[card]
id=113619
name=Amrou Scout
mana={1}{W}
type=Creature
subtype=Kithkin Rebel Scout
power=2
toughness=1
text={4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it into play. Then shuffle your library.
rarity=C
[/card]
[card]
id=113505
name=Ancestral Vision
mana=
type=Sorcery
text=Ancestral Vision is blue. Suspend 4—{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards.
rarity=R
[/card]
[card]
id=109751
name=Ancient Grudge
mana={1}{R}
type=Instant
text=Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
rarity=C
[/card]
[card]
id=110504
name=Angel's Grace
mana={W}
type=Instant
text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
rarity=R
[/card]
[card]
id=116740
name=Aspect of Mongoose
mana={1}{G}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) When Aspect of Mongoose is put into a graveyard from play, return Aspect of Mongoose to its owner's hand.
rarity=U
[/card]
[card]
id=109762
name=Barbed Shocker
mana={3}{R}
type=Creature
subtype=Insect
power=2
toughness=2
text=Trample, haste Whenever Barbed Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards.
rarity=U
[/card]
[card]
id=118883
name=Basalt Gargoyle
mana={2}{R}
type=Creature
subtype=Gargoyle
power=3
toughness=2
text=Flying Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: Basalt Gargoyle gets +0/+1 until end of turn.
rarity=U
[/card]
[card]
id=122082
name=Benalish Cavalry
mana={1}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
rarity=C
[/card]
[card]
id=108799
name=Blazing Blade Askari
mana={2}{R}
type=Creature
subtype=Human Knight
power=2
toughness=2
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {2}: Blazing Blade Askari becomes colorless until end of turn.
rarity=C
[/card]
[card]
id=111041
name=Bogardan Hellkite
mana={6}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=5
text=Flash Flying When Bogardan Hellkite comes into play, it deals 5 damage divided as you choose among any number of target creatures and/or players.
rarity=R
[/card]
[card]
id=108901
name=Bogardan Rager
mana={5}{R}
type=Creature
subtype=Elemental
power=3
toughness=4
text=Flash (You may play this spell any time you could play an instant.) When Bogardan Rager comes into play, target creature gets +4/+0 until end of turn.
abilities=flash
auto=4/0 target(creature)
rarity=C
[/card]
[card]
id=118895
name=Brine Elemental
mana={4}{U}{U}
type=Creature
subtype=Elemental
power=5
toughness=4
text=Morph {5}{U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Brine Elemental is turned face up, each opponent skips his or her next untap step.
rarity=U
[/card]
[card]
id=108930
name=Calciform Pools
mana=
type=Land
text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Calciform Pools. {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U} to your mana pool.
rarity=U
[/card]
[card]
id=108832
name=Call to the Netherworld
mana={B}
type=Sorcery
text=Return target black creature card from your graveyard to your hand. Madness {0} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
rarity=C
[/card]
[card]
id=113529
name=Candles of Leng
mana={2}
type=Artifact
text={4}, {T}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.
rarity=R
[/card]
[card]
id=109691
name=Careful Consideration
mana={2}{U}{U}
type=Instant
text=Target player draws four cards, then discards three cards. If you played this spell during your main phase, instead that player draws four cards, then discards two cards.
rarity=U
[/card]
[card]
id=113614
name=Castle Raptors
mana={4}{W}
type=Creature
subtype=Bird Soldier
power=3
toughness=3
text=Flying As long as Castle Raptors is untapped, it gets +0/+2.
rarity=C
[/card]
[card]
id=108903
name=Cavalry Master
mana={2}{W}{W}
type=Creature
subtype=Human Knight
power=3
toughness=3
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)
rarity=U
[/card]
[card]
id=126281
name=Celestial Crusader
mana={2}{W}{W}
type=Creature
subtype=Spirit
power=2
toughness=2
text=Flash (You may play this spell any time you could play an instant.) Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Flying Other white creatures get +1/+1.
rarity=U
[/card]
[card]
id=118925
name=Chameleon Blur
mana={3}{G}
type=Instant
text=Prevent all damage that creatures would deal to players this turn.
rarity=C
[/card]
[card]
id=110525
name=Children of Korlis
mana={W}
type=Creature
subtype=Human Rebel Cleric
power=1
toughness=1
text=Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)
rarity=C
[/card]
[card]
id=106630
name=Chronatog Totem
mana={3}
type=Artifact
text={T}: Add {U} to your mana pool. {1}{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn. {0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Play this ability only once each turn and only if Chronatog Totem is a creature.
rarity=U
[/card]
[card]
id=110502
name=Chronosavant
mana={5}{W}
type=Creature
subtype=Giant
power=5
toughness=5
text={1}{W}: Return Chronosavant from your graveyard to play tapped. You skip your next turn.
rarity=R
[/card]
[card]
id=109673
name=Clockspinning
mana={U}
type=Instant
text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.
rarity=C
[/card]
[card]
id=113530
name=Clockwork Hydra
mana={5}
type=Artifact Creature
subtype=Hydra
power=0
toughness=0
text=Clockwork Hydra comes into play with four +1/+1 counters on it. Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player. {T}: Put a +1/+1 counter on Clockwork Hydra.
rarity=U
[/card]
[card]
id=113507
name=Cloudchaser Kestrel
mana={1}{W}{W}
type=Creature
subtype=Bird
power=2
toughness=2
text=Flying. When Cloudchaser Kestrel comes into play, destroy target enchantment. {W}: Target permanent becomes white until end of turn.
auto=destroy target(enchantment)
rarity=C
[/card]
[card]
id=113618
name=Coal Stoker
mana={3}{R}
type=Creature
subtype=Elemental
power=3
toughness=3
text=When Coal Stoker comes into play, if you played it from your hand, add {R}{R}{R} to your mana pool.
rarity=C
[/card]
[card]
id=114909
name=Conflagrate
mana={X}{X}{R}
type=Sorcery
text=Conflagrate deals X damage divided as you choose among any number of target creatures and/or players. Flashback—{R}{R}, Discard X cards. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
rarity=U
[/card]
[card]
id=110511
name=Coral Trickster
mana={1}{U}
type=Creature
subtype=Merfolk Rogue
power=2
toughness=1
text=Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Coral Trickster is turned face up, you may tap or untap target permanent.
