[card]
text=Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.
id=174915
name=Ad Nauseam
rarity=R
type=Instant
mana={3}{B}{B}
[/card]
[card]
text=Target creature gets -3/-0 until end of turn.     Target creature gets -0/-3 until end of turn.
id=175052
name=Agony Warp
rarity=C
type=Instant
mana={U}{B}
[/card]
[card]
text=+1: Target permanent doesn't untap during its controller's next untap step.     -2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life.     -7: Destroy all lands target player controls.
id=174852
name=Ajani Vengeant
rarity=M
type=Planeswalker
mana={2}{R}{W}
subtype=Ajani
toughness=3
[/card]

[card]
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)  Whenever a creature you control attacks alone, you may tap target creature.
id=174826
name=Angelic Benediction
rarity=U
type=Enchantment
mana={3}{W}
[/card]
[card]
text={2}{W}, {T}, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel and put it into play. Then shuffle your library.
id=175141
name=Angel's Herald
rarity=U
type=Creature
mana={W}
power=1
subtype=Human Cleric
toughness=1
[/card]
[card]
text=Prevent all combat damage that would be dealt this turn.     Cycling {2} ({2}, Discard this card: Draw a card.)
id=175000
name=Angelsong
rarity=C
type=Instant
mana={1}{W}
[/card]
[card]
text=Flying, trample     At the beginning of your upkeep, sacrifice a non-Zombie creature, then put a 2/2 black Zombie creature token into play.
id=174847
name=Archdemon of Unx
rarity=R
type=Creature
mana={5}{B}{B}
power=6
subtype=Demon
toughness=6
[/card]
[card]
text=Choose one - Destroy target artifact; or put target creature on the bottom of its owner's library; or counter target instant spell.
id=137931
name=Bant Charm
rarity=U
type=Instant
mana={G}{W}{U}
[/card]
[card]
text=Flying     Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)  Whenever a creature you control attacks alone, it gains lifelink until end of turn.
id=175394
name=Battlegrace Angel
rarity=R
type=Creature
mana={3}{W}{W}
power=4
subtype=Angel
toughness=4
[/card]
[card]
text={2}{G}, {T}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire and put it into play. Then shuffle your library.
auto={2}{G}{T}{s:creature[red]|myInplay}{s:creature[rwhite]|myInplay}{s:creature[green]|myInplay}:moveTo(myInplay) target(creature[Godsire]|myLibrary)
id=175263
name=Behemoth's Herald
rarity=U
type=Creature
mana={G}
power=1
subtype=Elf Shaman
toughness=1
[/card]
[card]
text=When Blister Beetle comes into play, target creature gets -1/-1 until end of turn.
#"When [this] enters the battlefield ... target ..." abilities are not supported unless there is a "may" (Wagic 0.9)
target=creature
auto=-1/-1 ueot
id=174893
name=Blister Beetle
rarity=C
type=Creature
mana={1}{B}
power=1
subtype=Insect
toughness=1
[/card]
[card]
text={T}: Blood Cultist deals 1 damage to target creature.     Whenever a creature dealt damage by Blood Cultist this turn is put into a graveyard, put a +1/+1 counter on Blood Cultist.
id=175100
name=Blood Cultist
rarity=U
type=Creature
mana={1}{B}{R}
power=1
subtype=Human Wizard
toughness=1
[/card]
[card]
text=Sacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Play this ability only any time you could play a sorcery.
id=175117
auto={S}:damage:4 target(creature)
name=Bloodpyre Elemental
rarity=C
type=Creature
mana={4}{R}
power=4
subtype=Elemental
toughness=1
[/card]
[card]
text=Haste     {T}: Target creature with power 5 or greater gains haste until end of turn.
id=174821
name=Bloodthorn Taunter
rarity=C
type=Creature
mana={1}{R}
power=1
subtype=Human Scout
toughness=1
[/card]
[card]
text=As an additional cost to play Bone Splinters, sacrifice a creature.     Destroy target creature.
target=creature
auto=destroy
id=174967
name=Bone Splinters
rarity=C
type=Sorcery
mana={B},{S(creature|myinplay)}
[/card]
[card]
text=Choose one or both - Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying.
id=177602
name=Branching Bolt
rarity=C
type=Instant
mana={1}{R}{G}
[/card]
[card]
text=Remove the top five cards of your library from the game. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs.
id=175143
name=Brilliant Ultimatum
rarity=R
type=Sorcery
mana={W}{W}{U}{U}{U}{B}{B}
[/card]

