grade=borderline
[card]
name=Adamant Will
target=creature
auto=+2/+2
auto=indestructible  
text=Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
mana={1}{W}
type=Instant
[/card]

[card]
name=Aven Sentry
abilities=flying
text=Flying
mana={3}{W}
type=Creature
subtype=Bird Soldier
power=3
toughness=2
[/card]

[card]
name=Baird, Steward of Argive
abilities=vigilance
auto=lord(creature|opponentbattlefield) transforms((,newability[attackcost:1]))
text=Vigilance -- Creatures can't attack you or a planeswalker you control unless their controller pays {1} for each of those creatures.
mana={2}{W}{W}
type=Legendary Creature
subtype=Human Soldier
power=2
toughness=4
[/card]

[card]
name=Benalish Honor Guard
auto=foreach(creature[legendary]|myBattlefield) 1/0
text=Benalish Honor Guard gets +1/+0 for each legendary creature you control.
mana={1}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]

[card]
name=Benalish Marshal
auto=lord(other creature|myBattlefield) +1/+1
text=Other creatures you control get +1/+1.
mana={W}{W}{W}
type=Creature
subtype=Human Knight
power=3
toughness=3
[/card]

[card]
name=Blessed Light
target=creature,enchantment.
auto=moveto(exile)
text=Exile target creature or enchantment.
mana={4}{W}
type=Instant
[/card]

[card]
name=Board the Weatherlight
auto=reveal:5 optionone name(Get historic) target(*[artifact;legendary;saga]|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend
text=Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
mana={1}{W}
type=Sorcery
[/card]

[card]
name=Call the Cavalry
auto=create(Knight:creature Knight:2/2:white:vigilance)*2
text=Create two 2/2 white Knight creature tokens with vigilance.
mana={3}{W}
type=Sorcery
[/card]

[card]
name=Charge
auto=all(other creature|myBattlefield) +1/+1 
text=Creatures you control get +1/+1 until end of turn.
mana={W}
type=Instant
[/card]

[card]
name=D'Avenant Trapper
auto=@movedTo(*[artifact;legendary;saga]|mystack):tap target(creature|opponentBattlefield)
text=Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.)
mana={2}{W}
type=Creature
subtype=Human Archer
power=3
toughness=2
[/card]

[card]
name=Danitha Capashen, Paragon
abilities=first strike, vigilance, lifelink
auto=lord(aura|mycastingzone) altercost(colorless,-1)
auto=lord(equipment|mycastingzone) altercost(colorless,-1)
text=First strike, vigilance, lifelink -- Aura and Equipment spells you cast cost {1} less to cast.
mana={2}{W}
type=Legendary Creature
subtype=Human Knight
power=2
toughness=2
[/card]

[card]
name=Daring Archaeologist
auto=may target(artifact|mygraveyard) moveto(ownerhand)
auto=@movedTo(*[artifact;legendary;saga]|mystack):counter(1/1)
text=When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand. -- Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.)
mana={3}{W}
type=Creature
subtype=Human Artificer
power=3
toughness=3
[/card]

[card]
name=Dauntless Bodyguard
auto={S}:target (creature|myBattlefield) indestructible
text=As Dauntless Bodyguard enters the battlefield, choose another creature you control. -- Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn.
mana={W}
type=Creature
subtype=Human Knight
power=2
toughness=1
[/card]

[card]
name=Dub
target=creature
auto=teach(creature) +2/+2
auto=teach(creature) first strike  
auto=transforms((Knight))
text=Enchant creature -- Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types.
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Evra, Halcyon Witness
abilities=lifelink
auto={4}:count(lifetotal) && transforms((,newability[lifeset:p conroller})) forever && all(this) transforms((,setpower=countedamount)) forever
text=Lifelink -- {4}: Exchange your life total with Evra, Halcyon Witness's power.
mana={4}{W}{W}
type=Legendary Creature
subtype=Avatar
power=4
toughness=4
[/card]

[card]
name=Excavation Elephant
kicker={1}{W}
auto=kicker target(artifact|mygraveyard) moveto(ownerhand)
text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- When Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand.
mana={4}{W}
type=Creature
subtype=Elephant
power=3
toughness=5
[/card]

[card]
name=Fall of the Thran
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=destroy all(land)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) moveTo(battlefield) notatarget(<2>land|myGraveyard) 
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$! moveto(ownerbattlefield) notatarget(<2>land|myGraveyard) !$ opponent
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(battlefield) notatarget(<2>land|myGraveyard) 
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) ability$! moveto(ownerbattlefield) notatarget(<2>land|myGraveyard) !$ opponent
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Destroy all lands. -- II, III — Each player returns two land cards from their graveyard to the battlefield.
mana={5}{W}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Healing Grace
target=player,creature
auto=prevent:3
auto=life:3
text=Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.
mana={W}
type=Instant
[/card]

[card]
name=History of Benalia
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=create(knight:creature knight:2/2:white:vigilance)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) create(knight:creature knight:2/2:white:vigilance)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature[Knight]|myBattlefield) +2/+1
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Create a 2/2 white Knight creature token with vigilance. -- III — Knights you control get +2/+1 until end of turn.
mana={1}{W}{W}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Invoke the Divine
target=artifact,enchantment
auto=destroy
auto=life:4
text=Destroy target artifact or enchantment. You gain 4 life.
mana={2}{W}
type=Instant
[/card]

[card]
name=Knight of Grace
abilities=first strike
auto=cantbetargetof(*[black])
auto=aslongas(*[black]|Battlefield) 1/0
text=First strike -- Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) -- Knight of Grace gets +1/+0 as long as any player controls a black permanent.
mana={1}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]

[card]
name=Knight of New Benalia
mana={1}{W}
type=Creature
subtype=Human Knight
power=3
toughness=1
[/card]

[card]
name=Kwende, Pride of Femeref
abilities=double strike
auto=lord(other creature[first strike]|myBattlefield) double strike
text=Double strike -- Creatures you control with first strike have double strike.
mana={3}{W}
type=Legendary Creature
subtype=Human Knight
power=2
toughness=2
[/card]

[card]
name=Lyra Dawnbringer
abilities=flying, first strike, lifelink
auto=lord(other angel|myBattlefield) +1/+1
auto=lord(other angel|myBattlefield) lifelink
text=Flying, first strike, lifelink -- Other Angels you control get +1/+1 and have lifelink.
mana={3}{W}{W}
type=Legendary Creature
subtype=Angel
power=5
toughness=5
[/card]

[card]
name=Mesa Unicorn
abilities=lifelink
text=Lifelink
mana={1}{W}
type=Creature
subtype=Unicorn
power=2
toughness=2
[/card]

[card]
name=On Serra's Wings
target=creature
auto=transforms((legendary))
auto=teach(creature) +1/+1
auto=teach(creature) flying 
auto=teach(creature) vigilance
auto=teach(creature) lifelink
text=Enchant creature -- Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.
mana={3}{W}
type=Legendary Enchantment
subtype=Aura
[/card]

[card]
name=Pegasus Courser
abilities=flying
auto=@combat(attacking) source(this):target(other creature[attaking]) flying ueot
text=Flying -- Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn.
mana={2}{W}
type=Creature
subtype=Pegasus
power=1
toughness=3
[/card]

[card]
name=Sanctum Spirit
abilities=lifelink
auto={D(*[artifact;legendary;saga]|myHand)}:indestructible ueot
text=Lifelink -- Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)
mana={3}{W}
type=Creature
subtype=Spirit
power=3
toughness=2
[/card]

