
[card]
id=3012
name=Abbey Matron
mana={2}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=3
text={W}, {T}: Abbey Matron gets +0/+3 until end of turn.
rarity=C
[/card]
[card]
id=2935
name=ÁEher Storm
mana={3}{U}
type=Enchantment
text=Creature spells can't be cast. Pay 4 life: Destroy ÁEher Storm. It can't be regenerated. Any player may activate this ability.
rarity=U
[/card]
[card]
id=2986
name=Aliban's Tower
mana={1}{R}
type=Instant
text=Target blocking creature gets +3/+1 until end of turn.
rarity=C
[/card]
[card]
id=2987
name=Ambush
mana={3}{R}
type=Instant
text=Blocking creatures gain first strike until end of turn.
rarity=C
[/card]
[card]
id=2989
name=Ambush Party
mana={4}{R}
type=Creature
subtype=Human Rogue
power=3
toughness=1
text=First strike, haste
rarity=C
[/card]
[card]
id=2991
name=Anaba Ancestor
mana={1}{R}
type=Creature
subtype=Minotaur Spirit
power=1
toughness=1
text={T}: Another target Minotaur creature gets +1/+1 until end of turn.
rarity=R
[/card]
[card]
id=2993
name=Anaba Bodyguard
mana={3}{R}
type=Creature
subtype=Minotaur
power=2
toughness=3
text=First strike (This creature deals combat damage before creatures without first strike.)
rarity=C
[/card]
[card]
id=2995
name=Anaba Shaman
mana={3}{R}
type=Creature
subtype=Minotaur Shaman
power=2
toughness=2
text={R}, {T}: Anaba Shaman deals 1 damage to target creature or player.
rarity=C
[/card]
[card]
id=2996
name=Anaba Spirit Crafter
mana={2}{R}{R}
type=Creature
subtype=Minotaur Shaman
power=1
toughness=3
text=Minotaur creatures get +1/+0.
rarity=R
[/card]
[card]
id=2960
name=An-Havva Constable
mana={1}{G}{G}
type=Creature
subtype=Human
power=2
toughness=1+*
text=An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.
rarity=R
[/card]
[card]
id=2961
name=An-Havva Inn
mana={1}{G}{G}
type=Sorcery
text=You gain X plus 1 life, where X is the number of green creatures on the battlefield.
rarity=U
[/card]
[card]
id=3035
name=An-Havva Township
mana=
type=Land
text={T}: Add {1} to your mana pool.  {1}, {T}: Add {G} to your mana pool.  {2}, {T}: Add {R} or {W} to your mana pool.
rarity=U
[/card]
[card]
id=2990
name=An-Zerrin Ruins
mana={2}{R}{R}
type=Enchantment
text=As An-Zerrin Ruins enters the battlefield, choose a creature type. Creatures of the chosen type don't untap during their controllers' untap steps.
rarity=R
[/card]
[card]
id=2900
name=Apocalypse Chime
mana={2}
type=Artifact
text={2}, {T}, Sacrifice Apocalypse Chime: Destroy all nontoken permanents from the Homelands expansion. They can't be regenerated.
rarity=R
[/card]
[card]
id=2962
name=Autumn Willow
mana={4}{G}{G}
type=Legendary Creature
subtype=Avatar
power=4
toughness=4
text=Shroud {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.
rarity=R
[/card]
[card]
id=3036
name=Aysen Abbey
mana=
type=Land
text={T}: Add {1} to your mana pool.  {1}, {T}: Add {W} to your mana pool.  {2}, {T}: Add {G} or {U} to your mana pool.
rarity=U
[/card]
[card]
id=3014
name=Aysen Bureaucrats
mana={1}{W}
type=Creature
subtype=Human Advisor
power=1
toughness=1
text={T}: Tap target creature with power 2 or less.
rarity=C
[/card]
[card]
id=3015
name=Aysen Crusader
mana={2}{W}{W}
type=Creature
subtype=Human Knight
power=2+*
toughness=2+*
text=Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
rarity=U
[/card]
[card]
id=3016
name=Aysen Highway
mana={3}{W}{W}{W}
type=Enchantment
text=White creatures have plainswalk.
