[card]
text=As an additional cost to play Abandon Hope, discard X cards.     Look at target opponent's hand and choose X cards from it. That player discards those cards.
id=4635
name=Abandon Hope
rarity=U
type=Sorcery
mana={X}{1}{B}
[/card]
[card]
text=Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard.
id=4596
name=Altar of Dementia
rarity=R
type=Artifact
mana={2}
[/card]
[card]
text=Any player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash.
id=4747
name=Aluren
rarity=R
type=Enchantment
mana={2}{G}{G}
[/card]
[card]
text=Flying     Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.
id=4858
name=Angelic Protector
rarity=U
type=Creature
mana={3}{W}
power=2
subtype=Angel
toughness=2
[/card]
[card]
text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.)  Prevent the next 3 damage that would be dealt to target creature this turn.
id=4859
name=Anoint
rarity=C
type=Instant
mana={W}
[/card]
[card]
text=Whenever Apes of Rath attacks, it doesn't untap during its controller's next untap step.
id=4748
name=Apes of Rath
rarity=U
type=Creature
mana={2}{G}{G}
power=5
subtype=Ape
toughness=4
[/card]
[card]
text=Flying     When Avenging Angel is put into a graveyard from play, you may put Avenging Angel on top of its owner's library.
auto=@movedTo(this|graveyard) from(inplay):may moveto(ownerlibrary)
id=4863
name=Avenging Angel
rarity=R
type=Creature
mana={3}{W}{W}
power=3
subtype=Angel
toughness=3
[/card]
[card]
text=Flying       Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you.
id=4637
name=Bellowing Fiend
rarity=R
type=Creature
mana={4}{B}
power=3
subtype=Spirit
toughness=3
[/card]
[card]
text=Play Blood Frenzy only before the combat damage step.     Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at end of turn.
id=4804
name=Blood Frenzy
rarity=C
type=Instant
mana={1}{R}
[/card]
[card]
text=As Booby Trap comes into play, name a card other than a basic land card and choose an opponent.     The chosen player reveals each card he or she draws.     When the chosen player draws the named card, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player.
id=4597
name=Booby Trap
rarity=R
type=Artifact
mana={6}
[/card]
[card]
text={T}: Put a bounty counter on target nonblack creature.     {T}: Destroy target creature with a bounty counter on it.
id=4638
name=Bounty Hunter
rarity=R
type=Creature
mana={2}{B}{B}
power=2
subtype=Human Archer Minion
toughness=2
[/card]
[card]
text=Return Broken Fall to its owner's hand: Regenerate target creature.
id=4750
name=Broken Fall
rarity=C
type=Enchantment
mana={2}{G}
[/card]
[card]
text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.)  Return target permanent to its owner's hand.
id=4691
name=Capsize
rarity=C
type=Instant
mana={1}{U}{U}
[/card]
[card]
text={2}{B}{B}: Remove Carrionette and target creature from the game unless that creature's controller pays {2}. Play this ability only if Carrionette is in your graveyard.
id=4639
name=Carrionette
rarity=R
type=Creature
mana={1}{B}
power=1
subtype=Skeleton
toughness=1
[/card]
[card]
text=Chaotic Goo comes into play with three +1/+1 counters on it.     At the beginning of your upkeep, you may flip a coin. If you win the flip, add a +1/+1 counter to Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.
id=4808
name=Chaotic Goo
rarity=R
type=Creature
mana={2}{R}{R}
power=0
subtype=Ooze
toughness=0
[/card]
[card]
text=Charging Rhino can't be blocked by more than one creature.
id=4752
name=Charging Rhino
rarity=U
type=Creature
mana={3}{G}{G}
power=4
subtype=Rhino
toughness=4
[/card]
[card]
text=Red spells cost {2} more to play.
id=4692
name=Chill
rarity=U
type=Enchantment
mana={1}{U}
[/card]
[card]
text={T}: Add {1} to your mana pool.     {T}: Add {B} or {R} to your mana pool. Cinder Marsh doesn't untap during your next untap step.
id=4931
name=Cinder Marsh
rarity=U
type=Land
[/card]
[card]
text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
id=4870
name=Clergy en-Vec
rarity=C
type=Creature
mana={1}{W}
power=1
subtype=Human Cleric
toughness=1
[/card]
[card]
text=Flying     When Cloudchaser Eagle comes into play, destroy target enchantment.
#"When [this] enters the battlefield ... target ..." abilities are not supported unless there is a "may" (Wagic 0.9)
abilities=flying
id=4871
name=Cloudchaser Eagle
target=enchantment
auto=destroy 
rarity=C
type=Creature
mana={3}{W}
power=2
subtype=Bird
toughness=2
[/card]
[card]
text=Target opponent reveals his or her hand. Choose a card from it. That player discards that card.
id=4641
name=Coercion
rarity=C
type=Sorcery
mana={2}{B}
[/card]
[card]
text=You may choose not to untap Coffin Queen during your untap step.     {2}{B}, {T}: Put target creature card from a graveyard into play under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, remove that creature from the game.
id=4642
name=Coffin Queen
rarity=R
type=Creature
mana={2}{B}
power=1
subtype=Zombie Wizard
toughness=1
[/card]
[card]
text={3}: Remove target creature you control from the game.     Sacrifice Cold Storage: Return each creature card removed from the game with Cold Storage to play under its owner's control.
id=4600
name=Cold Storage
rarity=R
type=Artifact
mana={4}
[/card]
[card]
#"When [this] enters the battlefield ... target ..." abilities are not supported unless there is a "may" (Wagic 0.9)
text=Fear   When Commander Greven il-Vec enters the battlefield, sacrifice a creature.
id=4643
name=Commander Greven il-Vec
rarity=R
mana={3}{B}{B}{B}
type=Creature
subtype=Human Warrior
abilities=legendary,fear
target=creature|myBattlefield
auto=destroy
power=7
toughness=5
[/card]
[card]
text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.)  Return the top creature card from your graveyard to play. That creature gains haste until end of turn. Remove the creature from the game at end of turn.
id=4644
name=Corpse Dance
rarity=R
type=Instant
mana={2}{B}
[/card]
[card]
text={G}: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at end of turn. Play this ability only once each turn.
auto={G}:3/0 && trample && @next end:destroy limit:1
id=4754
name=Crazed Armodon
rarity=R
type=Creature
mana={2}{G}{G}
power=3
subtype=Elephant
toughness=3
[/card]
[card]
text={3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Cursed Scroll deals 2 damage to target creature or player.
id=4601
name=Cursed Scroll
rarity=R
type=Artifact
mana={1}
[/card]

