[card]
text=Flying     {1}{U}{U}: Remove the top card of your library from the game. Until end of turn, you may play that card. (Reveal the card as you remove it from the game.)
id=19667
name=Aerial Caravan
rarity=R
type=Creature
mana={4}{U}{U}
power=4
subtype=Human Soldier
toughness=3
[/card]
[card]
text=Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying into play.
id=19549
name=Afterlife
rarity=U
type=Instant
mana={2}{W}
[/card]
[card]
text=Defender (This creature can't attack.)  {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
id=19541
name=Alabaster Wall
rarity=C
type=Creature
mana={2}{W}
power=0
subtype=Wall
toughness=4
[/card]
[card]
text=Whenever Alley Grifters becomes blocked, defending player discards a card.
id=19584
name=Alley Grifters
rarity=C
type=Creature
mana={1}{B}{B}
power=2
subtype=Human Mercenary
toughness=2
[/card]
[card]
text=Enchant creature     Enchanted creature can't attack or block, and its activated abilities can't be played.
id=19789
name=Arrest
rarity=U
type=Enchantment
mana={2}{W}
subtype=Aura
[/card]
[card]
text={4}, {T}: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal the card, and put it into your hand. Then shuffle your library.
id=19761
name=Assembly Hall
rarity=R
type=Artifact
mana={5}
[/card]
[card]
text={X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature.
id=19781
name=Ballista Squad
rarity=U
type=Creature
mana={3}{W}
power=2
subtype=Human Rebel
toughness=2
[/card]
[card]
text=At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player.       {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.
id=19883
name=Barbed Wire
rarity=U
type=Artifact
mana={3}
[/card]
[card]
text={X}, {T}: Draw a card. X is the number of cards in an opponent's hand as you play this ability.
id=19749
name=Bargaining Table
rarity=R
type=Artifact
mana={5}
[/card]
[card]
text=Search your library for a creature card with the same name as target creature and put that card into play. Then shuffle your library.
id=19741
name=Bifurcate
rarity=R
type=Sorcery
mana={3}{G}
[/card]
[card]
text=Whenever a creature is put into a graveyard from play, put a charge counter on Black Market.       At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Black Market.
id=19831
name=Black Market
rarity=R
type=Enchantment
mana={3}{B}{B}
[/card]
[card]
text=Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound.     At the end of your turn, remove all +1/+1 counters from Blood Hound.
id=19714
name=Blood Hound
rarity=R
type=Creature
mana={2}{R}
power=1
subtype=Hound
toughness=1
[/card]
[card]
text=Choose a card type. Target opponent reveals his or her hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)
id=19726
name=Blood Oath
rarity=R
type=Instant
mana={3}{R}
[/card]
[card]
text=Draw three cards, then put two cards from your hand on top of your library in any order.
id=19571
name=Brainstorm
rarity=C
type=Instant
mana={U}
[/card]
[card]
text=Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature."
id=19723
name=Brawl
rarity=R
type=Instant
mana={3}{R}{R}
[/card]
[card]
text={X}{B}, {T}, Discard a card: Target creature gets +X/+0 until end of turn.
id=19815
name=Cackling Witch
rarity=U
type=Creature
mana={1}{B}
power=1
subtype=Human Spellshaper
toughness=1
[/card]
[card]
text=As Caller of the Hunt comes into play, choose a creature type.     Caller of the Hunt's power and toughness are each equal to the number of creatures in play of the chosen type.
id=19730
name=Caller of the Hunt
rarity=R
type=Creature
mana={2}{G}
power=*
subtype=Human
toughness=*
[/card]
[card]
text={2}, {T}: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put that card into play. Then shuffle your library.
id=19582
name=Cateran Brute
rarity=C
type=Creature
mana={2}{B}
power=2
subtype=Horror Mercenary
toughness=2
[/card]
[card]
text=Fear     {4}, {T}: Search your library for a Mercenary permanent card with converted mana cost 4 or less and put that card into play. Then shuffle your library.
id=19690
name=Cateran Enforcer
rarity=U
type=Creature
mana={3}{B}{B}
power=4
subtype=Horror Mercenary
toughness=3
[/card]
[card]
text={3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put that card into play. Then shuffle your library.
