[card]
id=3097
name=Arcane Denial
mana={1}{U}
target=*|stack
auto=fizzle
auto=@next upkeep:may draw:2 targetController #Does not work as you can cancel this action
auto=@next upkeep:draw:1
type=Instant
text=Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.
rarity=C
[/card]
[card]
id=3098
name=Arcane Denial
mana={1}{U}
target=*|stack
auto=fizzle
auto=@next upkeep:may draw:2 targetController #Does not work as you can cancel this action
auto=@next upkeep:draw:1
type=Instant
text=Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.
rarity=C
[/card]

[card]
id=3042
name=Ashnod's Cylix
mana={2}
type=Artifact
text={3}, {T}: Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then exiles the rest.
rarity=R
[/card]
[card]
id=3043
name=Astrolabe
mana={3}
type=Artifact
text={1}, {T}, Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep.
auto={1}{T}{S}: add {G}{G}
auto={1}{T}{S}: add {R}{R}
auto={1}{T}{S}: add {W}{W}
auto={1}{T}{S}: add {B}{B}
auto={1}{T}{S}: add {U}{U}
auto=@movedTo(this|graveyard) from(myBattlefield):draw:1 #Could be seen as borderline and added
rarity=C
[/card]
[card]
id=3044
name=Astrolabe
mana={3}
type=Artifact
text={1}, {T}, Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep.
auto={1}{T}{S}: add {G}{G}
auto={1}{T}{S}: add {R}{R}
auto={1}{T}{S}: add {W}{W}
auto={1}{T}{S}: add {B}{B}
auto={1}{T}{S}: add {U}{U}
auto=@movedTo(this|graveyard) from(myBattlefield):draw:1 #Could be seen as borderline and added
rarity=C
[/card]
[card]
id=3099
name=Awesome Presence
mana={U}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature he or she controls that's blocking it.
rarity=C
[/card]
[card]
id=3100
name=Awesome Presence
mana={U}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature he or she controls that's blocking it.
rarity=C
[/card]
[card]
id=3066
name=Balduvian Dead
mana={3}{B}
type=Creature
subtype=Zombie
power=2
toughness=3
text={2}{R}, Exile a creature card from your graveyard: Put a 3/1 black and red Graveborn creature token with haste onto the battlefield. Sacrifice it at the beginning of the next end step.
auto={2}{R}:moveto(exile) target(creature|graveyard) && token(Graveborn,Creature Graveborn grezurtzug,3/1,haste black red)
auto=@next end:bury all(grezurtzug)
#Not sure it would work
rarity=U
[/card]
[card]
id=3161
name=Balduvian Horde
mana={2}{R}{R}
#auto=aslongas(*|myHand) bury <1
#Works due to a bug in WTH0.10
#auto=@movedto(this|myBattlefield):aslongas(*|myHand) bury <1
#Should work to be tested once the bug has been adressed
auto=discard:1 controller
type=Creature
subtype=Human Barbarian
power=5
toughness=5
text=When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.
rarity=R
[/card]
[card]
id=3231
name=Balduvian Trading Post
type=Land
text=If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {1}{R} to your mana pool. {1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature.
auto={T}: add {1}{R}
auto={1}{T}:damage:1 target(creature[attacking])
rarity=R
[/card]
[card]
id=3101
name=Benthic Explorers
mana={3}{U}
type=Creature
subtype=Merfolk Scout
power=2
toughness=4
text={T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce to your mana pool.
rarity=C
[/card]
[card]
id=3102
name=Benthic Explorers
mana={3}{U}
type=Creature
subtype=Merfolk Scout
power=2
toughness=4
text={T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce to your mana pool.
rarity=C
[/card]
[card]
id=3164
name=Bestial Fury
mana={2}{R}
type=Enchantment
subtype=Aura
text=Enchant creature When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.
rarity=C
[/card]
[card]
id=3165
name=Bestial Fury
mana={2}{R}
type=Enchantment
subtype=Aura
text=Enchant creature When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.
rarity=C
[/card]
[card]
id=3128
name=Bounty of the Hunt
mana={3}{G}{G}
type=Instant
text=You may exile a green card from your hand rather than pay Bounty of the Hunt's mana cost. Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.
rarity=U
[/card]
[card]
id=3103
name=Browse
mana={2}{U}{U}
type=Enchantment
text={2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest.
rarity=U
[/card]
[card]
id=3166
name=Burnout
mana={1}{R}
target=instant[blue]|stack
#Not 100% correct as it should target all instant and counter only if blue
auto=fizzle
auto=@next upkeep:draw:1
type=Instant
text=Counter target instant spell if it's blue. Draw a card at the beginning of the next turn's upkeep.
rarity=U
[/card]
[card]
id=3067
name=Casting of Bones
mana={2}{B}
type=Enchantment
subtype=Aura
text=Enchant creature When enchanted creature is put into a graveyard, draw three cards, then discard one of them.