rarity=C
[/card]
[card]
id=108910
name=Corpulent Corpse
mana={5}{B}
type=Creature
subtype=Zombie
power=3
toughness=3
text=Fear Suspend 5—{B} (Rather than play this card from your hand, you may pay {B} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
rarity=C
[/card]
[card]
id=106668
name=Crookclaw Transmuter
mana={3}{U}
type=Creature
subtype=Bird Wizard
power=3
toughness=1
text=Flash (You may play this spell any time you could play an instant.) Flying When Crookclaw Transmuter comes into play, switch target creature's power and toughness until end of turn.
rarity=C
[/card]
[card]
id=111049
name=Curse of the Cabal
mana={9}{B}
type=Sorcery
text=Target player sacrifices half the permanents he or she controls, rounded down. Suspend 2—{2}{B}{B} At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal.
rarity=R
[/card]
[card]
id=114915
name=Cyclopean Giant
mana={2}{B}{B}
type=Creature
subtype=Zombie Giant
power=4
toughness=2
text=When Cyclopean Giant is put into a graveyard from play, target land becomes a Swamp. Remove Cyclopean Giant from the game.
rarity=C
[/card]
[card]
id=118892
name=Dark Withering
mana={4}{B}{B}
type=Instant
text=Destroy target nonblack creature. Madness {B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
rarity=C
[/card]
[card]
id=113518
name=D'Avenant Healer
mana={1}{W}{W}
type=Creature
subtype=Human Cleric Archer
power=1
toughness=2
text={T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature. {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
rarity=C
[/card]
[card]
id=116743
name=Deathspore Thallid
mana={1}{B}
type=Creature
subtype=Zombie Fungus
power=1
toughness=1
text=At the beginning of your upkeep, put a spore counter on Deathspore Thallid. Remove three spore counters from Deathspore Thallid: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.
rarity=C
[/card]
[card]
id=113506
name=Deep-Sea Kraken
mana={7}{U}{U}{U}
type=Creature
subtype=Kraken
power=6
toughness=6
text=Deep-Sea Kraken is unblockable. Suspend 9—{2}{U} Whenever an opponent plays a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.
rarity=R
[/card]
[card]
id=109668
name=Dementia Sliver
mana={3}{U}{B}
type=Creature
subtype=Sliver
power=3
toughness=3
text=All Slivers have "{T}: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it. Play this ability only during your turn."
rarity=U
[/card]
[card]
id=118872
name=Demonic Collusion
mana={3}{B}{B}
type=Sorcery
text=Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Search your library for a card and put that card into your hand. Then shuffle your library.
rarity=R
[/card]
[card]
id=116728
name=Detainment Spell
mana={W}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature's activated abilities can't be played. {1}{W}: Attach Detainment Spell to target creature.
rarity=C
[/card]
[card]
id=108814
name=Divine Congregation
mana={3}{W}
type=Sorcery
text=You gain 2 life for each creature target player controls. Suspend 5—{1}{W} (Rather than play this card from your hand, you may pay {1}{W} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
rarity=C
[/card]
[card]
id=111057
name=Draining Whelk
mana={4}{U}{U}
type=Creature
subtype=Illusion
power=1
toughness=1
text=Flash (You may play this spell any time you could play an instant.) Flying When Draining Whelk comes into play, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost.
rarity=R
[/card]
[card]
id=113541
name=Dralnu, Lich Lord
mana={3}{U}{B}
type=Legendary Creature
subtype=Zombie
power=3
toughness=3
text=If damage would be dealt to Dralnu, sacrifice that many permanents instead.  {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may play that card from your graveyard for its flashback cost. Then remove it from the game.)
rarity=R
[/card]
[card]
id=116721
name=Dread Return
mana={2}{B}{B}
type=Sorcery
text=Return target creature card from your graveyard to play. Flashback—Sacrifice three creatures. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
rarity=U
[/card]
[card]
id=108817
name=Dreadship Reef
mana=
type=Land
text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Dreadship Reef. {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool.
rarity=U
[/card]
[card]
####Removed because comes into play effects with a target and without "may" cannot work for now (0.8.1)!  
text=When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand.
auto=moveTo(ownerhand) target(*|mybattlefield)
id=108858
name=Dream Stalker
rarity=C
mana={1}{U}
type=Creature
subtype=Illusion
power=1
toughness=5
[/card]
[card]
id=108918
name=Drifter il-Dal
mana={U}
type=Creature
subtype=Human Wizard
power=2
toughness=1
text=Shadow (This creature can block or be blocked by only creatures with shadow.) At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay {U}.
rarity=C
[/card]
[card]
id=108807
name=Durkwood Baloth
mana={4}{G}{G}
type=Creature
subtype=Beast
power=5
toughness=5
text=Suspend 5—{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
rarity=C
[/card]
[card]
id=118893
name=Durkwood Tracker
mana={4}{G}
type=Creature
subtype=Giant
power=4
toughness=3
text={1}{G}, {T}: If Durkwood Tracker is in play, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to Durkwood Tracker.
rarity=U
[/card]
[card]
id=108887
name=Duskrider Peregrine
mana={5}{W}
type=Creature
subtype=Bird
power=3
toughness=3
text=Flying, protection from black Suspend 3—{1}{W} (Rather than play this card from your hand, you may pay {1}{W} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
rarity=U
[/card]
[card]
id=109735
name=Empty the Warrens
mana={3}{R}
type=Sorcery
text=Put two 1/1 red Goblin creature tokens into play. Storm (When you play this spell, copy it for each spell played before it this turn.)
rarity=C
[/card]
[card]
id=113527
name=Endrek Sahr, Master Breeder
mana={4}{B}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=2
text=Whenever you play a creature spell, put X 1/1 black Thrull creature tokens into play, where X is that spell's converted mana cost. When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.
rarity=R
[/card]
[card]
id=116379
name=Errant Doomsayers
mana={1}{W}
type=Creature
subtype=Human Rebel
power=1
toughness=1
text={T}: Tap target creature with toughness 2 or less.
rarity=C
[/card]
[card]
id=108909
name=Errant Ephemeron
mana={6}{U}
type=Creature
subtype=Illusion
power=4
toughness=4
text=Flying Suspend 4—{1}{U} (Rather than play this card from your hand, you may pay {1}{U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
rarity=C
[/card]
[card]
id=110507
name=Evangelize
mana={4}{W}
type=Sorcery
text=Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you play this spell. If you do, put this card into your hand as it resolves.) Gain control of target creature of an opponent's choice that he or she controls.
rarity=R
[/card]
[card]
id=83811
name=Evil Eye of Urborg
mana={4}{B}
type=Creature
subtype=Eye
power=6
toughness=3
text=Non-Eye creatures you control can't attack. Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature.
