[card]
id=130345
name=Angel of Salvation
mana={6}{W}{W}
type=Creature
subtype=Angel
power=5
toughness=5
text=Flash; convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Flying When Angel of Salvation comes into play, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.
rarity=R
[/card]
[card]
id=126193
name=Arc Blade
mana={3}{R}{R}
type=Sorcery
text=Arc Blade deals 2 damage to target creature or player. Remove Arc Blade from the game with three time counters on it. Suspend 3—{2}{R} (Rather than play this card from your hand, you may pay {2}{R} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
rarity=U
[/card]
[card]
id=136055
name=Arcanum Wings
mana={1}{U}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature has flying. Aura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.)
rarity=U
[/card]
[card]
id=132224
name=Augur of Skulls
mana={1}{B}
type=Creature
subtype=Skeleton Wizard
power=1
toughness=1
text={1}{B}: Regenerate Augur of Skulls. Sacrifice Augur of Skulls: Target player discards two cards. Play this ability only during your upkeep.
rarity=C
[/card]
[card]
id=132225
name=Aven Augur
mana={3}{U}
type=Creature
subtype=Bird Wizard
power=2
toughness=2
text=Flying Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Play this ability only during your upkeep.
rarity=C
[/card]
[card]
id=136204
name=Aven Mindcensor
mana={2}{W}
type=Creature
subtype=Bird Wizard
power=2
toughness=1
text=Flash (You may play this spell any time you could play an instant.) Flying If an opponent would search a library, that player searches the top four cards of that library instead.
rarity=U
[/card]
[card]
id=136048
name=Barren Glory
mana={4}{W}{W}
type=Enchantment
text=At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game.
rarity=R
[/card]
[card]
id=136155
name=Baru, Fist of Krosa
mana={3}{G}{G}
type=Legendary Creature
subtype=Human Druid
power=4
toughness=4
text=Whenever a Forest comes into play, green creatures you control get +1/+1 and gain trample until end of turn. Grandeur — Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token into play, where X is the number of lands you control.
rarity=R
[/card]
[card]
id=136049
name=Bitter Ordeal
mana={2}{B}
type=Sorcery
text=Search target player's library for a card and remove that card from the game. Then that player shuffles his or her library. Gravestorm (When you play this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)
rarity=R
[/card]
[card]
id=130686
name=Bloodshot Trainee
mana={3}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=3
text={T}: Bloodshot Trainee deals 4 damage to target creature. Play this ability only if Bloodshot Trainee's power is 4 or greater.
rarity=U
[/card]
[card]
id=126161
name=Bogardan Lancer
mana={1}{R}
type=Creature
subtype=Human Knight
power=1
toughness=1
text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature comes into play with a +1/+1 counter on it.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
rarity=C
[/card]
[card]
id=130672
name=Boldwyr Intimidator
mana={5}{R}{R}
type=Creature
subtype=Giant Warrior
power=5
toughness=5
text=Cowards can't block Warriors. {R}: Target creature becomes a Coward until end of turn. {2}{R}: Target creature becomes a Warrior until end of turn.
rarity=U
[/card]
[card]
id=132229
name=Bonded Fetch
mana={2}{U}
type=Creature
subtype=Homunculus
power=0
toughness=2
text=Defender, haste {T}: Draw a card, then discard a card.
rarity=U
[/card]
[card]
id=136054
name=Bridge from Below
mana={B}{B}{B}
type=Enchantment
text=Whenever a nontoken creature is put into your graveyard from play, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token into play. When a creature is put into an opponent's graveyard from play, if Bridge from Below is in your graveyard, remove Bridge from Below from the game.
rarity=R
[/card]
[card]
id=130684
name=Centaur Omenreader
mana={3}{G}
type=Snow Creature
subtype=Centaur Shaman
power=3
toughness=3
text=As long as Centaur Omenreader is tapped, creature spells you play cost {2} less to play.
rarity=U
[/card]
[card]
id=126204
name=Chronomantic Escape
mana={4}{W}{W}
type=Sorcery
text=Until your next turn, creatures can't attack you. Remove Chronomantic Escape from the game with three time counters on it. Suspend 3—{2}{W} (Rather than play this card from your hand, you may pay {2}{W} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
rarity=U
[/card]
[card]
id=136156
name=Cloud Key
mana={3}
type=Artifact
text=As Cloud Key comes into play, choose artifact, creature, enchantment, instant, or sorcery. Spells you play of the chosen type cost {1} less to play.
