Added/fixed primitives, updated the "missing_cards_by_sets" folder, fixed several crash on Commander Format, fixed a possible crash using "and!()!" with "imprint", added a new macros "_REBOUND_" and "_GOAD_" related to rebound and goad abilities and refactored all cards using them, implemented a new keywords "haunt", "hasprey", "preyname" and "isprey" related the haunting ability and improved all cards using it, Added "commander" and "\*" to HINT castpriority for AI decks in order to allow the user to give a cast priority to commanders.

This commit is contained in:
Vittorio Alfieri
2021-09-02 19:32:45 +02:00
parent 54d0c32035
commit 001cea95bd
51 changed files with 634 additions and 800 deletions
@@ -5,12 +5,6 @@ mana={R}{R}{R}
type=Sorcery
[/card]
[card]
name=Metamorphosis
text=As an additional cost to cast Metamorphosis, sacrifice a creature. -- Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells.
mana={G}
type=Sorcery
[/card]
[card]
name=Desperate Ritual
text=Add {R}{R}{R} to your mana pool. -- Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{R}
@@ -18,15 +12,6 @@ type=Instant
subtype=Arcane
[/card]
[card]
name=Leovold, Emissary of Trest
text=Each opponent can't draw more than one card each turn. -- Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
mana={B}{G}{U}
type=Legendary Creature
subtype=Elf Advisor
power=3
toughness=3
[/card]
[card]
name=Nylea's Colossus
text=Constellation — Whenever Nylea's Colossus or another enchantment enters the battlefield under your control, double target creature's power and toughness until end of turn.
mana={6}{G}
@@ -146,10 +131,3 @@ text=Council's dilemma — Starting with you, each player votes for time or money
mana={7}{U}{U}
type=Sorcery
[/card]
[card]
name=Curse of Vengeance
text=Enchant player -- Whenever enchanted player casts a spell, put a spite counter on Curse of Vengeance. -- When enchanted player loses the game, you gain X life and draw X cards, where X is the number of spite counters on Curse of Vengeance.
mana={B}
type=Enchantment
subtype=Aura Curse
[/card]