rarity=R
[/card]
[card]
id=2936
name=Baki's Curse
mana={2}{U}{U}
type=Sorcery
text=Baki's Curse deals 2 damage to each creature for each Aura attached to that creature.
rarity=R
[/card]
[card]
id=2910
name=Baron Sengir
mana={5}{B}{B}{B}
type=Legendary Creature
subtype=Vampire
power=5
toughness=5
text=Flying Whenever a creature dealt damage by Baron Sengir this turn is put into a graveyard, put a +2/+2 counter on Baron Sengir. {T}: Regenerate another target Vampire.
rarity=R
[/card]
[card]
id=3017
name=Beast Walkers
mana={1}{W}{W}
type=Creature
subtype=Human Beast Soldier
power=2
toughness=2
text={G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
rarity=R
[/card]
[card]
id=2911
name=Black Carriage
mana={3}{B}{B}
type=Creature
subtype=Horse
power=4
toughness=4
text=Trample Black Carriage doesn't untap during your untap step. Sacrifice a creature: Untap Black Carriage. Activate this ability only during your upkeep.
rarity=R
[/card]
[card]
id=2912
name=Broken Visage
mana={4}{B}
type=Instant
text=Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step.
rarity=U
[/card]
[card]
id=2964
name=Carapace
mana={G}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +0/+2. Sacrifice Carapace: Regenerate enchanted creature.
rarity=C
[/card]
[card]
id=3037
name=Castle Sengir
mana=
type=Land
text={T}: Add {1} to your mana pool.  {1}, {T}: Add {B} to your mana pool.  {2}, {T}: Add {U} or {R} to your mana pool.
rarity=U
[/card]
[card]
id=2914
name=Cemetery Gate
mana={2}{B}
type=Creature
subtype=Wall
power=0
toughness=5
text=Defender (This creature can't attack.) Protection from black
rarity=C
[/card]
[card]
id=2937
name=Chain Stasis
mana={U}
type=Instant
text=You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, he or she may copy this spell and may choose a new target for that copy.
rarity=R
[/card]
[card]
id=2997
name=Chandler
mana={4}{R}
type=Legendary Creature
subtype=Human Rogue
power=3
toughness=3
text={R}{R}{R}, {T}: Destroy target artifact creature.
rarity=C
[/card]
[card]
id=2901
name=Clockwork Gnomes
mana={4}
type=Artifact Creature
subtype=Gnome
power=2
toughness=2
text={3}, {T}: Regenerate target artifact creature.
rarity=C
[/card]
[card]
id=2902
name=Clockwork Steed
mana={4}
type=Artifact Creature
subtype=Horse
power=0
toughness=3
text=Clockwork Steed enters the battlefield with four +1/+0 counters on it. Clockwork Steed can't be blocked by artifact creatures. At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep.
rarity=U
[/card]
[card]
id=2903
name=Clockwork Swarm
mana={4}
type=Artifact Creature
subtype=Insect
power=0
toughness=3
text=Clockwork Swarm enters the battlefield with four +1/+0 counters on it. Clockwork Swarm can't be blocked by Walls. At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate this ability only during your upkeep.
rarity=C
[/card]
[card]
id=2938
name=Coral Reef
mana={U}{U}
type=Enchantment
text=Coral Reef enters the battlefield with four polyp counters on it. Sacrifice an Island: Put two polyp counters on Coral Reef. {U}, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature.
rarity=C
[/card]
[card]
id=2940
name=Dark Maze
mana={4}{U}
type=Creature
subtype=Wall
power=4
toughness=5
text=Defender (This creature can't attack.) {0}: Dark Maze can attack this turn as though it didn't have defender.  Exile it at the beginning of the next end step.
rarity=C
[/card]
[card]
id=2965
name=Daughter of Autumn
mana={2}{G}{G}
type=Legendary Creature
subtype=Avatar
power=2
toughness=4
text={W}: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.
rarity=R
[/card]
[card]
id=3018
name=Death Speakers
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
text=Protection from black
rarity=U
[/card]
[card]
id=2904
name=Didgeridoo
mana={1}
type=Artifact
text={3}: You may put a Minotaur permanent card from your hand onto the battlefield.