target=Creature
auto=@movedTo(mytgt|graveyard):draw:3 controller
auto=@movedTo(mytgt|graveyard):moveto(graveyard) target(*|myhand)
#target not possible unless there is a may
rarity=C
[/card]
[card]
id=3068
name=Casting of Bones
mana={2}{B}
type=Enchantment
subtype=Aura
text=Enchant creature When enchanted creature is put into a graveyard, draw three cards, then discard one of them.
target=Creature
auto=@movedTo(mytgt|graveyard):draw:3 controller
auto=@movedTo(mytgt|graveyard):moveto(graveyard) target(*|myhand)
#target not possible unless there is a may
rarity=C
[/card]
[card]
id=3167
name=Chaos Harlequin
mana={2}{R}{R}
type=Creature
subtype=Human
power=2
toughness=4
text={R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.
rarity=R
[/card]
[card]
id=3069
name=Contagion
mana={3}{B}{B}
type=Instant
text=You may pay 1 life and exile a black card from your hand rather than pay Contagion's mana cost. Distribute two -2/-1 counters among one or two target creatures.
rarity=U
[/card]
[card]
id=3168
name=Death Spark
mana={R}
type=Instant
text=Death Spark deals 1 damage to target creature or player. At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand.
target=creature,player
auto=damage:1
rarity=U
[/card]
[card]
id=3104
name=Diminishing Returns
mana={2}{U}{U}
type=Sorcery
text=Each player shuffles his or her hand and graveyard into his or her library. You exile the top ten cards of your library. Then each player draws up to seven cards.
auto=moveto(library) all(*|graveyard) && shuffle
auto=deplete:10 controller
auto=deplete:10 opponent
auto=moveto(exile) all(*|graveyard)
auto=draw:7 controller
auto=draw:7 opponent
#Will probably not work
rarity=R
[/card]
[card]
id=3070
name=Diseased Vermin
mana={2}{B}
type=Creature
subtype=Rat
power=1
toughness=1
text=Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it. At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it.
rarity=U
[/card]
[card]
id=3071
name=Dystopia
mana={1}{B}{B}
type=Enchantment
text=Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, that player sacrifices a green or white permanent.
rarity=R
[/card]
[card]
id=3131
name=Elvish Bard
mana={3}{G}{G}
type=Creature
subtype=Elf Shaman
power=2
toughness=4
text=All creatures able to block Elvish Bard do so.
rarity=U
[/card]
[card]
id=3221
name=Energy Arc
mana={W}{U}
type=Instant
text=Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.
target=creatures
rarity=U
[/card]
[card]
id=3192
name=Errand of Duty
mana={1}{W}
type=Instant
text=Put a 1/1 white Knight creature token with banding onto the battlefield. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
auto=token(Knight,Creature Knight,1/1,banding white)
#banding no longer supported in WTH 0.9.1
rarity=U
[/card]
[card]
id=3193
name=Errand of Duty
mana={1}{W}
type=Instant
text=Put a 1/1 white Knight creature token with banding onto the battlefield. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
auto=token(Knight,Creature Knight,1/1,banding white)
#banding no longer supported in WTH 0.9.1
rarity=U
[/card]
[card]
id=3105
name=False Demise
mana={2}{U}
type=Enchantment
subtype=Aura
text=Enchant creature When enchanted creature is put into a graveyard, return that card to the battlefield under your control.
rarity=U
[/card]
[card]
id=3106
name=False Demise
mana={2}{U}
type=Enchantment
subtype=Aura
text=Enchant creature When enchanted creature is put into a graveyard, return that card to the battlefield under your control.
rarity=U
[/card]
[card]
id=3072
name=Fatal Lore
mana={2}{B}{B}
type=Sorcery
text=An opponent chooses one  EYou draw three cards; or you destroy up to two target creatures that opponent controls and that player draws up to three cards. Those creatures can't be regenerated.
rarity=R
[/card]
[card]
id=3045
name=Floodwater Dam
mana={3}
type=Artifact
text={X}{X}{1}, {T}: Tap X target lands.
auto={X}{X}{1}{T}:tap target(land)*x
rarity=R
[/card]
[card]
id=3107
name=Force of Will
mana={3}{U}{U}
type=Instant
target=*|stack
auto=fizzle
auto={0}:fizzle target(*|stack) && moveto(graveyard) && life:-1
text=You may pay 1 life and exile a blue card from your hand rather than pay Force of Will's mana cost. Counter target spell.
rarity=U
[/card]
[card]
id=3108
name=Foresight
mana={1}{U}
type=Sorcery
text=Search your library for three cards, exile them, then shuffle your library. Draw a card at the beginning of the next turn's upkeep.
rarity=C
[/card]
[card]
id=3109
name=Foresight
mana={1}{U}
type=Sorcery
text=Search your library for three cards, exile them, then shuffle your library. Draw a card at the beginning of the next turn's upkeep.
rarity=C
[/card]
[card]
id=3135
name=Fyndhorn Druid
mana={2}{G}
type=Creature
subtype=Elf Druid
power=2
toughness=2
text=When Fyndhorn Druid is put into a graveyard from the battlefield, if it was blocked this turn, you gain 4 life.