rarity=R
[/card]
[card]
id=125878
name=Coalition Relic
mana={3}
type=Artifact
text={T}: Add one mana of any color to your mana pool. {T}: Put a charge counter on Coalition Relic. At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each counter removed this way.
rarity=R
[/card]
[card]
id=126141
name=Cryptic Annelid
mana={3}{U}
type=Creature
subtype=Worm Beast
power=1
toughness=4
text=When Cryptic Annelid comes into play, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
rarity=U
[/card]
[card]
id=126177
name=Cutthroat il-Dal
mana={3}{B}
type=Creature
subtype=Human Rogue
abilities=shadow
auto=aslongas(*|myhand)-shadow
power=4
toughness=1
text=Hellbent — Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)
rarity=C
[/card]
[card]
id=126169
name=Cyclical Evolution
mana={3}{G}{G}
type=Sorcery
text=Target creature gets +3/+3 until end of turn. Remove Cyclical Evolution from the game with three time counters on it. Suspend 3—{2}{G} (Rather than play this card from your hand, you may pay {2}{G} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
rarity=U
[/card]
[card]
id=136053
name=Dakmor Salvage
mana=
type=Land
text=Dakmor Salvage comes into play tapped. {T}: Add {B} to your mana pool. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
rarity=U
[/card]
[card]
id=126211
name=Darksteel Garrison
mana={2}
type=Artifact
subtype=Fortification
text=Fortified land is indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.)
rarity=R
[/card]
[card]
id=130635
name=Daybreak Coronet
mana={W}{W}
type=Enchantment
subtype=Aura
text=Enchant creature with another Aura attached to it. Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Whenever it deals damage, its controller gains that much life.)
rarity=R
[/card]
[card]
id=136043
name=Death Rattle
mana={5}{B}
type=Instant
text=Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs {1} less to play for each card removed this way.) Destroy target nongreen creature. It can't be regenerated.
rarity=C
[/card]
[card]
id=132226
name=Deepcavern Imp
mana={2}{B}
type=Creature
subtype=Imp Rebel
power=2
toughness=2
text=Flying, haste Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
rarity=C
[/card]
[card]
id=132228
name=Delay
mana={1}{U}
type=Instant
text=Counter target spell. If the spell is countered this way, remove it from the game with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)
rarity=U
[/card]
[card]
id=136196
name=Dryad Arbor
mana=
type=Land Creature
subtype=Forest Dryad
power=1
toughness=1
text=(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") Dryad Arbor is green.
rarity=U
[/card]
[card]
id=136207
name=Dust of Moments
mana={2}{W}
type=Instant
text=Choose one — Remove two time counters from each permanent and each suspended card; or put two time counters on each permanent with a time counter on it and each suspended card.
rarity=U
[/card]
[card]
id=126132
name=Edge of Autumn
mana={1}{G}
type=Sorcery
text=If you control four or fewer lands, search your library for a basic land card, put it into play tapped, then shuffle your library. Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)
rarity=C
[/card]
[card]
id=136143
name=Epochrasite
mana={2}
type=Artifact Creature
subtype=Construct
power=1
toughness=1
text=Epochrasite comes into play with three +1/+1 counters on it if you didn't play it from your hand. When Epochrasite is put into a graveyard from play, remove it from the game with three time counters on it and it gains suspend.
rarity=R
[/card]
[card]
id=136192
name=Even the Odds
mana={2}{W}
type=Instant
text=Play Even the Odds only if you control fewer creatures than each opponent. Put three 1/1 white Soldier creature tokens into play.
rarity=U
[/card]
[card]
id=126131
name=Festering March
mana={3}{B}{B}
type=Sorcery
text=Creatures your opponents control get -1/-1 until end of turn. Remove Festering March from the game with three time counters on it. Suspend 3—{2}{B} (Rather than play this card from your hand, you may pay {2}{B} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
rarity=U
[/card]
[card]
id=130669
name=Foresee
mana={3}{U}
type=Sorcery
text=Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
rarity=C
[/card]
[card]
id=126187
name=Frenzy Sliver
mana={1}{B}
type=Creature
subtype=Sliver
power=1
toughness=1
text=All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)
rarity=C
[/card]
[card]
id=130707
name=Gathan Raiders
mana={3}{R}{R}
type=Creature
subtype=Human Warrior
power=3
toughness=3
text=Hellbent — Gathan Raiders gets +2/+2 if you have no cards in hand. Morph—Discard a card. (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
rarity=C
[/card]
[card]
id=136044
name=Ghostfire
mana={2}{R}
type=Instant
text=Ghostfire is colorless. Ghostfire deals 3 damage to target creature or player.
