[card]
text=Choose a color. Target player reveals his or her hand, then you choose a card of that color from it. That player discards that card.
id=23030
name=Addle
rarity=U
type=Sorcery
mana={1}{B}
[/card]
[card]
text=At the beginning of your upkeep, reveal a card at random from your hand. If you reveal a noncreature card this way, discard that card. If you reveal a creature card this way, put that card into play unless any player pays 5 life. If a player pays 5 life, discard that card.
id=23194
name=AEther Rift
rarity=R
type=Enchantment
mana={1}{R}{G}
[/card]
[card]
text=White spells you play cost {W} more to play.
id=22960
name=Alabaster Leech
rarity=R
type=Creature
mana={W}
power=1
subtype=Leech
toughness=3
[/card]
[card]
text=As Alloy Golem comes into play, choose a color.       Alloy Golem is the chosen color. (It's still an artifact.)
id=23224
name=Alloy Golem
rarity=U
type=Artifact Creature
mana={6}
power=4
subtype=Golem
toughness=4
[/card]
[card]
text={2}: Ancient Kavu becomes colorless until end of turn.
id=23069
name=Ancient Kavu
rarity=C
type=Creature
mana={3}{R}
power=3
subtype=Kavu
toughness=3
[/card]
[card]
text=Black spells you play cost {B} more to play.       {B}: Andradite Leech gets +1/+1 until end of turn.
id=23052
name=Andradite Leech
rarity=R
type=Creature
mana={2}{B}
power=2
subtype=Leech
toughness=2
[/card]
[card]
text=Assault deals 2 damage to target creature or player.     //     Put a 3/3 green Elephant creature token into play.
id=20579
name=Assault // Battery
rarity=U
type=Sorcery // Sorcery
mana={R} // {3}{G}
[/card]
[card]
text=Assault deals 2 damage to target creature or player.     //     Put a 3/3 green Elephant creature token into play.
id=20580
name=Assault // Battery
rarity=U
type=Sorcery // Sorcery
mana={R} // {3}{G}
[/card]
[card]
text={X}, {T}: Choose one - Prevent the next X damage that would be dealt to target creature this turn; or you gain X life. Spend only white mana this way.
id=22964
name=Atalya, Samite Master
rarity=R
type=Legendary Creature
mana={3}{W}{W}
power=2
subtype=Human Cleric
toughness=3
[/card]
[card]
text=Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
id=25751
name=Barrin's Spite
rarity=R
type=Sorcery
mana={2}{U}{B}
[/card]
[card]
text=Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
id=22984
name=Barrin's Unmaking
rarity=C
type=Instant
mana={1}{U}
[/card]
[card]
text=Each player separates all lands he or she controls into two piles. For each player, an opponent chooses a pile. Destroy all lands in the chosen piles. Tap all lands in the other piles.
id=23099
name=Bend or Break
rarity=R
type=Sorcery
mana={3}{R}
[/card]
[card]
text=Counter target activated ability. (Mana abilities can't be targeted.)  Draw a card.
id=23146
name=Bind
rarity=R
type=Instant
mana={1}{G}
[/card]
[card]
text=Flying, haste     Whenever Blazing Specter deals combat damage to a player, that player discards a card.
id=23192
name=Blazing Specter
rarity=R
type=Creature
mana={2}{B}{R}
power=2
subtype=Specter
toughness=2
[/card]
[card]
text={1}{U}: Target spell or permanent becomes the color of your choice until end of turn.
id=23006
name=Blind Seer
rarity=R
type=Legendary Creature
mana={2}{U}{U}
power=3
subtype=Human Wizard
toughness=3
[/card]
[card]
text=You may play Breaking Wave any time you could play an instant if you pay {2} more to play it.       Simultaneously untap all tapped creatures and tap all untapped creatures.
id=23012
name=Breaking Wave
rarity=R
type=Sorcery
mana={2}{U}{U}
[/card]
[card]
text=If a source would deal 3 damage or less to Callous Giant, prevent that damage.
id=23094
name=Callous Giant
rarity=R
type=Creature
mana={4}{R}{R}
power=4
subtype=Giant
toughness=4
[/card]
[card]
text=Play Cauldron Dance only during combat.     Return target creature card from your graveyard to play. That creature gains haste. Return it to your hand at end of turn.      You may put a creature card from your hand into play. That creature gains haste. Its controller sacrifices it at end of turn.
