#ifndef _GUIFRAME_H_
#define _GUIFRAME_H_

#include "GuiLayers.h"

class GuiFrame : public GuiLayer
{
 protected:
  JQuad* wood;
  JQuad* gold1, *gold2, *goldGlow;
  float step;

 public:
  GuiFrame();
  ~GuiFrame();
  virtual void Render();
  void Update(float dt);
};

#endif // _GUIFRAME_H_