[card]
text=Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.)  When Caldera Hellion comes into play, it deals 3 damage to each creature.
id=175072
name=Caldera Hellion
rarity=R
type=Creature
mana={3}{R}{R}
power=3
subtype=Hellion
toughness=3
[/card]
[card]
text=When Carrion Thrash is put into a graveyard from play, you may pay {2}. If you do, return another target creature card from your graveyard to your hand.
id=176443
name=Carrion Thrash
rarity=C
type=Creature
mana={2}{B}{R}{G}
power=4
subtype=Viashino Warrior
toughness=4
[/card]
[card]
text=Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards into play tapped, then shuffle your library.
id=175142
name=Clarion Ultimatum
rarity=R
type=Sorcery
mana={G}{G}{W}{W}{W}{U}{U}
[/card]
[card]
text=When Corpse Connoisseur comes into play, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.     Unearth {3}{B} ({3}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
id=176448
name=Corpse Connoisseur
rarity=U
type=Creature
mana={4}{B}
power=3
subtype=Zombie Wizard
toughness=3
[/card]

[card]
text=Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards.
id=178091
name=Covenant of Minds
rarity=R
type=Sorcery
mana={4}{U}
[/card]
[card]
text=Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained.
id=174789
name=Cradle of Vitality
rarity=R
type=Enchantment
mana={3}{W}
[/card]

[card]
text=Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
id=175079
name=Cruel Ultimatum
rarity=R
type=Sorcery
mana={U}{U}{B}{B}{B}{R}{R}
[/card]
[card]
text=At the beginning of your upkeep, each player discards a card.
id=176429
auto=@each my upkeep:discard:1 opponent
auto=@each my upkeep:discard:1 controller
name=Cunning Lethemancer
rarity=R
type=Creature
mana={2}{B}
power=2
subtype=Human Wizard
toughness=2
[/card]


