[card]
text=Put two 1/1 green Squirrel creature tokens onto the battlefield. Flashback—{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
name=Acorn Harvest
id=29873
mana={3}{G}
type=Sorcery
rarity=C
[/card]
[card]
text=Change the text of target permanent or spell by replacing all instances of one color word with another. (This effect lasts indefinitely.) Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
name=Alter Reality
id=34832
mana={1}{U}
type=Instant
rarity=R
[/card]
[card]
text=Protection from black At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library.
name=Anurid Scavenger
id=33687
mana={2}{G}
type=Creature
subtype=Frog Beast
power=3
toughness=3
rarity=U
[/card]
[card]
text=Discard a card: Switch Aquamoeba's power and toughness until end of turn.
name=Aquamoeba
id=34465
mana={1}{U}
type=Creature
subtype=Elemental Beast
power=1
toughness=3
rarity=C
[/card]
[card]
text=Trample Madness {2}{G} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
name=Arrogant Wurm
id=12623
mana={3}{G}{G}
type=Creature
subtype=Wurm
power=4
toughness=4
rarity=U
[/card]
[card]
text=When you control no Swamps, sacrifice Barbarian Outcast.
name=Barbarian Outcast
id=26726
mana={1}{R}
type=Creature
subtype=Human Barbarian Beast
power=2
toughness=2
rarity=C
[/card]
[card]
text={1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn. Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
name=Basking Rootwalla
id=35072
mana={G}
type=Creature
subtype=Lizard
power=1
toughness=1
rarity=C
[/card]
[card]
text=Flying Threshold — As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has «When Boneshard Slasher becomes the target of a spell or ability, sacrifice it.»
name=Boneshard Slasher
id=32225
mana={1}{B}
type=Creature
subtype=Horror
power=1
toughness=1
rarity=U
[/card]
[card]
text=Draw four cards, then choose X cards in your hand and discard the rest.
name=Breakthrough
id=29927
mana={X}{U}
type=Sorcery
rarity=U
[/card]
[card]
text=Add {B}{B}{B} to your mana pool. Threshold — Add {B}{B}{B}{B}{B} to your mana pool instead if seven or more cards are in your graveyard.
name=Cabal Ritual
id=30564
mana={1}{B}
type=Instant
rarity=C
[/card]
[card]
text={2}{B}{B}, {T}, Exile two cards from your graveyard: Return target creature card from your graveyard to your hand.
name=Cabal Surgeon
id=32224
mana={2}{B}{B}
type=Creature
subtype=Human Minion
power=2
toughness=1
rarity=C
[/card]
[card]
text={B}, {T}: Target creature gets -1/-1 until end of turn. Threshold — {3}{B}{B}, {T}: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard.
name=Cabal Torturer
id=32226
mana={1}{B}{B}
type=Creature
subtype=Human Minion
power=1
toughness=1
rarity=C
[/card]
[card]
text=Whenever Carrion Rats attacks or blocks, any player may exile a card from his or her graveyard. If a player does, Carrion Rats assigns no combat damage this turn.
name=Carrion Rats
id=26279
mana={B}
type=Creature
subtype=Rat
power=2
toughness=1
rarity=C
[/card]
[card]
text=Whenever Carrion Wurm attacks or blocks, any player may exile three cards from his or her graveyard. If a player does, Carrion Wurm assigns no combat damage this turn.
name=Carrion Wurm
id=26449
mana={3}{B}{B}
type=Creature
subtype=Zombie Wurm
power=6
toughness=5
rarity=U
[/card]
[card]
text=Haste Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has «When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn.»
name=Centaur Chieftain
id=32218
mana={3}{G}
type=Creature
subtype=Centaur
power=3
toughness=3
rarity=U
[/card]
[card]
text=Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.
name=Cephalid Aristocrat
id=29708
mana={4}{U}
type=Creature
subtype=Cephalid
power=3
toughness=3
rarity=C
[/card] 
[card]
text=Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of your library into your graveyard. {2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
name=Cephalid Illusionist
id=34776
mana={1}{U}
type=Creature
subtype=Cephalid Wizard
power=1
toughness=1
rarity=U
[/card]
[card]
text=Threshold — As long as seven or more cards are in your graveyard, Cephalid Sage has «When Cephalid Sage enters the battlefield, draw three cards, then discard two cards.»