rarity=U
[/card]
[card]
id=2915
name=Drudge Spell
mana={B}{B}
type=Enchantment
text={B}, Exile two creature cards from your graveyard: Put a 1/1 black Skeleton creature token onto the battlefield. It has "{B}: Regenerate this creature." When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.
rarity=U
[/card]
[card]
id=2917
name=Dry Spell
mana={1}{B}
type=Sorcery
text=Dry Spell deals 1 damage to each creature and each player.
rarity=U
[/card]
[card]
id=2998
name=Dwarven Pony
mana={R}
type=Creature
subtype=Horse
power=1
toughness=1
text={1}{R}, {T}: Target Dwarf creature gains mountainwalk until end of turn.
rarity=R
[/card]
[card]
id=2999
name=Dwarven Sea Clan
mana={2}{R}
type=Creature
subtype=Dwarf
power=1
toughness=1
text={T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate this ability only before the end of combat step.
rarity=R
[/card]
[card]
id=3001
name=Dwarven Trader
mana={R}
type=Creature
subtype=Dwarf
power=1
toughness=1
rarity=C
[/card]
[card]
id=2905
name=Ebony Rhino
mana={7}
type=Artifact Creature
subtype=Rhino
power=4
toughness=5
text=Trample
rarity=C
[/card]
[card]
id=3002
name=Eron the Relentless
mana={3}{R}{R}
type=Legendary Creature
subtype=Human Rogue
power=5
toughness=2
text=Haste {R}{R}{R}: Regenerate Eron the Relentless.
rarity=U
[/card]
[card]
id=3003
name=Evaporate
mana={2}{R}
type=Sorcery
text=Evaporate deals 1 damage to each creature that's white or blue.
rarity=U
[/card]
[card]
id=2966
name=Faerie Noble
mana={2}{G}
type=Creature
subtype=Faerie
power=1
toughness=2
text=Flying Other Faerie creatures you control get +0/+1. {T}: Other Faerie creatures you control get +1/+0 until end of turn.
rarity=U
[/card]
[card]
id=2919
name=Feast of the Unicorn
mana={3}{B}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +4/+0.
rarity=C
[/card]
[card]
id=2906
name=Feroz's Ban
mana={6}
type=Artifact
text=Creature spells cost {2} more to cast.
rarity=R
[/card]
[card]
id=2968
name=Folk of An-Havva
mana={G}
type=Creature
subtype=Human
power=1
toughness=1
text=Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.
rarity=C
[/card]
[card]
id=2941
name=Forget
mana={U}{U}
type=Sorcery
text=Target player discards two cards, then draws as many cards as he or she discarded this way.
rarity=R
[/card]
[card]
id=2920
name=Funeral March
mana={1}{B}{B}
type=Enchantment
subtype=Aura
text=Enchant creature When enchanted creature leaves the battlefield, its controller sacrifices a creature.
rarity=C
[/card]
[card]
id=2921
name=Ghost Hounds
mana={1}{B}
type=Creature
subtype=Hound Spirit
power=1
toughness=1
text=Vigilance Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn.
rarity=U
[/card]
[card]
id=2943
name=Giant Albatross
mana={1}{U}
type=Creature
subtype=Bird
power=1
toughness=1
text=Flying When Giant Albatross is put into a graveyard from the battlefield, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.
rarity=C
[/card]
[card]
id=2944
name=Giant Oyster
mana={2}{U}{U}
type=Creature
subtype=Oyster
power=0
toughness=3
text=You may choose not to untap Giant Oyster during your untap step. {T}: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.
rarity=U
[/card]
[card]
id=2922
name=Grandmother Sengir
mana={4}{B}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=3
text={1}{B}, {T}: Target creature gets -1/-1 until end of turn.
rarity=R
[/card]
[card]
id=2923
name=Greater Werewolf
mana={4}{B}
type=Creature
subtype=Human Wolf
power=2
toughness=4
text=At end of combat, put a -0/-2 counter on all creatures blocking or blocked by Greater Werewolf.
rarity=U
[/card]
[card]
id=3019
name=Hazduhr the Abbot
mana={3}{W}{W}
type=Legendary Creature
subtype=Human Cleric
power=2
toughness=5
text={X}, {T}: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead.