[card]
text={2}{B}, {T}, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls and put it into play. Then shuffle your library.
id=175243
name=Demon's Herald
rarity=U
type=Creature
mana={B}
power=1
subtype=Human Wizard
toughness=1
[/card]
[card]
text={2}{R}, {T}, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord and put it into play. Then shuffle your library.
id=175239
name=Dragon's Herald
rarity=U
type=Creature
mana={R}
power=1
subtype=Goblin Shaman
toughness=1
[/card]
[card]
text=Unearth {B} ({B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
id=174835
name=Dregscape Zombie
rarity=C
type=Creature
mana={1}{B}
power=2
subtype=Zombie
toughness=1
[/card]
[card]
text=At the end of your turn, if you control a creature with power 5 or greater, you may draw a card.     {T}: Add {1} to your mana pool.
id=174943
name=Drumhunter
rarity=U
type=Creature
mana={3}{G}
power=2
subtype=Human Druid Warrior
toughness=2
[/card]
[card]
text=+1: Put a 1/1 white Soldier creature token into play.     +1: Target creature gets +3/+3 and gains flying until end of turn.     -8: For the rest of the game, artifacts, creatures, enchantments, and lands you control are indestructible.
id=174859
name=Elspeth, Knight-Errant
rarity=M
type=Planeswalker
mana={2}{W}{W}
subtype=Elspeth
toughness=4
[/card]
[card]
text=Flying, shroud     All damage that would be dealt to you is dealt to Empyrial Archangel instead.
id=175104
name=Empyrial Archangel
rarity=M
type=Creature
mana={4}{G}{W}{W}{U}
power=5
subtype=Angel
toughness=8
[/card]
[card]
text={W}, {T}: Prevent the next 2 damage that would be dealt to you this turn.     {B}, {T}: Target creature gets -1/-1 until end of turn.
id=174872
name=Esper Battlemage
rarity=U
type=Artifact Creature
mana={2}{U}
power=2
subtype=Human Wizard
toughness=2
[/card]
[card]
text=Choose one - Destroy target enchantment; or draw two cards; or target player discards two cards.
id=137913
name=Esper Charm
rarity=U
type=Instant
mana={W}{U}{B}
[/card]
[card]
text=Artifact spells you play cost {1} less to play.
id=176435
name=Etherium Sculptor
rarity=C
type=Artifact Creature
mana={1}{U}
power=1
subtype=Vedalken Artificer
toughness=2
[/card]
[card]
text=Each player who has played a nonartifact spell this turn can't play additional nonartifact spells.
id=174931
name=Ethersworn Canonist
rarity=R
type=Artifact Creature
mana={1}{W}
power=2
subtype=Human Cleric
toughness=2
[/card]
[card]
text=At the end of your turn, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player.     {T}: Add {1} to your mana pool.
id=175049
name=Exuberant Firestoker
rarity=U
type=Creature
mana={2}{R}
power=1
subtype=Human Druid Shaman
toughness=1
[/card]
[card]
text={T}: You may tap or untap another target permanent.     Unearth {U} ({U}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
id=176456
name=Fatestitcher
rarity=U
type=Creature
mana={3}{U}
power=1
subtype=Zombie Wizard
toughness=2
[/card]
[card]
text=Feral Hydra comes into play with X +1/+1 counters on it.     {3}: Put a +1/+1 counter on Feral Hydra. Any player may play this ability.
id=174973
name=Feral Hydra
rarity=R
type=Creature
mana={X}{G}
power=0
subtype=Hydra Beast
toughness=0
[/card]
[card]
text=First strike     Unearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
id=176447
name=Fire-Field Ogre
rarity=U
type=Creature
mana={1}{U}{B}{R}
power=4
subtype=Ogre Mutant
toughness=2
[/card]
[card]
text=Flying     Whenever Flameblast Dragon attacks, you may pay {X}{R}. If you do, Flameblast Dragon deals X damage to target creature or player.
id=177476
name=Flameblast Dragon
rarity=R
type=Creature
mana={4}{R}{R}
power=5
subtype=Dragon
toughness=5
[/card]
[card]
text=When Fleshbag Marauder comes into play, each player sacrifices a creature.
id=174871
name=Fleshbag Marauder
rarity=U
type=Creature
mana={2}{B}
power=3
subtype=Zombie Warrior
toughness=1
[/card]
[card]
text=If a creature would come into play under an opponent's control this turn, it comes into play under your control instead.
id=175011
auto=@movedto(creature|opponentinplay):moveto(myinplay)
name=Gather Specimens
rarity=R
type=Instant
mana={3}{U}{U}{U}
[/card]
[card]
text=Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
id=175036
name=Gift of the Gargantuan
rarity=C
type=Sorcery
mana={2}{G}
[/card]

[card]
text={1}{W}, {T}: Prevent all damage that would be dealt to target creature with power 5 or greater this turn.
id=174822
name=Godtoucher
rarity=C
type=Creature
mana={3}{G}
power=2
subtype=Elf Cleric
toughness=2
[/card]
[card]
text={U}, {T}: Draw a card, then discard a card.     {R}, {T}: Target creature can't block this turn.
id=174868
name=Grixis Battlemage
rarity=U
type=Creature
mana={2}{B}
power=2
subtype=Human Wizard
toughness=2
[/card]
[card]
text=Choose one - Return target permanent to its owner's hand; or target creature gets -4/-4 until end of turn; or creatures you control get +2/+0 until end of turn.
id=137927
name=Grixis Charm
rarity=U
type=Instant
mana={U}{B}{R}
[/card]
[card]
text=Flying     Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn.
id=174805
name=Gustrider Exuberant
rarity=C
type=Creature
mana={2}{W}
power=1
subtype=Human Wizard
toughness=2
[/card]
[card]
text=Flying, haste     At end of turn, sacrifice Hell's Thunder.     Unearth {4}{R} ({4}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
id=176455
name=Hell's Thunder
rarity=R
type=Creature
mana={1}{R}{R}
power=4
subtype=Elemental
toughness=4
[/card]
[card]
text=Counter target spell that targets you or a permanent you control.     Draw a card.
id=177598
name=Hindering Light
rarity=C
type=Instant
mana={W}{U}
[/card]

[card]
text={T}, Remove two cards in your graveyard from the game: Draw a card.     If damage would be dealt to you, prevent that damage. Remove a card in your graveyard from the game for each 1 damage prevented this way.     When there are no cards in your graveyard, you lose the game.
id=175125
name=Immortal Coil
rarity=R
type=Artifact
mana={2}{B}{B}
[/card]