[card]
name=Seal Away
abilities=flash
auto=(blink)forsrc target(creature[tapped]|opponentbattlefield)
text=Flash -- When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.
mana={1}{W}
type=Enchantment
[/card]

[card]
name=Sergeant-at-Arms
kicker={2}{W}
auto=kicker create(soldier:creature soldier:1/1:white:)*2
text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
[/card]

[card]
name=Serra Disciple
abilities=flying, first strike
auto=@movedTo(*[artifact;legendary;saga]|mystack):+1/+1 ueot
text=Flying, first strike -- Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)
mana={1}{W}
type=Creature
subtype=Bird Cleric
power=1
toughness=1
[/card]

[card]
name=Shalai, Voice of Plenty
abilities=flying, opponentshroud
auto=lord(other creature|myBattlefield) opponentshroud
auto={4}{G}{G}:counter(1/1) all(creature|myBattlefield)
text=Flying -- You, planeswalkers you control, and other creatures you control have hexproof. -- {4}{G}{G}: Put a +1/+1 counter on each creature you control.
mana={3}{W}
type=Legendary Creature
subtype=Angel
power=3
toughness=4
[/card]

[card]
name=Teshar, Ancestor's Apostle
abilities=flying
auto=@movedTo(*[artifact;legendary;saga]|mystack):target(creature[manacost<=3]|myGraveyard) moveTo(mybattlefield)
text=Flying -- Whenever you cast a historic spell, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)
mana={3}{W}
type=Legendary Creature
subtype=Bird Cleric
power=2
toughness=2
[/card]

[card]
name=Triumph of Gerrard
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=counter(1/1) target(creature[power=power:highest:creature:myBattlefield]|mybattlefield)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) counter(1/1) target(creature|mybattlefield)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) flying target(creature)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Put a +1/+1 counter on target creature you control with the greatest power. -- III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
mana={1}{W}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Urza's Ruinous Blast
auto=moveto(exile) all(*[-legendary;-land])
auto=Exile all nonland permanents that aren't legendary
text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Exile all nonland permanents that aren't legendary
restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0
mana={4}{W}
type=Legendary Sorcery
[/card]

[card]
name=Academy Drake
abilities=flying
kicker={4}
auto=kicker counter(1/1,2)
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Flying -- If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it.
mana={2}{U}
type=Creature
subtype=Drake
power=2
toughness=2
[/card]

[card]
name=Academy Journeymage
auto=moveto(ownerHand) target(creature|opponentBattlefield)
text=This spell costs {1} less to cast if you control a Wizard. -- When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand.
other={3}{U} name(reduced by Wizard)
otherrestriction=type(wizard|mybattlefield)
mana={4}{U}
type=Creature
subtype=Human Wizard
power=3
toughness=2
[/card]

[card]
name=The Antiquities War
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=reveal:5 optionone name(Get artifact) target(<upto:1>artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) reveal:5 optionone name(Get artifact) target(<upto:1>artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(artifact|mybattlefield) becomes(Artifact Creature,5/5) ueot
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
mana={3}{U}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Arcane Flight
target=creature
auto=teach(creature) +1/+1
auto=teach(creature) flying
text=Enchant creature -- Enchanted creature gets +1/+1 and has flying.
mana={U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Artificer's Assistant
abilities=flying
auto=@movedTo(*[artifact;legendary;saga]|mystack):scry:1 scrycore delayed dontshow donothing scrycoreend scryend
text=Flying -- Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
mana={U}
type=Creature
subtype=Bird
power=1
toughness=1
[/card]

[card]
name=Befuddle
target=creature
auto=-4/-0 
auto=draw:1
text=Target creature gets -4/-0 until end of turn. -- Draw a card.
mana={2}{U}
type=Instant
[/card]

[card]
name=Blink of an Eye
kicker={1}{U}
target=*[-land]
auto=moveTo(ownerHand)
auto=kicker draw:1
text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
mana={1}{U}
type=Instant
[/card]

[card]
name=Cloudreader Sphinx
abilities=flying
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
text=Flying -- When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={4}{U}
type=Creature
subtype=Sphinx
power=3
toughness=4
[/card]

[card]
name=Cold-Water Snapper
abilities=opponentshroud
text=Hexproof (This creature can't be the target of spells or abilities your opponents control.)
mana={5}{U}
type=Creature
subtype=Turtle
power=4
toughness=5
[/card]

[card]
name=Curator's Ward
target=artifact,creature,enchantment,land,planeswalker
auto=teach(mytgt) opponentshroud
auto=teach(*[artifact;legendary;saga]) @movedTo(this|nonbattlezone) from(battlefield):draw:2
text=Enchant permanent -- Enchanted permanent has hexproof. -- When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Deep Freeze
target=creature
auto=teach(creature) transforms((,setpower=0,settoughness=4))
auto=teach(creature) defender
auto=teach(creature) loseabilities
text=Enchant creature -- Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Diligent Excavator
auto=@movedTo(*[artifact;legendary;saga]|mystack):target(player) deplete:2
text=Whenever you cast a historic spell, target player puts the top two cards of their library into their graveyard. (Artifacts, legendaries, and Sagas are historic.)
mana={1}{U}
type=Creature
subtype=Human Artificer
power=1
toughness=3
[/card]

[card]
name=Homarid Explorer
auto=target(player) deplete:4
text=When Homarid Explorer enters the battlefield, target player puts the top four cards of their library into their graveyard.
mana={3}{U}
type=Creature
subtype=Homarid Scout
power=3
toughness=3
[/card]

[card]
name=In Bolas's Clutches
target=artifact,creature,enchantment,land,planeswalker
alias=1194
auto=transforms((legendary))
text=Enchant permanent -- You control enchanted permanent. -- Enchanted permanent is legendary.
mana={4}{U}{U}
type=Legendary Enchantment
subtype=Aura
[/card]

[card]
name=Karn's Temporal Sundering
target=player
auto=turns:+1
auto=may moveto(ownerHand) target(*[-land])
auto=moveto(exile)
text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.
restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0
mana={4}{U}{U}
type=Legendary Sorcery
[/card]

[card]
name=Merfolk Trickster
abilities=flash
auto=target(creature|opponentBattlefield) tap && loseabilities ueot
text=Flash -- When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn.
mana={U}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]

[card]
name=The Mirari Conjecture
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=target(instant|mygraveyard) moveto(ownerhand)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(sorcery|mygraveyard) moveto(ownerhand) 
#auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) @movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[castcard(copied noevent)])) forever
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Return target instant card from your graveyard to your hand. -- II — Return target sorcery card from your graveyard to your hand. -- III — Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.
mana={4}{U}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Naban, Dean of Iteration
text=If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
mana={1}{U}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=1
[/card]

[card]
name=Naru Meha, Master Wizard
abilities=flash
auto=castcard(copied noevent) target(*[instant;sorcery]|stack)
auto=lord(other wizard|myBattlefield) +1/+1
text=Flash -- When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy. -- Other Wizards you control get +1/+1.
mana={2}{U}{U}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=3
[/card]

[card]
name=Precognition Field
auto={3}:moveto(exile) all(*[zpos=1]|mylibrary)
aicode=activate name(look) donothing
auto={0}:name(Look) reveal:1 optionone name(look) target(<1>*|reveal) moveto(mylibrary) optiononeend optiontwo name(put it back) all(*|reveal) moveto(mylibrary) optiontwoend revealend
text=You may look at the top card of your library any time. -- You may cast the top card of your library if it's an instant or sorcery card. -- {3}: Exile the top card of your library.
mana={3}{U}
type=Enchantment
[/card]