[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.)  Dauthi Horror can't be blocked by white creatures.
id=4650
name=Dauthi Horror
rarity=C
type=Creature
mana={1}{B}
power=2
subtype=Dauthi Horror
toughness=1
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.)  Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
id=4653
name=Dauthi Mindripper
rarity=U
type=Creature
mana={3}{B}
power=2
subtype=Dauthi Minion
toughness=1
[/card]
[card]
text=Tap target creature. It deals damage equal to its power to another target creature.
id=4810
name=Deadshot
rarity=R
type=Sorcery
mana={3}{R}
[/card]
[card]
text=Whenever a creature is dealt damage, destroy it. It can't be regenerated.
id=4655
name=Death Pits of Rath
rarity=R
type=Enchantment
mana={3}{B}{B}
[/card]
[card]
text=Target player sacrifices a creature.
id=4656
name=Diabolic Edict
rarity=C
type=Instant
mana={1}{B}
[/card]

[card]
text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.)  Return target creature card from your graveyard to your hand.
id=4657
name=Disturbed Burial
rarity=C
type=Sorcery
mana={1}{B}
[/card]
[card]
text=Flying       As Dracoplasm comes into play, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness.       {R}: Dracoplasm gets +1/+0 until end of turn.
id=4912
name=Dracoplasm
rarity=R
type=Creature
mana={U}{R}
power=0
subtype=Shapeshifter
toughness=0
[/card]
[card]
text=Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.
id=4696
name=Dream Cache
rarity=C
type=Sorcery
mana={2}{U}
[/card]
[card]
text=Destroy X target nonblack creatures. Draw X cards.
id=4659
name=Dregs of Sorrow
rarity=R
type=Sorcery
mana={X}{4}{B}
[/card]
[card]
text=When Duplicity comes into play, remove the top five cards of your library from the game face down.     At the beginning of your upkeep, you may remove your hand from the game face down. If you do, put into your hand all other cards you own removed from the game with Duplicity.     At the end of your turn, discard a card.     When you lose control of Duplicity, put all cards removed from the game with Duplicity into their owners' graveyards.
id=4697
name=Duplicity
rarity=R
type=Enchantment
mana={3}{U}{U}
[/card]
[card]
text=Tap an untapped creature you control: Untap target basic land.
id=4756
name=Earthcraft
rarity=R
type=Enchantment
mana={1}{G}
[/card]
[card]
text={4}, {T}: An opponent chooses target creature he or she controls. Put a token into play as a copy of that creature. The token gains haste until end of turn. Remove the token from the game at end of turn. Play this ability only any time you could play a sorcery.
id=4602
name=Echo Chamber
rarity=R
type=Artifact
mana={4}
[/card]
[card]
text=Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.
id=4873
name=Elite Javelineer
rarity=C
type=Creature
mana={2}{W}
power=2
subtype=Human Soldier
toughness=2
[/card]
[card]
text=Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library.
id=4759
name=Elven Warhounds
rarity=R
type=Creature
mana={3}{G}
power=2
subtype=Hound
toughness=2
[/card]
[card]
text=Buyback {4} (You may pay an additional {4} as you play this spell. If you do, put this card into your hand as it resolves.)  Target creature gets +2/+2 until end of turn.
id=4760
name=Elvish Fury
rarity=C
type=Instant
mana={G}
[/card]
[card]
text=Green spells you play cost {1} less to play.
id=4603
name=Emerald Medallion
rarity=R
type=Artifact
mana={2}
[/card]
[card]
text={5}, {T}: Draw two cards, then discard a card.
id=4604
name=Emmessi Tome
rarity=R
type=Artifact
mana={4}
[/card]
[card]
text=Enchant creature     Endless Scream comes into play with X scream counters on it.     Enchanted creature gets +1/+0 for each scream counter on Endless Scream.
id=4660
name=Endless Scream
rarity=C
type=Enchantment
mana={X}{B}
subtype=Aura
[/card]