[card]
text=Count the number of cards in your library. Your life total becomes that number.
id=175039
name=Invincible Hymn
rarity=R
type=Sorcery
mana={6}{W}{W}
[/card]

[card]
text=Choose one - Remove target player's graveyard from the game; or Jund Charm deals 2 damage to each creature; or put two +1/+1 counters on target creature.
id=137900
name=Jund Charm
rarity=U
type=Instant
mana={B}{R}{G}
[/card]
[card]
text=Reach (This can block creatures with flying.)  Cycling {2} ({2}, Discard this card: Draw a card.)
id=175262
name=Jungle Weaver
rarity=C
type=Creature
mana={5}{G}{G}
power=5
subtype=Spider
toughness=6
[/card]
[card]
text=Flying     Unearth {2}{U} ({2}{U}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
id=174837
name=Kathari Screecher
rarity=C
type=Creature
mana={2}{U}
power=2
subtype=Bird Soldier
toughness=2
[/card]
[card]
text=Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)  Kederekt Creeper can't be blocked except by two or more creatures.
id=179430
name=Kederekt Creeper
rarity=C
type=Creature
mana={U}{B}{R}
power=2
subtype=Horror
toughness=3
[/card]
[card]
text=When Kederekt Leviathan comes into play, return all other nonland permanents to their owners' hands.     Unearth {6}{U} ({6}{U}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
id=174882
name=Kederekt Leviathan
rarity=R
type=Creature
mana={6}{U}{U}
power=5
subtype=Leviathan
toughness=5
[/card]
[card]
text=Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana to his or her mana pool of any type that land produced.
id=175033
name=Keeper of Progenitus
rarity=R
type=Creature
mana={3}{G}
power=1
subtype=Elf Druid
toughness=3
[/card]
[card]
text=First strike     When Knight of the White Orchid comes into play, if an opponent controls more lands than you, you may search your library for a Plains card, put it into play, then shuffle your library.
id=178094
name=Knight of the White Orchid
rarity=R
type=Creature
mana={W}{W}
power=2
subtype=Human Knight
toughness=2
[/card]
[card]
text=When Knight-Captain of Eos comes into play, put two 1/1 white Soldier creature tokens into play.     {W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.
id=179421
name=Knight-Captain of Eos
rarity=R
type=Creature
mana={4}{W}
power=2
subtype=Human Knight
toughness=2
[/card]
[card]
text=Whenever another creature is put into a graveyard from play, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power.
id=174876
name=Kresh the Bloodbraided
rarity=M
type=Legendary Creature
mana={2}{B}{R}{G}
power=3
subtype=Human Warrior
toughness=3
[/card]
[card]
text=If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.
id=174818
name=Lich's Mirror
rarity=M
type=Artifact
mana={5}
[/card]
[card]
text=Enchant land     Enchanted land is a Mountain, Forest, and Plains.
id=176441
name=Lush Growth
rarity=C
type=Enchantment
mana={G}
subtype=Aura
[/card]
[card]
text=Magma Spray deals 2 damage to target creature. If that creature would be put into a graveyard this turn, remove it from the game instead.
id=175245
name=Magma Spray
rarity=C
type=Instant
mana={R}
[/card]
[card]
text=Whenever you play a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost.
id=175006
name=Manaplasm
rarity=R
type=Creature
mana={2}{G}
power=1
subtype=Ooze
toughness=1
[/card]

[card]
text={3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them into play. Put the rest on the bottom of your library in any order.
id=175058
name=Mayael the Anima
rarity=M
type=Legendary Creature
mana={R}{G}{W}
power=2
subtype=Elf Shaman
toughness=3
[/card]
[card]
text=Whenever a creature with power 5 or greater comes into play under your control, you may put two +1/+1 counters on it.
id=178097
name=Mighty Emergence
rarity=U
type=Enchantment
mana={2}{G}
[/card]
[card]
text=Players can't search libraries.
id=175385
name=Mindlock Orb
rarity=R
type=Artifact
mana={3}{U}
[/card]
[card]
text=Whenever a nontoken creature comes into play under your control, you may pay {2}. If you do, put a token into play that's a copy of that creature. That token has haste and "At end of turn, sacrifice this permanent."
id=174796
name=Minion Reflector
rarity=R
type=Artifact
mana={5}
[/card]
[card]
text={1}: Target creature with power 5 or greater gains trample until end of turn.
id=174787
name=Mosstodon
rarity=C
type=Creature
mana={4}{G}
power=5
subtype=Plant Elephant
toughness=3
[/card]
[card]
text=Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.)  At the beginning of your upkeep, put a 1/1 green Saproling creature token into play for each +1/+1 counter on Mycoloth.
id=174975
name=Mycoloth
rarity=R
type=Creature
mana={3}{G}{G}
power=4
subtype=Fungus
toughness=4
[/card]

