[card]
text=Sacrifice Aerie Ouphes: Aerie Ouphes deals damage equal to its power to target creature with flying.     Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
id=153427
name=Aerie Ouphes
rarity=C
type=Creature
mana={4}{G}
power=3
subtype=Ouphe
toughness=3
[/card]
[card]
text=Trample     Altar Golem's power and toughness are each equal to the number of creatures in play.     Altar Golem doesn't untap during your untap step.     Tap five untapped creatures you control: Untap Altar Golem.
id=157974
name=Altar Golem
rarity=R
type=Artifact Creature
mana={7}
power=*
subtype=Golem
toughness=*
[/card]
[card]
text={2}: Target white creature gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
id=158293
name=Antler Skulkin
rarity=C
type=Artifact Creature
mana={5}
power=3
subtype=Scarecrow
toughness=3
[/card]
[card]
text=Flying     When Archon of Justice is put into a graveyard from play, remove target permanent from the game.
abilities=flying
id=146006
name=Archon of Justice
rarity=R
type=Creature
mana={3}{W}{W}
power=4
subtype=Archon
toughness=4
[/card]
[card]
text=Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. He or she sacrifices that creature.
id=151137
name=Ashling, the Extinguisher
rarity=R
type=Legendary Creature
mana={2}{B}{B}
power=4
subtype=Elemental Shaman
toughness=4
[/card]
[card]
text=Other red creatures you control get +1/+1.     Other white creatures you control get +1/+1.     Whenever you play a red spell, Balefire Liege deals 3 damage to target player.     Whenever you play a white spell, you gain 3 life.
id=158104
name=Balefire Liege
rarity=R
type=Creature
mana={2}{RW}{RW}{RW}
power=2
subtype=Spirit Horror
toughness=4
[/card]
[card]
text={T}: Tap target creature.     Whenever you play a white spell, you may untap Ballynock Trapper.
id=153480
name=Ballynock Trapper
rarity=C
type=Creature
mana={3}{W}
power=2
subtype=Kithkin Soldier
toughness=2
[/card]
[card]
text=Until end of turn, target creature gains &quot;{T}: Return target nonland permanent to its owner's hand.&quot;
id=154350
name=Banishing Knack
rarity=C
type=Instant
mana={U}
[/card]
[card]
text=Whenever you play a spell that's both red and white, Battlegate Mimic becomes 4/2 and gains first strike until end of turn.
id=151165
name=Battlegate Mimic
rarity=C
type=Creature
mana={1}{RW}
power=2
subtype=Shapeshifter
toughness=1
[/card]
[card]
text=Prevent all combat damage that would be dealt this turn if {W} was spent to play Batwing Brume. Each player loses 1 life for each attacking creature he or she controls if {B} was spent to play Batwing Brume. (Do both if {W}{B} was spent.)
id=157407
name=Batwing Brume
rarity=U
type=Instant
mana={1}{WB}
[/card]
[card]
text=Remove target card in a graveyard from the game. Put a 1/1 white and black Spirit creature token with flying into play.
target=*|graveyard
id=157415
name=Beckon Apparition
rarity=C
type=Instant
mana={WB}
[/card]
[card]
text=First strike     Belligerent Hatchling comes into play with four -1/-1 counters on it.     Whenever you play a red spell, remove a -1/-1 counter from Belligerent Hatchling.     Whenever you play a white spell, remove a -1/-1 counter from Belligerent Hatchling.
abilities=first strike
id=153478
name=Belligerent Hatchling
rarity=U
type=Creature
mana={3}{RW}
power=6
subtype=Elemental
toughness=6
[/card]
[card]
text=Flying     Bloodied Ghost comes into play with a -1/-1 counter on it.
abilities=flying
id=151098
name=Bloodied Ghost
rarity=U
type=Creature
mana={1}{WB}{WB}
power=3
subtype=Spirit
toughness=3
[/card]
[card]
text={T}: For each color among permanents you control, add one mana of that color to your mana pool.
id=158901
name=Bloom Tender
rarity=R
type=Creature
mana={1}{G}
power=1
subtype=Elf Druid
toughness=1
[/card]
[card]
text=At the beginning of your upkeep, return a permanent you control to its owner's hand.
id=153419
name=Cache Raiders
rarity=U
type=Creature
mana={3}{U}{U}
power=4
subtype=Merfolk Rogue
toughness=4
[/card]
[card]
text=Put a 5/5 blue and red Elemental creature token with flying into play.     Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.)
abilities=retrace
id=157400
name=Call the Skybreaker
rarity=R
type=Sorcery
mana={5}{UR}{UR}
[/card]
[card]
text=As Canker Abomination comes into play, choose an opponent. Canker Abomination comes into play with a -1/-1 counter on it for each creature that player controls.
id=152033
name=Canker Abomination
rarity=U
type=Creature
mana={2}{BG}{BG}
power=6
subtype=Treefolk Horror
toughness=6
[/card]
[card]
text=If {B} was spent to play Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If {G} was spent to play Cankerous Thirst, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.)
id=157393
name=Cankerous Thirst
rarity=U
type=Instant
mana={3}{BG}
[/card]
[card]
text=Put two 1/1 white Kithkin Soldier creature tokens into play.     Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.)
