Added/fixed primitives, updated the "missing_cards_by_sets" folder, fixed several crash on Commander Format, fixed a possible crash using "and!()!" with "imprint", added a new macros "_REBOUND_" and "_GOAD_" related to rebound and goad abilities and refactored all cards using them, implemented a new keywords "haunt", "hasprey", "preyname" and "isprey" related the haunting ability and improved all cards using it, Added "commander" and "\*" to HINT castpriority for AI decks in order to allow the user to give a cast priority to commanders.
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@@ -173,14 +173,6 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Curse of the Fire Penguin
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text=Curse of the Fire Penquin consumes and confuses enchanted creature. -- -- -- -- Creature Penguin -- Trample -- -- 6/5 -- Whenthiscreatureisputintoagraveyardfromplay,returnCurseoftheFirePenguinfromyourgraveyardtoplay.
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mana={4}{R}{R}
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type=Enchant Creature
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power=
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toughness=
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[/card]
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[card]
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name=Water Gun Balloon Game
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text=As Water Gun Balloon Game comes into play, each player puts a pop counter on a 0. -- Whenever a player plays a spell, move that player's pop counter up 1. -- Whenever a player's pop counter hits 5, that player puts a 5/5 pink Giant Teddy Bear creature token into play and resets all pop counters to 0.
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mana={2}
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