Added/fixed primitives, updated the "missing_cards_by_sets" folder, fixed several crash on Commander Format, fixed a possible crash using "and!()!" with "imprint", added a new macros "_REBOUND_" and "_GOAD_" related to rebound and goad abilities and refactored all cards using them, implemented a new keywords "haunt", "hasprey", "preyname" and "isprey" related the haunting ability and improved all cards using it, Added "commander" and "\*" to HINT castpriority for AI decks in order to allow the user to give a cast priority to commanders.

This commit is contained in:
Vittorio Alfieri
2021-09-02 19:32:45 +02:00
parent 54d0c32035
commit 001cea95bd
51 changed files with 634 additions and 800 deletions

View File

@@ -2748,7 +2748,10 @@ MTGCardInstance * AIPlayerBaka::FindCardToPlay(ManaCost * pMana, const char * ty
}
CardDescriptor cd;
cd.init();
cd.setType(type);
if(!strcmp(type,"commander")) //Added to allow the casting priority for commanders
cd.basicAbilities[Constants::ISCOMMANDER] = 1;
else if(strcmp(type,"*")) //Added to allow the wildcard in casting priority
cd.setType(type);
card = NULL;
payAlternative = NONE;
gotPayments = vector<MTGAbility*>();