[card]
text={R}, {T}: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect.     Enchanted creature has haste.
id=4811
name=Enraging Licid
rarity=U
type=Creature
mana={1}{R}
power=1
subtype=Licid
toughness=1
[/card]
[card]
text=X can't be 0.      Target spell's controller removes it from the game with X delay counters on it.     At the beginning of each of that player's upkeeps, if that card is removed from the game, remove a delay counter from it. If the card has no delay counters on it, he or she puts it onto the stack as a copy of the original spell.
id=4698
name=Ertai's Meddling
rarity=R
type=Instant
mana={X}{U}
[/card]
[card]
text=As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color.
id=4699
name=Escaped Shapeshifter
## flying,first strike,trample works, protection doesn't
auto=aslongas(creature[flying;-Escaped Shapeshifter]|opponentinplay) flying
auto=aslongas(creature[first strike;-Escaped Shapeshifter]|opponentinplay) first strike
auto=aslongas(creature[trample;-Escaped Shapeshifter]|opponentinplay) trample
auto=aslongas(creature[protection from black;-Escaped Shapeshifter]|opponentinplay) protection from black
auto=aslongas(creature[protection from blue;-Escaped Shapeshifter]|opponentinplay) protection from blue
auto=aslongas(creature[protection from red;-Escaped Shapeshifter]|opponentinplay) protection from red
auto=aslongas(creature[protection from white;-Escaped Shapeshifter]|opponentinplay) protection from white
auto=aslongas(creature[protection from green;-Escaped Shapeshifter]|opponentinplay) protection from green
rarity=R
type=Creature
mana={3}{U}{U}
power=3
subtype=Shapeshifter
toughness=4
[/card]
[card]
text={3}, {T}: Put an elixir counter on Essence Bottle.     {T}, Remove all elixir counters from Essence Bottle: You gain 2 life for each elixir counter removed this way.
id=4606
name=Essence Bottle
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.)  Evincar's Justice deals 2 damage to each creature and each player.
id=4662
name=Evincar's Justice
rarity=C
type=Sorcery
mana={2}{B}{B}
[/card]
[card]
text={T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn.
id=4607
name=Excavator
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text=Destroy all creatures of the creature type of your choice.
id=4663
name=Extinction
rarity=R
type=Sorcery
mana={4}{B}
[/card]
[card]
text=Flying     When Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.
id=4761
name=Flailing Drake
rarity=U
type=Creature
mana={3}{G}
power=2
subtype=Drake
toughness=3
[/card]
[card]
text=Enchant creature     As Flickering Ward comes into play, choose a color.     Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.     {W}: Return Flickering Ward to its owner's hand.
id=4875
name=Flickering Ward
rarity=U
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text={R}: Flowstone Salamander deals 1 damage to target creature blocking it.
id=4817
name=Flowstone Salamander
rarity=U
type=Creature
mana={3}{R}{R}
power=3
subtype=Salamander
toughness=4
[/card]
[card]
text={2}, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. (This effect doesn't end at end of turn.)
id=4608
name=Flowstone Sculpture
rarity=R
type=Artifact Creature
mana={6}
power=4
subtype=Shapeshifter
toughness=4
[/card]
[card]
text={2}, {T}: Draw a card. Play this ability only if you have no cards in hand.
id=4609
name=Fool's Tome
rarity=R
type=Artifact
mana={4}
[/card]
[card]
text=Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card.
id=4763
name=Fugitive Druid
rarity=R
type=Creature
mana={3}{G}
power=3
subtype=Human Druid
toughness=2
[/card]
[card]
text=If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.
id=4819
name=Furnace of Rath
rarity=R
type=Enchantment
mana={1}{R}{R}{R}
[/card]
[card]
text=Flying     Fylamarid can't be blocked by blue creatures.     {U}: Target creature becomes blue until end of turn.
id=4701
name=Fylamarid
rarity=U
type=Creature
mana={1}{U}{U}
power=1
subtype=Squid Beast
toughness=3
[/card]
[card]
text=Enchant creature     Prevent all combat damage that would be dealt to and dealt by enchanted creature.
id=4702
name=Gaseous Form
rarity=C
type=Enchantment
mana={2}{U}
subtype=Aura
[/card]