[card]
name=Relic Runner
auto=@movedTo(*[artifact;legendary;saga]|mystack):unblockable ueot
text=Relic Runner can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.)
mana={1}{U}
type=Creature
subtype=Human Rogue
power=2
toughness=1
[/card]

[card]
name=Sentinel of the Pearl Trident
abilities=flash
auto=may (blink)ueot target(*[artifact;legendary;saga]|myBattlefield)
text=Flash -- When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)
mana={4}{U}
type=Creature
subtype=Merfolk Soldier
power=3
toughness=3
[/card]

[card]
name=Slinn Voda, the Rising Deep
kicker={1}{U}
auto=kicker moveto(ownerhand) all(creature[-Merfolk;-Kraken;-Leviathan;-Octopus;-Serpent]|battlefield)
text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.
mana={6}{U}{U}
type=Legendary Creature
subtype=Leviathan
power=8
toughness=8
[/card]

[card]
name=Tempest Djinn
abilities=flying
auto=foreach(island[basic]|myBattlefield) 1/0
text=Flying -- Tempest Djinn gets +1/+0 for each basic Island you control.
mana={U}{U}{U}
type=Creature
subtype=Djinn
power=0
toughness=4
[/card]

[card]
name=Tetsuko Umezawa, Fugitive
auto=lord(creature[power<=1]|myBattlefield) unblockable
auto=lord(creature[toughness<=1]|myBattlefield) unblockable
text=Creatures you control with power or toughness 1 or less can't be blocked.
mana={1}{U}
type=Legendary Creature
subtype=Human Rogue
power=1
toughness=3
[/card]

[card]
name=Time of Ice
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=target(creature|opponentBattlefield) transforms((,newability[tap],newability[doesnotuntap]))
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(creature|opponentBattlefield) freeze 
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature[tapped]|battlefield) moveTo(ownerHand)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice. -- III — Return all tapped creatures to their owners' hands.
mana={3}{U}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Tolarian Scholar
mana={2}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]

[card]
name=Unwind
target=*[-creature]|stack
auto=fizzle
auto=untap target(<upto:3>land)
text=Counter target noncreature spell. Untap up to three lands.
mana={2}{U}
type=Instant
[/card]

[card]
name=Weight of Memory
auto=draw:3
auto=deplete:3 target(player)
text=Draw three cards. Target player puts the top three cards of their library into their graveyard.
mana={3}{U}{U}
type=Sorcery
[/card]

[card]
name=Wizard's Retort
auto=This spell costs {1} less to cast if you controlWizard
target=*|stack
auto=fizzle
auto=Counter target spell
text=This spell costs {1} less to cast if you control a Wizard. -- Counter target spell.
other={U}{U} name(reduced by Wizard)
otherrestriction=type(Wizard|myBattlefield)
mana={1}{U}{U}
type=Instant
[/card]

[card]
name=Blessing of Belzenlok
target=creature
auto=+2/+1
auto=teach(legendary) lifelink
text=Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.
mana={B}
type=Instant
[/card]

[card]
name=Cabal Evangel
mana={1}{B}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Cabal Paladin
auto=@movedTo(*[artifact;legendary;saga]|mystack):damage:2 opponent
text=Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.)
mana={3}{B}
type=Creature
subtype=Human Knight
power=4
toughness=2
[/card]

[card]
name=Caligo Skin-Witch
kicker={3}{B}
auto=kicker ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ opponent
text=Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) -- When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards.
mana={1}{B}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]

[card]
name=Cast Down
target=creature[-legendary]
auto=destroy
text=Destroy target nonlegendary creature.
mana={1}{B}
type=Instant
[/card]

[card]
name=Chainer's Torment
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=damage:2 opponent && life:2
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) damage:2 opponent && life:2 
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) create(nightmare horror:creature nightmare horror:halfdownlifetotal/halfdownlifetotal:black) && life:-halfdownlifetotal
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Chainer's Torment deals 2 damage to each opponent and you gain 2 life. -- III — Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you.
mana={3}{B}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Dark Bargain
auto=damage:2
auto=Look at the top three cards of your library Put two of them into your hand
auto=the other into your graveyard Dark Bargain deals 2 damage to you
text=Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.
mana={3}{B}
type=Instant
[/card]

[card]
name=Deathbloom Thallid
auto=@movedTo(this|graveyard) from(battlefield):create(saproling:creature saproling:1/1:green:)
text=When Deathbloom Thallid dies, create a 1/1 green Saproling creature token.
mana={2}{B}
type=Creature
subtype=Fungus
power=3
toughness=2
[/card]

[card]
name=Demonic Vigor
target=creature
auto=teach(creature) +1/+1
auto=teach(creature) When enchanted creature dies return that card to its owner's hand
text=Enchant creature -- Enchanted creature gets +1/+1. -- When enchanted creature dies, return that card to its owner's hand.
mana={B}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Demonlord Belzenlok
abilities=flying, trample
auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land;manacost<=3]|mylibrary) optionone choice name(Get Card) all(*[-land]|reveal) moveto(myhand) and!(damage:1 controller)! optiononeend optiontwo choice all(*|reveal) moveTo(exile) optiontwoend revealend
text=Flying, trample -- When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.
mana={4}{B}{B}
type=Legendary Creature
subtype=Elder Demon
power=6
toughness=6
[/card]

[card]
name=Divest
target=player
aicode=activate reject notatarget(artifact,creature|targetedpersonshand)
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notatarget(artifact,creature|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
mana={B}
type=Sorcery
[/card]

[card]
name=Dread Shade
auto={B}:+1/+1 ueot
text={B}: Dread Shade gets +1/+1 until end of turn.
mana={B}{B}{B}
type=Creature
subtype=Shade
power=3
toughness=3
[/card]

[card]
name=Drudge Sentinel
abilities=indestructible
auto={3}:tap && indestructible ueot
text={3}: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
mana={2}{B}
type=Creature
subtype=Skeleton Warrior
power=2
toughness=1
[/card]

[card]
name=The Eldest Reborn
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=ability$!name(sacrifice) notatarget(creature,planeswalker|myBattlefield) sacrifice!$ opponent
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$!name(discard) reject notatarget(*|myhand)!$ opponent
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(myBattlefield) target(creature,planeswalker|graveyard)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) 
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Each opponent sacrifices a creature or planeswalker. -- II — Each opponent discards a card. -- III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
mana={4}{B}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Eviscerate
target=creature
auto=destroy
text=Destroy target creature.
mana={3}{B}
type=Sorcery
[/card]

[card]
name=Feral Abomination
abilities=deathtouch
text=Deathtouch
mana={5}{B}
type=Creature
subtype=Thrull
power=5
toughness=5
[/card]

[card]
name=Final Parting
auto=name(put in hand) moveto(myhand) notatarget(*|mylibrary) and!(name(put in graveyard) moveto(mygraveyard) notatarget(*|mylibrary))! oneshot
text=Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle your library.
mana={3}{B}{B}
type=Sorcery
[/card]

[card]
name=Fungal Infection
target=creature
auto=-1/-1
auto=create(Saproling:creature Saproling:1/1:green:)
text=Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
mana={B}
type=Instant
[/card]

[card]
name=Josu Vess, Lich Knight
abilities=menace
kicker={5}{B}
auto=kicker create(zombie knight:creature zombie knight:2/2:black:menace)*8
text=Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) -- Menace -- When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
mana={2}{B}{B}
type=Legendary Creature
subtype=Zombie Knight
power=4
toughness=5
[/card]

