[card]
#Since it is a legendary creature should work fine... did not test it yet
text=Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.
id=89101
auto=aslongas(Agrus Kos[attacking]|myinplay) lord(creature[red;attacking]) 2/0
auto=aslongas(Agrus Kos[attacking]|myinplay) lord(creature[white;attacking]) 0/2
name=Agrus Kos, Wojek Veteran
rarity=R
type=Creature
abilities=legendary
mana={3}{R}{W}
power=3
subtype=Human Soldier
toughness=3
[/card]
[card]
text=When Auratouched Mage comes into play, search your library for an Aura card that could enchant it. If Auratouched Mage is still in play, attach that Aura to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library.
id=87952
name=Auratouched Mage
rarity=U
type=Creature
mana={5}{W}
power=3
subtype=Human Wizard
toughness=3
[/card]
[card]
text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.)  Trample
id=89096
name=Autochthon Wurm
rarity=R
type=Creature
mana={10}{G}{G}{G}{W}{W}
power=9
subtype=Wurm
toughness=14
[/card]
[card]
text=Radiance - Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.
id=87910
name=Bathe in Light
rarity=U
type=Instant
mana={1}{W}
[/card]
[card]
text=Flying     Whenever a source deals damage to Belltower Sphinx, that source's controller puts that many cards from the top of his or her library into his or her graveyard.
id=88981
name=Belltower Sphinx
rarity=U
type=Creature
mana={4}{U}
power=2
subtype=Sphinx
toughness=5
[/card]
[card]
text=Defender (This creature can't attack.)  {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
id=89047
name=Benevolent Ancestor
rarity=C
type=Creature
mana={2}{W}
power=0
subtype=Spirit
toughness=4
[/card]
[card]
#to test ?
text={1}{R}, Sacrifice Blockbuster: Blockbuster deals 3 damage to each tapped creature and each player.
id=87977
auto={1}{R}{S}:damage:3 all(creature[tapped],player)
name=Blockbuster
rarity=U
type=Enchantment
mana={3}{R}{R}
[/card]
[card]
text=Noncreature spells you play cost {2} less to play.     Whenever you play a noncreature spell, counter that spell unless you sacrifice a creature.
id=89102
name=Blood Funnel
rarity=R
type=Enchantment
mana={1}{B}
[/card]
[card]
text=Whenever a creature spell is played, each player returns all cards with the same name as that spell from his or her graveyard to play.
id=89000
name=Bloodbond March
rarity=R
type=Enchantment
mana={2}{B}{G}
[/card]
[card]
text={2}, {T}, Put a blood counter on Bloodletter Quill: Draw a card, then lose 1 life for each blood counter on Bloodletter Quill.     {U}{B}: Remove a blood counter from Bloodletter Quill.
id=83928
name=Bloodletter Quill
rarity=R
type=Artifact
mana={3}
[/card]
[card]
text=Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If {R} was spent to play Boros Fury-Shield, it deals damage to that creature's controller equal to the creature's power.
id=89006
name=Boros Fury-Shield
rarity=C
type=Instant
mana={2}{W}
[/card]
[card]
text=Boros Garrison comes into play tapped.     When Boros Garrison comes into play, return a land you control to its owner's hand.     {T}: Add {R}{W} to your mana pool.
id=83900
auto=moveto(ownerhand) target(land|myBattlefield)
auto=tap
auto={T}: add {R}{W}
name=Boros Garrison
rarity=C
type=Land
[/card]
[card]
text=At the beginning of each opponent's upkeep, remove all cards in your hand from the game face down.     At the beginning of your upkeep, return all cards you own removed from the game with Bottled Cloister to your hand, then draw a card.
id=89018
name=Bottled Cloister
rarity=R
type=Artifact
mana={4}
[/card]
[card]
text=Destroy target creature that isn't enchanted. It can't be regenerated.     Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
id=88965
name=Brainspoil
rarity=C
type=Sorcery
mana={3}{B}{B}
[/card]
[card]
text=Whenever an Aura becomes attached to Bramble Elemental, put two 1/1 green Saproling creature tokens into play.
id=87964
name=Bramble Elemental
rarity=C
type=Creature
mana={3}{G}{G}
power=4
subtype=Elemental
toughness=4
[/card]
[card]
text=Enchant creature you control     When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.
id=89099
name=Breath of Fury
rarity=R
type=Enchantment
mana={2}{R}{R}
subtype=Aura
[/card]
[card]
text=Radiance - Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.
id=89068
name=Brightflame
rarity=R
type=Sorcery
mana={X}{R}{R}{W}{W}
[/card]
[card]
text={W}, Sacrifice a creature: Prevent the next 1 damage that would be dealt to target creature or player this turn.
id=83612
name=Caregiver
rarity=C
type=Creature
mana={W}
power=1
subtype=Human Cleric
toughness=1
[/card]
[card]
text=Pay 1 life: Carrion Howler gets +2/-1 until end of turn.
id=88974
auto={0}:2/1 && life:-1 #{0}activation costs don't work in 0.8
name=Carrion Howler
rarity=U
type=Creature
mana={3}{B}
power=2
subtype=Zombie Wolf
toughness=2
[/card]
[card]
#To test
text=Flying     {U}: Cerulean Sphinx's owner shuffles it into his or her library.
id=89095
name=Cerulean Sphinx
auto={U}:moveto(mylibrary) && shuffle
rarity=R
type=Creature
mana={4}{U}{U}
power=5
subtype=Sphinx
toughness=5
[/card]
[card]
text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.)  Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.
id=87957
name=Chant of Vitu-Ghazi
rarity=U
type=Instant
mana={6}{W}{W}
[/card]
[card]
text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.)  Search your library for a creature card with converted mana cost X or less and put it into play. Then shuffle your library.
id=89064
name=Chord of Calling
rarity=R
type=Instant
mana={X}{G}{G}{G}
[/card]
[card]
text=Forestwalk     As an additional cost to play creature spells, you may pay any amount of mana. If you do, that creature comes into play with that many additional +1/+1 counters on it.
id=89053
name=Chorus of the Conclave
rarity=R
type=Creature
abilities=legendary
mana={4}{G}{G}{W}{W}
power=3
subtype=Dryad
toughness=8
[/card]
[card]
text=Whenever you play a blue spell, remove the top card of target library from the game.     Whenever you play a black spell, remove the top card of target library from the game.     Your opponents can't play nonland cards with the same name as a card removed from the game with Circu, Dimir Lobotomist.
id=89111
name=Circu, Dimir Lobotomist
rarity=R
type=Creature
abilities=legendary
mana={2}{U}{B}
power=2
subtype=Human Wizard
toughness=3
[/card]
[card]
text=Radiance - Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.