id=23173
name=Cauldron Dance
rarity=U
type=Instant
mana={4}{B}{R}
[/card]
[card]
text=Play Chaotic Strike only during combat after blockers are declared.       Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.       Draw a card.
id=23085
name=Chaotic Strike
rarity=U
type=Instant
mana={1}{R}
[/card]
[card]
text={B}: Cinder Shade gets +1/+1 until end of turn.     {R}, Sacrifice Cinder Shade: Cinder Shade deals damage equal to its power to target creature.
id=23172
name=Cinder Shade
rarity=U
type=Creature
mana={1}{B}{R}
power=1
subtype=Shade
toughness=1
[/card]
[card]
text=You win the game if you control a land of each basic land type and a creature of each color.
id=23216
name=Coalition Victory
rarity=R
type=Sorcery
mana={3}{W}{U}{B}{R}{G}
[/card]
[card]
text=Domain - Creatures can't attack you unless their controller pays {X} for each creature he or she controls that's attacking you, where X is the number of basic land types among lands you control.
id=23001
name=Collective Restraint
rarity=R
type=Enchantment
mana={3}{U}
[/card]
[card]
text=Flying     Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color. That player reveals his or her hand and discards all cards of that color.
id=23207
name=Crosis, the Purger
rarity=R
type=Legendary Creature
mana={3}{U}{B}{R}
power=6
subtype=Dragon
toughness=6
[/card]
[card]
text=Change the text of target spell or permanent by replacing all instances of one color word or basic land type with another until end of turn.       Draw a card.
id=23008
name=Crystal Spray
rarity=R
type=Instant
mana={2}{U}
[/card]
[card]
text=Flying     Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color. That player reveals his or her hand and Darigaaz deals X damage to him or her, where X is the number of cards revealed of that color.
id=23208
name=Darigaaz, the Igniter
rarity=R
type=Legendary Creature
mana={3}{B}{R}{G}
power=6
subtype=Dragon
toughness=6
[/card]
[card]
text=Separate all creature cards in your graveyard into two piles. Remove the pile of an opponent's choice from the game and return the other to play.
id=22956
name=Death or Glory
rarity=R
type=Sorcery
mana={4}{W}
[/card]
[card]
text=Until end of turn, target creature becomes black, gets +1/-1, and gains "{B}: Regenerate this creature."
id=23046
name=Defiling Tears
rarity=U
type=Instant
mana={2}{B}
[/card]
[card]
text=Name a card other than a basic land card. Then reveal the top seven cards of your library and put all of them with that name into your hand. Remove the rest from the game.
id=23055
name=Desperate Research
rarity=R
type=Sorcery
mana={1}{B}
[/card]
[card]
text=Counter target instant or sorcery spell unless its controller pays {1}.       Draw a card.
id=23000
name=Disrupt
rarity=U
type=Instant
mana={U}
[/card]
[card]
text=Return X target nonland permanents to their owners' hands.
id=23011
name=Distorting Wake
rarity=R
type=Sorcery
mana={X}{U}{U}{U}
[/card]
[card]
text=If a source would deal 4 damage or more to a creature or player, that source deals 3 damage to that creature or player instead.
id=22969
name=Divine Presence
rarity=R
type=Enchantment
mana={2}{W}
[/card]
[card]
text=Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
id=23059
name=Do or Die
rarity=R
type=Sorcery
mana={1}{B}
[/card]
[card]
text=Flying     {T}: Target land becomes the basic land type of your choice until end of turn.
id=22979
name=Dream Thrush
rarity=C
type=Creature
mana={1}{U}
power=1
subtype=Bird
toughness=1
[/card]
[card]
text=Flying     Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color. Return all creatures of that color to their owners' hands.
id=23206
name=Dromar, the Banisher
rarity=R
type=Legendary Creature
mana={3}{W}{U}{B}
power=6
subtype=Dragon
toughness=6
[/card]
[card]
text=At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library.
id=23142
name=Elfhame Sanctuary
rarity=U
type=Enchantment
mana={1}{G}
[/card]
[card]
text=Enchant permanent     If enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost."
id=22997
name=Essence Leak
rarity=U
type=Enchantment
mana={U}
subtype=Aura
[/card]
[card]
text=Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
id=22998
name=Fact or Fiction
rarity=U
type=Instant
mana={3}{U}
[/card]
[card]
text=Enchant land     Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
id=23114
name=Fertile Ground
rarity=C
type=Enchantment
mana={1}{G}
subtype=Aura
[/card]
[card]
text=At the beginning of each opponent's combat phase, separate all creatures that player controls into two piles. Only creatures in the pile of his or her choice can attack this turn.
