=@sacrificed(other creature):all(*|myBattlefield) counter(1/1,1) -text=flying -- whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control -mana={3}{B}{G} -type=Legendary Creature -subtype=Insect Shaman -power=2 -toughness=2 -[/card] - -[card] -name=Oreskos Explorer -auto=if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then target(plains|mylibrary) moveto(myhand) -text=When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle your library. Work around Wagic is only a two player game. -mana={1}{W} -type=Creature -subtype=Cat Scout -power=2 -toughness=2 -[/card] - -[card] -name=Pathbreaker Ibex -auto=@combat(attacking) source(this):all(creature|mybattlefield) power:highest:creature:mybattlefield/power:highest:creature:mybattlefield -auto=@combat(attacking) source(this):all(creature|mybattlefield) trample -text=Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control. -mana={4}{G}{G} -type=Creature -subtype=Goat -power=3 -toughness=3 -[/card] - -[card] -name=Scourge of Nel Toth -abilities=flying -autograveyard={B}{B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:moveTo(myBattlefield) -text=Flying -- You may cast Scourge of Nel Toth from your graveyard by paying {B}{B}and sacrificing two creatures rather than paying its mana cost. -mana={5}{B}{B} -type=Creature -subtype=Zombie Dragon -power=6 -toughness=6 -[/card] - -[card] -name=Scytheclaw -auto={3}:equip -auto=teach(creature) transforms((,newability[deathtouch],newability[@combatdamagefoeof(player) from(this):life:-halfupopponentlifetotal opponent],newability[@combatdamageof(player) from(this):life:-halfuplifetotal controller])) -auto=1/1 -auto=livingweapontoken(Germ,Creature Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equipped creature gets +1/+1. -- Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up. -mana={5} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Shielded by Faith -target=* -auto=indestructible -auto=@movedto(creature|mybattlefield):may all(trigger[to]) retarget -text=Enchant creature. -- Enchanted creature has indestructible. -- Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature. -mana={1}{W}{W} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Skullwinder -abilities=deathtouch -auto=may moveTo(myhand) target(*|mygraveyard) -auto=moveTo(opponenthand) target(*|opponentgraveyard) -text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from his or her graveyard to his or her hand. -mana={2}{G} -type=Creature -subtype=Snake -power=1 -toughness=3 -[/card] - -[card] -name=Thought Vessel -abilities=nomaxhand -auto={T}:Add{1} -text=You have no maximum hand size. -- {T}: Add {1} to your mana pool. -mana={2} -type=Artifact -[/card] - -[card] -name=Vine Centaur -auto=counter(1/1,type:land:mygraveyard) -autograveyard=@movedto(land|mygraveyard):pay({G}{G}) moveto(ownerhand) -text=Trample. --Vine Centaur enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. -- Whenever a land is put into a graveyard from anywhere, you may pay GG. If you do, return Centaur Vinecrasher from the graveyard to you hand. -mana={3}{G} -type=Creature -subtype=Plant Centaur -power=1 -toughness=1 -[/card] - -[card] -name=Warchief Giant -abilities=haste -auto=@combat(attacking) source(this):clone with(unearth,haste,battleready) -text=Haste. -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at the end of combat.) -mana={3}{R}{R} -type=Creature -subtype=Giant Warrior -power=5 -toughness=3 -[/card] diff --git a/projects/mtg/bin/Res/sets/primitives/c16.txt b/projects/mtg/bin/Res/sets/primitives/c16.txt deleted file mode 100644 index 0c5217d5e..000000000 --- a/projects/mtg/bin/Res/sets/primitives/c16.txt +++ /dev/null @@ -1,582 +0,0 @@ - [card] - name=Duelist's Heritage - text=Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn. - mana={2}{W} - type=Enchantment - [/card] - - [card] - name=Entrapment Maneuver - text=Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness. - mana={3}{W} - type=Instant - [/card] - - [card] - name=Orzhov Advokist - auto=@each my upkeep: - text=At the beginning of your upkeep, each player may put two +1/+1 counters on a creature he or she controls. If a player does, creatures that player controls can't attack you or a planeswalker you control until your next turn. - mana={2}{W} - type=Creature - subtype=Human Advisor - power=1 - toughness=4 - [/card] - - [card] - name=Selfless Squire - abilities=flash - auto= - text=Flash -- When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn. -- Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire. - mana={3}{W} - type=Creature - subtype=Human Soldier - power=1 - toughness=1 - [/card] - - [card] - name=Sublime Exhalation - text=Undaunted (This spell costs {1} less to cast for each opponent.) -- Destroy all creatures. - mana={6}{W} - type=Sorcery - [/card] - - [card] - name=Coastal Breach - text=Undaunted (This spell costs {1} less to cast for each opponent.) -- Return all nonland permanents to their owners' hands. - mana={6}{U} - type=Sorcery - [/card] - - [card] - name=Deepglow Skate - auto= - text=When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents. - mana={4}{U} - type=Creature - subtype=Fish - power=3 - toughness=3 - [/card] - - [card] - name=Faerie Artisans - abilities=flying - text=Flying -- Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans. - mana={3}{U} - type=Creature - subtype=Faerie Artificer - power=2 - toughness=2 - [/card] - - [card] - name=Grip of Phyresis - text=Gain control of target Equipment, then create a 0/0 black Germ creature token and attach that Equipment to it. - mana={2}{U} - type=Instant - [/card] - - [card] - name=Manifold Insights - text=Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. - mana={2}{U} - type=Sorcery - [/card] - - [card] - name=Cruel Entertainment - text=Choose target player and another target player. The first player controls the second player during the second player's next turn, and the second player controls the first player during the first player's next turn. - mana={6}{B} - type=Sorcery - [/card] - - [card] - name=Curse of Vengeance - target=player - text=Enchant player -- Whenever enchanted player casts a spell, put a spite counter on Curse of Vengeance. -- When enchanted player loses the game, you gain X life and draw X cards, where X is the number of spite counters on Curse of Vengeance. - mana={B} - type=Enchantment - subtype=Aura Curse - [/card] - - [card] - name=Curtains' Call - text=Undaunted (This spell costs {1} less to cast for each opponent.) -- Destroy two target creatures. - mana={5}{B} - type=Instant - [/card] - - [card] - name=Magus of the Will - text={2}{B}, {T}, Exile Magus of the Will: Until end of turn, you may play cards from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead. - mana={2}{B} - type=Creature - subtype=Human Wizard - power=3 - toughness=3 - [/card] - - [card] - name=Parting Thoughts - text=Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature. - mana={2}{B} - type=Sorcery - [/card] - - [card] - name=Charging Cinderhorn - abilities=haste - text=Haste -- At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player. - mana={3}{R} - type=Creature - subtype=Elemental Ox - power=4 - toughness=2 - [/card] - - [card] - name=Divergent Transformations - text=Undaunted (This spell costs {1} less to cast for each opponent.) -- Exile two target creatures. For each of those creatures, its controller reveals cards from the top of his or her library until he or she reveals a creature card, puts that card onto the battlefield, then shuffles the rest into his or her library. - mana={6}{R} - type=Instant - [/card] - - [card] - name=Frenzied Fugue - auto= - target=permanent - text=Enchant permanent -- When Frenzied Fugue enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn. - mana={3}{R} - type=Enchantment - subtype=Aura - [/card] - - [card] - name=Goblin Spymaster - abilities=first strike - text=First strike -- At the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with "Creatures you control attack each combat if able." - mana={2}{R} - type=Creature - subtype=Goblin Rogue - power=2 - toughness=1 - [/card] - - [card] - name=Runehorn Hellkite - abilities=flying - text=Flying -- {5}{R}, Exile Runehorn Hellkite from your graveyard: Each player discards his or her hand, then draws seven cards. - mana={5}{R} - type=Creature - subtype=Dragon - power=5 - toughness=5 - [/card] - - [card] - name=Benefactor's Draught - text=Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card. -- Draw a card. - mana={1}{G} - type=Instant - [/card] - - [card] - name=Evolutionary Escalation - auto=@each my upkeep: - text=At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls. - mana={1}{G} - type=Enchantment - [/card] - - [card] - name=Primeval Protector - auto= - text=Primeval Protector costs {1} less to cast for each creature your opponents control. -- When Primeval Protector enters the battlefield, put a +1/+1 counter on each other creature you control. - mana={10}{G} - type=Creature - subtype=Avatar - power=10 - toughness=10 - [/card] - - [card] - name=Seeds of Renewal - text=Undaunted (This spell costs {1} less to cast for each opponent.) -- Return up to two target cards from your graveyard to your hand. Exile Seeds of Renewal. - mana={6}{G} - type=Sorcery - [/card] - - [card] - name=Stonehoof Chieftain - abilities=indestructible, trample - text=Trample, indestructible -- Whenever another creature you control attacks, it gains trample and indestructible until end of turn. - mana={7}{G} - type=Creature - subtype=Centaur Warrior - power=8 - toughness=8 - [/card] - - [card] - name=Akiri, Line-Slinger - abilities=first strike, vigilance - text=First strike, vigilance -- Akiri, Line-Slinger gets +1/+0 for each artifact you control. -- Partner (You can have two commanders if both have partner.) - mana={R}{W} - type=Legendary Creature - subtype=Kor Soldier Ally - power=0 - toughness=3 - [/card] - - [card] - name=Ancient Excavation - text=Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way. -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) - mana={2}{U}{B} - type=Instant - [/card] - - [card] - name=Atraxa, Praetors' Voice - abilities=flying, deathtouch, vigilance, lifelink - text=Flying, vigilance, deathtouch, lifelink -- At the beginning of your end step, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) - mana={G}{W}{U}{B} - type=Legendary Creature - subtype=Angel Horror - power=4 - toughness=4 - [/card] - - [card] - name=Breya, Etherium Shaper - abilities=flying - auto= - text=When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying. -- {2}, Sacrifice two artifacts: Choose one — -- • Breya deals 3 damage to target player. -- • Target creature gets -4/-4 until end of turn. -- • You gain 5 life. - mana={W}{U}{B}{R} - type=Legendary Artifact Creature - subtype=Human - power=4 - toughness=4 - [/card] - - [card] - name=Bruse Tarl, Boorish Herder - abilities=double strike, lifelink - auto= - text=Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn. -- Partner (You can have two commanders if both have partner.) - mana={2}{R}{W} - type=Legendary Creature - subtype=Human Ally - power=3 - toughness=3 - [/card] - - [card] - name=Grave Upheaval - text=Put target creature card from a graveyard onto the battlefield under your control. It gains haste. -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) - mana={4}{B}{R} - type=Sorcery - [/card] - - [card] - name=Ikra Shidiqi, the Usurper - auto=@combatdamaged(player) from(this): - text=Menace -- Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness. -- Partner (You can have two commanders if both have partner.) - mana={3}{B}{G} - type=Legendary Creature - subtype=Naga Wizard - power=3 - toughness=7 - [/card] - - [card] - name=Ishai, Ojutai Dragonspeaker - abilities=flying - auto=@movedTo(*|opponentstack): - text=Flying -- Whenever an opponent casts a spell, put a +1/+1 counter on Ishai, Ojutai Dragonspeaker. -- Partner (You can have two commanders if both have partner.) - mana={2}{W}{U} - type=Legendary Creature - subtype=Bird Monk - power=1 - toughness=1 - [/card] - - [card] - name=Kraum, Ludevic's Opus - abilities=flying, haste - text=Flying, haste -- Whenever an opponent casts his or her second spell each turn, draw a card. -- Partner (You can have two commanders if both have partner.) - mana={3}{U}{R} - type=Legendary Creature - subtype=Zombie Horror - power=4 - toughness=4 - [/card] - - [card] - name=Kydele, Chosen of Kruphix - auto={T}:Add{C} - text={T}: Add {C} to your mana pool for each card you've drawn this turn. -- Partner (You can have two commanders if both have partner.) - mana={2}{G}{U} - type=Legendary Creature - subtype=Human Wizard - power=2 - toughness=3 - [/card] - - [card] - name=Kynaios and Tiro of Meletis - text=At the beginning of your end step, draw a card. Each player may put a land card from his or her hand onto the battlefield, then each opponent who didn't draws a card. - mana={R}{G}{W}{U} - type=Legendary Creature - subtype=Human Soldier - power=2 - toughness=8 - [/card] - - [card] - name=Ludevic, Necro-Alchemist - text=At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn. -- Partner (You can have two commanders if both have partner.) - mana={1}{U}{R} - type=Legendary Creature - subtype=Human Wizard - power=1 - toughness=4 - [/card] - - [card] - name=Migratory Route - text=Create four 1/1 white Bird creature tokens with flying. -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) - mana={3}{W}{U} - type=Sorcery - [/card] - - [card] - name=Ravos, Soultender - abilities=flying - auto=@each my upkeep: - text=Flying -- Other creatures you control get +1/+1. -- At the beginning of your upkeep, you may return target creature card from your graveyard to your hand. -- Partner (You can have two commanders if both have partner.) - mana={3}{W}{B} - type=Legendary Creature - subtype=Human Cleric - power=2 - toughness=2 - [/card] - - [card] - name=Reyhan, Last of the Abzan - auto= - text=Reyhan, Last of the Abzan enters the battlefield with three +1/+1 counters on it. -- Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature. -- Partner (You can have two commanders if both have partner.) - mana={1}{B}{G} - type=Legendary Creature - subtype=Human Warrior - power=0 - toughness=0 - [/card] - - [card] - name=Saskia the Unyielding - abilities=haste, vigilance - auto=@combatdamaged(player) from(this): - auto= - text=Vigilance, haste -- As Saskia the Unyielding enters the battlefield, choose a player. -- Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player. - mana={B}{R}{G}{W} - type=Legendary Creature - subtype=Human Soldier - power=3 - toughness=4 - [/card] - - [card] - name=Sidar Kondo of Jamuraa - abilities=reach - auto=cantbeblockerof(creature[power>=2]) - text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Creatures your opponents control without flying or reach can't block creatures with power 2 or less. -- Partner (You can have two commanders if both have partner.) - mana={2}{G}{W} - type=Legendary Creature - subtype=Human Knight - power=2 - toughness=5 - [/card] - - [card] - name=Silas Renn, Seeker Adept - abilities=deathtouch - auto=@combatdamaged(player) from(this): - text=Deathtouch -- Whenever Silas Renn, Seeker Adept deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn. -- Partner (You can have two commanders if both have partner.) - mana={1}{U}{B} - type=Legendary Artifact Creature - subtype=Human - power=2 - toughness=2 - [/card] - - [card] - name=Sylvan Reclamation - text=Exile up to two target artifacts and/or enchantments. -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) - mana={3}{G}{W} - type=Instant - [/card] - - [card] - name=Tana, the Bloodsower - abilities=trample - auto=@combatdamaged(player) from(this): - text=Trample -- Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens. -- Partner (You can have two commanders if both have partner.) - mana={2}{R}{G} - type=Legendary Creature - subtype=Elf Druid - power=2 - toughness=2 - [/card] - - [card] - name=Thrasios, Triton Hero - text={4}: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card. -- Partner (You can have two commanders if both have partner.) - mana={G}{U} - type=Legendary Creature - subtype=Merfolk Wizard - power=1 - toughness=3 - [/card] - - [card] - name=Treacherous Terrain - text=Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls. -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) - mana={6}{R}{G} - type=Sorcery - [/card] - - [card] - name=Tymna the Weaver - abilities=lifelink - text=Lifelink -- At the beginning of your postcombat main phase, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards. -- Partner (You can have two commanders if both have partner.) - mana={1}{W}{B} - type=Legendary Creature - subtype=Human Cleric - power=2 - toughness=2 - [/card] - - [card] - name=Vial Smasher the Fierce - text=Whenever you cast your first spell each turn, Vial Smasher the Fierce deals damage equal to that spell's converted mana cost to an opponent chosen at random. -- Partner (You can have two commanders if both have partner.) - mana={1}{B}{R} - type=Legendary Creature - subtype=Goblin Berserker - power=2 - toughness=3 - [/card] - - [card] - name=Yidris, Maelstrom Wielder - abilities=trample - auto=@combatdamaged(player) from(this): - auto=if casted(this) then - text=Trample -- Whenever Yidris, Maelstrom Wielder deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) - mana={U}{B}{R}{G} - type=Legendary Creature - subtype=Ogre Wizard - power=5 - toughness=4 - [/card] - - [card] - name=Armory Automaton - auto= - text=Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.) - mana={3} - type=Artifact Creature - subtype=Construct - power=2 - toughness=2 - [/card] - - [card] - name=Boompile - text={T}: Flip a coin. If you win the flip, destroy all nonland permanents. - mana={4} - type=Artifact - [/card] - - [card] - name=Conqueror's Flail - auto={2}:equip - auto=1/1 - text=Equipped creature gets +1/+1 for each color among permanents you control. -- As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn. -- Equip {2} - mana={2} - type=Artifact - subtype=Equipment - [/card] - - [card] - name=Crystalline Crawler - auto= - text=Converge — Crystalline Crawler enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. -- Remove a +1/+1 counter from Crystalline Crawler: Add one mana of any color to your mana pool. -- {T}: Put a +1/+1 counter on Crystalline Crawler. - mana={4} - type=Artifact Creature - subtype=Construct - power=1 - toughness=1 - [/card] - - [card] - name=Prismatic Geoscope - auto= - auto=tap - text=Prismatic Geoscope enters the battlefield tapped. -- Domain — {T}: Add X mana in any combination of colors to your mana pool, where X is the number of basic land types among lands you control. - mana={5} - type=Artifact - [/card] - - [card] - name=Ash Barrens - auto={T}:Add{C} - text={T}: Add {C} to your mana pool. -- Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) - type=Land - [/card] - -###Cascade Cards: -[card] -name=Bituminous Blast -auto=damage:4 target(creature) -auto=if casted(this) then moverandom(*[-land]) from(mylibrary) to(mybattlefield) -mana={3}{B}{R} -type=Enchantment -[/card] - - -[card] -name=Bloodbraid Elf -abilities=haste -auto=if casted(this) then moverandom(*[-land]) from(mylibrary) to(mybattlefield) -mana={2}{R}{G} -type=Creature -subtype=Elf Berserker -power=3 -toughness=2 -[/card] - - -[card] -name=Etherium-Horn Sorcerer -auto={1}{U}{R}:moveto(myhand) -auto=if casted(this) then moverandom(*[-land]) from(mylibrary) to(mybattlefield) -mana={4}{U}{R} -type=Artifact Creature -subtype=Minotaur Wizard -power=3 -toughness=6 -[/card] - - -[card] -name=Yidris, Maelstrom Wielder -abilities=trample -auto=@damaged(player) from(this):transforms((,newability[@movedto(*|mystack):moverandom(*[-land]) from(mylibrary) to(mybattlefield)])) ueot -mana={1}{G}{U} -type=Artifact Creature -subtype=Human Rogue -power=2 -toughness=2 -[/card] diff --git a/projects/mtg/bin/Res/sets/primitives/cns.txt b/projects/mtg/bin/Res/sets/primitives/cns.txt deleted file mode 100644 index b67736bf9..000000000 --- a/projects/mtg/bin/Res/sets/primitives/cns.txt +++ /dev/null @@ -1,302 +0,0 @@ - #Conspiracy Set for Wagic the Homebrew - #coded by the Wagic Community - # - #Missing Cards - #------------------ - # Conspiracy's - # Draft styled cards unless ability is relevant to regular play or rarity is decent for the card without the draft ability - # Will of the Council cards until I find a good way to do this ability - # Additional Vote cards since if I do Will of the Council they will not work - # Grenzo, Dungeon Warden (not sure how to do his ability) - # Marchesa, the Black Rose (can not get third ability to work) - # Muzzio, Visionary Architect - # Reign of the Pit (No idea on that one) - # Parley cards (I am working on a code for it) - # - # - # - # - # - - [card] - name=Academy Elite - auto=counter(1/1,type:*[instant;sorcery]:graveyard) - auto={2}{U}{C(1/1,-1)}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever - text=Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards. -- {2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card. - mana={3}{U} - type=Creature - subtype=Human Wizard - power=0 - toughness=0 - [/card] - - [card] - name=Agent of Acquisitions - text=Draft Agent of Acquisitions face up. -- Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.) - mana={2} - type=Artifact Creature - subtype=Construct - power=2 - toughness=1 - [/card] - - [card] - name=Brago, King Eternal - abilities=flying - auto=@combatdamaged(player) from(this):(blink) target(*[-land]|mybattlefield) - text=Flying -- When Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control. - mana={2}{W}{U} - type=Legendary Creature - subtype=Spirit - power=2 - toughness=4 - [/card] - - [card] - name=Canal Dredger - auto={T}:bottomoflibrary target(*|mygraveyard) - text=Draft Canal Dredger face up. -- Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger. -- Tap: Put target card from your graveyard on the bottom of your library. - mana={4} - type=Artifact Creature - subtype=Construct - power=1 - toughness=4 - [/card] - - [card] - name=Cogwork Librarian - text=Draft Cogwork Librarian face up. -- As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack. - mana={4} - type=Artifact Creature - subtype=Construct - power=3 - toughness=3 - [/card] - [card] - name=Cogwork Spy - abilities=flying - text=Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack. -- Flying - mana={3} - type=Artifact Creature - subtype=Bird Construct - power=2 - toughness=1 - [/card] - [card] - name=Cogwork Tracker - abilities=mustattack - text=Reveal Cogwork Tracker as you draft it and note the player who passed it to you. -- Cogwork Tracker attacks each turn if able. -- Cogwork Tracker attacks a player you noted for cards named Cogwork Tracker each turn if able. - mana={4} - type=Artifact Creature - subtype=Hound Construct - power=4 - toughness=4 - [/card] - - [card] - name=Custodi Soulbinders - auto=counter(1/1,type:other creature:battlefield) - auto={2}{W}{C(1/1,-1)}:token(Spirit,Creature Spirit,1/1,white,flying) controller - text=Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. -- {2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Put a 1/1 white Spirit creature token with flying onto the battlefield. - mana={3}{W} - type=Creature - subtype=Human Cleric - power=0 - toughness=0 - [/card] - - [card] - name=Dack Fayden - auto=counter(0/0,3,loyalty) - auto={C(0/0,1,Loyalty)}:name(+1: Target Player Draw 2 and discard 2) target(player) ability$!draw:2 _ choice target(<2>*|myhand) reject!$ targetedplayer - auto={C(0/0,-2,Loyalty)}:name(-2: Gain control of target Artifact) moveto(mybattlefield) target(artifact) - auto={C(0/0,-6,Loyalty)}:name(-6: Emblem) emblem transforms((,newability[@targeted(*|battlefield) from(*[instant;sorcery;enchantment]|myhand):all(trigger[to[) moveto(mybattlefield)],newability[@targeted(*|battlefield) from(*[instant;sorcery;enchantment]|mygraveyard):all(trigger[to[) moveto(mybattlefield)])) forever dontremove - text=+1: Target player draws two cards, then discards two cards. -- -2: Gain control of target artifact. -- -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents." -- Starting Loyalty 3 - mana={1}{U}{R} - type=Planeswalker - subtype=Dack - [/card] - [card] - name=Dack's Duplicate - auto=transforms((,newability[haste],newability[@combat(attacking) source(this):if compare(lifetotal)~equalto~compare(opponentlifetotal) then counter(1/1) all(this)],newability[@combat(attacking) source(this):if compare(lifetotal)~lessthan~compare(opponentlifetotal) then counter(1/1) all(this)])) forever - auto=may copy NotATarget(creature) - text=You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) - mana={2}{U}{R} - type=Creature - subtype=Shapeshifter - power=0 - toughness=0 - [/card] - [card] - name=Deal Broker - auto={T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever - text=Draft Deal Broker face up. -- Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in his or her card pool in exchange. You may accept any one offer. -- Tap: Draw a card, then discard a card. - mana={3} - type=Artifact Creature - subtype=Construct - power=2 - toughness=3 - [/card] - - [card] - name=Deathreap Ritual - auto=@each end restriction{morbid}:draw:1 - text=Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card. - mana={2}{B}{G} - type=Enchantment - [/card] - - [card] - name=Drakestown Forgotten - auto=counter(1/1,type:creature:graveyard) - auto={2}{B}{C(1/1,-1)}:target(creature) -1/-1 ueot - text=Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards. -- {2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn. - mana={4}{B} - type=Creature - subtype=Zombie - power=0 - toughness=0 - [/card] - - [card] - name=Enraged Revolutionary - auto=@combat(attacking) source(this):if compare(lifetotal)~equalto~compare(opponentlifetotal) then counter(1/1) all(this) - auto=@combat(attacking) source(this):if compare(lifetotal)~lessthan~compare(opponentlifetotal) then counter(1/1) all(this) - text=Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) - mana={2}{R} - type=Creature - subtype=Human Warrior - power=2 - toughness=1 - [/card] - - [card] - name=Extract from Darkness - auto=deplete:2 all(player) - auto=moveto(mybattlefield) notatarget(creature|graveyard) - text=Each player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control. - mana={3}{U}{B} - type=Sorcery - [/card] - - [card] - name=Flamewright - auto={1}{T}:token(Construct,Artifact Creature Construct,1/1,defender) - auto={T}{S(creature[defender]|mybattlefield)}:damage:1 target(creature,player) - text={1},{T}: Put a 1/1 colorless Construct artifact creature token with defender onto the battlefield. -- {T}, Sacrifice a creature with defender: Flamewright deals 1 damage to target creature or player. - mana={R}{W} - type=Creature - subtype=Human Artificer - power=1 - toughness=1 - [/card] - - [card] - name=Grenzo's Cutthroat - abilities=first strike - auto=@combat(attacking) source(this):if compare(lifetotal)~equalto~compare(opponentlifetotal) then counter(1/1) all(this) - auto=@combat(attacking) source(this):if compare(lifetotal)~lessthan~compare(opponentlifetotal) then counter(1/1) all(this) - text=First Strike -- Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) - mana={1}{R} - type=Creature - subtype=Goblin Rogue - power=1 - toughness=1 - [/card] - - [card] - name=Ignition Team - auto=counter(1/1,type:land[tapped]:battlefield) - auto={2}{R}{C(1.1,-1)}:target(land) becomes(Elemental,Creature Elemental,4/4,red) ueot - text=Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield. -- {2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land. - mana={5}{R}{R} - type=Creature - subtype=Goblin Warrior - power=0 - toughness=0 - [/card] - - [card] - name=Marchesa's Emissary - abilities=opponentshroud - auto=@combat(attacking) source(this):if compare(lifetotal)~equalto~compare(opponentlifetotal) then counter(1/1) all(this) - auto=@combat(attacking) source(this):if compare(lifetotal)~lessthan~compare(opponentlifetotal) then counter(1/1) all(this) - text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) - mana={3}{U} - type=Creature - subtype=Human Rogue - power=2 - toughness=2 - [/card] - [card] - name=Marchesa's Smuggler - auto=@combat(attacking) source(this):if compare(lifetotal)~equalto~compare(opponentlifetotal) then counter(1/1) all(this) - auto=@combat(attacking) source(this):if compare(lifetotal)~lessthan~compare(opponentlifetotal) then counter(1/1) all(this) - auto={1}{U}{R}:target(creature|mybattlefield) transforms((,newability[haste],newability[unblockable])) ueot - text=Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) -- {1}{U}{R}: Target creature you control gains haste until end of turn and can't be blocked this turn. - mana={U}{R} - type=Creature - subtype=Human Rogue - power=1 - toughness=1 - [/card] - - [card] - name=Predator's Howl - auto=ifnot morbid then token(Wolf,Creature Wolf,2/2,green) controller - auto=if morbid then token(Wolf,Creature Wolf,2/2,green)*3 controller - text=Put a 2/2 green Wolf creature token onto the battlefield. -- Morbid — Put three 2/2 green Wolf creature tokens onto the battlefield instead if a creature died this turn. - mana={3}{G} - type=Instant - [/card] - - [card] - name=Realm Seekers - auto=counter(1/1,type:*:hand) - auto={2}{G}{C(1/1,-1)}:moveto(myhand) notatarget(land|mylibrary) - text=Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands. -- {2}{G}, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle your library. - mana={4}{G}{G} - type=Creature - subtype=Elf Scout - power=0 - toughness=0 - [/card] - - [card] - name=Scourge of the Throne - abilities=Flying - auto=@combat(attacking) source(this):if compare(lifetotal)~equalto~compare(opponentlifetotal) then counter(1/1) all(this) - auto=@combat(attacking) source(this):if compare(lifetotal)~lessthan~compare(opponentlifetotal) then counter(1/1) all(this) - auto=@combat(attacking) source(this) turnlimited:if compare(lifetotal)~equalto~compare(opponentlifetotal) then untap all(this) && untap all(creature[attacking]|mybattlefield) && nextphasealter(add,combatphases,controller,after) - auto=@combat(attacking) source(this) turnlimited:if compare(lifetotal)~lessthan~compare(opponentlifetotal) then untap all(this) && untap all(creature[attacking]|mybattlefield) && nextphasealter(add,combatphases,controller,after) - text=Flying -- Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) -- Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase. - mana={4}{R}{R} - type=Creature - subtype=Dragon - power=5 - toughness=5 - [/card] - - [card] - name=Treasonous Ogre - auto=@combat(attacking) source(this):if compare(lifetotal)~equalto~compare(opponentlifetotal) then counter(1/1) all(this) - auto=@combat(attacking) source(this):if compare(lifetotal)~lessthan~compare(opponentlifetotal) then counter(1/1) all(this) - auto={L}{L}{L}:add{R} - text=Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) -- Pay 3 life: Add Red to your mana pool. - mana={3}{R} - type=Creature - subtype=Ogre Shaman - power=2 - toughness=3 - [/card] - - [card] - name=Whispergear Sneak - text=Draft Whispergear Sneak face up. -- During the draft, you may turn Whispergear Sneak face down. If you do, look at any unopened booster pack in the draft or any booster pack not being looked at by another player. - mana={1} - type=Artifact Creature - subtype=Construct - power=1 - toughness=1 - [/card] - diff --git a/projects/mtg/bin/Res/sets/primitives/disabled new cards.txt b/projects/mtg/bin/Res/sets/primitives/disabled new cards.txt deleted file mode 100644 index c83460418..000000000 --- a/projects/mtg/bin/Res/sets/primitives/disabled new cards.txt +++ /dev/null @@ -1,716 +0,0 @@ -#Self-Note: Uncomment in Edit -> Comment/Uncomment after Setting Language to Perl in Notepad++ -# [card] -# name=Forbidden Alchemy -# flashback={6}{B} -# auto=reveal:4 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -# text=Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. -- Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -# mana={2}{U} -# type=Instant -# [/card] -# [card] -# name=Flesh Carver -# abilities=Intimidate -# auto={1}{b}{s(other creature|mybattlefield)}:counter(1/1,2) -# auto=@movedTo(this|graveyard) from(myBattlefield):token(Carvers Masterpeice,Horror creature,p/p,black) -# text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) -- {1}{B}, Sacrifice another creature: Put two +1/+1 counters on Flesh Carver. -- When Flesh Carver dies, put an X/X black Horror creature token onto the battlefield, where X is Flesh Carver's power. -# mana={2}{B} -# type=Creature -# subtype=Human Wizard -# power=2 -# toughness=2 -# [/card] -# [card] -# name=Flamewright -# auto={1}{t}:token(Construct,Construct artifact creature,1/1,defender) -# auto={t}{s(creature[defender]|mybattlefield)}:damage:1 target(creature,player) -# text={1}, {T}: Put a 1/1 colorless Construct artifact creature token with defender onto the battlefield. -- {T}, Sacrifice a creature with defender: Flamewright deals 1 damage to target creature or player. -# mana={R}{W} -# type=Creature -# subtype=Human Artificer -# power=1 -# toughness=1 -# [/card] -# [card] -# name=Flamekin Village -# auto=tap(noevent) -# auto=aslongas(Elemental|myHand) untap -# auto={T}:Add{r} -# auto={r}{t}:target(creature) haste ueot -# text=As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- {R}, {T}: Target creature gains haste until end of turn. -# type=Land -# [/card] -# [card] -# name=Firehoof Cavalry -# auto={3}{R}:+2/0 ueot && trample ueot -# text={3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn. -# mana={W} -# type=Creature -# subtype=Human Berserker -# power=1 -# toughness=1 -# [/card] -# [card] -# name=Fiendslayer Paladin -# abilities=first strike, lifelink -# auto=cantbetargetof(instant[black;red]|opponenthand,opponentgraveyard,opponentstack) -# auto=cantbetargetof(sorcery[black;red]|opponenthand,opponentgraveyard,opponentstack) -# auto=cantbetargetof(artifact) -# text=First strike (This creature deals combat damage before creatures without first strike.