rarity=C
[/card]
[card]
id=130690
name=Gibbering Descent
mana={4}{B}{B}
type=Enchantment
text=At the beginning of each player's upkeep, that player loses 1 life and discards a card. Hellbent — Skip your upkeep step if you have no cards in hand. Madness {2}{B}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
rarity=R
[/card]
[card]
id=136157
name=Glittering Wish
mana={G}{W}
type=Sorcery
text=You may choose a multicolored card you own from outside the game, reveal that card, and put it into your hand. Remove Glittering Wish from the game.
rarity=R
[/card]
[card]
id=130311
name=Goldmeadow Lookout
mana={3}{W}
type=Creature
subtype=Kithkin Spellshaper
power=2
toughness=2
text={W}, {T}, Discard a card: Put a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier into play with "{W}, {T}: Tap target creature."
rarity=U
[/card]
[card]
id=126159
name=Grave Peril
mana={1}{B}
type=Enchantment
text=When a nonblack creature comes into play, sacrifice Grave Peril. If you do, destroy that creature.
rarity=C
[/card]
[card]
id=132211
name=Grave Scrabbler
mana={3}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
text=Madness {1}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) When Grave Scrabbler comes into play, if its madness cost was paid, you may return target creature card in a graveyard to its owner's hand.
rarity=C
[/card]
[card]
id=130328
name=Haze of Rage
mana={1}{R}
type=Sorcery
text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.) Creatures you control get +1/+0 until end of turn. Storm (When you play this spell, copy it for each spell played before it this turn.)
rarity=U
[/card]
[card]
id=130695
name=Henchfiend of Ukor
mana={3}{R}
type=Creature
subtype=Ogre
power=3
toughness=2
text=Haste Echo {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice this permanent unless you pay its echo cost.) {(b/r)}: Henchfiend of Ukor gets +1/+0 until end of turn.
rarity=C
[/card]
[card]
id=126162
name=Homing Sliver
mana={2}{R}
type=Creature
subtype=Sliver
power=2
toughness=2
text=Each Sliver card in each player's hand has slivercycling {3}. Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.)
rarity=C
[/card]
[card]
id=130683
name=Ichor Slick
mana={2}{B}
type=Sorcery
text=Target creature gets -3/-3 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Madness {3}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
rarity=C
[/card]
[card]
id=136201
name=Imperial Mask
mana={4}{W}
type=Enchantment
text=When Imperial Mask comes into play, if it's not a token, each of your teammates puts a token into play that's a copy of Imperial Mask. You can't be the target of spells or abilities your opponents control.
rarity=R
[/card]
[card]
id=130634
name=Imperiosaur
mana={2}{G}{G}
type=Creature
subtype=Lizard
power=5
toughness=5
text=Spend only mana produced by basic lands to play Imperiosaur.
rarity=U
[/card]
[card]
id=130694
name=Infiltrator il-Kor
mana={4}{U}
type=Creature
subtype=Kor Rogue
power=3
toughness=1
text=Shadow (This creature can block or be blocked by only creatures with shadow.) Suspend 2—{1}{U} (Rather than play this card from your hand, you may pay {1}{U} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
rarity=C
[/card]
[card]
id=130680
name=Intervention Pact
mana={0}
type=Instant
text=Intervention Pact is white. The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game.
rarity=R
[/card]
[card]
id=136194
name=Jhoira of the Ghitu
mana={1}{U}{R}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=2
text={2}, Remove a nonland card in your hand from the game: Put four time counters on the removed card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, play it without paying its mana cost. If it's a creature, it has haste.)
rarity=R
[/card]
[card]
id=126164
name=Judge Unworthy
mana={1}{W}
type=Instant
text=Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
rarity=C
[/card]
[card]
id=132218
name=Kavu Primarch
mana={3}{G}
type=Creature
subtype=Kavu
power=3
toughness=3
text=Convoke (Each creature you tap while playing this spell reduces its total cost by {1} or by one mana of that creature's color.) Kicker {4} (You may pay an additional {4} as you play this spell.) If the kicker cost was paid, Kavu Primarch comes into play with four +1/+1 counters on it.