[card]
text=Choose one - Naya Charm deals 3 damage to target creature; or return target card in a graveyard to its owner's hand; or tap all creatures target player controls.
id=137905
name=Naya Charm
rarity=U
type=Instant
mana={R}{G}{W}
[/card]


[card]
text=When Oblivion Ring comes into play, remove another target nonland permanent from the game.      When Oblivion Ring leaves play, return the removed card to play under its owner's control.
id=174909
name=Oblivion Ring
rarity=C
type=Enchantment
mana={2}{W}
[/card]

[card]
text={1}{G}, Sacrifice a non-Ooze creature: Put an X/X green Ooze creature token into play, where X is the sacrificed creature's power. Play this ability only any time you could play a sorcery.
id=174886
name=Ooze Garden
rarity=R
type=Enchantment
mana={1}{G}
[/card]
[card]
text=Flying, haste     Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.)
id=174968
name=Predator Dragon
rarity=R
type=Creature
mana={3}{R}{R}{R}
power=4
subtype=Dragon
toughness=4
[/card]
[card]
text=Whenever a permanent an opponent controls is put into a graveyard, put that card into play under your control unless that opponent pays 3 life.
id=175106
name=Prince of Thralls
rarity=M
type=Creature
mana={4}{U}{B}{B}{R}
power=7
subtype=Demon
toughness=7
[/card]


