[card]
name=Alive // Well
text=Put a 3/3 green Centaur creature token onto the battlefield. --  //  -- You gain 2 life for each creature you control. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={3}{G} // {W}
type=Sorcery // Sorcery
[/card]
[card]
name=Armed // Dangerous
text=Target creature gets +1/+1 and gains double strike until end of turn. --  //  -- All creatures able to block target creature this turn do so. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={1}{R} // {3}{G}
type=Sorcery // Sorcery
[/card]
[card]
name=Beck // Call
text=Whenever a creature enters the battlefield this turn, you may draw a card. --  //  -- Put four 1/1 white Bird creature tokens with flying onto the battlefield. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={G}{U} // {4}{W}{U}
type=Sorcery // Sorcery
[/card]
[card]
name=Boros Battleshaper
text=At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.
mana={5}{R}{W}
type=Creature
subtype=Minotaur Soldier
power=5
toughness=5
[/card]
[card]
name=Breaking // Entering
text=Target player puts the top eight cards of his or her library into his or her graveyard. --  //  -- Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={U}{B} // {4}{B}{R}
type=Sorcery // Sorcery
[/card]
[card]
name=Catch // Release
text=Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. --  //  -- Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={1}{U}{R} // {4}{R}{W}
type=Sorcery // Sorcery
[/card]
[card]
name=Council of the Absolute
text=As Council of the Absolute enters the battlefield, name a card other than a creature or land card. -- Your opponents can't cast cards with the chosen name. -- Spells with the chosen name you cast cost {2} less to cast.
mana={2}{W}{U}
type=Creature
subtype=Human Advisor
power=2
toughness=4
[/card]
[card]
name=Deadbridge Chant
text=When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard. -- At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
mana={4}{B}{G}
type=Enchantment
[/card]
[card]
name=Down // Dirty
text=Target player discards two cards. --  //  -- Return target card from your graveyard to your hand. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={3}{B} // {2}{G}
type=Sorcery // Sorcery
[/card]
[card]
name=Dragonshift
text=Until end of turn, target creature you control becomes a 4/4 blue and red Dragon, loses all abilities, and gains flying. -- Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
mana={1}{U}{R}
type=Instant
[/card]
[card]
name=Far // Away
text=Return target creature to its owner's hand. --  //  -- Target player sacrifices a creature. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={1}{U} // {2}{B}
type=Instant // Instant
[/card]
[card]
name=Flesh // Blood
text=Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. --  //  -- Target creature you control deals damage equal to its power to target creature or player. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={3}{B}{G} // {R}{G}
type=Sorcery // Sorcery
[/card]
[card]
name=Give // Take
text=Put three +1/+1 counters on target creature. --  //  -- Remove all +1/+1 counters from target creature you control. Draw that many cards. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={2}{G} // {2}{U}
type=Sorcery // Sorcery
[/card]
[card]
name=Goblin Test Pilot
text=Flying -- {T}: Goblin Test Pilot deals 2 damage to target creature or player chosen at random.
mana={1}{U}{R}
type=Creature
subtype=Goblin Wizard
power=0
toughness=2
[/card]
[card]
name=Hidden Strings
text=You may tap or untap target permanent, then you may tap or untap another target permanent. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Hired Torturer
text=Defender -- {3}{B}, {T}: Target opponent loses 2 life, then reveals a card at random from his or her hand.
mana={2}{B}
type=Creature
subtype=Human Rogue
power=2
toughness=3
[/card]
[card]
name=Krasis Incubation
text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. -- {1}{G}{U}, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature.
mana={2}{G}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Maze's End
text=Maze's End enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.
type=Land
[/card]
[card]
name=Melek, Izzet Paragon
text=Play with the top card of your library revealed. -- You may cast the top card of your library if it's an instant or sorcery card. -- Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
mana={4}{U}{R}
type=Legendary Creature
subtype=Weird Wizard
power=2
toughness=4
[/card]
[card]
name=Notion Thief
text=Flash -- If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.
mana={2}{U}{B}
type=Creature
subtype=Human Rogue
power=3
toughness=1
[/card]
[card]
name=Plasm Capture
text=Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors to your mana pool, where X is that spell's converted mana cost.
mana={G}{G}{U}{U}
type=Instant
[/card]
[card]
name=Possibility Storm
text=Whenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it. That player may cast that card without paying its mana cost. Then he or she puts all cards exiled with Possibility Storm on the bottom of his or her library in a random order.
mana={3}{R}{R}
type=Enchantment
[/card]
[card]
name=Profit // Loss
text=Creatures you control get +1/+1 until end of turn. --  //  -- Creatures your opponents control get -1/-1 until end of turn. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={1}{W} // {2}{B}
type=Instant // Instant
[/card]
[card]
name=Protect // Serve
text=Target creature gets +2/+4 until end of turn. --  //  -- Target creature gets -6/-0 until end of turn. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={2}{W} // {1}{U}
type=Instant // Instant
[/card]
[card]
name=Ready // Willing
text=Creatures you control are indestructible this turn. Untap each creature you control. --  //  -- Creatures you control gain deathtouch and lifelink until end of turn. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={1}{G}{W} // {1}{W}{B}
type=Instant // Instant
[/card]
[card]
name=Renegade Krasis
text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
mana={1}{G}{G}
type=Creature
subtype=Beast Mutant
power=3
toughness=2
[/card]
[card]
name=Scab-Clan Giant
text=When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random.
mana={4}{R}{G}
type=Creature
subtype=Giant Warrior
power=4
toughness=5
[/card]
[card]
name=Toil // Trouble
text=Target player draws two cards and loses 2 life. --  //  -- Trouble deals damage to target player equal to the number of cards in that player's hand. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={2}{B} // {2}{R}
type=Sorcery // Sorcery
[/card]
[card]
name=Trait Doctoring
text=Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
mana={U}
type=Sorcery
[/card]
[card]
name=Turn // Burn
text=Target creature loses all abilities and becomes a 0/1 red Weird until end of turn. --  //  -- Burn deals 2 damage to target creature or player. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={2}{U} // {1}{R}
type=Instant // Instant
[/card]
[card]
name=Varolz, the Scar-Striped
text=Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.) -- Sacrifice another creature: Regenerate Varolz, the Scar-Striped.
mana={1}{B}{G}
type=Legendary Creature
subtype=Troll Warrior
power=2
toughness=2
[/card]
[card]
name=Vorel of the Hull Clade
text={G}{U}, {T}: For each counter on target artifact, creature, or land, put another of those counters on that permanent.
mana={1}{G}{U}
type=Legendary Creature
subtype=Human Merfolk
power=1
toughness=4
[/card]
[card]
name=Wear // Tear
text=Destroy target artifact. --  //  -- Destroy target enchantment. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={1}{R} // {W}
type=Instant // Instant
[/card]