id=22970
name=Fight or Flight
rarity=R
type=Enchantment
mana={3}{W}
[/card]
[card]
text=Destroy target land. Search your library for a basic land card and put that card into play tapped. Then shuffle your library.
id=23156
name=Frenzied Tilling
rarity=C
type=Sorcery
mana={3}{R}{G}
[/card]
[card]
text=You may play Ghitu Fire any time you could play an instant if you pay {2} more to play it.       Ghitu Fire deals X damage to target creature or player.
id=23086
name=Ghitu Fire
rarity=R
type=Sorcery
mana={X}{R}
[/card]
[card]
text=Each player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest.
id=22967
name=Global Ruin
rarity=R
type=Sorcery
mana={4}{W}
[/card]
[card]
text=Play with the top card of your library revealed.
id=5680
name=Goblin Spy
rarity=U
type=Creature
mana={R}
power=1
subtype=Goblin Rogue
toughness=1
[/card]
[card]
text={1}{B}: Regenerate Goham Djinn.     Goham Djinn gets -2/-2 as long as black is the most common color among all permanents or is tied for most common.
id=23037
name=Goham Djinn
rarity=U
type=Creature
mana={5}{B}
power=5
subtype=Djinn
toughness=5
[/card]
[card]
text=Haste     Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.
id=23082
name=Halam Djinn
rarity=U
type=Creature
mana={5}{R}
power=6
subtype=Djinn
toughness=5
[/card]
[card]
text=As an additional cost to play Harrow, sacrifice a land.       Search your library for up to two basic land cards and put them into play. Then shuffle your library.
id=23131
name=Harrow
rarity=C
type=Instant
mana={2}{G}
[/card]
[card]
text=As Harsh Judgment comes into play, choose a color.       If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.
id=26282
name=Harsh Judgment
rarity=R
type=Enchantment
mana={2}{W}{W}
[/card]
[card]
text=Kicker {4} (You may pay an additional {4} as you play this spell.)  Target player discards a card. If the kicker cost was paid, that player discards three cards instead.
id=23033
name=Hypnotic Cloud
rarity=C
type=Sorcery
mana={1}{B}
[/card]
[card]
text=Green spells you play cost {G} more to play.
id=23140
name=Jade Leech
rarity=R
type=Creature
mana={2}{G}{G}
power=5
subtype=Leech
toughness=5
[/card]
[card]
text=Kicker {2}{X} (You may pay an additional {2}{X} as you play this spell.)  Flying     When Kangee, Aerie Keeper comes into play, if the kicker cost was paid, put X feather counters on it.     Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.
id=23186
name=Kangee, Aerie Keeper
rarity=R
type=Legendary Creature
mana={2}{W}{U}
power=2
subtype=Bird Wizard
toughness=2
[/card]
[card]
text=Kavu Chameleon can't be countered.     {G}: Kavu Chameleon becomes the color of your choice until end of turn.
id=23125
name=Kavu Chameleon
rarity=U
type=Creature
mana={3}{G}{G}
power=4
subtype=Kavu
toughness=4
[/card]
[card]
text=Remove target creature you control from the game. Return that card to play under its owner's control at end of turn.
id=22953
name=Liberate
rarity=U
type=Instant
mana={1}{W}
[/card]
[card]
text=Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead.
id=23088
name=Lightning Dart
rarity=U
type=Instant
mana={1}{R}
[/card]
[card]
text=Whenever Loafing Giant attacks or blocks, put the top card of your library into your graveyard. If that card is a land card, prevent all combat damage that Loafing Giant would deal this turn.
id=23092
name=Loafing Giant
rarity=R
type=Creature
mana={4}{R}
power=4
subtype=Giant
toughness=6
[/card]
[card]
text=Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and remove them from the game. Then that player shuffles his or her library.
id=23170
name=Lobotomy
rarity=U
type=Sorcery
mana={2}{U}{B}
[/card]
[card]
text=You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.
id=23102
name=Mages' Contest
rarity=R
type=Instant
mana={1}{R}{R}
[/card]
[card]
text=Players can't play spells that share a color with the spell last played this turn.
id=23009
name=Mana Maze
rarity=R
type=Enchantment
mana={1}{U}
[/card]
[card]
text=Search your library for three cards, remove them from the game, then shuffle your library.       Draw a card.
