Fixed issue with blinking creature that has X in cost

This commit is contained in:
pankdm
2013-09-23 20:27:52 +00:00
parent 36cfe84445
commit 00ebc8c8eb
3 changed files with 34 additions and 0 deletions

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@@ -0,0 +1,32 @@
# Testing: when creature returns from blink, X is equal to 0
#Ivy Elemental
#{X}{G}
#Ivy Elemental enters the battlefield with X +1/+1 counters on it.
#Flicker
#{1}{W}
#Exile target nontoken permanent, then return it to the battlefield under its owner's control.
[INIT]
FIRSTMAIN
[PLAYER1]
hand:Flicker,Ivy Elemental
inplay:plains,mountain
manapool:{3}{G}
[PLAYER2]
[DO]
Ivy Elemental
# add mana to pool
plains
mountain
Flicker
Ivy Elemental
[ASSERT]
FIRSTMAIN
[PLAYER1]
graveyard:Flicker,Ivy Elemental
inplay:plains,mountain
manapool:{0}
[PLAYER2]
[END]

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@@ -184,6 +184,7 @@ blessed_wind.txt
blessed_wine.txt
blinking_spirit.txt
blinkmoth_nexus.txt
Blink_and_X_counters.txt
bloated_toad1.txt
bloated_toad2.txt
bloodbond_march.txt