[card]
text={T}: Add {1} to your mana pool.     {0}: Return Ghost Town to its owner's hand. Play this ability only if it's not your turn.
id=4932
name=Ghost Town
rarity=U
type=Land
[/card]
[card]
text={3}, {T}: Put the top two cards of target player's library into that player's graveyard. If both cards share a color, repeat this process.
id=4610
name=Grindstone
rarity=R
type=Artifact
mana={1}
[/card]
[card]
text=Instants and activated abilities that aren't mana abilities can't be played during the combat phase.
id=4822
name=Hand to Hand
rarity=R
type=Enchantment
mana={2}{R}
[/card]
[card]
text=As an additional cost to play Harrow, sacrifice a land.       Search your library for up to two basic land cards and put them into play. Then shuffle your library.
id=4764
name=Harrow
rarity=U
type=Instant
mana={2}{G}
[/card]

[card]
text=You may choose not to untap Helm of Possession during your untap step.     {2}, {T}, Sacrifice a creature: Gain control of target creature as long as you control Helm of Possession and Helm of Possession remains tapped.
id=4611
name=Helm of Possession
rarity=R
type=Artifact
mana={4}
[/card]
[card]
text=All creatures lose all abilities and are 1/1.
id=4881
name=Humility
rarity=R
type=Enchantment
mana={2}{W}{W}
[/card]
[card]
text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.)  Target creature attacks this turn if able.
id=4666
name=Imps' Taunt
rarity=U
type=Instant
mana={1}{B}
[/card]

[card]
text=Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be played this turn. (Mana abilities can't be targeted.)  Draw a card.
id=4706
name=Interdict
rarity=U
type=Instant
mana={1}{U}
[/card]
[card]
text=Search your library for any three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library.
id=4707
name=Intuition
rarity=R
type=Instant
mana={2}{U}
[/card]
[card]
text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.)  The next time a source of your choice would deal damage to you this turn, prevent that damage.
id=4882
name=Invulnerability
rarity=U
type=Instant
mana={1}{W}
[/card]
[card]
text=Whenever Jackal Pup is dealt damage, it deals that much damage to you.
id=4825
name=Jackal Pup
rarity=U
type=Creature
mana={R}
power=2
subtype=Hound
toughness=1
[/card]
[card]
text=Black spells you play cost {1} less to play.
id=4612
name=Jet Medallion
rarity=R
type=Artifact
mana={2}
[/card]

[card]
text=First strike     At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you.
id=4667
name=Kezzerdrix
rarity=R
type=Creature
mana={2}{B}{B}
power=4
subtype=Rabbit Beast
toughness=4
[/card]