rarity=R
[/card]
[card]
id=2924
name=Headstone
mana={1}{B}
type=Instant
text=Exile target card from a graveyard. Draw a card at the beginning of the next turn's upkeep.
rarity=C
[/card]
[card]
id=3004
name=Heart Wolf
mana={3}{R}
type=Creature
subtype=Wolf
power=2
toughness=2
text=First strike {T}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate this ability only during combat.
rarity=R
[/card]
[card]
id=2970
name=Hungry Mist
mana={2}{G}{G}
type=Creature
subtype=Elemental
power=6
toughness=2
text=At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}.
rarity=C
[/card]
[card]
id=2925
name=Ihsan's Shade
mana={3}{B}{B}{B}
type=Legendary Creature
subtype=Shade Knight
power=5
toughness=5
text=Protection from white
rarity=U
[/card]
[card]
id=2926
name=Irini Sengir
mana={2}{B}{B}
type=Legendary Creature
subtype=Vampire Dwarf
power=2
toughness=2
text=White enchantment spells and green enchantment spells cost {2} more to cast.
rarity=U
[/card]
[card]
id=3005
name=Ironclaw Curse
mana={R}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets -0/-1. Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness.
rarity=R
[/card]
[card]
id=2945
name=Jinx
mana={1}{U}
type=Instant
text=Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep.
rarity=C
[/card]
[card]
id=3006
name=Joven
mana={3}{R}{R}
type=Legendary Creature
subtype=Human Rogue
power=3
toughness=3
text={R}{R}{R}, {T}: Destroy target noncreature artifact.
rarity=C
[/card]
[card]
id=2971
name=Joven's Ferrets
mana={G}
type=Creature
subtype=Ferret
power=1
toughness=1
text=Whenever Joven's Ferrets attacks, it gets +0/+2 until end of turn. At end of combat, tap all creatures that blocked Joven's Ferrets this turn. They don't untap during their controller's next untap step.
rarity=U
[/card]
[card]
id=2907
name=Joven's Tools
mana={6}
type=Artifact
text={4}, {T}: Target creature can't be blocked this turn except by Walls.
rarity=U
[/card]
[card]
id=2927
name=Koskun Falls
mana={2}{B}{B}
type=World Enchantment
text=At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control. Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.
rarity=R
[/card]
[card]
id=3038
name=Koskun Keep
mana=
type=Land
text={T}: Add {1} to your mana pool.  {1}, {T}: Add {R} to your mana pool.  {2}, {T}: Add {B} or {G} to your mana pool.
rarity=U
[/card]
[card]
id=2947
name=Labyrinth Minotaur
mana={3}{U}
type=Creature
subtype=Minotaur
power=1
toughness=4
text=Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.
rarity=C
[/card]
[card]
id=2972
name=Leaping Lizard
mana={1}{G}{G}
type=Creature
subtype=Lizard
power=2
toughness=3
text={1}{G}: Leaping Lizard gains flying and gets -0/-1 until end of turn.
rarity=C
[/card]
[card]
id=3020
name=Leeches
mana={1}{W}{W}
type=Sorcery
text=Target player loses all poison counters. Leeches deals that much damage to that player.
rarity=R
[/card]
[card]
id=2973
name=Mammoth Harness
mana={3}{G}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature loses flying. Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.
rarity=R
[/card]
[card]
id=2948
name=Marjhan
mana={5}{U}{U}
type=Creature
subtype=Leviathan
power=8
toughness=8
text=Marjhan doesn't untap during your untap step. Marjhan can't attack unless defending player controls an Island. When you control no Islands, sacrifice Marjhan. {U}{U}, Sacrifice a creature: Untap Marjhan. Activate this ability only during your upkeep. {U}{U}: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.
rarity=R
[/card]
[card]
id=2950
name=Memory Lapse
mana={1}{U}
type=Instant
text=Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
rarity=C
[/card]
[card]
id=2951
name=Merchant Scroll
mana={1}{U}
type=Sorcery
text=Search your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library.
rarity=U
[/card]
[card]
id=3022
name=Mesa Falcon
mana={1}{W}
type=Creature
subtype=Bird
power=1
toughness=1
text=Flying {1}{W}: Mesa Falcon gets +0/+1 until end of turn.