id=23003
name=Manipulate Fate
rarity=U
type=Sorcery
mana={1}{U}
[/card]
[card]
text=Flying     {X}{U}: You may put a creature card with converted mana cost X from your hand into play. If you do, return Metathran Aerostat to its owner's hand.
id=23004
name=Metathran Aerostat
rarity=R
type=Creature
mana={2}{U}{U}
power=2
subtype=Metathran
toughness=2
[/card]
[card]
text=Flying     Metathran Transport can't be blocked by blue creatures.     {U}: Target creature becomes blue until end of turn.
id=26379
name=Metathran Transport
rarity=U
type=Creature
mana={1}{U}{U}
power=1
subtype=Metathran
toughness=3
[/card]
[card]
text={2}{R}{G}, Discard two cards at random: Meteor Storm deals 4 damage to target creature or player.
id=23193
name=Meteor Storm
rarity=R
type=Enchantment
mana={R}{G}
[/card]
[card]
text=Look at the top card of your library. You may put that card on the bottom of your library.       Draw a card.
id=22988
name=Opt
rarity=C
type=Instant
mana={U}
[/card]
[card]
text=Kicker {1} (You may pay an additional {1} as you play this spell.)    Prevent the next 2 damage that would be dealt to target creature or player this turn. If the kicker cost was paid, prevent the next 4 damage that would be dealt to that creature or player this turn instead.
id=22945
name=Orim's Touch
rarity=C
type=Instant
mana={W}
[/card]
[card]
text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced, and Overabundance deals 1 damage to him or her.
id=23202
name=Overabundance
rarity=R
type=Enchantment
mana={1}{R}{G}
[/card]
[card]
text=Kicker {2} (You may pay an additional {2} as you play this spell.)    Destroy target artifact if its converted mana cost is 2 or less. If the kicker cost was paid, destroy that artifact if its converted mana cost is 5 or less instead.
id=23070
name=Overload
rarity=C
type=Instant
mana={R}
[/card]
[card]
text=Target player discards a card.     //     Destroy target land.
id=20577
name=Pain // Suffering
rarity=U
type=Sorcery // Sorcery
mana={B} // {3}{R}
[/card]
[card]
text=Target player discards a card.     //     Destroy target land.
id=20578
name=Pain // Suffering
rarity=U
type=Sorcery // Sorcery
mana={B} // {3}{R}
[/card]
[card]
text=Enchant land     As Phantasmal Terrain comes into play, choose a basic land type.     Enchanted land is the chosen type.
id=22983
name=Phantasmal Terrain
rarity=C
type=Enchantment
mana={U}{U}
subtype=Aura
[/card]
[card]
text=When Phyrexian Delver comes into play, return target creature card from your graveyard to play. You lose life equal to that card's converted mana cost.
id=23022
name=Phyrexian Delver
rarity=R
type=Creature
mana={3}{B}{B}
power=3
subtype=Zombie
toughness=2
[/card]
[card]
text=Whenever Phyrexian Reaper becomes blocked by a green creature, destroy that creature. It can't be regenerated.
id=23036
name=Phyrexian Reaper
rarity=C
type=Creature
mana={4}{B}
power=3
subtype=Zombie
toughness=3
[/card]
[card]
text=Flying       Whenever Phyrexian Slayer becomes blocked by a white creature, destroy that creature. It can't be regenerated.
id=23040
name=Phyrexian Slayer
rarity=C
type=Creature
mana={3}{B}
power=2
subtype=Minion
toughness=2
[/card]
[card]
text=Destroy target nonblack creature and target land. They can't be regenerated.
id=23153
name=Plague Spores
rarity=C
type=Sorcery
mana={4}{B}{R}
[/card]
[card]
text=Domain - {3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
id=23222
name=Power Armor
rarity=U
type=Artifact
mana={4}
[/card]
[card]
text=Defender (This creature can't attack.)  Kicker {1}{W} (You may pay an additional {1}{W} as you play this spell.)  If the kicker cost was paid, Prison Barricade comes into play with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender."
id=22944
name=Prison Barricade
rarity=C
type=Creature
mana={1}{W}
power=1
subtype=Wall
toughness=3
[/card]
[card]
text=Kicker {1}{B} (You may pay an additional {1}{B} as you play this spell.)  Draw three cards, then discard two cards.     If the kicker cost was paid, target player discards two cards.
id=22990
name=Probe
rarity=C
type=Sorcery
mana={2}{U}
[/card]
[card]
text=Kicker {2} (You may pay an additional {2} as you play this spell.)  Counter target spell if its converted mana cost is 2 or less. If the kicker cost was paid, counter that spell if its converted mana cost is 4 or less instead.