rarity=C
[/card]
[card]
id=136046
name=Keldon Megaliths
mana=
type=Land
text=Keldon Megaliths comes into play tapped. {T}: Add {R} to your mana pool. Hellbent — {1}{R}, {T}: Keldon Megaliths deals 1 damage to target creature or player. Play this ability only if you have no cards in hand.
rarity=U
[/card]
[card]
id=130698
name=Knight of Sursi
mana={3}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
text=Flying, flanking Suspend 3—{W} (Rather than play this card from your hand, you may pay {W} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
rarity=C
[/card]
[card]
id=136208
name=Korlash, Heir to Blackblade
mana={2}{B}{B}
type=Legendary Creature
subtype=Zombie Warrior
power=*
toughness=*
text=Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control. {1}{B}: Regenerate Korlash. Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them into play tapped, then shuffle your library.
rarity=R
[/card]
[card]
id=136198
name=Linessa, Zephyr Mage
mana={3}{U}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=3
text={X}{U}{U}, {T}: Return target creature with converted mana cost X to its owner's hand. Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.
rarity=R
[/card]
[card]
#Require Testing
id=132213
name=Llanowar Augur
mana={G}
type=Creature
subtype=Elf Shaman
power=0
toughness=3
text=Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Play this ability only during your upkeep.
auto={S}:3/3 && trample target(creature) myUpkeepOnly
rarity=C
[/card]
[card]
id=126147
name=Llanowar Empath
mana={3}{G}
type=Creature
subtype=Elf Shaman
power=2
toughness=2
text=When Llanowar Empath comes into play, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
rarity=C
[/card]
[card]
id=126166
name=Llanowar Mentor
mana={G}
type=Creature
subtype=Elf Spellshaper
power=1
toughness=1
text={G}, {T}, Discard a card: Put a 1/1 green Elf Druid creature token named Llanowar Elves into play with "{T}: Add {G} to your mana pool."
rarity=U
[/card]
[card]
id=136035
name=Llanowar Reborn
mana=
type=Land
text=Llanowar Reborn comes into play tapped. {T}: Add {G} to your mana pool. Graft 1 (This land comes into play with a +1/+1 counter on it. Whenever a creature comes into play, you may move a +1/+1 counter from this land onto it.)
rarity=U
[/card]
[card]
id=126151
name=Logic Knot
mana={X}{U}{U}
type=Instant
text=Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs {1} less to play for each card removed this way.) Counter target spell unless its controller pays {X}.
rarity=C
[/card]
[card]
id=126146
name=Lost Auramancers
mana={2}{W}{W}
type=Creature
subtype=Human Wizard
power=3
toughness=3
text=Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Lost Auramancers is put into a graveyard from play, if it had no time counters on it, you may search your library for an enchantment card and put it into play. If you do, shuffle your library.
rarity=U
[/card]
[card]
id=130332
name=Lost Hours
mana={1}{B}
type=Sorcery
text=Target player reveals his or her hand. You choose a nonland card from it. That player puts that card into his or her library third from the top.
rarity=C
[/card]
[card]
id=130691
name=Lucent Liminid
mana={3}{W}{W}
type=Creature
subtype=Elemental Enchantment
power=3
toughness=3
text=Flying
rarity=C
[/card]
[card]
id=126186
name=Lumithread Field
mana={1}{W}
type=Enchantment
text=Creatures you control get +0/+1. Morph {1}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
rarity=C
[/card]
[card]
id=126165
name=Lymph Sliver
mana={4}{W}
type=Creature
subtype=Sliver
power=3
toughness=3
text=All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)
rarity=C
[/card]
[card]
id=136195
name=Maelstrom Djinn
mana={7}{U}
type=Creature
subtype=Djinn
power=5
toughness=6
text=Flying Morph {2}{U} When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
rarity=R
[/card]
[card]
id=136033
name=Magus of the Abyss
mana={3}{B}
type=Creature
subtype=Human Wizard
power=4
toughness=3
text=At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated.
rarity=R
[/card]
[card]
id=136051
name=Magus of the Future
mana={2}{U}{U}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=3
text=Play with the top card of your library revealed. You may play the top card of your library.