id=83567
name=Cleansing Beam
rarity=U
type=Instant
mana={4}{R}
[/card]
[card]
text=Whenever a nonartifact permanent comes into play under your control, you may return another permanent you control that shares a card type with it to its owner's hand.
id=89089
name=Cloudstone Curio
rarity=R
type=Artifact
mana={3}
[/card]
[card]
text=Return target permanent to its owner's hand. Its controller loses 3 life.     Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
id=89037
name=Clutch of the Undercity
rarity=U
target=*
auto=moveto(ownerhand)
auto=life:-3 targetController
type=Instant
mana={1}{U}{U}{B}
[/card]
[card]
text=Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.
id=87949
name=Coalhauler Swine
rarity=C
type=Creature
mana={4}{R}{R}
power=4
subtype=Boar Beast
toughness=4
[/card]
[card]
text=Target player draws three cards. Then that player discards two cards unless he or she discards a land card.
id=87991
name=Compulsive Research
rarity=C
type=Sorcery
mana={2}{U}
[/card]
[card]
text=At the beginning of each upkeep, all creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
auto=@each upkeep:aslongas(creature[flying]|myinplay) lord(creature|myinplay)flying
auto=@each upkeep:aslongas(creature[fear]|myinplay) lord(creature|myinplay)fear
auto=@each upkeep:aslongas(creature[first strike]|myinplay) lord(creature|myinplay)first strike
auto=@each upkeep:aslongas(creature[double strike]|myinplay) lord(creature|myinplay)double strike
auto=@each upkeep:aslongas(creature[islandwalk]|myinplay) lord(creature|myinplay)islandwalk
auto=@each upkeep:aslongas(creature[forestwalk]|myinplay) lord(creature|myinplay)forestwalk
auto=@each upkeep:aslongas(creature[swampwalk]|myinplay) lord(creature|myinplay)swampwalk
auto=@each upkeep:aslongas(creature[plainswalk]|myinplay) lord(creature|myinplay)plainswalk
auto=@each upkeep:aslongas(creature[mountainwalk]|myinplay) lord(creature|myinplay)mountainwalk
auto=@each upkeep:aslongas(creature[protection from blue]|myinplay) lord(creature|myinplay)protection from blue
auto=@each upkeep:aslongas(creature[protection from green]|myinplay) lord(creature|myinplay)protection from green
auto=@each upkeep:aslongas(creature[protection from black]|myinplay) lord(creature|myinplay)protection from black
auto=@each upkeep:aslongas(creature[protection from white]|myinplay) lord(creature|myinplay)protection from white
auto=@each upkeep:aslongas(creature[protection from red]|myinplay) lord(creature|myinplay)protection from red
auto=@each upkeep:aslongas(creature[trample]|myinplay) lord(creature|myinplay)trample
auto=@each upkeep:aslongas(creature[vigilance]|myinplay) lord(creature|myinplay)vigilance
id=89109
name=Concerted Effort
rarity=R
type=Enchantment
mana={2}{W}{W}
[/card]
[card]
text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.)  Flying
id=87915
name=Conclave Equenaut
rarity=C
type=Creature
mana={4}{W}{W}
power=3
subtype=Human Soldier
toughness=3
[/card]
[card]
text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.)  When Conclave Phalanx comes into play, you gain 1 life for each creature you control.
id=89010
name=Conclave Phalanx
rarity=U
type=Creature
mana={4}{W}
power=2
subtype=Human Soldier
toughness=4
[/card]
[card]
text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.)  Enchant creature     Enchanted creature gets +0/+2 for each other creature you control.
id=87969
name=Conclave's Blessing
rarity=C
type=Enchantment
mana={3}{W}
subtype=Aura
[/card]
[card]
text=Search your library for up to three creature cards and reveal them. Shuffle your library, then put those cards on top of it in any order.
id=87995
name=Congregation at Dawn
rarity=U
type=Instant
mana={G}{G}{W}
[/card]
[card]
text=Choose one - Target player draws two cards; or target player discards two cards.
id=87923
name=Consult the Necrosages
rarity=C
type=Sorcery
mana={1}{U}{B}
[/card]
[card]
text=Counter target spell unless its controller pays {4}.
id=88998
name=Convolute
rarity=C
type=Instant
mana={2}{U}
[/card]
[card]
text=Play with the top card of your library revealed.     As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1.     {G}{W}: Put the top card of your library on the bottom of your library.
id=83903
name=Crown of Convergence
rarity=R
type=Artifact
mana={2}
[/card]
[card]
text={3}, {T}: Tap target creature, then return Cyclopean Snare to its owner's hand.
id=89035
auto={3}{T}:tap target(creature) && moveto(ownerhand)
name=Cyclopean Snare
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text=At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
id=83771
name=Dark Confidant
rarity=R
type=Creature
mana={1}{B}
power=2
subtype=Human Wizard
toughness=1
[/card]
[card]
text=Target creature gets -1/-1 until end of turn.     Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
id=87922
name=Darkblast
rarity=U
type=Instant
mana={B}
[/card]
[card]
text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.)  Remove target attacking or blocking creature from the game.
id=89040
name=Devouring Light
rarity=U
type=Instant
mana={1}{W}{W}
[/card]
[card]
text=Dimir Aqueduct comes into play tapped.     When Dimir Aqueduct comes into play, return a land you control to its owner's hand.     {T}: Add {U}{B} to your mana pool.
id=87929
name=Dimir Aqueduct
rarity=C
type=Land
[/card]
[card]
text=Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.
id=87906
name=Dimir Cutpurse
rarity=R
type=Creature
mana={1}{U}{B}
power=2
subtype=Spirit
toughness=2
[/card]
[card]
text={1}{U}{B}: Remove target creature card in a graveyard from the game. Dimir Doppelganger becomes a copy of that card and gains this ability.
id=83850
name=Dimir Doppelganger
rarity=R
type=Creature
mana={1}{U}{B}
power=0
subtype=Shapeshifter
toughness=2
[/card]
[card]
text=({UB} can be paid with either {U} or {B}.)  {3}{U}: Target player draws a card. Play this ability only any time you could play a sorcery.     {3}{B}: Target player discards a card. Play this ability only any time you could play a sorcery.