id=153469
name=Cenn's Enlistment
rarity=C
type=Sorcery
mana={3}{W}
[/card]
[card]
text=Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls.
id=158903
name=Chaotic Backlash
rarity=U
type=Instant
mana={4}{R}
[/card]
[card]
text={T}: Cinder Pyromancer deals 1 damage to target player.     Whenever you play a red spell, you may untap Cinder Pyromancer.
id=151067
name=Cinder Pyromancer
rarity=C
type=Creature
mana={2}{R}
power=0
subtype=Elemental Shaman
toughness=1
[/card]
[card]
text=Enchant creature     As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)  As long as enchanted creature is red, it gets +1/+1 and has haste.
id=152092
name=Clout of the Dominus
rarity=C
type=Enchantment
mana={UR}
subtype=Aura
[/card]
[card]
text=Islandwalk     Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
abilities=islandwalk
id=153471
name=Cold-Eyed Selkie
rarity=R
type=Creature
mana={1}{GU}{GU}
power=1
subtype=Merfolk Rogue
toughness=1
[/card]
[card]
text={UR}{UR}, {T}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to target creature or player.     {UR}{UR}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.)
id=157420
name=Crackleburr
rarity=R
type=Creature
mana={1}{UR}{UR}
power=2
subtype=Elemental
toughness=2
[/card]
[card]
text={UR}: Switch Crag Puca's power and toughness until end of turn.
id=157285
name=Crag Puca
rarity=U
type=Creature
mana={UR}{UR}{UR}
power=2
subtype=Shapeshifter
toughness=4
[/card]
[card]
text={BG}{BG}: Remove target card in a graveyard from the game. You gain 1 life.
id=157206
name=Creakwood Ghoul
rarity=U
type=Creature
mana={4}{B}
power=3
subtype=Plant Zombie
toughness=3
[/card]
[card]
text=Other black creatures you control get +1/+1.     Other green creatures you control get +1/+1.     At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token into play.
id=157406
name=Creakwood Liege
rarity=R
type=Creature
mana={1}{BG}{BG}{BG}
power=2
subtype=Horror
toughness=2
[/card]
[card]
text=At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it.
id=158103
name=Crumbling Ashes
rarity=U
type=Enchantment
mana={1}{B}
[/card]
[card]
text=Other white creatures you control get +1/+1.     Other black creatures you control get +1/+1.     Whenever you play a white spell, you may tap target creature.     Whenever you play a black spell, you may destroy target creature if it's tapped.
id=157288
name=Deathbringer Liege
rarity=R
type=Creature
mana={2}{WB}{WB}{WB}
power=3
subtype=Horror
toughness=4
[/card]
[card]
text=Trample     Deity of Scars comes into play with two -1/-1 counters on it.     {BG}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars.
id=153488
name=Deity of Scars
rarity=R
type=Creature
mana={BG}{BG}{BG}{BG}{BG}
power=7
subtype=Spirit Avatar
toughness=7
[/card]
[card]
text=When Desecrator Hag comes into play, return to your hand the creature card in your graveyard with the highest power. If two or more cards are tied for highest power, you choose one of them.
id=157419
name=Desecrator Hag
rarity=C
type=Creature
mana={2}{BG}{BG}
power=2
subtype=Hag
toughness=2
[/card]
[card]
text=Flying, lifelink     Divinity of Pride gets +4/+4 as long as you have 25 or more life.
abilities=flying,lifelink
id=150995
name=Divinity of Pride
rarity=R
type=Creature
mana={WB}{WB}{WB}{WB}{WB}
power=4
subtype=Spirit Avatar
toughness=4
[/card]
[card]
text=Flying     At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.
abilities=flying
id=151154
name=Dominus of Fealty
rarity=R
type=Creature
mana={UR}{UR}{UR}{UR}{UR}
power=4
subtype=Spirit Avatar
toughness=4
[/card]
[card]
text=Trample     At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness.
abilities=trample
id=146010
name=Doomgape
rarity=R
type=Creature
mana={4}{BG}{BG}{BG}
power=10
subtype=Elemental
toughness=10
[/card]
[card]
text=Destroy target land. You gain 2 life.
target=land
id=151079
name=Drain the Well
rarity=C
type=Sorcery
mana={2}{BG}{BG}
[/card]
[card]
text=Counter target spell. Its controller draws a card.     Draw a card.
id=153036
name=Dream Fracture
rarity=U
type=Instant
mana={1}{U}{U}
[/card]
[card]
text=Flying     When Dream Thief comes into play, draw a card if you played another blue spell this turn.
abilities=flying
id=157207
name=Dream Thief
rarity=C
type=Creature
mana={2}{U}
power=2
subtype=Faerie Rogue
toughness=1
[/card]
[card]
text=Sacrifice Duergar Assailant: Duergar Assailant deals 1 damage to target attacking or blocking creature.
id=150975
name=Duergar Assailant
rarity=C
type=Creature
mana={RW}
power=1
subtype=Dwarf Soldier
toughness=1
[/card]
[card]
text=When Duergar Hedge-Mage comes into play, if you control two or more Mountains, you may destroy target artifact.     When Duergar Hedge-Mage comes into play, if you control two or more Plains, you may destroy target enchantment.