rarity=R
[/card]
[card]
id=136152
name=Magus of the Moon
mana={2}{R}
type=Creature
subtype=Human Wizard
power=2
toughness=2
text=Nonbasic lands are Mountains.
rarity=R
[/card]
[card]
id=136159
name=Magus of the Vineyard
mana={G}
type=Creature
subtype=Human Wizard
power=1
toughness=1
text=At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool.
rarity=R
[/card]
[card]
id=130689
name=Marshaling Cry
mana={1}{W}{W}
type=Sorcery
text=Creatures you control get +1/+1 and gain vigilance until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Flashback {3}{W} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
rarity=C
[/card]
[card]
id=136202
name=Mesmeric Sliver
mana={3}{U}
type=Creature
subtype=Sliver
power=2
toughness=2
text=All Slivers have "When this permanent comes into play, you may fateseal 1." (Its controller looks at the top card of an opponent's library, then he or she may put that card on the bottom of that library.)
rarity=C
[/card]
[card]
id=136154
name=Molten Disaster
mana={X}{R}{R}
type=Sorcery
text=Kicker {R} (You may pay an additional {R} as you play this spell.) If the kicker cost was paid, Molten Disaster has split second. (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Molten Disaster deals X damage to each creature without flying and each player.
rarity=R
[/card]
[card]
id=130614
name=Muraganda Petroglyphs
mana={3}{G}
type=Enchantment
text=Creatures with no abilities get +2/+2.
rarity=R
[/card]
[card]
id=126156
name=Mystic Speculation
mana={U}
type=Sorcery
text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.) Scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
rarity=U
[/card]
[card]
id=130588
name=Nacatl War-Pride
mana={3}{G}{G}{G}
type=Creature
subtype=Cat Warrior
power=3
toughness=3
text=Nacatl War-Pride must be blocked by exactly one creature if able. Whenever Nacatl War-Pride attacks, put X tokens into play tapped and attacking that are copies of Nacatl War-Pride, where X is the number of creatures defending player controls. Remove the tokens from the game at end of turn.
rarity=U
[/card]
[card]
id=136140
name=Narcomoeba
mana={1}{U}
type=Creature
subtype=Illusion
power=1
toughness=1
text=Flying When Narcomoeba is put into your graveyard from your library, you may put it into play.
auto=@movedTo(this|mygraveyard) from(mylibrary):may moveto(myinplay)  ## "this" only works for inplay area in wTH 0.8.1
abilities=flying
rarity=U
[/card]
[card]
id=126198
name=New Benalia
mana=
type=Land
text=New Benalia comes into play tapped. When New Benalia comes into play, scry 1. (Look at the top card of your library, then you may put that card on the bottom of your library.) {T}: Add {W} to your mana pool.
rarity=U
[/card]
[card]
id=136206
name=Nihilith
mana={4}{B}{B}
type=Creature
subtype=Horror
power=4
toughness=4
text=Fear Suspend 7—{1}{B} Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.
rarity=R
[/card]
[card]
id=130564
name=Nix
mana={U}
type=Instant
text=Counter target spell if no mana was spent to play it.
rarity=R
[/card]
[card]
id=136210
name=Oriss, Samite Guardian
mana={1}{W}{W}
type=Legendary Creature
subtype=Human Cleric
power=1
toughness=3
text={T}: Prevent all damage that would be dealt to target creature this turn. Grandeur — Discard another card named Oriss, Samite Guardian: Target player can't play spells this turn, and creatures that player controls can't attack this turn.
rarity=R
[/card]
[card]
id=130701
name=Pact of Negation
mana={0}
type=Instant
text=Pact of Negation is blue. Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
rarity=R
[/card]
[card]
id=130638
name=Pact of the Titan
mana={0}
type=Instant
text=Pact of the Titan is red. Put a 4/4 red Giant creature token into play. At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.
rarity=R
[/card]
[card]
id=136213
name=Patrician's Scorn
mana={3}{W}
type=Instant
text=If you played another white spell this turn, you may play Patrician's Scorn without paying its mana cost. Destroy all enchantments.
rarity=C
[/card]
[card]
id=132223
name=Petrified Plating
mana={2}{G}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +2/+2. Suspend 2—{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
rarity=C
[/card]
[card]
id=126160
name=Phosphorescent Feast
mana={2}{G}{G}{G}
type=Sorcery
text=Chroma — Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.