auto=@movedto(this|graveyard) from(myBattlefield):life:4 controller
rarity=C
[/card]
[card]
id=3136
name=Fyndhorn Druid
mana={2}{G}
type=Creature
subtype=Elf Druid
power=2
toughness=2
text=When Fyndhorn Druid is put into a graveyard from the battlefield, if it was blocked this turn, you gain 4 life.
auto=@movedto(this|graveyard) from(myBattlefield):life:4 controller
rarity=C
[/card]
[card]
id=3137
name=Gargantuan Gorilla
mana={4}{G}{G}{G}
type=Creature
subtype=Ape
power=7
toughness=7
text=At the beginning of your upkeep, sacrifice Gargantuan Gorilla unless you sacrifice a Forest. If you sacrifice Gargantuan Gorilla this way, it deals 7 damage to you. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. {T}: Gargantuan Gorilla deals damage equal to its power to target creature. That creature deals damage equal to its power to Gargantuan Gorilla.
rarity=R
[/card]
[card]
id=3138
name=Gift of the Woods
mana={G}
type=Enchantment
subtype=Aura
text=Enchant creature Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.
rarity=C
[/card]
[card]
id=3139
name=Gift of the Woods
mana={G}
type=Enchantment
subtype=Aura
text=Enchant creature Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.
rarity=C
[/card]
[card]
id=3140
name=Gorilla Berserkers
mana={3}{G}{G}
type=Creature
subtype=Ape Berserker
power=2
toughness=3
text=Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures.
auto=rampage(2/2,1)
abilities=trample
rarity=C
[/card]
[card]
id=3141
name=Gorilla Berserkers
mana={3}{G}{G}
type=Creature
subtype=Ape Berserker
power=2
toughness=3
text=Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures.
auto=rampage(2/2,1)
abilities=trample
rarity=C
[/card]
[card]
id=3171
name=Gorilla Shaman
mana={R}
type=Creature
subtype=Ape Shaman
power=1
toughness=1
text={X}{X}{1}: Destroy target noncreature artifact with converted mana cost X.
rarity=U
[/card]
[card]
id=3172
name=Gorilla Shaman
mana={R}
type=Creature
subtype=Ape Shaman
power=1
toughness=1
text={X}{X}{1}: Destroy target noncreature artifact with converted mana cost X.
rarity=U
[/card]
[card]
id=3173
name=Gorilla War Cry
mana={1}{R}
type=Instant
text=Cast Gorilla War Cry only during combat before blockers are declared. Attacking creatures can't be blocked this turn except by two or more creatures. Draw a card at the beginning of the next turn's upkeep.
rarity=C
[/card]
[card]
id=3174
name=Gorilla War Cry
mana={1}{R}
type=Instant
text=Cast Gorilla War Cry only during combat before blockers are declared. Attacking creatures can't be blocked this turn except by two or more creatures. Draw a card at the beginning of the next turn's upkeep.
rarity=C
[/card]
[card]
id=3175
name=Guerrilla Tactics
mana={1}{R}
type=Instant
text=Guerrilla Tactics deals 2 damage to target creature or player. When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player.
target=creature,player
auto=damage:2
auto=@movedto(graveyard) from(myhand):damage:4 target(creature,player) #Target does not work with @ unless there is a may
rarity=U
[/card]
[card]
id=3176
name=Guerrilla Tactics
mana={1}{R}
type=Instant
text=Guerrilla Tactics deals 2 damage to target creature or player. When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player.
target=creature,player
auto=damage:2
auto=@movedto(graveyard) from(myhand):damage:4 target(creature,player) #Target does not work with @ unless there is a may
rarity=U
[/card]
[card]
id=3046
name=Gustha's Scepter
mana={0}
type=Artifact
text={T}: Exile a card from your hand face down. You may look at it for as long as it remains exiled. {T}: Return a card you own exiled with Gustha's Scepter to your hand. When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owners' graveyards.
rarity=R
[/card]
[card]
id=3232
name=Heart of Yavimaya
type=Land
text=If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {G} to your mana pool. {T}: Target creature gets +1/+1 until end of turn.
auto={T}: add {G}
auto={T}:1/1 target(Creature)
rarity=R
[/card]
[card]
id=3047
name=Helm of Obedience
mana={4}
type=Artifact
text={X}, {T}: Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0.
rarity=R
[/card]
[card]
id=3195
name=Inheritance
mana={W}
type=Enchantment
text=Whenever a creature is put into a graveyard from the battlefield, you may pay {3}. If you do, draw a card.
auto=@movedto(creature|graveyard) from(Battlefield):may {3}:draw:1 controller #hardcodable similar to RV cards (when put in play you may pay {1} type)
rarity=U
[/card]
[card]
id=3077
name=Insidious Bookworms
mana={B}
type=Creature
subtype=Worm
power=1
toughness=1
text=When Insidious Bookworms is put into a graveyard from the battlefield, you may pay {1}{B}. If you do, target player discards a card at random.