id=19819
name=Cateran Kidnappers
rarity=U
type=Creature
mana={2}{B}{B}
power=4
subtype=Human Mercenary
toughness=2
[/card]
[card]
text=Sacrifice a creature: Regenerate Cateran Overlord.     {6}, {T}: Search your library for a Mercenary permanent card with converted mana cost 6 or less and put that card into play. Then shuffle your library.
id=19698
name=Cateran Overlord
rarity=R
type=Creature
mana={4}{B}{B}{B}
power=7
subtype=Horror Mercenary
toughness=5
[/card]
[card]
text={1}, {T}: Search your library for a Mercenary permanent card with converted mana cost 1 or less and put that card into play. Then shuffle your library.
id=19580
name=Cateran Persuader
rarity=C
type=Creature
mana={B}{B}
power=2
subtype=Human Mercenary
toughness=1
[/card]
[card]
text=Swampwalk     {5}, {T}: Search your library for a Mercenary permanent card with converted mana cost 5 or less and put that card into play. Then shuffle your library.
id=19691
name=Cateran Slaver
rarity=R
type=Creature
mana={4}{B}{B}
power=5
subtype=Horror Mercenary
toughness=5
[/card]

[card]
text=Flying     Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls.
id=19865
name=Caustic Wasps
rarity=U
type=Creature
mana={2}{G}
power=1
subtype=Insect
toughness=1
[/card]
[card]
text=You may remove a red card in your hand from the game rather than pay Cave-In's mana cost.       Cave-In deals 2 damage to each creature and each player.
id=19725
name=Cave-In
rarity=R
type=Sorcery
mana={3}{R}{R}
[/card]
[card]
text=When Ceremonial Guard attacks or blocks, destroy it at end of combat.
id=19603
name=Ceremonial Guard
rarity=C
type=Creature
mana={2}{R}
power=3
subtype=Human Soldier
toughness=4
[/card]
[card]
text=Whenever Chambered Nautilus becomes blocked, you may draw a card.
id=19798
name=Chambered Nautilus
rarity=U
type=Creature
mana={2}{U}
power=2
subtype=Nautilus Beast
toughness=2
[/card]
[card]
text=As Chameleon Spirit comes into play, choose a color.     Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.
id=19800
name=Chameleon Spirit
rarity=U
type=Creature
mana={3}{U}
power=*
subtype=Illusion Spirit
toughness=*
[/card]
[card]
text=Enchant creature     Whenever enchanted creature deals damage to a creature, gain control of that creature as long as Charisma remains in play.
id=20456
name=Charisma
rarity=R
type=Enchantment
mana={U}{U}{U}
subtype=Aura
[/card]
[card]
text={W}, {T}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.
id=19535
name=Charm Peddler
rarity=C
type=Creature
mana={W}
power=1
subtype=Human Spellshaper
toughness=1
[/card]
[card]
text=Flying     When Charmed Griffin comes into play, each other player may put an artifact or enchantment card into play from his or her hand.
id=19777
name=Charmed Griffin
rarity=U
type=Creature
mana={3}{W}
power=3
subtype=Griffin
toughness=3
[/card]
[card]
text={1}{W}{W}, {T}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
id=19647
name=Cho-Arrim Alchemist
rarity=R
type=Creature
mana={W}
power=1
subtype=Human Spellshaper
toughness=1
[/card]
[card]
text=Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.
id=19650
name=Cho-Arrim Bruiser
rarity=R
type=Creature
mana={5}{W}
power=3
subtype=Ogre Rebel
toughness=4
[/card]
[card]
text=Protection from black     If an opponent controls a Swamp and you control a Plains, you may play Cho-Arrim Legate without paying its mana cost.
id=19779
name=Cho-Arrim Legate
rarity=U
type=Creature
mana={2}{W}
power=1
subtype=Human Soldier
toughness=2
[/card]
[card]
text=Prevent all damage that would be dealt to Cho-Manno, Revolutionary.
id=20411
name=Cho-Manno, Revolutionary
rarity=R
type=Legendary Creature
mana={2}{W}{W}
power=2
subtype=Human Rebel
toughness=2
[/card]
[card]
text=Flash     Enchant creature     As Cho-Manno's Blessing comes into play, choose a color.     Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing.
id=19551
name=Cho-Manno's Blessing
rarity=C
type=Enchantment
mana={W}{W}
subtype=Aura
[/card]
[card]
text={X}{R}, {T}, Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player.