id=22989
name=Prohibit
rarity=C
type=Instant
mana={1}{U}
[/card]
[card]
text={1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)
id=26257
name=Protective Sphere
rarity=C
type=Enchantment
mana={2}{W}
[/card]
[card]
text=Whenever a player chooses one or more targets, each player reveals the top card of his or her library. The player who reveals the card with the highest converted mana cost may change the target or targets. If two or more cards are tied for highest cost, the target or targets remain unchanged. Changing targets this way doesn't trigger this ability.
id=26287
name=Psychic Battle
rarity=R
type=Enchantment
mana={3}{U}{U}
[/card]
[card]
text=If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.
id=23143
name=Pulse of Llanowar
rarity=U
type=Enchantment
mana={3}{G}
[/card]
[card]
text=Whenever a player plays a creature spell, destroy all Reflections. Then that player puts a white Reflection creature token into play with power and toughness each equal to the converted mana cost of that spell.
id=23319
name=Pure Reflection
rarity=R
type=Enchantment
mana={2}{W}
[/card]
[card]
text=As Quirion Elves comes into play, choose a color.     {T}: Add {G} to your mana pool.     {T}: Add one mana of the chosen color to your mana pool.
id=23112
name=Quirion Elves
rarity=C
type=Creature
mana={1}{G}
power=1
subtype=Elf Druid
toughness=1
[/card]
[card]
text=When Quirion Sentinel comes into play, add one mana of any color to your mana pool.
id=26416
name=Quirion Sentinel
rarity=C
type=Creature
mana={1}{G}
power=2
subtype=Elf Druid
toughness=1
[/card]
[card]
text=Flying       {1}: Rainbow Crow becomes the color of your choice until end of turn.
id=22994
name=Rainbow Crow
rarity=U
type=Creature
mana={3}{U}
power=2
subtype=Bird
toughness=2
[/card]
[card]
text={G}: Target creature blocks Rampant Elephant this turn if able.
id=23062
name=Rampant Elephant
rarity=C
type=Creature
mana={3}{W}
power=2
subtype=Elephant
toughness=2
[/card]
[card]
text=When Ravenous Rats comes into play, target opponent discards a card.
id=26297
name=Ravenous Rats
rarity=C
type=Creature
mana={1}{B}
power=1
subtype=Rat
toughness=1
[/card]
[card]
text=Destroy two target nonblack creatures. You lose 5 life.
id=23045
name=Reckless Spite
rarity=U
type=Instant
mana={1}{B}{B}
[/card]
[card]
text=Return target permanent to its owner's hand. Then that player discards a card.
id=23154
name=Recoil
rarity=C
type=Instant
mana={1}{U}{B}
[/card]
[card]
text=Return two target cards from your graveyard to your hand. Remove Restock from the game.
id=23145
name=Restock
rarity=R
type=Sorcery
mana={3}{G}{G}
[/card]
[card]
text=Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's converted mana cost. Put all other cards revealed this way into your graveyard.
id=23196
name=Reviving Vapors
rarity=U
type=Instant
mana={2}{W}{U}
[/card]
[card]
text=Whenever an opponent plays a multicolored spell, you gain 4 life.
id=25323
name=Rewards of Diversity
rarity=U
type=Enchantment
mana={2}{W}
[/card]
[card]
text=Flying     Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color. Put a 1/1 green Saproling creature token into play for each permanent of that color.
id=23209
name=Rith, the Awakener
rarity=R
type=Legendary Creature
mana={3}{R}{G}{W}
power=6
subtype=Dragon
toughness=6
[/card]
[card]
text=Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.
id=23065
name=Rogue Kavu
rarity=C
type=Creature
mana={1}{R}
power=1
subtype=Kavu
toughness=1
[/card]
[card]
text=When Rooting Kavu is put into a graveyard from play, you may remove Rooting Kavu from the game. If you do, shuffle all creature cards from your graveyard into your library.
id=23122
name=Rooting Kavu
rarity=U
type=Creature
mana={2}{G}{G}
power=4
subtype=Kavu
toughness=3
[/card]
[card]
text=You may play Rout any time you could play an instant if you pay {2} more to play it.       Destroy all creatures. They can't be regenerated.
id=22971
name=Rout
rarity=R
type=Sorcery
mana={3}{W}{W}
[/card]
[card]
text=First strike       Red spells you play cost {R} more to play.
