#!/bin/sh -ex

# let's dump some info to debug a bit
echo ls = `ls`
echo pwd = `pwd`
# computing potential release name
echo TRAVIS_PULL_REQUEST = $TRAVIS_PULL_REQUEST
echo TRAVIS_BRANCH = $TRAVIS_BRANCH

if [ "$TRAVIS_PULL_REQUEST" = "false" ]; then
if [ "$TRAVIS_BRANCH" = "alphas" ]; then
    export RELEASE_NAME="alpha-${TRAVIS_BUILD_NUMBER}"
else if [ "$TRAVIS_BRANCH" = "master" ]; then
    export RELEASE_NAME="latest-master"
fi
fi
fi

echo RELEASE_NAME = $RELEASE_NAME


# updating versions with the TRAVIS build numbers
cd projects/mtg/
ant update > error.txt
cd ../..

# we create resource package
cd projects/mtg/bin/Res
python createResourceZip.py
# if we let the zip here, Wagic will use it in the testsuite
# and we'll get 51 failed test cases
mv core_*.zip ../../../../core.zip
cd ../../../..

# we're building a PSP binary here
if [ "$BUILD_TYPE" = "PSP" ]; then
 # let's dump some info to debug a bit
 echo PSPDEV = $PSPDEV
  echo psp-config = `psp-config --psp-prefix`
  cd JGE
  make -j 4
  cd ..
  cd projects/mtg
  mkdir objs
  make -j 4
  mkdir WTH
  mkdir WTH/Res
  mv EBOOT.PBP WTH/
  mv ../../JGE/exceptionHandler/prx/exception.prx WTH/
  cp ../../core.zip WTH/Res
  cd WTH/Res
  unzip core.zip
  rm core.zip
  cd ..
  chmod -R 775 Res
  cd ..
  zip psprelease.zip -r WTH/
  cd ../..
fi

# we're building an Android binary here
if [ "$BUILD_TYPE" = "Android" ]; then
  android-ndk-r9/ndk-build -C projects/mtg/Android -j4
  $ANDROID list targets
  $ANDROID update project -t 1 -p projects/mtg/Android
  ant debug -f projects/mtg/Android/build.xml
fi

if [ "$BUILD_TYPE" = "Qt" ]; then
  # we're building a Qt version with GUI here
  mkdir qt-gui-build
  cd qt-gui-build
  $QMAKE ../projects/mtg/wagic-qt.pro CONFIG+=release CONFIG+=graphics
  make -j 4
  cd ..
  # let's try an Intel linux binary in debug text-mode-only
  $QMAKE projects/mtg/wagic-qt.pro CONFIG+=console CONFIG+=debug DEFINES+=CAPTURE_STDERR
  make -j 4

  # we're cross-compiling a Qt Windows version here,
  # PATH is only set here to prevent colision

  # export PATH="$PATH:/opt/mingw32/bin"
  # mkdir build
  # cd build
  # mkdir win-cross
  # cd win-cross
  # /opt/mingw32/bin/qmake ../../projects/mtg/wagic-qt.pro CONFIG+=release CONFIG+=graphics
  # make -j 4
  # cd release
  # cp ../../../projects/mtg/bin/fmod.dll .
  # cp /opt/mingw32/bin/QtCore4.dll .
  # cp /opt/mingw32/bin/QtGui4.dll .
  # cp /opt/mingw32/bin/QtNetwork4.dll .
  # cp /opt/mingw32/bin/QtOpenGL4.dll .
  # cp ../../../projects/mtg/bin/zlib1.dll .
  # cp /opt/mingw32/bin/libpng15-15.dll .
  # cd ..
  # zip win-cross.zip -r release/
  # cd ../..

  # Now we run the testsuite (Res needs to be in the working directory)
  cd projects/mtg
  ../../wagic
  cd ../..
fi