name=Cephalid Sage
id=33690
mana={3}{U}
type=Creature
subtype=Cephalid
power=2
toughness=3
rarity=U
[/card]
[card]
text=At the beginning of your upkeep, put a shred counter on Cephalid Vandal. Then put the top card of your library into your graveyard for each shred counter on Cephalid Vandal.
name=Cephalid Vandal
id=36034
mana={1}{U}
type=Creature
subtype=Cephalid Rogue
power=1
toughness=1
rarity=R
[/card]
[card]
text=Nightmare creatures get +1/+1. {B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.
name=Chainer, Dementia Master
id=32916
mana={3}{B}{B}
type=Legendary Creature
subtype=Human Minion
power=3
toughness=3
rarity=R
[/card]
[card]
text=Target player sacrifices a creature. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
name=Chainer's Edict
id=29603
mana={1}{B}
type=Sorcery
rarity=U
[/card]
[card]
text=Return target creature and target land to their owners' hands.
name=Churning Eddy
id=29720
mana={3}{U}
type=Sorcery
rarity=C
[/card]
[card]
text=Counter target spell unless its controller pays {1} for each card in your graveyard. Madness {U} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
name=Circular Logic
id=34368
mana={2}{U}
type=Instant
rarity=U
[/card]
[card]
text=Destroy all enchantments. Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.
name=Cleansing Meditation
id=29883
mana={1}{W}{W}
type=Sorcery
rarity=U
[/card]
[card]
text=Enchant green or white creature Enchanted creature has «At the beginning of your upkeep, sacrifice this creature unless you discard a card.»
name=Coral Net
id=19696
mana={U}
type=Enchantment
subtype=Aura
rarity=C
[/card]
[card]
text=When Crazed Firecat enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you win.
name=Crazed Firecat
id=29754
mana={5}{R}{R}
type=Creature
subtype=Elemental Cat
power=4
toughness=4
rarity=U
[/card]
[card]
text=Target creature gets -2/-2 until end of turn. Flashback—{1}{B}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
name=Crippling Fatigue
id=34225
mana={1}{B}{B}
type=Sorcery
rarity=C
[/card]
[card]
text=At the beginning of your upkeep, you lose 1 life. At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
name=Dawn of the Dead
id=35924
mana={2}{B}{B}{B}
type=Enchantment
rarity=R
[/card]
[card]
text=Target player draws two cards. Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
name=Deep Analysis
id=32237
mana={3}{U}
type=Sorcery
rarity=C
[/card]
[card]
text=As an additional cost to cast Devastating Dreams, discard X cards at random. Each player sacrifices X lands. Devastating Dreams deals X damage to each creature.
name=Devastating Dreams
id=30561
mana={R}{R}
type=Sorcery
rarity=R
[/card]
[card]
text=Target player shuffles up to four target cards from his or her graveyard into his or her library.
name=Dwell on the Past
id=26404
mana={G}
type=Sorcery
rarity=U
[/card]
[card]
text=If any source would deal 1 or more damage to a creature or player this turn, it deals 2 damage to that creature or player instead.  Draw a card.
name=Equal Treatment
id=29571
mana={1}{W}
type=Instant
rarity=U
[/card]
[card]
text=When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher. When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.
name=Faceless Butcher
id=29739
mana={2}{B}{B}
type=Creature
subtype=Nightmare Horror
power=2
toughness=3
rarity=C
[/card]
[card]
text=Put the top seven cards of your library into your graveyard. At the beginning of the next end step, exile seven cards from your graveyard.
name=False Memories
id=5598
mana={1}{U}
type=Instant
rarity=R
[/card]
[card]
text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. Threshold — If seven or more cards are in your graveyard, instead search your library for three basic land cards and put them onto the battlefield tapped. Then shuffle your library.
name=Far Wanderings
id=15229
mana={2}{G}
type=Sorcery
rarity=C
[/card]
[card]
text=Fiery Temper deals 3 damage to target creature or player. Madness {R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
name=Fiery Temper
id=32918
mana={1}{R}{R}
type=Instant
rarity=C
[/card]
[card]
text=Flaming Gambit deals X damage to target player. That player may choose a creature he or she controls and have Flaming Gambit deal that damage to it instead. Flashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
name=Flaming Gambit
id=32921
mana={X}{R}
type=Instant
rarity=U
[/card]
[card]
text=Players can't block with green and/or white creatures this turn. Flashback—{1}{R}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
name=Flash of Defiance
id=29863
mana={1}{R}
type=Sorcery
rarity=C
[/card]
[card]
text=Enchant creature As Floating Shield enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield. Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn.