[card]
text={B}{B}: Destroy target creature blocking Knight of Dusk.
id=4668
name=Knight of Dusk
rarity=U
type=Creature
mana={1}{B}{B}
power=2
subtype=Human Knight
toughness=2
[/card]
[card]
text=Krakilin comes into play with X +1/+1 counters on it.       {1}{G}: Regenerate Krakilin.
id=4769
name=Krakilin
rarity=U
type=Creature
mana={X}{G}{G}
power=0
subtype=Beast
toughness=0
[/card]
[card]
text={B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.     At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player.
id=4670
name=Leeching Licid
rarity=U
type=Creature
mana={1}{B}
power=1
subtype=Licid
toughness=1
[/card]
[card]
text=At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.     Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect doesn't end at end of turn.)
id=4708
name=Legacy's Allure
rarity=U
type=Enchantment
mana={U}{U}
[/card]
[card]
text=Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect doesn't end at end of turn.)
id=4709
name=Legerdemain
rarity=U
type=Sorcery
mana={2}{U}{U}
[/card]
[card]
text=Each player removes all creature cards in his or her graveyard from the game, then sacrifices all creatures he or she controls, then puts into play all cards he or she removed this way.
id=4671
name=Living Death
rarity=R
type=Sorcery
mana={3}{B}{B}
[/card]
[card]
text=Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and remove them from the game. Then that player shuffles his or her library.
id=4913
name=Lobotomy
rarity=U
type=Sorcery
mana={2}{U}{B}
[/card]
[card]
text=Flying      {T}: Each non-Wall creature the active player controls attacks this turn if able. At end of turn, destroy each of those creatures that didn't attack this turn. Play this ability only during an opponent's turn, before attackers are declared.
id=4672
name=Maddening Imp
rarity=R
type=Creature
mana={2}{B}
power=1
subtype=Imp
toughness=1
[/card]
[card]
text=Magmasaur comes into play with five +1/+1 counters on it.     At the beginning of your upkeep, sacrifice Magmasaur unless you remove a +1/+1 counter from it. If you sacrifice Magmasaur this way, it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.
id=4830
name=Magmasaur
rarity=R
type=Creature
mana={3}{R}{R}
power=0
subtype=Elemental Lizard
toughness=0
[/card]
[card]
text=If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack this turn if able.       Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able.       {1}, {T}: Put a magnet counter on target creature.
id=4615
name=Magnetic Web
rarity=R
type=Artifact
mana={2}
[/card]
[card]
text=Search your library for any number of land cards and remove them from the game. Then shuffle your library.
id=4710
name=Mana Severance
rarity=R
type=Sorcery
mana={1}{U}
[/card]
[card]
text=Creatures with power 3 or greater don't untap during their controllers' untap steps.
id=4886
name=Marble Titan
rarity=R
type=Creature
mana={3}{W}
power=3
subtype=Giant
toughness=3
[/card]
[card]
text={T}: Add {1} to your mana pool.       {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
id=4933
name=Maze of Shadows
rarity=U
type=Land
[/card]
[card]
text=Draw four cards. You skip your next turn.
id=4713
name=Meditate
rarity=R
type=Instant
mana={2}{U}
[/card]
[card]
text=All Slivers have "{2}, Sacrifice this permanent: Target player discards a card at random. Play this ability only any time you could play a sorcery."
id=4674
name=Mindwhip Sliver
rarity=U
type=Creature
mana={2}{B}
power=2
subtype=Sliver
toughness=2
[/card]
[card]
text=Trample     As Minion of the Wastes comes into play, pay any amount of life.     Minion of the Wastes's power and toughness are each equal to the life paid as it came into play.
id=4675
name=Minion of the Wastes
rarity=R
type=Creature
mana={3}{B}{B}{B}
power=*
subtype=Minion
toughness=*
[/card]
[card]
text=At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
id=4770
name=Mirri's Guile
rarity=R
type=Enchantment
mana={G}
[/card]
[card]
text={T}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at end of turn.
id=4618
name=Mogg Cannon
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text={T}: Add {1} to your mana pool.     {T}: Add {R} or {G} to your mana pool. Mogg Hollows doesn't untap during your next untap step.
id=4934
name=Mogg Hollows
rarity=U
type=Land
[/card]
[card]
text=When Mongrel Pack is put into a graveyard from play during combat, put four 1/1 green Hound creature tokens into play.
# does not work in WTH 0.8.1
auto=@movedTo(this[attacking]|graveyard) from(inplay):token(Hound,Creature Hound,1/1,green)*4
id=4771
name=Mongrel Pack
rarity=R
type=Creature
mana={3}{G}
power=4
subtype=Hound
toughness=1
[/card]
[card]
text=Reach (This creature can block creatures with flying.)  {W}: Mounted Archers can block an additional creature this turn.
id=4888
name=Mounted Archers
rarity=C
type=Creature
mana={3}{W}
power=2
subtype=Human Soldier Archer
toughness=3
[/card]
[card]
text=All lands are 2/2 creatures that are still lands.
id=4774
name=Nature's Revolt
rarity=R
type=Enchantment
mana={3}{G}{G}
[/card]
[card]
text=Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature.       Whenever a creature blocks a creature with lesser power, destroy the attacking creature.
id=4835
name=No Quarter
rarity=R
type=Enchantment
mana={3}{R}
[/card]
[card]
text={G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect.     {G}: Regenerate enchanted creature.
id=4776
name=Nurturing Licid
rarity=U
type=Creature
mana={1}{G}
power=1
subtype=Licid
toughness=1
[/card]
[card]
text={T}: Opportunist deals 1 damage to target creature that was dealt damage this turn.
id=4836
name=Opportunist
rarity=U
type=Creature
mana={2}{R}
power=2
subtype=Human Soldier
toughness=2
[/card]
[card]
text={T}: Target opponent chooses any number of creatures he or she controls. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the end of that turn, destroy each of the chosen creatures that didn't attack. Play this ability only during your turn.
id=4889
name=Oracle en-Vec
rarity=R
type=Creature
mana={1}{W}
power=1
subtype=Human Wizard
toughness=1
[/card]
[card]
text={T}: Prevent the next 3 damage that would be dealt to target creature or player this turn.
id=4890
name=Orim, Samite Healer
rarity=R
type=Legendary Creature
mana={1}{W}{W}
power=1
subtype=Human Cleric
toughness=3
[/card]

[card]
text=White spells you play cost {1} less to play.
id=4620
name=Pearl Medallion
rarity=R
type=Artifact
mana={2}
[/card]
[card]
text={4}, {T}: Target opponent chooses one of the top two cards in your graveyard. Remove that card from the game and put the other one into your hand.
id=4621
name=Phyrexian Grimoire
rarity=R
type=Artifact
mana={3}
[/card]
[card]
text={2}, {T}: Choose one - flying; first strike; shadow; or trample. Target creature with that ability loses it until end of turn and another target creature gains it until end of turn.
id=4623
name=Phyrexian Splicer
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text=Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands he or she controls and empties his or her mana pool.
id=4716
name=Power Sink
rarity=C
type=Instant
mana={X}{U}
[/card]
[card]
text=At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library.
id=4717
name=Precognition
rarity=R
type=Enchantment
mana={4}{U}
[/card]
[card]
text=Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.
id=4718
auto=lord(creature|opponentBattlefield) cantattack
auto=lord(creature|opponentBattlefield) {2}:-cantattack
name=Propaganda
rarity=U
type=Enchantment
mana={2}{U}
[/card]