[card]
name=Kazarov, Sengir Pureblood
abilities=flying
auto=@damaged(creature|opponentBattlefield):counter(1/1)
auto={3}{R}:damage:2 target(creature)
text=Flying -- Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov, Sengir Pureblood. -- {3}{R}: Kazarov deals 2 damage to target creature.
mana={5}{B}{B}
type=Legendary Creature
subtype=Vampire
power=4
toughness=4
[/card]

[card]
name=Knight of Malice
abilities=first strike
auto=cantbetargetof(*[white])
auto=aslongas(*[white]|Battlefield) 1/0
text=First strike -- Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) -- Knight of Malice gets +1/+0 as long as any player controls a white permanent.
mana={1}{B}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]

[card]
name=Lingering Phantom
autograveyard=@movedTo(*[artifact;legendary;saga]|mystack):may pay({b}):moveto(myhand) all(this)
text=Whenever you cast a historic spell, you may pay {B}. If you do, return Lingering Phantom from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
mana={5}{B}
type=Creature
subtype=Spirit
power=5
toughness=4
[/card]

[card]
name=Phyrexian Scriptures
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=may transforms((artifact,newability[counter(1/1)])) target(creature)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) destroy all(creature[-artifact]) 
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(exile) all(*|opponentgraveyard)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. -- II — Destroy all nonartifact creatures. -- III — Exile all cards from all opponents' graveyards.
mana={2}{B}{B}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Rat Colony
auto=foreach(rat|myBattlefield) 1/0
text=Rat Colony gets +1/+0 for each other Rat you control. -- A deck can have any number of cards named Rat Colony.
mana={1}{B}
type=Creature
subtype=Rat
power=2
toughness=1
[/card]

[card]
name=Rite of Belzenlok
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=create(cleric:creature cleric:0/1:black:)*2
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) create(cleric:creature cleric:0/1:black:)*2
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) create(demon:creature demon:6/6:black:flying:trample) and!( transforms((,newability[bury notatarget(other creature|myBattlefield)])))!
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Create two 0/1 black Cleric creature tokens. -- III — Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."
mana={2}{B}{B}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Settle the Score
target=creature
auto=moveto(exile)
auto=counter(0/0,2,loyalty) target(planeswalker|myBattlefield)
text=Exile target creature. Put two loyalty counters on a planeswalker you control.
mana={2}{B}{B}
type=Sorcery
[/card]

[card]
name=Soul Salvage
target=<upto:2>creature|mygraveyard
auto=moveTo(ownerHand)
text=Return up to two target creature cards from your graveyard to your hand.
mana={2}{B}
type=Sorcery
[/card]

[card]
name=Stronghold Confessor
abilities=menace
kicker={3}
auto=kicker counter(1/1,2)
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Menace (This creature can't be blocked except by two or more creatures.) -- If Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it.
mana={B}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]

[card]
name=Thallid Omnivore
auto={1}{S(other creature|mybattlefield)}:+2/+2 ueot 
auto={1}{S(other creature[saproling]|mybattlefield)}:+2/+2 && life:2
text={1}, Sacrifice another creature: Thallid Omnivore gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life.
mana={3}{B}
type=Creature
subtype=Fungus
power=3
toughness=3
[/card]

[card]
name=Thallid Soothsayer
auto={2}{S(creature|myBattlefield)}:draw:1
text={2}, Sacrifice a creature: Draw a card.
mana={3}{B}
type=Creature
subtype=Fungus
power=2
toughness=3
[/card]

[card]
name=Urgoros, the Empty One
abilities=flying
auto=@combatdamaged(player) from(this):ability$!name(discard) reject notatarget(*|myhand)!$ 
auto=@combatdamaged(player) from(this):if type(*|opponentHand)~lessthan~1 then draw:1
text=Flying -- Whenever Urgoros, the Empty One deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card.
mana={4}{B}{B}
type=Legendary Creature
subtype=Specter
power=4
toughness=3
[/card]

[card]
name=Vicious Offering
kicker={S(creature|myBattlefield)}
target=creature
auto=-2/-2
auto=kicker -3/-3
text=Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) -- Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.
mana={1}{B}
type=Instant
[/card]

[card]
name=Whisper, Blood Liturgist
auto={T}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:target(creature|mygraveyard) moveTo(mybattlefield)
text={T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.
mana={3}{B}
type=Legendary Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Windgrace Acolyte
abilities=flying
auto=deplete:3 && life:3
text=Flying -- When Windgrace Acolyte enters the battlefield, put the top three cards of your library into your graveyard and you gain 3 life.
mana={4}{B}
type=Creature
subtype=Cat Warrior
power=3
toughness=2
[/card]

[card]
name=Yargle, Glutton of Urborg
mana={4}{B}
type=Legendary Creature
subtype=Frog Spirit
power=9
toughness=3
[/card]

[card]
name=Yawgmoth's Vile Offering
auto=name(Reanimate and may destroy) target(creature,planeswalker|graveyard) moveTo(myBattlefield) and!(may target(creature,planeswalker) destroy)!
auto=name(Just destroy) destroy target(creature,planeswalker)
auto=moveto(exile)
text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.
restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0
mana={4}{B}
type=Legendary Sorcery
[/card]

[card]
name=Champion of the Flame
abilities=trample
auto=thisforeach(auras) 2/2
auto=thisforeach(gear) 2/2
text=Trample -- Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it.
mana={1}{R}
type=Creature
subtype=Human Warrior
power=1
toughness=1
[/card]

[card]
name=Fervent Strike
target=creature
auto=+1/+0
auto=first strike
auto=haste 
text=Target creature gets +1/+0 and gains first strike and haste until end of turn.
mana={R}
type=Instant
[/card]

[card]
name=Fiery Intervention
auto=choice damage:5 target(creature)
auto=choice destroy target(artifact)
text=Choose one — -- • Fiery Intervention deals 5 damage to target creature. -- • Destroy target artifact.
mana={4}{R}
type=Sorcery
[/card]

[card]
name=Fight with Fire
kicker={5}{R}
target=creature
auto=damage:5
auto=Kicker damage:10
text=Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.) -- Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
mana={2}{R}
type=Sorcery
[/card]

[card]
name=Firefist Adept
auto=damage:type:wizard:mybattlefield target(creature|opponentBattlefield)
text=When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.
mana={4}{R}
type=Creature
subtype=Human Wizard
power=3
toughness=3
[/card]

[card]
name=The First Eruption
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=all(creature[-flying]) damage:1
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=2) add{r}{r}
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) bury notatarget(mountain|mybattlefield) and!(damage:3 all(creature))!
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) 
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — The First Eruption deals 1 damage to each creature without flying. -- II — Add {R}{R}. -- III — Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature.
mana={2}{R}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Frenzied Rage
target=creature
auto=teach(creature) +2/+1
auto=teach(creature) menace 
text=Enchant creature -- Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Ghitu Chronicler
kicker={3}{R}
auto=kicker target(instant,sorcery|mygraveyard) moveto(ownerhand)
text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.
mana={1}{R}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]

[card]
name=Ghitu Journeymage
auto=aslongas(other wizard|myBattlefield) damage:2 opponent
text=When Ghitu Journeymage enters the battlefield, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent.
mana={2}{R}
type=Creature
subtype=Human Wizard
power=3
toughness=2
[/card]

[card]
name=Ghitu Lavarunner
auto=aslongas(instant,sorcery|myGraveyard) 1/0 >1
auto=aslongas(instant,sorcery|myGraveyard) haste >1
text=As long as there are two or more instant and/or sorcery cards in your graveyard, Ghitu Lavarunner gets +1/+0 and has haste.
mana={R}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]