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Fiendslayer Paladin can't be the target of black or red spells your opponents control. -# mana={1}{W}{W} -# type=Creature -# subtype=Human Knight -# power=2 -# toughness=2 -# [/card] -# [card] -# name=Fell Shepherd -# auto=@combatdamaged(player) from(this):may name(Get All Creatures) moveto(myhand) all(creature[fresh]|mygraveyard) -# auto={b}{s(creature|mybattlefield)}:target(creature) -2/-2 ueot -# text=Whenever Fell Shepherd deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn. -- {B}, Sacrifice another creature: Target creature gets -2/-2 until end of turn. -# mana={5}{B}{B} -# type=Creature -# subtype=Avatar -# power=8 -# toughness=6 -# [/card] -# [card] -# name=Feldon of the Third Path -# auto={2}{r}{t}:target(creature|mygraveyard) clone with(treason,haste) addtype(artifact) -# text={2}{R}, {T}: Put a token onto the battlefield that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step. -# mana={1}{R}{R} -# type=Legendary Creature -# subtype=Human Artificer -# power=2 -# toughness=3 -# [/card] -# [card] -# name=Fated Return -# target=creature|mygraveyard -# auto=moveto(mybattlefield) -# auto=transforms((,indestructible)) forever -# auto=if compare(restriction{myturnonly}~morethan~0) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend -# text=Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -# mana={4}{B}{B}{B} -# type=Instant -# [/card] -# [card] -# name=Fated Conflagration -# target=creature,planeswalker -# auto=damage:5 -# auto=if compare(restriction{myturnonly}~morethan~0) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend -# text=Fated Conflagration deals 5 damage to target creature or planeswalker. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -# mana={1}{R}{R}{R} -# type=Instant -# [/card] -# [card] -# name=Fated Retribution -# auto=all(creature,planeswalker) destroy -# auto=if compare(restriction{myturnonly}~morethan~0) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend -# text=Destroy all creatures and planeswalkers. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -# mana={4}{W}{W}{W} -# type=Instant -# [/card] -# [card] -# name=Fated Intervention -# auto=token(Centaur,Enchantment Creature Centaur,3/3,green)*2 controller -# auto=if compare(restriction{myturnonly}~morethan~0) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend -# text=Put two 3/3 green Centaur enchantment creature tokens onto the battlefield. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -# mana={2}{G}{G}{G} -# type=Instant -# [/card] -# [card] -# name=Fated Infatuation -# target=creature|mybattlefield -# auto=clone -# auto=if compare(restriction{myturnonly}~morethan~0) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend -# text=Put a token onto the battlefield that's a copy of target creature you control. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -# mana={U}{U}{U} -# type=Instant -# [/card] -# [card] -# name=Eye of Doom -# auto=ability$!counter(0/0,1,doom) target(*[-land]|mybattlefield)!$ controller -# auto=ability$!counter(0/0,1,doom) target(*[-land]|mybattlefield)!$ opponent -# auto={2}{t}{s}:all(*[counter{0/0.1.doom}]) destroy -# text=When Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it. -- {2}, {T}, Sacrifice Eye of Doom: Destroy each permanent with a doom counter on it. -# mana={4} -# type=Artifact -# [/card] -# [card] -# name=Extract from Darkness -# auto=all(player) deplete:2 -# auto=moveto(mybattlefield) target(creature|mygraveyard) -# text=Each player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control. -# mana={3}{U}{B} -# type=Sorcery -# [/card] -# [card] -# name=Eunuchs' Intrigues -# target=opponent -# auto=all(creature|opponentbattlefield) cantblock ueot -# auto=ability$!name(Which creature can block) target(creature|mybattlefield) -cantblock ueot!$ targetedplayer -# text=Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn. -# mana={2}{R} -# type=Sorcery -# [/card] -# [card] -# name=Earsplitting Rats -# auto=name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot -# auto={discard(*|myhand)}:regenerate -# text=When Earsplitting Rats enters the battlefield, each player discards a card. -- Discard a card: Regenerate Earsplitting Rats. -# mana={3}{B} -# type=Creature -# subtype=Rat -# power=2 -# toughness=1 -# [/card] -# [card] -# name=Drakestown Forgotten -# auto=counter(1/1,1,type:creature:graveyard) -# auto={2}{b}{C(1/1,-1)}:target(creature) -1/-1 ueot -# text=Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards. -- {2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn. -# mana={4}{B} -# type=Creature -# subtype=Zombie -# power=0 -# toughness=0 -# [/card] -# [card] -# name=Diviner Spirit -# auto=@combatdamaged(player) from(this):draw:thatmuch controller && draw:thatmuch opponent -# text=Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards. -# mana={4}{U} -# type=Creature -# subtype=Spirit -# power=2 -# toughness=4 -# [/card] -# [card] -# name=Grindstone -# auto={3}{t}:target(player) color deplete:2 -# text={3}, {T}: Put the top two cards of target player's library into that player's graveyard. If both cards share a color, repeat this process. -# mana={1} -# type=Artifact -# [/card] -# [card] -# name=Scalpelexis -# abilities=flying -# auto=@combatdamaged(player) from(this):name ingest:4 opponent -# text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of his or her library. If two or more of those cards have the same name, repeat this process. -# mana={4}{U} -# type=Creature -# subtype=Beast -# power=1 -# toughness=5 -# [/card] -# [card] -# name=Angelic Accord -# auto=@each endofturn restriction{compare(lifegain)~morethan~3}:token(Angel,creature angel,4/4,white,flying) controller -# text=At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield. -# mana={3}{W} -# type=Enchantment -# [/card] -# [card] -# name=Thought Vessel -# auto={t}:add{c} -# abilities=nomaxhand -# text=You have no maximum hand size. -- {T}: Add {C} to your mana pool. -# mana={2} -# type=Artifact -# [/card] -# [card] -# name=Academy Elite -# auto=counter(1/1,type:instant:graveyard) -# auto=counter(1/1,type:sorcery:graveyard) -# auto={2}{U}{C(1/1,-1)}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever -# text=Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards. -- {2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card. -# mana={3}{U} -# type=Creature -# subtype=Human Wizard -# power=0 -# toughness=0 -# [/card] -# [card] -# name=AEther Gale -# target=<6>*[-land]|battlefield -# auto=moveto(ownerhand) -# text=Return six target nonland permanents to their owners' hands. -# mana={3}{U}{U} -# type=Sorcery -# [/card][card] -# name=AEtherspouts -# auto=all(creature[attacking]) name(Disperse) transforms((,newability[Choice name(Top) all(this) moveto(library)],newability[Choice name(bottom) all(this) bottomoflibrary])) forever -# text=For each attacking creature, its owner puts it on the top or bottom of his or her library. -# mana={3}{U}{U} -# type=Instant -# [/card][card] -# name=Werewolf Ransacker -# auto=target(artifact) transforms((,newability[destroy],newability[damage:3 controller])) forever -# auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Afflicted Deserter) -# text=Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker. -# type=Creature -# subtype=Werewolf -# power=5 -# toughness=4 -# [/card][card] -# name=All Suns' Dawn -# auto=ability$!Choice name(Green) target(*[green]|mygraveyard) moveto(myhand)!$ controller -# auto=ability$!Choice name(Red) target(*[red]|mygraveyard) moveto(myhand)!$ controller -# auto=ability$!Choice name(White) target(*[white]|mygraveyard) moveto(myhand)!$ controller -# auto=ability$!Choice name(Black) target(*[black]|mygraveyard) moveto(myhand)!$ controller -# auto=ability$!Choice name(Blue) target(*[blue]|mygraveyard) moveto(myhand)!$ controller -# auto=moveto(exile) all(this) -# text=For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn. -# mana={4}{G} -# type=Sorcery -# [/card][card] -# name=Amulet of Vigor -# auto=lord(*|mybattlefield) transforms((,newability[untap])) forever -# text=Whenever a permanent enters the battlefield tapped and under your control, untap it. -# mana={1} -# type=Artifact -# [/card] -# [card] -# name=Angel of the Dire Hour -# abilities=flash,flying -# auto=if casted(this) then moveto(exile) all(creature[attacking]|battlefield) -# text=Flash -- Flying -- When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures. -# mana={5}{W}{W} -# type=Creature -# subtype=Angel -# power=5 -# toughness=4 -# [/card][card] -# name=Anowon, the Ruin Sage -# auto=@each my upkeep:ability$!sacrifice notatarget(creature[-vampire]|mybattlefield)!$ controller && ability$!sacrifice notatarget(creature[-vampire]|mybattlefield)!$ opponent -# text=At the beginning of your upkeep, each player sacrifices a non-Vampire creature. -# mana={3}{B}{B} -# type=Legendary Creature -# subtype=Vampire Shaman -# power=4 -# toughness=3 -# [/card][card] -# name=Anya, Merciless Angel -# auto=this(opponentlife < 10) indestructible -# auto=this(opponentlife < 10) 3/3 -# text=Flying -- Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than half his or her starting life total. -- As long as an opponent's life total is less than half his or her starting life total, Anya has indestructible. -# mana={3}{R}{W} -# type=Legendary Creature -# subtype=Angel -# power=4 -# toughness=4 -# [/card][card] -# name=Aqueous Form -# target=creature -# auto=@combat(attacking) source(mytgt):name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -# auto=teach(creature) unblockable -# text=Enchant creature -- Enchanted creature can't be blocked. -- Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -# mana={U} -# type=Enchantment -# subtype=Aura -# [/card] -# [card] -# name=Avacyn's Collar -# auto=teach(creature) 1/0 -# auto=teach(creature) vigilance -# auto=teach(human) transforms((,newability[@movedto(mygraveyard) from(this|mybattlefield):token(Spirit Token)])) -# auto={2}:equip -# text=Equipped creature gets +1/+0 and has vigilance. -- Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield. -- Equip {2} -# mana={1} -# type=Artifact -# subtype=Equipment -# [/card] -# [card] -# name=Aura Finesse -# target=aura|mybattlefield -# auto=transforms((,newability[rehook target(creature)])) forever -# auto=draw:1 -# text=Attach target Aura you control to target creature. -- Draw a card. -# mana={U} -# type=Instant -# [/card] -# [card] -# name=Ashnod's Cylix -# auto={3}{T}:target(player) ability$!reveal:3 revealzone(mylibrary) optionone name(Put in library) target(<1>*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put in Exile) target(<3>*|reveal) moveto(exile) optiontwoend revealend !$ targetedplayer -# text={3}, {T}: Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then exiles the rest. -# mana={2} -# type=Artifact -# [/card] -# [card] -# name=Arsenal Thresher -# auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[artifact]|myhand) optionone foreach(*[artifact]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend -# text=As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way. -# mana={2}{WB}{U} -# type=Artifact Creature -# subtype=Construct -# power=2 -# toughness=2 -# [/card] -# [card] -# name=Arjun, the Shifting Flame -# abilities=flying -# auto=@movedTo(*|mystack):count(type:*:myhand) && all(*|myhand) bottomoflibrary && draw:countedamount -# text=Flying -- Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. -# mana={4}{U}{R} -# type=Legendary Creature -# subtype=Sphinx Wizard -# power=5 -# toughness=5 -# [/card] -# [card] -# name=Arbiter of the Ideal -# abilities=flying -# auto=lord(*[counter{0%0.1.manifestation}]|mybattlefield) transforms((enchantment)) forever -# auto=@untapped(this):reveal:1 optionone target(artifact,creature,land|reveal) moveto(mybattlefield) and!(counter(0/0,1,manifestation))! optiononeend optiontwo name(Put on Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -# text=Flying -- Inspired — Whenever Arbiter of the Ideal becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types. -# mana={4}{U}{U} -# type=Creature -# subtype=Sphinx -# power=4 -# toughness=5 -# [/card][card] -# name=Baleful Force -# auto=@each my upkeep:draw:1 && life:-1 -# auto=@each opponent upkeep:draw:1 && life:-1 -# text=At the beginning of each upkeep, you draw a card and you lose 1 life. -# mana={5}{B}{B}{B} -# type=Creature -# subtype=Elemental -# power=7 -# toughness=7 -# [/card][card] -# name=Barrow Ghoul -# auto=upcost[{l2e}] sacrifice -# text=At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard. -# mana={1}{B} -# type=Creature -# subtype=Zombie -# power=4 -# toughness=4 -# [/card] -# [card] -# name=Bane of Progress -# auto=count(type:artifact:battlefield) -# auto=all(artifact|battlefield) destroy -# auto=counter(1/1,1,countedamountminustype:artifact:battlefieldminusend) -# auto=count(type:enchantment:battlefield) -# auto=all(enchantment|battlefield) destroy -# auto=counter(1/1,1,countedamountminustype:enchantment:battlefieldminusend) -# text=When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way. -# mana={4}{G}{G} -# type=Creature -# subtype=Elemental -# power=2 -# toughness=2 -# [/card][card] -# name=Basandra, Battle Seraph -# auto=while(restriction{combatbeginsonly}) maxCast(*)0 opponent -# auto=while(restriction{attackersonly}) maxCast(*)0 opponent -# auto=while(restriction{blockersonly}) maxCast(*)0 opponent -# auto=while(restriction{combatdamageonly}) maxCast(*)0 opponent -# auto=while(restriction{combatendsonly}) maxCast(*)0 opponent -# auto=while(restriction{combatbeginsonly}) maxCast(*)0 controller -# auto=while(restriction{attackersonly}) maxCast(*)0 controller -# auto=while(restriction{blockersonly}) maxCast(*)0 controller -# auto=while(restriction{combatdamageonly}) maxCast(*)0 controller -# auto=while(restriction{combatendsonly}) maxCast(*)0 controller -# auto={r}:target(creature) mustattack -# text=Flying -- Players can't cast spells during combat. -- {R}: Target creature attacks this turn if able. -# mana={3}{R}{W} -# type=Legendary Creature -# subtype=Angel -# power=4 -# toughness=4 -# [/card] -# [card] -# name=Deploy to the Front -# auto=token(Soldier,Creature Soldier,1/1,white)*type:creature:battlefield -# text=Put X 1/1 white Soldier creature tokens onto the battlefield, where X is the number of creatures on the battlefield. -# mana={5}{W}{W} -# type=Sorcery -# [/card] -# [card] -# name=Dense Foliage -# auto=lord(creature) cantbetargetof(instant,sorcery) -# text=Creatures can't be the targets of spells. -# mana={2}{G} -# type=Enchantment -# [/card] -# [card] -# name=Delirium Skeins -# auto=name(discard) transforms((,newability[ability$!name(discard) notatarget(<3>*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(<3>*|myhand) reject!$ opponent])) ueot -# text=Each player discards three cards. -# mana={2}{B} -# type=Sorcery -# [/card] -# [card] -# name=Deja Vu -# target=sorcery|mygraveyard -# auto=moveto(myhand) -# text=Return target sorcery card from your graveyard to your hand. -# mana={2}{U} -# type=Sorcery -# [/card] -# [card] -# name=Deadly Tempest -# auto=all(creature) transforms((,newability[@movedto(nonbattlezone):damage:1 controller],newability[destroy])) ueot oneshot -# text=Destroy all creatures. Each player loses life equal to the number of creatures he or she controlled that were destroyed this way. -# mana={4}{B}{B} -# type=Sorcery -# [/card] -# [card] -# name=Daxos's Torment -# auto=transforms((Demon Creature,setpower=5,settoughness=5,flying,haste)) ueot -# auto=@movedTo(enchantment|myBattlefield):transforms((Demon Creature,setpower=5,settoughness=5,flying,haste)) ueot -# text=Constellation — Whenever Daxos's Torment or another enchantment enters the battlefield under your control, Daxos's Torment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn. -# mana={3}{B} -# type=Enchantment -# [/card] -# [card] -# name=Daring Sleuth -# auto=@sacrificed(clue|mybattlefield):flip(Bearer of Overwhelming Truths) -# text=When you sacrifice a Clue, transform Daring Sleuth. -# mana={1}{U} -# type=Creature -# subtype=Human Rogue -# power=2 -# toughness=1 -# [/card] -# [card] -# name=Dack's Duplicate -# auto=transforms((,newability[lord(this) dethrone],newability[lord(this) haste])) forever -# auto=may copy NotATarget(creature) -# text=You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) -# mana={2}{U}{R} -# type=Creature -# subtype=Shapeshifter -# power=0 -# toughness=0 -# [/card] -# [card] -# name=Custodi Soulbinders -# auto=counter(1/1,1,type:other creature:battlefield) -# auto={2}{w}{C(1/1,-1)}:token(Spirit,Creature Spirit,1/1,white flying) -# text=Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. -- {2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Put a 1/1 white Spirit creature token with flying onto the battlefield. -# mana={3}{W} -# type=Creature -# subtype=Human Cleric -# power=0 -# toughness=0 -# [/card] -# [card] -# name=Cunning Lethemancer -# auto=@each my upkeep:name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot -# text=At the beginning of your upkeep, each player discards a card. -# mana={2}{B} -# type=Creature -# subtype=Human Wizard -# power=2 -# toughness=2 -# [/card] -# [card] -# name=Culling Mark -# target=creature -# auto=mustblock ueot -# text=Target creature blocks this turn if able. -# mana={2}{G} -# type=Sorcery -# [/card] -# [card] -# name=Collected Company -# auto=name(Look) reveal:6 optionone name(Get 2 cards) target(<2>creature[manacost<=3]|reveal) moveto(mybattlefield) optiononeend optiontwo name(put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend -# text=Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order. -# mana={3}{G} -# type=Instant -# [/card] -# [card] -# name=Cinder Seer -# auto={2}{r}{t}:Reveal:type:*:myhand revealzone(myhand) revealtype(*[red]|myhand) optionone target(creature,player) damage:type:*[red]:reveal optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend -# text={2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to target creature or player, where X is the number of cards revealed this way. -# mana={3}{R} -# type=Creature -# subtype=Human Wizard -# power=1 -# toughness=1 -# [/card] -# [card] -# name=Chorus of the Tides -# abilities=flying -# auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1) && name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -# text=Flying -- Heroic — Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -# mana={3}{U} -# type=Creature -# subtype=Siren -# power=3 -# toughness=2 -# [/card] -# [card] -# name=Charmed Griffin -# abilities=flying -# auto=ability$!name(put in play) target(artifact,enchantment|myhand) moveTo(mybattlefield)!$ opponent -# text=Flying -- When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from his or her hand. -# mana={3}{W} -# type=Creature -# subtype=Griffin -# power=3 -# toughness=3 -# [/card] -# [card] -# name=Champion of Lambholt -# auto=lord(creature[powerother creature|mybattlefield) sacrifice && counter(1/1,1) all(this) -# auto=all(creature) damage:3 -# text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Caldera Hellion enters the battlefield, it deals 3 damage to each creature. -# mana={3}{R}{R} -# type=Creature -# subtype=Hellion -# power=3 -# toughness=3 -# [/card] -# [card] -# name=Burning of Xinye -# auto=ability$!destroy notatarget(<4>land|mybattlefield)!$ controller -# auto=target(opponent) ability$!destroy notatarget(<4>land|mybattlefield)!$ targetedplayer -# auto=all(creature) damage:4 -# text=You destroy four lands you control, then target opponent destroys four lands he or she controls. Then Burning of Xinye deals 4 damage to each creature. -# mana={4}{R}{R} -# type=Sorcery -# [/card] -# [card] -# name=Bubbling Muck -# auto=emblem transforms((,newability[lord(Swamp) produceextra:{B}])) ueot -# text=Until end of turn, whenever a player taps a Swamp for mana, that player adds {B} to his or her mana pool (in addition to the mana the land produces). -# mana={B} -# type=Sorcery -# [/card] -# [card] -# name=Breaching Leviathan -# auto=if casted(this) then all(creature[-blue]) freeze -# text=When Breaching Leviathan enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps. -# mana={7}{U}{U} -# type=Creature -# subtype=Leviathan -# power=9 -# toughness=9 -# [/card] -# [card] -# name=Bramble Elemental -# auto=@targeted(this) from(aura):token(Saproling,Creature Saproling,1/1,green)*2 -# text=Whenever an Aura becomes attached to Bramble Elemental, put two 1/1 green Saproling creature tokens onto the battlefield. -# mana={3}{G}{G} -# type=Creature -# subtype=Elemental -# power=4 -# toughness=4 -# [/card] -# [card] -# name=Brago, King Eternal -# abilities=flying -# auto=@combatdamaged(player) from(this):target(*[-land]|mybattlefield) (blink) -# text=Flying -- Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control. -# mana={2}{W}{U} -# type=Legendary Creature -# subtype=Spirit -# power=2 -# toughness=4 -# [/card] -# [card] -# name=Bloodspore Thrinax -# auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) -# auto=@movedTo(other creature|mybattlefield):thisforeach(counter{1/1.1}) counter(1/1,1) all(trigger) -# text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax. -# mana={2}{G}{G} -# type=Creature -# subtype=Lizard -# power=2 -# toughness=2 -# [/card] -# [card] -# name=Blaze Commando -# auto=@damaged(creature,player) from(instant,sorcery|mybattlefield,mystack,mygraveyard,mylibrary,myexile):token(Soldier,Creature Soldier,1/1,red,white,haste)*2 -# text=Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield. -# mana={3}{R}{W} -# type=Creature -# subtype=Minotaur Soldier -# power=5 -# toughness=3 -# [/card] -# [card] -# name=Blast of Genius -# auto=draw:3 -# auto=name(Discard) target(*|myhand) transforms((,newability[choice name(creature) damage:manacost target(creature)],newability[choice name(player) damage:manacost target(player)],newability[all(this) reject])) forever -# text=Choose target creature or player. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that creature or player. -# mana={4}{U}{R} -# type=Sorcery -# [/card] -# [card] -# name=Bituminous Blast -# target=creature -# auto=damage:4 -# autostack=if casted(this) then cascade:plibrarycount -# text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) -- Bituminous Blast deals 4 damage to target creature. -# mana={3}{B}{R} -# type=Instant -# [/card] -# [card] -# name=Bitter Revelation -# auto=reveal:4 optionone name(Get 2 card) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<4>*|reveal) moveto(graveyard) optiontwoend afterrevealed choice life:-2 afterrevealedend revealend -# text=Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life. -# mana={3}{B} -# type=Sorcery -# [/card] -# [card] -# name=Benevolent Offering -# auto=token(spirit token)*3 controller -# auto=token(spirit token)*3 opponent -# auto=life:type:creature:mybattlefield controller -# auto=life:type:creature:opponentbattlefield opponent -# text=Choose an opponent. You and that player each put three 1/1 white Spirit creature tokens with flying onto the battlefield. -- Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature he or she controls. -# mana={3}{W} -# type=Instant -# [/card] -# [card] -# name=Battlewise Hoplite -# auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1) && name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -# text=Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -# mana={W}{U} -# type=Creature -# subtype=Human Soldier -# power=2 -# toughness=2 -# [/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/kld.txt b/projects/mtg/bin/Res/sets/primitives/kld.txt deleted file mode 100644 index 65dfc6a4d..000000000 --- a/projects/mtg/bin/Res/sets/primitives/kld.txt +++ /dev/null @@ -1,2753 +0,0 @@ - - -#the following is either experimental stuff I tried or stuff I didn't code - -#phanharmonicon -#new menace code -#vehicle code -#new scry code -#revoke priveleges is just a pacifism -#energy is as counters on the permanents because I don't know how to put counters on yourself - -##Prototype energy/exp tableau dummy; -## auto=if(Energy Tableau|mybattlefield) create token(845900) controller <1 - -## See Nox Gearhulk for Menace test: cantbeblockedby(<2>creature) - -[card] -name=Acrobatic Maneuver -target=creature|mybattlefield -auto=blink -auto=draw:1 -text=Exile target creature you control, then return that card to the battlefield under its owner's control. -- Draw a card. -mana={2}{W} -type=Instant -[/card] - -[card] -name=Aerial Responder -abilities=flying, vigilance, lifelink -text=Flying, vigilance, lifelink -mana={1}{W}{W} -type=Creature -subtype=Dwarf Soldier -power=2 -toughness=3 -[/card] - -[card] -name=Aetherstorm Roc -abilities=flying -auto=@combat(attacking) source(this):may pay(counter[0/0,-2,energy] from(*|mybattlefield)) tap target(creature|opponentbattlefield) && counter(1/1,1) this -text=Flying -- Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E} (an energy counter). -- Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls. -mana={2}{W}{W} -type=Creature -subtype=Bird -power=3 -toughness=3 -[/card] - -[card] -name=Angel of Invention -abilities=flying, vigilance, lifelink -auto=choice name(counter) counter(1/1,2) -auto=choice name(servo) token(Servo,artifact creature Servo,1,1)*2 -auto=lord(other creature|mybattlefield)1/1 -text=Flying, vigilance, lifelink -- Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) -- Other creatures you control get +1/+1. -mana={3}{W}{W} -type=Creature -subtype=Angel -power=2 -toughness=1 -[/card] - -[card] -name=Authority of the Consuls -auto=@movedto(creature|opponentbattlefield) all(trigger[to]) tap -auto=@movedto(creature|opponentbattlefield) life:1 -text=Creatures your opponents control enter the battlefield tapped. -- Whenever a creature enters the battlefield under an opponent's control, you gain 1 life. -mana={W} -type=Enchantment -[/card] - -[card] -name=Aviary Mechanic -auto=may moveto(myhand) target(*|mybattlefield) -text=When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand. -mana={1}{W} -type=Creature -subtype=Dwarf Artificer -power=2 -toughness=2 -[/card] - -[card] -name=Built to Last -target=creature -auto=2/2 -auto=if type(mytgt[artifact]) indestructible -text=Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -mana={W} -type=Instant -[/card] - -[card] -name=Captured by the Consulate -target=creature|opponentbattlefield -auto=mytgt cantattack -auto=@movedto(*|opponentstack):destroy mytgt -text=Enchant creature you don't control -- Enchanted creature can't attack. -- Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able. -mana={3}{W} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Cataclysmic Gearhulk -abilities=vigilance -auto=destroy all(other *[-land]) && emblem name(return) transforms((,newability[may moveto(mybattlefield) target(creature|mygraveyard)],newability[may moveto(mybattlefield) target(artifact|mygraveyard)],newability[may moveto(mybattlefield) target(enchantment|mygraveyard)],newability[may moveto(mybattlefield) target(planeswalker|mygraveyard)])) ueot -text=Vigilance -- When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents he or she controls, then sacrifices the rest. -mana={3}{W}{W} -type=Artifact Creature -subtype=Construct -power=4 -toughness=5 -[/card] - -[card] -name=Consulate Surveillance -auto=counter(0/0,4,energy) -auto={c(0/0,-2,energy) from(*|mybattlefield)}:preventalldamage target(*) -text=When Consulate Surveillance enters the battlefield, you get {E}{E}{E}{E} (four energy counters). -- Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice. -mana={3}{W} -type=Enchantment -[/card] - -[card] -name=Consul's Shieldguard -auto=counter(0/0,2,energy) -auto=@combat(attacking) source(this):may pay[c(0/0,-2,energy) from(*|mybattlefield)] indestructible target(other creature[attacking]) -text=When Consul's Shieldguard enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Consul's Shieldguard attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn. -mana={3}{W} -type=Creature -subtype=Dwarf Soldier -power=3 -toughness=4 -[/card] - -[card] -name=Eddytrail Hawk -abilities=flying -auto=counter(0/0,2,energy) -auto=@combat(attacking) source(this):may pay[c(0/0,-1,energy) from(*|mybattlefield)] target(other creature[attacking]|mybattlefield) flying ueot -text=Flying -- When Eddytrail Hawk enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Eddytrail Hawk attacks, you may pay {E}. If you do, another target attacking creature gains flying until end of turn. -mana={1}{W} -type=Creature -subtype=Bird -power=1 -toughness=2 -[/card] - -[card] -name=Fairgrounds Warden -#auto=blink forsrc target(creature|opponentbattlefield) -auto=(blink)forsrc target(creature|opponentbattlefield) -text=When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield. -mana={2}{W} -type=Creature -subtype=Dwarf Soldier -power=1 -toughness=3 -[/card] - -[card] -name=Fragmentize -target=artifact,enchantment[manacost<=4] -auto=destroy -text=Destroy target artifact or enchantment with converted mana cost 4 or less. -mana={W} -type=Sorcery -[/card] - -[card] -name=Fumigate -auto=foreach(creature|battlefield) life:1 -auto=destroy all(creature|battlefield) -text=Destroy all creatures. You gain 1 life for each creature destroyed this way. -mana={3}{W}{W} -type=Sorcery -[/card] - -[card] -name=Gearshift Ace -abilities=first strike -auto=@tapped(this) from(vehicle|mybattlefield):all(trigger[to]) first strike ueot -text=First strike -- Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn. -mana={1}{W} -type=Creature -subtype=Dwarf Pilot -power=2 -toughness=1 -[/card] - -[card] -name=Glint-Sleeve Artisan -auto=choice name(counter) counter(1/1,1) -auto=choice name(servo) token(Servo,artifact creature Servo,1/1) -text=Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) -mana={2}{W} -type=Creature -subtype=Dwarf Artificer -power=2 -toughness=2 -[/card] - -[card] -name=Herald of the Fair -auto=target(creature) 1/1 ueot -text=When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn. -mana={2}{W} -type=Creature -subtype=Human -power=3 -toughness=2 -[/card] - -[card] -name=Impeccable Timing -target=creature[attacking;blocking] -auto=damage:3 -text=Impeccable Timing deals 3 damage to target attacking or blocking creature. -mana={1}{W} -type=Instant -[/card] - -[card] -name=Master Trinketeer -auto=lord(thopter,servo|mybattlefield) 1/1 -auto={3}{W}:token(Servo,artifact creature Servo,1/1) -text=Servos and Thopters you control get +1/+1. -- {3}{W}: Create a 1/1 colorless Servo artifact creature token. -mana={2}{W} -type=Creature -subtype=Dwarf Artificer -power=3 -toughness=2 -[/card] - -[card] -name=Ninth Bridge Patrol -auto=@movedto(other creature|nonbattlezone):counter(1/1,1) -text=Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol. -mana={1}{W} -type=Creature -subtype=Dwarf Soldier -power=1 -toughness=1 -[/card] - -[card] -name=Propeller Pioneer -abilities=flying -auto=choice name(counter) counter(1/1,1) -auto=choice name(servo) token(Servo,artifact creature Servo,1/1) -text=Flying -- Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) -mana={3}{W} -type=Creature -subtype=Human Artificer -power=2 -toughness=1 -[/card] - -[card] -name=Refurbish -target=artifact|mygraveyard -auto=moveto(mybattlefield) -text=Return target artifact card from your graveyard to the battlefield. -mana={3}{W} -type=Sorcery -[/card] - -[card] -name=Revoke Privileges -target=creature -auto=mytgt cantblock -auto=mytgt cantattack -text=Enchant creature -- Enchanted creature can't attack, block, or crew Vehicles. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Servo Exhibition -auto=token(Servo,artifact creature Servo,1/1)*2 -text=Create two 1/1 colorless Servo artifact creature tokens. -mana={1}{W} -type=Sorcery -[/card] - -[card] -name=Skyswirl Harrier -abilities=flying -text=Flying -mana={4}{W} -type=Creature -subtype=Bird -power=3 -toughness=4 -[/card] - -[card] -name=Skywhaler's Shot -#target=creature[power=>3] -auto=destroy target(creature[power>=3]) -#auto=deplete:1 && emblem transforms((,newability[may moveto(mylibrary) target(*|mygraveyard else bottomoflibrary target(*|mygraveyard)])) ueot -auto=deplete:1 && token(845845) controller -text=Destroy target creature with power 3 or greater. Scry 1. -mana={2}{W} -type=Instant -[/card] - -[card] -name=Tasseled Dromedary -mana={W} -type=Creature -subtype=Camel -power=0 -toughness=4 -[/card] - -[card] -name=Thriving Ibex -auto=counter(0/0,2,energy) -auto=@combat(attacking) source(this):may pay[c(0/0,-1,energy) from(*|mybattlefield)] counter(1/1,1) -text=When Thriving Ibex enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Thriving Ibex attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. -mana={3}{W} -type=Creature -subtype=Goat -power=2 -toughness=4 -[/card] - -[card] -name=Toolcraft Exemplar -#auto=@each my combatbegins:if type(artifact|mybattlefield)~morethan~0 2/1 -#auto=@each my combatbegins:if type(artifact|mybattlefield)~morethan~2 first strike -auto=@each my combatbegins:aslongas(artifact|myBattlefield) 2/1 ueot -auto=@each my combatbegins:aslongas(artifact|myBattlefield) first strike ueot > 2 -text=At the beginning of combat on your turn, if you control an artifact, Toolcraft Exemplar gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn. -mana={W} -type=Creature -subtype=Dwarf Artificer -power=1 -toughness=1 -[/card] - -[card] -name=Trusty Companion -abilities=vigilance -auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap -text=Vigilance -- Trusty Companion can't attack alone. -mana={1}{W} -type=Creature -subtype=Hyena -power=3 -toughness=2 -[/card] - -[card] -name=Visionary Augmenter -auto=choice name(counter) counter(1/1,2) -auto=choice name(servo) token(Servo,artifact creature Servo,1/1)*2 -text=Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) -mana={2}{W}{W} -type=Creature -subtype=Dwarf Artificer -power=2 -toughness=1 -[/card] - -[card] -name=Wispweaver Angel -abilities=flying -auto=may blink target(creature|mybattlefield) -text=Flying -- When Wispweaver Angel enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control. -mana={4}{W}{W} -type=Creature -subtype=Angel -power=4 -toughness=4 -[/card] - -[card] -name=Aether Meltdown -abilities=flash -auto=counter(0/0,2,energy) -auto=mytgt -4/0 -target=creature or Vehicle -text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature or Vehicle -- When Aether Meltdown enters the battlefield, you get {E}{E} (two energy counters). -- Enchanted permanent gets -4/-0. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Aether Theorist -auto=counter(0/0,3,energy) -auto={T}{c(0/0,-1,energy)}:deplete:1 controller && emblem transforms((,newability[may moveto(mylibrary) target(*|mygraveyard else bottomoflibrary target(*|mygraveyard)])) ueot -text=When Aether Theorist enters the battlefield, you get {E}{E}{E} (three energy counters). -- {T}, Pay {E}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={1}{U} -type=Creature -subtype=Vedalken Rogue -power=1 -toughness=3 -[/card] - -[card] -name=Aethersquall Ancient -abilities=flying -auto=@each my upkeep:counter(0/0,3,energy) -auto={counter(0/0,-8,energy) from(*|mybattlefield)}:moveto(ownerhand) all(other creature) assorcery -text=Flying -- At the beginning of your upkeep, you get {E}{E}{E} (three energy counters). -- Pay {E}{E}{E}{E}{E}{E}{E}{E}: Return all other creatures to their owners' hands. Activate this ability only any time you could cast a sorcery. -mana={5}{U}{U} -type=Creature -subtype=Leviathan -power=6 -toughness=6 -[/card] - -[card] -name=Ceremonious Rejection -target=*[-white;-blue;-black;-red;-green]|stack -auto=fizzle -text=Counter target colorless spell. -mana={U} -type=Instant -[/card] - -[card] -name=Confiscation Coup -auto=moveTo(mybattlefield) target(creature[manacost<=counter(c[energy]|mybattlefield)]) -text=Choose target artifact or creature. You get {E}{E}{E}{E} (four energy counters), then you may pay an amount of {E} equal to that permanent's converted mana cost. If you do, gain control of it. -mana={3}{U}{U} -type=Sorcery -[/card] - -[card] -name=Curio Vendor -mana={1}{U} -type=Creature -subtype=Vedalken -power=2 -toughness=1 -[/card] - -[card] -name=Disappearing Act -target=*|stack -auto=fizzle -text=As an additional cost to cast Disappearing Act, return a permanent you control to its owner's hand. -- Counter target spell. -mana={1}{U}{U}{moveto(myhand) target(*|mybattlefield)} -type=Instant -[/card] - -[card] -name=Dramatic Reversal -auto=untap all(*[-land]|mybattlefield) -text=Untap all nonland permanents you control. -mana={1}{U} -type=Instant -[/card] - -[card] -name=Era of Innovation -auto=@movedto(artifact,artificer|mybattlefield):may pay[1] counter(0/0,2,energy) -auto={c(0/0,-6,energy) from(*|mybattlefield)}{S}:draw:3 -text=Whenever an artifact or Artificer enters the battlefield under your control, you may pay {1}. If you do, you get {E}{E} (two energy counters). -- Pay {E}{E}{E}{E}{E}{E}, Sacrifice Era of Innovation: Draw three cards. -mana={1}{U} -type=Enchantment -[/card] - -[card] -name=Experimental Aviator -abilities=flying -auto=token(Thopter,artifact creature Thopter,1/1,flying)*2 -text=Flying -- When Experimental Aviator enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. -mana={3}{U}{U} -type=Creature -subtype=Human Artificer -power=0 -toughness=3 -[/card] - -[card] -name=Failed Inspection -target=*|stack -auto=fizzle -auto=draw:1 -auto=discard(*|myhand) -text=Counter target spell. Draw a card, then discard a card. -mana={2}{U}{U} -type=Instant -[/card] - -[card] -name=Gearseeker Serpent -auto=foreach(artifact|mybattlefield) altercost(colorless, -1) -text=Gearseeker Serpent costs {1} less to cast for each artifact you control. -- {5}{U}: Gearseeker Serpent can't be blocked this turn. -mana={5}{U}{U} -type=Creature -subtype=Serpent -power=5 -toughness=6 -[/card] - -[card] -name=Glimmer of Genius -#auto=deplete:2 && emblem transforms((,newability[may moveto(mylibrary) target(*|mygraveyard else bottomoflibrary target(*|mygraveyard)])) ueot -#auto=draw:2 controller -#Energy Tableau test run! -## Edit: IT WORKS THIS WAY! Now for paying {E} we just need to first check how many E are on all/target Energy Tableauts|myBf and then remove that many. -auto=aslongas(Energy Tableau|mybattlefield) create token(845900) controller <1 -auto=counter(0/0,2,energy) all(Energy Tableau|mybattlefield) -auto=emblem transforms((,newability[may moveto(mylibrary) target(*|mygraveyard else bottomoflibrary target(*|mygraveyard)])) ueot -auto=emblem transforms((,newability[may moveto(mylibrary) target(*|mygraveyard else bottomoflibrary target(*|mygraveyard)])) ueot -auto=deplete:2 controller -#auto=name(move1) moveto(mylibrary) target(*|mygraveyard) -#auto=name(move2) moveto(mylibrary) target(*|mygraveyard) -#auto=token(845846) controller -#auto=token(845861) controller -#auto=deplete:2 controller -#Skip energy gain until we got a better fix -#auto=target(*|mybattlefield) counter(0/0,2,energy) -#Skip energy gain until we got a better fix -text=Scry 2, then draw two cards. You get {E}{E} (two energy counters). -mana={3}{U} -type=Instant -[/card] - -[card] -name=Glint-Nest Crane -abilities=flying -auto=moverandom(artifact) from(mylibrary) to(myhand) -text=Flying -- When Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -mana={1}{U} -type=Creature -subtype=Bird -power=1 -toughness=3 -[/card] - -[card] -name=Hightide Hermit -abilities=defender -auto=counter(0/0,4,energy) -auto={c(0/0,-2,energy) from(*|mybattlefield)}:-defender ueot -text=Defender -- When Hightide Hermit enters the battlefield, you get {E}{E}{E}{E} (four energy counters). -- Pay {E}{E}: Hightide Hermit can attack this turn as though it didn't have defender. -mana={4}{U} -type=Creature -subtype=Crab -power=4 -toughness=4 -[/card] - -[card] -name=Insidious Will -target=*|stack -auto=fizzle -text=Choose one -- Counter target spell. -- You may choose new targets for target spell. -- Copy target instant or sorcery spell. You may choose new targets for the copy. -mana={2}{U}{U} -type=Instant -[/card] - -[card] -name=Janjeet Sentry -auto=counter(0/0,2,energy) -auto={T}{c(0/0,-2) from(*|mybattlefield)}:tap target(creature,artifact) -auto={T}{c(0/0,-2) from(*|mybattlefield)}:untap target(creature,artifact) -text=When Janjeet Sentry enters the battlefield, you get {E}{E} (two energy counters). -- {T}, Pay {E}{E}: You may tap or untap target artifact or creature. -mana={2}{U} -type=Creature -subtype=Vedalken Soldier -power=2 -toughness=3 -[/card] - -[card] -name=Long-Finned Skywhale -abilities=flying, cloud -text=Flying -- Long-Finned Skywhale can block only creatures with flying. -mana={2}{U}{U} -type=Creature -subtype=Whale -power=4 -toughness=3 -[/card] - -[card] -name=Malfunction -auto=tap -auto=doesnotuntap -target=artifact,creature -text=Enchant artifact or creature -- When Malfunction enters the battlefield, tap enchanted permanent. -- Enchanted permanent doesn't untap during its controller's untap step. -mana={3}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Metallurgic Summonings -auto=@movedto(instant,sorcery[manacost=X]|mystack) token(Construct,artifact creature Construct,X/X) -auto=aslongas(artifact|myBattlefield){3}{U}{U}{moveto(exile):moveto(myhand) all(instant,sorcery|mygraveyard)} >5 -#auto={3}{U}{U}{moveto(exile)} restriction{type(artifact|mybattlefield)~morethan~5}:moveto(myhand) all(instant,sorcery|mygraveyard) -text=Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's converted mana cost. -- {3}{U}{U}, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate this ability only if you control six or more artifacts. -mana={3}{U}{U} -type=Enchantment -[/card] - -[card] -name=Minister of Inquiries -auto=counter(0/0,2,energy) -auto={T}{c(0/0,-1,energy) from(*|mybattlefeild)}:deplete:3 opponent -text=When Minister of Inquiries enters the battlefield, you get {E}{E} (two energy counters). -- {T}, Pay {E}: Target player puts the top three cards of his or her library into his or her graveyard. -mana={U} -type=Creature -subtype=Vedalken Advisor -power=1 -toughness=2 -[/card] - -[card] -name=Nimble Innovator -auto=draw:1 -text=When Nimble Innovator enters the battlefield, draw a card. -mana={3}{U} -type=Creature -subtype=Vedalken Artificer -power=2 -toughness=2 -[/card] - -[card] -name=Padeem, Consul of Innovation -#auto=lord(artifact|mybattlefield) hexproof -auto=lord(artifact|mybattlefield) opponentshroud ueot -auto=@each my upkeep restriction{type(artifact[manacost=manacost:highest:creature:myBattlefield]|myBattlefield)~morethan~type(creature[manacost=manacost:highest:creature:opponentBattlefield]|opponentBattlefield)}:transforms((,newability[draw:1])) ueot -text=Artifacts you control have hexproof. -- At the beginning of your upkeep, if you control the artifact with the highest converted mana cost or tied for the highest converted mana cost, draw a card. -mana={3}{U} -type=Legendary Creature -subtype=Vedalken Artificer -power=1 -toughness=4 -[/card] - -[card] -name=Paradoxical Outcome -target=*[-token]|mybattlefield -auto=moveto(myhand) -auto=foreach(mytgt) draw:1 -text=Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way. -mana={3}{U} -type=Instant -[/card] - -[card] -name=Revolutionary Rebuff -target=*[-artifact]|stack -auto=transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever -text=Counter target nonartifact spell unless its controller pays {2}. -mana={1}{U} -type=Instant -[/card] - -[card] -name=Saheeli's Artistry -auto=populate target(artifact) -auto=populate target(creature) transforms((artifact)) forever -text=Choose one or both -- Create a token that's a copy of target artifact. -- Create a token that's a copy of target creature, except it's an artifact in addition to its other types. -mana={4}{U}{U} -type=Sorcery -[/card] - -[card] -name=Select for Inspection -target=creature[tapped] -auto=moveto(ownerhand) -auto=deplete:1 && emblem transforms((,newability[may moveto(mylibrary) target(*|mygraveyard else bottomoflibrary target(*|mygraveyard)])) ueot -text=Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={U} -type=Instant -[/card] - -[card] -name=Shrewd Negotiation -auto=moveTo(myBattlefield) target(artifact|opponentBattlefield) && moveto(opponentBattlefield) target(artifact|mybattlefield) -text=Exchange control of target artifact you control and target artifact or creature you don't control. -mana={4}{U} -type=Sorcery -[/card] - -[card] -name=Tezzeret's Ambition -#auto=draw:3 && if type(artifact|mybattlefield)~lessthan~0 discard(*|myhand) -auto=draw:3 && aslongas(artifact|mybattlefield) discard(*|myhand) < 1 -text=Draw three cards. If you control no artifacts, discard a card. -mana={3}{U}{U} -type=Sorcery -[/card] - -[card] -name=Thriving Turtle -auto=counter(0/0,2,energy) -auto=@combat(attacking) source(this):may pay [c(0/0,-1,energy) from(*|mybattlefield)] counter(1/1,1) -text=When Thriving Turtle enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Thriving Turtle attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. -mana={U} -type=Creature -subtype=Turtle -power=0 -toughness=3 -[/card] - -[card] -name=Torrential Gearhulk -abilities=flash -#auto=may name(cast card) castcard(normal) target(instant|mygraveyard) and!(transforms((,newability[exiledeath])) forever)! -auto=may target(*[instant]|mygraveyard|mygraveyard) castcard(normal) -text=Flash --When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. -mana={4}{U}{U} -type=Artifact Creature -subtype=Construct -power=5 -toughness=6 -[/card] - -[card] -name=Vedalken Blademaster -auto=@movedTo(*[-creature]|mystack):1/1 ueot -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -mana={2}{U} -type=Creature -subtype=Vedalken Soldier -power=2 -toughness=3 -[/card] - -[card] -name=Weldfast Wingsmith -auto=@movedto(artifact|mybattlefield):flying ueot -text=Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn. -mana={3}{U} -type=Creature -subtype=Human Artificer -power=3 -toughness=3 -[/card] - -[card] -name=Aetherborn Marauder -abilities=flying, lifelink -auto=may all(*|battlefield) removeallcounters(all) && dynamicability -text=Flying, lifelink -- When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder. -mana={3}{B} -type=Creature -subtype=Aetherborn Rogue -power=2 -toughness=2 -[/card] - -[card] -name=Ambitious Aetherborn -auto=choice name(counter) counter(1/1,1) -auto=choice name(servo) token(Servo,artifact creature Servo,1,1) -text=Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) -mana={4}{B} -type=Creature -subtype=Aetherborn Artificer -power=4 -toughness=3 -[/card] - -[card] -name=Demon of Dark Schemes -abilities=flying -auto=all(other creature) -2/-2 ueot -auto=@movedto(creature|ownergraveyard): counter(0/0,1,energy) -auto={2}{G}{c(0/0,-4,energy) from(*|mybattlefield}:moveto(mybattlefield) target(creature|graveyard) tapped -text=Flying -- When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn. -- Whenever another creature dies, you get {E} (an energy counter). -- {2}{B}, Pay {E}{E}{E}{E}: Put target creature card from a graveyard onto the battlefield under your control tapped. -mana={3}{B}{B}{B} -type=Creature -subtype=Demon -power=5 -toughness=5 -[/card] - -[card] -name=Dhund Operative -#auto=aslongas(artifact|mybattlefield)~morethan~0 1/0 -#auto=aslongas(artifact|mybattlefield)~morethan~0 deathtouch -auto=aslongas(artifact|myBattlefield) deathtouch -auto=aslongas(artifact|myBattlefield) 1/0 -text=As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.) -mana={1}{B} -type=Creature -subtype=Human Rogue -power=2 -toughness=2 -[/card] - -[card] -name=Die Young -target=creature -auto=foreach(c{energy}|mybattlefield) -1/-1 ueot -text=Choose target creature. You get {E}{E} (two energy counters), then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way. -mana={1}{B} -type=Sorcery -[/card] - -[card] -name=Dukhara Scavenger -auto=may moveto(mylibrary) target(artifact,creature|mygraveyard) -text=When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library. -mana={5}{B} -type=Creature -subtype=Crocodile -power=4 -toughness=6 -[/card] - -[card] -name=Eliminate the Competition -destroy target(creature) -text=As an additional cost to cast Eliminate the Competition, sacrifice X creatures. -- Destroy X target creatures. -mana={4}{B}{S(creature|mybattlefield)} -type=Sorcery -[/card] - -[card] -name=Embraal Bruiser -auto=tap -auto=lord(creature|opponentbattlefield) transforms((,newability[@combat(defending) source(this) restriction{type(creature[defending]|myBattlefield)~lessthan~2}:all(this) removefromcombat])) -text=Embraal Bruiser enters the battlefield tapped. -- Embraal Bruiser has menace as long as you control an artifact. -mana={1}{B} -type=Creature -subtype=Human Warrior -power=3 -toughness=1 -[/card] - -[card] -name=Essence Extraction -abilities=lifelink -target=creature -auto=damage:3 -text=Essence Extraction deals 3 damage to target creature and you gain 3 life. -mana={1}{B}{B} -type=Instant -[/card] - -[card] -name=Fortuitous Find -auto=moveto(myhand) target(artifact|mygraveyard) -auto=moveto(myhand) target(creature|mygraveyard) -text=Choose one or both -- Return target artifact card from your graveyard to your hand. -- Return target creature card from your graveyard to your hand. -mana={2}{B} -type=Sorcery -[/card] - -[card] -name=Foundry Screecher -abilities=flying -auto=aslongas(artifact|mybattlefield)~morethan~0 1/0 -text=Flying -- Foundry Screecher gets +1/+0 as long as you control an artifact. -mana={2}{B} -type=Creature -subtype=Bat -power=2 -toughness=1 -[/card] - -[card] -name=Fretwork Colony -abilities=cantblock -auto=@each my upkeep:counter(1/1,1) && life:-1 controller -text=Fretwork Colony can't block. -- At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life. -mana={1}{B} -type=Creature -subtype=Insect -power=1 -toughness=1 -[/card] - -[card] -name=Gonti, Lord of Luxury -abilities=deathtouch -auto=moverandom(artifact,enchantment,creature,land) from(opponentlibrary) to(mybattlefield) -text=Deathtouch -- When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. For as long as that card remains exiled, you may look at it, you may cast it, and you may spend mana as though it were mana of any type to cast it. -mana={2}{B}{B} -type=Legendary Creature -subtype=Aetherborn Rogue -power=2 -toughness=3 -[/card] - -[card] -name=Harsh Scrutiny -target=opponent -auto=if type(creature|targetedpersonshand)~lessthan~1 then name(look) donothing notatarget(*|targetedpersonshand) else reject notatarget(creature|targetedpersonshand) -auto=deplete:1 controller && emblem transforms((,newability[may moveto(mylibrary) target(*|mygraveyard else bottomoflibrary target(*|mygraveyard)])) ueot -text=Target opponent reveals his or her hand. You choose a creature card from it. That player discards that card. Scry 1. -mana={B} -type=Sorcery -[/card] - -[card] -name=Lawless Broker -auto=@movedTo(this|graveyard) from(battlefield):counter(1/1,1) target(creature|mybattlefield) -text=When Lawless Broker dies, put a +1/+1 counter on target creature you control. -mana={2}{B} -type=Creature -subtype=Aetherborn Rogue -power=3 -toughness=2 -[/card] - -[card] -name=Live Fast -auto=draw:2 -auto=life:-2 -auto=counter(0/0,2,energy) target(*|mybattlefield) -text=You draw two cards, lose 2 life, and get {E}{E} (two energy counters). -mana={2}{B} -type=Sorcery -[/card] - -[card] -name=Lost Legacy -target=*[-artifact;-land] -auto=all(*[share!name!]|targetcontrollerhand) moveto(exile) -auto=all(*[share!name!]|targetcontrollerlibrary) moveto(exile) -auto=all(*[share!name!]|targetcontrollergraveyard) moveto(exile) -text=Name a nonartifact, nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles his or her library, then draws a card for each card exiled from hand this way. -mana={1}{B}{B} -type=Sorcery -[/card] - -[card] -name=Make Obsolete -auto=all(creature|opponentbattlefield) -1/-1 ueot -text=Creatures your opponents control get -1/-1 until end of turn. -mana={2}{B} -type=Instant -[/card] - -[card] -name=Marionette Master -auto=choice name(counter) counter(1/1,3) -auto=choice name(servo) token(Servo,artifact creature Servo,1/1)*3 -auto=@movedto(artifact|graveyard):life:-p opponent -text=Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.) -- Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power. -mana={4}{B}{B} -type=Creature -subtype=Human Artificer -power=1 -toughness=3 -[/card] - -[card] -name=Maulfist Squad -auto=lord(creature|opponentbattlefield) transforms((,newability[@combat(defending) source(this) restriction{type(creature[defending]|myBattlefield)~lessthan~2}:all(this) removefromcombat])) -auto=choice name(counter) counter(1/1,1) -auto=choice name(servo) token(Servo,artifact creature Servo,1/1) -text=Menace -- Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) -mana={3}{B} -type=Creature -subtype=Human Artificer -power=3 -toughness=1 -[/card] - -[card] -name=Midnight Oil -auto=counter(0/0,7,hour) -auto=@each my upkeep:draw:1 && counter(0/0,-2,hour) -auto=@discard(controller):life:-1 -text=Midnight Oil enters the battlefield with seven hour counters on it. -- At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil. -- Your maximum hand size is equal to the number of hour counters on Midnight Oil. -- Whenever you discard a card, you lose 1 life. -mana={2}{B}{B} -type=Enchantment -[/card] - -[card] -name=Morbid Curiosity -auto=draw:X controller -text=As an additional cost to cast Morbid Curiosity, sacrifice an artifact or creature. -- Draw cards equal to the converted mana cost of the sacrificed permanent. -mana={1}{B}{B}{S(creature,artifact[manacost=X]|mybattlefeild)} -type=Sorcery -[/card] - -[card] -name=Night Market Lookout -auto=@tapped(this):life:1 controller && life:-1 opponent -text=Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life. -mana={B} -type=Creature -subtype=Human Rogue -power=1 -toughness=1 -[/card] - -[card] -name=Noxious Gearhulk -auto=lord(creature|opponentbattlefield) transforms((,newability[@combat(defending) source(this) restriction{type(creature[defending]|myBattlefield)~lessthan~2}:all(this) removefromcombat])) -auto=may destroy target(creature) && dynamicability -###Menace workaround, pending for test (hopefully works on PSP): -auto=cantbeblockedby(<>2>creature) -text=Menace -- When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness. -mana={4}{B}{B} -type=Artifact Creature -subtype=Construct -power=5 -toughness=4 -[/card] - -[card] -name=Ovalchase Daredevil -auto=@movedto(artifact|mybattlefield):may moveto(myhand) -text=Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand. -mana={3}{B} -type=Creature -subtype=Human Pilot -power=4 -toughness=2 -[/card] - -[card] -name=Prakhata Club Security -mana={3}{B} -type=Creature -subtype=Aetherborn Warrior -power=3 -toughness=4 -[/card] - -[card] -name=Rush of Vitality -target=creature -auto=1/0 -auto=lifelink -auto=indestructible -text=Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.") -mana={1}{B} -type=Instant -[/card] - -[card] -name=Subtle Strike -auto=choice name(-1/-1) target(creature) -1/-1 ueot -auto=choice name(+1/+1) target(creature) 1/1 ueot -auto=choice name(both +1/+1 first) target(creature) 1/1 ueot && transforms((,newability[target(creature) -1/-1 ueot])) ueot -text=Choose one or both -- Target creature gets -1/-1 until end of turn. -- Put a +1/+1 counter on target creature. -mana={1}{B} -type=Instant -[/card] - -[card] -name=Syndicate Trafficker -auto={1}{S(artifact|mybattlefield)}:counter(1/1,1) && indestructible ueot -text={1}, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn. -mana={1}{B} -type=Creature -subtype=Aetherborn Rogue -power=3 -toughness=1 -[/card] - -[card] -name=Thriving Rats -auto=counter(0/0,2,energy) -auto=@combat(attacking) source(this):may pay [c(0/0,-1,energy) from(*|mybattlefield)] counter(1/1,1) -text=When Thriving Rats enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Thriving Rats attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. -mana={1}{B} -type=Creature -subtype=Rat -power=1 -toughness=2 -[/card] - -[card] -name=Tidy Conclusion -auto=destroy target(creature) -auto=foreach(artifact|mybattlefield) life:1 -text=Destroy target creature. You gain 1 life for each artifact you control. -mana={3}{B}{B} -type=Instant -[/card] - -[card] -name=Underhanded Designs -auto=@movedto(artifact|mybattlefield):may pay [{1}] life:-1 opponent && life:1 controller -#auto={1}{B}{S} restriction{type(artifact|mybattlefield)~morethan~1}:destroy target(creature) -auto=aslongas(artifact|myBattlefield) {1}{B}{S}:destroy target(creature) > 1 -text=Whenever an artifact enters the battlefield under your control, you may pay {1}. If you do, each opponent loses 1 life and you gain 1 life. -- {1}{B}, Sacrifice Underhanded Designs: Destroy target creature. Activate this ability only if you control two or more artifacts. -mana={1}{B} -type=Enchantment -[/card] - -[card] -name=Weaponcraft Enthusiast -auto=choice name(counter) counter(1/1,2) -auto=choice name(servo) token(Servo,artifact creature Servo,1/1)*2 -text=Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) -mana={2}{B} -type=Creature -subtype=Aetherborn Artificer -power=0 -toughness=1 -[/card] - -[card] -name=Aethertorch Renegade -auto=counter(0/0,4,energy) -auto={c(0/0,-2,energy) from(*|mybattlefield)}:damage:1 target(creature,player) -auto={c(0/0,-8,energy) from(*|mybattlefield)}:damage:6 target(player) -text=When Aethertorch Renegade enters the battlefield, you get {E}{E}{E}{E} (four energy counters). -- {T}, Pay {E}{E}: Aethertorch Renegade deals 1 damage to target creature. -- {T}, Pay {E}{E}{E}{E}{E}{E}{E}{E}: Aethertorch Renegade deals 6 damage to target player. -mana={2}{R} -type=Creature -subtype=Human Rogue -power=1 -toughness=2 -[/card] - -[card] -name=Brazen Scourge -abilities=haste -text=Haste -mana={1}{R}{R} -type=Creature -subtype=Gremlin -power=3 -toughness=3 -[/card] - -[card] -name=Built to Smash -target=creature[attacking] -auto=3/3 -auto=if type(mytgt[artifact]) trample -text=Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn. -mana={R} -type=Instant -[/card] - -[card] -name=Cathartic Reunion -auto=draw:3 -text=As an additional cost to cast Cathartic Reunion, discard two cards. -- Draw three cards. -mana={1}{R}{discard(*|myhand)} -type=Sorcery -[/card] - -[card] -name=Chandra, Torch of Defiance -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:deplete:1 controller && damage:2 opponent -auto={C(0/0,1,Loyalty)}:add{R}{R} -auto={C(0/0,-3,Loyalty)}:damage:4 target creature -auto={C(0/0,-7,Loyalty)}:emblem name(Chandra Emblem) transforms((,newability[@movedto(*|mystack) damage:5 target(creature,player)])) -text=+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent. -- +1: Add {R}{R} to your mana pool. -- -3: Chandra, Torch of Defiance deals 4 damage to target creature. -- -7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to target creature or player." -mana={2}{R}{R} -type=Planeswalker -subtype=Chandra -[/card] - -[card] -name=Chandra's Pyrohelix -target=creature,player -auto=damage:1 -auto=damage:1 target(creature,player) -text=Chandra's Pyrohelix deals 2 damage divided as you choose among one or two target creatures and/or players. -mana={1}{R} -type=Instant -[/card] - -[card] -name=Combustible Gearhulk -abilities=first strike -#wrong damage? -#auto=choice name(damage) deplete:3 && damage:6 opponent -#Pending for test: -auto=(choice name(damage) deplete:1 && damage:manacost)*3 opponent -auto=choice name(draw) draw:3 -text=First strike -- When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, put the top three cards of your library into your graveyard, then Combustible Gearhulk deals damage to that player equal to the total converted mana cost of those cards. -mana={4}{R}{R} -type=Artifact Creature -subtype=Construct -power=6 -toughness=6 -[/card] - -[card] -name=Fateful Showdown -auto=foreach(*|myhand) damage:1 target(creature,player) -auto=@discarded(*|myhand):draw:1 controller -auto=all(*|myhand) reject -text=Fateful Showdown deals damage to target creature or player equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards. -mana={2}{R}{R} -type=Instant -[/card] - -[card] -name=Furious Reprisal -auto=damage:2 target(creature,player) -text=Furious Reprisal deals 2 damage to each of two target creatures and/or players. -mana={3}{R} -type=Sorcery -[/card] - -[card] -name=Giant Spectacle -target=creature -auto=mytgt 2/1 -auto=lord(creature|opponentbattlefield) transforms((,newability[@combat(defending) source(this) restriction{type(creature[defending]|myBattlefield)~lessthan~2}:all(this) removefromcombat])) -text=Enchant creature -- Enchanted creature gets +2/+1 and has menace. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Harnessed Lightning -auto=counter(0/0,3,energy) target(*|mybattlefield) -auto=foreach(c{energy}|mybattlefield) damage:1 target(creature) -text=Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature. -mana={1}{R} -type=Instant -[/card] - -[card] -name=Hijack -target=creature,artifact -auto=haste -auto=untap -alias=129767 -text=Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. -mana={1}{R}{R} -type=Sorcery -[/card] - -[card] -name=Incendiary Sabotage -auto=damage:3 all(creature) -text=As an additional cost to cast Incendiary Sabotage, sacrifice an artifact. -- Incendiary Sabotage deals 3 damage to each creature. -mana={2}{R}{R}{S(artifact|mybattlefield)} -type=Instant -[/card] - -[card] -name=Inventor's Apprentice -#auto=aslongas(artifact|mybattlefield)~morethan~0 1/1 -auto=aslongas(artifact|myBattlefield) 1/1 -text=Inventor's Apprentice gets +1/+1 as long as you control an artifact. -mana={R} -type=Creature -subtype=Human Artificer -power=1 -toughness=2 -[/card] - -[card] -name=Lathnu Hellion -abilities=haste -auto=counter(0/0,2,energy) -auto=@each my endofturn:pay[{1}] name(pay 1 mana) donothing?sacrifice -text=Haste -- When Lathnu Hellion enters the battlefield, you get {E}{E} (two energy counters). -- At the beginning of your end step, sacrifice Lathnu Hellion unless you pay {E}{E}. -mana={2}{R} -type=Creature -subtype=Hellion -power=4 -toughness=4 -[/card] - -[card] -name=Madcap Experiment -auto=moverandom(artifact) from(mylibrary) to(mybattlefield) -auto=damage:4 controller -text=Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way. -mana={3}{R} -type=Sorcery -[/card] - -[card] -name=Maulfist Doorbuster -auto=counter(0/0,2,energy) -auto=@combat(attacking) source(this):may pay[c(0/0,-1,energy) from(*|mybattlefield)] target(creature) cantblock -text=When Maulfist Doorbuster enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Maulfist Doorbuster attacks, you may pay {E}. If you do, target creature can't block this turn. -mana={3}{R} -type=Creature -subtype=Human Warrior -power=4 -toughness=2 -[/card] - -[card] -name=Pia Nalaar -auto=token(thopter,artifact creature thopter,1/1,flying) -auto={1}{R}:target(artifact) 1/0 ueot -auto={1}{S(artifact|mybattlefield)}:target(creature) cantblock ueot -text=When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. -- {1}{R}: Target artifact creature gets +1/+0 until end of turn. -- {1}, Sacrifice an artifact: Target creature can't block this turn. -mana={2}{R} -type=Legendary Creature -subtype=Human Artificer -power=2 -toughness=2 -[/card] - -[card] -name=Quicksmith Genius -auto=@movedto(artifact|mybattlefield):may discard(*|myhand) && draw:1 -text=Whenever an artifact enters the battlefield under your control, you may discard a card. If you do, draw a card. -mana={2}{R} -type=Creature -subtype=Human Artificer -power=3 -toughness=2 -[/card] - -[card] -name=Reckless Fireweaver -auto=@movedto(artifact|mybattlefield):damage:1 opponent -text=Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent. -mana={1}{R} -type=Creature -subtype=Human Artificer -power=1 -toughness=3 -[/card] - -[card] -name=Renegade Tactics -auto=target(creature) cantblock ueot -auto=draw:1 -text=Target creature can't block this turn. -- Draw a card. -mana={R} -type=Sorcery -[/card] - -[card] -name=Ruinous Gremlin -auto={2}{R}{S}:destroy target(artifact) -text={2}{R}, Sacrifice Ruinous Gremlin: Destroy target artifact. -mana={R} -type=Creature -subtype=Gremlin -power=1 -toughness=1 -[/card] - -[card] -name=Salivating Gremlins -auto=@movedto(artifact|mybattlefield):2/0 ueot -auto=@movedto(artifact|mybattlefield):trample ueot -text=Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn. -mana={2}{R} -type=Creature -subtype=Gremlin -power=2 -toughness=3 -[/card] - -[card] -name=Skyship Stalker -abilities=flying -auto={R}:1/0 -auto={R}:first strike -auto={R}:haste -text=Flying -- {R}: Skyship Stalker gets +1/+0 until end of turn. -- {R}: Skyship Stalker gains first strike until end of turn. -- {R}: Skyship Stalker gains haste until end of turn. -mana={2}{R}{R} -type=Creature -subtype=Dragon -power=3 -toughness=3 -[/card] - -[card] -name=Spark of Creativity -target=creature -auto=choice draw:1 -auto=choice damage:3 -text=Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's converted mana cost. If you don't, you may play that card until end of turn. -mana={R} -type=Sorcery -[/card] - -[card] -name=Speedway Fanatic -abilities=haste -auto=@tapped(this) from(vehicle|mybattlefield):all(trigger[to])haste ueot -text=Haste -- Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn. -mana={1}{R} -type=Creature -subtype=Human Pilot -power=2 -toughness=1 -[/card] - -[card] -name=Spireside Infiltrator -auto=@tapped(this):damage:1 opponent -text=Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent. -mana={2}{R} -type=Creature -subtype=Human Rogue -power=3 -toughness=2 -[/card] - -[card] -name=Spontaneous Artist -auto=counter(0/0,1,energy) -auto={c(0/0,-1,energy) from(*|mybattlefield)}:target(creature) haste ueot -text=When Spontaneous Artist enters the battlefield, you get {E} (an energy counter). -- Pay {E}: Target creature gains haste until end of turn. -mana={3}{R} -type=Creature -subtype=Human Rogue -power=3 -toughness=3 -[/card] - -[card] -name=Start Your Engines -auto=all(vehicle|mybattlefield) transforms((creature)) ueot -auto=all(creature|mybattlefield) 2/0 ueot -text=Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn. -mana={3}{R} -type=Sorcery -[/card] - -[card] -name=Territorial Gorger -abilities=trample -auto=@movedto(c{energy}|mybattlefield):2/2 ueot -text=Trample -- Whenever you get one or more {E} (energy counters), Territorial Gorger gets +2/+2 until end of turn. -mana={3}{R} -type=Creature -subtype=Gremlin -power=2 -toughness=2 -[/card] - -[card] -name=Terror of the Fairgrounds -mana={3}{R} -type=Creature -subtype=Gremlin -power=5 -toughness=2 -[/card] - -[card] -name=Thriving Grubs -auto=counter(0/0,2,energy) -auto=@combat(attacking) source(this):may pay [c(0/0,-1,energy) from(*|mybattlefield)] counter(1/1,1) -text=When Thriving Grubs enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Thriving Grubs attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. -mana={1}{R} -type=Creature -subtype=Gremlin -power=2 -toughness=1 -[/card] - -[card] -name=Wayward Giant -auto=lord(creature|opponentbattlefield) transforms((,newability[@combat(defending) source(this) restriction{type(creature[defending]|myBattlefield)~lessthan~2}:all(this) removefromcombat])) -text=Menace -mana={4}{R} -type=Creature -subtype=Giant -power=4 -toughness=5 -[/card] - -[card] -name=Welding Sparks -target=creature -auto=foreach(artifact|mybattlefield) damage:1 -auto=damage:3 -text=Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control. -mana={2}{R} -type=Instant -[/card] - -[card] -name=Appetite for the Unnatural -target=artifact,enchantment -auto=destroy -auto=life:2 -text=Destroy target artifact or enchantment. You gain 2 life. -mana={2}{G} -type=Instant -[/card] - -[card] -name=Arborback Stomper -abilities=trample -auto= -text=Trample -- When Arborback Stomper enters the battlefield, you gain 5 life. -auto=life:5 -mana={3}{G}{G} -type=Creature -subtype=Beast -power=5 -toughness=4 -[/card] - -[card] -name=Architect of the Untamed -auto=@movedto(land|mybattlefield):counter(0/0,1,energy) -auto={c(0/0,-8,energy) from(*|mybattlefield)}:token(Beast,creature Beast,6/6) -text=Whenever a land enters the battlefield under your control, you get {E} (an energy counter). -- Pay {E}{E}{E}{E}{E}{E}{E}{E}: Create a 6/6 colorless Beast artifact creature token. -mana={2}{G} -type=Creature -subtype=Elf Artificer Druid -power=2 -toughness=3 -[/card] - -[card] -name=Armorcraft Judge -auto=foreach(creature[c(1/1)]|mybattlefield) draw:1 -text=When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it. -mana={3}{G} -type=Creature -subtype=Elf Artificer -power=3 -toughness=3 -[/card] - -[card] -name=Attune with Aether -auto=moveto(myhand) target(basic|mylibrary) -auto=token(energy,counter(0/0,2,energy)) -text=Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. You get {E}{E} (two energy counters). -mana={G} -type=Sorcery -[/card] - -[card] -name=Blossoming Defense -target=creature|mybattlefield -auto=2/2 -auto=opponentshroud -#is this supported in current WTH build? auto=hexproof -text=Target creature you control gets +2/+2 and gains hexproof until end of turn. -mana={G} -type=Instant -[/card] - -[card] -name=Bristling Hydra -auto=counter(0/0,3,energy) -#auto={c(0/0,-3,energy) from(*|mybattlefield)}:counter(1/1,1) && hexproof ueot -auto={c(0/0,-3,energy) from(*|mybattlefield)}:counter(1/1,1) && opponentshroud ueot -text=When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters). -- Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn. -mana={2}{G}{G} -type=Creature -subtype=Hydra -power=4 -toughness=3 -[/card] - -[card] -name=Commencement of Festivities -auto=preventAllcombatDamage controller ueot -auto=preventAllcombatDamage opponent ueot -text=Prevent all combat damage that would be dealt to players this turn. -mana={1}{G} -type=Instant -[/card] - -[card] -name=Cowl Prowler -mana={4}{G}{G} -type=Creature -subtype=Wurm -power=6 -toughness=6 -[/card] - -[card] -name=Cultivator of Blades -auto=choice name(counter) counter(1/1,2) -auto=choice name(servo) token(Servo,artifact creataure Servo,1/1)*2 -auto=@combat(attacking) source(this):lord(other creature|myBattlefield) dynamicability ueot -text=Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) -- Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power. -mana={3}{G}{G} -type=Creature -subtype=Elf Artificer -power=1 -toughness=1 -[/card] - -[card] -name=Dubious Challenge -auto=deplete:8 -auto=moverandom(creature) from(mylibrary) to(mybattlefield) -auto=moverandom(creature) from(mylibrary) to(opponentbattlefield) -text=Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle your library. Target opponent may choose one of the exiled cards and put it onto the battlefield under his or her control. Put the rest onto the battlefield under your control. -mana={3}{G} -type=Sorcery -[/card] - -[card] -name=Durable Handicraft -auto=@movedto(creature|mybattlefield):may pay[1] counter(1/1,1) all(trigger[to]) -auto={5}{G}{S}:counter(1/1,1) all(creature|mybattlefield) -text=Whenever a creature enters the battlefield under your control, you may pay {1}. If you do, put a +1/+1 counter on that creature. -- {5}{G}, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control. -mana={1}{G} -type=Enchantment -[/card] - -[card] -name=Elegant Edgecrafters -auto=cantbeblockedby(creature[power<=2]) -auto=choice name(counter) counter(1/1,2) -auto=choice name(servo) token(Servo,artifact creature Servo,1/1)*2 -text=Elegant Edgecrafters can't be blocked by creatures with power 2 or less. -- Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) -mana={4}{G}{G} -type=Creature -subtype=Elf Artificer -power=3 -toughness=4 -[/card] - -[card] -name=Fairgrounds Trumpeter -text=At the beginning of each end step, if a +1/+1 counter was placed on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter. -mana={2}{G} -type=Creature -subtype=Elephant -power=2 -toughness=2 -[/card] - -[card] -name=Ghirapur Guide -auto={2}{G}:target(creature|mybattlefield) cantbeblockedby(creature[power<=2]) ueot -text={2}{G}: Target creature you control can't be blocked by creatures with power 2 or less this turn. -mana={2}{G} -type=Creature -subtype=Elf Scout -power=3 -toughness=2 -[/card] - -[card] -name=Highspire Artisan -abilities=reach -auto=choice name(counter) counter(1/1,1) -auto=choice name(servo) token(Servo,artifact creature Servo,1/1) -text=Reach (This creature can block creatures with flying.) -- Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) -mana={2}{G} -type=Creature -subtype=Elf Artificer -power=0 -toughness=3 -[/card] - -[card] -name=Kujar Seedsculptor -auto=counter(1/1,1) target(creature|mybattlefield) -text=When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control. -mana={1}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=2 -[/card] - -[card] -name=Larger Than Life -target=creature -auto=4/4 -auto=trample -text=Target creature gets +4/+4 and gains trample until end of turn. -mana={1}{G} -type=Sorcery -[/card] - -[card] -name=Longtusk Cub -auto=@combatdamaged(player) from(this):counter(0/0,2,energy) -auto={c(0/0,-2,energy) from(*|mybattlefield) -text=Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters). -- Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub. -mana={1}{G} -type=Creature -subtype=Cat -power=2 -toughness=2 -[/card] - -[card] -name=Nature's Way -target=creature|mybattlefield -auto=vigilance -auto=trample -auto=target(creature) dynamicability! -text=Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control. -mana={1}{G} -type=Sorcery -[/card] - -[card] -name=Nissa, Vital Force -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:untap target(land|mybattlefield) transforms((creature,setpower=5,settoughness=5,newability[haste])) -auto={C(0/0,-3,Loyalty)}:moveto(myhand) target(*[-instant,sorcery]|mygraveyard) -auto={C(0/0,-6,Loyalty)}:emblem name(nissa emblem) transforms((,newability[@movedto(land|mybattlefeild):draw:1])) forever dontremove -text=+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land. -- -3: Return target permanent card from your graveyard to your hand. -- -6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card." -mana={3}{G}{G} -type=Planeswalker -subtype=Nissa -[/card] - -[card] -name=Ornamental Courage -target=creature -auto=1/3 -auto=untap -text=Untap target creature. It gets +1/+3 until end of turn. -mana={G} -type=Instant -[/card] - -[card] -name=Oviya Pashiri, Sage Lifecrafter -auto={2}{G}{T}:token(Servo,artifact creature Servo,1/1) -auto={4}{G}{T}:token(-19784555) transforms((artifact construct)) forever -text={2}{G}, {T}: Create a 1/1 colorless Servo artifact creature token. -- {4}{G}, {T}: Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control. -mana={G} -type=Legendary Creature -subtype=Human Artificer -power=1 -toughness=2 -[/card] - -[card] -name=Peema Outrider -abilities=trample -auto=choice name(counter) counter(1/1,1) -auto=choice name(servo) token(Servo,artifact creature Servo,1/1) -text=Trample -- Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) -mana={2}{G}{G} -type=Creature -subtype=Elf Artificer -power=3 -toughness=3 -[/card] - -[card] -name=Riparian Tiger -abilities=trample -auto=counter(0/0,2,energy) -auto=@combat(attacking) source(this):may pay [c(0/0,-1,energy) from(*|mybattlefield)] 2/2 ueot -text=Trample -- When Riparian Tiger enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Riparian Tiger attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn. -mana={3}{G}{G} -type=Creature -subtype=Cat -power=4 -toughness=4 -[/card] - -[card] -name=Sage of Shaila's Claim -auto=counter(0/0,3,energy) -text=When Sage of Shaila's Claim enters the battlefield, you get {E}{E}{E} (three energy counters). -mana={1}{G} -type=Creature -subtype=Elf Druid -power=2 -toughness=1 -[/card] - -[card] -name=Servant of the Conduit -auto=counter(0/0,2,energy) -auto={T}{c(0/0,-1,energy) from(*|mybattlefield)}:add{G} -auto={T}{c(0/0,-1,energy) from(*|mybattlefield)}:add{R} -auto={T}{c(0/0,-1,energy) from(*|mybattlefield)}:add{B} -auto={T}{c(0/0,-1,energy) from(*|mybattlefield)}:add{W} -auto={T}{c(0/0,-1,energy) from(*|mybattlefield)}:add{U} -text=When Servant of the Conduit enters the battlefield, you get {E}{E} (two energy counters). -- {T}, Pay {E}: Add one mana of any color to your mana pool. -mana={1}{G} -type=Creature -subtype=Elf Druid -power=2 -toughness=2 -[/card] - -[card] -name=Take Down -auto=choice name(damage one) damage:4 target(creature[flying]) -auto=choice name(damage all) damage:1 all(creature[flying]) -text=Choose one -- Take Down deals 4 damage to target creature with flying. -- Take Down deals 1 damage to each creature with flying. -mana={G} -type=Sorcery -[/card] - -[card] -name=Thriving Rhino -auto=counter(0/0,2,energy) -auto=@combat(attacking) source(this):may pay [c(0/0,-1,energy) from(*|mybattlefield)] counter(1/1,1) -text=When Thriving Rhino enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Thriving Rhino attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. -mana={2}{G} -type=Creature -subtype=Rhino -power=2 -toughness=3 -[/card] - -[card] -name=Verdurous Gearhulk -abilities=trample -auto=@movedTo(this|graveyard) from(Battlefield):ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller -text=Trample -- When Verdurous Gearhulk enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control. -mana={3}{G}{G} -type=Artifact Creature -subtype=Construct -power=4 -toughness=4 -[/card] - -[card] -name=Wild Wanderer -auto=may moveto(mybattlefield) target(basic|mylibrary) and tap -text=When Wild Wanderer enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -mana={3}{G} -type=Creature -subtype=Elf Druid -power=3 -toughness=2 -[/card] - -[card] -name=Wildest Dreams -abilities=exiledeath -auto=moveto(myhand) target(*|mygraveyard) -text=Return X target cards from your graveyard to your hand. Exile Wildest Dreams. -mana={X}{X}{G} -type=Sorcery -[/card] - -[card] -name=Wily Bandar -auto={2}{G}:indestructible ueot -text={2}{G}: Wily Bandar gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -mana={G} -type=Creature -subtype=Cat Monkey -power=1 -toughness=1 -[/card] - -[card] -name=Cloudblazer -abilities=flying -auto=life:2 controller && draw:2 -text=Flying -- When Cloudblazer enters the battlefield, you gain 2 life and draw two cards. -mana={3}{W}{U} -type=Creature -subtype=Human Scout -power=2 -toughness=2 -[/card] - -[card] -name=Contraband Kingpin -abilities=lifelink -auto=@movedto(artifact|mybattlefield) deplete:1 && emblem transforms((,newability[may moveto(mylibrary) target(*|mygraveyard else bottomoflibrary target(*|mygraveyard)])) ueot -text=Lifelink -- Whenever an artifact enters the battlefield under your control, scry 1. -mana={U}{B} -type=Creature -subtype=Aetherborn Rogue -power=1 -toughness=4 -[/card] - -[card] -name=Depala, Pilot Exemplar -auto=lord(other dwarf|mybattlefield) 1/1 -auto=lord(vehicle|mybattlefield) 1/1 -auto=@tapped(this):may pay[X] moverandom(dwarf,vehicle) from(mylibrary) to(mybattlefield) && moverandom(dwarf,vehicle) from(mylibrary) to(mybattlefield) -text=Other Dwarves you control get +1/+1. -- Each Vehicle you control gets +1/+1 as long as it's a creature. -- Whenever Depala, Pilot Exemplar becomes tapped, you may pay {X}. If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order. -mana={1}{R}{W} -type=Legendary Creature -subtype=Dwarf Pilot -power=3 -toughness=3 -[/card] - -[card] -name=Dovin Baan -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:target(creature) transforms((,newability[-3/0],newability[noactivatedability])) uynt -auto={C(0/0,-1,Loyalty)}:life:2 && draw:1 controller -auto={C(0/0,-7,Loyalty)}:emblem name(Dovin Emblem) transforms((,newability[lord(*|opponentbattlefield) doesnotuntap],newability[@each opponent upkeep:ability$!name(untap) untap notatarget(*|mybattlefield)!$ opponent])) forever donotremove -text=+1: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated. -- -1: You gain 2 life and draw a card. -- -7: You get an emblem with "Your opponents can't untap more than two permanents during their untap steps." -mana={2}{W}{U} -type=Planeswalker -subtype=Dovin -[/card] - -[card] -name=Empyreal Voyager -abilities=flying, trample -auto=@combatdamaged(player) from(this):counter(0/0,power,energy) -text=Flying, trample -- Whenever Empyreal Voyager deals combat damage to a player, you get that many {E} (energy counters). -mana={1}{G}{U} -type=Creature -subtype=Vedalken Scout -power=2 -toughness=3 -[/card] - -[card] -name=Engineered Might -auto=choice name(+5/+5) target(creature) transforms((,newability[trample],newability[5/5])) ueot -auto=choice name(+2/+2) all(creature|mybattlefield) transforms((,newability[vigilance],newability[2/2])) ueot -text=Choose one -- Target creature gets +5/+5 and gains trample until end of turn. -- Creatures you control get +2/+2 and gain vigilance until end of turn. -mana={3}{G}{W} -type=Sorcery -[/card] - -[card] -name=Hazardous Conditions -auto=all(creature[-c{1/1}]) -2/-2 ueot -text=Creatures with no counters on them get -2/-2 until end of turn. -mana={2}{B}{G} -type=Sorcery -[/card] - -[card] -name=Kambal, Consul of Allocation -auto=@movedTo(*[-creature]|opponentstack):life:2 controller && life:-2 opponent -text=Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life. -mana={1}{W}{B} -type=Legendary Creature -subtype=Human Advisor -power=2 -toughness=3 -[/card] - -[card] -name=Rashmi, Eternities Crafter -auto=@movedto(*[manacost=x]|mystack) restriction{type(*|mystack)~lessthan~2}:moverandom(*[-sorcery;-instant;manacost<=X]) from(mylibrary) to(mybattlefield) -text=Whenever you cast your first spell each turn, reveal the top card of your library. If it's a nonland card with converted mana cost less than that spell's, you may cast it without paying its mana cost. If you don't cast the revealed card, put it into your hand. -mana={2}{G}{U} -type=Legendary Creature -subtype=Elf Druid -power=2 -toughness=3 -[/card] - -[card] -name=Restoration Gearsmith -auto=moveto(myhand) target(artifact,creature|mygraveyard) -text=When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand. -mana={2}{W}{B} -type=Creature -subtype=Human Artificer -power=3 -toughness=3 -[/card] - -[card] -name=Saheeli Rai -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:deplete:1 controller && emblem transforms((,newability[may moveto(mylibrary) target(*|mygraveyard else bottomoflibrary target(*|mygraveyard)])) ueot -auto={C(0/0,-3,Loyalty)}:populate target(artifact) transforms((artifact)) forever -auto={C(0/0,-6,Loyalty)}:moveto(mybattlefield) target(artifact[-share!name!]|mylibrary) -text=+1: Scry 1. Saheeli Rai deals 1 damage to each opponent. -- -2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step. -- -7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle your library. -mana={1}{U}{R} -type=Planeswalker -subtype=Saheeli -[/card] - -[card] -name=Unlicensed Disintegration -auto=destroy target(creature) -#auto=if type(artifact|mybattlefield)~morethan~0 damage:3 opponent -auto=aslongas(artifact|myBattlefield) damage:3 opponent -text=Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller. -mana={1}{B}{R} -type=Instant -[/card] - -[card] -name=Veteran Motorist -auto=deplete:2 && emblem transforms((,newability[may moveto(mylibrary) target(*|mygraveyard else bottomoflibrary target(*|mygraveyard)])) ueot -auto=@tapped(this) from(vehicle|mybattlefield): all(trigger[to]) 1/1 ueot -text=When Veteran Motorist enters the battlefield, scry 2. -- Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn. -mana={R}{W} -type=Creature -subtype=Dwarf Pilot -power=3 -toughness=1 -[/card] - -[card] -name=Voltaic Brawler -auto=counter(0/0,2,energy) -auto=@combat(attacking) source(this):may pay [c(0/0,-1,energy) from(*|mybattlefield)] 1/1 ueot && trample ueot -text=When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn. -mana={R}{G} -type=Creature -subtype=Human Warrior -power=3 -toughness=2 -[/card] - -[card] -name=Whirler Virtuoso -auto=counter(0/0,3,energy) -auto={c(0/0,-3,energy) from(*|mybattlefield)}: token(thopter,artifact creature thopter,1/1,flying) -text=When Whirler Virtuoso enters the battlefield, you get {E}{E}{E} (three energy counters). -- Pay {E}{E}{E}: Create a 1/1 colorless Thopter artifact creature token with flying. -mana={1}{U}{R} -type=Creature -subtype=Vedalken Artificer -power=2 -toughness=3 -[/card] - -[card] -name=Accomplished Automaton -auto=choice name(token) token(Servo,artifact creature Servo,1/1) -auto=choice name(counter) counter(1/1,1) -text=Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) -mana={7} -type=Artifact Creature -subtype=Construct -power=5 -toughness=7 -[/card] - -[card] -name=Aetherflux Reservoir -auto=@movedTo(*|mystack):foreach(*|mystack)life:1 -auto={0}:life:-50 opponent && life:-50 controller -text=Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. -- Pay 50 life: Aetherflux Reservoir deals 50 damage to target creature or player. -mana={4} -type=Artifact -[/card] - -[card] -name=Aetherworks Marvel -auto=@movedto(*|mygraveyard):counter(0/0,1,energy) -auto={T}{c(0/0,-6,energy) from(*|mybattlefield)}:deplete:6 controller && emblem transforms((,newability[moveto(mybattlefield) target(*|mygraveyard) && emblem transforms((,newability[bottomoflibrary target(*|mygraveyard)])) ueot ]))) ueot -text=Whenever a permanent you control is put into a graveyard, you get {E} (an energy counter). -- {T}, Pay {E}{E}{E}{E}{E}{E}: Look at the top six cards of your library. You may cast a card from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. -mana={4} -type=Legendary Artifact -[/card] - -[card] -name=Animation Module -auto={1}:token(Servo,artifact creature Servo,1/1) -auto={3}{T}:target(proliferation) proliferate -text=Whenever one or more +1/+1 counters are placed on a permanent you control, you may pay {1}. If you do, create a 1/1 colorless Servo artifact creature token. -- {3}, {T}: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind. -mana={1} -type=Artifact -[/card] - -[card] -name=Aradara Express -auto=lord(creature|opponentbattlefield) transforms((,newability[@combat(defending) source(this) restriction{type(creature[defending]|myBattlefield)~lessthan~2}:all(this) removefromcombat])) -auto={T target(creature[totalpower=>4]|mybattlefield)}:transforms((Artifact Creature Vehicle,setpower=8,settoughness=6)) ueot -text=Menace -- Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) -mana={5} -type=Artifact -subtype=Vehicle -power=8 -toughness=6 -[/card] - -[card] -name=Ballista Charger -auto=@combat(attacking) source(this):damage:1 target(creature,player) -auto={T target(creature[power=3]|mybattleifeld)}:name(tap power 3) transforms((creature)) ueot -auto={T target(creature|mybattlefield)}:name(tap 3 creatures) transforms((creature)) ueot -text=Whenever Ballista Charger attacks, it deals 1 damage to target creature or player. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) -mana={5} -type=Artifact -subtype=Vehicle -power=6 -toughness=6 -[/card] - -[card] -name=Bastion Mastodon -auto={W}:vigilance ueot -text={W}: Bastion Mastodon gains vigilance until end of turn. -mana={5} -type=Artifact Creature -subtype=Elephant -power=4 -toughness=5 -[/card] - -[card] -name=Bomat Bazaar Barge -auto=draw:1 -auto={T target(creature[power=3]|mybattleifeld)}:name(tap power 3) transforms((creature)) ueot -auto={T target(creature|mybattlefield)}:name(tap 3 creatures) transforms((creature)) ueot -text=When Bomat Bazaar Barge enters the battlefield, draw a card. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) -mana={4} -type=Artifact -subtype=Vehicle -power=5 -toughness=5 -[/card] - -[card] -name=Bomat Courier -abilities=haste -auto=@combat(attacking) source(this):draw:1 && emblem name(exile-card) transforms((,hand(blink)forsrc all(*[fresh]|myhand))) forever dontremove -auto=@movedto(this|mygraveyard):moveTo(ownergraveyard) all(exile-card|myBattlefield) -auto={R}:discard(all) controller && destroy target(Bomat Courier) -text=Haste -- Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.) -- {R}, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands. -mana={1} -type=Artifact Creature -subtype=Construct -power=1 -toughness=1 -[/card] - -[card] -name=Cogworker's Puzzleknot -auto=token(Servo,artifact creature Servo,1/1) -auto={1}{W}{S}:token(Servo,artifact creature Servo,1/1) -text=When Cogworker's Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token. -- {1}{W}, Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token. -mana={2} -type=Artifact -[/card] - -[card] -name=Consulate Skygate -abilities=defender, reach -text=Defender -- Reach (This creature can block creatures with flying.) -mana={2} -type=Artifact Creature -subtype=Wall -power=0 -toughness=4 -[/card] - -[card] -name=Cultivator's Caravan -auto={T}:add{R} -auto={T}:add{G} -auto={T}:add{B} -auto={T}:add{U} -auto={T}:add{W} -auto={T target(creature[power=3]|mybattleifeld)}:name(tap power 3) transforms((creature)) ueot -auto={T target(creature|mybattlefield)}:name(tap 3 creatures) transforms((creature)) ueot -text={T}: Add one mana of any color to your mana pool. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) -mana={3} -type=Artifact -subtype=Vehicle -power=5 -toughness=5 -[/card] - -[card] -name=Deadlock Trap -auto=tap -auto=counter(0/0,2,energy) -auto={T}{c(0/0,-1,energy) from(*|mybattlefield)}:tap target(creature,planeswalker) && noactivatedability -text=Deadlock Trap enters the battlefield tapped. -- When Deadlock Trap enters the battlefield, you get {E}{E} (two energy counters). -- {T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn. -mana={3} -type=Artifact -[/card] - -[card] -name=Decoction Module -auto=@movedto(creature|mybattlefield) counter(0/0,1,energy) -auto={4}{T}:moveto(myhand) target(creature|mybattlefield) -text=Whenever a creature enters the battlefield under your control, you get {E} (an energy counter). -- {4}, {T}: Return target creature you control to its owner's hand. -mana={2} -type=Artifact -[/card] - -[card] -name=Demolition Stomper -auto=cantbeblockedby(creature[power<=2]) -auto={T target(creature[power=5]|mybattleifeld)}:name(tap power 5) transforms((creature)) ueot -auto={T target(creature|mybattlefield)}:name(tap 5 creatures) transforms((creature)) ueot -auto={T target(creature[power=2]|mybattlefield)}:name(tap 2 creatures power 2) transforms((creature)) ueot -text=Demolition Stomper can't be blocked by creatures with power 2 or less. -- Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.) -mana={6} -type=Artifact -subtype=Vehicle -power=10 -toughness=7 -[/card] - -[card] -name=Dukhara Peafowl -auto={U}:flying ueot -text={U}: Dukhara Peafowl gains flying until end of turn. -mana={4} -type=Artifact Creature -subtype=Bird -power=2 -toughness=4 -[/card] - -[card] -name=Dynavolt Tower -auto=aslongas(Energy Tableau|mybattlefield) create token(845900) controller <1 -auto=@movedto(instant,sorcery|mystack):counter(0/ 0,2,energy) all(Energy Tableau|mybattlefield) -auto={T}{c(0/0,-5,energy) from(Energy Tableau|mybattlefield)}:damage:3 target(creature,player) -#auto={T}{c(0/0,-5,energy) from(Energy Tableau|mybattlefield)}:damage:3 target(creature,player) -#auto={T} restriction{all(Energy Tableau|mybattlefield) (counter{0/0.1.energy}>4)}:damage:3 target(creature,player) && {c(0/0,-5,energy)} all(Energy Tableau|mybattlefield) -#auto={T} (counter{0/0.1.energy}):damage:3 target(creature,player) && {c(0/0,-5,energy)} all(Energy Tableau|mybattlefield) >4 -text=Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters). -- {T}, Pay {E}{E}{E}{E}{E}: Dynavolt Tower deals 3 damage to target creature or player. -mana={3} -type=Artifact -[/card] - -[card] -name=Eager Construct -auto=deplete:1 && emblem transforms((,newability[may moveto(mylibrary) target(*|mygraveyard else bottomoflibrary target(*|mygraveyard)])) ueot -text=When Eager Construct enters the battlefield, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -mana={2} -type=Artifact Creature -subtype=Construct -power=2 -toughness=2 -[/card] - -[card] -name=Electrostatic Pummeler -auto=counter(0/0,3,energy) -auto={c(0/0,-3,energy) from(*|mybattlefield)}:dynamicability ueot && dynamicability ueot -text=When Electrostatic Pummeler enters the battlefield, you get {E}{E}{E} (three energy counters). -- Pay {E}{E}{E}: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power. -mana={3} -type=Artifact Creature -subtype=Construct -power=1 -toughness=1 -[/card] - -[card] -name=Fabrication Module -auto=@movedto(c{energy}|mybattlefield):counter(1/1,1) target(creature) -auto={4}{T}:counter(0/0,1,energy) -text=Whenever you get one or more {E} (energy counters), put a +1/+1 counter on target creature you control. -- {4}, {T}: You get {E}. -mana={3} -type=Artifact -[/card] - -[card] -name=Filigree Familiar -auto=life:2 -auto=@movedTo(this|graveyard) from(battlefield):draw:1 -text=When Filigree Familiar enters the battlefield, you gain 2 life. -- When Filigree Familiar dies, draw a card. -mana={3} -type=Artifact Creature -subtype=Fox -power=2 -toughness=2 -[/card] - -[card] -name=Fireforger's Puzzleknot -auto=damage:1 target(creature,player) -auto={2}{R}{S}:damage:1 target(creature,player) -text=When Fireforger's Puzzleknot enters the battlefield, it deals 1 damage to target creature or player. -- {2}{R}, Sacrifice Fireforger's Puzzleknot: It deals 1 damage to target creature or player. -mana={2} -type=Artifact -[/card] - -[card] -name=Fleetwheel Cruiser -abilities=trample,haste -auto=transforms((creature)) ueot -auto={T target(creature[power=2]|mybattleifeld)}:name(tap power 2) transforms((creature)) ueot -auto={T target(creature|mybattlefield)}:name(tap 2 creatures) transforms((creature)) ueot -text=Trample, haste -- When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) -mana={4} -type=Artifact -subtype=Vehicle -power=5 -toughness=3 -[/card] - -[card] -name=Foundry Inspector -text=Artifact spells you cast cost {1} less to cast. -mana={3} -type=Artifact Creature -subtype=Construct -power=3 -toughness=2 -[/card] - -[card] -name=Ghirapur Orrery -auto=maxPlay(land)+1 -auto=@upkeep:if type(*|myhand)~lessthan~1 draw:3 controller -auto=@upkeep:if type(*|opponenthand)~lessthan~1 draw:3 opponent -text=Each player may play an additional land on each of his or her turns. -- At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards. -mana={4} -type=Artifact -[/card] - -[card] -name=Glassblower's Puzzleknot -auto=deplete:2 && emblem transforms((,newability[may moveto(mylibrary) target(*|mygraveyard else bottomoflibrary target(*|mygraveyard)])) ueot -text=When Glassblower's Puzzleknot enters the battlefield, scry 2, then you get {E}{E}. (You get two energy counters. To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -- {2}{U}, Sacrifice Glassblower's Puzzleknot: Scry 2, then you get {E}{E}. -mana={2} -type=Artifact -[/card] - -[card] -name=Inventor's Goggles -auto={2}:equip -auto=1/2 -auto=@movedto(artificer|mybattlefield):may all(trigger[to]) retarget -text=Equipped creature gets +1/+2. -- Whenever an Artificer enters the battlefield under your control, you may attach Inventor's Goggles to it. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Iron League Steed -abilities=haste -auto=choice name(counter) counter(1/1,1) -auto=choice name(servo) token(Servo,artifact creature Servo,1/1) -text=Haste -- Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) -mana={4} -type=Artifact Creature -subtype=Construct -power=2 -toughness=2 -[/card] - -[card] -name=Key to the City -auto={T}{discard(*|myhand)}:target(creature|mybattlefield) unblockable ueot -text={T}, Discard a card: Up to one target creature can't be blocked this turn. -- Whenever Key to the City becomes untapped, you may pay {2}. If you do, draw a card. -mana={2} -type=Artifact -[/card] - -[card] -name=Metalspinner's Puzzleknot -auto=draw:1 controller && life:-1 controller -auto={2}{B}{S}:draw:1 controller && life:-1 controller -text=When Metalspinner's Puzzleknot enters the battlefield, you draw a card and you lose 1 life. -- {2}{B}, Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life. -mana={2} -type=Artifact -[/card] - -[card] -name=Metalwork Colossus -autohand=foreach(creature[manacost=1]|mybattlefield) altercost(colorless, -1) -autohand=foreach(creature[manacost=2]|mybattlefield) altercost(colorless, -2) -autohand=foreach(creature[manacost=3]|mybattlefield) altercost(colorless, -3) -autohand=foreach(creature[manacost=4]|mybattlefield) altercost(colorless, -4) -autohand=foreach(creature[manacost=5]|mybattlefield) altercost(colorless, -5) -autohand=foreach(creature[manacost=6]|mybattlefield) altercost(colorless, -6) -autohand=foreach(creature[manacost=7]|mybattlefield) altercost(colorless, -7) -autohand=foreach(creature[manacost=8]|mybattlefield) altercost(colorless, -8) -autohand=foreach(creature[manacost=9]|mybattlefield) altercost(colorless, -9) -autohand=foreach(creature[manacost=10]|mybattlefield) altercost(colorless, -10) -autohand=foreach(creature[manacost=11]|mybattlefield) altercost(colorless, -11) -autohand=foreach(creature[manacost=12]|mybattlefield) altercost(colorless, -12) -autohand=foreach(creature[manacost=13]|mybattlefield) altercost(colorless, -13) -autohand=foreach(creature[manacost=14]|mybattlefield) altercost(colorless, -14) -autohand=foreach(creature[manacost=15]|mybattlefield) altercost(colorless, -15) -autograveyard={S(artifact|mybattlefield)}:moveto(myhand) -text=Metalwork Colossus costs {X} less to cast, where X is the total converted mana cost of noncreature artifacts you control. -- Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand. -mana={11} -type=Artifact Creature -subtype=Construct -power=10 -toughness=10 -[/card] - -[card] -name=Multiform Wonder -auto=counter(0/0,3,energy) -auto={c(0/0,-1,energy) from(*|mybattlefield)}:vigilance ueot -auto={c(0/0,-1,energy) from(*|mybattlefield)}:lifelink ueot -auto={c(0/0,-1,energy) from(*|mybattlefield)}:flying ueot -auto={c(0/0,-1,energy) from(*|mybattlefield)}:2/0 ueot -auto={c(0/0,-1,energy) from(*|mybattlefield)}:0/2 ueot -text=When Multiform Wonder enters the battlefield, you get {E}{E}{E} (three energy counters). -- Pay {E}: Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn. -- Pay {E}: Multiform Wonder gets +2/-2 or -2/+2 until end of turn. -mana={5} -type=Artifact Creature -subtype=Construct -power=3 -toughness=3 -[/card] - -[card] -name=Narnam Cobra -auto={G}:deathtouch ueot -text={G}: Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) -mana={2} -type=Artifact Creature -subtype=Snake -power=2 -toughness=1 -[/card] - -[card] -name=Ovalchase Dragster -abilities=trample,haste -auto={T target(creature[power=1]|mybattleifeld)}:name(tap power 1) transforms((creature)) ueot -text=Trample, haste -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) -mana={4} -type=Artifact -subtype=Vehicle -power=6 -toughness=1 -[/card] - -[card] -name=Panharmonicon -auto= -text=If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -mana={4} -type=Artifact -[/card] - -[card] -name=Perpetual Timepiece -auto={T}:deplete:2 controller -auto={2}{moveto(exile)}:moveto(mylibrary) target(*|mygraveyard) && shuffle controller -text={T}: Put the top two cards of your library into your graveyard. -- {2}, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library. -mana={2} -type=Artifact -[/card] - -[card] -name=Prakhata Pillar-Bug -auto={B}:lifelink ueot -text={B}: Prakhata Pillar-Bug gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) -mana={3} -type=Artifact Creature -subtype=Insect -power=2 -toughness=3 -[/card] - -[card] -name=Renegade Freighter -auto={T target(creature[power=2]|mybattleifeld)}:name(tap power 2) transforms((creature)) ueot -auto={T target(creature[power=1]|mybattleifeld)}:name(tap 2 creatures) transforms((creature)) ueot -auto=@combat(attacking) source(this):1/1 ueot && trample ueot -text=Whenever Renegade Freighter attacks, it gets +1/+1 and gains trample until end of turn. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) -mana={3} -type=Artifact -subtype=Vehicle -power=4 -toughness=3 -[/card] - -[card] -name=Scrapheap Scrounger -abilities=cantblock -autograveyard={1}{B}{moveto(exile) target(other creature|mygraveyard)}:moveto(mybattlefield) -text=Scrapheap Scrounger can't block. -- {1}{B}, Exile another creature card from your graveyard: Return Scrapheap Scrounger from your graveyard to the battlefield. -mana={2} -type=Artifact Creature -subtype=Construct -power=3 -toughness=2 -[/card] - -[card] -name=Self-Assembler -auto=may moveto(myhand) target(assembly-worker|mylibrary) -text=When Self-Assembler enters the battlefield, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle your library. -mana={5} -type=Artifact Creature -subtype=Assembly-Worker -power=4 -toughness=4 -[/card] - -[card] -name=Sky Skiff -abilities=flying -auto={T target(creature[power=1]|mybattleifeld)}:name(tap power 1) transforms((creature)) ueot -text=Flying -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) -mana={2} -type=Artifact -subtype=Vehicle -power=2 -toughness=3 -[/card] - -[card] -name=Skysovereign, Consul Flagship -abilities=flying -auto=damage:3 target(creature,planeswalker) -auto={T target(creature[power=3]|mybattleifeld)}:name(tap power 3) transforms((creature)) ueot -auto={T target(creature[power=1]|mybattleifeld)}:name(tap 3 creatures) transforms((creature)) ueot -auto=@combat(attacking) source(this):damage:3 target(creature,planeswalker) -text=Flying -- Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) -mana={5} -type=Legendary Artifact -subtype=Vehicle -power=6 -toughness=5 -[/card] - -[card] -name=Smuggler's Copter -auto={T target(creature[power=1]|mybattleifeld)}:name(tap power 1) transforms((creature)) ueot -text=Flying -- Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) -mana={2} -type=Artifact -subtype=Vehicle -power=3 -toughness=3 -[/card] - -[card] -name=Snare Thopter -abilities=flying, haste -text=Flying, haste -mana={4} -type=Artifact Creature -subtype=Thopter -power=3 -toughness=2 -[/card] - -[card] -name=Torch Gauntlet -auto={2}:equip -auto=2/0 -text=Equipped creature gets +2/+0. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Weldfast Monitor -auto={R}:lord(creature|opponentbattlefield) transforms((,newability[@combat(defending) source(this) restriction{type(creature[defending]|myBattlefield)~lessthan~2}:all(this) removefromcombat])) ueot -text={R}: Weldfast Monitor gains menace until end of turn. -mana={3} -type=Artifact Creature -subtype=Lizard -power=3 -toughness=2 -[/card] - -[card] -name=Whirlermaker -auto=token(thopter,artifact creature thopter,1/1,flying) -text={4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying. -mana={3} -type=Artifact -[/card] - -[card] -name=Woodweaver's Puzzleknot -auto=life:3 -auto=counter(0/0,3,energy) -auto={2}{G}{S}:life:3 -text=When Woodweaver's Puzzleknot enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters). -- {2}{G}, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get {E}{E}{E}. -mana={2} -type=Artifact -[/card] - -[card] -name=Workshop Assistant -auto=@movedTo(this|graveyard) from(battlefield):moveto(myhand) target(artifact|mygraveyard) -text=When Workshop Assistant dies, return another target artifact card from your graveyard to your hand. -mana={3} -type=Artifact Creature -subtype=Construct -power=1 -toughness=2 -[/card] - -[card] -name=Aether Hub -auto=counter(0/0,1,energy) -auto={T}:Add{1} -auto={T}{c(0/0,-1,energy)}:add:{R} -auto={T}{c(0/0,-1,energy)}:add:{B} -auto={T}{c(0/0,-1,energy)}:add:{U} -auto={T}{c(0/0,-1,energy)}:add:{W} -auto={T}{c(0/0,-1,energy)}:add:{G} -text=When Aether Hub enters the battlefield, you get {E} (an energy counter). -- {T}: Add {C} to your mana pool. -- {T}, Pay {E}: Add one mana of any color to your mana pool. -type=Land -[/card] - -[card] -name=Blooming Marsh -auto={T}:add{B} -auto={T}:add{G} -#auto=restriction{type(land|mybattlefield)~lessthan~3} tap -auto=aslongas(other land|myBattlefield) tap >2 oneshot -text=Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {B} or {G} to your mana pool. -type=Land -[/card] - -[card] -name=Botanical Sanctum -auto={T}:add{G} -auto={T}:add{U} -auto=aslongas(other land|myBattlefield) tap >2 oneshot -#auto=restriction{type(land|mybattlefield)~lessthan~3} tap -text=Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {G} or {U} to your mana pool. -type=Land -[/card] - -[card] -name=Concealed Courtyard -auto={T}:add{W} -auto={T}:add{B} -#auto=restriction{type(land|mybattlefield)~lessthan~3} tap -auto=aslongas(other land|myBattlefield) tap >2 oneshot -text=Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {W} or {B} to your mana pool. -type=Land -[/card] - -[card] -name=Inspiring Vantage -auto={T}:add{R} -auto={T}:add{W} -#auto=restriction{type(land|mybattlefield)~lessthan~3} tap -auto=aslongas(other land|myBattlefield) tap >2 oneshot -text=Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {R} or {W} to your mana pool. -type=Land -[/card] - -[card] -name=Inventors' Fair -#auto=@each my upkeep:if type(artifact|mybattlefield)~morethan~2 life:1 -auto=@each my upkeep:aslongas(artifact|myBattlefield) life:1 -auto={T}:Add{1} -#auto={4}{T}{S} restriction{type(artifact|mybattlefield)~morethan~2}:moveto(myhand) target(artifact|mylibrary) -auto=aslongas(artifact|myBattlefield) {4}{T}{S}:moveto(myhand) target(artifact|mylibrary) >2 -text=At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. -- {T}: Add {C} to your mana pool. -- {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle your library. Activate this ability only if you control three or more artifacts. -type=Legendary Land -[/card] - -[card] -name=Sequestered Stash -auto={T}:Add{1} -auto={4}{T}{S}:deplete:5 && moveto(mylibrary) target(artifact|mygraveyard) -text={T}: Add {C} to your mana pool. -- {4}, {T}, Sacrifice Sequestered Stash: Put the top five cards of your library into your graveyard. Then you may put an artifact card from your graveyard on top of your library. -type=Land -[/card] - -[card] -name=Spirebluff Canal -auto={T}:Add{U} -auto={T}:Add{R} -auto=aslongas(other land|myBattlefield) tap >2 oneshot -text=Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {U} or {R} to your mana pool. -type=Land -[/card] - -[card] -name=Chandra, Pyrogenius -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:name(2 damage to opponent) damage:2 opponent -auto={C(0/0,-3,Loyalty)}:name(4 damage target creature) damage:4 target(creature) -auto={C(0/0,-10,Loyalty)}:name(6 damage to target player and all their creatures) target(player) damage:6 && damage:6 all(creature|targetedpersonsbattlefield) -text=+2: Chandra, Pyrogenius deals 2 damage to each opponent. -- -3: Chandra, Pyrogenius deals 4 damage to target creature. -- -10: Chandra, Pyrogenius deals 6 damage to target player and each creature he or she controls. -mana={4}{R}{R} -type=Planeswalker -subtype=Chandra -[/card] - -[card] -name=Flame Lash -target=creature,player -auto=damage:4 -text=Flame Lash deals 4 damage to target creature or player. -mana={3}{R} -type=Instant -[/card] - -[card] -name=Liberating Combustion -auto=moveto(myhand) target(Chandra,Pyrogenius|mylibrary) -auto=damage:6 target(creature) -text=Liberating Combustion deals 6 damage to target creature. You may search your library and/or graveyard for a card named Chandra, Pyrogenius, reveal it, and put it into your hand. If you search your library this way, shuffle it. -mana={4}{R} -type=Sorcery -[/card] - -[card] -name=Renegade Firebrand -auto=aslongas(chandra|mybattlefield)~morethan~0 1/0 -auto=aslongas(chandra|mybattlefield)~morethan~0 first strike -text=As long as you control a Chandra planeswalker, Renegade Firebrand gets +1/+0 and has first strike. (It deals combat damage before creatures without first strike.) -mana={2}{R} -type=Creature -subtype=Human Warrior -power=3 -toughness=2 -[/card] - -[card] -name=Nissa, Nature's Artisan -auto=counter(0/0,5,loyalty) -auto={C(0/0,3,Loyalty)}:life:3 controller -auto={C(0/0,-4,Loyalty)}:draw:2 && maxPlay(land)+2 ueot -auto={C(0/0,-12,Loyalty)}:all(creature|mybattlefield) transforms((,newability[5/5],newability[trample])) ueot -text=+3: You gain 3 life. -- -4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand. -- -12: Creatures you control get +5/+5 and gain trample until end of turn. -mana={4}{G}{G} -type=Planeswalker -subtype=Nissa -[/card] - -[card] -name=Guardian of the Great Conduit -abilities=reach -auto=if type(nissa|mybattlefield)~morethan~0 2/0 -auto=if type(nissa|mybattlefield)~morethan~0 vigilance -text=Reach (This creature can block creatures with flying.) -- As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.) -mana={3}{G} -type=Creature -subtype=Elemental -power=2 -toughness=4 -[/card] - -[card] -name=Terrain Elemental -mana={1}{G} -type=Creature -subtype=Elemental -power=3 -toughness=2 -[/card] - -[card] -name=Verdant Crescendo -auto=moveto(mybattlefield) target(basic|mylibrary) and tap -auto=moveto(myhand) target(Nissa, Nature's Artisan|mylibrary) -text=Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, and put it into your hand. Then shuffle your library. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Energy Tableau -text=Energy Tableau -[/card] -[card] -primitive=Energy Tableau -id=845900 -rarity=T -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/ogw.txt b/projects/mtg/bin/Res/sets/primitives/ogw.txt deleted file mode 100644 index b8fc74ef9..000000000 --- a/projects/mtg/bin/Res/sets/primitives/ogw.txt +++ /dev/null @@ -1,1990 +0,0 @@ -##Seer's Lantern outsourced to "scry cards.txt" - -[card] -name=Deceiver of Form -text=({C} represents colorless mana.) -- At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn. You may put that card on the bottom of your library. -mana={7} -type=Creature -subtype=Eldrazi -power=8 -toughness=8 -[/card] - -[card] -name=Eldrazi Mimic -text=Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn. -mana={2} -type=Creature -subtype=Eldrazi -power=2 -toughness=1 -[/card] - -[card] -name=Endbringer -auto=@each opponent untap:untap this -auto={T}: name(damage) target(creature,player) damage:1 -auto={1}{T}: name(cantattack) target(creature) transforms((,newability[cantattack ueot],newability[cantblock ueot])) ueot -auto={2}{T}: name(draw) draw:1 -text=Untap Endbringer during each other player's untap step. -- {T}: Endbringer deals 1 damage to target creature or player. -- {1}, {T}: Target creature can't attack or block this turn. -- {2}, {T}: Draw a card. -mana={6} -type=Creature -subtype=Eldrazi -power=5 -toughness=5 -[/card] - -[card] -name=Kozilek, the Great Distortion -text=When you cast Kozilek, the Great Distortion, if you have fewer than seven cards in hand, draw cards equal to the difference. -- Menace -- Discard a card with converted mana cost X: Counter target spell with converted mana cost X. -mana={10} -type=Legendary Creature -subtype=Eldrazi -power=12 -toughness=12 -[/card] - -[card] -name=Kozilek's Pathfinder -auto={1}: unblockable ueot -text={C}: Target creature can't block Kozilek's Pathfinder this turn. ({C} represents colorless mana.) -mana={6} -type=Creature -subtype=Eldrazi -power=5 -toughness=5 -[/card] - -[card] -name=Matter Reshaper -auto=@movedTo(this|graveyard) from(battlefield): draw:1 -text=({C} represents colorless mana.) -- When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with converted mana cost 3 or less. Otherwise, put that card into your hand. -mana={3} -type=Creature -subtype=Eldrazi -power=3 -toughness=2 -[/card] - -[card] -name=Reality Smasher -abilities=haste, trample -auto=@targeted(this) from(*|opponenthand,opponentstack): target(*|stack) transforms((,newability[pay[[reject target(*|myhand)]] name(discard) donothing?fizzle])) forever -text=({C} represents colorless mana.) -- Trample, haste -- Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card. -mana={5} -type=Creature -subtype=Eldrazi -power=5 -toughness=5 -[/card] - -[card] -name=Spatial Contortion -auto=target(creature) 3/-3 ueot -text=({C} represents colorless mana.) -- Target creature gets +3/-3 until end of turn. -mana={2} -type=Instant -[/card] - -[card] -name=Thought-Knot Seer -auto=hand(moveto(exile))forsrc target(*[-land]|opponenthand) -auto=@movedTo(this|nonbattlezone) from(battlefield): draw:1 opponent -text=({C} represents colorless mana.) -- When Thought-Knot Seer enters the battlefield, target opponent reveals his or her hand. You choose a nonland card from it and exile that card. -- When Thought-Knot Seer leaves the battlefield, target opponent draws a card. -mana={4} -type=Creature -subtype=Eldrazi -power=4 -toughness=4 -[/card] - -[card] -name=Walker of the Wastes -abilities=trample -auto=foreach(wastes|myBattlefield) 1/1 -text=({C} represents colorless mana.) -- Trample -- Walker of the Wastes gets +1/+1 for each land you control named Wastes. -mana={5} -type=Creature -subtype=Eldrazi -power=4 -toughness=4 -[/card] - -[card] -name=Warden of Geometries -abilities=vigilance -auto={T}: Add{1} -text=Vigilance -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) -mana={4} -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=3 -[/card] - -[card] -name=Warping Wail -auto=choice name(exile) target(creature[toughness<=1],creature[power<=1]) -auto=choice name(counter) target(sorcery|stack) fizzle -auto=choice name(token) Token(Eldrazi Scion,creature eldrazi scion,1/1) -auto=restriction{type(scion ability|myBattlefield)~lessthan~1}:emblem name(scion ability) transforms((,newability[lord(scion) {S}:add:{1}])) forever dontremove -text=({C} represents colorless mana.) -- Choose one — -- • Exile target creature with power or toughness 1 or less. -- • Counter target sorcery spell. -- • Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." -mana={2} -type=Instant -[/card] - -[card] -name=Eldrazi Displacer -auto={3}: moveto(exile) and!( transforms((,newability[moveto(ownerbattlefield) and!(tap)!])) forever)! -text=Devoid (This card has no color.) -- {2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.) -mana={2}{W} -color=artifact -type=Creature -subtype=Eldrazi -power=3 -toughness=3 -[/card] - -[card] -name=Affa Protector -abilities=vigilance -text=Vigilance -mana={2}{W} -type=Creature -subtype=Human Soldier Ally -power=1 -toughness=4 -[/card] - -[card] -name=Allied Reinforcements -auto=token(Knight Ally,creature knight ally, 2/2,white)*2 -text=Put two 2/2 white Knight Ally creature tokens onto the battlefield. -mana={3}{W} -type=Sorcery -[/card] - -[card] -name=Call the Gatewatch -auto=moveTo(myHand) target(planeswalker|mylibrary) -text=Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library. -mana={2}{W} -type=Sorcery -[/card] - -[card] -name=Dazzling Reflection -auto=life:power && preventalldamage from(mytgt) ueot -target=creature -text=You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage. -mana={1}{W} -type=Instant -[/card] - -[card] -name=Expedition Raptor -abilities=flying -auto=counter(1/1,1) target(other creature) -text=Flying -- When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -mana={3}{W}{W} -type=Creature -subtype=Bird -power=2 -toughness=2 -[/card] - -[card] -name=General Tazri -auto=may moveTo(myHand) target(ally|mylibrary) -auto={W}{U}{B}{R}{G}: aslongas(*[white]|myBattlefield) lord(ally|mybattlefield) 1/1 && aslongas(*[blue]|myBattlefield) lord(ally|mybattlefield) 1/1 && aslongas(*[black]|myBattlefield) lord(ally|mybattlefield) 1/1 && aslongas(*[red]|myBattlefield) lord(ally|mybattlefield) 1/1 && aslongas(*[green]|myBattlefield) lord(ally|mybattlefield) 1/1 -text=When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library. -- {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures. -mana={4}{W} -type=Legendary Creature -subtype=Human Ally -power=3 -toughness=4 -[/card] - -[card] -name=Immolating Glare -target=creature[attacking]|opponentBattlefield -auto=destroy -text=Destroy target attacking creature. -mana={1}{W} -type=Instant -[/card] - -[card] -name=Iona's Blessing -target=creature -auto=2/2 -auto=vigilance -text=Enchant creature -- Enchanted creature gets +2/+2, has vigilance, and can block an additional creature. -mana={3}{W} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Isolation Zone -auto=(blink)forsrc target(creature,enchantment|opponentbattlefield) -text=When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.) -mana={2}{W}{W} -type=Enchantment -[/card] - -[card] -name=Kor Scythemaster -auto=@combat(attacking) source(this):first strike ueot -text=Kor Scythemaster has first strike as long as it's attacking. -mana={2}{W} -type=Creature -subtype=Kor Soldier Ally -power=3 -toughness=1 -[/card] - -[card] -name=Kor Sky Climber -auto={1}{W}: flying ueot -text={1}{W}: Kor Sky Climber gains flying until end of turn. -mana={2}{W} -type=Creature -subtype=Kor Soldier Ally -power=3 -toughness=2 -[/card] - -[card] -name=Linvala, the Preserver -abilities=flying -auto=if compare(lifetotal)~lessthan~compare(opponentlifetotal) then life:5 -auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then token(Angel,Creature Angel,3/3,white, flying) -text=Flying -- When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life. -- When Linvala enters the battlefield, if an opponent controls more creatures than you, put a 3/3 white Angel creature token with flying onto the battlefield. -mana={4}{W}{W} -type=Legendary Creature -subtype=Angel -power=5 -toughness=5 -[/card] - -[card] -name=Make a Stand -auto=all(creature|myBattlefield) 1/0 ueot -auto=all(creature|myBattlefield) indestructible ueot -text=Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) -mana={2}{W} -type=Instant -[/card] - -[card] -name=Makindi Aeronaut -abilities=flying -text=Flying -mana={1}{W} -type=Creature -subtype=Kor Scout Ally -power=1 -toughness=3 -[/card] - -[card] -name=Munda's Vanguard -#auto={T}{tap target(other ally|myBattlefield)}: all(creature|mybattlefield) counter(1/1,1) -auto={T}{T(ally|myBattlefield)}: all(creature|mybattlefield) counter(1/1,1) -text=Cohort — {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control. -mana={4}{W} -type=Creature -subtype=Kor Knight Ally -power=3 -toughness=3 -[/card] - -[card] -name=Oath of Gideon -auto=token(Kor Ally,creature Kor Ally,1/1,white)*2 -auto=@movedto(planeswalker|mybattlefield): {C(0/0,1,Loyalty)} all(trigger) -text=When Oath of Gideon enters the battlefield, put two 1/1 white Kor Ally creature tokens onto the battlefield. -- Each planeswalker you control enters the battlefield with an additional loyalty counter on it. -mana={2}{W} -type=Legendary Enchantment -[/card] - -[card] -name=Ondu War Cleric -auto={T}{T(ally|myBattlefield)}: life:2 -text=Cohort — {T}, Tap an untapped Ally you control: You gain 2 life. -mana={1}{W} -type=Creature -subtype=Human Cleric Ally -power=2 -toughness=2 -[/card] - -[card] -name=Relief Captain -auto=counter(1/1,1) target(other creature) -text=When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.) -mana={2}{W}{W} -type=Creature -subtype=Kor Knight Ally -power=3 -toughness=2 -[/card] - -[card] -name=Searing Light -target=creature[attacking,power<=2]|opponentBattlefield -auto=destroy -text=Destroy target attacking or blocking creature with power 2 or less. -mana={W} -type=Instant -[/card] - -[card] -name=Shoulder to Shoulder -#auto=counter(1/1,1) target(creature) && draw:1 -auto=counter(1/1,1) target(creature) -auto=draw:1 -text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Draw a card. -mana={2}{W} -type=Sorcery -[/card] - -[card] -name=Spawnbinder Mage -auto={T}{T(ally|myBattlefield)}: tap target(creature) -text=Cohort — {T}, Tap an untapped Ally you control: Tap target creature. -mana={3}{W} -type=Creature -subtype=Human Wizard Ally -power=2 -toughness=4 -[/card] - -[card] -name=Steppe Glider -abilities=flying, vigilance -auto={1}{W}:flying,vigilance target(creature[counter{1/1.1}]) -text=Flying, vigilance -- {1}{W}: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn. -mana={4}{W} -type=Creature -subtype=Elemental -power=2 -toughness=4 -[/card] - -[card] -name=Stone Haven Outfitter -text=Equipped creatures you control get +1/+1. -- Whenever an equipped creature you control dies, draw a card. -mana={1}{W} -type=Creature -subtype=Kor Artificer Ally -power=2 -toughness=2 -[/card] - -[card] -name=Stoneforge Acolyte -text=Cohort — {T}, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -mana={W} -type=Creature -subtype=Kor Artificer Ally -power=1 -toughness=2 -[/card] - -[card] -name=Wall of Resurgence -abilities=defender, haste -auto=target(land|myBattlefield) becomes(Creature Elemental,3/3,haste) -text=Defender -- When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. -mana={2}{W} -type=Creature -subtype=Wall -power=0 -toughness=6 -[/card] - -[card] -name=Abstruse Interference -auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever -auto=Token(Eldrazi Scion,creature eldrazi scion,1/1) -auto=restriction{type(scion ability|myBattlefield)~lessthan~1}:emblem name(scion ability) transforms((,newability[lord(scion) {S}:add:{1}])) forever dontremove -target=(*|stack) -text=Devoid (This card has no color.) -- Counter target spell unless its controller pays {1}. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) -mana={2}{U} -color=artifact -type=Instant -[/card] - -[card] -name=Blinding Drone -auto={1}: tap target(creature) -text=Devoid (This card has no color.) -- {C}, {T}: Tap target creature. ({C} represents colorless mana.) -mana={1}{U} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=1 -toughness=3 -[/card] - -[card] -name=Cultivator Drone -auto={T}: add{1} -text=Devoid (This card has no color.) -- {T}: Add {C} to your mana pool. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains {C}. ({C} represents colorless mana.) -mana={2}{U} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=3 -[/card] - -[card] -name=Deepfathom Skulker -auto=@combatdamaged(player) from(creature|myBattlefield): draw:1 -auto={4}: target(creature) unblockable -text=Devoid (This card has no color.) -- Whenever a creature you control deals combat damage to a player, you may draw a card. -- {3}{C}: Target creature can't be blocked this turn. ({C} represents colorless mana.) -mana={5}{U} -color=artifact -type=Creature -subtype=Eldrazi -power=4 -toughness=4 -[/card] - -[card] -name=Dimensional Infiltrator -abilities=flash, flying -auto={2}:deplete:1 opponent && may moveto(myhand) -text=Devoid (This card has no color.) -- Flash -- Flying -- {1}{C}: Target opponent exiles the top card of his or her library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. ({C} represents colorless mana.) -mana={1}{U} -color=artifact -type=Creature -subtype=Eldrazi -power=2 -toughness=1 -[/card] - -[card] -name=Gravity Negator -abilities=flying -auto=@combat(attacking) source(this):may pay({1}) target(other creature|myBattlefield) flying ueot -text=Devoid (This card has no color.) -- Flying -- Whenever Gravity Negator attacks, you may pay {C}. If you do, another target creature gains flying until end of turn. ({C} represents colorless mana.) -mana={3}{U} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=3 -[/card] - -[card] -name=Prophet of Distortion -auto={4}: draw:1 -text=Devoid (This card has no color.) -- {3}{C}: Draw a card. ({C} represents colorless mana.) -mana={U} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=1 -toughness=2 -[/card] - -[card] -name=Slip Through Space -target=creature -auto=unblockable -auto=draw:1 -text=Devoid (This card has no color.) -- Target creature can't be blocked this turn. -- Draw a card. -mana={U} -color=artifact -type=Sorcery -[/card] - -[card] -name=Thought Harvester -abilities=flying -auto=@movedTo(*[-white,-blue,-black,-red,-green]|mystack):deplete:1 -text=Devoid (This card has no color.) -- Flying -- Whenever you cast a colorless spell, target opponent exiles the top card of his or her library. -mana={3}{U} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=4 -[/card] - -[card] -name=Void Shatter -target=*|stack -auto=fizzleto(exile) -text=Devoid (This card has no color.) -- Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. -mana={1}{U}{U} -color=artifact -type=Instant -[/card] - -[card] -name=Ancient Crab -mana={1}{U}{U} -type=Creature -subtype=Crab -power=1 -toughness=5 -[/card] - -[card] -name=Comparative Analysis -other={2}{U} -auto=draw:2 -text=Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Target player draws two cards. -mana={3}{U} -type=Instant -[/card] - -[card] -name=Containment Membrane -other={U} -target=creature -auto=doesnotuntap -text=Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Crush of Tentacles -other={3}{U}{U} -auto=moveTo(ownerhand) all(*[-land]) -auto=other if casted(this) then:token(octopus,creature octopus,8/8,blue) -text=Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Return all nonland permanents to their owners' hands. If Crush of Tentacles's surge cost was paid, put an 8/8 blue Octopus creature token onto the battlefield. -mana={4}{U}{U} -type=Sorcery -[/card] - -[card] -name=Cyclone Sire -abilities=flying, haste -auto=@movedTo(this|graveyard) from(battlefield): target(land|myBattlefield) becomes(Creature Elemental,3/3,haste) -text=Flying -- When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. -mana={4}{U} -type=Creature -subtype=Elemental -power=3 -toughness=4 -[/card] - -[card] -name=Gift of Tusks -target=creature -auto=ueot loseabilities -auto=ueot transforms((,setpower=3,settoughness=3)) -auto=ueot transforms((Elephant,green)) -text=Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3. -mana={U} -type=Instant -[/card] - -[card] -name=Grip of the Roil -other={1}{U} -target=creature -auto=tap -auto=frozen -auto=draw:1 controller -text=Surge {1}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Tap target creature. It doesn't untap during its controller's next untap step. -- Draw a card. -mana={2}{U} -type=Instant -[/card] - -[card] -name=Hedron Alignment -#abilities=hexproof -abilities=opponentshroud -auto=@each my upkeep: -text=Hexproof -- At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield. -- {1}{U}: Scry 1. -mana={2}{U} -type=Enchantment -[/card] - -[card] -name=Jwar Isle Avenger -other={2}{U} -abilities=flying -text=Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying -mana={4}{U} -type=Creature -subtype=Sphinx -power=3 -toughness=3 -[/card] - -[card] -name=Oath of Jace -auto=ability$!draw:3 _ notatarget(<2>*|myhand) reject!$ controller -text=When Oath of Jace enters the battlefield, draw three cards, then discard two cards. -- At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control. -mana={2}{U} -type=Legendary Enchantment -[/card] - -[card] -name=Overwhelming Denial -other={U}{U} -auto=split second -target=*|stack -auto=fizzle -text=Surge {U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Overwhelming Denial can't be countered by spells or abilities. -- Counter target spell. -mana={2}{U}{U} -type=Instant -[/card] - -[card] -name=Roiling Waters -target=creature -auto=moveTo(ownerhand) -auto=draw:2 target(player) -text=Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards. -mana={5}{U}{U} -type=Sorcery -[/card] - -[card] -name=Sphinx of the Final Word -#auto=split second,hexproof,flying -auto=split second,opponentshroud,flying -auto=all(instant,sorcery|myStack) split second -abilities=nofizzle, flying, opponentshroud -text=Sphinx of the Final Word can't be countered. -- Flying, hexproof -- Instant and sorcery spells you control can't be countered by spells or abilities. -mana={5}{U}{U} -type=Creature -subtype=Sphinx -power=5 -toughness=5 -[/card] - -[card] -name=Sweep Away -target=creature -auto=moveTo(ownerHand) -text=Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead. -mana={2}{U} -type=Instant -[/card] - -[card] -name=Umara Entangler -auto=@movedTo(*[-creature]|mystack):1/1 ueot -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -mana={1}{U} -type=Creature -subtype=Merfolk Rogue Ally -power=2 -toughness=1 -[/card] - -[card] -name=Unity of Purpose -target=(creature) -auto=counter(1/1,1) && untap all(creature[counter{1/1.1}]|mybattlefield -text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Untap each creature you control with a +1/+1 counter on it. -mana={3}{U} -type=Instant -[/card] - -[card] -name=Bearer of Silence -abilities=flying, cantblock -kicker={2} -auto=kicker if casted(this) then ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent -text=Devoid (This card has no color.) -- When you cast Bearer of Silence, you may pay {1}{C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.) -- Flying -- Bearer of Silence can't block. -mana={1}{B} -color=artifact -type=Creature -subtype=Eldrazi -power=2 -toughness=1 -[/card] - -[card] -name=Dread Defiler -auto={4}:moveto(exile) target(*|mygraveyard) dynamicability -text=Devoid (This card has no color.) -- {3}{C}, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ({C} represents colorless mana.) -mana={6}{B} -color=artifact -type=Creature -subtype=Eldrazi -power=6 -toughness=8 -[/card] - -[card] -name=Essence Depleter -auto={2}: life:1 && life-1 opponent -text=Devoid (This card has no color.) -- {1}{C}: Target opponent loses 1 life and you gain 1 life. ({C} represents colorless mana.) -mana={2}{B} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=3 -[/card] - -[card] -name=Flaying Tendrils -auto=all(creature) -2/-2 -auto=exiledeath -text=Devoid (This card has no color.) -- All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead. -mana={1}{B}{B} -color=artifact -type=Sorcery -[/card] - -[card] -name=Havoc Sower -auto={2}:2/1 ueot -text=Devoid (This card has no color.) -- {1}{C}: Havoc Sower gets +2/+1 until end of turn. ({C} represents colorless mana.) -mana={3}{B} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=3 -[/card] - -[card] -name=Inverter of Truth -abilities=flying -auto=moveTo(exile) all(*|mylibrary) -auto=moveTo(mylibrary) all(*|mygraveyard) -text=Devoid (This card has no color.) -- Flying -- When Inverter of Truth enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library. -mana={2}{B}{B} -color=artifact -type=Creature -subtype=Eldrazi -power=6 -toughness=6 -[/card] - -[card] -name=Kozilek's Shrieker -auto={1}: 1/0, unblockable ueot -text=Devoid (This card has no color.) -- {C}: Kozilek's Shrieker gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {C} represents colorless mana.) -mana={2}{B} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=2 -[/card] - -[card] -name=Kozilek's Translator -auto={L}:add{1} limit:1 -text=Devoid (This card has no color.) -- Pay 1 life: Add {C} to your mana pool. Activate this ability only once each turn. ({C} represents colorless mana.) -mana={4}{B} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=5 -[/card] - -[card] -name=Oblivion Strike -auto=moveto(exile) -target=creature -text=Devoid (This card has no color.) -- Exile target creature. -mana={3}{B} -color=artifact -type=Sorcery -[/card] - -[card] -name=Reaver Drone -auto=@each my upkeep restriction{type(other creature[-white;-blue;-black;-red;-green]|myBattlefield)~lessthan~1}: life:-1 controller -text=Devoid (This card has no color.) -- At the beginning of your upkeep, you lose 1 life unless you control another colorless creature. -mana={B} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=1 -[/card] - -[card] -name=Sifter of Skulls -auto=@movedTo(other creature[-token]|graveyard) from(mybattlefield): Token(Eldrazi Scion,creature eldrazi scion,1/1) -auto=restriction{type(scion ability|myBattlefield)~lessthan~1}:emblem name(scion ability) transforms((,newability[lord(scion) {S}:add:{1}])) forever dontremove -text=Devoid (This card has no color.) -- Whenever another nontoken creature you control dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) -mana={3}{B} -color=artifact -type=Creature -subtype=Eldrazi -power=4 -toughness=3 -[/card] - -[card] -name=Sky Scourer -abilities=flying -auto=@movedTo(*[-white;-blue;-black;-red;-green]|mystack):1/0 ueot -text=Devoid (This card has no color.) -- Flying -- Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn. -mana={1}{B} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=1 -toughness=2 -[/card] - -[card] -name=Slaughter Drone -auto={1}:deathtouch ueot -text=Devoid (This card has no color.) -- {C}: Slaughter Drone gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it. {C} represents colorless mana.) -mana={1}{B} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=2 -[/card] - -[card] -name=Unnatural Endurance -target=creature -auto=2/0 -auto=regenerate -text=Devoid (This card has no color.) -- Target creature gets +2/+0 until end of turn. Regenerate it. -mana={B} -color=artifact -type=Instant -[/card] - -[card] -name=Visions of Brutality -target=creature -auto=cantblock -auto=@combatdamaged(creature) from(mytgt): dynamicability -auto=@combatdamaged(player) from(mytgt): dynamicability -target=creature -text=Devoid (This card has no color.) -- Enchant creature -- Enchanted creature can't block. -- Whenever enchanted creature deals damage, its controller loses that much life. -mana={1}{B} -color=artifact -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Witness the End -target=opponent -auto=ability$!moveto(exile) notatarget(<2>*|myhand)!$ -auto=life:-2 -text=Devoid (This card has no color.) -- Target opponent exiles two cards from his or her hand and loses 2 life. -mana={3}{B} -color=artifact -type=Sorcery -[/card] - -[card] -name=Corpse Churn -auto=deplete:3 -auto=moveto(myHand) target(creature|myGraveyard) -text=Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -mana={1}{B} -type=Instant -[/card] - -[card] -name=Drana's Chosen -auto={T}{T(ally|myBattlefield)}: token(-370619) controller -text=Cohort — {T}, Tap an untapped Ally you control: Put a 2/2 black Zombie creature token onto the battlefield tapped. -mana={3}{B} -type=Creature -subtype=Vampire Shaman Ally -power=2 -toughness=2 -[/card] - -[card] -name=Grasp of Darkness -auto=-4/-4 -target=creature -text=Target creature gets -4/-4 until end of turn. -mana={B}{B} -type=Instant -[/card] - -[card] -name=Kalitas, Traitor of Ghet -abilities=lifelink -auto=@movedto(other creature[-token]|opponentgraveyard) from(opponentbattlefield):token(Zombie,Creature Zombie,2/2,black) -#auto={2}{B}{s} target(creature[vampire,zombie]): counter(1/1,2) -auto={2}{B}{S(other creature[vampire, zombie]|mybattlefield)}: counter(1/1,2) -text=Lifelink -- If a nontoken creature an opponent controls would die, instead exile that card and put a 2/2 black Zombie creature token onto the battlefield. -- {2}{B}, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet. -mana={2}{B}{B} -type=Legendary Creature -subtype=Vampire Warrior -power=3 -toughness=4 -[/card] - -[card] -name=Malakir Soothsayer -auto={T}{T(ally|myBattlefield)}: draw:1 && life:-1 -text=Cohort — {T}, Tap an untapped Ally you control: You draw a card and you lose 1 life. -mana={4}{B} -type=Creature -subtype=Vampire Shaman Ally -power=4 -toughness=4 -[/card] - -[card] -name=Null Caller -auto={3}{B} moveto(exile) target(creature|mygraveyard): token(-370619) controller -text={3}{B}, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield tapped. -mana={3}{B} -type=Creature -subtype=Vampire Shaman -power=2 -toughness=4 -[/card] - -[card] -name=Remorseless Punishment -target=opponent -auto=life:-10 -auto=ability$!name(discard 4 cards) target(<4>*|myhand) reject!$ -text=Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once. -mana={3}{B}{B} -type=Sorcery -[/card] - -[card] -name=Tar Snare -target=creature -auto=-3/-2 ueot -text=Target creature gets -3/-2 until end of turn. -mana={2}{B} -type=Instant -[/card] - -[card] -name=Untamed Hunger -target=creature -auto=2/1 -text=Enchant creature -- Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.) -mana={2}{B} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Vampire Envoy -abilities=flying -auto=@tapped(this): life:1 -text=Flying -- Whenever Vampire Envoy becomes tapped, you gain 1 life. -mana={2}{B} -type=Creature -subtype=Vampire Cleric Ally -power=1 -toughness=4 -[/card] - -[card] -name=Zulaport Chainmage -auto={T}{T(ally|myBattlefield)}: life:-2 opponent -text=Cohort — {T}, Tap an untapped Ally you control: Target opponent loses 2 life. -mana={3}{B} -type=Creature -subtype=Human Shaman Ally -power=4 -toughness=2 -[/card] - -[card] -name=Consuming Sinkhole -auto=choice name(damage) damage:4 opponent -auto=if cantargetcard(land|battlefield) then choice name(exile) moveto(exile) -text=Devoid (This card has no color.) -- Choose one — -- • Exile target land creature. -- • Consuming Sinkhole deals 4 damage to target player. -mana={3}{R} -color=artifact -type=Instant -[/card] - -[card] -name=Eldrazi Aggressor -auto=aslongas(other creature[-white;-blue;-black;-red;-green]|mybattlefield) haste -text=Devoid (This card has no color.) -- Eldrazi Aggressor has haste as long as you control another colorless creature. -mana={2}{R} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=3 -[/card] - -[card] -name=Eldrazi Obligator -abilities=haste -kicker={2} -auto=if casted(this) then kicker name(gain control) target(creature) moveto(mybattlefield) and!(transforms((,newability[untap],newability[haste],newability[phaseaction[endofturn sourceinplay once] moveTo(ownerbattlefield)])) oneshot)! -text=Devoid (This card has no color.) -- When you cast Eldrazi Obligator, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.) -- Haste -mana={2}{R} -color=artifact -type=Creature -subtype=Eldrazi -power=3 -toughness=1 -[/card] - -[card] -name=Immobilizer Eldrazi -auto={3}: all(creature[toughness>=power]) cantblock ueot -text=Devoid (This card has no color.) -- {2}{C}: Each creature with toughness greater than its power can't block this turn. ({C} represents colorless mana.) -mana={1}{R} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=1 -[/card] - -[card] -name=Kozilek's Return -auto=damage:2 all(creature) -autograveyard=@movedto(mystack) creature(creature[manacost>=7):may ability !$ name(damage) damage:5 all(creature) && moveto(exile) this $! -text=Devoid (This card has no color.) -- Kozilek's Return deals 2 damage to each creature. -- Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature. -mana={2}{R} -color=artifact -type=Instant -[/card] - -[card] -name=Maw of Kozilek -auto={1}:2/-2 ueot -text=Devoid (This card has no color.) -- {C}: Maw of Kozilek gets +2/-2 until end of turn. ({C} represents colorless mana.) -mana={3}{R} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=5 -[/card] - -[card] -name=Reality Hemorrhage -target=creature,player -auto=damage:2 -text=Devoid (This card has no color.) -- Reality Hemorrhage deals 2 damage to target creature or player. -mana={1}{R} -color=artifact -type=Instant -[/card] - -[card] -name=Akoum Flameseeker -auto={T}{T(ally|myBattlefield)}: may name(discard and draw) reject notatarget(*|myhand) && transforms((,newability[draw:1 controller])) forever -text=Cohort — {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card. -mana={2}{R} -type=Creature -subtype=Human Shaman Ally -power=3 -toughness=2 -[/card] - -[card] -name=Boulder Salvo -other={1}{R} -target=creature -auto=damage:4 -text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Boulder Salvo deals 4 damage to target creature. -mana={4}{R} -type=Sorcery -[/card] - -[card] -name=Brute Strength -target=creature -auto=3/1 ueot -auto=trample ueot -text=Target creature gets +3/+1 and gains trample until end of turn. -mana={1}{R} -type=Instant -[/card] - -[card] -name=Chandra, Flamecaller -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:token(73579)*2 -auto={C(0/0,0,Loyalty)}:all(*|myhand) reject && @discarded(*|myhand):draw:1 controller -auto={C(0/0,-1,Loyalty)}:name(1 damage to each creature) damage:1 all(creature) -auto={C(0/0,-2,Loyalty)}:name(2 damage to each creature) damage:2 all(creature) -auto={C(0/0,-3,Loyalty)}:name(3 damage to each creature) damage:3 all(creature) -auto={C(0/0,-4,Loyalty)}:name(4 damage to each creature) damage:4 all(creature) -auto={C(0/0,-5,Loyalty)}:name(5 damage to each creature) damage:5 all(creature) -auto={C(0/0,-6,Loyalty)}:name(6 damage to each creature) damage:6 all(creature) -auto={C(0/0,-7,Loyalty)}:name(7 damage to each creature) damage:7 all(creature) -auto={C(0/0,-8,Loyalty)}:name(8 damage to each creature) damage:8 all(creature) -auto={C(0/0,-9,Loyalty)}:name(9 damage to each creature) damage:9 all(creature) -text=+1: Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. -- 0: Discard all the cards in your hand, then draw that many cards plus one. -- -X: Chandra, Flamecaller deals X damage to each creature. -mana={4}{R}{R} -type=Planeswalker -subtype=Chandra -[/card] - -[card] -name=Cinder Hellion -abilities=trample -auto=damage:2 opponent -text=Trample -- When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent. -mana={4}{R} -type=Creature -subtype=Hellion -power=4 -toughness=4 -[/card] - -[card] -name=Devour in Flames -auto=damage:5 -target=creature,planeswalker -text=As an additional cost to cast Devour in Flames, return a land you control to its owner's hand. -- Devour in Flames deals 5 damage to target creature or planeswalker. -mana={2}{R}{moveto(ownerhand) notatarget(land|myBattlefield)} -type=Sorcery -[/card] - -[card] -name=Embodiment of Fury -abilities=haste, trample -auto=lord(land|myBattlefield) trample -auto=@movedTo(land|myBattlefield):may ueot name(land) transforms((becomes(Creature Elemental,3/3,haste))) target(land|myBattlefield) -text=Trample -- Land creatures you control have trample. -- Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. -mana={3}{R} -type=Creature -subtype=Elemental -power=4 -toughness=3 -[/card] - -[card] -name=Expedite -target=creature -auto=haste -auto=draw:1 controller -text=Target creature gains haste until end of turn. -- Draw a card. -mana={R} -type=Instant -[/card] - -[card] -name=Fall of the Titans -target=creature,player -other={X}{R} -auto=damage:X -text=Surge {X}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Fall of the Titans deals X damage to each of up to two target creatures and/or players. -mana={X}{X}{R} -type=Instant -[/card] - -[card] -name=Goblin Dark-Dwellers -auto=may name(flashback) target(instant,sorcery[manacost<=3]|mygraveyard) flashback={0} ueot -text=Menace -- When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. -mana={3}{R}{R} -type=Creature -subtype=Goblin -power=4 -toughness=4 -[/card] - -[card] -name=Goblin Freerunner -other={1}{R} -text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Menace (This creature can't be blocked except by two or more creatures.) -mana={3}{R} -type=Creature -subtype=Goblin Warrior Ally -power=3 -toughness=2 -[/card] - -[card] -name=Kazuul's Toll Collector -auto={0}: target(equipment|mybattefield) transforms((,newability[retarget target(Kazuul's Toll Collector|mybattlefield)])) forever -text={0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate this ability only any time you could cast a sorcery. -mana={2}{R} -type=Creature -subtype=Ogre Warrior -power=3 -toughness=2 -[/card] - -[card] -name=Oath of Chandra -auto=damage:3 target(creature) -auto=phaseaction[endofturn once] if type(planeswalker[fresh;|myBattlefield)~morethan~0 then damage:2 opponent -text=When Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls. -- At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent. -mana={1}{R} -type=Legendary Enchantment -[/card] - -[card] -name=Press into Service -target=creature -auto=haste -auto=untap -alias=129767 -auto=if casted(this) then counter(1/1,1) target(creature) -text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -mana={4}{R} -type=Sorcery -[/card] - -[card] -name=Pyromancer's Assault -auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:from(this) target(creature,player) damage:2 -text=Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to target creature or player. -mana={3}{R} -type=Enchantment -[/card] - -[card] -name=Reckless Bushwhacker -other={1}{R} -abilities=haste -auto=other if casted(this) then:ueot lord(other creature|myBattlefield) 1/0 ueot -auto=other if casted(this) then:ueot lord(other creature|myBattlefield) haste ueot -text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Haste -- When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn. -mana={2}{R} -type=Creature -subtype=Goblin Warrior Ally -power=2 -toughness=1 -[/card] - -[card] -name=Sparkmage's Gambit -target=(creature) -auto=damage:1 -auto=cantblock ueot -text=Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. -mana={1}{R} -type=Sorcery -[/card] - -[card] -name=Tears of Valakut -abilities=split second -target=creature[flying] -auto=damage:5 -text=Tears of Valakut can't be countered by spells or abilities. -- Tears of Valakut deals 5 damage to target creature with flying. -mana={1}{R} -type=Instant -[/card] - -[card] -name=Tyrant of Valakut -other={3}{R}{R} -abilities=flying -auto=other if casted(this) then:damage:3 target(creature,player) -text=Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying -- When Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to target creature or player. -mana={5}{R}{R} -type=Creature -subtype=Dragon -power=5 -toughness=4 -[/card] - -[card] -name=Zada's Commando -abilities=first strike -#auto={T}{tap target(other ally|myBattlefield)}: damage:1 opponent -auto={T}{T(ally|myBattlefield)}: damage:1 opponent -text=First strike -- Cohort — {T}, Tap an untapped Ally you control: Zada's Commando deals 1 damage to target opponent. -mana={1}{R} -type=Creature -subtype=Goblin Archer Ally -power=2 -toughness=1 -[/card] - -[card] -name=Birthing Hulk -auto=Token(Eldrazi Scion,creature eldrazi scion,1/1)*2 -{2}:regenerate -auto=restriction{type(scion ability|myBattlefield)~lessthan~1}:emblem name(scion ability) transforms((,newability[lord(scion) {S}:add:{1}])) forever dontremove -text=Devoid (This card has no color.) -- When Birthing Hulk enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) -- {1}{C}: Regenerate Birthing Hulk. -mana={6}{G} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=5 -toughness=4 -[/card] - -[card] -name=Ruin in Their Wake -auto=aslongas(Wastes|myBattlefield) moveTo(myBattlefield) target(land[basic]|myLibrary) else moveTo(myhand) target(land[basic]|myLibrary) -text=Devoid (This card has no color.) -- Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library. -mana={1}{G} -color=artifact -type=Sorcery -[/card] - -[card] -name=Scion Summoner -auto=Token(Eldrazi Scion,creature eldrazi scion,1/1) -auto=restriction{type(scion ability|myBattlefield)~lessthan~1}:emblem name(scion ability) transforms((,newability[lord(scion) {S}:add:{1}])) forever dontremove -text=Devoid (This card has no color.) -- When Scion Summoner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) -mana={2}{G} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=2 -[/card] - -[card] -name=Stalking Drone -auto={1}:1/2 limit:1 ueot -text=Devoid (This card has no color.) -- {C}: Stalking Drone gets +1/+2 until end of turn. Activate this ability only once each turn. ({C} represents colorless mana.) -mana={1}{G} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=2 -[/card] - -[card] -name=Vile Redeemer -abilities=flash -kicker={1} -auto=kicker foreach(creature[fresh]|mygraveyard) Token(Eldrazi Scion,creature eldrazi scion,1/1) -auto=restriction{type(scion ability|myBattlefield)~lessthan~1}:emblem name(scion ability) transforms((,newability[lord(scion) {S}:add:{1}])) forever dontremove -text=Devoid (This card has no color.) -- Flash -- When you cast Vile Redeemer, you may pay {C}. If you do, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C} to your mana pool." -mana={2}{G} -color=artifact -type=Creature -subtype=Eldrazi -power=3 -toughness=3 -[/card] - -[card] -name=World Breaker -abilities=reach -auto=moveto(exile) target(artifact,enchantment,land) -autograveyard={3}{s(land)}: moveto(myhand) -text=Devoid (This card has no color.) -- When you cast World Breaker, exile target artifact, enchantment, or land. -- Reach -- {2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.) -mana={6}{G} -color=artifact -type=Creature -subtype=Eldrazi -power=5 -toughness=7 -[/card] - -[card] -name=Baloth Pup -auto=this(counter{1/1.1}>=1) trample -text=Baloth Pup has trample as long as it has a +1/+1 counter on it. -mana={1}{G} -type=Creature -subtype=Beast -power=3 -toughness=1 -[/card] - -[card] -name=Bonds of Mortality -auto=draw:1 -#auto={G}: all(creature|opponentbattlefield) -hexproof && all(creature|opponentbattlefield) -indestructible -auto={G}: all(creature|opponentbattlefield) -opponentshroud && all(creature|opponentbattlefield) -indestructible -text=When Bonds of Mortality enters the battlefield, draw a card. -- {G}: Creatures your opponents control lose hexproof and indestructible until end of turn. -mana={1}{G} -type=Enchantment -[/card] - -[card] -name=Canopy Gorger -mana={4}{G}{G} -type=Creature -subtype=Wurm -power=6 -toughness=5 -[/card] - -[card] -name=Elemental Uprising -target=(land|myBattlefield) -auto=becomes(Creature Elemental,4/4,lure) -text=Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able. -mana={1}{G} -type=Instant -[/card] - -[card] -name=Embodiment of Insight -abilities=haste, vigilance -auto=@movedTo(land|myBattlefield):may ueot name(land) transforms((becomes(Creature Elemental,3/3,haste))) target(land|myBattlefield) -auto=lord(land|myBattlefield) vigilance -text=Vigilance -- Land creatures you control have vigilance. -- Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. -mana={4}{G} -type=Creature -subtype=Elemental -power=4 -toughness=4 -[/card] - -[card] -name=Gladehart Cavalry -auto=counter(1/1,1) target(other creature) -#auto=counter(1/1,1) target(other creature) -auto=@movedto(creature[counter{1/1.1}]|mygraveyard): life:2 -text=When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) -- Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. -mana={5}{G}{G} -type=Creature -subtype=Elf Knight -power=6 -toughness=6 -[/card] - -[card] -name=Harvester Troll -auto=may name(sacrifice land) s(land): counter(1/1,2) -text=When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll. -mana={3}{G} -type=Creature -subtype=Troll -power=2 -toughness=3 -[/card] - -[card] -name=Lead by Example -auto=counter(1/1,1) target(creature) -text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -mana={1}{G} -type=Instant -[/card] - -[card] -name=Loam Larva -auto=may moveTo(library) target(land[basic]|myLibrary) oneshot -text=When Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it. -mana={1}{G} -type=Creature -subtype=Insect -power=1 -toughness=3 -[/card] - -[card] -name=Natural State -target=artifact[manacost<=3],enchantment[manacost<=3] -auto=destroy -text=Destroy target artifact or enchantment with converted mana cost 3 or less. -mana={G} -type=Instant -[/card] - -[card] -name=Nissa, Voice of Zendikar -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:token(Plant,creature plant, 0/1,green) -auto={C(0/0,-2,Loyalty)}:counter(1/1,1) all(creature|myBattlefield) -auto={C(0/0,-7,Loyalty)}:foreach(land|myBattlefield) draw:1 && foreach(land|myBattlefield) life:1 -text=+1: Put a 0/1 green Plant creature token onto the battlefield. -- -2: Put a +1/+1 counter on each creature you control. -- -7: You gain X life and draw X cards, where X is the number of lands you control. -mana={1}{G}{G} -type=Planeswalker -subtype=Nissa -[/card] - -[card] -name=Nissa's Judgment -target=creature -auto=transforms((,newability[all(creature[counter{1/1,1}]|opponentbattlefield) dynamicability])) ueot -auto=if casted(this) then counter(1/1,1) target(creature) -text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature. -mana={4}{G} -type=Sorcery -[/card] - -[card] -name=Oath of Nissa -text=When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- You may spend mana as though it were mana of any color to cast planeswalker spells. -mana={G} -type=Legendary Enchantment -[/card] - -[card] -name=Pulse of Murasa -auto=moveto(myhand) target(creature|myGraveyard) -auto=life:6 -text=Return target creature or land card from a graveyard to its owner's hand. You gain 6 life. -mana={2}{G} -type=Instant -[/card] - -[card] -name=Saddleback Lagac -auto=counter(1/1,1) target(other creature) -text=When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -mana={3}{G} -type=Creature -subtype=Lizard -power=3 -toughness=1 -[/card] - -[card] -name=Seed Guardian -abilities=reach -auto=@movedTo(this|graveyard) from(battlefield):token(-19784555) -auto=@movedTo(this|graveyard) from(battlefield): -text=Reach -- When Seed Guardian dies, put an X/X green Elemental creature token onto the battlefield, where X is the number of creature cards in your graveyard. -mana={2}{G}{G} -type=Creature -subtype=Elemental -power=3 -toughness=4 -[/card] - -[card] -name=Sylvan Advocate -abilities=vigilance -auto=restriction{type(land|mybattlefield)~morethan~5}:lord(land|myBattlefield) 2/2 -#auto=restriction{type(land|mybattlefield)~morethan~5}:2/2 -auto=aslongas(land|mybattlefield) 2/2 >5 -text=Vigilance -- As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2. -mana={1}{G} -type=Creature -subtype=Elf Druid Ally -power=2 -toughness=3 -[/card] - -[card] -name=Tajuru Pathwarden -abilities=vigilance, trample -text=Vigilance, trample -mana={4}{G} -type=Creature -subtype=Elf Warrior Ally -power=5 -toughness=4 -[/card] - -[card] -name=Vines of the Recluse -target=creature -auto=reach -auto=1/2 -text=Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.) -mana={G} -type=Instant -[/card] - -[card] -name=Zendikar Resurgent -auto=lord(land|mybattlefield) transforms((,newability[produceextra:{G}])) -auto=@movedto(creature|mystack) draw:1 -text=Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) -- Whenever you cast a creature spell, draw a card. -mana={5}{G}{G} -type=Enchantment -[/card] - -[card] -name=Flayer Drone -abilities=first strike -auto=@movedto(creature[-white;-blue;-black;-red;-green]|myBattlefield): life:-1 opponent -text=Devoid (This card has no color.) -- First strike -- Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life. -mana={1}{B}{R} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=1 -[/card] - -[card] -name=Mindmelter -abilities=unblockable -auto={4}: ability$!moveto(exile) notatarget(<2>*|myhand)!