id=19608
name=Cinder Elemental
rarity=U
type=Creature
mana={3}{R}
power=2
subtype=Elemental
toughness=2
[/card]
[card]
text=Each player reveals the top five cards of his or her library, puts into play tapped all land cards revealed this way, and removes the rest from the game.
id=19873
name=Clear the Land
rarity=R
type=Sorcery
mana={2}{G}
[/card]
[card]
text=Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to target creature or player.
id=19847
name=Close Quarters
rarity=U
type=Enchantment
mana={2}{R}{R}
[/card]
[card]
text=Whenever a creature you control deals combat damage to an opponent, you may draw a card.
id=19805
name=Coastal Piracy
rarity=U
type=Enchantment
mana={2}{U}{U}
[/card]
[card]
text=Nonartifact creatures get +2/+2 as long as they all share a color.
id=19665
name=Common Cause
rarity=R
type=Enchantment
mana={2}{W}
[/card]
[card]
text=As Conspiracy comes into play, choose a creature type.     Creature cards you own that aren't in play, creature spells you control, and creatures you control are the chosen type.
id=19702
name=Conspiracy
rarity=R
type=Enchantment
mana={3}{B}{B}
[/card]
[card]
text=Players can't play spells or nonbasic lands with the same name as a nontoken permanent.
id=19663
name=Cornered Market
rarity=R
type=Enchantment
mana={2}{W}
[/card]
[card]
text={2}{B}: Regenerate Corrupt Official.     Whenever Corrupt Official becomes blocked, defending player discards a card at random.
id=19715
name=Corrupt Official
rarity=R
type=Creature
mana={4}{B}
power=3
subtype=Human Minion
toughness=1
[/card]
[card]
text=Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
id=19683
name=Cowardice
rarity=R
type=Enchantment
mana={3}{U}{U}
[/card]
[card]
text=Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.
id=19664
name=Crackdown
rarity=R
type=Enchantment
mana={2}{W}
[/card]
[card]
text=Whenever a source deals damage to Crag Saurian, that source's controller gains control of Crag Saurian.
id=19713
name=Crag Saurian
rarity=R
type=Creature
mana={R}{R}{R}
power=4
subtype=Lizard
toughness=4
[/card]
[card]
text=You may sacrifice a Mountain rather than pay Crash's mana cost.       Destroy target artifact.
id=19616
name=Crash
rarity=C
type=Instant
mana={2}{R}
[/card]
[card]
text={2}, {T}, Sacrifice Credit Voucher: Shuffle any number of cards from your hand into your library, then draw that many cards.
id=19885
name=Credit Voucher
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text={4}, {T}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process.
id=19752
name=Crooked Scales
rarity=R
type=Artifact
mana={4}
[/card]
[card]
text=For each 1 damage that would be dealt to a player, that player removes the top card of his or her library from the game instead.
id=19746
name=Crumbling Sanctuary
rarity=R
type=Artifact
mana={5}
[/card]
[card]
text=Whenever you play a creature spell, you may pay {1}. If you do, draw a card, then discard a card.
id=19575
name=Customs Depot
rarity=U
type=Enchantment
mana={1}{U}
[/card]
[card]
text={G}, {T}, Discard a card: Prevent all combat damage that would be dealt this turn.
id=19855
name=Dawnstrider
rarity=R
type=Creature
mana={1}{G}
power=1
subtype=Dryad Spellshaper
toughness=1
[/card]
[card]
text=Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
id=19820
name=Deathgazer
rarity=U
type=Creature
mana={3}{B}
power=2
subtype=Lizard
toughness=2
[/card]
[card]
text={X}{G}{G}, {T}, Discard a card: X target lands become Forests until end of turn.
id=22895
name=Deepwood Elder
rarity=R
type=Creature
mana={G}{G}
power=2
subtype=Dryad Spellshaper
toughness=2
[/card]
[card]
text=Pay 2 life: Regenerate Deepwood Ghoul.
id=19587
name=Deepwood Ghoul
rarity=C
type=Creature
mana={2}{B}
power=2
subtype=Zombie
toughness=1
[/card]
[card]
text=If an opponent controls a Forest and you control a Swamp, you may play Deepwood Legate without paying its mana cost.     {B}: Deepwood Legate gets +1/+1 until end of turn.
id=19821
name=Deepwood Legate
rarity=U
type=Creature
mana={3}{B}
power=1
subtype=Shade
toughness=1
[/card]
[card]
text=Whenever Deepwood Tantiv becomes blocked, you gain 2 life.