rarity=C
[/card]
[card]
id=2952
name=Mystic Decree
mana={2}{U}{U}
type=World Enchantment
text=All creatures lose flying and islandwalk.
rarity=R
[/card]
[card]
id=2953
name=Narwhal
mana={2}{U}{U}
type=Creature
subtype=Whale
power=2
toughness=2
text=First strike, protection from red
rarity=U
[/card]
[card]
id=3007
name=Orcish Mine
mana={1}{R}{R}
type=Enchantment
subtype=Aura
text=Enchant land Orcish Mine enters the battlefield with three ore counters on it. At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine. If there are no ore counters on Orcish Mine, destroy that land and Orcish Mine deals 2 damage to its controller.
rarity=U
[/card]
[card]
id=2974
name=Primal Order
mana={2}{G}{G}
type=Enchantment
text=At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands he or she controls.
rarity=R
[/card]
[card]
id=3023
name=Prophecy
mana={W}
type=Sorcery
text=Reveal the top card of target opponent's library. If it's a land, you gain 1 life. That player then shuffles his or her library.  Draw a card at the beginning of the next turn's upkeep.
rarity=C
[/card]
[card]
id=3024
name=Rashka the Slayer
mana={3}{W}{W}
type=Legendary Creature
subtype=Human Archer
power=3
toughness=3
text=Reach (This creature can block creatures with flying.) Whenever Rashka blocks one or more black creatures, Rashka gets +1/+2 until end of turn.
rarity=U
[/card]
[card]
id=2955
name=Reef Pirates
mana={1}{U}{U}
type=Creature
subtype=Zombie Pirate
power=2
toughness=2
text=Whenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard.
rarity=C
[/card]
[card]
id=2975
name=Renewal
mana={2}{G}
type=Sorcery
text=As an additional cost to cast Renewal, sacrifice a land. Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. Draw a card at the beginning of the next turn's upkeep.
rarity=C
[/card]
[card]
id=3008
name=Retribution
mana={2}{R}{R}
type=Sorcery
text=Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.
rarity=U
[/card]
[card]
id=2956
name=Reveka, Wizard Savant
mana={2}{U}{U}
type=Legendary Creature
subtype=Dwarf Wizard
power=0
toughness=1
text={T}: Reveka, Wizard Savant deals 2 damage to target creature or player and doesn't untap during your next untap step.
rarity=U
[/card]
[card]
id=2976
name=Root Spider
mana={3}{G}
type=Creature
subtype=Spider
power=2
toughness=2
text=Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn.
rarity=U
[/card]
[card]
id=2977
name=Roots
mana={3}{G}
type=Enchantment
subtype=Aura
text=Enchant creature without flying When Roots enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
rarity=U
[/card]
[card]
id=2908
name=Roterothopter
mana={1}
type=Artifact Creature
subtype=Thopter
power=0
toughness=2
text=Flying {2}: Roterothopter gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
rarity=C
[/card]
[card]
id=2978
name=Rysorian Badger
mana={2}{G}
type=Creature
subtype=Badger
power=2
toughness=2
text=Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn.
rarity=R
[/card]
[card]
id=3026
name=Samite Alchemist
mana={3}{W}
type=Creature
subtype=Human Cleric
power=0
toughness=2
text={W}{W}, {T}: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.
rarity=C
[/card]
[card]
id=2957
name=Sea Sprite
mana={1}{U}
type=Creature
subtype=Faerie
power=1
toughness=1
text=Flying, protection from red
rarity=U
[/card]
[card]
id=2958
name=Sea Troll
mana={2}{U}
type=Creature
subtype=Troll
power=2
toughness=1
text={U}: Regenerate Sea Troll. Activate this ability only if Sea Troll blocked or was blocked by a blue creature this turn.
rarity=U
[/card]
[card]
id=2928
name=Sengir Autocrat
mana={3}{B}
type=Creature
subtype=Human
power=2
toughness=2
text=When Sengir Autocrat enters the battlefield, put three 0/1 black Serf creature tokens onto the battlefield. When Sengir Autocrat leaves the battlefield, exile all Serf tokens.