[card]
name=Goblin Barrage
kicker={S(*[artifact;goblin]|mybattlefield)}
target=creature
auto=damage:4
auto=Kicker damae:4 target(player)
text=Kicker—Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.) -- Goblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker.
mana={3}{R}
type=Sorcery
[/card]

[card]
name=Goblin Chainwhirler
abilities=first strike
auto=damage:1 opponent
auto=damage:1 all(creature|opponentBattlefield)
auto=damage:1 all(planeswalker|opponentBattlefield)
text=First strike -- When Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control.
mana={R}{R}{R}
type=Creature
subtype=Goblin Warrior
power=3
toughness=3
[/card]

[card]
name=Jaya's Immolating Inferno
target=<upto:3>*
auto=damage:x
text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Jaya's Immolating Inferno deals X damage to each of up to three targets.
restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0
mana={X}{R}{R}
type=Legendary Sorcery
[/card]

[card]
name=Keldon Overseer
abilities=haste
kicker={3}{R}
auto=kicker ,) control of target(creature ueot untap that creaturehaste ueot
text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- Haste -- When Keldon Overseer enters the battlefield, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
mana={2}{R}
type=Creature
subtype=Human Warrior
power=3
toughness=1
[/card]

[card]
name=Keldon Raider
auto=may ability$!name(discard) reject notatarget(*|myhand) and!(draw:1) controller!$
text=When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card.
mana={2}{R}{R}
type=Creature
subtype=Human Warrior
power=4
toughness=3
[/card]

[card]
name=Keldon Warcaller
auto=@combat(attacking) source(this):counter(0/0,Lore) target(saga|myBattlefield)
text=Whenever Keldon Warcaller attacks, put a lore counter on target Saga you control.
mana={1}{R}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]

[card]
name=Orcish Vandal
auto={T}{S(artifact|myBattlefield)}:damage:2 target(creature,player)
text={T}, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target.
mana={1}{R}
type=Creature
subtype=Orc Warrior
power=1
toughness=1
[/card]

[card]
name=Radiating Lightning
target=player
auto=damage:3
auto=Radiating Lightning deals 3 damage to target player
auto=damage:1 all(creature|targetedpersonsBattlefield)
text=Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.
mana={3}{R}
type=Instant
[/card]

[card]
name=Run Amok
target=creature[attacking]
auto=+3/+3
auto=trample 
text=Target attacking creature gets +3/+3 and gains trample until end of turn.
mana={1}{R}
type=Instant
[/card]

[card]
name=Seismic Shift
target=land
auto=destroy
auto=cantblocktarget(<upto:2>creature)
text=Destroy target land. Up to two target creatures can't block this turn.
mana={3}{R}
type=Sorcery
[/card]

[card]
name=Shivan Fire
kicker={4}
auto=Kicker damage:2
target=creature
auto=damage:2
auto=Shivan Fire deals 2 damage to target creature If this spell was kicked it deals 4 damage to that creature instead
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage to that creature instead.
mana={R}
type=Instant
[/card]

[card]
name=Squee, the Immortal
abilities=canplayfromexile
autograveyard=CanPlayFromGraveyard
text=You may cast Squee, the Immortal from your graveyard or from exile.
mana={1}{R}{R}
type=Legendary Creature
subtype=Goblin
power=2
toughness=1
[/card]

[card]
name=Two-Headed Giant
auto=@combat(attacking) source(this):flipacoin winability transforms((,newability[flipacoin winability double strike winabilityend loseability loseabilityend flipend] winabilityend loseability transforms((,newability[flipacoin winability winabilityend loseability menace loseabilityend flipend] loseabilityend flipend
text=Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.
mana={2}{R}{R}
type=Creature
subtype=Giant Warrior
power=4
toughness=4
[/card]

[card]
name=Valduk, Keeper of the Flame
auto=@each my combatbegins:thisforeach(auras) create(elemental:creature elemental:3/1:red:trample,haste,and!( transforms((,newability[phaseaction[endofturn once] moveto(exile)])) forever )!)
auto=@each my combatbegins:thisforeach(gear) create(elemental:creature elemental:3/1:red:trample,haste,and!( transforms((,newability[phaseaction[endofturn once] moveto(exile)])) forever )!)
text=At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
mana={2}{R}
type=Legendary Creature
subtype=Human Shaman
power=3
toughness=2
[/card]

[card]
name=Verix Bladewing
abilities=flying
kicker={3}
auto=kicker create(Karox Bladewing:creature legendary dragon:4/4:red:dragon:flying)
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Flying -- When Verix Bladewing enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying.
mana={2}{R}{R}
type=Legendary Creature
subtype=Dragon
power=4
toughness=4
[/card]

[card]
name=Warcry Phoenix
abilities=flying, haste
autograveyard=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~2}:pay({2}{r}) ninjutsu
text=Flying, haste -- Whenever you attack with three or more creatures, you may pay {2}{R}. If you do, return Warcry Phoenix from your graveyard to the battlefield tapped and attacking.
mana={3}{R}
type=Creature
subtype=Phoenix
power=2
toughness=2
[/card]

[card]
name=Warlord's Fury
auto=all(creature|myBattlefield) first strike 
auto=draw:1
text=Creatures you control gain first strike until end of turn. -- Draw a card.
mana={R}
type=Sorcery
[/card]

[card]
name=Wizard's Lightning
target=player,creature
auto=damage:3
text=This spell costs {2} less to cast if you control a Wizard. -- Wizard's Lightning deals 3 damage to any target.
other={R} (Wizard on my Battlefield)
otherrestriction=type(*[wizard]|mybattlefield)
mana={2}{R}
type=Instant
[/card]

[card]
name=Adventurous Impulse
auto=reveal:3 optionone name(Get Cards) target(<upto:1>*[creature;land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
text=Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
mana={G}
type=Sorcery
[/card]

[card]
name=Ancient Animus
target=creature|myBattlefield
auto=counter(1/1)
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
restriction=type(creature|opponentbattlefield)~morethan~0
text=Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
mana={1}{G}
type=Instant
[/card]

[card]
name=Arbor Armament
target=creature
auto=counter(1/1)
auto=reach
text=Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
mana={G}
type=Instant
[/card]

[card]
name=Baloth Gorger
kicker={4}
auto=kicker counter(1/1,3)
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it.
mana={2}{G}{G}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]

[card]
name=Broken Bond
target=artifact,enchantment
auto=destroy
auto=may moveto(myBattlefield) target(land|myHand)
text=Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
mana={1}{G}
type=Sorcery
[/card]

[card]
name=Corrosive Ooze
auto=@Corrosive Ooze blocks or becomes blocked by an equipped creaturedestroy all equipment attached that creature at end of combat
text=Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.
mana={1}{G}
type=Creature
subtype=Ooze
power=2
toughness=2
[/card]

[card]
name=Fungal Plots
auto={1}{G}{E(creature|mygraveyard)}:create(saproling:creature saproling:1/1:green:)
auto={S(saproling|myBattlefield)}{S(saproling|myBattlefield)}:life:2 && draw:1
text={1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token. -- Sacrifice two Saprolings: You gain 2 life and draw a card.
mana={1}{G}
type=Enchantment
[/card]

[card]
name=Gift of Growth
kicker={2}
auto=Kicker 2/2
target=creature
auto=Untap 
auto=+2/+2
text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead.
mana={1}{G}
type=Instant
[/card]