rarity=U
[/card]
[card]
id=136211
name=Pooling Venom
mana={1}{B}
type=Enchantment
subtype=Aura
text=Enchant land Whenever enchanted land becomes tapped, its controller loses 2 life. {3}{B}: Destroy enchanted land.
rarity=U
[/card]
[card]
id=126148
name=Putrid Cyclops
mana={2}{B}
type=Creature
subtype=Zombie Cyclops
power=3
toughness=3
text=When Putrid Cyclops comes into play, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
rarity=C
[/card]
[card]
id=136216
name=Pyromancer's Swath
mana={2}{R}
type=Enchantment
text=If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead. At end of turn, discard your hand.
rarity=R
[/card]
[card]
id=136153
name=Quagnoth
mana={5}{G}
type=Creature
subtype=Beast
power=4
toughness=5
text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Shroud (This permanent can't be the target of spells or abilities.) When a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand.
rarity=R
[/card]
[card]
id=132217
name=Quiet Disrepair
mana={1}{G}
type=Enchantment
subtype=Aura
text=Enchant artifact or enchantment At the beginning of your upkeep, choose one — Destroy enchanted permanent; or you gain 2 life.
rarity=C
[/card]
[card]
id=130339
name=Ravaging Riftwurm
mana={1}{G}{G}
type=Creature
subtype=Wurm
power=6
toughness=6
text=Kicker {4} (You may pay an additional {4} as you play this spell.) Vanishing 2 (This permanent comes into play with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) If the kicker cost was paid, Ravaging Riftwurm comes into play with three additional time counters on it.
rarity=U
[/card]
[card]
id=126153
name=Reality Strobe
mana={4}{U}{U}
type=Sorcery
text=Return target permanent to its owner's hand. Remove Reality Strobe from the game with three time counters on it. Suspend 3—{2}{U} (Rather than play this card from your hand, you may pay {2}{U} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
rarity=U
[/card]
[card]
id=126199
name=Riddle of Lightning
mana={3}{R}{R}
type=Instant
text=Choose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
rarity=C
[/card]
[card]
id=130591
name=Rift Elemental
mana={R}
type=Creature
subtype=Elemental
power=1
toughness=1
text={1}{R}, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn.
rarity=C
[/card]
[card]
id=130353
name=Riftsweeper
mana={1}{G}
type=Creature
subtype=Elf Shaman
power=2
toughness=2
text=When Riftsweeper comes into play, choose target face-up card that's removed from the game. Its owner shuffles it into his or her library.
rarity=U
[/card]
[card]
id=130670
name=Rites of Flourishing
mana={2}{G}
type=Enchantment
text=At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of his or her turns.
auto=@each my draw:draw:1 controller
auto=@each opponent draw:draw:1 opponent
rarity=R
[/card]
[card]
id=126210
name=River of Tears
mana=
type=Land
text={T}: Add {U} to your mana pool. If you played a land this turn, add {B} to your mana pool instead.
rarity=R
[/card]
[card]
id=130320
name=Saltskitter
mana={3}{W}
type=Creature
subtype=Wurm
power=3
toughness=4
text=Whenever another creature comes into play, remove Saltskitter from the game. Return Saltskitter to play under its owner's control at end of turn.
rarity=C
[/card]
[card]
id=130327
name=Samite Censer-Bearer
mana={W}
type=Creature
subtype=Human Rebel Cleric
power=1
toughness=1
text={W}, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn.
rarity=C
[/card]

[card]
id=136158
name=Second Wind
mana={2}{U}
type=Enchantment
subtype=Aura
text=Enchant creature {T}: Tap enchanted creature. {T}: Untap enchanted creature.
rarity=U
[/card]
[card]
id=130347
name=Seht's Tiger
mana={2}{W}{W}
type=Creature
subtype=Cat
power=3
toughness=3
text=Flash (You may play this spell any time you could play an instant.) When Seht's Tiger comes into play, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)
rarity=R
[/card]
[card]
id=136137
name=Shah of Naar Isle
mana={3}{R}
type=Creature
subtype=Efreet
power=6
toughness=6
text=Trample Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards.