rarity=U
[/card]
[card]
id=109719
name=Faceless Devourer
mana={2}{B}
type=Creature
subtype=Nightmare Horror
power=2
toughness=1
text=Shadow (This creature can block or be blocked by only creatures with shadow.) When Faceless Devourer comes into play, remove another target creature with shadow from the game. When Faceless Devourer leaves play, return the removed card to play under its owner's control.
rarity=U
[/card]
[card]
id=114908
name=Fallen Ideal
mana={2}{B}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn." When Fallen Ideal is put into a graveyard from play, return Fallen Ideal to its owner's hand.
rarity=U
[/card]
[card]
id=118912
name=Fathom Seer
mana={1}{U}
type=Creature
subtype=Illusion
power=1
toughness=3
text=Morph—Return two Islands you control to their owner's hand. (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Fathom Seer is turned face up, draw two cards.
rarity=C
[/card]
[card]
id=111064
name=Firemaw Kavu
mana={5}{R}
type=Creature
subtype=Kavu
power=4
toughness=2
text=Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Firemaw Kavu comes into play, it deals 2 damage to target creature. When Firemaw Kavu leaves play, it deals 4 damage to target creature.
rarity=U
[/card]
[card]
id=108870
name=Flamecore Elemental
mana={2}{R}{R}
type=Creature
subtype=Elemental
power=5
toughness=4
text=Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
rarity=C
[/card]
[card]
id=110532
name=Fledgling Mawcor
mana={3}{U}
type=Creature
subtype=Beast
power=2
toughness=2
text=Flying {T}: Fledgling Mawcor deals 1 damage to target creature or player. Morph {U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
rarity=U
[/card]
[card]
id=108846
name=Flickering Spirit
mana={3}{W}
type=Creature
subtype=Spirit
power=2
toughness=2
text=Flying {3}{W}: Remove Flickering Spirit from the game, then return it to play under its owner's control.
rarity=C
[/card]
[card]
id=106653
name=Flowstone Channeler
mana={2}{R}
type=Creature
subtype=Human Spellshaper
power=2
toughness=2
text={1}{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn.
auto={1}{R}{T}{S(*|myhand)}: 1/-1 && haste ## opps, forgot this wont work yet
rarity=C
[/card]
[card]
id=126294
name=Fool's Demise
mana={4}{U}
type=Enchantment
subtype=Aura
text=Enchant creature When enchanted creature is put into a graveyard, return that card to play under your control. When Fool's Demise is put into a graveyard from play, return Fool's Demise to its owner's hand.
rarity=U
[/card]
[card]
id=106652
name=Foriysian Interceptor
mana={3}{W}
type=Creature
subtype=Human Soldier
power=0
toughness=5
text=Flash (You may play this spell any time you could play an instant.) Defender Foriysian Interceptor can block an additional creature.
rarity=C
[/card]
[card]
id=108904
name=Foriysian Totem
mana={3}
type=Artifact
text={T}: Add {R} to your mana pool. {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. As long as Foriysian Totem is a creature, it can block an additional creature.
rarity=U
[/card]
[card]
id=116732
name=Fortify
mana={2}{W}
type=Instant
text=Choose one: Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn.
rarity=C
[/card]
[card]
id=126289
name=Fortune Thief
mana={4}{R}
type=Creature
subtype=Human Rogue
power=0
toughness=1
text=Damage that would reduce your life total to less than 1 reduces it to 1 instead. Morph {R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
rarity=R
[/card]
[card]
id=108796
name=Fungal Reaches
mana=
type=Land
text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Fungal Reaches. {1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G} to your mana pool.
rarity=U
[/card]
[card]
id=118881
name=Fungus Sliver
mana={3}{G}
type=Creature
subtype=Fungus Sliver
power=2
toughness=2
text=All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (The damage is dealt before the counter is put on.)
rarity=R
[/card]
[card]
id=124220
name=Gauntlet of Power
mana={5}
type=Artifact
text=As Gauntlet of Power comes into play, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his or her mana pool (in addition to the mana the land produces).
rarity=R
[/card]
[card]
id=108819
name=Gaze of Justice
mana={W}
type=Sorcery
text=As an additional cost to play Gaze of Justice, tap three untapped white creatures you control. Remove target creature from the game. Flashback {5}{W} (You may play this card from your graveyard for its flashback cost and any additional costs. Then remove it from the game.)
rarity=C
[/card]
[card]
id=122094
name=Gemstone Caverns
mana=
type=Legendary Land
text=If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns in play with a luck counter on it. If you do, remove a card in your hand from the game. {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.
rarity=R
[/card]
[card]
id=109717
name=Ghostflame Sliver
mana={B}{R}
type=Creature
subtype=Sliver
power=2
toughness=2
text=All Slivers are colorless.
rarity=U
[/card]
[card]
id=113537
name=Glass Asp
mana={1}{G}{G}
type=Creature
subtype=Snake
power=2
toughness=1
text=Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays {2} before that step.
rarity=C
[/card]
[card]
id=124758
name=Goblin Skycutter
mana={1}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=1
text=Sacrifice Goblin Skycutter: Goblin Skycutter deals 2 damage to target creature with flying. That creature loses flying until end of turn.
auto={S}:damage:2 target(creature{-flying}) && -flying ...........
rarity=C
[/card]
[card]
id=118923
name=Gorgon Recluse
mana={3}{B}{B}
type=Creature
subtype=Gorgon
power=2
toughness=4
text=Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. Madness {B}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
rarity=C
[/card]
[card]
id=118882
name=Grapeshot
mana={1}{R}
type=Sorcery
text=Grapeshot deals 1 damage to target creature or player. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.)
rarity=C
[/card]
[card]
id=111048
name=Greater Gargadon
mana={9}{R}
type=Creature
subtype=Beast
power=9
toughness=7
text=Suspend 10—{R} Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Play this ability only if Greater Gargadon is suspended.
rarity=R
[/card]
[card]
id=110514
name=Griffin Guide
mana={2}{W}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature is put into a graveyard, put a 2/2 white Griffin creature token with flying into play.
rarity=U
[/card]
[card]
id=108905
name=Ground Rift
mana={R}
type=Sorcery
text=Target creature without flying can't block this turn. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.)
rarity=C
[/card]
[card]
id=108889
name=Gustcloak Cavalier
mana={3}{W}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Gustcloak Cavalier attacks, you may tap target creature. Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.
rarity=U
[/card]
[card]
id=109706
name=Harmonic Sliver
mana={1}{G}{W}
type=Creature
subtype=Sliver
power=1
toughness=1
text=All Slivers have "When this permanent comes into play, destroy target artifact or enchantment."