[card]
name=Grow from the Ashes
kicker={2}
auto=Kicker {2} 
auto=Search your library forbasic land card put it onto the battlefield then shuffle your library If this spell was kicked instead search your library for two basic land cards put them onto the battlefield then shuffle your library
text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Search your library for a basic land card, put it onto the battlefield, then shuffle your library. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle your library.
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Grunn, the Lonely King
kicker={3}
auto=kicker counter(1/1,5)
auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~lessthan~2}:dynamicability<!powerpumpboth!>
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it. -- Whenever Grunn attacks alone, double its power and toughness until end of turn.
mana={4}{G}{G}
type=Legendary Creature
subtype=Ape Warrior
power=5
toughness=5
[/card]

[card]
name=Kamahl's Druidic Vow
auto=name(Look) reveal:x optionone name(Get a Card) target(<anyamount>*[legendary;manacost<=x;-instant;-sorcery]|reveal) moveto(myBattlefield) optiononeend optiontwo all(*|reveal) moveto(graveyard) optiontwoend revealend
text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with converted mana cost X or less from among them onto the battlefield. Put the rest into your graveyard.
restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0
mana={X}{G}{G}
type=Legendary Sorcery
[/card]

[card]
name=Krosan Druid
kicker={4}{G}
auto=kicker life:10
text=Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.) -- When Krosan Druid enters the battlefield, if it was kicked, you gain 10 life.
mana={2}{G}
type=Creature
subtype=Centaur Druid
power=2
toughness=3
[/card]

[card]
name=Llanowar Envoy
auto={1}{G}:Add{W}
auto={1}{G}:Add{U}
auto={1}{G}:Add{B}
auto={1}{G}:Add{R}
auto={1}{G}:Add{G}
text={1}{G}: Add one mana of any color.
mana={2}{G}
type=Creature
subtype=Elf Scout
power=3
toughness=2
[/card]

[card]
name=Llanowar Scout
auto={T}:moveto(myBattlefield) target(land|myHand)
text={T}: You may put a land card from your hand onto the battlefield.
mana={1}{G}
type=Creature
subtype=Elf Scout
power=1
toughness=3
[/card]

[card]
name=Mammoth Spider
abilities=reach
text=Reach
mana={4}{G}
type=Creature
subtype=Spider
power=3
toughness=5
[/card]

[card]
name=Marwyn, the Nurturer
auto=@movedTo(Elf|myBattlefield):counter(1/1)
auto={T}:thisforeach(power>=1) Add{G}
text=Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer. -- {T}: Add an amount of {G} equal to Marwyn's power.
mana={2}{G}
type=Legendary Creature
subtype=Elf Druid
power=1
toughness=1
[/card]

[card]
name=The Mending of Dominaria
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=deplete:2 
auto=target(creature|mygraveyard) moveto(ownerhand)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(creature|mygraveyard) moveto(ownerhand)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) deplete:2
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(land|mygraveyard) moveto(battlefield)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
mana={3}{G}{G}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Multani, Yavimaya's Avatar
abilities=reach, trample
auto=foreach(land|myBattlefield) 1/1
auto=foreach(land|myGraveyard) 1/1
autograveyard={1}{G}{H(land|mybattlefield)}{H(land|mybattlefield)}:moveto(ownerhand)
text=Reach, trample -- Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard. -- {1}{G}, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand.
mana={4}{G}{G}
type=Legendary Creature
subtype=Elemental Avatar
power=0
toughness=0
[/card]

[card]
name=Pierce the Sky
target=creature[flying]
auto=damage:7
text=Pierce the Sky deals 7 damage to target creature with flying.
mana={1}{G}
type=Instant
[/card]

[card]
name=Primordial Wurm
mana={4}{G}{G}
type=Creature
subtype=Wurm
power=7
toughness=6
[/card]

[card]
name=Saproling Migration
kicker={4}
auto=kicker create(Saproling:creature Saproling:1/1:green:)*2
auto=create(Saproling:creature Saproling:1/1:green:)*2
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.
mana={1}{G}
type=Sorcery
[/card]

[card]
name=Song of Freyalise
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=lord(creature|myBattlefield) {T}:Add{W}
auto=lord(creature|myBattlefield) {T}:Add{U}
auto=lord(creature|myBattlefield) {T}:Add{B}
auto=lord(creature|myBattlefield) {T}:Add{R}
auto=lord(creature|myBattlefield) {T}:Add{G}
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) counter(1/1)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) vigilance
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) trample
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) indestructible
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Until your next turn, creatures you control gain "{T}: Add one mana of any color." -- III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.
mana={1}{G}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Spore Swarm
auto=create(Saproling:creature Saproling:1/1:green:)*3
text=Create three 1/1 green Saproling creature tokens.
mana={3}{G}
type=Instant
[/card]

[card]
name=Sporecrown Thallid
auto=lord(other Fungus|myBattlefield) +1/+1
auto=lord(other Saproling|myBattlefield) +1/+1
text=Each other creature you control that's a Fungus or Saproling gets +1/+1.
mana={1}{G}
type=Creature
subtype=Fungus
power=2
toughness=2
[/card]

[card]
name=Steel Leaf Champion
auto=cantbeblockedby(creature[power<=2])
text=Steel Leaf Champion can't be blocked by creatures with power 2 or less.
mana={G}{G}{G}
type=Creature
subtype=Elf Knight
power=5
toughness=4
[/card]

[card]
name=Sylvan Awakening
auto=all(land|mybattlefield) becomes(Elemental Creature,2/2,reach,indestructible,haste) uynt
text=Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Territorial Allosaurus
kicker={2}{G}
auto=kicker transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- When Territorial Allosaurus enters the battlefield, if it was kicked, it fights another target creature.
mana={2}{G}{G}
type=Creature
subtype=Dinosaur
power=5
toughness=5
[/card]

[card]
name=Untamed Kavu
abilities=vigilance, trample
kicker={3}
auto=kicker counter(1/1,3)
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Vigilance, trample -- If Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it.
mana={1}{G}
type=Creature
subtype=Kavu
power=2
toughness=2
[/card]

[card]
name=Wild Onslaught
kicker={4}
auto=kicker all(creature|myBattlefield) counter(1/1)
auto=all(creature|myBattlefield) counter(1/1)
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead.
mana={3}{G}
type=Instant
[/card]

[card]
name=Yavimaya Sapherd
auto=create(saproling:creature saproling:1/1:green)
text=When Yavimaya Sapherd enters the battlefield, create a 1/1 green Saproling creature token.
mana={2}{G}
type=Creature
subtype=Fungus
power=2
toughness=2
[/card]

[card]
name=Adeliz, the Cinder Wind
abilities=flying, haste
auto=@movedTo(instant,sorcery|mystack): all(wizard|myBattlefield)) +1/+1 ueot
text=Flying, haste -- Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.
mana={1}{U}{R}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=2
[/card]

[card]
name=Arvad the Cursed
abilities=deathtouch, lifelink
auto=lord(other creature[legendary]|myBattlefield) +2/+2
text=Deathtouch, lifelink -- Other legendary creatures you control get +2/+2.
mana={3}{W}{B}
type=Legendary Creature
subtype=Vampire Knight
power=3
toughness=3
[/card]

[card]
name=Aryel, Knight of Windgrace
abilities=vigilance
auto={2}{W}{T}:create(knight:creature knight:2/2:white:vigilance)
auto={B}{T}{T(knight|myBattlefield)}:name(creature with power 1) name destroy target(creature[power<=1])
auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 2) destroy target(creature[power<=2])
auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 3) destroy target(creature[power<=3])
auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 4) destroy target(creature[power<=4])
auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 5) destroy target(creature[power<=5])
auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 6) destroy target(creature[power<=6])
auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 7)  destroy target(creature[power<=7])
auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 8) destroy target(creature[power<=8])
auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 9) destroy target(creature[power<=9])
auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 10) destroy target(creature[power<=10])
auto=lord(creature|myBattlefield) creature with power x or less
text=Vigilance -- {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. -- {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less.
mana={2}{W}{B}
type=Legendary Creature
subtype=Human Knight
power=4
toughness=4
[/card]