[card]
text={1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect.     Enchanted creature has first strike.
id=4894
name=Quickening Licid
rarity=U
type=Creature
mana={1}{W}
power=1
subtype=Licid
toughness=1
[/card]



[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)  When Rathi Dragon comes into play, sacrifice it unless you sacrifice two Mountains.
id=4838
name=Rathi Dragon
rarity=R
type=Creature
mana={2}{R}{R}
power=5
subtype=Dragon
toughness=5
[/card]


[card]
text=Put target creature card from a graveyard into play under your control. You lose life equal to its converted mana cost.
id=4680
name=Reanimate
rarity=U
type=Sorcery
mana={B}
[/card]
[card]
text=Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you play Reap.
id=4781
name=Reap
rarity=U
type=Instant
mana={1}{G}
[/card]
[card]
text=Destroy two target nonblack creatures. You lose 5 life.
id=4681
name=Reckless Spite
rarity=U
type=Instant
mana={1}{B}{B}
[/card]
[card]
text=Skip your draw step.       Whenever you play a card, draw a card.       Your maximum hand size is two.
id=4782
name=Recycle
rarity=R
type=Enchantment
mana={4}{G}{G}
[/card]
[card]
text={T}: Add to your mana pool one mana of any type that a land you control could produce.
id=4936
name=Reflecting Pool
rarity=R
type=Land
[/card]
[card]
text=First strike     Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn.
id=4839
name=Renegade Warlord
auto=aslongas(this[attacking]|myBattlefield):lord(creature[attacking]) 1/0 other
rarity=U
type=Creature
mana={4}{R}
power=3
subtype=Human Warrior
toughness=3
[/card]
[card]
text=Target creature deals damage to itself equal to its power.
id=4895
name=Repentance
rarity=U
type=Sorcery
mana={2}{W}
[/card]
[card]
text=Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
id=4783
name=Respite
rarity=C
type=Instant
mana={1}{G}
[/card]
[card]
text=Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.
id=4840
name=Rolling Thunder
rarity=C
type=Sorcery
mana={X}{R}{R}
[/card]
[card]
text=Artifacts and lands come into play tapped.
id=4784
auto=lord(artifact,land)tap
name=Root Maze
rarity=R
type=Enchantment
mana={G}
[/card]


[card]
text={T}: Add {1} to your mana pool.     {T}: Add {U} or {B} to your mana pool. Rootwater Depths doesn't untap during your next untap step.
id=4937
name=Rootwater Depths
rarity=U
type=Land
[/card]


[card]
text={T}: Gain control of target creature as long as that creature is enchanted.
id=4722
name=Rootwater Matriarch
rarity=R
type=Creature
mana={2}{U}{U}
power=2
subtype=Merfolk
toughness=3
[/card]
[card]
text=You may play Aura cards with enchant creature as though they had flash.
id=4723
name=Rootwater Shaman
rarity=R
type=Creature
mana={2}{U}
power=2
subtype=Merfolk Shaman
toughness=2
[/card]
[card]
text=Red spells you play cost {1} less to play.
id=4625
name=Ruby Medallion
rarity=R
type=Artifact
mana={2}
[/card]
[card]
text={1}{W}, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and remove all other cards revealed this way from the game.
id=4896
name=Sacred Guide
rarity=R
type=Creature
mana={W}
power=1
subtype=Human Cleric
toughness=1
[/card]