auto=lord(sliver) destroy target(artifact,enchantment)
rarity=U
[/card]
[card]
id=109731
name=Haunting Hymn
mana={4}{B}{B}
type=Instant
text=Target player discards two cards. If you played this spell during your main phase, that player discards four cards instead.
rarity=U
[/card]

[card]
id=116387
name=Hivestone
mana={2}
type=Artifact
text=Creatures you control are Slivers in addition to their other creature types.
rarity=R
[/card]
[card]
id=113533
name=Hypergenesis
mana={0}
type=Sorcery
text=Hypergenesis is green. Suspend 3—{1}{G}{G} Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand into play. Repeat this process until no one puts a card into play.
rarity=R
[/card]
[card]
id=114912
name=Ib Halfheart, Goblin Tactician
mana={3}{R}
type=Legendary Creature
subtype=Goblin Advisor
power=3
toughness=2
text=Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens into play.
rarity=R
[/card]
[card]
id=109756
name=Ignite Memories
mana={4}{R}
type=Sorcery
text=Target player reveals a card at random from his or her hand. Ignite Memories deals damage to that player equal to that card's converted mana cost. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.)
rarity=U
[/card]
[card]
id=116723
name=Ironclaw Buzzardiers
mana={2}{R}
type=Creature
subtype=Orc Scout
power=2
toughness=2
text=Ironclaw Buzzardiers can't block creatures with power 2 or greater. {R}: Ironclaw Buzzardiers gains flying until end of turn.
rarity=C
[/card]
[card]
id=114903
name=Ith, High Arcanist
mana={5}{W}{U}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=5
text=Vigilance {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Suspend 4—{W}{U}
rarity=R
[/card]
[card]
id=109741
name=Ivory Giant
mana={5}{W}{W}
type=Creature
subtype=Giant
power=3
toughness=4
text=When Ivory Giant comes into play, tap all nonwhite creatures. Suspend 5—{W} (Rather than play this card from your hand, you may pay {W} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
rarity=C
[/card]
[card]
id=124313
name=Ixidron
mana={3}{U}{U}
type=Creature
subtype=Illusion
power=*
toughness=*
text=As Ixidron comes into play, turn all other nontoken creatures in play face down. They're 2/2 creatures. Ixidron's power and toughness are each equal to the number of face-down creatures in play.
rarity=R
[/card]
[card]
id=109752
name=Jaya Ballard, Task Mage
mana={1}{R}{R}
type=Legendary Creature
subtype=Human Spellshaper
power=2
toughness=2
text={R}, {T}, Discard a card: Destroy target blue permanent. {1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. {5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
rarity=R
[/card]
[card]
id=118879
name=Jhoira's Timebug
mana={2}
type=Artifact Creature
subtype=Insect
power=1
toughness=2
text={T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.
rarity=C
[/card]
[card]
id=113536
name=Kaervek the Merciless
mana={5}{B}{R}
type=Legendary Creature
subtype=Human Shaman
power=5
toughness=4
text=Whenever an opponent plays a spell, Kaervek the Merciless deals damage to target creature or player equal to that spell's converted mana cost.
rarity=R
[/card]
[card]
id=108891
name=Keldon Halberdier
mana={4}{R}
type=Creature
subtype=Human Warrior
power=4
toughness=1
text=First strike Suspend 4—{R} (Rather than play this card from your hand, you may pay {R} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
rarity=C
[/card]
[card]
id=118907
name=Knight of the Holy Nimbus
mana={W}{W}
type=Creature
subtype=Human Rebel Knight
power=2
toughness=2
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If Knight of the Holy Nimbus would be destroyed, regenerate it. {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may play this ability.
rarity=U
[/card]
[card]
id=126274
name=Krosan Grip
mana={2}{G}
type=Instant
text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Destroy target artifact or enchantment.
rarity=U
[/card]
[card]
id=126285
name=Liege of the Pit
mana={5}{B}{B}{B}
type=Creature
subtype=Demon
power=7
toughness=7
text=Flying, trample At the beginning of your upkeep, sacrifice a creature other than Liege of the Pit. If you can't, Liege of the Pit deals 7 damage to you. Morph {B}{B}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
rarity=R
[/card]
[card]
id=113567
name=Lightning Axe
mana={R}
type=Instant
text=As an additional cost to play Lightning Axe, discard a card or pay {5}. Lightning Axe deals 5 damage to target creature.
rarity=C
[/card]
[card]
id=113522
name=Lim-Dûl the Necromancer
mana={5}{B}{B}
type=Legendary Creature
subtype=Human Wizard
power=4
toughness=4
text=Whenever a creature an opponent controls is put into a graveyard from play, you may pay {1}{B}. If you do, return that card to play under your control. If it's a creature, it's a Zombie in addition to its other creature types. {1}{B}: Regenerate target Zombie.
rarity=R
[/card]
[card]
id=113521
name=Living End
mana=
type=Sorcery
text=Living End is black. Suspend 3—{2}{B}{B} Each player removes all creature cards in his or her graveyard from the game, then sacrifices all creatures he or she controls, then puts into play all cards he or she removed this way.
rarity=R
[/card]
[card]
id=113513
name=Locket of Yesterdays
mana={1}
type=Artifact
text=Spells you play cost {1} less to play for each card with the same name as that spell in your graveyard.
rarity=U
[/card]
[card]
id=118918
name=Looter il-Kor
mana={1}{U}
type=Creature
subtype=Kor Rogue
power=1
toughness=1
text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.
rarity=C
[/card]
[card]
id=114904
name=Lotus Bloom
mana=
type=Artifact
text=Suspend 3—{0} (Rather than play this card from your hand, pay {0} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) {T}, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool.
rarity=R
[/card]
[card]
id=126273
name=Magus of the Candelabra
mana={G}
type=Creature
subtype=Human Wizard
power=1
toughness=2
text={X}, {T}: Untap X target lands.
rarity=R
[/card]
[card]
id=126287
name=Magus of the Jar
mana={3}{U}{U}
type=Creature
subtype=Human Wizard
power=3
toughness=3
text={T}, Sacrifice Magus of the Jar: Each player removes all cards in his or her hand from the game face down and draws seven cards. At end of turn, each player discards his or her hand and returns to his or her hand each card he or she removed from the game this way.
rarity=R
[/card]
[card]
id=126278
name=Magus of the Mirror
mana={4}{B}{B}
type=Creature
subtype=Human Wizard
power=4
toughness=2
text={T}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Play this ability only during your upkeep.