rarity=U
[/card]
[card]
id=2930
name=Sengir Bats
mana={1}{B}{B}
type=Creature
subtype=Bat
power=1
toughness=2
text=Flying Whenever a creature dealt damage by Sengir Bats this turn is put into a graveyard, put a +1/+1 counter on Sengir Bats.
rarity=C
[/card]
[card]
id=3027
name=Serra Aviary
mana={3}{W}
type=World Enchantment
text=Creatures with flying get +1/+1.
rarity=R
[/card]
[card]
id=3028
name=Serra Bestiary
mana={W}{W}
type=Enchantment
subtype=Aura
text=Enchant creature At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}. Enchanted creature can't attack or block and its activated abilities with {T} in their costs can't be activated.
rarity=U
[/card]
[card]
id=3029
name=Serra Inquisitors
mana={4}{W}
type=Creature
subtype=Human Cleric
power=3
toughness=3
text=Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn.
rarity=U
[/card]
[card]
id=3030
name=Serra Paladin
mana={2}{W}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. {1}{W}{W}, {T}: Target creature gains vigilance until end of turn.
rarity=U
[/card]
[card]
id=2909
name=Serrated Arrows
mana={4}
type=Artifact
text=Serrated Arrows enters the battlefield with three arrowhead counters on it. At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. {T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.
rarity=C
[/card]
[card]
id=2980
name=Shrink
mana={G}
type=Instant
text=Target creature gets -5/-0 until end of turn.
rarity=C
[/card]
[card]
id=3031
name=Soraya the Falconer
mana={1}{W}{W}
type=Legendary Creature
subtype=Human
power=2
toughness=2
text=Bird creatures get +1/+1. {1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
rarity=R
[/card]
[card]
id=2981
name=Spectral Bears
mana={1}{G}
type=Creature
subtype=Bear Spirit
power=3
toughness=3
text=Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step.
rarity=U
[/card]
[card]
id=2931
name=Timmerian Fiends
mana={1}{B}{B}
type=Creature
subtype=Horror
power=1
toughness=1
text=Remove Timmerian Fiends from your deck before playing if you're not playing for ante. {B}{B}{B}, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of his or her library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent.
rarity=R
[/card]
[card]
id=2933
name=Torture
mana={B}
type=Enchantment
subtype=Aura
text=Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature.
rarity=C
[/card]
[card]
id=3033
name=Trade Caravan
mana={W}
type=Creature
subtype=Human Nomad
power=1
toughness=1
text=At the beginning of your upkeep, put a currency counter on Trade Caravan. Remove two currency counters from Trade Caravan: Untap target basic land. Activate this ability only during an opponent's upkeep.
rarity=C
[/card]
[card]
id=3034
name=Truce
mana={2}{W}
type=Instant
text=Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
rarity=R
[/card]
[card]
id=2934
name=Veldrane of Sengir
mana={5}{B}{B}
type=Legendary Creature
subtype=Human Rogue
power=5
toughness=5
text={1}{B}{B}: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn.
rarity=R
[/card]
[card]
id=2959
name=Wall of Kelp
mana={U}{U}
type=Creature
subtype=Plant Wall
power=0
toughness=3
text=Defender (This creature can't attack.) {U}{U}, {T}: Put a 0/1 blue Plant Wall creature token with defender named Kelp onto the battlefield.
rarity=R
[/card]
[card]
id=2983
name=Willow Faerie
mana={1}{G}
type=Creature
subtype=Faerie
power=1
toughness=2
text=Flying
rarity=C
[/card]
[card]
id=2984
name=Willow Priestess
mana={2}{G}{G}
type=Creature
subtype=Faerie Druid
power=2
toughness=2
text={T}: You may put a Faerie permanent card from your hand onto the battlefield. {2}{G}: Target green creature gains protection from black until end of turn.
rarity=U
[/card]
[card]
id=3009
name=Winter Sky
mana={R}
type=Sorcery
text=Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.
rarity=R
[/card]
[card]
id=3039
name=Wizards' School
mana=
type=Land
text={T}: Add {1} to your mana pool.  {1}, {T}: Add {U} to your mana pool.  {2}, {T}: Add {W} or {B} to your mana pool.
rarity=U
[/card]
