Added/fixed primitives, updated the "missing_cards_by_sets" folder, fixed several crash on Commander Format, fixed a possible crash using "and!()!" with "imprint", added a new macros "_REBOUND_" and "_GOAD_" related to rebound and goad abilities and refactored all cards using them, implemented a new keywords "haunt", "hasprey", "preyname" and "isprey" related the haunting ability and improved all cards using it, Added "commander" and "\*" to HINT castpriority for AI decks in order to allow the user to give a cast priority to commanders.

This commit is contained in:
Vittorio Alfieri
2021-09-02 19:32:45 +02:00
parent 54d0c32035
commit 001cea95bd
51 changed files with 634 additions and 800 deletions
@@ -171,15 +171,6 @@ mana={2}{U}{B}
type=Sorcery
[/card]
[card]
name=Corpsejack Menace
text=If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead.
mana={2}{B}{G}
type=Creature
subtype=Fungus
power=4
toughness=4
[/card]
[card]
name=Coalition Honor Guard
text=While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.
mana={3}{W}