rarity=R
[/card]
[card]
id=126279
name=Magus of the Scroll
mana={R}
type=Creature
subtype=Human Wizard
power=1
toughness=1
text={3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Magus of the Scroll deals 2 damage to target creature or player.
rarity=R
[/card]
[card]
id=106658
name=Mana Skimmer
mana={3}{B}
type=Creature
subtype=Leech
power=2
toughness=2
text=Flying Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step.
rarity=C
[/card]
[card]
id=113563
name=Mangara of Corondor
mana={1}{W}{W}
type=Legendary Creature
subtype=Human Wizard
power=1
toughness=1
text={T}: Remove Mangara of Corondor and target permanent from the game.
rarity=R
[/card]
[card]
id=109763
name=Might of Old Krosa
mana={G}
type=Instant
text=Target creature gets +2/+2 until end of turn. If you played this spell during your main phase, that creature gets +4/+4 until end of turn instead.
rarity=U
[/card]
[card]
id=118867
name=Mindlash Sliver
mana={B}
type=Creature
subtype=Sliver
power=1
toughness=1
text=All Slivers have "{1}, Sacrifice this permanent: Each player discards a card."
rarity=C
[/card]
[card]
id=108894
name=Mindstab
mana={5}{B}
type=Sorcery
text=Target player discards three cards. Suspend 4—{B} (Rather than play this card from your hand, you may pay {B} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
rarity=C
[/card]
[card]
id=113539
name=Mishra, Artificer Prodigy
mana={1}{U}{B}{R}
type=Legendary Creature
subtype=Human Artificer
power=4
toughness=4
text=Whenever you play an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it into play. If you search your library this way, shuffle it.
rarity=R
[/card]
[card]
id=116739
name=Mogg War Marshal
mana={1}{R}
type=Creature
subtype=Goblin Warrior
power=1
toughness=1
text=Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Mogg War Marshal comes into play or is put into a graveyard from play, put a 1/1 red Goblin creature token into play.
rarity=C
[/card]
[card]
id=114914
name=Molder
mana={X}{G}
type=Instant
text=Destroy target artifact or enchantment with converted mana cost X. It can't be regenerated. You gain X life.
rarity=C
[/card]
[card]
id=108860
name=Molten Slagheap
mana=
type=Land
text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Molten Slagheap. {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool.
rarity=U
[/card]
[card]
id=109733
name=Momentary Blink
mana={1}{W}
type=Instant
text=Remove target creature you control from the game, then return it to play under its owner's control. Flashback {3}{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
rarity=C
[/card]
[card]
id=116391
name=Moonlace
mana={U}
type=Instant
text=Target spell or permanent becomes colorless.
rarity=R
[/card]
[card]
id=118888
name=Mwonvuli Acid-Moss
mana={2}{G}{G}
type=Sorcery
text=Destroy target land. Search your library for a Forest card and put that card into play tapped. Then shuffle your library.
rarity=C
[/card]
[card]
id=111058
name=Mystical Teachings
mana={3}{U}
type=Instant
text=Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library. Flashback {5}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
rarity=C
[/card]
[card]
id=109726
name=Nantuko Shaman
mana={2}{G}
type=Creature
subtype=Insect Shaman
power=3
toughness=2
text=When Nantuko Shaman comes into play, if you control no tapped lands, draw a card. Suspend 1—{2}{G}{G} (Rather than play this card from your hand, you may pay {2}{G}{G} and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
rarity=C
[/card]
[card]
id=116742
name=Nether Traitor
mana={B}{B}
type=Creature
subtype=Spirit
power=1
toughness=1
text=Haste Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever another creature is put into your graveyard from play, you may pay {B}. If you do, return Nether Traitor from your graveyard to play.
rarity=R
[/card]
[card]
id=111079
name=Nightshade Assassin
mana={2}{B}{B}
type=Creature
subtype=Human Assassin
power=2
toughness=1
text=First strike When Nightshade Assassin comes into play, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. Madness {1}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
rarity=U
[/card]
[card]
id=113512
name=Norin the Wary
mana={R}
type=Legendary Creature
subtype=Human Warrior
power=2
toughness=1
text=When a player plays a spell or a creature attacks, remove Norin the Wary from the game. Return it to play under its owner's control at end of turn.
rarity=R
[/card]
[card]
id=116747
name=Opal Guardian
mana={W}{W}{W}
type=Enchantment
text=When an opponent plays a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.
rarity=R
[/card]
[card]
id=109711
name=Opaline Sliver
mana={1}{W}{U}
type=Creature
subtype=Sliver
power=2
toughness=2
text=All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card."
rarity=U
[/card]
[card]
id=108795
name=Ophidian Eye
mana={2}{U}
type=Enchantment
subtype=Aura
text=Flash (You may play this spell any time you could play an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
rarity=C
[/card]
[card]
id=118902
name=Outrider en-Kor
mana={2}{W}
type=Creature
subtype=Kor Rebel Knight
power=2
toughness=2
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.
rarity=U
[/card]
[card]
id=122091
name=Paradise Plume
mana={4}
type=Artifact
text=As Paradise Plume comes into play, choose a color. Whenever a player plays a spell of the chosen color, you may gain 1 life. {T}: Add one mana of the chosen color to your mana pool.
rarity=U
[/card]
[card]
id=109721
name=Paradox Haze
mana={2}{U}
type=Enchantment
subtype=Aura
text=Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
rarity=U
[/card]
[card]
id=109686
name=Pardic Dragon
mana={4}{R}{R}
type=Creature
subtype=Dragon
power=4
toughness=4
text=Flying {R}: Pardic Dragon gets +1/+0 until end of turn. Suspend 2—{R}{R} Whenever an opponent plays a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon.
rarity=R
[/card]
[card]
id=111083
name=Pendelhaven Elder
mana={1}{G}
type=Creature
subtype=Elf Shaman
power=1
toughness=1
text={T}: Each 1/1 creature you control gets +1/+2 until end of turn.
rarity=U
[/card]
[card]
id=110533
name=Pentarch Paladin
mana={2}{W}{W}{W}
type=Creature
subtype=Human Knight
power=3
toughness=3
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) As Pentarch Paladin comes into play, choose a color. {W}{W}, {T}: Destroy target permanent of the chosen color.
rarity=R
[/card]
[card]
id=108874
name=Pentarch Ward
mana={2}{W}
type=Enchantment
subtype=Aura
text=Enchant creature As Pentarch Ward comes into play, choose a color. When Pentarch Ward comes into play, draw a card. Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.