id=87990
name=Dimir Guildmage
rarity=U
type=Creature
mana={UB}{UB}
power=2
subtype=Human Wizard
toughness=2
[/card]
[card]
text=Fear     Sacrifice a creature: Regenerate Dimir House Guard.     Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
id=87926
name=Dimir House Guard
rarity=C
type=Creature
mana={3}{B}
power=2
subtype=Skeleton
toughness=3
[/card]
[card]
text=Dimir Infiltrator is unblockable.     Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
id=87987
name=Dimir Infiltrator
rarity=C
type=Creature
mana={U}{B}
power=1
subtype=Spirit
toughness=3
[/card]
[card]
text=Look at the top three cards of target player's library. Remove any number of those cards from the game, then put the rest back in any order.     Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
id=87981
name=Dimir Machinations
rarity=U
type=Sorcery
mana={2}{B}
[/card]
[card]
text=Destroy target creature with converted mana cost X.
id=87917
name=Disembowel
rarity=C
type=Instant
mana={X}{B}
[/card]
[card]
text=Target creature gets -3/-0 until end of turn.     Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
id=87925
name=Dizzy Spell
rarity=C
type=Instant
mana={U}
[/card]
[card]
text=If an effect would put one or more tokens into play under your control, it puts twice that many of those tokens into play instead.     If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead.
id=89116
name=Doubling Season
rarity=R
type=Enchantment
mana={4}{G}
[/card]
[card]
text=Flying     When Drake Familiar comes into play, sacrifice it unless you return an enchantment in play to its owner's hand.
id=87960
name=Drake Familiar
rarity=C
type=Creature
mana={1}{U}
power=2
subtype=Drake
toughness=1
[/card]
[card]
text=Defender (This creature can't attack.)  Flying     Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
id=87994
name=Drift of Phantasms
rarity=C
type=Creature
mana={2}{U}
power=0
subtype=Spirit
toughness=5
[/card]
[card]
text={2}{B}{G}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
id=87989
name=Drooling Groodion
rarity=U
type=Creature
mana={3}{B}{B}{G}
power=4
subtype=Beast
toughness=3
[/card]
[card]
text=You gain 1 life for each creature in play. If {W} was spent to play Dryad's Caress, untap all creatures you control.
id=87958
name=Dryad's Caress
rarity=C
type=Instant
mana={4}{G}{G}
[/card]
[card]
text={U}, {T}: Target creature is unblockable this turn.     Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
id=89023
name=Ethereal Usher
rarity=U
type=Creature
mana={5}{U}
power=2
subtype=Spirit
toughness=3
[/card]
[card]
text=Damage that would be dealt by Excruciator can't be prevented.
id=87900
name=Excruciator
rarity=R
type=Creature
mana={6}{R}{R}
power=7
subtype=Avatar
toughness=7
[/card]
[card]
text=Whenever a player plays an instant or sorcery card, remove it from the game. Then that player copies each instant or sorcery card removed from the game with Eye of the Storm. For each copy, the player may play the copy without paying its mana cost.
id=83791
name=Eye of the Storm
rarity=R
type=Enchantment
mana={5}{U}{U}
[/card]
[card]
text=Enchant permanent     When Faith's Fetters comes into play, you gain 4 life.     Enchanted permanent's activated abilities can't be played unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.
id=83609
name=Faith's Fetters
rarity=C
type=Enchantment
mana={3}{W}
subtype=Aura
[/card]

[card]
text=Prevent the next X damage that would be dealt to you this turn.     Draw a card.
id=83884
name=Festival of the Guildpact
rarity=U
type=Instant
mana={X}{W}
[/card]
[card]
text=As an additional cost to play Fiery Conclusion, sacrifice a creature.     Fiery Conclusion deals 5 damage to target creature.
id=83620
name=Fiery Conclusion
rarity=C
type=Instant
mana={1}{R}
[/card]
[card]
text=Flying, first strike     At the beginning of your upkeep, if Firemane Angel is in your graveyard or in play, you may gain 1 life.     {6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to play. Play this ability only during your upkeep.
id=89074
name=Firemane Angel
rarity=R
type=Creature
mana={3}{R}{W}{W}
power=4
subtype=Angel
toughness=3
[/card]
[card]
text=When Flame-Kin Zealot comes into play, creatures you control get +1/+1 and gain haste until end of turn.
id=83562
auto=1/1 all(creature|myBattlefield)
auto=haste all(creature|myBattlefield)
name=Flame-Kin Zealot
rarity=U
type=Creature
mana={1}{R}{R}{W}
power=2
subtype=Elemental Berserker
toughness=2
[/card]
[card]
text=Untap target creature and gain control of it until end of turn.  That creature gains haste until end of turn. If {W} was spent to play Flash Conscription, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.
id=87953
name=Flash Conscription
rarity=U
type=Instant
mana={5}{R}
[/card]
[card]
text=Enchant creature     {2}{W}{W}: Remove enchanted creature and all Auras attached to it from the game. At end of turn, return that card to play under its owner's control. If you do, return those Auras to play under their owners' control attached to that creature.
id=83602
name=Flickerform
rarity=R
type=Enchantment
mana={1}{W}
subtype=Aura
[/card]
[card]
text=Enchant creature     At the beginning of your upkeep, put a token into play that's a copy of enchanted creature.
id=83699
name=Followed Footsteps
rarity=R
type=Enchantment
mana={3}{U}{U}
subtype=Aura
[/card]
[card]
text=Enchant creature     When Galvanic Arc comes into play, it deals 3 damage to target creature or player.        Enchanted creature has first strike.
target=creature
auto=first strike
auto=Damage:3 target(creature,player)
id=87968
name=Galvanic Arc
color=Red
rarity=C
mana={2}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Whenever Frenzied Goblin attacks, you may pay {R}. If you do, target creature can't block this turn.
id=87947
name=Frenzied Goblin
rarity=U
type=Creature
mana={R}
power=1
subtype=Goblin Berserker
toughness=1
[/card]
[card]
text=Creatures you control have vigilance as long as Gate Hound is enchanted.
id=87982
name=Gate Hound
rarity=C
type=Creature
mana={2}{W}
power=1
subtype=Hound
toughness=1
[/card]
[card]
text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.)  Target creature gets +2/+2 until end of turn.
id=87940
name=Gather Courage
rarity=C
type=Instant
mana={G}
[/card]
[card]
text=({BG} can be paid with either {B} or {G}.)  Regenerate target creature. At end of combat, destroy all creatures that blocked or were blocked by that creature this turn.
id=83933
name=Gaze of the Gorgon
rarity=C
type=Instant
mana={3}{BG}
[/card]
[card]
text=If a source would deal damage to a creature or player, it deals half that damage, rounded down, to that creature or player instead.
id=89042
name=Ghosts of the Innocent
rarity=R
type=Creature
mana={5}{W}{W}
power=4
subtype=Spirit
toughness=5
[/card]
[card]
text=Tap an untapped creature you control: Tap target artifact or creature.