id=159068
name=Duergar Hedge-Mage
rarity=U
type=Creature
mana={2}{RW}
power=2
subtype=Dwarf Shaman
toughness=2
[/card]
[card]
text={1}{RW}, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.)
id=151106
name=Duergar Mine-Captain
rarity=U
type=Creature
mana={2}{RW}
power=2
subtype=Dwarf Soldier
toughness=1
[/card]
[card]
text=Enchant creature     As long as enchanted creature is white, it gets +1/+2.     As long as enchanted creature is black, it gets +2/+1.
target=creature
id=151155
name=Edge of the Divinity
rarity=C
type=Enchantment
mana={WB}
subtype=Aura
[/card]
[card]
text=When Endless Horizons comes into play, search your library for any number of Plains cards and remove them from the game. Then shuffle your library.     At the beginning of your upkeep, you may put a card you own removed from the game with Endless Horizons into your hand.
id=157975
name=Endless Horizons
rarity=R
type=Enchantment
mana={3}{W}
[/card]
[card]
text=Prevent all damage that would be dealt to you and permanents you control this turn.
id=157199
name=Endure
rarity=U
type=Instant
mana={3}{W}{W}
[/card]
[card]
text=Flying     Evershrike gets +2/+2 for each Aura attached to it.     {X}{WB}{WB}: Return Evershrike from your graveyard to play. You may put an Aura card with converted mana cost X or less from your hand into play attached to it. If you don't, remove Evershrike from the game.
abilities=flying
id=157978
name=Evershrike
rarity=R
type=Creature
mana={3}{WB}{WB}
power=2
subtype=Elemental Spirit
toughness=2
[/card]
[card]
text=Whenever you play a green spell, you may put a 2/2 green Wolf creature token into play.     Whenever you play a blue spell, you may put a 1/1 blue Bird creature token with flying into play.
id=152087
name=Fable of Wolf and Owl
rarity=R
type=Enchantment
mana={3}{GU}{GU}{GU}
[/card]
[card]
text={2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
id=158296
name=Fang Skulkin
rarity=C
type=Artifact Creature
mana={2}
power=2
subtype=Scarecrow
toughness=1
[/card]
[card]
text=Enchant creature     As long as enchanted creature is green, it gets +1/+1 and has vigilance.     As long as enchanted creature is blue, it gets +1/+1 and has flying.
target=creature
id=151118
name=Favor of the Overbeing
rarity=C
type=Enchantment
mana={1}{GU}
subtype=Aura
[/card]
[card]
text=Chroma - {2}, Sacrifice a creature: Fiery Bombardment deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost.
id=157200
name=Fiery Bombardment
rarity=R
type=Enchantment
mana={1}{R}
[/card]
[card]
text={RW}: Figure of Destiny becomes a 2/2 Kithkin Spirit.     {RW}{RW}{RW}: If Figure of Destiny is a Spirit, it becomes a 4/4 Kithkin Spirit Warrior.     {RW}{RW}{RW}{RW}{RW}{RW}: If Figure of Destiny is a Warrior, it becomes an 8/8 Kithkin Spirit Warrior Avatar with flying and first strike.
id=158106
name=Figure of Destiny
rarity=R
type=Creature
mana={RW}
power=1
subtype=Kithkin
toughness=1
[/card]
[card]
text=Fire at Will deals 3 damage divided as you choose among any number of target attacking or blocking creatures.
target=creatures
id=151149
name=Fire at Will
rarity=C
type=Instant
mana={RW}{RW}{RW}
[/card]
[card]
text=Flying     When Flickerwisp comes into play, remove another target permanent from the game. Return that card to play under its owner's control at end of turn.
abilities=flying
id=151089
name=Flickerwisp
rarity=U
type=Creature
mana={1}{W}{W}
power=3
subtype=Elemental
toughness=1
[/card]
[card]
text=Enchant creature     As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Whenever it deals damage to a creature, destroy that creature.)  As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.
target=creature
id=151153
name=Gift of the Deity
rarity=C
type=Enchantment
mana={4}{BG}
subtype=Aura
[/card]
[card]
text={2}{GU}, {T}: For each counter on target permanent, put another of those counters on that permanent. ({T} is the untap symbol.)
id=152046
name=Gilder Bairn
rarity=U
type=Creature
mana={1}{GU}{GU}
power=1
subtype=Ouphe
toughness=3
[/card]
[card]
text=Change the text of target spell or permanent by replacing all instances of one color word with another.     Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.)
id=153439
name=Glamerdye
rarity=R
type=Instant
mana={1}{U}
[/card]
[card]
text=Flying     {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.     Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
abilities=flying
id=157977
name=Glen Elendra Archmage
rarity=R
type=Creature
mana={3}{U}
power=2
subtype=Faerie Wizard
toughness=2
[/card]
[card]
text={GU}, Sacrifice Grazing Kelpie: Put target card in a graveyard on the bottom of its owner's library.     Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
id=153428
name=Grazing Kelpie
rarity=C
type=Creature
mana={3}{GU}
power=2
subtype=Beast
toughness=3
[/card]
[card]
text={GU}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Play this ability only once each turn and only if an opponent controls a creature with flying.
