Added/fixed primitives, updated the "missing_cards_by_sets" folder, fixed several crash on Commander Format, fixed a possible crash using "and!()!" with "imprint", added a new macros "_REBOUND_" and "_GOAD_" related to rebound and goad abilities and refactored all cards using them, implemented a new keywords "haunt", "hasprey", "preyname" and "isprey" related the haunting ability and improved all cards using it, Added "commander" and "\*" to HINT castpriority for AI decks in order to allow the user to give a cast priority to commanders.
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@@ -322,7 +322,8 @@ class Constants
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SHOWOPPONENTHAND = 195,
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SHOWCONTROLLERHAND = 196,
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HASREPLICATE = 197,
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NB_BASIC_ABILITIES = 198,
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ISPREY = 198,
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NB_BASIC_ABILITIES = 199,
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RARITY_S = 'S', //Special Rarity
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RARITY_M = 'M', //Mythics
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