# Testing spell rupture (expression: "pay[[{value:WParsedInt}]]")
# counter own spell
[INIT]
firstmain
[PLAYER1]
hand:bad moon,spell rupture
manapool:{1}{B}{1}{U}{4}
inplay:raging goblin
[PLAYER2]
inplay:grizzly bears
[DO]
bad moon
yes
spell rupture
bad moon
choice 0
[ASSERT]
firstmain
[PLAYER1]
graveyard:spell rupture
manapool:{3}
inplay:raging goblin,bad moon
[PLAYER2]
inplay:grizzly bears
[END]