id=153056
name=Groundling Pouncer
rarity=U
type=Creature
mana={1}{GU}
power=2
subtype=Faerie
toughness=1
[/card]
[card]
text=When Gwyllion Hedge-Mage comes into play, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token into play.     When Gwyllion Hedge-Mage comes into play, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
id=159069
name=Gwyllion Hedge-Mage
rarity=U
type=Creature
mana={2}{WB}
power=2
subtype=Hag Wizard
toughness=2
[/card]
[card]
text=When Hag Hedge-Mage comes into play, if you control two or more Swamps, you may have target player discard a card.     When Hag Hedge-Mage comes into play, if you control two or more Forests, you may put target card in your graveyard on top of your library.
id=157980
name=Hag Hedge-Mage
rarity=U
type=Creature
mana={2}{BG}
power=2
subtype=Hag Shaman
toughness=2
[/card]
[card]
text=Put all creatures on the bottom of their owners' libraries.
id=157394
name=Hallowed Burial
rarity=R
type=Sorcery
mana={3}{W}{W}
[/card]
[card]
text={2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to target creature or player.
id=147413
name=Hatchet Bully
rarity=U
type=Creature
mana={3}{R}
power=3
subtype=Goblin Warrior
toughness=3
[/card]
[card]
text=Wither (This deals damage to creatures in the form of -1/-1 counters.)  {2}{R}, {Q}: Hateflayer deals damage equal to its power to target creature or player. ({Q} is the untap symbol.)
abilities=wither
id=152155
name=Hateflayer
rarity=R
type=Creature
mana={5}{R}{R}
power=5
subtype=Elemental
toughness=5
[/card]
[card]
text=Haste     Chroma - When Heartlash Cinder comes into play, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.
abilities=haste
id=141942
name=Heartlash Cinder
rarity=C
type=Creature
mana={1}{R}
power=1
subtype=Elemental Warrior
toughness=1
[/card]
[card]
text=Shroud     {X}: Put X tower counters on Helix Pinnacle.     At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.
abilities=shroud
id=150992
name=Helix Pinnacle
rarity=R
type=Enchantment
mana={G}
[/card]
[card]
text={3}: Target green creature gets +1/+1 until end of turn.
id=158294
name=Hoof Skulkin
rarity=C
type=Artifact Creature
mana={3}
power=2
subtype=Scarecrow
toughness=2
[/card]
[card]
text=Haste     Hotheaded Giant comes into play with two -1/-1 counters on it unless you played another red spell this turn.
abilities=haste
id=153426
name=Hotheaded Giant
rarity=C
type=Creature
mana={3}{R}
power=4
subtype=Giant Warrior
toughness=4
[/card]
[card]
text={2}: Draw a card if you have no cards in hand.
id=157412
name=Idle Thoughts
rarity=U
type=Enchantment
mana={3}{U}
[/card]
[card]
text=Trample     Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
abilities=trample
id=152049
name=Impelled Giant
rarity=U
type=Creature
mana={4}{R}{R}
power=3
subtype=Giant Warrior
toughness=3
[/card]
[card]
text=Flying     {U}: Target permanent becomes blue in addition to its other colors until end of turn.
abilities=flying
id=153422
name=Indigo Faerie
rarity=U
type=Creature
mana={1}{U}
power=1
subtype=Faerie Wizard
toughness=1
[/card]
[card]
text=Switch target creature's power and toughness until end of turn.     Draw a card.
id=154263
name=Inside Out
rarity=C
type=Instant
mana={1}{UR}
[/card]
[card]
text=Return all nonblue creatures to their owners' hands.
id=142010
name=Inundate
rarity=R
type=Sorcery
mana={3}{U}{U}{U}
[/card]
[card]
text=Creatures your opponents control lose flying until end of turn if {G} was spent to play Invert the Skies, and creatures you control gain flying until end of turn if {U} was spent to play it. (Do both if {G}{U} was spent.)
id=151108
name=Invert the Skies
rarity=U
type=Instant
mana={3}{GU}
[/card]
[card]
text={2}: Target red creature gains haste until end of turn.
id=158295
name=Jawbone Skulkin
rarity=C
type=Artifact Creature
mana={1}
power=1
subtype=Scarecrow
toughness=1
[/card]
[card]
text=Flying     {1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment.     Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
abilities=flying
id=152096
name=Kithkin Spellduster
rarity=C
type=Creature
mana={4}{W}
power=2
subtype=Kithkin Wizard
toughness=3
[/card]
[card]
text=When Kithkin Zealot comes into play, you gain 1 life for each black and/or red permanent target opponent controls.
id=154346
name=Kithkin Zealot
rarity=C
type=Creature
mana={1}{W}
power=1
subtype=Kithkin Cleric
toughness=3
[/card]
[card]
text=Whenever you play a spell, equipped creature gets +2/+2 until end of turn.     Equip {2}
id=157971
name=Leering Emblem
rarity=R
type=Artifact
mana={2}
subtype=Equipment
[/card]
[card]
text=Chroma - Each creature you control gets +1/+1 for each white mana symbol in its mana cost.