id=23095
name=Ruby Leech
rarity=R
type=Creature
mana={1}{R}
power=2
subtype=Leech
toughness=2
[/card]
[card]
text=First strike       Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common.
id=22949
name=Ruham Djinn
rarity=U
type=Creature
mana={5}{W}
power=5
subtype=Djinn
toughness=5
[/card]
[card]
text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.     {T}: Samite Archer deals 1 damage to target creature or player.
id=23165
name=Samite Archer
rarity=U
type=Creature
mana={1}{W}{U}
power=1
subtype=Human Cleric Archer
toughness=1
[/card]
[card]
text=Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.
id=22954
name=Samite Ministration
rarity=U
type=Instant
mana={1}{W}
[/card]
[card]
text=Flying     Blue spells you play cost {U} more to play.
id=23010
name=Sapphire Leech
rarity=R
type=Creature
mana={1}{U}
power=2
subtype=Leech
toughness=2
[/card]
[card]
text=Whenever a player pays a kicker cost, you put a 1/1 green Saproling creature token into play.
id=25750
name=Saproling Infestation
rarity=R
type=Enchantment
mana={1}{G}
[/card]
[card]
text=You may play Saproling Symbiosis any time you could play an instant if you pay {2} more to play it.       Put a 1/1 green Saproling creature token into play for each creature you control.
id=24670
name=Saproling Symbiosis
rarity=R
type=Sorcery
mana={3}{G}
[/card]
[card]
text=Kicker {R} (You may pay an additional {R} as you play this spell.)    Scorching Lava deals 2 damage to target creature or player. If the kicker cost was paid, that creature can't be regenerated this turn and if it would be put into a graveyard this turn, remove it from the game instead.
id=23077
name=Scorching Lava
rarity=C
type=Instant
mana={1}{R}
[/card]
[card]
text=Search your library for any number of basic land cards. Reveal those cards, then shuffle your library and put them on top of it.
id=22317
name=Scouting Trek
rarity=U
type=Sorcery
mana={1}{G}
[/card]
[card]
text=Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.
id=25749
name=Searing Rays
rarity=U
type=Sorcery
mana={2}{R}
[/card]
[card]
text=Your opponents play with their hands revealed.     Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Play this ability only any time you could play a sorcery.
id=23178
name=Seer's Vision
rarity=U
type=Enchantment
mana={2}{U}{B}
[/card]
[card]
text=Kicker {R} (You may pay an additional {R} as you play this spell.)  Trample, haste     At end of turn, sacrifice Skizzik unless the kicker cost was paid.
id=23096
name=Skizzik
rarity=R
type=Creature
mana={3}{R}
power=5
subtype=Elemental
toughness=3
[/card]
[card]
text={T}: Target land becomes a Swamp until end of turn.
id=23068
name=Slimy Kavu
rarity=C
type=Creature
mana={2}{R}
power=2
subtype=Kavu
toughness=2
[/card]
[card]
text=Spend only black and/or red mana on X.     Soul Burn deals X damage to target creature or player. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before Soul Burn dealt damage, or the creature's toughness.
id=23026
name=Soul Burn
rarity=C
type=Sorcery
mana={X}{2}{B}
[/card]
[card]
text=Play Spinal Embrace only during combat.       Untap target creature you don't control and gain control of it. It gains haste until end of turn. At end of turn, sacrifice it. If you do, you gain life equal to its toughness.
id=23189
name=Spinal Embrace
rarity=R
type=Instant
mana={3}{U}{U}{B}
[/card]
[card]
text=If you control a permanent of each color, prevent all damage that would be dealt to you.
id=22968
name=Spirit of Resistance
rarity=R
type=Enchantment
mana={2}{W}
[/card]
[card]
text=Counter target noncreature spell.     //     Destroy target nonblack creature. It can't be regenerated.
id=20576
name=Spite // Malice
rarity=U
type=Instant // Instant
mana={3}{U} // {3}{B}
[/card]
[card]
text=Counter target noncreature spell.     //     Destroy target nonblack creature. It can't be regenerated.
id=20575
name=Spite // Malice
rarity=U
type=Instant // Instant
mana={3}{U} // {3}{B}
[/card]
[card]
text=Whenever a creature comes into play, destroy all other creatures that share a color with it. They can't be regenerated.
id=23057
name=Spreading Plague
rarity=R
type=Enchantment
mana={4}{B}
[/card]
[card]
text=Prevent the next 2 damage that would be dealt to target creature this turn.     //     Return target permanent to its owner's hand.