[card]
name=Darigaaz Reincarnated
abilities=flying, trample, haste
autograveyard=@movedto(this|graveyard) from(battlefield):moveTo(exile) && counter(0/0,3,egg)
autoexile=@each my upkeep:counter(0/0,-1,egg)
autoexile=@each my upkeep:this(counter{0/0,1,egg}<1)while moveTo(battlefield)
text=Flying, trample, haste -- If Darigaaz Reincarnated would die, instead exile it with three egg counters on it. -- At the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield.
mana={4}{B}{R}{G}
type=Legendary Creature
subtype=Dragon
power=7
toughness=7
[/card]

[card]
name=Jhoira, Weatherlight Captain
auto=@movedTo(*[artifact;legendary;saga]|mystack):draw:1
text=Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
mana={2}{U}{R}
type=Legendary Creature
subtype=Human Artificer
power=3
toughness=3
[/card]

[card]
name=Primevals' Glorious Rebirth
auto=moveTo(mybattlefield) all(*[legendary;-sorcery]|mygraveyard) 
text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Return all legendary permanent cards from your graveyard to the battlefield.
restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0
mana={5}{W}{B}
type=Legendary Sorcery
[/card]

[card]
name=Raff Capashen, Ship's Mage
abilities=flash, flying
auto=lord(*[artifact;legendary;saga]|myhand) flash
text=Flash -- Flying -- You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)
mana={2}{W}{U}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=3
[/card]

[card]
name=Shanna, Sisay's Legacy
auto=cantbetargetof(artifact,creatures,enchantment[-auras],land,planeswalker|opponentbattlefield,opponentgraveyard)
auto=foreach(creature|myBattlefield) 1/1
text=Shanna, Sisay's Legacy can't be the target of abilities your opponents control. -- Shanna gets +1/+1 for each creature you control.
mana={G}{W}
type=Legendary Creature
subtype=Human Warrior
power=0
toughness=0
[/card]

[card]
name=Slimefoot, the Stowaway
auto=@movedTo(saproling|graveyard) from(mybattlefield):damage:1 each opponent && life:1
auto={4}:create(saproling:creature saproling:1/1:green:)
text=Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life. -- {4}: Create a 1/1 green Saproling creature token.
mana={1}{B}{G}
type=Legendary Creature
subtype=Fungus
power=2
toughness=3
[/card]

[card]
name=Tatyova, Benthic Druid
auto=@movedTo(land|myBattlefield):life:1 && draw:1
text=Whenever a land enters the battlefield under your control, you gain 1 life and draw a card.
mana={3}{G}{U}
type=Legendary Creature
subtype=Merfolk Druid
power=3
toughness=3
[/card]

[card]
name=Amaranthine Wall
abilities=defender
auto={2}:indestructible ueot
text=Defender -- {2}: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
mana={4}
type=Artifact Creature
subtype=Wall
power=0
toughness=6
[/card]

[card]
name=Blackblade Reforged
auto=teach(creature) type:land:mybattlefield/type:land:mybattlefield nonstatic
auto={3}:equip target(creature[legendary]|mybattlefield)
auto={7}:equip
text=Equipped creature gets +1/+1 for each land you control. -- Equip legendary creature {3} -- Equip {7}
mana={2}
type=Legendary Artifact
subtype=Equipment
[/card]

[card]
name=Bloodtallow Candle
auto={6}{T}{S}:target(creature) -5/-5 ueot
text={6}, {T}, Sacrifice Bloodtallow Candle: Target creature gets -5/-5 until end of turn.
mana={1}
type=Artifact
[/card]

[card]
name=Forebear's Blade
auto=teach(creature) +3/+0
auto=teach(creature) vigilance
auto=teach(creature) trample
auto=@movedto(mytgt|graveyard):rehook target(creature|mybattlefield)
auto={3}:equip
text=Equipped creature gets +3/+0 and has vigilance and trample. -- Whenever equipped creature dies, attach Forebear's Blade to target creature you control. -- Equip {3}
mana={3}
type=Artifact
subtype=Equipment
[/card]

[card]
name=Guardians of Koilos
auto=may target(other *[artifact;legendary;saga]|myBattlefield) moveto(ownerHand)
text=When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
mana={5}
type=Artifact Creature
subtype=Construct
power=4
toughness=4
[/card]

[card]
name=Helm of the Host
auto=teach(creature) @each my combatbegins:clone(mytgt) with (haste,-legendary)
auto={5}:equip
text=At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary if equipped creature is legendary. That token gains haste. -- Equip {5}
mana={4}
type=Legendary Artifact
subtype=Equipment
[/card]

[card]
name=Howling Golem
auto=@combat(attacking) source(this):draw:1
auto=@combat(blocking) source(this):draw:1
auto=@combat(attacking) source(this):draw:1 opponent
auto=@combat(blocking) source(this):draw:1 opponent
text=Whenever Howling Golem attacks or blocks, each player draws a card.
mana={3}
type=Artifact Creature
subtype=Golem
power=2
toughness=3
[/card]

[card]
name=Jhoira's Familiar
abilities=flying
auto=lord(*[artifact;legendary;saga]|mystack|mycastingzone) altercost(colorless,-1)
text=Flying -- Historic spells you cast cost {1} less to cast. (Artifacts, legendaries, and Sagas are historic.)
mana={4}
type=Artifact Creature
subtype=Bird
power=2
toughness=2
[/card]

[card]
name=Jousting Lance
auto=teach(creature) 2/0
auto=teach(creature) this(variable{controllerturn}>0) first strike
auto={3}:equip
text=Equipped creature gets +2/+0. -- As long as it's your turn, equipped creature has first strike. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
mana={2}
type=Artifact
subtype=Equipment
[/card]

[card]
name=Mishra's Self-Replicator
auto=@movedTo(*[artifact;legendary;saga]|mystack):may pay({1}):clone
text=Whenever you cast a historic spell, you may pay {1}. If you do, create a token that's a copy of Mishra's Self-Replicator. (Artifacts, legendaries, and Sagas are historic.)
mana={5}
type=Artifact Creature
subtype=Assembly-Worker
power=2
toughness=2
[/card]

[card]
name=Mox Amber
auto=aslongas(creature[white&legendary]) {T}:Add{W}
auto=aslongas(planeswalker[white]) {T}:Add{W}
auto=aslongas(creature[blue&legendary]) {T}:Add{U}
auto=aslongas(planeswalker[blue]) {T}:Add{U}
auto=aslongas(creature[black&legendary]) {T}:Add{B}
auto=aslongas(planeswalker[black]) {T}:Add{B}
auto=aslongas(creature[red&legendary]) {T}:Add{R}
auto=aslongas(planeswalker[red]) {T}:Add{R}
auto=aslongas(creature[green&legendary]) {T}:Add{G}
auto=aslongas(planeswalker[green]) {T}:Add{G}
text={T}: Add one mana of any color among legendary creatures and planeswalkers you control.
mana={0}
type=Legendary Artifact
[/card]

[card]
name=Pardic Wanderer
abilities=trample
text=Trample
mana={6}
type=Artifact Creature
subtype=Golem
power=5
toughness=5
[/card]

[card]
name=Powerstone Shard
auto={T}:foreach(Powerstone Shard|myBattlefield) add{1}
text={T}: Add {C} for each artifact you control named Powerstone Shard.
mana={3}
type=Artifact
[/card]