[card]
text={U}, {T}: Put a 0/1 blue Homunculus artifact creature token into play.     At the beginning of your upkeep, sacrifice a Homunculus.
id=175012
auto={U}{T}:token(Homonculus,Creature Homonclulus,0/1,blue)
auto=@each my upkeep:bury target(homonculus|myinplay)
name=Puppet Conjurer
rarity=U
type=Artifact Creature
mana={1}{B}
power=1
subtype=Human Wizard
toughness=2
[/card]
[card]
text=Reach     If a creature is attacking you and you control a Forest and a Plains, you may play Qasali Ambusher without paying its mana cost and as though it had flash.
id=174869
name=Qasali Ambusher
rarity=U
type=Creature
mana={1}{G}{W}
power=2
subtype=Cat Warrior
toughness=3
[/card]
[card]
text=Equipped creature has deathtouch.     Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up.     Equip {3}
id=185774
name=Quietus Spike
rarity=R
type=Artifact
mana={3}
subtype=Equipment
[/card]
[card]
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)  Whenever a creature you control attacks alone, it gains double strike until end of turn.
id=174948
name=Rafiq of the Many
rarity=M
type=Legendary Creature
mana={1}{G}{W}{U}
power=3
subtype=Human Knight
toughness=3
[/card]
[card]
text={1}: Target creature with power 5 or greater gains first strike until end of turn.
id=175253
name=Rakeclaw Gargantuan
rarity=C
type=Creature
mana={2}{R}{G}{W}
power=5
subtype=Beast
toughness=3
[/card]
[card]
text=When Ranger of Eos comes into play, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library.
id=174823
name=Ranger of Eos
rarity=R
type=Creature
mana={3}{W}
power=3
subtype=Human Soldier
toughness=2
[/card]
[card]
text=When Realm Razer comes into play, remove all lands from the game.     When Realm Razer leaves play, return the removed cards to play tapped under their owners' control.
id=179422
name=Realm Razer
rarity=R
type=Creature
mana={3}{R}{G}{W}
power=4
subtype=Beast
toughness=2
[/card]
[card]
text={T}: Target player removes a card in his or her graveyard from the game.     {1}, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card.
id=174824
name=Relic of Progenitus
rarity=C
type=Artifact
mana={1}
[/card]
[card]
text=Target creature gets +3/+3 until end of turn.     Cycling {5}{R}{G}{W} ({5}{R}{G}{W}, Discard this card: Draw a card.)  When you cycle Resounding Roar, target creature gets +6/+6 until end of turn.
id=174901
name=Resounding Roar
rarity=C
type=Instant
mana={1}{G}
[/card]
[card]
text=Target player discards a card at random.     Cycling {5}{U}{B}{R} ({5}{U}{B}{R}, Discard this card: Draw a card.)  When you cycle Resounding Scream, target player discards two cards at random.
id=176444
name=Resounding Scream
rarity=C
type=Sorcery
mana={2}{B}
[/card]
[card]
text=Remove target attacking creature from the game.     Cycling {5}{G}{W}{U} ({5}{G}{W}{U}, Discard this card: Draw a card.)  When you cycle Resounding Silence, remove up to two target attacking creatures from the game.
id=174985
name=Resounding Silence
rarity=C
type=Instant
mana={3}{W}
[/card]
[card]
text=Resounding Thunder deals 3 damage to target creature or player.     Cycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.)  When you cycle Resounding Thunder, it deals 6 damage to target creature or player.
id=175043
name=Resounding Thunder
rarity=C
type=Instant
mana={2}{R}
[/card]
[card]
text=Return target permanent to its owner's hand.     Cycling {5}{W}{U}{B} ({5}{W}{U}{B}, Discard this card: Draw a card.)  When you cycle Resounding Wave, return two target permanents to their owners' hands.
id=175098
name=Resounding Wave
rarity=C
type=Instant
mana={2}{U}
[/card]
[card]
text=Cycling {2} ({2}, Discard this card: Draw a card.)
id=175257
name=Ridge Rannet
rarity=C
type=Creature
mana={5}{R}{R}
power=6
subtype=Beast
toughness=4
[/card]
[card]
text={T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} to your mana pool for each card revealed this way.
id=174828
name=Sacellum Godspeaker
rarity=R
type=Creature
mana={2}{G}
power=2
subtype=Elf Druid
toughness=2
[/card]
[card]
text=You may sacrifice three artifacts rather than pay Salvage Titan's mana cost.     Remove three artifact cards in your graveyard from the game: Return Salvage Titan from your graveyard to your hand.
id=174900
name=Salvage Titan
rarity=R
type=Artifact Creature
mana={4}{B}{B}
power=6
subtype=Golem
toughness=4
[/card]
[card]
text=+1: Creatures you control get +1/+1 and gain haste until end of turn.     -2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.     -6: Put five 4/4 red Dragon creature tokens with flying into play.
id=174983
name=Sarkhan Vol
rarity=M
type=Planeswalker
mana={2}{R}{G}
subtype=Sarkhan
toughness=4
[/card]
[card]
text=Enchant creature     Enchanted creature gets +1/+0 and has trample.     Cycling {2} ({2}, Discard this card: Draw a card.)
id=174941
name=Savage Hunger
rarity=C
type=Enchantment
mana={2}{G}
subtype=Aura
[/card]