name=Floating Shield
id=32396
mana={2}{W}
type=Enchantment
subtype=Aura
rarity=C
[/card]
[card]
text=Destroy target enchantment. Madness {W} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
name=Frantic Purification
id=29841
mana={2}{W}
type=Instant
rarity=C
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+1 and has flying. Discard a card: Return enchanted creature to its owner's hand.
name=Ghostly Wings
id=32235
mana={1}{U}
type=Enchantment
subtype=Aura
rarity=C
[/card]
[card]
text=Flying Threshold — As long as seven or more cards are in your graveyard, Gloomdrifter has «When Gloomdrifter enters the battlefield, nonblack creatures get -2/-2 until end of turn.»
name=Gloomdrifter
id=12405
mana={3}{B}
type=Creature
subtype=Zombie Minion
power=2
toughness=2
rarity=U
[/card]
[card]
text=When Gravegouger enters the battlefield, exile up to two target cards from a single graveyard. When Gravegouger leaves the battlefield, return the exiled cards to their owner's graveyard.
name=Gravegouger
id=32210
mana={2}{B}
type=Creature
subtype=Nightmare Horror
power=2
toughness=2
rarity=C
[/card]
[card]
text={R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player.
name=Grim Lavamancer
id=36111
mana={R}
type=Creature
subtype=Human Wizard
power=1
toughness=1
rarity=R
[/card]
[card]
text=Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated. Discard a card: Grotesque Hybrid gains flying and protection from green and from white until end of turn.
name=Grotesque Hybrid
id=32222
mana={4}{B}
type=Creature
subtype=Zombie
power=3
toughness=3
rarity=U
[/card]
[card]
text=At the beginning of your upkeep, sacrifice Gurzigost unless you put two cards from your graveyard on the bottom of your library. {G}{G}, Discard a card: You may have Gurzigost assign its combat damage this turn as though it weren't blocked.
name=Gurzigost
id=32221
mana={3}{G}{G}
type=Creature
subtype=Beast
power=6
toughness=8
rarity=R
[/card]
[card]
text={U}, Sacrifice Hydromorph Guardian: Counter target spell that targets one or more creatures you control.
name=Hydromorph Guardian
id=33627
mana={2}{U}
type=Creature
subtype=Elemental
power=2
toughness=2
rarity=C
[/card]
[card]
text=Flying {U}, Sacrifice Hydromorph Gull: Counter target spell that targets one or more creatures you control.
name=Hydromorph Gull
id=29719
mana={3}{U}{U}
type=Creature
subtype=Elemental Bird
power=3
toughness=3
rarity=U
[/card]
[card]
text=Flying When Hypnox enters the battlefield, if you cast it from your hand, exile all cards from target opponent's hand. When Hypnox leaves the battlefield, return the exiled cards to their owner's hand.
name=Hypnox
id=31831
mana={8}{B}{B}{B}
type=Creature
subtype=Nightmare Horror
power=8
toughness=8
rarity=R
[/card]
[card]
text={W}, Discard a card: Prevent the next 3 damage that would be dealt to target creature or player this turn. {W}, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to target creature or player this turn.
name=Hypochondria
id=29705
mana={1}{W}
type=Enchantment
rarity=U
[/card]
[card]
text=Haste At the beginning of the end step, sacrifice Ichorid. At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield.
name=Ichorid
id=35923
mana={3}{B}
type=Creature
subtype=Horror
power=3
toughness=1
rarity=R
[/card]
[card]
text=As an additional cost to cast Insidious Dreams, discard X cards. Search your library for X cards. Then shuffle your library and put those cards on top of it in any order.
name=Insidious Dreams
id=29825
mana={3}{B}
type=Instant
rarity=R
[/card]
[card]
text=The next creature spell you cast this turn can't be countered by spells or abilities. Draw a card.
name=Insist
id=29886
mana={G}
type=Sorcery
rarity=R
[/card]
[card]
text=Kamahl's Sledge deals 4 damage to target creature. Threshold — If seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.
name=Kamahl's Sledge
id=32229
mana={5}{R}{R}
type=Sorcery
rarity=C
[/card]
[card]
text={T}: Untap target land. Threshold — {T}: Untap up to three target lands. Activate this ability only if seven or more cards are in your graveyard.