auto=@movedto(this|graveyard) from(inplay): may {1}{B}:discard:1 target(player)
rarity=C
[/card]
[card]
id=3078
name=Insidious Bookworms
mana={B}
type=Creature
subtype=Worm
power=1
toughness=1
text=When Insidious Bookworms is put into a graveyard from the battlefield, you may pay {1}{B}. If you do, target player discards a card at random.
auto=@movedto(this|graveyard) from(inplay): may {1}{B}:discard:1 target(player)
rarity=C
[/card]
[card]
id=3196
name=Ivory Gargoyle
mana={4}{W}
type=Creature
subtype=Gargoyle
power=2
toughness=2
text=Flying When Ivory Gargoyle is put into a graveyard from the battlefield, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. {4}{W}: Exile Ivory Gargoyle.
rarity=R
[/card]
[card]
id=3197
name=Juniper Order Advocate
mana={2}{W}
type=Creature
subtype=Human Knight
auto=aslongas(this[-tapped]) lord(creature[green]|myinplay)1/1 #Aslongas does work with "this" keyword
power=1
toughness=2
text=Green creatures you control get +1/+1 as long as Juniper Order Advocate is untapped.
rarity=U
[/card]
[card]
id=3079
name=Keeper of Tresserhorn
mana={5}{B}
type=Creature
subtype=Avatar
power=6
toughness=6
text=Whenever Keeper of Tresserhorn attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life.
rarity=R
[/card]
[card]
id=3198
name=Kjeldoran Escort
mana={2}{W}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
rarity=C
[/card]
[card]
id=3199
name=Kjeldoran Escort
mana={2}{W}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
rarity=C
[/card]
[card]
id=3200
name=Kjeldoran Home Guard
mana={3}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=6
text=At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and put a 0/1 white Deserter creature token onto the battlefield.
auto=aslongas(this[attacking,blocking]|myinplay):counter(0/-1,1)
auto=aslongas(this[attacking,blocking]|myinplay):token(Deserter,Creature Deserter,0/1,white)
rarity=U
[/card]
[card]
id=3233
name=Kjeldoran Outpost
type=Land
text=If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {W} to your mana pool. {1}{W}, {T}: Put a 1/1 white Soldier creature token onto the battlefield.
auto={T}: add {W}
auto={1}{W}{T}:token(soldier,creature solder,1/1,white)
rarity=R
[/card]
[card]
id=3201
name=Kjeldoran Pride
mana={1}{W}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +1/+2. {2}{U}: Attach Kjeldoran Pride to target creature other than enchanted creature.
target=Creature
auto=:1/2
auto={2}{U}:moveto(creature|myinplay)
rarity=C
[/card]
[card]
id=3202
name=Kjeldoran Pride
mana={1}{W}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +1/+2. {2}{U}: Attach Kjeldoran Pride to target creature other than enchanted creature.
target=Creature
auto=:1/2
auto={2}{U}:moveto(creature|myinplay)
rarity=C
[/card]
[card]
id=3080
name=Krovikan Horror
mana={3}{B}
type=Creature
subtype=Horror Spirit
power=2
toughness=2
text=At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand. {1}, Sacrifice a creature: Krovikan Horror deals 1 damage to target creature or player.
rarity=R
[/card]
[card]
id=3081
name=Krovikan Plague
mana={2}{B}
type=Enchantment
subtype=Aura
text=Enchant non-Wall creature you control When Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature has "{T}: Put a -0/-1 counter on this creature, and Krovikan Plague deals 1 damage to target creature or player."
target=creature[-Wall]|myBattlefield
auto=@next upkeep:draw:1 controller
auto=lord(mytgt) {T}:damage:1 target(creature,player) && counter(0/-1,1)
#Wonder if this could work... ;)
rarity=U
[/card]
[card]
id=3234
name=Lake of the Dead
mana=
type=Land
text=If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {B} to your mana pool. {T}, Sacrifice a Swamp: Add {B}{B}{B}{B} to your mana pool.
rarity=R
auto={T}: add {B}
auto={T}{S(swamp|myinplay)}: add {B}{B}{B}{B}
[/card]
[card]
id=3112
name=Library of Lat-Nam
mana={4}{U}
type=Sorcery
text=An opponent chooses one : You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, then shuffle your library.
rarity=R
[/card]
[card]
id=3222
name=Lim-Dul's Paladin
mana={2}{B}{R}
type=Creature
subtype=Human Knight
power=0
toughness=3
text=Trample At the beginning of your upkeep, sacrifice Lim-Dûl's Paladin unless you discard a card. If you sacrifice it this way, draw a card. Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn. Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.
abilities=trample
rarity=U
[/card]
[card]
id=3223
name=Lim-Dul's Vault
mana={U}{B}
type=Instant
text=Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.
rarity=U
[/card]
[card]
id=3048
name=Lodestone Bauble
mana={0}
type=Artifact
text={1}, {T}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of his or her library in any order. That player draws a card at the beginning of the next turn's upkeep.
rarity=R
[/card]
[card]
id=3224
name=Lord of Tresserhorn
mana={1}{U}{B}{R}
type=Creature
abilities=legendary
subtype=Zombie
power=10
toughness=4
text=When Lord of Tresserhorn enters the battlefield, you lose 2 life and sacrifice two creatures, and an opponent draws two cards. {B}: Regenerate Lord of Tresserhorn.