[card]
text=When Scourge Devil comes into play, creatures you control get +1/+0 until end of turn.     Unearth {2}{R} ({2}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
id=174845
name=Scourge Devil
rarity=U
type=Creature
mana={4}{R}
power=3
subtype=Devil
toughness=3
[/card]
[card]
text={T}, Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Play this ability only during your upkeep.
id=174853
name=Scourglass
rarity=R
type=Artifact
mana={3}{W}{W}
[/card]
[card]
text=Flying     Whenever Sedraxis Specter deals combat damage to a player, that player discards a card.     Unearth {1}{B} ({1}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
id=174838
name=Sedraxis Specter
rarity=R
type=Creature
mana={U}{B}{R}
power=3
subtype=Specter
toughness=2
[/card]
[card]
text=Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to play. The creature gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
id=175111
name=Sedris, the Traitor King
rarity=M
type=Legendary Creature
mana={3}{U}{B}{R}
power=5
subtype=Zombie Warrior
toughness=5
[/card]
[card]
text=Flying     Whenever an artifact creature you control deals combat damage to a player, you may put a 1/1 blue Thopter artifact creature token with flying into play.
id=174881
name=Sharding Sphinx
rarity=R
type=Artifact Creature
mana={4}{U}{U}
power=4
subtype=Sphinx
toughness=4
[/card]
[card]
text=Sigil of Distinction comes into play with X charge counters on it.     Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction.     Equip-Remove a charge counter from Sigil of Distinction.
id=174867
name=Sigil of Distinction
rarity=R
type=Artifact
mana={X}
subtype=Equipment
[/card]
[card]
text=Skeletonize deals 3 damage to target creature. When a creature dealt damage this way is put into a graveyard this turn, put a 1/1 black Skeleton creature token into play with "{B}: Regenerate this creature."
id=175070
name=Skeletonize
rarity=U
type=Instant
mana={4}{R}
[/card]
[card]
text=Play with the top card of your library revealed.     As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)
id=179428
name=Skill Borrower
rarity=R
type=Artifact Creature
mana={2}{U}
power=1
subtype=Human Wizard
toughness=3
[/card]
[card]
text=Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.)  When Skullmulcher comes into play, draw a card for each creature it devoured.
id=176436
name=Skullmulcher
rarity=R
type=Creature
mana={4}{G}
power=3
subtype=Elemental
toughness=3
[/card]
[card]
text=Target creature you control in play deals damage equal to its power to target creature or player.
id=174951
name=Soul's Fire
rarity=C
type=Instant
mana={2}{R}
[/card]
[card]
text=You gain life equal to target creature's power.
id=174813
name=Soul's Grace
rarity=C
type=Instant
mana={1}{W}
[/card]
[card]
text=Put X +1/+1 counters on target creature, where X is that creature's power.
id=174808
name=Soul's Might
rarity=C
type=Sorcery
mana={4}{G}
[/card]
[card]
text=Spearbreaker Behemoth is indestructible.     {1}: Target creature with power 5 or greater is indestructible this turn.
id=174916
name=Spearbreaker Behemoth
rarity=R
type=Creature
mana={5}{G}{G}
power=5
subtype=Beast
toughness=5
[/card]
[card]
text=Counter target spell unless its controller pays {1}.     Cycling {2} ({2}, Discard this card: Draw a card.)
id=175038
name=Spell Snip
rarity=C
type=Instant
mana={2}{U}
[/card]
[card]
text=Flying     At the end of your turn, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life.
id=175107
auto=@each my endofturn:aslongas(Sphinx Sovereign[-tapped]|myinplay) life:3 controller
auto=@each my endofturn:aslongas(Sphinx Sovereign[tapped]|myinplay) life:-3 opponent
name=Sphinx Sovereign
rarity=M
type=Artifact Creature
mana={4}{W}{U}{U}{B}
power=6
subtype=Sphinx
toughness=6
[/card]
[card]
text={2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign and put it into play. Then shuffle your library.
id=175242
name=Sphinx's Herald
rarity=U
type=Artifact Creature
mana={U}
power=1
subtype=Vedalken Wizard
toughness=1
[/card]
[card]
text=Flying, vigilance     Players can't untap more than one creature during their untap steps.
id=175396
name=Stoic Angel
rarity=R
type=Creature
mana={1}{G}{W}{U}
power=3
subtype=Angel
toughness=4
[/card]
[card]
text=At the end of your turn, if you control a creature with power 5 or greater, you may gain 2 life.     {T}: Add {1} to your mana pool.
id=175122
name=Sunseed Nurturer
rarity=U
type=Creature
mana={2}{W}
power=1
subtype=Human Druid Wizard
toughness=1
[/card]
[card]
text=Change the target of target spell with a single target.
id=175010
name=Swerve
rarity=U
type=Instant
mana={U}{R}
[/card]
[card]
text=Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.)  When Tar Fiend comes into play, target player discards a card for each creature it devoured.
id=175101
name=Tar Fiend
rarity=R
type=Creature
mana={5}{B}
power=4
subtype=Elemental
toughness=4
[/card]
[card]
text=+1: Untap up to two target artifacts.     -X: Search your library for an artifact card with converted mana cost X or less and put it into play. Then shuffle your library.     -5: Artifacts you control become 5/5 artifact creatures until end of turn.
id=174912
name=Tezzeret the Seeker
rarity=M
type=Planeswalker
mana={3}{U}{U}
subtype=Tezzeret
toughness=4
[/card]
[card]
text=Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.)  {G}: Thorn-Thrash Viashino gains trample until end of turn.
id=175064
name=Thorn-Thrash Viashino
rarity=C
type=Creature
mana={3}{R}
power=2
subtype=Viashino Warrior
toughness=2
[/card]
[card]
text={U}{B}, {T}: Target player loses 1 life and reveals his or her hand.
id=177601
name=Thoughtcutter Agent
rarity=U
type=Artifact Creature
mana={U}{B}
power=1
subtype=Human Rogue
toughness=1
[/card]
[card]
text=Devour 3 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with three times that many +1/+1 counters on it.)
id=174870
name=Thunder-Thrash Elder
rarity=U
type=Creature
mana={2}{R}
power=1
subtype=Viashino Warrior
toughness=1
[/card]
[card]
text=When Tidehollow Sculler comes into play, target opponent reveals his or her hand and you choose a nonland card from it. Remove that card from the game.     When Tidehollow Sculler leaves play, return the removed card to its owner's hand.
id=175054
name=Tidehollow Sculler
rarity=U
type=Artifact Creature
mana={W}{B}
power=2
subtype=Zombie
toughness=2
[/card]