name=Krosan Restorer
id=29872
mana={2}{G}
type=Creature
subtype=Human Druid
power=1
toughness=2
rarity=C
[/card]
[card]
text=When Laquatus's Champion enters the battlefield, target player loses 6 life. When Laquatus's Champion leaves the battlefield, that player gains 6 life. {B}: Regenerate Laquatus's Champion.
name=Laquatus's Champion
id=31869
mana={4}{B}{B}
type=Creature
subtype=Nightmare Horror
power=6
toughness=3
rarity=R
[/card]
[card]
text=Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player.  When no creatures are on the battlefield, sacrifice Last Laugh.
name=Last Laugh
id=34467
mana={2}{B}{B}
type=Enchantment
rarity=R
[/card]
[card]
text=Counter target spell with converted mana cost 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
name=Liquify
id=34756
mana={2}{U}
type=Instant
rarity=C
[/card]
[card]
text=When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands. Your opponents can't cast blue creature spells.
name=Llawan, Cephalid Empress
id=27175
mana={3}{U}
type=Legendary Creature
subtype=Cephalid
power=2
toughness=3
rarity=R
[/card]
[card]
text=When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to him or her. If a player does, sacrifice Longhorn Firebeast.
name=Longhorn Firebeast
id=29770
mana={2}{R}
type=Creature
subtype=Elemental Ox Beast
power=3
toughness=2
rarity=C
[/card]
[card]
text=When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card. When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.
name=Mesmeric Fiend
id=32211
mana={1}{B}
type=Creature
subtype=Nightmare Horror
power=1
toughness=1
rarity=C
[/card]
[card]
text=Vigilance {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
name=Militant Monk
id=12363
mana={1}{W}{W}
type=Creature
subtype=Human Monk Cleric
power=2
toughness=1
rarity=C
[/card]
[card]
text=Target player discards a card for each Swamp you control.
name=Mind Sludge
id=26432
mana={4}{B}
type=Sorcery
rarity=U
[/card]
[card]
text=At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.
name=Mortal Combat
id=29960
mana={2}{B}{B}
type=Enchantment
rarity=R
[/card]
[card]
text=Flying Threshold — As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.
name=Mystic Familiar
id=30607
mana={1}{W}
type=Creature
subtype=Bird
power=1
toughness=2
rarity=C
[/card]
[card]
text=Protection from black Threshold — Nantuko Blightcutter gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard.
name=Nantuko Blightcutter
id=32243
mana={2}{G}
type=Creature
subtype=Insect Druid
power=2
toughness=2
rarity=R
[/card]
[card]
text={G}, {T}, Sacrifice Nantuko Calmer: Destroy target enchantment. Threshold — Nantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard.
name=Nantuko Calmer
id=31851
mana={2}{G}{G}
type=Creature
subtype=Insect Druid
power=2
toughness=3
rarity=C
[/card]
[card]
text=When Nantuko Cultivator enters the battlefield, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards.
name=Nantuko Cultivator
id=34229
mana={3}{G}
type=Creature
subtype=Insect Druid
power=2
toughness=2
rarity=R
[/card]
[card]
text=As an additional cost to cast Nostalgic Dreams, discard X cards. Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.
name=Nostalgic Dreams
id=32208
mana={G}{G}
type=Sorcery
rarity=R
[/card]
[card]
text=Draw a card. Madness {U} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
name=Obsessive Search
id=29721
mana={U}
type=Instant
rarity=C
[/card]
[card]
text={T}, Exile three cards from your graveyard: Target player loses 3 life.
name=Organ Grinder
id=32238
mana={2}{B}
type=Creature
subtype=Zombie
power=3
toughness=1
rarity=C
[/card]
[card]
text=The next instant or sorcery spell you cast this turn can't be countered by spells or abilities. Draw a card.
name=Overmaster
id=29868
mana={R}
type=Sorcery
rarity=R
[/card]
[card]
text=For each creature token on the battlefield, its controller puts a token that's a copy of that creature onto the battlefield. Flashback {4}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
name=Parallel Evolution
id=29992
mana={3}{G}{G}
type=Sorcery
rarity=R
[/card]
[card]
text=Threshold — As long as seven or more cards are in your graveyard, Pardic Arsonist has «When Pardic Arsonist enters the battlefield, it deals 3 damage to target creature or player.»
name=Pardic Arsonist
id=32213
mana={2}{R}{R}
type=Creature
subtype=Human Barbarian
power=3
toughness=3
rarity=U
[/card]
[card]
text=Discard a card at random: Pardic Lancer gets +1/+0 and gains first strike until end of turn.