$ opponent -text=Devoid (This card has no color.) -- Mindmelter can't be blocked. -- {3}{C}: Target opponent exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. ({C} represents colorless mana.) -mana={1}{U}{B} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=2 -[/card] - -[card] -name=Void Grafter -abilities=flash, opponentshroud -#auto=target(other creature|mybattlefield) hexproof ueot -auto=target(other creature|mybattlefield) opponentshroud ueot -text=Devoid (This card has no color.) -- Flash (You may cast this spell any time you could cast an instant.) -- When Void Grafter enters the battlefield, another target creature you control gains hexproof until end of turn. -mana={1}{G}{U} -color=artifact -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=4 -[/card] - -[card] -name=Ayli, Eternal Pilgrim -abilities=deathtouch -auto={1}{s(other creature)}: life:storedtoughness -auto={1}{W}{B}{s(other creature)} restriction((lifetotal)~morethan 29):moveto(exile) target(*|opponentbattlefield) -text=Deathtouch -- {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. -- {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total. -mana={W}{B} -type=Legendary Creature -subtype=Kor Cleric -power=2 -toughness=3 -[/card] - -[card] -name=Baloth Null -auto=moveto(myhand) target( creature|mygraveyard) -text=When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand. -mana={4}{B}{G} -type=Creature -subtype=Zombie Beast -power=4 -toughness=5 -[/card] - -[card] -name=Cliffhaven Vampire -abilities=flying -auto=@lifeof(player):life-1 opponent -text=Flying -- Whenever you gain life, each opponent loses 1 life. -mana={2}{W}{B} -type=Creature -subtype=Vampire Warrior Ally -power=2 -toughness=4 -[/card] - -[card] -name=Joraga Auxiliary -auto={4}{G}{W}: counter(1/1,1) target(other creature) -text={4}{G}{W}: Support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -mana={1}{G}{W} -type=Creature -subtype=Elf Soldier Ally -power=2 -toughness=3 -[/card] - -[card] -name=Jori En, Ruin Diver -auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:draw:1 -text=Whenever you cast your second spell each turn, draw a card. -mana={1}{U}{R} -type=Legendary Creature -subtype=Merfolk Wizard -power=2 -toughness=3 -[/card] - -[card] -name=Mina and Denn, Wildborn -abilities=trample -auto=maxPlay(land)+1 -auto={R}{G}{moveto(yourhand) target(land|mybattlefield)}: trample ueot -text=You may play an additional land on each of your turns. -- {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn. -mana={2}{R}{G} -type=Legendary Creature -subtype=Elf Ally -power=4 -toughness=4 -[/card] - -[card] -name=Reflector Mage -#target=creature(opponentbattlefield) -target=creature|opponentbattlefield -auto=moveto(myhand) -auto=all(mytgt[share!name!]|myhand) transforms((,newability[maxCast(*[share!name!])0])) uynt -#auto=moveTo(ownerHand) -auto=token(753861) controller -text=When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn. -mana={1}{W}{U} -type=instant -[/card] - -[card] -name=Reflector Mage Token -auto=@moveto(myhand) this: moveto(myhand) target(Reflecor Mage|mygraveyard) -text=When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn. -mana={1}{W}{U} -type=creature -subtype=Human Wizard -power=2 -toughness=3 -[/card] - -[card] -name=Relentless Hunter -abilities=trample -auto={1}{R}{G}: 1/1 ueot && trample ueot -text={1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn. -mana={1}{R}{G} -type=Creature -subtype=Human Warrior -power=3 -toughness=3 -[/card] - -[card] -name=Stormchaser Mage -abilities=flying, haste -auto=@movedTo(*[-creature]|mystack):1/1 ueot -text=Flying, haste -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -mana={U}{R} -type=Creature -subtype=Human Wizard -power=1 -toughness=3 -[/card] - -[card] -name=Weapons Trainer -auto=aslongas(equipment|myBattlefield) lord(other creature|myBattlefield) 1/0 -text=Other creatures you control get +1/+0 as long as you control an Equipment. -mana={R}{W} -type=Creature -subtype=Human Soldier Ally -power=3 -toughness=2 -[/card] - -[card] -name=Captain's Claws -auto={1}:equip -auto=1/0 -auto=@combat(attacking) source(mytgt):token(Kor Ally,creature Kor Ally, 1/1,white,battleready) -text=Equipped creature gets +1/+0. -- Whenever equipped creature attacks, put a 1/1 white Kor Ally creature token onto the battlefield tapped and attacking. -- Equip {1} -mana={2} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Chitinous Cloak -auto={3}:equip -auto=2/2 -text=Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) -- Equip {3} -mana={3} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Hedron Crawler -auto={T}: add{1} -text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -mana={2} -type=Artifact Creature -subtype=Construct -power=0 -toughness=1 -[/card] - - -[card] -name=Stoneforge Masterwork -auto={2}:equip -auto=teach(creature) foreach(other creature[share!types!]|mybattlefield) 1/1 -text=Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. -- Equip {2} -mana={1} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Strider Harness -auto={1}:equip -auto=1/1 -auto=haste -text=Equipped creature gets +1/+1 and has haste. -- Equip {1} -mana={3} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Cinder Barrens -auto={T}:add{B} -auto={T}:add{R} -auto=tap -text=Cinder Barrens enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. -type=Land -[/card] - -[card] -name=Corrupted Crossroads -auto={T}:add{1} -auto={T}{L}:add{U} -auto={T}{L}:add{R} -auto={T}{L}:add{W} -auto={T}{L}:add{B} -auto={T}{L}:add{G} -text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid. -type=Land -[/card] - -[card] -name=Crumbling Vestige -auto=choice add{U} -auto=choice add{R} -auto=choice add{W} -auto=choice add{B} -auto=choice add{G} -auto=tap -auto={T}:add{1} -text=Crumbling Vestige enters the battlefield tapped. -- When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) -type=Land -[/card] - -[card] -name=Hissing Quagmire -auto={T}:add{B} -auto={T}:add{G} -auto=tap -auto={1}{B}{G}:transforms((Elemental Creature,setpower=2,settoughness=2,deathtouch,green,black)) ueot -text=Hissing Quagmire enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool. -- {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land. -type=Land -[/card] - -[card] -name=Holdout Settlement -auto={T}:add{1} -auto={T}{tap target(creature|mybattlefield)}: add{U} -auto={T}{tap target(creature|mybattlefield)}: add{R} -auto={T}{tap target(creature|mybattlefield)}: add{W} -auto={T}{tap target(creature|mybattlefield)}: add{B} -auto={T}{tap target(creature|mybattlefield)}: add{G} -text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. -type=Land -[/card] - -[card] -name=Meandering River -auto={T}:add{W} -auto={T}:add{U} -auto=tap -text=Meandering River enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. -type=Land -[/card] - -[card] -name=Mirrorpool -auto={T}:add{1} -auto={5}{s(this)}{T}:clone target(creature|mybattlefield) -auto=tap -text=Mirrorpool enters the battlefield tapped. -- {T}: Add {C} to your mana pool. -- {2}{C}, {T}, Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy. -- {4}{C}, {T}, Sacrifice Mirrorpool: Put a token onto the battlefield that's a copy of target creature you control. -type=Land -[/card] - -[card] -name=Needle Spires -auto={T}:add{R} -auto={T}:add{W} -auto=tap -auto={2}{R}{W}:transforms((Elemental Creature,setpower=2,settoughness=1,double strike,red,white)) ueot -text=Needle Spires enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool. -- {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land. -type=Land -[/card] - -[card] -name=Ruins of Oran-Rief -auto={T}:add{1} -auto={T}:counter(1/1,1) target(creature[-white;-blue;-black;-red;-green;fresh]|battlefield) -auto=tap -text=Ruins of Oran-Rief enters the battlefield tapped. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn. -type=Land -[/card] - -[card] -name=Sea Gate Wreckage -auto={T}:add{1} -auto={3}{T} restriction(cardsinhand)~lessthan~ 1: draw:1 -text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {2}{C}, {T}: Draw a card. Activate this ability only if you have no cards in hand. -type=Land -[/card] - -[card] -name=Submerged Boneyard -auto={T}:add{U} -auto={T}:add{B} -auto=tap -text=Submerged Boneyard enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. -type=Land -[/card] - -[card] -name=Timber Gorge -auto={T}:add{R} -auto={T}:add{G} -auto=tap -text=Timber Gorge enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. -type=Land -[/card] - -[card] -name=Tranquil Expanse -auto={T}:add{G} -auto={T}:add{W} -auto=tap -text=Tranquil Expanse enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. -type=Land -[/card] - -[card] -name=Unknown Shores -auto={T}:add{1} -auto={1}{T}: add{U} -auto={1}{T}: add{R} -auto={1}{T}: add{W} -auto={1}{T}: add{B} -auto={1}{T}: add{G} -text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {1}, {T}: Add one mana of any color to your mana pool. -type=Land -[/card] - -[card] -name=Wandering Fumarole -auto={T}:add{U} -auto={T}:add{R} -auto=tap -auto={2}{U}{R}:transforms((Elemental Creature,setpower=1,settoughness=4,{0}:swap,red,blue)) ueot -text=Wandering Fumarole enters the battlefield tapped. -- {T}: Add {U} or {R} to your mana pool. -- {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. -type=Land -[/card] - -[card] -name=Wastes -auto={T}:add{1} -type=Basic Land -[/card] - -[card] -name=Eldrazi Scion -auto={s(this)}:add{1} -text=sacrifice this creature: add {C} to your mana pool ({C} represents colorless mana) -type=Creature -subtype=Eldrazi Scion -power=1 -toughness=1 -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/scry cards.txt b/projects/mtg/bin/Res/sets/primitives/scry cards.txt deleted file mode 100644 index 96dac76c1..000000000 --- a/projects/mtg/bin/Res/sets/primitives/scry cards.txt +++ /dev/null @@ -1,1167 +0,0 @@ -###Scry Beta test Bas PSP config -###There are still some issues, such as being allowed to target any card in -###Graveyard and some others. -###Cards are sorted in chronical order by sets -##Template Scry 1: -##auto=deplete:1 -##auto=moveto(mylibrary) target(*[-this]|mygraveyard) -##Template Scry 2: -##auto=deplete:2 -##auto=moveto(mylibrary) target(<2>*|mygraveyard) -### -###http://magiccards.info/query?q=o%3AScry&s=edition&v=card&p=5 -###auto=moveto(mylibrary) target(*[-this]|mygraveyard) - -###Scry Template MrFatBard or kevla: -## //scry 2 -## auto=deplete:2 controller && transforms((,newability[may moveto(mylibrary) target(*|mygraveyard)])) ueot - - -#### -##ALLiances -####untested -[card] -name=Soldevi Excavations -auto=aslongas(island[-tapped]|myBattlefield) moveTo(graveyard) notatarget(island|myBattlefield) oneshot -auto=choice sacrifice all(this) -auto={T}:Add{U}{1} -auto={1}{T}: deplete:1 && moveto(mylibrary) target(*[-this]|mygraveyard) -type=land -text=If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.{T}: Add {C}{U} to your mana pool. {1}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -#### -###INVasion -####untested -[card] -name=Opt -mana={U} -auto=deplete:1 -auto=moveto(mylibrary) target(*[-this]|mygraveyard) -auto=draw:1 -text=Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)Draw a card. -type=instant -[/card] - -#### -###DarkSTeel -####untested -[card] -name=Darksteel Pendant -abilities=indestructible -auto={1}{T}:deplete:1 && moveto(mylibrary) target(*[-this]|mygraveyard) -text=Indestructible (Effects that say "destroy" don't destroy this artifact.){1}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -type=Artifact -mana={2} -[/card] -#### -##5th Dawn -####untested except Serum Visions -[card] -name=Magma Jet -#Alpha-Test scry workaround - Workaround-code by mrfatbard. --Bas -#auto=target(creature, player) damage:2 && then(deplete:2 && moveto(mylibrary) target(*[-this]|mygraveyard)) -#auto=target(creature, player) damage:2 && then(deplete:2 && moveto(mylibrary) target(*[-this]|mygraveyard)) -#auto=moveto(mylibrary) target(*[fresh]|mygraveyard) -#auto=moveto(mylibrary) target(*[-this]|mygraveyard) then moveto(mylibrary) target(*|mygraveyard) -#auto=moveto(mylibrary) target(*[-this]|mygraveyard) -target=creature,player -auto=damage:2 && deplete:2 controller -auto=token(845846) controller -#auto=choice moveto(mylibrary) target(*|mygraveyard) -#auto=choice moveto(mylibrary) target(*|mygraveyard) -#target=*|mygraveyard -mana={1}{R} -type=instant -text=Magma Jet deals 2 damage to target creature or player. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -[/card] -[card] -name=Condescend -target=*|stack -auto=transforms((,newability[pay[[{value:storedx}]] name(pay {value} mana) donothing?fizzle])) forever && deplete:2 -auto=may moveto(mylibrary) target(*[-this]|mygraveyard) -auto=may moveto(mylibrary) target(*[-this]|mygraveyard) -text=Counter target spell unless its controller pays {X}. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={X}{U} -type=Instant -[/card] - -[card] -name=Tel-Jilad Justice -target=artifact -auto=destroy && deplete:2 -auto=token(845846) controller -text=Destroy target artifact. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={1}{G} -type=Instant -[/card] -[card] -name=Stand Firm -type=Instant -mana=W -target=creature -auto=1/1 && deplete:2 && moveto(mylibrary) -auto=token(845846) controller -text=Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -[/card] -[card] -name=Serum Visions -#Alpha-Test scry workaround - Workaround-code by mrfatbard. --Bas -auto=draw:1 && deplete:2 -auto=token(845846) -#auto=moveto(mylibrary) target(*[fresh]|mygraveyard) -#auto=moveto(mylibrary) target(*[-this]|mygraveyard) then moveto(mylibrary) target(*|mygraveyard) -#auto=may moveto(mylibrary) target(*[-this]|mygraveyard) -#auto=may moveto(mylibrary) target(*[-this]|mygraveyard) -#auto=may moveto(mylibrary) target(*[-this]|mygraveyard) && then may moveto(mylibrary) target(*[-this]|mygraveyard) -text=Draw a card. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -#auto=moveto(mylibrary) target(*[-this]|mygraveyard) -text=Draw a card. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={U} -type=sorcery -[/card] -[card] -name=Lose Hope -target=creature -auto= -1/-1 ueot && deplete:2 -auto=token(845846) controller -mana={B} -text=Target creature gets -1/-1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -type=instant -[/card] -[card] -name=Fill with Fright -target=player -auto=ability$!name(discard 2 cards) notatarget(<2>*|myhand) reject!$ targetedplayer && deplete:2 -auto=token(845846) controller -#auto=ability$!name(discard 2 cards) notatarget(<2>*|myhand) reject!$ targetedplayer && deplete:2 && moveto(mylibrary) target(*[-this]|mygraveyard) -type=Sorcery -mana={3}{B} -text=Target player discards two cards. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -[/card] -###TODO: Eyes of the Watcher. Issue: "may pay X" is problematic on triggered events (and at least causes AI to crash if they need to pay in my WTH) -[card] -name=Ferocious Charge -target=creature -auto=4/4 && deplete:2 -auto=token(845846) controller -#auto=4/4 && deplete:2 && moveto(mylibrary) target(*[-this]|mygraveyard) -mana={2}{G} -text=Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -type=Instant -[/card] -#### -###FUTure Sight -####untested -[card] -name=New Benalia -type=Land -auto=tap && deplete:1 -auto=may moveto(mylibrary) target(*[-this]|mygraveyard) -auto={T}:Add{W} -text=New Benalia enters the battlefield tapped.---When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)---{T}: Add {W} to your mana pool. -[/card] -[card] -###Any idea for creating this trigger regarding other cards? Is there such a thing as @autofaceup(creature[-this]) ? -name=Unblinking Bleb -facedown={3} -autofacedown={2}{U}:morph -autofaceup=deplete:2 -auto=token(845846) controller -#autofaceup=moveto(mylibrary) target(*[-this]|mygraveyard) -#autofaceup=moveto(mylibrary) target(*|mygraveyard) -text=Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={3}{U} -power=1 -toughness=3 -type=Creature -subtype=Illusion -[/card] -[card] -###OK, honestly no clue how to code this. -name=Putrid Cyclops -mana={2}{B} -auto=deplete:1 -auto=moveto(mylibrary) target(*[-this]|mygraveyard) -text=When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -type=Creature -subtype=Zombie Cyclops -power=3 -toughness=3 -[/card] -[card] -name=Mystic Speculation -mana={U} -buyback={U}{2} -auto=deplete:3 -#auto=moveto(mylibrary) target(*[-this]|mygraveyard) -#auto=moveto(mylibrary) target(*[-this]|mygraveyard) -#auto=moveto(mylibrary) target(*[-this]|mygraveyard) -auto=token(845847) controller -type=sorcery -text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -[/card] -####Judge Unworthy -###Problem: CMC = damage. No clue how to code that (no problem putting that card to Graveyard though) -#####Instant, 1W (2) -#### Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -[card] -name=Foresee -mana={3}{U} -auto=deplete:4 -auto=may moveto(mylibrary) target(*[-this]|mygraveyard) && then draw:2 controller -auto=may moveto(mylibrary) target(*[-this]|mygraveyard) && then draw:2 controller -auto=may moveto(mylibrary) target(*[-this]|mygraveyard) && then draw:2 controller -auto=may moveto(mylibrary) target(*[-this]|mygraveyard) && then draw:2 controller -auto=may moveto(mylibrary) target(*[-this]|mygraveyard) && then draw:2 controller -#auto= && draw:2 -text=Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -type=sorcery -[/card] -[card] -name=Cryptic Annelid -mana={U}{3} -###Really no clue if this auto works out, but I got my fair doubts about this one. -auto=deplete:1 && moveto(mylibrary) target(*[-this]|mygraveyard) && deplete:2 && moveto(mylibrary) target(*[-this]|mygraveyard) && deplete:3 && moveto(mylibrary) target(*[-this]|mygraveyard) -type=Creature -subtype=Worm Beast -power=1 -toughness=4 -text=When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -[/card] -#### -##M11 -#### -[card] -name=Crystal Ball -mana={3} -auto={1}{T}:deplete:2 && moveto(mylibrary) target(*|mygraveyard) -auto={1}{T}:deplete:2 && moveto(mylibrary) target(*|mygraveyard) -text={1}, {T}: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -type=Artifact -[/card] -[card] -name=Preordain -#Alpha-Test scry workaround - Workaround-code by mrfatbard. --Bas -#auto=moveto(mylibrary) target(*[fresh]|mygraveyard) -#auto=moveto(mylibrary) target(*[-this]|mygraveyard) then moveto(mylibrary) target(*|mygraveyard) -auto=deplete:2 -auto=may moveto(mylibrary) target(*[-this]|mygraveyard) && then draw:1 controller -auto=may moveto(mylibrary) target(*[-this]|mygraveyard) && then draw:1 controller -auto=may moveto(mylibrary) target(*[-this]|mygraveyard) && then draw:1 controller -#auto=draw:1 -#auto=may moveto(mylibrary) target(*[-this]|mygraveyard) && then may moveto(mylibrary) target(*[-this]|mygraveyard) -text=Draw a card. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -#auto=moveto(mylibrary) target(*[-this]|mygraveyard) -text=Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={U} -type=sorcery -[/card] -[card] -name=Augury Owl -mana={U}{1} -type=Creature -auto=deplete:3 -auto=token(845847) controller -#auto=may moveto(mylibrary) target(*[-this]|mygraveyard) -#auto=may moveto(mylibrary) target(*[-this]|mygraveyard) -#auto=may moveto(mylibrary) target(*[-this]|mygraveyard) -subtype=Bird -power=1 -toughness=1 -abilities=Flying -text=When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -[/card] -#### -###Theros (set) -#### -[card] -name=Prognostic Sphinx -type=Creature -subtype=Sphinx -power=3 -toughness=5 -abilities=Flying -mana={3}{U}{U} -auto={discard(*|myhand)}:opponentshroud ueot && tap -#auto=@attacking:moveto(mylibrary) target(*[-this]|mygraveyard) -#auto=@attacking:moveto(mylibrary) target(*[-this]|mygraveyard) -#auto=@attacking:moveto(mylibrary) target(*[-this]|mygraveyard) -auto=@attacking: token(845847) controller -auto=@attacking: deplete:3 -text=Flying---Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.---Whenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -[/card] -[card] -name=Reaper of the Wilds -type=Creature -subtype=Gorgon -power=4 -toughness=5 -mana={2}{B}{G} -auto={B}:deathtouch ueot -auto={1}{G}:opponentshroud ueot -#auto=@movedto(mygraveyard):moveto(mylibrary) target(*[-this]|mygraveyard) -auto=@movedto(mygraveyard):token(845845) controller -auto=@movedto(mygraveyard):deplete:1 -text=Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)---{B}: Reaper of the Wilds gains deathtouch until end of turn.---{1}{G}: Reaper of the Wilds gains hexproof until end of turn. -[/card] -[card] -name=Omenspeaker -type=Creature -subtype=Human Wizard -power=1 -toughness=3 -mana={1}{U} -auto=deplete:2 -auto=token(845846) controller -#auto=moveto(mylibrary) target(*[-this]|mygraveyard) -#auto=moveto(mylibrary) target(*[-this]|mygraveyard) -text=When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -[/card] -[card] -name=Witches' Eye -type=Artifact -Subtype=Equipment -mana={1} -auto={1}:equip -auto=teach {1}{T}:deplete:1 && moveto(mylibrary) target(*[-this]|mygraveyard) -text=Equipped creature has "{1}, {T}: Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Equip {1} -[/card] -[card] -name=Voyage's End -type=Instant -mana={U}{1} -target=creature -auto=moveTo(ownerHand) && deplete:1 controller -# && moveto(mylibrary) target(*[-this]|mygraveyard) -auto=token(845845) controller -text=Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -[card] -name=Vanquish the Foul -type=Sorcery -mana={5}{W} -target=creature(power>3)|battlefield -auto=destroy && deplete:1 -# && moveto(mylibrary) target(*[-this]|mygraveyard) -auto=token(845845) controller -text=Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -[card] -###Transform working? -name=Thassa, God of the Sea -abilities=indestructible -auto=@each my upkeep: deplete:1 && token(845845) controller -###Need another workaround for devotion...count permanents of color? -#auto=this(variable{type:manau}>4) transforms((Creature,setpower=5,settoughnaess=5)) -auto=restriction{type(*[blue]|mybattlefield)~morethan~4} transforms((Creature,setpower=5,settoughness=5)) restriction{type(*[red]|mybattlefield)~morethan~1} -auto={1}{U}: target(creature|battlefield) unblockable ueot -text=Indestructible--As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)--At the beginning of your upkeep, scry 1.--{1}{U}: Target creature you control can't be blocked this turn. -mana={2}{U} -type=Legendary Enchantment -subtype=God -[/card] -[card] -name=Temple of Triumph -type=Land -auto=tap && deplete:1 -auto=may moveto(mylibrary) target(*|mygraveyard) -auto={T}:Add{R} -auto={T}:Add{W} -text=Temple of Triumph enters the battlefield tapped.-- -When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)--{T}: Add {R} or {W} to your mana pool. -[/card] -[card] -name=Temple of Silence -type=Land -auto=tap && deplete:1 -auto=may moveto(mylibrary) target(*|mygraveyard) -auto={T}:Add{W} -auto={T}:Add{B} -text=Temple of Silence enters the battlefield tapped.--When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)--{T}: Add {W} or {B} to your mana pool. -[/card] -[card] -name=Temple of Deceit -type=Land -auto=tap && deplete:1 -auto=may moveto(mylibrary) target(*|mygraveyard) -auto={T}:Add{U} -auto={T}:Add{B} -text=Temple of Deceit enters the battlefield tapped.--When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)--{T}: Add {U} or {B} to your mana pool. -[/card] -[card] -name=Temple of Abandon -type=Land -auto=tap && deplete:1 -auto=may moveto(mylibrary) target(*|mygraveyard) -auto={T}:Add{R} -auto={T}:Add{G} -text=Temple of Abandon enters the battlefield tapped.--When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)--{T}: Add {R} or {G} to your mana pool. -[/card] -[card] -name=Temple of Mystery -type=Land -auto=tap && deplete:1 -auto=may moveto(mylibrary) target(*|mygraveyard) -auto={T}:Add{G} -auto={T}:Add{U} -text=Temple of Mystery enters the battlefield tapped.--When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)--{T}: Add {G} or {U} to your mana pool. -[/card] -###Stymied Hopes: Could prob code, but at leas in my WTH bluescreen appears if AI has to pay X for counter spells. -[card] -name=Spark Jolt -type=Instant -mana={R} -target=creature,player -auto=damage:1 && deplete:1 controller -auto=token(845845) controller -text=Spark Jolt deals 1 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -[card] -name=Sea God's Revenge -type=Sorcery -mana={5}{U} -auto=moveTo(ownerHand) target (creature|opponentbattlefied) && deplete:1 controller -auto=moveTo(ownerHand) target (creature|opponentbattlefied) && deplete:1 controller -auto=moveTo(ownerHand) target (creature|opponentbattlefied) && deplete:1 controller -auto=token(845845) controller -text=Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -[card] -name=Rage of Purphoros -type=Sorcery -mana={4}{R} -auto=damage:4 target (creature) && cantregen && deplete:1 -# && moveto(mylibrary) target(*[-this]|mygraveyard) -auto=token(845845) controller -text=Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] - -[card] -name=Prescient Chimera -type=Creature -subtype=Chimera -mana={3}{U}{U} -power=3 -toughness=4 -abilities=flying -auto=@movedto(instant,sorcery|mystack): deplete:1 && token(845845) controller -text=Flying--Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] - -[card] -name=Portent of Betrayal -type=Sorcery -mana={3}{R} -target=creature|opponentBattlefield -auto=untap -alias=129767 -auto=haste && deplete:1 -auto=token(845845) controller -text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] - -[card] -name=Lost in a Labyrinth -type=Instant -mana={U} -target=creature -auto=-3/-0 ueot && deplete:1 controller -#target(creature) -auto=token(845845) controller -text=Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] - -[card] -name=Horizon Scholar -type=Creature -subtype=Sph -mana={5}{U} -power=4 -toughness=4 -abilities=flying -auto=deplete:2 -auto=moveto(mylibrary) target(*[-this]|mygraveyard) -auto=moveto(mylibrary) target(*[-this]|mygraveyard) -text=When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -[/card] - -[card] -name=Gods Willing -type=Instant -mana={W} -#auto=activatechooseacolor protection from(*[chosencolor]) ueot activatechooseend -auto=choice protection from white target(creature|myBattlefield) ueot && then (deplete:1 && then(moveto(mylibrary) target(*[-this]|mygraveyard))) -auto=choice protection from blue target(creature|myBattlefield) ueot && then (deplete:1 && then(moveto(mylibrary) target(*[-this]|mygraveyard))) -auto=choice protection from black target(creature|myBattlefield) ueot && then (deplete:1 && then(moveto(mylibrary) target(*[-this]|mygraveyard))) -auto=choice protection from red target(creature|myBattlefield) ueot && then (deplete:1 && then(moveto(mylibrary) target(*[-this]|mygraveyard))) -auto=choice protection from green target(creature|myBattlefield) ueot && then (deplete:1 && then(moveto(mylibrary) target(*[-this]|mygraveyard))) -text=Target creature you control gains protection from the color of your choice until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -###Flamespeaker Adept: Might be doable with workaround and multiple triggers, but looks more complicated for now. -### Flamespeaker Adept English -###Creature — Human Shaman 2/3, 2R (3) -###Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn. -[card] -name=Dissolve -type=Instant -mana={1}{U}{U} -target=*|stack -auto=fizzle && deplete:1 controller -# && moveto(mylibrary) target(*[-this]|mygraveyard) -auto=token(845845) controller -text=Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] - -[card] -name=Battlewise Valor -type=Instant -mana={1}{W} -auto=target(creature) 2/2 ueot && then (deplete:1 && then(moveto(mylibrary) target(*[-this]|mygraveyard))) -text=Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] - -[card] -name=Battlewise Hoplite -type=Creature -subtype=Human Soldier -mana={W}{U} -power=2 -toughness=2 -auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1) && deplete:1 && token(845845) controller -text=Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -[/card] -[card] -name=Artisan's Sorrow -type=Instant -mana={3}{G} -target=artifact,enchantment -auto=destroy && deplete:2 && token(845846) controller -text=Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -[/card] - -[card] -name=Aqueous Form -type=Enchantment -subtype=aura -mana={U} -auto=teach(creature) unblockable -auto=@attacking: deplete:1 && token(845845) controller -text=Enchant creature--Enchanted creature can't be blocked.-- -Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -[card] -name=Titan's Strength -type=Instant -mana={R} -target=creature -auto=3/1 ueot && deplete:1 -auto=token(845845) controller -text=Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -#### -###BorN of the Gods -#### -[card] -name=Viscera Seer -type=Creature -subtype=Vampire Wizard -mana={B} -power=1 -toughness=1 -auto={S(creature|mybattlefield)}:deplete:1 && moveto(mylibrary) target(*[-this]|mygraveyard) -text=Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -[card] -name=Temple of Malice -type=Land -auto=tap && deplete:1 -auto=may moveto(mylibrary) target(*|mygraveyard) -auto={T}:Add{B} -auto={T}:Add{R} -text=Temple of Malice enters the battlefield tapped.