id=89027
name=Glare of Subdual
rarity=R
type=Enchantment
mana={2}{G}{W}
[/card]
[card]
text=({BG} can be paid with either {B} or {G}.)  Trample     At the end of your turn, return to your hand all creature cards in your graveyard that were put into your graveyard from play this turn.
id=83702
name=Gleancrawler
rarity=R
type=Creature
mana={3}{BG}{BG}{BG}
power=6
subtype=Insect Horror
toughness=6
[/card]
[card]
text=Haste     Goblin Fire Fiend must be blocked if able.     {R}: Goblin Fire Fiend gets +1/+0 until end of turn.
id=87965
name=Goblin Fire Fiend
rarity=C
type=Creature
mana={3}{R}
power=1
subtype=Goblin Berserker
toughness=1
[/card]
[card]
text=When Golgari Brownscale is put into your hand from your graveyard, you gain 2 life.     Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
id=89019
name=Golgari Brownscale
rarity=C
type=Creature
mana={1}{G}{G}
power=2
subtype=Lizard
toughness=3
[/card]

[card]
#to test
text=Golgari Grave-Troll comes into play with a +1/+1 counter on it for each creature card in your graveyard.     {1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll.     Dredge 6
id=88960
auto=foreach(creature|myGraveyard)counter(1/1,1)
auto={1}:regenerate && counter(1/1,-1)
name=Golgari Grave-Troll
rarity=R
type=Creature
mana={4}{G}
power=0
subtype=Skeleton Troll
toughness=0
[/card]
[card]
text=Golgari Rot Farm comes into play tapped.     When Golgari Rot Farm comes into play, return a land you control to its owner's hand.     {T}: Add {B}{G} to your mana pool.
id=87939
name=Golgari Rot Farm
rarity=C
type=Land
[/card]
[card]
text=When Golgari Thug is put into a graveyard from play, put target creature card in your graveyard on top of your library.     Dredge 4 (If you would draw a card, instead you may put exactly four cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
id=88994
name=Golgari Thug
rarity=U
type=Creature
mana={1}{B}
power=1
subtype=Human Warrior
toughness=1
[/card]
[card]
text={1}, Sacrifice Grave-Shell Scarab: Draw a card.     Dredge 1 (If you would draw a card, instead you may put exactly one card from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
id=89073
name=Grave-Shell Scarab
rarity=R
type=Creature
mana={2}{B}{G}{G}
power=4
subtype=Insect
toughness=4
[/card]
[card]
text=Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
id=87899
name=Greater Mossdog
rarity=C
type=Creature
mana={3}{G}
power=3
subtype=Plant Hound
toughness=3
[/card]
[card]
text=Flash     As Grifter's Blade comes into play, choose a creature you control it could be attached to. If you do, it comes into play attached to that creature.     Equipped creature gets +1/+1.     Equip {1}
id=83619
name=Grifter's Blade
rarity=U
type=Artifact
mana={3}
subtype=Equipment
[/card]
[card]
text=Defender (This creature can't attack.)  When Grozoth comes into play, you may search your library for any number of cards that have converted mana cost 9, reveal them, and put them into your hand. If you do, shuffle your library.     {4}: Grozoth loses defender until end of turn.     Transmute {1}{U}{U}
id=83832
name=Grozoth
rarity=R
type=Creature
mana={6}{U}{U}{U}
power=9
subtype=Leviathan
toughness=9
[/card]
[card]
text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.)  Vigilance
id=89030
name=Guardian of Vitu-Ghazi
rarity=C
type=Creature
mana={6}{G}{W}
power=4
subtype=Elemental
toughness=7
[/card]
[card]
text=Whenever you play a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying until end of turn. It's still an enchantment.
id=83764
name=Halcyon Glaze
rarity=U
type=Enchantment
mana={1}{U}{U}
[/card]
#to test again
#Hammerfist giant requires a serious update of the targetChooser code before it can work.
[card]
text={T}: Hammerfist Giant deals 4 damage to each creature without flying and each player.
id=83712
auto={T}:damage:4 all(creature[-flying],player)
name=Hammerfist Giant
rarity=R
type=Creature
mana={4}{R}{R}
power=5
subtype=Giant Warrior
toughness=4
[/card]
[card]
text={B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap Helldozer.
id=88990
name=Helldozer
rarity=R
type=Creature
mana={3}{B}{B}{B}
power=6
subtype=Zombie Giant
toughness=5
[/card]
[card]
text=Destroy six target creatures.
id=89059
name=Hex
rarity=R
type=Sorcery
mana={4}{B}{B}
[/card]
[card]
text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.)  Destroy all nontoken creatures.
id=88985
name=Hour of Reckoning
rarity=R
type=Sorcery
mana={4}{W}{W}{W}
[/card]
[card]
text=Flying, haste     When Hunted Dragon comes into play, put three 2/2 white Knight creature tokens with first strike into play under target opponent's control.
id=89086
name=Hunted Dragon
rarity=R
type=Creature
mana={3}{R}{R}
power=6
subtype=Dragon
toughness=6
[/card]
[card]
text=Trample     When Hunted Horror comes into play, put two 3/3 green Centaur creature tokens with protection from black into play under target opponent's control.
id=89005
name=Hunted Horror
rarity=R
type=Creature
mana={B}{B}
power=7
subtype=Horror
toughness=7
[/card]
[card]
text=Flying     When Hunted Lammasu comes into play, put a 4/4 black Horror creature token into play under target opponent's control.
id=89051
name=Hunted Lammasu
rarity=R
type=Creature
mana={2}{W}{W}
power=5
subtype=Lammasu
toughness=5
[/card]
[card]
text=Hunted Phantasm is unblockable.     When Hunted Phantasm comes into play, put five 1/1 red Goblin creature tokens into play under target opponent's control.
id=83573
name=Hunted Phantasm
rarity=R
type=Creature
mana={1}{U}{U}
power=4
subtype=Spirit
toughness=6
[/card]
[card]
text=When Hunted Troll comes into play, put four 1/1 blue Faerie creature tokens with flying into play under target opponent's control.     {G}: Regenerate Hunted Troll.
id=89079
name=Hunted Troll
rarity=R
type=Creature
mana={2}{G}{G}
power=8
subtype=Troll Warrior
toughness=4
[/card]
[card]
text=Radiance - Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."
id=87993
name=Incite Hysteria
rarity=C
type=Sorcery
mana={2}{R}
[/card]
[card]
text=Prevent all damage that Indentured Oaf would deal to red creatures.