name=Pardic Lancer
id=32240
mana={4}{R}
type=Creature
subtype=Human Barbarian
power=3
toughness=2
rarity=C
[/card]
[card]
text=Prevent all damage a source of your choice would deal this turn.
name=Pay No Heed
id=32232
mana={W}
type=Instant
rarity=C
[/card]
[card]
text=When Petradon enters the battlefield, exile two target lands. When Petradon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. {R}: Petradon gets +1/+0 until end of turn.
name=Petradon
id=29799
mana={6}{R}{R}
type=Creature
subtype=Nightmare Beast
power=5
toughness=6
rarity=R
[/card]
[card]
text=When Petravark enters the battlefield, exile target land. When Petravark leaves the battlefield, return the exiled card to the battlefield under its owner's control.
name=Petravark
id=31805
mana={3}{R}
type=Creature
subtype=Nightmare Beast
power=2
toughness=2
rarity=C
[/card]
[card]
text=Defender (This creature can't attack.) Whenever you discard a card, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand.
name=Pitchstone Wall
id=36432
mana={2}{R}
type=Creature
subtype=Wall
power=2
toughness=5
rarity=U
[/card]
[card]
text=Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.
name=Plagiarize
id=29824
mana={3}{U}
type=Instant
rarity=R
[/card]
[card]
text=Flying Threshold — As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has «{2}{B}, {T}: Destroy target blue creature.»
name=Possessed Aven
id=30658
mana={2}{U}{U}
type=Creature
subtype=Bird Soldier Horror
power=3
toughness=3
rarity=R
[/card]
[card]
text=First strike Threshold — As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has «{2}{B}, {T}: Destroy target red creature.»
name=Possessed Barbarian
id=32231
mana={2}{R}{R}
type=Creature
subtype=Human Barbarian Horror
power=3
toughness=3
rarity=R
[/card]
[card]
text=Trample Threshold — As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has «{2}{B}, {T}: Destroy target green creature.»
name=Possessed Centaur
id=29787
mana={2}{G}{G}
type=Creature
subtype=Centaur Horror
power=3
toughness=3
rarity=R
[/card]
[card]
text=Vigilance Threshold — As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has «{2}{B}, {T}: Destroy target white creature.»
name=Possessed Nomad
id=29816
mana={2}{W}{W}
type=Creature
subtype=Human Nomad Horror
power=3
toughness=3
rarity=R
[/card]
[card]
text=Psychotic Haze deals 1 damage to each creature and each player. Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
name=Psychotic Haze
id=33691
mana={2}{B}{B}
type=Instant
rarity=C
[/card]
[card]
text=Discard a card: Putrid Imp gains flying until end of turn. Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.
name=Putrid Imp
id=34470
mana={B}
type=Creature
subtype=Zombie Imp
power=1
toughness=1
rarity=C
[/card]
[card]
text={1}{R}, Discard a card at random: Pyromania deals 1 damage to target creature or player. {1}{R}, Sacrifice Pyromania: Pyromania deals 1 damage to target creature or player.
name=Pyromania
id=34390
mana={2}{R}
type=Enchantment
rarity=U
[/card]
[card]
text=Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.
name=Radiate
id=34250
mana={3}{R}{R}
type=Instant
rarity=R
[/card]
[card]
text=Destroy target land. Threshold — If seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.
name=Rancid Earth
id=31598
mana={1}{B}{B}
type=Sorcery
rarity=C
[/card]
[card]
text=Vigilance Threshold — As long as seven or more cards are in your graveyard, Reborn Hero has «When Reborn Hero is put into a graveyard from the battlefield, you may pay {W}{W}. If you do, return Reborn Hero to the battlefield under your control.»
name=Reborn Hero
id=34247
mana={2}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
rarity=R
[/card]
[card]
text=As an additional cost to cast Restless Dreams, discard X cards. Return X target creature cards from your graveyard to your hand.
name=Restless Dreams
id=29908
mana={B}
type=Sorcery
rarity=C
[/card]
[card]
text=Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent.
name=Retraced Image
id=33698
mana={U}
type=Sorcery
rarity=R
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.
name=Sengir Vampire
id=35086
mana={3}{B}{B}
type=Creature
subtype=Vampire
power=4
toughness=4
rarity=R
[/card]
[card]
text=Reach (This creature can block creatures with flying.) Threshold — Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.