id=19866
name=Deepwood Tantiv
rarity=U
type=Creature
mana={4}{G}
power=2
subtype=Beast
toughness=4
[/card]
[card]
text=Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn.
id=19623
name=Deepwood Wolverine
rarity=C
type=Creature
mana={G}
power=1
subtype=Wolverine
toughness=1
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)  Enchanted creature doesn't untap during its controller's untap step.
id=19577
name=Dehydration
rarity=C
type=Enchantment
mana={3}{U}
subtype=Aura
[/card]
[card]
text=Trample     You may sacrifice three black creatures rather than pay Delraich's mana cost.
id=19697
name=Delraich
rarity=R
type=Creature
mana={6}{B}
power=6
subtype=Horror
toughness=6
[/card]
[card]
text={U}, {T}, Discard a card: Counter target spell or ability that targets a creature.
id=19794
name=Diplomatic Escort
rarity=U
auto={U}{S(*|myhand)}{T}:fizzle target(*|stack)
type=Creature
mana={1}{U}
power=1
subtype=Human Spellshaper
toughness=1
[/card]
[card]
text={T}: Target permanent becomes the color of your choice until end of turn.
id=19758
name=Distorting Lens
rarity=R
type=Artifact
mana={2}
[/card]
[card]
text=Nonland permanents don't untap during their controllers' untap steps.       At the beginning of your upkeep, you lose 2 life.
id=19679
name=Embargo
auto=lord(-land)doesnotuntap
auto=@each my upkeep:life:-2 controller
rarity=R
type=Enchantment
mana={3}{U}
[/card]
[card]
text=All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."
id=19806
name=Energy Flux
rarity=U
type=Enchantment
mana={2}{U}
[/card]
[card]
text=When Enslaved Horror comes into play, each other player may return a creature card from his or her graveyard to play.
id=19817
name=Enslaved Horror
rarity=U
type=Creature
mana={3}{B}
power=4
subtype=Horror
toughness=4
[/card]
[card]
text=Whenever Erithizon attacks, put a +1/+1 counter on target creature of defending player's choice.
id=19734
name=Erithizon
rarity=R
type=Creature
mana={2}{G}{G}
power=4
subtype=Beast
toughness=4
[/card]
[card]
text=Look at target player's hand and choose up to two cards from it. That player discards those cards.
id=19703
name=Extortion
rarity=R
type=Sorcery
mana={3}{B}{B}
[/card]
[card]
text=Flying     At the beginning of your upkeep, sacrifice Extravagant Spirit unless you pay {1} for each card in your hand.
id=19673
name=Extravagant Spirit
rarity=R
type=Creature
mana={3}{U}
power=4
subtype=Spirit
toughness=4
[/card]
[card]
text=Enchant creature     When enchanted creature is put into a graveyard, return that card to play under your control.
id=19812
name=False Demise
rarity=U
type=Enchantment
mana={2}{U}
subtype=Aura
[/card]
[card]
text=Enchant creature     Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.
id=19639
name=Ferocity
rarity=C
type=Enchantment
mana={1}{G}
subtype=Aura
[/card]
[card]
text=Flying, first strike     {1}: Flailing Manticore gets +1/+1 until end of turn. Any player may play this ability.     {1}: Flailing Manticore gets -1/-1 until end of turn. Any player may play this ability.
id=19710
name=Flailing Manticore
rarity=R
type=Creature
mana={3}{R}
power=3
subtype=Manticore
toughness=3
[/card]
[card]
text={1}: Flailing Ogre gets +1/+1 until end of turn. Any player may play this ability.     {1}: Flailing Ogre gets -1/-1 until end of turn. Any player may play this ability.
id=19839
name=Flailing Ogre
rarity=U
type=Creature
mana={2}{R}
power=3
subtype=Ogre
toughness=3
[/card]
[card]
text={1}: Flailing Soldier gets +1/+1 until end of turn. Any player may play this ability.     {1}: Flailing Soldier gets -1/-1 until end of turn. Any player may play this ability.
id=19602
name=Flailing Soldier
rarity=C
type=Creature
mana={R}
power=2
subtype=Human Soldier
toughness=2
[/card]
[card]
text=Remove a creature you control from the game: Add X mana of any one color to your mana pool, where X is the removed creature's converted mana cost plus one. Spend this mana only to play creature spells.