id=151139
name=Light from Within
rarity=R
type=Enchantment
mana={2}{W}{W}
[/card]
[card]
text=Defender, flying     Whenever you play a white spell, Loyal Gyrfalcon loses defender until end of turn.
abilities=defender,flying
id=151059
name=Loyal Gyrfalcon
rarity=U
type=Creature
mana={3}{W}
power=3
subtype=Bird
toughness=3
[/card]
[card]
text=When Marshdrinker Giant comes into play, destroy target Island or Swamp an opponent controls.
id=142015
name=Marshdrinker Giant
rarity=U
type=Creature
mana={3}{G}{G}
power=4
subtype=Giant Warrior
toughness=3
[/card]
[card]
text={T}: Target player removes a card in his or her graveyard from the game.      Whenever you play a black spell, you may untap Merrow Bonegnawer.
id=151158
name=Merrow Bonegnawer
rarity=C
type=Creature
mana={B}
power=1
subtype=Merfolk Rogue
toughness=1
[/card]
[card]
text={T}: Target creature gains flying until end of turn.     Whenever you play a blue spell, you may untap Merrow Levitator.
id=151088
name=Merrow Levitator
rarity=C
type=Creature
mana={3}{U}
power=2
subtype=Merfolk Wizard
toughness=3
[/card]
[card]
text=Other blue creatures you control get +1/+1.     Other red creatures you control get +1/+1.     {UR}{UR}{UR}{UR}: You may put a blue or red creature card from your hand into play.
id=151132
name=Mindwrack Liege
rarity=R
type=Creature
mana={3}{UR}{UR}{UR}
power=4
subtype=Horror
toughness=4
[/card]
[card]
text={1}{UR}{UR}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy.
id=152106
name=Mirror Sheen
rarity=R
type=Enchantment
mana={1}{UR}{UR}
[/card]
[card]
text=Target player can't play land cards this turn if {R} was spent to play Moonhold and can't play creature cards this turn if {W} was spent to play it. (Do both if {R}{W} was spent.)
id=157403
name=Moonhold
rarity=U
type=Instant
mana={2}{RW}
[/card]
[card]
text=Other green creatures you control get +1/+1.     Other blue creatures you control get +1/+1.     Untap all green and/or blue creatures you control during each other player's untap step.
id=152091
name=Murkfiend Liege
rarity=R
type=Creature
mana={2}{GU}{GU}{GU}
power=4
subtype=Horror
toughness=4
[/card]
[card]
text=Wither (This deals damage to creatures in the form of -1/-1 counters.)  Whenever a creature an opponent controls with a -1/-1 counter on it is put into a graveyard, you may return that card to play under your control.
abilities=wither
id=152080
name=Necroskitter
rarity=R
type=Creature
mana={1}{B}{B}
power=1
subtype=Elemental
toughness=4
[/card]
[card]
text=Flying     Wither (This deals damage to creatures in the form of -1/-1 counters.)  Whenever Needle Specter deals combat damage to a player, that player discards that many cards.
abilties=flying,wither
id=153474
name=Needle Specter
rarity=R
type=Creature
mana={1}{B}{B}
power=1
subtype=Specter
toughness=1
[/card]
[card]
text=Nettle Sentinel doesn't untap during your untap step.     Whenever you play a green spell, you may untap Nettle Sentinel.
id=151095
name=Nettle Sentinel
rarity=C
type=Creature
mana={G}
power=2
subtype=Elf Warrior
toughness=2
[/card]
[card]
text=Search target player's library for up to X cards, where X is the number of Swamps you control, and remove them from the game. Then that player shuffles his or her library.
target=player
id=157414
name=Nightmare Incursion
rarity=R
type=Sorcery
mana={5}{B}
[/card]
[card]
text=Whenever you play a spell that's both white and black, Nightsky Mimic becomes 4/4 and gains flying until end of turn.
id=151099
name=Nightsky Mimic
rarity=C
type=Creature
mana={1}{WB}
power=2
subtype=Shapeshifter
toughness=1
[/card]
[card]
text=Flying     Attacking creatures you control get +2/+0.
abilities=flying
id=154258
name=Nobilis of War
rarity=R
type=Creature
mana={RW}{RW}{RW}{RW}{RW}
power=3
subtype=Spirit Avatar
toughness=4
[/card]
[card]
text=Noggle Bandit can't be blocked except by creatures with defender.
id=157286
name=Noggle Bandit
rarity=C
type=Creature
mana={1}{UR}{UR}
power=2
subtype=Noggle Rogue
toughness=2
[/card]
[card]
text=When Noggle Bridgebreaker comes into play, return a land you control to its owner's hand.
id=158899
name=Noggle Bridgebreaker
rarity=C
type=Creature
mana={2}{UR}{UR}
power=4
subtype=Noggle Rogue
toughness=3
[/card]
[card]
text=When Noggle Hedge-Mage comes into play, if you control two or more Islands, you may tap two target permanents.     When Noggle Hedge-Mage comes into play, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player.
id=159066
name=Noggle Hedge-Mage
rarity=U
type=Creature
mana={2}{UR}
power=2
subtype=Noggle Wizard
toughness=2
[/card]
[card]
text=When Noggle Ransacker comes into play, each player draws two cards, then discards a card at random.