[card]
text=Tap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn.
id=174999
name=Topan Ascetic
rarity=U
type=Creature
mana={2}{G}
power=2
subtype=Human Monk
toughness=2
[/card]

[card]
text={R}: Undead Leotau gets +1/-1 until end of turn.     Unearth {2}{B} ({2}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
id=176452
name=Undead Leotau
rarity=C
type=Creature
mana={5}{B}
power=3
subtype=Zombie Cat
toughness=4
[/card]

[card]
text=Flying     {R}, {T}: Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker.     Whenever a creature dealt damage by Vein Drinker this turn is put into a graveyard, put a +1/+1 counter on Vein Drinker.
id=175004
name=Vein Drinker
rarity=R
type=Creature
mana={4}{B}{B}
power=4
subtype=Vampire
toughness=4
[/card]
[card]
text=Whenever a creature is put into a graveyard from play, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.
id=175048
name=Vicious Shadows
auto=@movedTo(creature|mygraveyard) from(inplay):may foreach(*|opponenthand) damage:1 opponent
auto=@movedTo(creature|opponentgraveyard) from(inplay):may foreach(*|opponenthand) damage:1 opponent
#the may does not work for this one...
rarity=R
type=Enchantment
mana={6}{R}
[/card]
[card]
text=Destroy three target permanents.
id=175135
name=Violent Ultimatum
rarity=R
type=Sorcery
mana={B}{B}{R}{R}{R}{G}{G}
[/card]
[card]
text=Cycling {2} ({2}, Discard this card: Draw a card.)  Unearth {1}{B} ({1}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
id=175144
name=Viscera Dragger
rarity=C
type=Creature
mana={3}{B}
power=3
subtype=Zombie Ogre Warrior
toughness=3
[/card]
[card]
text={T}: Vithian Stinger deals 1 damage to target creature or player.     Unearth {1}{R} ({1}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
id=174922
name=Vithian Stinger
rarity=C
type=Creature
mana={2}{R}
power=0
subtype=Human Shaman
toughness=1
[/card]
[card]
text=Destroy target artifact or land.     Cycling {2} ({2}, Discard this card: Draw a card.)
id=174889
name=Volcanic Submersion
rarity=C
type=Sorcery
mana={4}{R}
[/card]
[card]
text=Flying. When Welkin Guide comes into play, target creature gets +2/+2 and gains flying until end of turn.
#"When [this] enters the battlefield ... target ..." abilities are not supported unless there is a "may" (Wagic 0.9)
id=178096
target=creature
auto=2/2 ueot
auto=flying ueot
name=Welkin Guide
rarity=C
type=Creature
mana={4}{W}
power=2
subtype=Bird Cleric
toughness=2
abilities=flying
[/card]
[card]
text=Whenever a creature with power 5 or greater comes into play under your control, you may have Where Ancients Tread deal 5 damage to target creature or player.
id=175115
name=Where Ancients Tread
rarity=R
type=Enchantment
mana={4}{R}
[/card]


[card]
text=Cycling {2} ({2}, Discard this card: Draw a card.)
id=175078
name=Yoked Plowbeast
rarity=C
type=Creature
mana={5}{W}{W}
power=5
subtype=Beast
toughness=5
[/card]