id=19737
name=Food Chain
rarity=R
type=Enchantment
mana={2}{G}
[/card]
[card]
text=Destroy all creatures with converted mana cost X or less.
id=19826
name=Forced March
rarity=R
type=Sorcery
mana={X}{B}{B}{B}
[/card]
[card]
text=Whenever a creature you control is put into a graveyard from play, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
id=19740
name=Foster
rarity=R
type=Enchantment
mana={2}{G}{G}
[/card]
[card]
text=Fountain of Cho comes into play tapped.       {T}: Put a storage counter on Fountain of Cho.       {T}, Remove any number of storage counters from Fountain of Cho: Add {W} to your mana pool for each storage counter removed this way.
id=19893
name=Fountain of Cho
rarity=U
type=Land
[/card]
[card]
text=Whenever you play a creature spell, Furious Assault deals 1 damage to target player.
id=19848
auto=@movedTo(creature|mystack):damage:1 target(player)
name=Furious Assault
rarity=C
type=Enchantment
mana={2}{R}
[/card]
[card]
text=At the beginning of your upkeep, each player reveals the top card of his or her library. If all cards revealed this way are creature cards, put those cards into play under their owners' control.
id=19742
name=Game Preserve
rarity=R
type=Enchantment
mana={2}{G}
[/card]
[card]
text={3}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead.
id=19753
name=General's Regalia
rarity=R
type=Artifact
mana={3}
[/card]
[card]
text=Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
id=19596
name=Ghoul's Feast
rarity=U
type=Instant
mana={1}{B}
[/card]
[card]
text=You may return two Islands you control to their owner's hand rather than pay Gush's mana cost.       Draw two cards.
id=20404
name=Gush
rarity=C
type=Instant
mana={4}{U}
[/card]
[card]
text={X}{R}, {T}, Discard a card: Destroy all artifacts with converted mana cost X or less.
id=19708
name=Hammer Mage
rarity=U
type=Creature
mana={1}{R}
power=1
subtype=Human Spellshaper
toughness=1
[/card]

[card]
text=Hickory Woodlot comes into play tapped with two depletion counters on it.       {T}, Remove a depletion counter from Hickory Woodlot: Add {G}{G} to your mana pool. If there are no depletion counters on Hickory Woodlot, sacrifice it.
id=19646
name=Hickory Woodlot
rarity=C
type=Land
[/card]
[card]
text=Red creature spells and green creature spells cost {1} more to play.
id=19814
name=High Seas
rarity=U
type=Enchantment
mana={2}{U}
[/card]
[card]
text=When Hired Giant comes into play, each other player may search his or her library for a land card and put that card into play. Then each player who searched his or her library this way shuffles it.
id=19838
name=Hired Giant
rarity=U
type=Creature
mana={3}{R}
power=4
subtype=Giant
toughness=4
[/card]
[card]
text=Whenever a player plays a spell, he or she may pay {1}. If that player does, he or she draws a card at end of turn.
id=19755
name=Horn of Plenty
rarity=R
type=Artifact
mana={6}
[/card]
[card]
text=When Howling Wolf comes into play, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library.
id=19632
name=Howling Wolf
auto=may moveTo(myhand) target(creature[Howling Wolf]|mylibrary)
auto=may moveTo(myhand) target(creature[Howling Wolf]|mylibrary)
auto=may moveTo(myhand) target(creature[Howling Wolf]|mylibrary)
rarity=C
type=Creature
mana={2}{G}{G}
power=2
subtype=Wolf
toughness=2
[/card]
[card]
text=When Hunted Wumpus comes into play, each other player may put a creature card from his or her hand into play.
id=19857
name=Hunted Wumpus
rarity=U
type=Creature
mana={3}{G}
power=6
subtype=Beast
toughness=6
[/card]
[card]
text=Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn.
id=19778
name=Ignoble Soldier
rarity=U
type=Creature
mana={2}{W}
power=3
subtype=Human Soldier
toughness=1
[/card]
[card]
text=Flying     When Indentured Djinn comes into play, each other player may draw up to three cards.
id=19797
name=Indentured Djinn
rarity=U
type=Creature
mana={1}{U}{U}
power=4
subtype=Djinn
toughness=4
[/card]
[card]
text={1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able.
