Added/fixed primitives, updated the "missing_cards_by_sets" folder, fixed several crash on Commander Format, fixed a possible crash using "and!()!" with "imprint", added a new macros "_REBOUND_" and "_GOAD_" related to rebound and goad abilities and refactored all cards using them, implemented a new keywords "haunt", "hasprey", "preyname" and "isprey" related the haunting ability and improved all cards using it, Added "commander" and "\*" to HINT castpriority for AI decks in order to allow the user to give a cast priority to commanders.
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@@ -39,15 +39,6 @@ power=0
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toughness=1
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[/card]
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[card]
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name=Spirit of the Labyrinth
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text=Each player can't draw more than one card each turn.
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mana={1}{W}
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type=Enchantment Creature
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subtype=Spirit
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power=3
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toughness=1
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[/card]
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[card]
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name=Mindreaver
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text=Heroic Whenever you cast a spell that targets Mindreaver, exile the top three cards of target player's library. -- {U}{U}, Sacrifice Mindreaver: Counter target spell with the same name as a card exiled with Mindreaver.
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mana={U}{U}
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