id=152032
name=Noggle Ransacker
rarity=U
type=Creature
mana={2}{UR}
power=2
subtype=Noggle Rogue
toughness=1
[/card]
[card]
text=Noxious Hatchling comes into play with four -1/-1 counters on it.     Wither (This deals damage to creatures in the form of -1/-1 counters.)  Whenever you play a black spell, remove a -1/-1 counter from Noxious Hatchling.     Whenever you play a green spell, remove a -1/-1 counter from Noxious Hatchling.
abilities=wither
id=153448
name=Noxious Hatchling
rarity=U
type=Creature
mana={3}{BG}
power=6
subtype=Elemental
toughness=6
[/card]
[card]
text=When Nucklavee comes into play, you may return target red sorcery card from your graveyard to your hand.     When Nucklavee comes into play, you may return target blue instant card from your graveyard to your hand.
id=153058
name=Nucklavee
rarity=U
type=Creature
mana={4}{UR}{UR}
power=4
subtype=Beast
toughness=4
[/card]
[card]
text=Target player draws a card.     Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.)
target=player
abilities=retrace
id=153475
name=Oona's Grace
rarity=C
type=Instant
mana={2}{U}
[/card]
[card]
text=Chroma - When Outrage Shaman comes into play, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control.
id=153473
name=Outrage Shaman
rarity=U
type=Creature
mana={3}{R}{R}
power=2
subtype=Goblin Shaman
toughness=2
[/card]
[card]
text=Overbeing of Myth's power and toughness are each equal to the number of cards in your hand.     At the beginning of your draw step, draw a card.
id=151151
name=Overbeing of Myth
rarity=R
type=Creature
mana={GU}{GU}{GU}{GU}{GU}
power=*
subtype=Spirit Avatar
toughness=*
[/card]
[card]
text={1}{W}, {Q}: Put a 1/1 white Kithkin Soldier creature token into play. ({Q} is the untap symbol.)
id=157210
name=Patrol Signaler
rarity=U
type=Creature
mana={1}{W}
power=1
subtype=Kithkin Soldier
toughness=1
[/card]
[card]
text=Chroma - Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.
id=151113
name=Phosphorescent Feast
rarity=U
type=Sorcery
mana={2}{G}{G}{G}
[/card]
[card]
text=Trample     Chroma - Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.
abilities=trample
id=153431
name=Primalcrux
rarity=R
type=Creature
mana={G}{G}{G}{G}{G}{G}
power=*
subtype=Elemental
toughness=*
[/card]
[card]
text=Each player returns each creature card in his or her graveyard to play with an additional -1/-1 counter on it.
id=157397
name=Pyrrhic Revival
rarity=R
type=Sorcery
mana={3}{WB}{WB}{WB}
[/card]
[card]
text={BG}, Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.
id=152086
name=Quillspike
rarity=U
type=Creature
mana={2}{BG}
power=1
subtype=Beast
toughness=1
[/card]
[card]
text=Target player discards a card.     Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.)
abilities=retrace
target=player
id=153487
name=Raven's Crime
rarity=C
type=Sorcery
mana={B}
[/card]
[card]
text={1}{U}, {T}: Return target creature with a counter on it to its owner's hand.
id=153442
name=Razorfin Abolisher
rarity=U
type=Creature
mana={2}{U}
power=2
subtype=Merfolk Wizard
toughness=2
[/card]
[card]
text=Enchant creature     Enchanted creature can't attack or block.     At the beginning of your upkeep, you may gain 1 life.
target=creature
id=153435
name=Recumbent Bliss
rarity=C
type=Enchantment
mana={2}{W}
subtype=Aura
[/card]
[card]
text=When Regal Force comes into play, draw a card for each green creature you control.
id=147373
name=Regal Force
rarity=R
type=Creature
mana={4}{G}{G}{G}
power=5
subtype=Elemental
toughness=5
[/card]
[card]
text=Rekindled Flame deals 4 damage to target creature or player.     At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand.
target=creature,player
id=158108
name=Rekindled Flame
rarity=R
type=Sorcery
mana={2}{R}{R}
[/card]
[card]
text=When Rise of the Hobgoblins comes into play, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens into play.     {RW}: Red creatures and white creatures you control gain first strike until end of turn.
id=151114
name=Rise of the Hobgoblins
rarity=R
type=Enchantment
mana={RW}{RW}
[/card]
[card]
text=Whenever you play a spell that's both blue and red, Riverfall Mimic becomes 3/3 and is unblockable until end of turn.
id=151068
name=Riverfall Mimic
rarity=C
type=Creature
mana={1}{UR}
power=2
subtype=Shapeshifter
toughness=1
[/card]
[card]
text=Chroma - Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of his or her library into his or her graveyard. Then put the cards you revealed this way on the bottom of your library in any order.
id=157204
name=Sanity Grinding
rarity=R
type=Sorcery
mana={U}{U}{U}
[/card]
[card]
text=Sapling of Colfenor is indestructible.     Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.
abilities=indestructible
id=157973
name=Sapling of Colfenor
rarity=R
type=Legendary Creature
mana={3}{BG}{BG}
power=2
subtype=Treefolk Shaman
toughness=5
[/card]
[card]
text=Put a 3/3 green Beast creature token into play.     Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.)