[card]
name=Short Sword
auto=teach(creature) 1/1
auto={1}:equip
text=Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
type=Artifact
subtype=Equipment
[/card]

[card]
name=Skittering Surveyor
auto=target(land[basic]|mylibrary) moveto(myhand)
text=When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
mana={3}
type=Artifact Creature
subtype=Construct
power=1
toughness=2
[/card]

[card]
name=Sorcerer's Wand
auto=teach(creature) {T}:damage:1 target(player)
auto=teach(wizard) {T}:damage:2 target(player)
auto={3}:equip
text=Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage to that player or planeswalker instead." -- Equip {3}
mana={1}
type=Artifact
subtype=Equipment
[/card]

[card]
name=Sparring Construct
auto=@movedTo(this|graveyard) from(battlefield):counter(1/1) target(creature|myBattlefield)
text=When Sparring Construct dies, put a +1/+1 counter on target creature you control.
mana={1}
type=Artifact Creature
subtype=Construct
power=1
toughness=1
[/card]

[card]
name=Thran Temporal Gateway
auto={4}{T}:notatarget(*[artifact;legendary;saga]|myhand) moveTo(mybattlefield)
text={4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)
mana={4}
type=Legendary Artifact
[/card]

[card]
name=Traxos, Scourge of Kroog
abilities=trample,doesnotuntap
auto=tap(noevent)
auto=@movedTo(*[artifact;legendary;saga]|mystack):untap
text=Trample -- Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step. -- Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)
mana={4}
type=Legendary Artifact Creature
subtype=Construct
power=7
toughness=7
[/card]

[card]
name=Urza's Tome
auto={3}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
auto={3}{T} restriction{type(*[artifact;legendary;saga]|mygraveyard)~morethan~0}:draw:1 && exile notatarget(*[artifact;legendary;saga]|mygraveyard)
text={3}, {T}: Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)
mana={2}
type=Artifact
[/card]

[card]
name=Voltaic Servant
auto=@each my endofturn:untap target(artifact)
text=At the beginning of your end step, untap target artifact.
mana={2}
type=Artifact Creature
subtype=Construct
power=1
toughness=3
[/card]

[card]
name=Weatherlight
abilities=flying
aicode=activate target(*[artifact;legendary;saga;zpos<=5]|mylibrary) moveto(myhand)
auto=@combatdamaged(player) from(this):reveal:5 optionone name(Get historic) target(*[artifact;legendary;saga]|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend
auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2}
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2}
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2}
text=Flying -- Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) -- Crew 3
mana={4}
type=Legendary Artifact
subtype=Vehicle
power=4
toughness=5
[/card]

[card]
name=Cabal Stronghold
auto={3}{T}:foreach(swamp[basic]|myBattlefield) Add{B}
auto={T}:Add{C}
text={T}: Add {C}. -- {3}, {T}: Add {B} for each basic Swamp you control.
type=Land
[/card]

[card]
name=Memorial to Folly
auto=tap(noevent)
auto={2}{B}{T}{S}:target(creature|mygraveyard) moveto(ownerhand)
auto={T}:Add{B}
text=Memorial to Folly enters the battlefield tapped. -- {T}: Add {B}. -- {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.
type=Land
[/card]

[card]
name=Memorial to Genius
auto=tap(noevent)
auto={4}{U}{T}{S}:draw:2
auto={T}:Add{U}
text=Memorial to Genius enters the battlefield tapped. -- {T}: Add {U}. -- {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards.
type=Land
[/card]

[card]
name=Memorial to Glory
auto=tap(noevent)
auto={3}{W}{T}{S}:create(soldier:creature soldier:1/1:white:)*2
auto={T}:Add{W}
text=Memorial to Glory enters the battlefield tapped. -- {T}: Add {W}. -- {3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.
type=Land
[/card]

[card]
name=Memorial to Unity
auto=tap(noevent)
auto={2}{G}{T}{S}:auto=@combatdamaged(player) from(this):reveal:3 optionone name(Get creature) target(creature|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend
auto={T}:Add{G}
text=Memorial to Unity enters the battlefield tapped. -- {T}: Add {G}. -- {2}{G}, {T}, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.
type=Land
[/card]

[card]
name=Memorial to War
auto=tap(noevent)
auto={4}{R}{T}{S}:destroy target(land)
auto={T}:Add{R}
text=Memorial to War enters the battlefield tapped. -- {T}: Add {R}. -- {4}{R}, {T}, Sacrifice Memorial to War: Destroy target land.
type=Land
[/card]

[card]
name=Zhalfirin Void
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
auto={T}:Add{C}
text=When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {C}.
type=Land
[/card]

[card]
name=Teferi, Timebender
auto=counter(0/0,5,loyalty)
auto={C(0/0,2,Loyalty)}:untap target(artifact,creature)
auto={C(0/0,2,Loyalty)}:name(no targets)
auto={C(0/0,-3,Loyalty)}:life:2 && draw:2
auto={C(0/0,-9,Loyalty)}:turns:+1
text=+2: Untap up to one target artifact or creature. -- −3: You gain 2 life and draw two cards. -- −9: Take an extra turn after this one.
mana={4}{W}{U}
type=Legendary Planeswalker
subtype=Teferi
[/card]

[card]
name=Temporal Machinations
target=creature
auto=moveTo(ownerHand)
auto=aslongas(artifact|myBattlefield) draw:1
text=Return target creature to its owner's hand. If you control an artifact, draw a card.
mana={2}{U}
type=Sorcery
[/card]

[card]
name=Niambi, Faithful Healer
text=When Niambi, Faithful Healer enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timebender, reveal it, and put it into your hand. If you search your library this way, shuffle it.
mana={1}{W}{U}
type=Legendary Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Teferi's Sentinel
auto=aslongas(planeswalker[Teferi]|myBattlefield) +4/+0
text=As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0.
mana={5}
type=Artifact Creature
subtype=Golem
power=2
toughness=6
[/card]

[card]
name=Chandra, Bold Pyromancer
auto=counter(0/0,5,loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Add two red mana and deals 2 damage to target player) add{R}{R} && damage:2 target(player)
auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to target creature or planeswalker) damage: 3 target (creature, planeswalker)
auto={C(0/0,-7,Loyalty)}:name(-7: Deals 10 damage to target player and on each his or her creatures and planeswalkers) target(player) damage:10 && damage:10 all(creature|targetedpersonsbattlefield) && damage:10 all(planeswalker|targetedpersonsbattlefield)
text=+1: Add {R}{R}. Chandra, Bold Pyromancer deals 2 damage to target player. -- -3: Chandra, Bold Pyromancer deals 3 damage to target creature or planeswalker. -- -7: Chandra, Bold Pyromancer deals 10 damage to target player and each creature and planeswalker they control.
mana={4}{R}{R}
type=Legendary Planeswalker
subtype=Chandra
[/card]

[card]
name=Chandra's Outburst
target=player,planeswalker.
auto=damage:4
text=Chandra's Outburst deals 4 damage to target player or planeswalker. -- Search your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle it.
mana={3}{R}{R}
type=Sorcery
[/card]

[card]
name=Karplusan Hound
auto=@combat(attacking) source(this) aslongas(planeswalker[chandra]|myBattlefield):damage:2 target(creature,player)
text=Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target.
mana={3}{R}
type=Creature
subtype=Hound
power=3
toughness=3
[/card]

[card]
name=Pyromantic Pilgrim
abilities=haste
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
mana={2}{R}
type=Creature
subtype=Human Wizard
power=3
toughness=1
[/card]