Daddy32: Tasks Mode
Gives the user the opportunity to earn some credits for performing various tasks.
Known bugs removed, tested stability-wise, not so much game-wise.
Lots of to-dos and ideas still remaining, better balance between task difficulty and their rewards needed - please comment.
Usage:
Enter shop, open menu, select 'See available tasks'.
All tasks in the list are active, until they expire ('Days left'; day passes after each duel (won, lost or quited)).
You can finish any of the tasks and get bonus. For particular task, the bonus gets a bit smaller every day (until expiration).
This commit is contained in:
@@ -22,9 +22,9 @@ PlayerData::PlayerData(MTGAllCards * allcards){
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//COLLECTION
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collection = NEW MTGDeck(options.profileFile(PLAYER_COLLECTION).c_str(), allcards);
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taskList = NEW TaskList(options.profileFile(PLAYER_TASKS).c_str());
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}
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int PlayerData::save(){
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std::ofstream file(options.profileFile(PLAYER_SAVEFILE).c_str());
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char writer[64];
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@@ -34,9 +34,11 @@ int PlayerData::save(){
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file.close();
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}
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collection->save();
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taskList->save();
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return 1;
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}
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PlayerData::~PlayerData(){
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SAFE_DELETE(collection);
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SAFE_DELETE(taskList);
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}
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