abilities=retrace
id=153438
name=Savage Conception
rarity=U
type=Sorcery
mana={3}{G}{G}
[/card]
[card]
text={1}, Sacrifice a Scarecrow: Draw a card.     {4}, {T}: Return target artifact creature card from your graveyard to play.
id=157979
name=Scarecrone
rarity=R
type=Artifact Creature
mana={3}
power=1
subtype=Scarecrow
toughness=2
[/card]
[card]
text=Enchant creature     As long as enchanted creature is red, it gets +1/+1 and has &quot;{RW}: This creature gets +1/+0 until end of turn.&quot;     As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Whenever it deals damage, its controller gains that much life.)
target=creature
id=152015
name=Scourge of the Nobilis
rarity=C
type=Enchantment
mana={2}{RW}
subtype=Aura
[/card]
[card]
text=When Selkie Hedge-Mage comes into play, if you control two or more Forests, you may gain 3 life.     When Selkie Hedge-Mage comes into play, if you control two or more Islands, you may return target tapped creature to its owner's hand.
id=159067
name=Selkie Hedge-Mage
rarity=U
type=Creature
mana={2}{GU}
power=2
subtype=Merfolk Wizard
toughness=2
[/card]
[card]
text={3}: Target blue creature gains shroud until end of turn.
id=158297
name=Shell Skulkin
rarity=C
type=Artifact Creature
mana={4}
power=3
subtype=Scarecrow
toughness=2
[/card]
[card]
text=Whenever you play a spell that's both green and blue, Shorecrasher Mimic becomes 5/3 and gains trample until end of turn.
id=151147
name=Shorecrasher Mimic
rarity=C
type=Creature
mana={1}{GU}
power=2
subtype=Shapeshifter
toughness=1
[/card]
[card]
text=Shrewd Hatchling comes into play with four -1/-1 counters on it.     {UR}: Target creature can't block Shrewd Hatchling this turn.     Whenever you play a blue spell, remove a -1/-1 counter from Shrewd Hatchling.     Whenever you play a red spell, remove a -1/-1 counter from Shrewd Hatchling.
id=153486
name=Shrewd Hatchling
rarity=U
type=Creature
mana={3}{UR}
power=6
subtype=Elemental
toughness=6
[/card]
[card]
text=Slippery Bogle can't be the target of spells or abilities your opponents control.
id=150999
name=Slippery Bogle
rarity=C
type=Creature
mana={GU}
power=1
subtype=Beast
toughness=1
[/card]
[card]
text=Target creature loses all abilities and becomes a 1/1 green Snake until end of turn.     Draw a card.
target=creature
id=157401
name=Snakeform
rarity=C
type=Instant
mana={2}{GU}
[/card]
[card]
text=Flying     Whenever a player plays a nonblack spell, that player loses 1 life.
abilities=flying
id=158900
name=Soot Imp
rarity=U
type=Creature
mana={1}{B}{B}
power=1
subtype=Imp
toughness=2
[/card]
[card]
text=Destroy target nongreen creature. Its controller loses 3 life if you played another black spell this turn.
target=creature
id=151150
name=Soul Reap
rarity=C
type=Sorcery
mana={1}{B}
[/card]
[card]
text=When Soul Snuffers comes into play, put a -1/-1 counter on each creature.
id=142054
name=Soul Snuffers
rarity=U
type=Creature
mana={2}{B}{B}
power=3
subtype=Elemental Shaman
toughness=3
[/card]
[card]
text=Flying     You can't be the target of spells or abilities your opponents control.
abilities=flying
id=151169
name=Spirit of the Hearth
rarity=R
type=Creature
mana={4}{W}{W}
power=4
subtype=Cat Spirit
toughness=5
[/card]
[card]
text=Whenever Spitemare is dealt damage, it deals that much damage to target creature or player.
id=152044
name=Spitemare
rarity=U
type=Creature
mana={2}{RW}{RW}
power=3
subtype=Elemental
toughness=3
[/card]
[card]
text=Put a token into play that's a copy of target creature.     Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.)
abilities=retrace
id=154261
name=Spitting Image
rarity=R
type=Sorcery
mana={4}{GU}{GU}
[/card]
[card]
text={T}: Add {1} to your mana pool.     {4}, {T}: Put a 0/1 white Goat creature token into play.     {T}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life.
auto={T}:Add {1}
id=157976
name=Springjack Pasture
rarity=R
type=Land
[/card]
[card]
text=Chroma - When Springjack Shepherd comes into play, put a 0/1 white Goat creature token into play for each white mana symbol in the mana costs of permanents you control.
id=153032
name=Springjack Shepherd
rarity=U
type=Creature
mana={3}{W}
power=1
subtype=Kithkin Wizard
toughness=2
[/card]
[card]
text=Wither (This deals damage to creatures in the form of -1/-1 counters.)  Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game.
abilities=wither
id=153049
name=Stigma Lasher
rarity=R
type=Creature
mana={R}{R}
power=2
subtype=Elemental Shaman
toughness=2
[/card]
[card]
text=Sturdy Hatchling comes into play with four -1/-1 counters on it.     {GU}: Sturdy Hatchling gains shroud until end of turn.     Whenever you play a green spell, remove a -1/-1 counter from Sturdy Hatchling.     Whenever you play a blue spell, remove a -1/-1 counter from Sturdy Hatchling.