rarity=R
[/card]
[card]
id=3203
name=Martyrdom
mana={1}{W}{W}
type=Instant
text=Until end of turn, target creature you control gains "{0}: The next 1 damage that would be dealt to target creature or player this turn is dealt to this creature instead." Only you may activate this ability.
rarity=C
[/card]
[card]
id=3204
name=Martyrdom
mana={1}{W}{W}
type=Instant
text=Until end of turn, target creature you control gains "{0}: The next 1 damage that would be dealt to target creature or player this turn is dealt to this creature instead." Only you may activate this ability.
rarity=C
[/card]
[card]
id=3225
name=Misfortune
mana={1}{B}{R}{G}
type=Sorcery
text=An opponent chooses one - You put a +1/+1 counter on each creature you control and gain 4 life; or you put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to him or her.
rarity=R
[/card]
[card]
id=184560
name=Mishra's Groundbreaker
mana={4}
type=Artifact
text={T}, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.)
auto={T}{S}:becomes(Artifact Creature Land,3/3) target(land|myBattlefield) #becomes does not work with activation cost
rarity=U
[/card]
[card]
id=3084
name=Misinformation
mana={B}
type=Instant
text=Put up to three target cards from an opponent's graveyard on top of his or her library in any order.
rarity=U
[/card]
[card]
id=3050
name=Mystic Compass
mana={2}
type=Artifact
text={1}, {T}: Target land becomes the basic land type of your choice until end of turn.
rarity=U
[/card]
[card]
id=3226
name=Nature's Blessing
mana={2}{G}{W}
type=Enchantment
text={G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
rarity=U
auto={G}{W}{S(*|myHand)}:counter(1/1,1) target(creature)
[/card]
[card]
id=3146
name=Nature's Chosen
mana={G}
type=Enchantment
subtype=Aura
text=Enchant creature you control Enchanted creature has "{0}: Untap this creature. Activate this ability only during your turn and only once each turn." As long as enchanted creature is white, it has "{T}: Untap target artifact, creature, or land. Activate this ability only once each turn."
rarity=U
target=creature|myBattlefield
auto=lord(mytgt) {0}:untap limit:1 myturnonly
auto=aslongas(mytgt[white])lord(mytgt){T}:untap target(artifact,creature,land) limit:1
[/card]
[card]
id=3147
name=Nature's Wrath
mana={4}{G}{G}
type=Enchantment
text=At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}. Whenever a player puts an Island or blue permanent onto the battlefield, he or she sacrifices an Island or blue permanent. Whenever a player puts a Swamp or black permanent onto the battlefield, he or she sacrifices a Swamp or black permanent.
rarity=R
[/card]
[card]
id=3177
name=Omen of Fire
mana={3}{R}{R}
type=Instant
text=Return all Islands to their owners' hands.  Each player sacrifices a Plains or a white permanent for each white permanent he or she controls.
rarity=R
[/card]
[card]
id=3085
name=Phantasmal Fiend
mana={3}{B}
type=Creature
subtype=Illusion
power=1
toughness=5
text={B}: Phantasmal Fiend gets +1/-1 until end of turn. {1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn.
rarity=C
[/card]
[card]
id=3086
name=Phantasmal Fiend
mana={3}{B}
type=Creature
subtype=Illusion
power=1
toughness=5
text={B}: Phantasmal Fiend gets +1/-1 until end of turn. {1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn.
rarity=C
[/card]
[card]
id=3113
name=Phantasmal Sphere
mana={1}{U}
type=Creature
subtype=Illusion
power=0
toughness=1
text=Flying At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay {1} for each +1/+1 counter on it. When Phantasmal Sphere leaves the battlefield, put a blue Orb creature token with flying onto the battlefield under an opponent's control. That creature's power and toughness are each equal to the number of +1/+1 counters on Phantasmal Sphere.
rarity=R
[/card]
[card]
id=3227
name=Phelddagrif
mana={1}{G}{W}{U}
type=Legendary Creature
subtype=Phelddagrif
power=4
toughness=4
text={G}: Phelddagrif gains trample until end of turn. Target opponent puts a 1/1 green Hippo creature token onto the battlefield. {W}: Phelddagrif gains flying until end of turn. Target opponent gains 2 life. {U}: Return Phelddagrif to its owner's hand. Target opponent may draw a card.
rarity=R
[/card]
[card]
id=3087
name=Phyrexian Boon
mana={2}{B}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.
target=creature
auto=aslongas(mytgt[black]) 2/1
auto=aslongas(mytgt[-black]) -1/-2
rarity=C
[/card]
[card]
id=3088
name=Phyrexian Boon
mana={2}{B}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.
target=creature
auto=aslongas(mytgt[black]) 2/1
auto=aslongas(mytgt[-black]) -1/-2
rarity=C
[/card]
[card]
id=3051
name=Phyrexian Devourer
mana={6}
type=Artifact Creature
subtype=Construct
power=1
toughness=1
text=When Phyrexian Devourer's power is 7 or greater, sacrifice it. Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's converted mana cost. If Phyrexian Devourer's power is 7 or greater, sacrifice it.