id=87897
name=Indentured Oaf
rarity=U
type=Creature
mana={3}{R}
power=4
subtype=Ogre Warrior
toughness=3
[/card]
[card]
text=Counter target spell. If {B} was spent to play Induce Paranoia, that spell's controller puts the top X cards of his or her library into his or her graveyard, where X is the spell's converted mana cost.
id=87924
name=Induce Paranoia
rarity=C
type=Instant
mana={2}{U}{U}
[/card]
[card]
#to test
text=When Infectious Host is put into a graveyard from play, target player loses 2 life.
id=87966
auto=@movedto(this|graveyard):damage:2 target(player) #does not work yet
name=Infectious Host
rarity=C
type=Creature
mana={2}{B}
power=1
subtype=Zombie
toughness=1
[/card]
[card]
text=Enchant creature     Enchanted creature has "At the end of your turn, sacrifice this creature unless it attacked this turn."
id=88997
name=Instill Furor
rarity=U
type=Enchantment
mana={1}{R}
subtype=Aura
[/card]
[card]
text=Defender (This creature can't attack.)  {T}: Put target card in a graveyard on the bottom of its owner's library.
id=88977
name=Junktroller
rarity=U
type=Artifact Creature
mana={4}
power=0
subtype=Golem
toughness=6
[/card]
[card]
text=Flying. When Keening Banshee comes into play, target creature gets -2/-2 until end of turn.
#"When [this] enters the battlefield ... target ..." abilities are not supported unless there is a "may" (Wagic 0.9)
id=83599
name=Keening Banshee
target=creature
auto=-2/-2 ueot
rarity=C
color=Black
mana={2}{B}{B}
type=Creature
subtype=Spirit
power=2
toughness=2
abilities=flying
[/card]
[card]
text=Put a card in your hand on top of your library: Return Leashling to its owner's hand.
id=89008
name=Leashling
rarity=U
type=Artifact Creature
mana={6}
power=3
subtype=Hound
toughness=3
[/card]
[card]
text=Radiance - Destroy target enchantment and each other enchantment that shares a color with it.
id=87954
name=Leave No Trace
rarity=C
type=Instant
mana={1}{W}
[/card]
[card]
text=Return up to three target land cards from your graveyard to your hand.     Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
id=89001
name=Life from the Loam
rarity=R
type=Sorcery
mana={1}{G}
[/card]
[card]
text=Prevent all damage that would be dealt to creatures you control by sources you control.
id=88952
name=Light of Sanction
rarity=R
type=Enchantment
mana={1}{W}{W}
[/card]
[card]
text={T}: Each player draws a card, then discards a card.
id=87941
name=Lore Broker
rarity=U
type=Creature
mana={1}{U}
power=1
subtype=Human Rogue
toughness=2
[/card]
[card]
text=Artifacts, creatures, and lands your opponents control come into play tapped.
id=83651
name=Loxodon Gatekeeper
rarity=R
type=Creature
mana={2}{W}{W}
power=2
subtype=Elephant Soldier
toughness=3
[/card]
[card]
#to test
text=When Loxodon Hierarch comes into play, you gain 4 life.     {G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control.
auto=life:4
auto={S}:regenerate all(creature|myinplay)
id=83738
name=Loxodon Hierarch
rarity=R
type=Creature
mana={2}{G}{W}
power=4
subtype=Elephant Cleric
toughness=4
[/card]
[card]
text=({UB} can be paid with either {U} or {B}.)  {2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard.
id=83834
name=Lurking Informant
rarity=C
type=Creature
mana={1}{UB}
power=1
subtype=Human Rogue
toughness=2
[/card]
[card]
text=Enchant creature     At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands.
id=83921
name=Mark of Eviction
rarity=U
type=Enchantment
mana={U}
subtype=Aura
[/card]
[card]
text=({RW} can be paid with either {R} or {W}.)  Play Master Warcraft only before attackers are declared.     You choose which creatures attack this turn. You choose how each creature blocks this turn.
id=83572
name=Master Warcraft
rarity=R
type=Instant
mana={2}{RW}{RW}
[/card]
[card]
text=When Mausoleum Turnkey comes into play, return target creature card of an opponent's choice from your graveyard to your hand.
id=83893
name=Mausoleum Turnkey
rarity=U
type=Creature
mana={3}{B}
power=3
subtype=Ogre Rogue
toughness=2
[/card]
[card]
text=Trample     Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may play a nonland card in it without paying that card's mana cost.
id=89054
name=Mindleech Mass
rarity=R
type=Creature
mana={5}{U}{B}{B}
power=6
subtype=Horror
toughness=6
[/card]
[card]
text=Whenever you play a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
id=88982
name=Mindmoil
rarity=R
type=Enchantment
mana={4}{R}
[/card]
[card]
text=Enchant creature     Enchanted creature gets +3/+3.     Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
id=89009
name=Moldervine Cloak
rarity=U
type=Enchantment
mana={2}{G}
subtype=Aura
[/card]
[card]
text=As Molten Sentry comes into play, flip a coin. If the coin comes up heads, Molten Sentry comes into play as a 5/2 creature with haste. If it comes up tails, Molten Sentry comes into play as a 2/5 creature with defender.
id=89080
name=Molten Sentry
rarity=R
type=Creature
mana={3}{R}
power=*
subtype=Elemental
toughness=*
[/card]
[card]
text=Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.
id=89088
name=Moonlight Bargain
rarity=R
type=Instant
mana={3}{B}{B}
[/card]
[card]
text={2}{G}: All creatures able to block Mortipede this turn do so.
id=87955
name=Mortipede
rarity=C
type=Creature
mana={3}{B}
power=4
subtype=Insect
toughness=1
[/card]
[card]
text=Counter target instant or sorcery spell.     Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
id=88955
name=Muddle the Mixture
rarity=C
type=Instant
mana={U}{U}
[/card]
[card]
text=Enchant creature     Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
id=87985
name=Necromantic Thirst
rarity=C
type=Enchantment
mana={2}{B}{B}
subtype=Aura
[/card]
[card]
text=At the beginning of your upkeep, put a +1/+1 counter on Necroplasm.     At the end of your turn, destroy each creature with converted mana cost equal to the number of +1/+1 counters on Necroplasm.     Dredge 2
id=88956
name=Necroplasm
rarity=R
type=Creature
mana={1}{B}{B}
power=1
subtype=Ooze
toughness=1
[/card]
[card]
text=When Netherborn Phalanx comes into play, each opponent loses 1 life for each creature he or she controls.     Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
id=88972
name=Netherborn Phalanx
rarity=U
type=Creature
mana={5}{B}
power=2
subtype=Horror
toughness=4
[/card]
[card]
text=Target player reveals his or her hand. You choose a card from it. That player discards that card.     Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
id=89062
name=Nightmare Void
rarity=U
type=Sorcery
mana={3}{B}
[/card]
[card]
text=Tap four untapped creatures you control: Destroy target artifact or enchantment.