id=20573
name=Stand // Deliver
rarity=U
type=Instant // Instant
mana={W} // {2}{U}
[/card]
[card]
text=Prevent the next 2 damage that would be dealt to target creature this turn.     //     Return target permanent to its owner's hand.
id=20574
name=Stand // Deliver
rarity=U
type=Instant // Instant
mana={W} // {2}{U}
[/card]
[card]
text=At the beginning of your combat phase, separate all creatures defending player controls into two piles. Only creatures in the pile of that player's choice can block this turn.
id=26389
name=Stand or Fall
rarity=R
type=Enchantment
mana={3}{R}
[/card]
[card]
text=Other enchantments you control have shroud. (They can't be the targets of spells or abilities.)  {1}, Sacrifice Sterling Grove: Search your library for an enchantment card and reveal that card. Shuffle your library, then put the card on top of it.
id=23181
name=Sterling Grove
rarity=U
type=Enchantment
mana={G}{W}
[/card]
[card]
text=Trample     Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common.
id=23126
name=Sulam Djinn
rarity=U
type=Creature
mana={5}{G}
power=6
subtype=Djinn
toughness=6
[/card]
[card]
text=Any number of target creatures become the color of your choice until end of turn.       Draw a card.
id=22999
name=Sway of Illusion
rarity=U
type=Instant
mana={1}{U}
[/card]
[card]
text=Enchant land     When Tainted Well comes into play, draw a card.     Enchanted land is a Swamp.
id=25748
name=Tainted Well
rarity=C
type=Enchantment
mana={2}{B}
subtype=Aura
[/card]
[card]
text=Prevent all combat damage that would be dealt this turn.     Each attacking creature doesn't untap during its controller's next untap step.
id=23115
name=Tangle
rarity=U
type=Instant
mana={1}{G}
[/card]
[card]
text=As Teferi's Moat comes into play, choose a color.     Creatures of the chosen color without flying can't attack you.
id=23167
name=Teferi's Moat
rarity=R
type=Enchantment
mana={3}{W}{U}
[/card]
[card]
text=Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent.       Draw two cards.
id=23015
name=Teferi's Response
rarity=R
type=Instant
mana={1}{U}
[/card]
[card]
text=Whenever a creature or land becomes tapped, put an hourglass counter on it.     Permanents with hourglass counters on them don't untap during their controllers' untap steps.     At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
id=23212
name=Temporal Distortion
rarity=R
type=Enchantment
mana={3}{U}{U}
[/card]
[card]
text=Kicker {1}{G} (You may pay an additional {1}{G} as you play this spell.)  When Thicket Elemental comes into play, if the kicker cost was paid, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card into play and shuffle all other cards revealed this way into your library.
id=23135
name=Thicket Elemental
rarity=R
type=Creature
mana={3}{G}{G}
power=4
subtype=Elemental
toughness=4
[/card]
[card]
text={T}: Target creature becomes the color of your choice until end of turn.
id=22977
name=Tidal Visionary
rarity=C
type=Creature
mana={U}
power=1
subtype=Merfolk Wizard
toughness=1
[/card]
[card]
text=Enchant creature     As Traveler's Cloak comes into play, choose a land type.     Enchanted creature has landwalk of the chosen type.     When Traveler's Cloak comes into play, draw a card.
id=22987
name=Traveler's Cloak
rarity=C
type=Enchantment
mana={2}{U}
subtype=Aura
[/card]
[card]
text={2}{W}, {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn.
id=23128
name=Treefolk Healer
rarity=U
type=Creature
mana={4}{G}
power=2
subtype=Treefolk Cleric
toughness=3
[/card]
[card]
text=Flying     Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color. You gain 1 life for each permanent of that color.
id=23210
name=Treva, the Renewer
rarity=R
type=Legendary Creature
mana={3}{G}{W}{U}
power=6
subtype=Dragon
toughness=6
[/card]
[card]
text={T}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.
id=23048
name=Tsabo's Assassin
rarity=R
type=Creature
mana={2}{B}{B}
power=1
subtype=Zombie Assassin
toughness=1
[/card]
[card]
text=Choose a creature type. Target player reveals his or her hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.
id=26380
name=Tsabo's Decree
rarity=R
type=Instant
mana={5}{B}
[/card]
[card]
text=When Tsabo's Web comes into play, draw a card.     Each land with an activated ability that isn't a mana abilitydoesn't untap during its controller's untap step.