rarity=U
[/card]
[card]
id=3052
name=Phyrexian Portal
mana={3}
type=Artifact
text={3}: Target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library. Activate this ability only if your library has ten or more cards in it.
rarity=R
[/card]
[card]
id=3053
name=Phyrexian War Beast
mana={3}
type=Artifact Creature
subtype=Beast
power=3
toughness=4
text=When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.
rarity=U
[/card]
[card]
id=3054
name=Phyrexian War Beast
mana={3}
type=Artifact Creature
subtype=Beast
power=3
toughness=4
text=When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.
rarity=U
[/card]
[card]
id=3179
name=Primitive Justice
mana={1}{R}
type=Sorcery
text=As an additional cost to cast Primitive Justice, you may pay {1}{R} and/or {1}{G} any number of times. Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life.
kicker={1}{RG}
target=artifact
auto=destroy
auto=kicker destroy target(artifact)
rarity=U
[/card]
[card]
id=3180
name=Pyrokinesis
mana={4}{R}{R}
type=Instant
text=You may exile a red card from your hand rather than pay Pyrokinesis's mana cost. Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.
rarity=U
[/card]
[card]
id=3207
name=Reinforcements
mana={W}
type=Instant
text=Put up to three target creature cards from your graveyard on top of your library.
rarity=C
[/card]
[card]
id=3208
name=Reinforcements
mana={W}
type=Instant
text=Put up to three target creature cards from your graveyard on top of your library.
rarity=C
[/card]
[card]
id=3089
name=Ritual of the Machine
mana={2}{B}{B}
type=Sorcery
text=As an additional cost to cast Ritual of the Machine, sacrifice a creature. Gain control of target nonblack, nonartifact creature.
target=(creature[-black;-artifact])
alias=1194
rarity=R
[/card]
[card]
id=3181
name=Rogue Skycaptain
mana={2}{R}
type=Creature
subtype=Human Rogue Mercenary
power=3
toughness=4
text=Flying At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.
rarity=R
[/card]
[card]
id=3211
name=Royal Decree
mana={2}{W}{W}
type=Enchantment
text=Cumulative upkeep {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller.
rarity=R
[/card]
[card]
id=3212
name=Royal Herbalist
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
text={2}, Exile the top card of your library: You gain 1 life.
auto=moveto(exile) target(*[top]|library) && life:1 controller
rarity=C
[/card]
[card]
id=3213
name=Royal Herbalist
mana={W}
type=Creature
subtype=Human Cleric
auto=moveto(exile) target(*[top]|library) && life:1 controller
power=1
toughness=1
text={2}, Exile the top card of your library: You gain 1 life.
rarity=C
[/card]
[card]
id=3055
name=Scarab of the Unseen
mana={2}
type=Artifact
text={T}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.
rarity=U
[/card]
[card]
id=3214
name=Scars of the Veteran
mana={4}{W}
type=Instant
text=You may exile a white card from your hand rather than pay Scars of the Veteran's mana cost. Prevent the next 7 damage that would be dealt to target creature or player this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
rarity=U
[/card]
[card]
id=3215
name=Seasoned Tactician
mana={2}{W}
type=Creature
subtype=Human Advisor
power=1
toughness=3
text={3}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage.
rarity=U
[/card]
[card]
id=3236
name=Sheltered Valley
type=land
auto={T}: add {1}
text=If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. {T}: Add {1} to your mana pool.
rarity=R
[/card]
[card]
id=3056
name=Shield Sphere
mana={0}
type=Artifact Creature
subtype=Wall
power=0
toughness=6
text=Defender Whenever Shield Sphere blocks, put a -0/-1 counter on it.
rarity=U
[/card]
[card]
id=3057
name=Sol Grail
mana={3}
type=Artifact
text=As Sol Grail enters the battlefield, choose a color. {T}: Add one mana of the chosen color to your mana pool.
rarity=U
[/card]
[card]
id=3090
name=Soldevi Adnate
mana={1}{B}
type=Creature
subtype=Human Cleric
power=1
toughness=2
text={T}, Sacrifice a black or artifact creature: Add an amount of black mana equal to the sacrificed creature's converted mana cost to your mana pool.
rarity=C
[/card]
[card]
id=3091
name=Soldevi Adnate
mana={1}{B}
type=Creature
subtype=Human Cleric
power=1
toughness=2
text={T}, Sacrifice a black or artifact creature: Add an amount of black mana equal to the sacrificed creature's converted mana cost to your mana pool.
rarity=C
[/card]
[card]
id=3058
name=Soldevi Digger
mana={2}
type=Artifact
text={2}: Put the top card of your graveyard on the bottom of your library.
rarity=U
[/card]
[card]
id=3237
name=Soldevi Excavations
type=Land
text=If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {1}{U} to your mana pool. {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library.