rarity=C
[/card]
[card]
id=118868
name=Phantom Wurm
mana={4}{G}{G}
type=Creature
subtype=Wurm Spirit
power=2
toughness=0
text=Phantom Wurm comes into play with four +1/+1 counters on it. If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm.
rarity=U
[/card]
[card]
id=109758
name=Phthisis
mana={3}{B}{B}{B}{B}
type=Sorcery
text=Destroy target creature. Its controller loses life equal to its power plus its toughness. Suspend 5—{1}{B} (Rather than play this card from your hand, you may pay {1}{B} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
rarity=U
[/card]
[card]
id=108822
name=Phyrexian Totem
mana={3}
type=Artifact
text={T}: Add {B} to your mana pool. {2}{B}: Phyrexian Totem becomes a 5/5 black Horror artifact creature with trample until end of turn. Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents.
rarity=U
[/card]
[card]
id=116396
name=Pit Keeper
mana={1}{B}
type=Creature
subtype=Human Wizard
power=2
toughness=1
text=When Pit Keeper comes into play, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
rarity=C
[/card]
[card]
id=110510
name=Plated Pegasus
mana={2}{W}
type=Creature
subtype=Pegasus
power=1
toughness=2
text=Flash (You may play this spell any time you could play an instant.) Flying If a spell would deal damage to a creature or player, prevent 1 damage that spell would deal to that creature or player.
rarity=U
[/card]
[card]
id=108926
name=Plunder
mana={4}{R}
type=Sorcery
text=Destroy target artifact or land. Suspend 4—{1}{R} (Rather than play this card from your hand, you may pay {1}{R} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
rarity=C
[/card]
[card]
id=108884
name=Premature Burial
mana={1}{B}
type=Sorcery
text=Destroy target nonblack creature that came into play since your last turn ended.
rarity=U
[/card]
[card]
id=110508
name=Primal Forcemage
mana={2}{G}
type=Creature
subtype=Elf Shaman
power=2
toughness=2
text=Whenever another creature comes into play under your control, that creature gets +3/+3 until end of turn.
rarity=U
[/card]
[card]
id=116727
name=Psychotic Episode
mana={1}{B}{B}
type=Sorcery
text=Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library. Madness {1}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
rarity=C
[/card]
[card]
id=106657
name=Pull from Eternity
mana={W}
type=Instant
text=Put target face-up card that's removed from the game into its owner's graveyard.
rarity=U
[/card]
[card]
id=113575
name=Pulmonic Sliver
mana={3}{W}{W}
type=Creature
subtype=Sliver
power=3
toughness=3
text=All Sliver creatures have flying. All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."
rarity=R
[/card]
[card]
id=109729
name=Reiterate
mana={1}{R}{R}
type=Instant
text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Copy target instant or sorcery spell. You may choose new targets for the copy.
rarity=R
[/card]
[card]
id=113520
name=Restore Balance
mana=
type=Sorcery
text=Restore Balance is white. Suspend 6—{W} Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
rarity=R
[/card]
[card]
id=109709
name=Return to Dust
mana={2}{W}{W}
type=Instant
text=Remove target artifact or enchantment from the game. If you played this spell during your main phase, you may remove up to one other target artifact or enchantment from the game.
rarity=U
[/card]
[card]
id=108915
name=Rift Bolt
mana={2}{R}
type=Sorcery
text=Rift Bolt deals 3 damage to target creature or player. Suspend 1—{R} (Rather than play this card from your hand, you may pay {R} and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
rarity=C
[/card]
[card]
id=109715
name=Riftwing Cloudskate
mana={3}{U}{U}
type=Creature
subtype=Illusion
power=2
toughness=2
text=Flying When Riftwing Cloudskate comes into play, return target permanent to its owner's hand. Suspend 3—{1}{U} (Rather than play this card from your hand, you may pay {1}{U} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
rarity=U
[/card]
[card]
id=113540
name=Saffi Eriksdotter
mana={G}{W}
type=Legendary Creature
subtype=Human Scout
power=2
toughness=2
text=Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard from play this turn, return that card to play.
rarity=R
[/card]
[card]
id=118914
name=Sage of Epityr
mana={U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
text=When Sage of Epityr comes into play, look at the top four cards of your library, then put them back in any order.
rarity=C
[/card]
[card]
id=108839
name=Saltcrusted Steppe
mana=
type=Land
text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Saltcrusted Steppe. {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W} to your mana pool.
rarity=U
[/card]
[card]
id=116741
name=Sangrophage
mana={B}{B}
type=Creature
subtype=Zombie
power=3
toughness=3
text=At the beginning of your upkeep, tap Sangrophage unless you pay 2 life.
rarity=C
[/card]
[card]
id=114921
name=Sarpadian Empires, Vol. VII
mana={3}
type=Artifact
text=As Sarpadian Empires, Vol. VII comes into play, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. {3}, {T}: Put a 1/1 creature token of the chosen color and type into play.
rarity=R
[/card]
[card]
id=106643
name=Savage Thallid
mana={3}{G}{G}
type=Creature
subtype=Fungus
power=5
toughness=2
text=At the beginning of your upkeep, put a spore counter on Savage Thallid. Remove three spore counters from Savage Thallid: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Regenerate target Fungus.
rarity=C
[/card]
[card]
id=116745
name=Scion of the Ur-Dragon
mana={W}{U}{B}{R}{G}
type=Legendary Creature
subtype=Dragon Avatar
power=4
toughness=4
text=Flying {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library.
rarity=R
[/card]
[card]
id=118924
name=Scryb Ranger
mana={1}{G}
type=Creature
subtype=Faerie
power=1
toughness=1
text=Flash (You may play this spell any time you could play an instant.) Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Play this ability only once each turn.
rarity=U
[/card]
[card]
id=108802
name=Search for Tomorrow
mana={2}{G}
type=Sorcery
text=Search your library for a basic land card and put it into play. Then shuffle your library. Suspend 2—{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
rarity=C
[/card]
[card]
id=116383
name=Sengir Nosferatu
mana={3}{B}{B}
type=Creature
subtype=Vampire
power=4
toughness=4
text=Flying {1}{B}, Remove Sengir Nosferatu from the game: Put a 1/2 black Bat creature token with flying into play. It has "{1}{B}, Sacrifice this creature: Return to play under its owner's control a card named Sengir Nosferatu that's removed from the game."