id=23228
name=Tsabo's Web
rarity=R
type=Artifact
mana={2}
[/card]
[card]
text=Target player can't play land cards this turn.       Draw a card.
id=23071
name=Turf Wound
rarity=C
type=Instant
mana={2}{R}
[/card]
[card]
text=You may play Twilight's Call any time you could play an instant if you pay {2} more to play it.       Each player returns all creature cards from his or her graveyard to play.
id=23058
name=Twilight's Call
rarity=R
type=Sorcery
mana={4}{B}{B}
[/card]
[card]
text=Urborg Phantom can't block.     {U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn.
id=23018
name=Urborg Phantom
rarity=C
type=Creature
mana={2}{B}
power=3
subtype=Spirit Minion
toughness=1
[/card]
[card]
text=Multicolored spells cost up to {2} less to play.
id=23227
name=Urza's Filter
rarity=R
type=Artifact
mana={4}
[/card]
[card]
text=Kicker {8}{R} (You may pay an additional {8}{R} as you play this spell.)    Urza's Rage can't be countered by spells or abilities.       Urza's Rage deals 3 damage to target creature or player. If the kicker cost was paid, instead Urza's Rage deals 10 damage to that creature or player and the damage can't be prevented.
id=23087
name=Urza's Rage
rarity=R
type=Instant
mana={2}{R}
[/card]
[card]
text=Kicker {X} (You may pay an additional {X} as you play this spell.)  Other Treefolk creatures and Saproling creatures get +1/+1.     When Verdeloth the Ancient comes into play, if the kicker cost was paid, put X 1/1 green Saproling creature tokens into play.
id=23137
name=Verdeloth the Ancient
mana={4}{G}{G}
kicker={X}
type=Creature
abilities=legendary
auto=lord(treefolk) 1/1 other
auto=lord(saproling) 1/1 other
auto=kicker token(saproling,creature saproling,1/1,green)*x
##doesn't yet work
power=4
subtype=Treefolk
toughness=7
rarity=R
[/card]
[card]
text=Kicker {W} (You may pay an additional {W} as you play this spell.)    Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if the kicker cost was paid, you gain life equal to that damage.
id=23121
name=Vigorous Charge
rarity=C
type=Instant
mana={G}
[/card]
[card]
text=All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."
id=23188
name=Vile Consumption
rarity=R
type=Enchantment
mana={1}{U}{B}
[/card]
[card]
text={2}{B}, {T}: Target player discards a card. Play this ability only any time you could play a sorcery.
id=22993
name=Vodalian Hypnotist
rarity=U
type=Creature
mana={1}{U}
power=1
subtype=Merfolk Wizard
toughness=1
[/card]
[card]
text=Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals his or her hand and discards all nonland cards with converted mana cost equal to the number.
id=23200
name=Void
rarity=R
type=Sorcery
mana={3}{B}{R}
[/card]
[card]
text=Return all permanents of the color of your choice to their owners' hands.
id=25320
name=Wash Out
rarity=U
type=Sorcery
mana={3}{U}
[/card]
[card]
text=Target creature gets +2/+2 until end of turn.     //     Destroy target enchantment.
id=20582
name=Wax // Wane
rarity=U
type=Instant // Instant
mana={G} // {W}
[/card]
[card]
text=Target creature gets +2/+2 until end of turn.     //     Destroy target enchantment.
id=20581
name=Wax // Wane
rarity=U
type=Instant // Instant
mana={G} // {W}
[/card]
[card]
text=Prevent all damage that would be dealt to a creature by another creature if they share a color.
id=24117
name=Well-Laid Plans
rarity=R
type=Enchantment
mana={2}{U}
[/card]
[card]
text=Destroy target nonland permanent if another permanent with the same name is in play.       Draw a card.
id=22966
name=Winnow
rarity=R
type=Instant
mana={1}{W}
[/card]
[card]
text=Domain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
id=22982
name=Worldly Counsel
rarity=C
type=Instant
mana={1}{U}
[/card]
[card]
text=You can't play more than one spell each turn.     You may play cards in your graveyard.     If a card would be put into your graveyard from anywhere, remove it from the game instead.
id=23054
name=Yawgmoth's Agenda
rarity=R
type=Enchantment
mana={3}{B}{B}
[/card]
[card]
text=Flying     Zanam Djinn gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common.
id=22992
name=Zanam Djinn
rarity=U
type=Creature
mana={5}{U}
power=5
subtype=Djinn
toughness=6
[/card]