rarity=R
[/card]
[card]
id=3114
name=Soldevi Heretic
mana={2}{U}
type=Creature
subtype=Human Cleric
power=2
toughness=2
text={W}, {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.
rarity=C
[/card]
[card]
id=3115
name=Soldevi Heretic
mana={2}{U}
type=Creature
subtype=Human Cleric
power=2
toughness=2
text={W}, {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.
rarity=C
[/card]
[card]
id=3116
name=Soldevi Sage
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
text={T}, Sacrifice two lands: Draw three cards, then discard one of them.
rarity=U
[/card]
[card]
id=3117
name=Soldevi Sage
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
text={T}, Sacrifice two lands: Draw three cards, then discard one of them.
rarity=U
[/card]
[card]
id=3059
name=Soldevi Sentry
mana={1}
type=Artifact Creature
subtype=Soldier
power=1
toughness=1
text={1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.
auto={1}:regenerate && may draw:1 opponent
rarity=C
[/card]
[card]
id=3060
name=Soldevi Sentry
mana={1}
type=Artifact Creature
subtype=Soldier
power=1
toughness=1
text={1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.
auto={1}:regenerate && may draw:1 opponent
rarity=C
[/card]
[card]
id=3182
name=Soldier of Fortune
mana={R}
type=Creature
subtype=Human Mercenary
power=1
toughness=1
text={R}, {T}: Target player shuffles his or her library.
auto={R}{T}:shuffle target(library)
rarity=U
[/card]
[card]
id=3118
name=Spiny Starfish
mana={2}{U}
type=Creature
subtype=Starfish
power=0
toughness=1
text={U}: Regenerate Spiny Starfish. At the beginning of the end step, if Spiny Starfish regenerated this turn, put a 0/1 blue Starfish creature token onto the battlefield for each time it regenerated this turn.
auto={U}:regenerate && token(Starfish,creature Starfish,0/1,blue)
rarity=U
[/card]
[card]
id=3148
name=Splintering Wind
mana={2}{G}{G}
type=Enchantment
text={2}{G}: Splintering Wind deals 1 damage to target creature. Put a 1/1 green Splinter creature token onto the battlefield. It has flying and "Cumulative upkeep {G}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) Whenever a Splinter token leaves the battlefield, it deals 1 damage to you and each creature you control.
rarity=R
[/card]
[card]
id=3093
name=Storm Cauldron
mana={5}
type=Artifact
text=Each player may play an additional land during each of his or her turns. Whenever a land is tapped for mana, return it to its owner's hand.
rarity=R
[/card]
[card]
id=3121
name=Storm Elemental
mana={5}{U}
type=Creature
subtype=Elemental
power=3
toughness=4
text=Flying {U}, Exile the top card of your library: Tap target creature with flying. {U}, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.
abilities=flying
rarity=U
[/card]
[card]
id=3094
name=Stromgald Spy
mana={3}{B}
type=Creature
subtype=Human Rogue
power=2
toughness=4
text=Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with his or her hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn.
rarity=U
[/card]
[card]
id=3122
name=Suffocation
mana={1}{U}
type=Instant
text=Cast Suffocation only if you were dealt damage this turn by a red instant or sorcery spell. Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn. Draw a card at the beginning of the next turn's upkeep.
rarity=U
[/card]
[card]
id=3228
name=Surge of Strength
mana={R}{G}
type=Instant
text=As an additional cost to cast Surge of Strength, discard a red or green card. Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's converted mana cost.
rarity=U
[/card]
[card]
id=3216
name=Sustaining Spirit
mana={1}{W}
type=Creature
subtype=Angel Spirit
power=0
toughness=3
text=Cumulative upkeep {1}{W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Damage that would reduce your life total to less than 1 reduces it to 1 instead.
rarity=R
[/card]
[card]
id=3095
name=Swamp Mosquito
mana={1}{B}
type=Creature
subtype=Insect
power=0
toughness=1
text=Flying Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
abilities=flying
rarity=C
[/card]
[card]
id=3096
name=Swamp Mosquito
mana={1}{B}
type=Creature
subtype=Insect
power=0
toughness=1
text=Flying Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
abilities=flying
rarity=C
[/card]
[card]
id=3217
name=Sworn Defender
mana={2}{W}{W}
type=Creature
subtype=Human Knight
power=1
toughness=3
text={1}: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn.
rarity=R
[/card]
[card]
id=3149
name=Taste of Paradise
mana={3}{G}
type=Sorcery
text=As an additional cost to cast Taste of Paradise, you may pay {1}{G} any number of times. You gain 3 life plus an additional 3 life for each additional {1}{G} you paid.
rarity=C
kicker={1}{G}
auto=life:3
auto=kicker:life:3
[/card]
[card]
id=3150
name=Taste of Paradise
mana={3}{G}
type=Sorcery
text=As an additional cost to cast Taste of Paradise, you may pay {1}{G} any number of times. You gain 3 life plus an additional 3 life for each additional {1}{G} you paid.
rarity=C
kicker={1}{G}
auto=life:3
auto=kicker:life:3
[/card]
[card]
id=3238
name=Thawing Glaciers
type=Land
text=Thawing Glaciers enters the battlefield tapped. {1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.