id=83913
name=Nullmage Shepherd
rarity=U
type=Creature
mana={3}{G}
power=2
subtype=Elf Shaman
toughness=4
[/card]
[card]
text=Flying     Whenever the first noncreature spell of a turn is played, counter that spell.
id=83726
name=Nullstone Gargoyle
rarity=R
type=Artifact Creature
mana={9}
power=4
subtype=Gargoyle
toughness=5
[/card]
[card]
text={W}: Prevent the next 1 damage that would be dealt to Ordruun Commando this turn.
id=87902
name=Ordruun Commando
rarity=C
type=Creature
mana={3}{R}
power=4
subtype=Minotaur Soldier
toughness=1
[/card]
[card]
#to test
text=({T}: Add {B} or {G} to your mana pool.)  As Overgrown Tomb comes into play, you may pay 2 life. If you don't, Overgrown Tomb comes into play tapped.
id=89072
auto=tap
auto=may untap && life:-2 controller
auto={T}:add {G}
auto={T}:add {B}
name=Overgrown Tomb
rarity=R
type=Land
subtype=Swamp Forest
[/card]
[card]
text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.)  Creatures you control get +3/+3 until end of turn.
id=89044
name=Overwhelm
rarity=U
type=Sorcery
mana={5}{G}{G}
[/card]
[card]
text=All damage that would be dealt to you is dealt to equipped creature instead.     Equip {3}
id=83730
name=Pariah's Shield
rarity=R
type=Artifact
mana={5}
subtype=Equipment
[/card]
[card]
text=Return target creature you control and target creature you don't control to their owners' hands.
id=87951
name=Peel from Reality
rarity=C
type=Instant
mana={1}{U}
[/card]
[card]
text=Equipped creature has defender, flying, and first strike.     Equip {2}
id=89090
name=Peregrine Mask
rarity=U
type=Artifact
mana={1}
subtype=Equipment
[/card]

[card]
text=Counter target spell unless its controller discards his or her hand.     Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
id=87992
name=Perplex
rarity=C
type=Instant
mana={1}{U}{B}
[/card]
[card]
text=If damage would be dealt to Phytohydra, put that many +1/+1 counters on it instead.
id=88969
name=Phytohydra
rarity=R
type=Creature
mana={2}{G}{W}{W}
power=1
subtype=Plant Hydra
toughness=1
[/card]
[card]
text=At the beginning of your upkeep, put a plague counter on Plague Boiler.     {1}{B}{G}: Put a plague counter on Plague Boiler or remove a plague counter from it.     When Plague Boiler has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.
id=83556
name=Plague Boiler
rarity=R
type=Artifact
mana={3}
[/card]
[card]
text=Enchant creature     Enchanted creature has flying.     Whenever enchanted creature deals combat damage to a player, put that many 1/1 green Saproling creature tokens into play.
id=89011
name=Pollenbright Wings
rarity=U
type=Enchantment
mana={4}{G}{W}
subtype=Aura
[/card]
[card]
text=Target creature becomes the color or colors of your choice until end of turn.     Draw a card.
id=87979
name=Quickchange
rarity=C
type=Instant
mana={1}{U}
[/card]
[card]
text=Radiance - Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.
id=83680
name=Rally the Righteous
rarity=C
type=Instant
mana={1}{R}{W}
[/card]
[card]
text=Flying, vigilance, haste     {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.
id=89061
name=Razia, Boros Archangel
rarity=R
type=Legendary Creature
mana={4}{R}{R}{W}{W}
power=6
subtype=Angel
toughness=3
[/card]
[card]
text=Each player chooses three permanents he or she controls, then sacrifices the rest.
id=89115
name=Razia's Purification
rarity=R
type=Sorcery
mana={4}{R}{W}
[/card]
[card]
text=Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.     Draw a card.
id=87919
name=Remand
rarity=U
type=Instant
mana={1}{U}
[/card]
[card]
text=Change the target of target activated ability with a single target.     Draw a card.
id=89087
name=Reroute
rarity=U
type=Instant
mana={1}{R}
[/card]
[card]
text=Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to play Ribbons of Night, draw a card.
id=83634
name=Ribbons of Night
rarity=U
type=Sorcery
mana={4}{B}
[/card]
[card]
text=Destroy target land. If {B} was spent to play Rolling Spoil, all creatures get -1/-1 until end of turn.
id=89024
name=Rolling Spoil
rarity=U
type=Sorcery
mana={2}{G}{G}
[/card]
[card]
text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.)  Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.
id=89026
name=Root-Kin Ally
rarity=U
type=Creature
mana={4}{G}{G}
power=3
subtype=Elemental Warrior
toughness=3
[/card]
[card]
text=Sabertooth Alley Cat attacks each turn if able.     {1}{R}: Creatures without defender can't block Sabertooth Alley Cat this turn.
id=87937
name=Sabertooth Alley Cat
rarity=C
type=Creature
mana={1}{R}{R}
power=2
subtype=Cat
toughness=1
[/card]
[card]
#to test
text=({T}: Add {R} or {W} to your mana pool.)  As Sacred Foundry comes into play, you may pay 2 life. If you don't, Sacred Foundry comes into play tapped.
id=89066
auto=tap
auto=may untap && life:-2 controller
auto={T}:add{R}
auto={T}:add{W}
name=Sacred Foundry
rarity=R
type=Land
subtype=Mountain Plains
[/card]
[card]
text=When Sadistic Augermage is put into a graveyard from play, each player puts a card from his or her hand on top of his or her library.
id=83745
name=Sadistic Augermage
rarity=C
type=Creature
mana={2}{B}
power=3
subtype=Human Wizard
toughness=1
[/card]
[card]
text=Tap three untapped creatures you control: Tap target creature.
id=88983
name=Sandsower
rarity=U
type=Creature
mana={3}{W}
power=1
subtype=Spirit
toughness=3
[/card]
[card]
text=Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature.     Whenever you sacrifice a green creature, you may gain 2 life.
id=89113
name=Savra, Queen of the Golgari
rarity=R
type=Legendary Creature
mana={2}{B}{G}
power=2
subtype=Elf Shaman
toughness=2
[/card]
[card]
text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.)  Put three 1/1 green Saproling creature tokens into play.
