#Testing Abyssal Hunter. POWERSTRIKE (dynamicability)
#auto={B}{T}:target(creature) dynamicability[powerstrike] tap
[INIT]
FIRSTMAIN
[PLAYER1]
hand:Rancor
inplay:Abyssal Hunter
manapool:{B}{G}
[PLAYER2]
inplay:Hill Giant
[DO]
Rancor
Abyssal Hunter
Abyssal Hunter
Hill Giant
[ASSERT]
FIRSTMAIN
[PLAYER1]
inplay:Abyssal Hunter,Rancor
manapool:{0}
[PLAYER2]
graveyard:Hill Giant
[END]