auto=tap
auto={1}{T}:moveto(myBattlefield) target(land[basic]|myLibrary) && tap && token(grrrt)
auto=@next cleanup:aslongas(grrt|myBattlefield) moveto(myHand)
auto=@next cleanup:aslongas(grrt|myBattlefield) destroy all(grrrt)
rarity=R
[/card]
[card]
id=3123
name=Thought Lash
mana={2}{U}{U}
type=Enchantment
text=Cumulative upkeep—Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Thought Lash's cumulative upkeep isn't paid, exile all cards from your library. Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.
rarity=R
[/card]
[card]
id=3124
name=Tidal Control
mana={1}{U}{U}
type=Enchantment
text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Pay 2 life or {2}: Counter target red or green spell. Any player may activate this ability.
rarity=R
[/card]
[card]
id=3151
name=Tornado
mana={4}{G}
type=Enchantment
text=Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {2}{G}, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate this ability only once each turn.
rarity=R
[/card]
[card]
id=3152
name=Undergrowth
mana={G}
type=Instant
text=As an additional cost to cast Undergrowth, you may pay {2}{R}. Prevent all combat damage that would be dealt this turn. If its additional cost was paid, Undergrowth doesn't affect combat damage that would be dealt by red creatures.
rarity=C
[/card]
[card]
id=3153
name=Undergrowth
mana={G}
type=Instant
text=As an additional cost to cast Undergrowth, you may pay {2}{R}. Prevent all combat damage that would be dealt this turn. If its additional cost was paid, Undergrowth doesn't affect combat damage that would be dealt by red creatures.
rarity=C
[/card]
[card]
id=3064
name=Urza's Engine
mana={5}
type=Artifact Creature
subtype=Juggernaut
power=1
toughness=5
text=Trample {3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {3}: Attacking creatures banded with Urza's Engine gain trample until end of turn.
abilities=trample
auto={3}:banding
rarity=U
[/card]
[card]
id=3184
name=Varchild's Crusader
mana={3}{R}
type=Creature
subtype=Human Knight
power=3
toughness=2
text={0}: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.
rarity=C
[/card]
[card]
id=3185
name=Varchild's Crusader
mana={3}{R}
type=Creature
subtype=Human Knight
power=3
toughness=2
text={0}: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.
rarity=C
[/card]
[card]
id=3187
name=Varchild's War-Riders
mana={1}{R}
type=Creature
subtype=Human Warrior
power=3
toughness=4
text=Cumulative upkeep—Put a 1/1 red Survivor creature token onto the battlefield under an opponent's control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
abilities=trample
auto=rampage(1/1,1)
rarity=R
[/card]
[card]
id=3188
name=Veteran's Voice
mana={R}
type=Enchantment
subtype=Aura
text=Enchant creature you control Enchanted creature has "{T}: Target creature other than this creature gets +2/+1 until end of turn."
target=creature|mybattlefield
auto=lord(mytgt) {T}:2/1 target(other creature)
rarity=C
[/card]
[card]
id=3189
name=Veteran's Voice
mana={R}
type=Enchantment
subtype=Aura
text=Enchant creature you control Enchanted creature has "{T}: Target creature other than this creature gets +2/+1 until end of turn."
target=creature|mybattlefield
auto=lord(mytgt) {T}:2/1 target(other creature)
rarity=C
[/card]
[card]
id=3127
name=Viscerid Drone
mana={1}{U}
type=Creature
subtype=Homarid Drone
power=1
toughness=2
text={T}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated. {T}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.
rarity=U
[/card]
[card]
id=3229
name=Wandering Mage
mana={W}{U}{B}
type=Creature
subtype=Human Cleric Wizard
power=0
toughness=3
text={W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn. {U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn. {B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player this turn.
rarity=R
[/card]
[card]
id=3154
name=Whip Vine
mana={2}{G}
type=Creature
subtype=Plant Wall
power=1
toughness=4
text=Defender; reach (This creature can block creatures with flying.) You may choose not to untap Whip Vine during your untap step. {T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.
rarity=C
[/card]
[card]
id=3155
name=Whip Vine
mana={2}{G}
type=Creature
subtype=Plant Wall
power=1
toughness=4
text=Defender; reach (This creature can block creatures with flying.) You may choose not to untap Whip Vine during your untap step. {T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.
rarity=C
[/card]
[card]
id=3065
name=Whirling Catapult
mana={4}
type=Artifact
text={2}, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.
rarity=U
[/card]
[card]
id=3230
name=Winter's Night
mana={R}{G}{W}
type=World Enchantment
text=Whenever a player taps a snow land for mana, that player adds one mana to his or her mana pool of any type that land produced. That land doesn't untap during its controller's next untap step.
rarity=R
[/card]
[card]
id=3158
name=Yavimaya Ants
mana={2}{G}{G}
type=Creature
subtype=Insect
power=5
toughness=1
text=Trample, haste Cumulative upkeep {G}{G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
abilities=trample,haste
rarity=U
[/card]