id=87931
name=Scatter the Seeds
rarity=C
type=Instant
mana={3}{G}{G}
[/card]
[card]
text=Flying     {R}: Target creature can't block Screeching Griffin this turn.
id=87907
name=Screeching Griffin
rarity=C
type=Creature
mana={3}{W}
power=2
subtype=Griffin
toughness=2
[/card]
[card]
text=Whenever you gain life, you may pay {2}. If you do, Searing Meditation deals 2 damage to target creature or player.
id=89117
name=Searing Meditation
rarity=R
type=Enchantment
mana={1}{R}{W}
[/card]
[card]
text=Destroy target artifact or enchantment. If {G} was spent to play Seed Spark, put two 1/1 green Saproling creature tokens into play.
id=88984
name=Seed Spark
rarity=U
type=Instant
mana={3}{W}
[/card]
[card]
text=Target creature gets +1/+1 until end of turn.     Target creature gets +1/+1 until end of turn.     Target creature gets +1/+1 until end of turn.
id=89075
name=Seeds of Strength
rarity=C
type=Instant
mana={G}{W}
[/card]
[card]
#to test
text={1}, {T}, Tap an untapped creature you control: Put a 1/1 green Saproling creature token into play.
id=87936
auto={1}{T}:tap (creature[-tapped]|myinplay) && token(Saproling,creature saproling, 1/1, green)
name=Selesnya Evangel
rarity=C
type=Creature
mana={G}{W}
power=1
subtype=Elf Shaman
toughness=2
[/card]
[card]
text=Reach (This creature can block creatures with flying.)  Selesnya Sagittars can block an additional creature.
id=83880
name=Selesnya Sagittars
rarity=U
type=Creature
mana={3}{G}{W}
power=2
subtype=Elf Archer
toughness=5
[/card]
[card]
text=Selesnya Sanctuary comes into play tapped.     When Selesnya Sanctuary comes into play, return a land you control to its owner's hand.     {T}: Add {G}{W} to your mana pool.
id=87963
name=Selesnya Sanctuary
rarity=C
type=Land
[/card]

[card]
text=({UB} can be paid with either {U} or {B}.)  Players can't search libraries this turn.     Draw a card.
id=83827
name=Shadow of Doubt
rarity=R
type=Instant
mana={UB}{UB}
[/card]
[card]
text=Sacrifice Shambling Shell: Put a +1/+1 counter on target creature.     Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
id=89021
name=Shambling Shell
rarity=C
type=Creature
mana={1}{B}{G}
power=3
subtype=Plant Zombie
toughness=1
[/card]
[card]
text=Remove up to four target cards in a single graveyard from the game.     Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
id=87962
name=Shred Memory
rarity=C
type=Instant
mana={1}{B}
[/card]
[card]
text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.)  Trample
id=87932
name=Siege Wurm
rarity=C
type=Creature
mana={5}{G}{G}
power=5
subtype=Wurm
toughness=5
[/card]
[card]
text=Until end of turn, you may play target instant or sorcery card in your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, remove it from the game instead. Remove Sins of the Past from the game.
id=83648
name=Sins of the Past
rarity=R
type=Sorcery
mana={4}{B}{B}
[/card]
[card]
text={G}: Target creature blocks Sisters of Stone Death this turn if able.     {B}{G}: Remove from the game target creature blocking or blocked by Sisters of Stone Death.     {2}{B}: Put a creature card removed from the game with Sisters of Stone Death into play under your control.
id=83746
name=Sisters of Stone Death
rarity=R
type=Legendary Creature
mana={4}{B}{B}{G}{G}
power=7
subtype=Gorgon
toughness=5
[/card]
[card]
text=When Sparkmage Apprentice comes into play, it deals 1 damage to target creature or player.
#"When [this] enters the battlefield ... target ..." abilities are not supported unless there is a "may" (Wagic 0.9)
id=87967
name=Sparkmage Apprentice
target=creature,player
auto=Damage:1
rarity=C
mana={1}{R}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
text=When Spawnbroker comes into play, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.
id=83748
name=Spawnbroker
rarity=R
type=Creature
mana={2}{U}
power=1
subtype=Human Wizard
toughness=1
[/card]
[card]
text={T}: Choose a player. That player adds one mana of any color he or she chooses to his or her mana pool.
id=89003
name=Spectral Searchlight
rarity=U
type=Artifact
mana={3}
[/card]
[card]
text=Enchant creature     Enchanted creature doesn't untap during its controller's untap step.     {3}{U}: Attach Stasis Cell to target creature.
id=88944
name=Stasis Cell
rarity=C
type=Enchantment
mana={4}{U}
subtype=Aura
[/card]
[card]
text=Flying     Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.     Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
id=87984
name=Stinkweed Imp
rarity=C
type=Creature
mana={2}{B}
power=1
subtype=Imp
toughness=2
[/card]
[card]
text=At the end of each player's turn, that player sacrifices an untapped land.
id=89105
name=Stoneshaker Shaman
rarity=U
type=Creature
mana={2}{R}
power=1
subtype=Human Shaman
toughness=1
[/card]
[card]
text=Enchant creature     When Strands of Undeath comes into play, target player discards two cards.     {B}: Regenerate enchanted creature.
id=83819
name=Strands of Undeath
rarity=C
type=Enchantment
mana={3}{B}
subtype=Aura
[/card]
[card]
text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.)  Destroy target artifact or enchantment.
id=87927
name=Sundering Vitae
rarity=C
type=Instant
mana={2}{G}
[/card]
[card]
text=Equipped creature gets +4/+0.     {R}{W}, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and play that card without paying its mana cost. Then shuffle your library.     Equip {3}
id=83618
name=Sunforger
rarity=R
type=Artifact
mana={3}
subtype=Equipment
[/card]
[card]
#lifelink ?
text=Whenever Sunhome Enforcer deals combat damage, you gain that much life.     {1}{R}: Sunhome Enforcer gets +1/+0 until end of turn.
id=89070
name=Sunhome Enforcer
rarity=U
type=Creature
mana={2}{R}{W}
power=2
subtype=Giant Soldier
toughness=4
[/card]
[card]
text=Activated abilities cost {2} more to play unless they're mana abilities.
id=83617
name=Suppression Field
rarity=U
type=Enchantment
mana={1}{W}
[/card]
[card]
text=Radiance - Target creature and each other creature that shares a color with it gain haste until end of turn.
id=87956
name=Surge of Zeal
rarity=C
type=Instant
mana={R}
[/card]
[card]
text={T}: Add {1} to your mana pool.     {3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.
id=89045
name=Svogthos, the Restless Tomb
rarity=U
type=Land
[/card]
[card]
text=Flying     If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of his or her library into his or her graveyard.