--When Temple of Malice enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)--{T}: Add {B} or {R} to your mana pool. -[/card] -[card] -name=Temple of Enlightenment -type=Land -auto=tap && deplete:1 -auto=may moveto(mylibrary) target(*|mygraveyard) -auto={T}:Add{W} -auto={T}:Add{U} -text=Temple of Enlightenment enters the battlefield tapped.--When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)--{T}: Add {W} or {U} to your mana pool. -[/card] -[card] -name=Temple of Mystery -type=Land -auto=tap && deplete:1 -auto=may moveto(mylibrary) target(*|mygraveyard) -auto={T}:Add{G} -auto={T}:Add{U} -text=Temple of Mystery enters the battlefield tapped.--When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)--{T}: Add {G} or {U} to your mana pool. -[/card] -[card] -name=Temple of Abandon -type=Land -auto=tap && deplete:1 -auto=may moveto(mylibrary) target(*|mygraveyard) -auto={T}:Add{R} -auto={T}:Add{G} -text=Temple of Abandon enters the battlefield tapped.--When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)--{T}: Add {R} or {G} to your mana pool. -[/card] -[card] -name=Temple of Plenty -type=Land -auto=tap && deplete:1 -auto=may moveto(mylibrary) target(*|mygraveyard) -auto={T}:Add{G} -auto={T}:Add{W} -text=Temple of Plenty enters the battlefield tapped.--When Temple of Plenty enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)--{T}: Add {G} or {W} to your mana pool. -[/card] -[card] -name=Sudden Storm -type=Instant -mana={3}{U} -#target=creature -#auto=tap -#auto=frozen -#auto=deplete:1 controller -auto=tap && frozen target(creature) -auto=token(845845) controller && deplete:1 controller -text=Tap up to two target creatures. Those creatures don't untap during their controllers' next untap steps. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -[card] -name=Stormcaller of Keranos -type=Creature -subtype=Human Shaman -mana={2}{R} -power=2 -toughness=2 -auto={1}{U}: deplete:1 -auto=token(845845) controller -text=Haste && {1}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -[card] -name= -type= -mana= -auto=&& deplete:1 -auto=moveto(mylibrary) target(*[-this]|mygraveyard) -text= -[/card] - -[card] -name=Scouring Sands -type=Sorcery -mana={1}{R} -auto=damage:1 all(creature|opponentbattlefield) && deplete:1# && moveto(mylibrary) target(*[-this]|mygraveyard) -auto=token(845845) controller -text=Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -[card] -name=Peregrination -type=Sorcery -mana={3}{G} -auto=name(fetch to play) notatarget(land[basic]|mylibrary) transforms((,newability[name(move to hand) notatarget(land[basic]|mylibrary) moveTo(myhand)],newability[moveTo(myBattlefield) and!(tap)!])) oneshot && deplete:1 -# && moveto(mylibrary) target(*[-this]|mygraveyard) -auto=token(845845) controller -text=Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -[card] -name=Oracle's Insight -type=Enchantment -subtype=Aura -mana={3}{U} -auto=teach(creature) {T}:deplete:1 && moveto(mylibrary) target(*[-this]|mygraveyard) && draw:1 controller -text=Enchant creature--Enchanted creature has "{T}: Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -[/card] -[card] -name=Glimpse the Sun God -type=Instant -mana={X}{W} -target=creature|battlefield -auto=tap && deplete:1 -##&& moveto(mylibrary) target(*[-this]|mygraveyard) -auto=token(845845) controller -text=Tap X target creatures. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -[card] -name=Fated Return -type=Instant -mana={4}{B}{B}{B} -target=creature|graveyard -auto=moveto(mybattlefield) && indestructible && (variable{controllerturn}) deplete:2 -#(variable{controllerturn}) moveto(mylibrary) target(*[-this]|mygraveyard) -auto=(variable{controllerturn}): token(845846) controller -text=Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -[/card] -[card] -name=Fated Retribution -type=Instant -mana={4}{W}{W}{W} -auto=destroy all(creature, planeswalker) && (variable{controllerturn}) deplete:2 -# && (variable{controllerturn}) moveto(mylibrary) target(*[-this]|mygraveyard) -auto=(variable{controllerturn}): token(845846) controller -text=Destroy all creatures and planeswalkers. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -[/card] -[card] -name=Fated Intervention -type=Instant -mana={2}{G}{G}{G} -auto=token (centaur, enchantment creature Centaur, green 3/3) * 2 && (variable{controllerturn}) deplete:2 -auto=(variable{controllerturn}): token(845846) -#auto=(variable{controllerturn}): moveto(mylibrary) target(*[-this]|mygraveyard) -#auto=(variable{controllerturn}): moveto(mylibrary) target(*[-this]|mygraveyard) -text=Put two 3/3 green Centaur enchantment creature tokens onto the battlefield. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -[/card] -[card] -name=Fated Conflagration -type=Instant -mana={1}{R}{R}{R} -target=creature,planeswalker -auto=damage:5 && (variable{controllerturn}) deplete:2 controller -#auto=damage:5 target (creature, planeswalker) -#auto=(variable{controllerturn}) deplete:2 -##&& (variable{controllerturn}) moveto(mylibrary) target(*[-this]|mygraveyard) -auto=(variable{controllerturn}): token(845846) controller -text=Fated Conflagration deals 5 damage to target creature or planeswalker. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -[/card] -[card] -name=Fated Infatuation -type=Instant -mana={U}{U}{U} -auto=clone target (creature|mybattlefield) && (variable{controllerturn}) deplete:2 -# && (variable{controllerturn}) moveto(mylibrary) target(*[-this]|mygraveyard) -auto=(variable{controllerturn}): token(845846) -text=Put a token onto the battlefield that's a copy of target creature you control. If it's your turn, scry 2. -[/card] -[card] -name=Chorus of the Tides -type=Creature -subtype=Siren -power=3 -toughness=2 -abilities=flying -mana={3}{U} -#auto=&& deplete:1 -auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard): (deplete:1 && token(845845) controller) -text=Heroic — Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -[/card] - -[card] -name=Bolt of Keranos -type=Sorcery -mana={1}{R}{R} -auto=damage:3 && deplete:1 -## && moveto(mylibrary) target(*[-this]|mygraveyard) -auto=token(845845) controller -text=Bolt of Keranos deals 3 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -[card] -name=Drown in Sorrow -#Alpha-Test scry workaround - Workaround-code by mrfatbard. --Bas -auto=all(creature|battlefield) -2/-2 ueot && deplete:1 -#auto=moveto(mylibrary) target(*[fresh]|mygraveyard) -#auto=moveto(mylibrary) target(*[-this]|mygraveyard) then moveto(mylibrary) target(*|mygraveyard) -auto=may moveto(mylibrary) target(*[-this]|mygraveyard) -mana={1}{B}{B} -type=sorcery -text=All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] - - -#### -###JOURney into Nyx -#### -[card] -name=Temple of Malady -type=Land -auto=tap && deplete:1 -auto=may moveto(mylibrary) target(*|mygraveyard) -auto={T}:Add{B} -auto={T}:Add{G} -text=Temple of Malady enters the battlefield tapped.--When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)--{T}: Add {W} or {U} to your mana pool. -[/card] -[card] -name=Temple of Epiphany -type=Land -auto=tap && deplete:1 -auto=may moveto(mylibrary) target(*|mygraveyard) -auto={T}:Add{U} -auto={T}:Add{R} -text=Temple of Epiphany enters the battlefield tapped.--When Temple of Epiphany enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)--{T}: Add {W} or {U} to your mana pool. -[/card] -[card] -name=Temple of Enlightenment -type=Land -auto=tap && deplete:1 -auto=may moveto(mylibrary) target(*|mygraveyard) -auto={T}:Add{W} -auto={T}:Add{U} -text=Temple of Enlightenment enters the battlefield tapped.--When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)--{T}: Add {W} or {U} to your mana pool. -[/card] -[card] -name=Temple of Enlightenment -type=Land -auto=tap && deplete:1 -auto=may moveto(mylibrary) target(*|mygraveyard) -auto={T}:Add{W} -auto={T}:Add{U} -text=Temple of Enlightenment enters the battlefield tapped.--When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)--{T}: Add {W} or {U} to your mana pool. -[/card] -[card] -name=Stormchaser Chimera -###No clue how to code this. Might be possible with some workarounds...? -type=creature -subtype=Chimera -mana={2}{U}{R} -abilities=Flying -auto= -auto= -power=2 -toughness=3 -text={2}{U}{R}: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -[/card] -[card] -name=Spite of Mogis -type=Sorcery -target=creature -mana={R} -auto=foreach(instant, sorcery|mygraveyard) damage:1 && deplete:1 -auto=token(845845) -text=Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -[card] -name=Sigiled Skink -type=Creature -subtype=Lizard -power=2 -toughness=1 -mana={1}{R} -auto=@combat(attacking) source(this): token(845845) -#may moveto(mylibrary) target(*[-this]|mygraveyard) -auto=@combat(attacking) source(this): deplete:1 controller -text=Whenever Sigiled Skink attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -[card] -name=Rise of Eagles -type=Sorcery -mana={4}{U}{U} -auto=token(Bird,Enchantment Creature Bird,2/2,blue,flying)*2 controller && deplete:1 -auto=token(845845) -text=Put two 2/2 blue Bird enchantment creature tokens with flying onto the battlefield. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -[card] -name=Riddle of Lightning -#NO. JUST NO. -type=Instant -mana={3}{R}{R} -auto= -text=Choose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -[/card] -[card] -name=Knowledge and Power -# Could poss be done with some triggers? -type=Enchantment -mana={4}{R} -auto=@movedTo(*|mylibrary) from (mygraveyard): may ({2}): deplete:1 && moveto(mylibrary) target(*[-this]|mygraveyard) -# ^prob doesnt work. -text=Whenever you scry, you may pay {2}. If you do, Knowledge and Power deals 2 damage to target creature or player. -[/card] -[card] -name=Interpret the Signs -#HELL NO -type=Sorcery -mana={5}{U} -auto=&& deplete:1 -auto=moveto(mylibrary) target(*[-this]|mygraveyard) -text=Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -[/card] - - -#### -###Magic Origins -#### - -[card] -name=Sigiled Starfish -type=Creature -subtype=Starfish -power=0 -toughness=3 -mana={1}{U} -auto={T}: deplete:1 && token(845845) -text={T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -[card] -name=Shadows of the Past -type=Enchantment -mana={1}{B} -auto=@movedto(creature|graveyard) from (battlefield): deplete:1 && token(845845) -auto=aslongas(creature|mygraveyard) >3: {4}{B}: life:2 controller && life:-2 opponent -text=Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)---{4}{B}: Each opponent loses 2 life and you gain 2 life. Activate this ability only if there are four or more creature cards in your graveyard. -[/card] -[card] -name=Nissa's Revelation -###NOpe, wont code this atm. -type=Sorcery -mana={5}{G}{G} -auto=deplete:5 -auto=moveto(mylibrary) target(*[-this]|mygraveyard) -text=Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness. -[/card][card] -#Might be doable somehow at least. -name=Llanowar Empath -type=Creature -subtype=Elf Shaman -power=2 -toughness=2 -mana={3}{G} -auto=deplete:2 -auto=may moveto(mylibrary) target(*[-this]|mygraveyard) -auto=may moveto(mylibrary) target(*[-this]|mygraveyard) -text=When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -[/card] -[card] -name=Lightning Javelin -type=Sorcery -mana={3}{R} -auto=damage:3 && deplete:1 -## && moveto(mylibrary) target(*[-this]|mygraveyard) -auto=token(845845) controller -text=Lightning Javelin deals 3 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card][card] -name=Jace's Sanctum -type=Enchantment -mana={3}{U} -auto=lord(instant, sorcery|myhand) altercost(colorless,-1) -auto=@movedTo(instant, sorcery|mystack): deplete:1 && auto=token(845845) -text=Instant and sorcery spells you cast cost {1} less to cast.---Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -[card] -name=Calculated Dismissal -type=Instant -mana={2}{U} -target=*|stack -auto=transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever -auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then deplete:2 -auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then token(845846) -text=Counter target spell unless its controller pays {3}.-- -Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -[/card] -[card] -name=Anchor to the Aether -type=Sorcery -mana={2}{U} -auto=moveto(library) target(creature) && deplete:1 -auto=token(845845) -text=Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -[card] -name=Read the Bones -type=Sorcery -mana={2}{B} -auto=life:-2 controller && deplete:2 -auto=may moveto(mylibrary) target(*[-this]|mygraveyard) && draw:2 -auto=may moveto(mylibrary) target(*[-this]|mygraveyard) && draw:2 -text=Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -[/card] -#### -###BFZ -#### -[card] -name=Windrider Patrol -type=Creature -subtype=Merfolk Wizard -power=4 -toughness=3 -abilities=Flying -mana={3}{U}{U} -auto=@combatdamaged(player):token(845845) -#auto=@combatdamaged(player):may moveto(mylibrary) target(*[-this]|mygraveyard) -auto=@combatdamaged(player): deplete:2 controller -text=Flying---Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -[/card] -[card] -name=Ugin's Insight -###NO. Prob won't work! :( -type=Sorcery -mana={3}{U}{U} -auto=&& deplete:convertedcost:highest:*:mybattlefield/convertedcost:highest:*:mybattlefield -auto=may moveto(mylibrary) target(*[-this]|mygraveyard) -auto=may moveto(mylibrary) target(*[-this]|mygraveyard) -text=Scry X, where X is the highest converted mana cost among permanents you control, then draw three cards. -[/card] -[card] -name=Retreat to Coralhelm -type=Enchantment -mana={2}{U} -auto=@movedto(land|myBattlefield): may tap target(creature) or may untap target(creature) or may deplete:1 && token(845845) -#auto=@movedto(land|myBattlefield): choice may untap target(creature) -#auto=@movedto(land|myBattlefield): choice may deplete:1 && token(845845) -text=Landfall — Whenever a land enters the battlefield under your control, choose one — ---* You may tap or untap target creature.---* Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -[card] -name=Prism Array -#NO. JUST NO...or? -type=Enchantment -mana={4}{U} -auto=&& deplete:1 -auto={W}{U}{B}{R}{G}:deplete 3 && may moveto(mylibrary) target(*[-this]|mygraveyard) -auto={W}{U}{B}{R}{G}:deplete 3 && may moveto(mylibrary) target(*[-this]|mygraveyard) -auto={W}{U}{B}{R}{G}:deplete 3 && may moveto(mylibrary) target(*[-this]|mygraveyard) -text=Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.---Remove a crystal counter from Prism Array: Tap target creature.---{W}{U}{B}{R}{G}: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -[/card] -[card] -name=Catacomb Sifter -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=3 -mana={1}{B}{G} -auto=token(-401803) controller -auto=@movedTo(creature|mybattlefield) to(mygraveyard): token(845845) && deplete:1 -color=artifact -text=Devoid (This card has no color.)---When Catacomb Sifter enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool."---Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -#### -###Oath of the GateWatch -#### -[card] -name=Seer's Lantern -type=Artifact -mana={3} -auto={T}: Add{1} -auto={T}{2}:deplete:1 controller && moveto(mylibrary) target(*[-this]|mygraveyard) -text={T}: Add {C} to your mana pool. ({C} represents colorless mana.)---{2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -[/card] -[card] -name=Oath of Jace -type=Legendary Enchantment -mana={2}{U} -auto=draw:3 && moveto(mygraveyard) target(<2>*|myhand) -auto=@each my upkeep: deplete:foreach(planeswalker|mybattlefield) -auto=@each my upkeep: may moveto(mylibrary) target(*[-this]|mygraveyard) -text=When Oath of Jace enters the battlefield, draw three cards, then discard two cards.---At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control. -[/card] -[card] -name=Hedron Alignment -###Win condition not coded -type=Enchantment -abilities=opponentshroud -mana={2}{U} -auto= -auto={1}{U}: deplete:1 && may moveto(mylibrary) target(*[-this]|mygraveyard) -text=Hexproof---At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.---{1}{U}: Scry 1. -[/card] -[card] -name= -type= -mana= -auto=&& deplete:1 -auto=may moveto(mylibrary) target(*[-this]|mygraveyard) -text= -[/card] -[card] -name= -type= -mana= -auto=&& deplete:1 -auto=may moveto(mylibrary) target(*[-this]|mygraveyard) -text= -[/card] - -###prototype scry cards -## -#[card] -#name= -#type= -#mana= -#auto=&& deplete:1 -#auto=may moveto(mylibrary) target(*[-this]|mygraveyard) -#text= -#[/card] - -#### -###Scry Dummies -#### -[card] -name=Scry1Dummy -auto={S}: moveto(mylibrary) target(*|mygraveyard) -auto=@next endofturn: sacrifice -text=Dummy Scry1 Token -[/card] - -[card] -name=Scry2Dummy -auto={S}: moveto(mylibrary) target(*|mygraveyard) -auto={S}: moveto(mylibrary) target(*|mygraveyard) -auto=@next endofturn: sacrifice -text=Dummy Scry2 Token -[/card] - -[card] -name=Scry3Dummy -auto={S}: moveto(mylibrary) target(*|mygraveyard) -auto={S}: moveto(mylibrary) target(*|mygraveyard) -auto={S}: moveto(mylibrary) target(*|mygraveyard) -auto=@next endofturn: sacrifice -text=Dummy Scry3 Token -[/card] - -[card] -name=Draw1Dummy -auto={S}: draw:1 controller -auto=@next endofturn: sacrifice -text=Dummy draw Token -[/card] -[card] -[card] -name=Draw2Dummy -auto={S}: draw:2 controller -auto=@next endofturn: sacrifice -text=Dummy draw2 Token -[/card] -[card] -[/card] - -[card] -name=Scry1Draw1 -auto={S}: draw:1 controller -auto=name(Move1) {S}: moveTo(mylibrary) target(*|mygraveyard) && draw:1 controller -auto=@next endofturn: sacrifice -text=Dummy draw Token -[/card] - -[card] -primitive=Scry1Dummy -id=845845 -rarity=T -[/card] - -[card] -primitive=Scry2Dummy -id=845846 -rarity=T -[/card] - -[card] -primitive=Scry3Dummy -id=845847 -rarity=T -[/card] - -[card] -primitive=Draw1Dummy -id=845860 -rarity=T -[/card] -[card] -primitive=Draw2Dummy -id=845861 -rarity=T -[/card] - -[card] -primitive=Scry1Draw1 -id=845870 -rarity=T -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/unsupported.txt b/projects/mtg/bin/Res/sets/primitives/unsupported.txt index 8e2b7da75..87d70c3c2 100644 --- a/projects/mtg/bin/Res/sets/primitives/unsupported.txt +++ b/projects/mtg/bin/Res/sets/primitives/unsupported.txt @@ -692,15 +692,6 @@ power=4 toughness=1 [/card] [card] -name=Ashen Ghoul -text=Haste -- {B}: Return Ashen Ghoul from your graveyard to the battlefield. Activate this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul. -mana={3}{B} -type=Creature -subtype=Zombie -power=3 -toughness=1 -[/card] -[card] name=Ashiok, Nightmare Weaver auto=counter(0/0,3,loyalty) text=+2: Exile the top three cards of target opponent's library. -- -X: Put a creature card with converted mana cost X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types. -- -10: Exile all cards from all opponents' hands and graveyards. @@ -1803,15 +1794,6 @@ power=1 toughness=1 [/card] [card] -name=Brisela, Voice of Nightmares -text=When you cast Bruna, the Fading Light, you may return target Angel or Human creature card from your graveyard to the battlefield. -- Flying, vigilance -- (Melds with Gisela, the Broken Blade.) -mana={5}{W}{W} -type=Legendary Creature -subtype=Angel Horror -power=5 -toughness=7 -[/card] -[card] name=Broken Ambitions text=Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller puts the top four cards of his or her library into his or her graveyard. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) mana={X}{U} @@ -1879,15 +1861,6 @@ power=1 toughness=1 [/card] [card] -name=Bruna, the Fading Light -text=When you cast Bruna, the Fading Light, you may return target Angel or Human creature card from your graveyard to the battlefield. -- Flying, vigilance -- (Melds with Gisela, the Broken Blade.) -mana={5}{W}{W} -type=Legendary Creature -subtype=Angel Horror -power=5 -toughness=7 -[/card] -[card] name=Brushstroke Paintermage text={T}: Target permanent's artist becomes the artist of your choice until end of turn. mana={3}{U} @@ -1945,15 +1918,6 @@ power=3 toughness=3 [/card] [card] -name=Burning-Tree Bloodscale -text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- {2}{R}: Target creature can't block Burning-Tree Bloodscale this turn. -- {2}{G}: Target creature blocks Burning-Tree Bloodscale this turn if able. -mana={2}{R}{G} -type=Creature -subtype=Viashino Berserker -power=2 -toughness=2 -[/card] -[card] name=Burning-Tree Shaman text=Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player. mana={1}{R}{G} @@ -2325,15 +2289,6 @@ mana={2} type=Artifact [/card] [card] -name=Cemetery Puca -text=Whenever a creature dies, you may pay {1}. If you do, Cemetery Puca becomes a copy of that creature and gains this ability. -mana={1}{UB}{UB} -type=Creature -subtype=Shapeshifter -power=1 -toughness=2 -[/card] -[card] name=Cenn's Tactician text={W}, {T}: Put a +1/+1 counter on target Soldier creature. -- Each creature you control with a +1/+1 counter on it can block an additional creature. mana={W} @@ -3524,15 +3479,6 @@ mana={5} type=Artifact [/card] [card] -name=Cryptoplasm -text=At the beginning of your upkeep, you may have Cryptoplasm become a copy of another target creature. If you do, Cryptoplasm gains this ability. -mana={1}{U}{U} -type=Creature -subtype=Shapeshifter -power=2 -toughness=2 -[/card] -[card] name=Crystal Spray text=Change the text of target spell or permanent by replacing all instances of one color word or basic land type with another until end of turn. -- -- Draw a card. mana={2}{U} @@ -3975,12 +3921,6 @@ mana={4}{W} type=Sorcery [/card] [card] -name=Death Spark -text=Death Spark deals 1 damage to target creature or player. -- At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand. -mana={R} -type=Instant -[/card] -[card] name=Death-Mask Duplicant text=Imprint — {1}: Exile target creature card from your graveyard. -- As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample. mana={7} @@ -4313,27 +4253,12 @@ mana={5}{W}{W} type=Sorcery [/card] [card] -name=Diminishing Returns -text=Each player shuffles his or her hand and graveyard into his or her library. You exile the top ten cards of your library. Then each player draws up to seven cards. -mana={2}{U}{U} -type=Sorcery -[/card] -[card] name=Dimir Charm text=Choose one — Counter target sorcery spell; or destroy target creature with power 2 or less; or look at the top three cards of target player's library, then put one back and the rest into that player's graveyard. mana={U}{B} type=Instant [/card] [card] -name=Dimir Doppelganger -text={1}{U}{B}: Exile target creature card from a graveyard. Dimir Doppelganger becomes a copy of that card and gains this ability. -mana={1}{U}{B} -type=Creature -subtype=Shapeshifter -power=0 -toughness=2 -[/card] -[card] name=Diplomatic Escort text={U}, {T}, Discard a card: Counter target spell or ability that targets a creature. mana={1}{U} @@ -5419,12 +5344,6 @@ mana={1}{R}{R} type=Sorcery [/card] [card] -name=Extraplanar Lens -text=Imprint — When Extraplanar Lens enters the battlefield, you may exile target land you control. -- Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced. -mana={3} -type=Artifact -[/card] -[card] name=Eye of the Storm text=Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost. mana={5}{U}{U} @@ -6441,12 +6360,6 @@ mana={R}{R}{R}{R} type=Sorcery [/card] [card] -name=Gerrard's Verdict -text=Target player discards two cards. You gain 3 life for each land card discarded this way. -mana={W}{B} -type=Sorcery -[/card] -[card] name=Gerrymandering text=Remove all lands from play and shuffle them together. Randomly deal to each player one land card for each land he or she had before. Each player puts those lands into play under his or her control, untapped. mana={2}{G} @@ -6516,15 +6429,6 @@ power=1 toughness=1 [/card] [card] -name=Giant Ambush Beetle -text=Haste -- When Giant Ambush Beetle enters the battlefield, you may have target creature block it this turn if able. -mana={3}{BG}{R} -type=Creature -subtype=Insect -power=4 -toughness=3 -[/card] -[card] name=Giant Fan text={2}, {T}: Move target counter from one card to another. If the second card's rules text refers to any type of counters, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter. mana={4} @@ -8905,12 +8809,6 @@ mana={4} type=Artifact [/card] [card] -name=Jade Statue -text={2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate this ability only during combat. -mana={4} -type=Artifact -[/card] -[card] name=Jaded Response text=Counter target spell if it shares a color with a creature you control. mana={1}{U} @@ -9596,15 +9494,6 @@ power=3 toughness=3 [/card] [card] -name=Krovikan Horror -text=At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand. -- {1}, Sacrifice a creature: Krovikan Horror deals 1 damage to target creature or player. -mana={3}{B} -type=Creature -subtype=Horror Spirit -power=2 -toughness=2 -[/card] -[card] name=Krovikan Vampire text=At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire. mana={3}{B}{B} @@ -10651,21 +10540,6 @@ type=Artifact subtype=Equipment [/card] [card] -name=Mastery of the Unseen -text=Whenever a permanent you control is turned face up, you gain 1 life for each creature you control. -- {3}{W}: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Matsu-Tribe Decoy -text={2}{G}: Target creature blocks Matsu-Tribe Decoy this turn if able. -- Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. -mana={2}{G} -type=Creature -subtype=Snake Warrior -power=1 -toughness=3 -[/card] -[card] name=May Civilization Collapse text=When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she sacrifices two lands. If the player chooses others, each of your other opponents sacrifices a land. type=Scheme @@ -11504,11 +11378,6 @@ power=1 toughness=4 [/card] [card] -name=Myriad Landscape -text=Myriad Landscape enters the battlefield tapped. -- {T}: Add {C} to your mana pool. -- {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library. -type=Land -[/card] -[card] name=Mystic Barrier text=When Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right. -- Each player may attack only the opponent seated nearest him or her in the last chosen direction and planeswalkers controlled by that player. mana={4}{W} @@ -11730,12 +11599,6 @@ power=4 toughness=5 [/card] [card] -name=Necropotence -text=Skip your draw step. -- Whenever you discard a card, exile that card from your graveyard. -- Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. -mana={B}{B}{B} -type=Enchantment -[/card] -[card] name=Necrotic Ooze text=As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards. mana={2}{B}{B} @@ -11810,15 +11673,6 @@ power=6 toughness=6 [/card] [card] -name=Nether Shadow -text=Haste -- At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. -mana={B}{B} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] name=Nettlevine Blight text=Enchant creature or land -- Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control." mana={4}{B}{B} @@ -13965,15 +13819,6 @@ mana={5}{R} type=Sorcery [/card] [card] -name=Rampant Elephant -text={G}: Target creature blocks Rampant Elephant this turn if able. -mana={3}{W} -type=Creature -subtype=Elephant -power=2 -toughness=2 -[/card] -[card] name=Rapid Fire text=Cast Rapid Fire only before blockers are declared. -- Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) mana={3}{W} @@ -17690,31 +17535,6 @@ type=Artifact subtype=Equipment [/card] [card] -name=Surging AEther -text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) -- Return target permanent to its owner's hand. -mana={3}{U} -type=Instant -[/card] -[card] -name=Surging Dementia -text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) -- Target player discards a card. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Surging Flame -text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) -- Surging Flame deals 2 damage to target creature or player. -mana={1}{R} -type=Instant -[/card] -[card] -name=Surging Might -text=Enchant creature -- Enchanted creature gets +2/+2. -- Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] -[card] name=Surrak Dragonclaw text=Flash -- Surrak Dragonclaw can't be countered. -- Creature spells you control can't be countered. -- Other creatures you control have trample. mana={2}{G}{U}{R} @@ -17788,15 +17608,6 @@ power=1 toughness=3 [/card] [card] -name=Sydri, Galvanic Genius -text={U}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. -- {W}{B}: Target artifact creature gains deathtouch and lifelink until end of turn. -mana={W}{U}{B} -type=Legendary Creature -subtype=Human Artificer -power=2 -toughness=2 -[/card] -[card] name=Sylvan Echoes text=Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.) mana={G} @@ -17929,16 +17740,6 @@ type=Planeswalker subtype=Tamiyo [/card] [card] -name=Tangle Angler -abilities=infect -text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- {G}: Target creature blocks Tangle Angler this turn if able. -mana={3}{G} -type=Creature -subtype=Horror -power=1 -toughness=5 -[/card] -[card] name=Tangle Wire text=Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire. mana={3} @@ -18011,16 +17812,6 @@ type=Planeswalker subtype=Teferi [/card] [card] -name=Teferi's Imp -abilities=flying -text=Flying -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- Whenever Teferi's Imp phases out, discard a card. -- Whenever Teferi's Imp phases in, draw a card. -mana={2}{U} -type=Creature -subtype=Imp -power=1 -toughness=1 -[/card] -[card] name=Teferi's Response text=Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent. -- -- Draw two cards. mana={1}{U} @@ -18261,11 +18052,6 @@ mana={U} type=Instant [/card] [card] -name=Thespian's Stage -text={T}: Add {1} to your mana pool. -- {2}, {T}: Thespian's Stage becomes a copy of target land and gains this ability. -type=Land -[/card] -[card] name=Thick-Skinned Goblin text=You may pay {0} rather than pay the echo cost for permanents you control. -- {R}: Thick-Skinned Goblin gains protection from red until end of turn. mana={1}{R} @@ -18829,15 +18615,6 @@ type=Plane subtype=Ergamon [/card] [card] -name=Trumpeting Armodon -text={1}{G}: Target creature blocks Trumpeting Armodon this turn if able. -mana={3}{G} -type=Creature -subtype=Elephant -power=3 -toughness=3 -[/card] -[card] name=Truth or Tale text=Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order. mana={1}{U} @@ -18898,16 +18675,6 @@ mana={3}{W}{W} type=Instant [/card] [card] -name=Turntimber Basilisk -abilities=deathtouch -text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Landfall — Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able. -mana={1}{G}{G} -type=Creature -subtype=Basilisk -power=2 -toughness=1 -[/card] -[card] name=Turri Island text=Creature spells cost {2} less to cast. -- Whenever you roll {C}, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. type=Plane @@ -19115,15 +18882,6 @@ mana={R} type=Instant [/card] [card] -name=Unstable Shapeshifter -text=Whenever another creature enters the battlefield, Unstable Shapeshifter becomes a copy of that creature and gains this ability. -mana={3}{U} -type=Creature -subtype=Shapeshifter -power=0 -toughness=1 -[/card] -[card] name=Unsubstantiate text=Return target spell or creature to its owner's hand. mana={1}{U}