auto={GU}:shroud
id=153477
name=Sturdy Hatchling
rarity=U
type=Creature
mana={3}{GU}
power=6
subtype=Elemental
toughness=6
[/card]
[card]
text={GU}{GU}: Target creature you control becomes the color or colors of your choice until end of turn.
id=154348
name=Swirling Spriggan
rarity=U
type=Creature
mana={2}{G}{G}
power=3
subtype=Goblin Shaman
toughness=3
[/card]
[card]
text=Target player loses 2 life and you gain 2 life.     Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.)
abilities=retrace
target=player
id=153447
name=Syphon Life
rarity=U
type=Sorcery
mana={1}{B}{B}
[/card]
[card]
text=Target opponent reveals his or her hand. Choose a green or white creature card from it. You gain life equal that creature card's toughness, then that player discards that card.
id=151142
name=Talara's Bane
rarity=C
type=Sorcery
mana={1}{B}
[/card]
[card]
text=Trample     Play Talara's Battalion only if you played another green spell this turn.
abilities=trample
id=157395
name=Talara's Battalion
rarity=R
type=Creature
mana={1}{G}
power=4
subtype=Elf Warrior
toughness=3
[/card]
[card]
text=Haste     Thunderblust has trample as long as it has a -1/-1 counter on it.     Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
abilities=haste,persist
id=157411
name=Thunderblust
rarity=R
type=Creature
mana={2}{R}{R}{R}
power=7
subtype=Elemental
toughness=2
[/card]
[card]
text=When Tilling Treefolk comes into play, you may return up to two target land cards from your graveyard to your hand.
id=151096
name=Tilling Treefolk
rarity=C
type=Creature
mana={2}{G}
power=1
subtype=Treefolk Druid
toughness=3
[/card]
[card]
text=Chroma - Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.
id=157399
name=Umbra Stalker
rarity=R
type=Creature
mana={4}{B}{B}{B}
power=*
subtype=Elemental
toughness=*
[/card]
[card]
target=creature
text=Remove target creature from the game.
id=151083
name=Unmake
rarity=C
type=Instant
mana={WB}{WB}{WB}
[/card]
[card]
text=Creatures your opponents control get -1/-0 until end of turn if {U} was spent to play Unnerving Assault, and creatures you control get +1/+0 until end of turn if {R} was spent to play it. (Do both if {U}{R} was spent.)
id=157416
name=Unnerving Assault
rarity=U
type=Instant
mana={2}{UR}
[/card]
[card]
text=Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
target=creature
auto=:haste
id=157202
name=Unwilling Recruit
rarity=U
type=Sorcery
mana={X}{R}{R}{R}
[/card]
[card]
text=Lifelink     Voracious Hatchling comes into play with four -1/-1 counters on it.     Whenever you play a white spell, remove a -1/-1 counter from Voracious Hatchling.     Whenever you play a black spell, remove a -1/-1 counter from Voracious Hatchling.
abilities=lifelink
id=153444
name=Voracious Hatchling
rarity=U
type=Creature
mana={3}{WB}
power=6
subtype=Elemental
toughness=6
[/card]
[card]
text=Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn.
id=157405
name=Wake Thrasher
rarity=R
type=Creature
mana={2}{U}
power=1
subtype=Merfolk Soldier
toughness=1
[/card]
[card]
text=Each opponent who controls more creatures than you can't play creature cards. The same is true for artifacts, enchantments, and lands.
id=157972
name=Ward of Bones
rarity=R
type=Artifact
mana={6}
[/card]
[card]
text=Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.     Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.)
abilities=retrace
id=158107
name=Waves of Aggression
rarity=R
type=Sorcery
mana={3}{RW}{RW}
[/card]
[card]
text=Wickerbough Elder comes into play with a -1/-1 counter on it.     {G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.
id=151097
name=Wickerbough Elder
rarity=C
type=Creature
mana={3}{G}
power=4
subtype=Treefolk Shaman
toughness=4
[/card]
[card]
text={T}: Target red or green creature gets -2/-0 until end of turn.
id=153476
name=Wilderness Hypnotist
rarity=C
type=Creature
mana={2}{U}{U}
power=1
subtype=Merfolk Wizard
toughness=3
[/card]
[card]
text=When Wistful Selkie comes into play, draw a card.
id=151143
name=Wistful Selkie
rarity=U
type=Creature
mana={GU}{GU}{GU}
power=2
subtype=Merfolk Wizard
toughness=2
[/card]
[card]
text=Whenever you play a spell that's both black and green, Woodlurker Mimic becomes 4/5 and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
id=158599
name=Woodlurker Mimic
rarity=C
type=Creature
mana={1}{BG}
power=2
subtype=Shapeshifter
toughness=1
[/card]
[card]
text=Put a 1/1 black and green Worm creature token into play for each land card in your graveyard.     Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.)
abilities=retrace
id=151135
name=Worm Harvest
rarity=R
type=Sorcery
mana={2}{BG}{BG}{BG}
[/card]