[card]
text={2}{W}: Prevent all combat damage that would be dealt by target creature this turn.
id=4897
name=Safeguard
rarity=R
type=Enchantment
mana={3}{W}{W}
[/card]
[card]
text=Blue spells you play cost {1} less to play.
id=4626
name=Sapphire Medallion
rarity=R
type=Artifact
mana={2}
[/card]
[card]
text=When Sarcomancy comes into play, put a 2/2 black Zombie creature token into play.     At the beginning of your upkeep, if there are no Zombies in play, Sarcomancy deals 1 damage to you.
id=4683
name=Sarcomancy
rarity=R
type=Enchantment
mana={B}
[/card]
[card]
text=At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent.
id=4627
name=Scalding Tongs
rarity=R
type=Artifact
mana={2}
[/card]
[card]
text=As an additional cost to play Scorched Earth, discard X land cards.     Destroy X target lands.
id=4842
name=Scorched Earth
rarity=R
type=Sorcery
mana={X}{R}
[/card]
[card]
text=Scragnoth can't be countered.     Protection from blue
id=4787
name=Scragnoth
rarity=U
type=Creature
mana={4}{G}
power=3
subtype=Beast
toughness=4
[/card]
[card]
text={1}, {T}: Remove any number of cards in your hand from the game face down. Put that many cards from the top of your library into your hand. Then look at the removed cards and put them on top of your library in any order.
id=4628
name=Scroll Rack
rarity=R
type=Artifact
mana={2}
[/card]
[card]
text=Buyback {4} (You may pay an additional {4} as you play this spell. If you do, put this card into your hand as it resolves.)  Searing Touch deals 1 damage to target creature or player.
id=4843
name=Searing Touch
rarity=U
type=Instant
mana={R}
[/card]
[card]
text=Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it.
id=4915
name=Segmented Wurm
rarity=U
type=Creature
mana={3}{R}{G}
power=5
subtype=Wurm
toughness=5
[/card]
[card]
text=Flying   Pay 2 life: Return Selenia, Dark Angel to its owner's hand.
id=4916
name=Selenia, Dark Angel
color=White,Black
rarity=R
type=Creature
abilities=legendary,flying
auto={0}:moveTo(ownerhand) && life:-2 #{0} activation costs don't work
mana={3}{W}{B}
power=3
subtype=Angel
toughness=3
[/card]
[card]
text=When Servant of Volrath leaves play, sacrifice a creature.
id=4685
name=Servant of Volrath
rarity=C
type=Creature
mana={2}{B}
power=3
subtype=Minion
toughness=3
[/card]
[card]
text=Whenever Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards.
id=4848
name=Shocker
rarity=R
type=Creature
mana={1}{R}
power=1
subtype=Insect
toughness=1
[/card]
[card]
text=Flying     You can't play Skyshroud Condor unless you've played another spell this turn.
id=4727
name=Skyshroud Condor
rarity=U
type=Creature
mana={1}{U}
power=2
subtype=Bird
toughness=2
[/card]
[card]
text={T}: You may put a land card from your hand into play. Play this ability only any time you could play a sorcery.
id=4790
name=Skyshroud Ranger
rarity=C
type=Creature
mana={G}
power=1
subtype=Elf
toughness=1
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.)  {0}: The next time Soltari Guerrillas would deal combat damage to defending player this turn, it deals that damage to target creature instead.
id=4918
name=Soltari Guerrillas
rarity=R
type=Creature
mana={2}{W}{R}
power=3
subtype=Soltari Soldier
toughness=2
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.)  Soltari Lancer has first strike as long as it's attacking.
id=4902
auto=aslongas(this[attacking]|myinplay) first strike
abilities=shadow
name=Soltari Lancer
rarity=C
type=Creature
mana={2}{W}
power=2
subtype=Soltari Knight
toughness=2
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.)  Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.
id=4905
auto=aslongas(this[attacking]|myinplay) 1/1
abilities=shadow
name=Soltari Trooper
rarity=C
type=Creature
mana={1}{W}
power=1
subtype=Soltari Soldier
toughness=1
[/card]
[card]
text=Pay 3 life: Put a +1/+1 counter on Souldrinker.
id=4687
name=Souldrinker
rarity=U
type=Creature
mana={3}{B}
power=2
subtype=Spirit
toughness=2
[/card]
[card]
text=Spike Drone comes into play with a +1/+1 counter on it.     {2}, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature.
id=4792
name=Spike Drone
rarity=C
type=Creature
mana={G}
power=0
subtype=Spike Drone
toughness=0
[/card]
[card]
text=Enchant creature     Enchanted creature gets +3/+3.     When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
id=4688
name=Spinal Graft
rarity=C
type=Enchantment
mana={1}{B}
subtype=Aura
[/card]
[card]
text=At the beginning of your upkeep, if there are no Reflection tokens in play, put a 2/2 white Reflection creature token into play.     {0}: Destroy target Reflection.
id=4906
name=Spirit Mirror
rarity=R
type=Enchantment
mana={2}{W}{W}
[/card]
[card]
text=As an additional cost to play Spontaneous Combustion, sacrifice a creature.       Spontaneous Combustion deals 3 damage to each creature.
id=4919
name=Spontaneous Combustion
rarity=U
type=Instant
mana={1}{B}{R}
[/card]
[card]
text={T}: Prevent the next 1 damage that would be dealt to target creature this turn.
id=4629
name=Squee's Toy
rarity=C
type=Artifact
mana={1}
[/card]
[card]
text={T}: Add {1} to your mana pool.     {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect doesn't end at end of turn.)
id=4941
name=Stalking Stones
rarity=U
type=Land
[/card]
[card]
text={T}: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect doesn't end at end of turn.)
id=4849
name=Starke of Rath
rarity=R
type=Legendary Creature
mana={1}{R}{R}
power=2
subtype=Human Rogue
toughness=2
[/card]
[card]
text=If Static Orb is untapped, players can't untap more than two permanents during their untap steps.
id=4630
name=Static Orb
rarity=R
type=Artifact
mana={3}
[/card]
[card]
text={1}{U}, {T}: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect.     Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller.
id=4730
name=Stinging Licid
rarity=U
type=Creature
mana={1}{U}
power=1
subtype=Licid
toughness=1
[/card]
[card]
text=Enchant creature     Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1.
id=4853
name=Tahngarth's Rage
rarity=U
type=Enchantment
mana={R}
subtype=Aura
[/card]
[card]
text=Tap an untapped creature you control: Telethopter gains flying until end of turn.
id=4631
name=Telethopter
rarity=U
type=Artifact Creature
mana={4}
power=3
subtype=Thopter
toughness=1
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.)  You may choose not to untap Thalakos Dreamsower during your untap step.     Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step as long as Thalakos Dreamsower remains tapped.
id=4732
name=Thalakos Dreamsower
rarity=U
type=Creature
mana={2}{U}
power=1
subtype=Thalakos Wizard
toughness=1
[/card]
[card]
text={T}: Add {1} to your mana pool.     {T}: Add {W} or {U} to your mana pool. Thalakos Lowlands doesn't untap during your next untap step.
id=4942
name=Thalakos Lowlands
auto={T}: Add {1}
auto={T}: Add {W}
auto={T}: Add {U}
rarity=U
type=Land
[/card]