rarity=R
[/card]
[card]
id=136214
name=Shapeshifter's Marrow
mana={2}{U}{U}
type=Enchantment
text=At the beginning of each opponent's upkeep, that player reveals the top card of his or her library. If it's a creature card, the player puts the card into his or her graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.)
rarity=R
[/card]
[card]
id=126134
name=Shimian Specter
mana={2}{B}{B}
type=Creature
subtype=Specter
power=2
toughness=2
text=Flying Whenever Shimian Specter deals combat damage to a player, that player reveals his or her hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and remove them from the game. Then that player shuffles his or her library.
rarity=R
[/card]
[card]
id=126201
name=Shivan Sand-Mage
mana={2}{R}{R}
type=Creature
subtype=Viashino Shaman
power=3
toughness=2
text=When Shivan Sand-Mage comes into play, choose one — Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. Suspend 4—{R}
rarity=U
[/card]
[card]
id=130314
name=Skirk Ridge Exhumer
mana={1}{B}
type=Creature
subtype=Zombie Spellshaper
power=1
toughness=1
text={B}, {T}, Discard a card: Put a 1/1 black Zombie Goblin creature token named Festering Goblin into play with "When Festering Goblin is put into a graveyard from play, target creature gets -1/-1 until end of turn."
rarity=U
[/card]
[card]
id=136160
name=Skizzik Surger
mana={4}{R}{R}
type=Creature
subtype=Elemental
power=6
toughness=4
text=Haste Echo—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
rarity=U
[/card]
[card]
id=130704
name=Slaughter Pact
mana={0}
type=Instant
text=Slaughter Pact is black. Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.
rarity=R
[/card]
[card]
id=136146
name=Sliver Legion
mana={W}{U}{B}{R}{G}
type=Creature
subtype=Sliver
power=7
toughness=7
text=All Sliver creatures get +1/+1 for each other Sliver in play.
auto=lord(sliver) foreach(sliver)1/1 other
abilities=legendary
rarity=R
[/card]
[card]
id=130708
name=Snake Cult Initiation
mana={3}{B}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.)
rarity=U
[/card]
[card]
id=126213
name=Soultether Golem
mana={2}
type=Artifact Creature
subtype=Golem
power=3
toughness=3
text=Vanishing 1 (This permanent comes into play with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever another creature comes into play under your control, put a time counter on Soultether Golem.
rarity=U
[/card]
[card]
id=130341
name=Sparkspitter
mana={2}{R}
type=Creature
subtype=Elemental Spellshaper
power=1
toughness=3
text={R}, {T}, Discard a card: Put a 3/1 red Elemental creature token named Spark Elemental into play with trample, haste, and "At end of turn, sacrifice Spark Elemental."
rarity=U
[/card]
[card]
id=136032
name=Spellweaver Volute
mana={3}{U}{U}
type=Enchantment
subtype=Aura
text=Enchant instant card in a graveyard Whenever you play a sorcery spell, copy the enchanted instant card. You may play the copy without paying its mana cost. If you do, remove the enchanted card from the game and attach Spellweaver Volute to another instant card in a graveyard.
rarity=R
[/card]
[card]
id=130659
name=Spellwild Ouphe
mana={1}{G}
type=Creature
subtype=Ouphe
power=1
toughness=3
text=Spells that target Spellwild Ouphe cost {2} less to play.
rarity=U
[/card]
[card]
id=130344
name=Spin into Myth
mana={4}{U}
type=Instant
text=Put target creature on top of its owner's library, then fateseal 2. (Look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)
rarity=U
[/card]
[card]
id=132221
name=Spirit en-Dal
mana={2}{W}
type=Creature
subtype=Spirit
power=2
toughness=1
text=Shadow (This creature can block or be blocked by only creatures with shadow.) Forecast — {1}{W}, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Play this ability only during your upkeep and only once each turn.)
rarity=U
[/card]
[card]
id=130323
name=Sporoloth Ancient
mana={3}{G}{G}
type=Creature
subtype=Fungus
power=4
toughness=4
text=At the beginning of your upkeep, put a spore counter on Sporoloth Ancient. Creatures you control have "Remove two spore counters from this creature: Put a 1/1 green Saproling creature token into play."
rarity=C
[/card]
[card]
id=136042
name=Sprout Swarm
mana={1}{G}
type=Instant
text=Convoke (Each creature you tap while playing this spell reduces its total cost by {1} or by one mana of that creature's color.) Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Put a 1/1 green Saproling creature token into play.