name=Seton's Scout
id=32244
mana={1}{G}
type=Creature
subtype=Centaur Druid Scout Archer
power=2
toughness=1
rarity=U
[/card]
[card]
text=Enchant creature Enchanted creature has «{B}: This creature gets +1/+1 until end of turn.» When enchanted creature is put into a graveyard, return that card to the battlefield under your control.
name=Shade's Form
id=23043
mana={1}{B}{B}
type=Enchantment
subtype=Aura
rarity=C
[/card]
[card]
text=When Shambling Swarm is put into a graveyard from the battlefield, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step.
name=Shambling Swarm
id=31822
mana={1}{B}{B}{B}
type=Creature
subtype=Horror
power=3
toughness=3
rarity=R
[/card]
[card]
text=As an additional cost to cast Sickening Dreams, discard X cards. Sickening Dreams deals X damage to each creature and each player.
name=Sickening Dreams
id=35063
mana={1}{B}
type=Sorcery
rarity=U
[/card]
[card]
text=Target player discards two cards at random unless that player has Skullscorch deal 4 damage to him or her.
name=Skullscorch
id=34382
mana={R}{R}
type=Sorcery
target=player
auto=discard:2
rarity=R
[/card]
[card]
text=Swampwalk When Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls. When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control.
name=Slithery Stalker
id=31833
mana={1}{B}{B}
type=Creature
subtype=Nightmare Horror
power=1
toughness=1
rarity=U
[/card]
[card]
text=Flying When Soul Scourge enters the battlefield, target player loses 3 life. When Soul Scourge leaves the battlefield, that player gains 3 life.
name=Soul Scourge
id=29731
mana={4}{B}
type=Creature
subtype=Nightmare Horror
power=3
toughness=2
rarity=C
[/card]
[card]
text=Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls. Flashback—{1}{W}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
name=Spirit Flare
id=26361
mana={3}{W}
type=Instant
rarity=C
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+2 and has protection from black. Madness {W} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
name=Strength of Isolation
id=34782
mana={1}{W}
type=Enchantment
subtype=Aura
rarity=U
[/card]
[card]
text=Enchant creature Enchanted creature gets +2/+1 and has protection from white. Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
name=Strength of Lunacy
id=34222
mana={1}{B}
type=Enchantment
subtype=Aura
rarity=U
[/card]
[card]
text=Enchant creature When Stupefying Touch enters the battlefield, draw a card. Enchanted creature's activated abilities can't be activated.
name=Stupefying Touch
id=36415
mana={1}{U}
type=Enchantment
subtype=Aura
rarity=U
[/card]
[card]
text=Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.
name=Temporary Insanity
id=32236
mana={3}{R}
type=Instant
rarity=U
[/card]
[card]
text=Flash Threshold — As long as seven or more cards are in your graveyard, Teroh's Vanguard has «When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn.»
name=Teroh's Vanguard
id=32205
mana={3}{W}
type=Creature
subtype=Human Nomad
power=2
toughness=3
rarity=U
[/card]
[card]
text=You don't lose the game for having 0 or less life.  When you have 20 or more life, you lose the game.  Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)
name=Transcendence
id=8875
mana={3}{W}{W}{W}
type=Enchantment
rarity=R
[/card]
[card]
text=As an additional cost to cast Turbulent Dreams, discard X cards. Return X target nonland permanents to their owners' hands.
name=Turbulent Dreams
id=29827
mana={U}{U}
type=Sorcery
rarity=R
[/card]
[card]
text=Target player discards a card. Draw a card.
name=Unhinge
id=35922
mana={2}{B}
type=Sorcery
rarity=C
[/card]
[card]
text=As an additional cost to cast Vengeful Dreams, discard X cards. Exile X target attacking creatures.
name=Vengeful Dreams
id=29698
mana={W}{W}
type=Instant
rarity=R
[/card]
[card]
text=Violent Eruption deals 4 damage divided as you choose among any number of target creatures and/or players. Madness {1}{R}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
name=Violent Eruption
id=34253
mana={1}{R}{R}{R}
type=Instant
rarity=U
[/card]
[card]
text=As an additional cost to cast Waste Away, discard a card. Target creature gets -5/-5 until end of turn.
name=Waste Away
id=32133
mana={4}{B}
type=Instant
auto=discard:1 controller
target=creature
auto=-5/-5
rarity=C
[/card]
[card]
text=Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn.
name=Zombie Trailblazer
id=34819
mana={B}{B}{B}
type=Creature
subtype=Zombie Scout
power=2
toughness=2
rarity=U
[/card]