id=89092
name=Szadek, Lord of Secrets
rarity=R
type=Legendary Creature
mana={3}{U}{U}{B}{B}
power=5
subtype=Vampire
toughness=5
[/card]
[card]
text=Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
id=88988
name=Telling Time
rarity=U
type=Instant
mana={1}{U}
[/card]
[card]
text=({T}: Add {G} or {W} to your mana pool.)  As Temple Garden comes into play, you may pay 2 life. If you don't, Temple Garden comes into play tapped.
id=89093
name=Temple Garden
rarity=R
type=Land
subtype=Forest Plains
[/card]
[card]
text={1}: Choose a basic land type. Each land you control becomes that type until end of turn.
id=87905
name=Terraformer
rarity=C
type=Creature
mana={2}{U}
power=2
subtype=Human Wizard
toughness=2
[/card]

[card]
text={1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then remove one of them from the game.
id=83576
name=Thoughtpicker Witch
rarity=C
type=Creature
mana={B}
power=1
subtype=Human Wizard
toughness=1
[/card]
[card]
text=Search your library for up to three Aura cards with different names, reveal them, and put them into your hand. Then shuffle your library.
id=83905
name=Three Dreams
rarity=R
type=Sorcery
mana={4}{W}
[/card]
[card]
#to test
text={T}: Target creature can't attack or block this turn.
id=83611
name=Thundersong Trumpeter
auto={T}:cantattack && cantblock target(creature)
rarity=C
type=Creature
mana={R}{W}
power=2
subtype=Human Soldier
toughness=1
[/card]
[card]
text=Defender (This creature can't attack.)  Sacrifice three lands: Torpid Moloch loses defender until end of turn.
id=89004
name=Torpid Moloch
rarity=C
type=Creature
mana={R}
power=3
subtype=Lizard
toughness=2
[/card]
[card]
text={1}{G}: Trophy Hunter deals 1 damage to target creature with flying.     Whenever a creature with flying dealt damage by Trophy Hunter this turn is put into a graveyard, put a +1/+1 counter on Trophy Hunter.
id=89107
name=Trophy Hunter
rarity=U
type=Creature
mana={2}{G}
power=2
subtype=Human Archer
toughness=3
[/card]
[card]
text=Name a card. Target player reveals cards from the top of his or her library until the named card is revealed. If it is, that player puts the rest of the revealed cards into his or her graveyard and puts the named card on top of his or her library. Otherwise, the player shuffles his or her library.
id=89022
name=Tunnel Vision
rarity=R
type=Sorcery
mana={5}{U}
[/card]
[card]
text=Whenever a creature token leaves play, put a +1/+1 counter on Twilight Drover.     {2}{W}, Remove a +1/+1 counter from Twilight Drover: Put two 1/1 white Spirit creature tokens with flying into play.
id=88973
name=Twilight Drover
rarity=R
type=Creature
mana={2}{W}
power=1
subtype=Spirit
toughness=1
[/card]
[card]
text=Target player sacrifices a creature. You draw cards equal to that creature's power.
id=89052
name=Twisted Justice
rarity=U
type=Sorcery
mana={4}{U}{B}
[/card]
[card]
text=When Vedalken Dismisser comes into play, put target creature on top of its owner's library.
auto=moveTo(ownerLibrary) target(creature) #Can't target anything when come into play unless it is a "may" ability
id=87898
name=Vedalken Dismisser
rarity=C
type=Creature
mana={5}{U}
power=2
subtype=Vedalken Wizard
toughness=2
[/card]
[card]
text=Return target creature card from your graveyard to play. If {G} was spent to play Vigor Mortis, that creature comes into play with an additional +1/+1 counter on it.
id=88986
name=Vigor Mortis
rarity=U
type=Sorcery
mana={2}{B}{B}
[/card]
[card]
text=When Vindictive Mob comes into play, sacrifice a creature.     Vindictive Mob can't be blocked by Saprolings.
id=89002
name=Vindictive Mob
rarity=U
type=Creature
mana={4}{B}{B}
power=5
subtype=Human Berserker
toughness=5
[/card]

[card]
text={2}, Sacrifice Voyager Staff: Remove target creature from the game. Return the removed card to play under its owner's control at end of turn.
id=88991
name=Voyager Staff
rarity=U
type=Artifact
mana={1}
[/card]

[card]
text=Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way into play, then puts all enchantment cards revealed this way into play, then puts all cards revealed this way that weren't put into play on the bottom of his or her library in any order.
id=89084
name=Warp World
rarity=R
type=Sorcery
mana={5}{R}{R}{R}
[/card]
[card]
#to test
text=({T}: Add {U} or {B} to your mana pool.)  As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped.
id=83731
name=Watery Grave
rarity=R
type=Land
subtype=Island Swamp
[/card]
[card]
text=Flying     Players play with the top card of their libraries revealed.
id=88971
name=Wizened Snitches
rarity=U
type=Creature
mana={3}{U}
power=1
subtype=Faerie Rogue
toughness=3
[/card]
[card]
text=Flying     At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon.
id=89049
name=Woebringer Demon
rarity=R
type=Creature
mana={3}{B}{B}
power=4
subtype=Demon
toughness=4
[/card]
[card]
text=Radiance - {T}: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.
id=88993
name=Wojek Apothecary
rarity=U
type=Creature
mana={2}{W}{W}
power=1
subtype=Human Cleric
toughness=1
[/card]
[card]
text=Radiance - {T}: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.
id=88946
name=Wojek Embermage
rarity=U
type=Creature
mana={3}{R}
power=1
subtype=Human Wizard
toughness=2
[/card]
[card]
text=Radiance - Target creature and each other creature that shares a color with it get +1/+1 until end of turn.
id=87896
name=Wojek Siren
rarity=C
type=Instant
mana={W}
[/card]
[card]
#becomes to test
text={1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.
id=83747
name=Woodwraith Corrupter
rarity=R
type=Creature
mana={3}{B}{B}{G}
power=3
subtype=Elemental Horror
toughness=6
[/card]
[card]
text=Remove a creature card in your graveyard from the game: Regenerate Woodwraith Strangler.
id=83908
name=Woodwraith Strangler
rarity=C
type=Creature
mana={2}{B}{G}
power=2
subtype=Plant Zombie
toughness=2
[/card]
[card]
text=When Zephyr Spirit blocks, return it to its owner's hand.
id=88962
name=Zephyr Spirit
rarity=C
type=Creature
mana={5}{U}
power=0
subtype=Spirit
toughness=6
[/card]