rarity=C
[/card]
[card]
id=136151
name=Steamflogger Boss
mana={3}{R}
type=Creature
subtype=Goblin Rigger
power=3
toughness=3
text=Other Rigger creatures you control get +1/+0 and have haste. If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.
rarity=R
[/card]
[card]
id=130675
name=Storm Entity
mana={1}{R}
type=Creature
subtype=Elemental
power=1
toughness=1
text=Haste Storm Entity comes into play with a +1/+1 counter on it for each other spell played this turn.
rarity=U
[/card]

[card]
id=136056
name=Stronghold Rats
mana={2}{B}
type=Creature
subtype=Rat
power=2
toughness=1
text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Stronghold Rats deals combat damage to a player, each player discards a card.
rarity=U
[/card]
[card]
id=130706
name=Summoner's Pact
mana={0}
type=Instant
text=Summoner's Pact is green. Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.
rarity=R
[/card]
[card]
id=126215
name=Sword of the Meek
mana={2}
type=Artifact
subtype=Equipment
text=Equipped creature gets +1/+2. Equip {2} Whenever a 1/1 creature comes into play under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature.
auto={2}:equip
auto=1/2
rarity=U
[/card]
[card]
id=136199
name=Take Possession
mana={5}{U}{U}
type=Enchantment
subtype=Aura
text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Enchant permanent You control enchanted permanent.
rarity=R
[/card]
[card]
id=136139
name=Tarox Bladewing
mana={2}{R}{R}{R}
type=Legendary Creature
subtype=Dragon
power=4
toughness=3
text=Flying, haste Grandeur — Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.
rarity=R
[/card]
[card]
id=130338
name=Thunderblade Charge
mana={1}{R}{R}
type=Sorcery
text=Thunderblade Charge deals 3 damage to target creature or player. Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay {2}{R}{R}{R}. If you do, you may play it without paying its mana cost.
rarity=R
[/card]
[card]
id=136041
name=Tombstalker
mana={6}{B}{B}
type=Creature
subtype=Demon
power=5
toughness=5
text=Flying Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs {1} less to play for each card removed this way.)
rarity=R
[/card]
[card]
id=130342
name=Unblinking Bleb
mana={3}{U}
type=Creature
subtype=Illusion
power=1
toughness=3
text=Morph {2}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
rarity=C
[/card]
[card]
id=130616
name=Utopia Mycon
mana={G}
type=Creature
subtype=Fungus
power=0
toughness=2
text=At the beginning of your upkeep, put a spore counter on Utopia Mycon. Remove three spore counters from Utopia Mycon: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Add one mana of any color to your mana pool.
rarity=U
[/card]
[card]
id=136209
name=Venser, Shaper Savant
mana={2}{U}{U}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=2
text=Flash (You may play this spell any time you could play an instant.) When Venser, Shaper Savant comes into play, return target spell or permanent to its owner's hand.
rarity=R
[/card]
[card]
id=130644
name=Virulent Sliver
mana={G}
type=Creature
subtype=Sliver
power=1
toughness=1
text=All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)
rarity=C
[/card]
[card]
id=136141
name=Whetwheel
mana={4}
type=Artifact
text={X}{X}, {T}: Target player puts the top X cards of his or her library into his or her graveyard. Morph {3} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
rarity=R
[/card]
[card]
id=126178
name=Whip-Spine Drake
mana={3}{U}{U}
type=Creature
subtype=Drake
power=3
toughness=3
text=Flying Morph {2}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
rarity=C
[/card]
[card]
id=132222
name=Witch's Mist
mana={2}{B}
type=Enchantment
text={2}{B}, {T}: Destroy target creature that was dealt damage this turn.
rarity=U
[/card]
[card]
id=130331
name=Wrap in Vigor
mana={1}{G}
type=Instant
text=Regenerate each creature you control.
rarity=C
[/card]
[card]
id=130702
name=Yixlid Jailer
mana={1}{B}
type=Creature
subtype=Zombie Wizard
power=2
toughness=1
text=Cards in graveyards lose all abilities.
rarity=U
[/card]
[card]
id=132215
name=Zoetic Cavern
mana=
type=Land
text={T}: Add {1} to your mana pool. Morph {2} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
rarity=U
[/card]