rarity=R
[/card]
[card]
id=113519
name=Serra Avenger
mana={W}{W}
type=Creature
subtype=Angel
power=3
toughness=3
text=You can't play Serra Avenger during your first, second, or third turns of the game. Flying, vigilance
rarity=R
[/card]
[card]
id=118908
name=Sidewinder Sliver
mana={W}
type=Creature
subtype=Sliver
power=1
toughness=1
text=All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)
auto=lord(sliver) flanking
rarity=C
[/card]
[card]
id=118898
name=Skulking Knight
mana={2}{B}
type=Creature
subtype=Zombie Knight
power=3
toughness=3
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Skulking Knight becomes the target of a spell or ability, sacrifice it.
rarity=C
[/card]
[card]
id=116385
name=Slipstream Serpent
mana={7}{U}
type=Creature
subtype=Serpent
power=6
toughness=6
text=Slipstream Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Slipstream Serpent. Morph {5}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
rarity=C
[/card]
[card]
id=113531
name=Smallpox
mana={B}{B}
type=Sorcery
text=Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
rarity=U
[/card]
[card]
id=108897
name=Snapback
mana={1}{U}
type=Instant
text=You may remove a blue card in your hand from the game rather than pay Snapback's mana cost. Return target creature to its owner's hand.
rarity=C
[/card]
[card]
id=118871
name=Spectral Force
mana={3}{G}{G}
type=Creature
subtype=Elemental Spirit
power=8
toughness=8
text=Trample Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step.
rarity=R
[/card]
[card]
id=109707
name=Spell Burst
mana={X}{U}
type=Instant
text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Counter target spell with converted mana cost X.
rarity=U
[/card]
[card]
id=109689
name=Spike Tiller
mana={3}{G}{G}
type=Creature
subtype=Spike
power=0
toughness=0
text=Spike Tiller comes into play with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature.  {2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.
rarity=R
[/card]
[card]
id=118913
name=Spiketail Drakeling
mana={1}{U}{U}
type=Creature
subtype=Drake
power=2
toughness=2
text=Flying Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays {2}.
rarity=C
[/card]
[card]
id=109680
name=Spirit Loop
mana={1}{W}
type=Enchantment
subtype=Aura
text=Enchant creature you control Enchanted creature has lifelink. (Whenever it deals damage, its controller gains that much life.) When Spirit Loop is put into a graveyard from play, return Spirit Loop to its owner's hand.
rarity=U
[/card]
[card]
id=111068
name=Sporesower Thallid
mana={2}{G}{G}
type=Creature
subtype=Fungus
power=4
toughness=4
text=At the beginning of your upkeep, put a spore counter on each Fungus you control. Remove three spore counters from Sporesower Thallid: Put a 1/1 green Saproling creature token into play.
rarity=U
[/card]
[card]
id=118890
name=Stonewood Invocation
mana={3}{G}
type=Instant
text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)
rarity=R
[/card]
[card]
id=118894
name=Stormcloud Djinn
mana={4}{U}
type=Creature
subtype=Djinn
power=3
toughness=3
text=Flying Stormcloud Djinn can block only creatures with flying. {R}{R}: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.
rarity=U
[/card]
[card]
id=109710
name=Strangling Soot
mana={2}{B}
type=Instant
text=Destroy target creature with toughness 3 or less. Flashback {5}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
rarity=C
[/card]
[card]
id=116724
name=Stuffy Doll
mana={5}
type=Artifact Creature
subtype=Construct
power=0
toughness=1
text=As Stuffy Doll comes into play, choose a player. Stuffy Doll is indestructible. Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. {T}: Stuffy Doll deals 1 damage to itself.
rarity=R
[/card]
[card]
id=113611
name=Subterranean Shambler
mana={3}{R}
type=Creature
subtype=Elemental
power=2
toughness=3
text=Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Subterranean Shambler comes into play or leaves play, it deals 1 damage to each creature without flying.
rarity=C
[/card]
[card]
id=108804
name=Sudden Death
mana={1}{B}{B}
type=Instant
text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Target creature gets -4/-4 until end of turn.
rarity=U
[/card]
[card]
id=114911
name=Sudden Shock
mana={1}{R}
type=Instant
text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Sudden Shock deals 2 damage to target creature or player.
rarity=U
[/card]
[card]
id=113525
name=Sudden Spoiling
mana={1}{B}{B}
type=Instant
text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Creatures target player controls become 0/2 and lose all abilities until end of turn.
rarity=R
[/card]
[card]
id=109685
name=Sulfurous Blast
mana={2}{R}{R}
type=Instant
text=Sulfurous Blast deals 2 damage to each creature and each player. If you played this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.
rarity=U
[/card]
[card]
id=113616
name=Tectonic Fiend
mana={4}{R}{R}
type=Creature
subtype=Elemental
power=7
toughness=7
text=Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Tectonic Fiend attacks each turn if able.
rarity=U
[/card]
[card]
id=121271
name=Teferi, Mage of Zhalfir
mana={2}{U}{U}{U}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=4
text=Flash (You may play this spell any time you could play an instant.) Creature cards you own that aren't in play have flash. Each opponent can play spells only any time he or she could play a sorcery.
rarity=R
[/card]
[card]
id=106654
name=Temporal Isolation
mana={1}{W}
type=Enchantment
subtype=Aura
text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.) Prevent all damage that would be dealt by enchanted creature.
rarity=C
[/card]
[card]
id=116381
name=Thallid Germinator
mana={2}{G}
type=Creature
subtype=Fungus
power=2
toughness=2
text=At the beginning of your upkeep, put a spore counter on Thallid Germinator. Remove three spore counters from Thallid Germinator: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.
rarity=C
[/card]
[card]
id=116731
name=Thallid Shell-Dweller
mana={1}{G}
type=Creature
subtype=Fungus
power=0
toughness=5
text=Defender At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller. Remove three spore counters from Thallid Shell-Dweller: Put a 1/1 green Saproling creature token into play.
rarity=C
[/card]
[card]
id=116737
name=Thelon of Havenwood
mana={G}{G}
type=Legendary Creature
subtype=Elf Druid
power=2
toughness=2
text=Each Fungus creature gets +1/+1 for each spore counter on it. {B}{G}, Remove a Fungus card in a graveyard from the game: Put a spore counter on each Fungus in play.
rarity=R
[/card]
[card]
id=126275
name=Thelonite Hermit
mana={3}{G}
type=Creature
subtype=Elf Shaman
power=1
toughness=1
text=Saproling creatures get +1/+1. Morph {3}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Thelonite Hermit is turned face up, put four 1/1 green Saproling creature tokens into play.