[card]
text=At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent.
id=4632
name=Thumbscrews
rarity=R
type=Artifact
mana={2}
[/card]

[card]
text=Target player takes an extra turn after this one.
id=4737
name=Time Warp
rarity=R
type=Sorcery
mana={3}{U}{U}
[/card]
[card]
text=Sacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore into play.
id=4854
name=Tooth and Claw
auto={s(creature|myinplay)},{s(creature|myinplay)}:token(Beast,Beast, 3/1, red) ## this refused to work
rarity=R
type=Enchantment
mana={3}{R}
[/card]
[card]
text=At the beginning of your upkeep, put a pain counter on Torture Chamber.     At the end of your turn, Torture Chamber deals damage to you equal to the number of pain counters on it.     {1}, {T}, Remove all pain counters from Torture Chamber: Torture Chamber deals damage to target creature equal to the number of pain counters removed this way.
id=4633
name=Torture Chamber
rarity=R
type=Artifact
mana={3}
[/card]
[card]
text=Flying     {T}, Tap two untapped creatures you control: Return target permanent to its owner's hand.
id=4738
name=Tradewind Rider
rarity=R
type=Creature
mana={3}{U}
power=1
subtype=Spirit
toughness=4
[/card]
[card]
text={1}{G}: Target creature blocks Trumpeting Armodon this turn if able.
id=4796
name=Trumpeting Armodon
rarity=U
type=Creature
mana={3}{G}
power=3
subtype=Elephant
toughness=3
[/card]
[card]
text=You may tap or untap target artifact, creature, or land.   Draw a card.
id=4739
name=Twitch
auto=may tap target(artifact,creature,land)
auto=draw:1
rarity=C
mana={2}{U}
type=Instant
[/card]
[card]
text=Whenever a creature comes into play, Unstable Shapeshifter becomes a copy of that creature and gains this ability.
id=4740
name=Unstable Shapeshifter
rarity=R
type=Creature
mana={3}{U}
power=0
subtype=Shapeshifter
toughness=1
[/card]
[card]
text={T}: Add {1} to your mana pool.     {T}: Add {G} or {W} to your mana pool. Vec Townships doesn't untap during your next untap step.
id=4943
name=Vec Townships
rarity=U
type=Land
[/card]

[card]
text={T}: Target creature's power or toughness becomes 1 until end of turn.
id=4920
name=Vhati il-Dal
rarity=R
type=Legendary Creature
mana={2}{B}{G}
power=3
subtype=Human Warrior
toughness=3
[/card]
[card]
text=Enchant creature     Enchanted creature can't attack or block and its activated abilities can't be played. That creature's controller may sacrifice a permanent to ignore this ability until end of turn.     {1}{U}: Return Volrath's Curse to its owner's hand.
id=4741
name=Volrath's Curse
rarity=C
type=Enchantment
mana={1}{U}
subtype=Aura
[/card]

[card]
text=Watchdog blocks each turn if able.     As long as Watchdog is untapped, all creatures attacking you get -1/-0.
id=4634
name=Watchdog
rarity=U
type=Artifact Creature
mana={3}
power=1
subtype=Hound
toughness=2
[/card]
[card]
text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.)  Change the text of target permanent by replacing all instances of one color word or basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")
id=4742
name=Whim of Volrath
rarity=R
type=Instant
mana={U}
[/card]
[card]
text=Buyback {5} (You may pay an additional {5} as you play this spell. If you do, put this card into your hand as it resolves.)  Draw a card.
id=4743
name=Whispers of the Muse
rarity=U
type=Instant
mana={U}
[/card]
[card]
text=When Wild Wurm comes into play, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand.
id=4856
name=Wild Wurm
rarity=U
type=Creature
mana={3}{R}
power=5
subtype=Wurm
toughness=4
[/card]
[card]
text=Destroy all creatures that aren't enchanted. They can't be regenerated.
id=4910
name=Winds of Rath
rarity=R
type=Sorcery
mana={3}{W}{W}
[/card]
[card]
text={T}: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.
id=4921
name=Wood Sage
rarity=R
type=Creature
mana={G}{U}
power=1
subtype=Human Druid
toughness=1
[/card]
[card]
text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.)  As an additional cost to play Worthy Cause, sacrifice a creature.     You gain life equal to the sacrificed creature's toughness.
id=4911
name=Worthy Cause
rarity=U
type=Instant
mana={W}
[/card]