Daddy32: Tasks Mode

Gives the user the opportunity to earn some credits for performing various tasks.

Known bugs removed, tested stability-wise, not so much game-wise.
Lots of to-dos and ideas still remaining, better balance between task difficulty and their rewards needed - please comment.

Usage:
Enter shop, open menu, select 'See available tasks'.
All tasks in the list are active, until they expire ('Days left'; day passes after each duel (won, lost or quited)).
You can finish any of the tasks and get bonus. For particular task, the bonus gets a bit smaller every day (until expiration).
This commit is contained in:
d32.wagic
2009-12-13 22:12:14 +00:00
parent dedff9ff39
commit 002851a943
18 changed files with 1108 additions and 17 deletions

View File

@@ -22,9 +22,9 @@ PlayerData::PlayerData(MTGAllCards * allcards){
//COLLECTION
collection = NEW MTGDeck(options.profileFile(PLAYER_COLLECTION).c_str(), allcards);
taskList = NEW TaskList(options.profileFile(PLAYER_TASKS).c_str());
}
int PlayerData::save(){
std::ofstream file(options.profileFile(PLAYER_SAVEFILE).c_str());
char writer[64];
@@ -34,9 +34,11 @@ int PlayerData::save(){
file.close();
}
collection->save();
taskList->save();
return 1;
}
PlayerData::~PlayerData(){
SAFE_DELETE(collection);
SAFE_DELETE(taskList);
}