rarity=R
[/card]
[card]
id=109703
name=Thick-Skinned Goblin
mana={1}{R}
type=Creature
subtype=Goblin Shaman
power=2
toughness=1
text=You may pay {0} rather than pay the echo cost for permanents you control. {R}: Thick-Skinned Goblin gains protection from red until end of turn.
rarity=U
[/card]
[card]
id=108823
name=Think Twice
mana={1}{U}
type=Instant
text=Draw a card. Flashback {2}{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
rarity=C
[/card]
[card]
id=109675
name=Thrill of the Hunt
mana={G}
type=Instant
text=Target creature gets +1/+2 until end of turn. Flashback {W} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
rarity=C
[/card]
[card]
id=108931
name=Thunder Totem
mana={3}
type=Artifact
text={T}: Add {W} to your mana pool. {1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn.
rarity=U
[/card]
[card]
id=116736
name=Tivadar of Thorn
mana={1}{W}{W}
type=Creature
subtype=Human Knight
text=First strike, protection from red When Tivadar of Thorn comes into play, destroy target Goblin.
#"When [this] enters the battlefield ... target ..." abilities are not supported unless there is a "may" (Wagic 0.9)
abilities=first strike, protection from red, legendary
target=goblin
auto=destroy
power=2
toughness=2
rarity=R
[/card]
[card]
id=108857
name=Traitor's Clutch
mana={4}{B}
type=Instant
text=Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Flashback {1}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
rarity=C
[/card]
[card]
id=110499
name=Trickbind
mana={1}{U}
type=Instant
text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be played this turn. (Mana abilities can't be targeted.)
rarity=R
[/card]
[card]
id=114919
name=Triskelavus
mana={7}
type=Artifact Creature
subtype=Construct
power=1
toughness=1
text=Flying Triskelavus comes into play with three +1/+1 counters on it.  {1}, Remove a +1/+1 counter from Triskelavus: Put a 1/1 Triskelavite artifact creature token with flying into play. It has "Sacrifice this creature: This creature deals 1 damage to target creature or player."
rarity=R
[/card]
[card]
id=118910
name=Truth or Tale
mana={1}{U}
type=Instant
text=Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order.
rarity=U
[/card]
[card]
id=108851
name=Two-Headed Sliver
mana={1}{R}
type=Creature
subtype=Sliver
power=1
toughness=1
text=All Sliver creatures have "This creature can't be blocked except by two or more creatures."
rarity=C
[/card]
[card]
id=126280
name=Undying Rage
mana={2}{R}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +2/+2 and can't block. When Undying Rage is put into a graveyard from play, return Undying Rage to its owner's hand.
rarity=U
[/card]
[card]
id=118900
name=Vampiric Sliver
mana={3}{B}
type=Creature
subtype=Sliver
power=3
toughness=3
text=All Sliver creatures have "Whenever a creature dealt damage by this creature this turn is put into a graveyard, put a +1/+1 counter on this creature."
auto=lord(sliver)
rarity=U
[/card]
[card]
id=109765
name=Vesuvan Shapeshifter
mana={3}{U}{U}
type=Creature
subtype=Shapeshifter
power=0
toughness=0
text=As Vesuvan Shapeshifter comes into play or is turned face up, you may choose another creature in play. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down." Morph {1}{U}
rarity=R
[/card]
[card]
####
####Removed because comes into play effects with a target and without "may" cannot work for now (0.8.1)!
####
text=Flash (You may play this spell any time you could play an instant.) When Viashino Bladescout comes into play, target creature gains first strike until end of turn.
id=111069
name=Viashino Bladescout
rarity=C
mana={1}{R}{R}
type=Creature
subtype=Viashino Scout
auto=first strike target(creature)
power=2
toughness=1
abilities=flash
[/card]
[card]
id=113615
name=Viscerid Deepwalker
mana={4}{U}
type=Creature
subtype=Homarid Warrior
power=2
toughness=3
text={U}: Viscerid Deepwalker gets +1/+0 until end of turn. Suspend 4—{U} (Rather than play this card from your hand, you may pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
rarity=C
[/card]
[card]
id=111082
name=Viscid Lemures
mana={4}{B}
type=Creature
subtype=Spirit
power=4
toughness=3
text={0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn.
auto={0}: -1/-0 && swampwalk #{0}activation costs don't work
rarity=C
[/card]
[card]
id=111076
name=Voidmage Husher
mana={3}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=2
text=Flash (You may play this spell any time you could play an instant.) When Voidmage Husher comes into play, counter target activated ability. (Mana abilities can't be targeted.) Whenever you play a spell, you may return Voidmage Husher to its owner's hand.
abilities=flash
auto=fizzle target...
rarity=U
[/card]
[card]
id=121206
name=Volcanic Awakening
mana={4}{R}{R}
type=Sorcery
text=Destroy target land. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.)
rarity=U
[/card]
[card]
id=110517
name=Walk the Aeons
mana={4}{U}{U}
type=Sorcery
text=Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Target player takes an extra turn after this one.
rarity=R
[/card]
[card]
id=126283
name=Weathered Bodyguards
mana={5}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=5
text=As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead. Morph {3}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
rarity=R
[/card]
[card]
id=108809
name=Weatherseed Totem
mana={3}
type=Artifact
text={T}: Add {G} to your mana pool. {2}{G}{G}{G}: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn. When Weatherseed Totem is put into a graveyard from play, if it was a creature, return this card to its owner's hand.
rarity=U
[/card]
[card]
id=113528
name=Wheel of Fate
mana=
type=Sorcery
text=Wheel of Fate is red. Suspend 4—{1}{R} (Rather than play this card from your hand, pay {1}{R} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Each player discards his or her hand, then draws seven cards.
rarity=R
[/card]
[card]
id=118911
name=Wipe Away
mana={1}{U}{U}
type=Instant
text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Return target permanent to its owner's hand.
rarity=U
[/card]
[card]
id=118870
name=Word of Seizing
mana={3}{R}{R}
type=Instant
text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
rarity=R
[/card]
[card]
id=114917
name=Wurmcalling
mana={X}{G}
type=Sorcery
text=Buyback {2}{G} (You may pay an additional {2}{G} as you play this spell. If you do, put this card into your hand as it resolves.) Put an X/X green Wurm creature token into play.
rarity=R
[/card]
[card]
id=108898
name=Zealot il-Vec
mana={2}{W}
type=Creature
subtype=Human Rebel
power=1
toughness=1
text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn.
rarity=C
[/card]