id=19699
auto={1}{B}{B}{T}{S(*|myhand)}:lord(creature|opponentinplay) mustattack
name=Instigator
rarity=R
type=Creature
mana={1}{B}
power=1
subtype=Human Spellshaper
toughness=1
[/card]
[card]
text=Enchant creature     At the end of the turn of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.
id=19590
name=Insubordination
rarity=C
type=Enchantment
mana={B}{B}
subtype=Aura
[/card]
[card]
text=If you control a Forest, you may have an opponent gain 3 life rather than pay Invigorate's mana cost.       Target creature gets +4/+4 until end of turn.
id=19640
name=Invigorate
rarity=C
type=Instant
mana={2}{G}
[/card]
[card]
text=Enchant creature     Prevent all damage that would be dealt to enchanted creature.
id=19546
name=Inviolability
rarity=C
type=Enchantment
mana={1}{W}
subtype=Aura
[/card]
[card]
text=You have shroud. (You can't be the target of spells or abilities.)
id=19656
name=Ivory Mask
rarity=R
type=Enchantment
mana={2}{W}{W}
[/card]
[card]
text=As Jeweled Torque comes into play, choose a color.       Whenever a player plays a spell of the chosen color, you may pay {2}. If you do, you gain 2 life.
id=19884
name=Jeweled Torque
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text=Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.)
id=19573
name=Karn's Touch
rarity=R
type=Instant
mana={U}{U}
[/card]
[card]
text=At the beginning of your upkeep, you may remove the top card of your library from the game face down.     {5}, Discard your hand, Sacrifice Kyren Archive: Put all cards removed from the game with Kyren Archive into their owner's hand.
id=19756
name=Kyren Archive
rarity=R
type=Artifact
mana={3}
[/card]
[card]
text=Haste     If an opponent controls a Plains and you control a Mountain, you may play Kyren Legate without paying its mana cost.
id=19841
name=Kyren Legate
rarity=U
type=Creature
mana={1}{R}
power=1
subtype=Goblin
toughness=1
[/card]
[card]
text=Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player.
id=19846
name=Kyren Negotiations
rarity=U
type=Enchantment
mana={2}{R}{R}
[/card]

[card]
text={1}, {T}: Put a charge counter on Kyren Toy.       {T}, Remove X charge counters from Kyren Toy: Add {1}{X} to your mana pool.
id=19759
name=Kyren Toy
rarity=R
type=Artifact
mana={3}
[/card]
[card]
text=If you have no land cards in hand, you may reveal your hand rather than pay Land Grant's mana cost.       Search your library for a Forest card, reveal that card, and put it into your hand. Then shuffle your library.
id=19633
name=Land Grant
rarity=C
type=Sorcery
mana={1}{G}
[/card]
[card]
text=Whenever a creature you control deals combat damage to a player, that player discards a card.
id=19825
name=Larceny
rarity=U
type=Enchantment
mana={3}{B}{B}
[/card]
[card]
text=Remove target creature with power 2 or less from the game. Its controller gains 4 life.
id=136513
name=Last Breath
rarity=U
type=Instant
mana={1}{W}
[/card]
[card]
text=Haste     Whenever Lava Runner becomes the target of a spell or ability, that spell or ability's controller sacrifices a land.
id=19845
name=Lava Runner
rarity=R
type=Creature
mana={1}{R}{R}
power=2
subtype=Lizard
toughness=2
[/card]
[card]
text=At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of his or her choice.
id=19867
name=Ley Line
rarity=U
type=Enchantment
mana={3}{G}
[/card]


[card]
text=At the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a Mountain.
id=19731
name=Lithophage
rarity=R
type=Creature
mana={3}{R}{R}
power=7
subtype=Insect
toughness=7
[/card]
[card]
text=Lunge deals 2 damage to target creature and 2 damage to target player.
id=19617
target=creature
auto=damage:2 && damage:2 targetController
name=Lunge
rarity=C
type=Instant
mana={2}{R}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)  All creatures able to block enchanted creature do so.
id=22053
name=Lure
rarity=U
type=Enchantment
mana={1}{G}{G}
subtype=Aura
[/card]

[card]
text={4}, {T}: Put a charge counter on Magistrate's Scepter.     {T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
id=19748
name=Magistrate's Scepter
rarity=R
type=Artifact
mana={3}
[/card]

[card]
text=Trample     When Megatherium comes into play, sacrifice it unless you pay {1} for each card in your hand.
id=19733
name=Megatherium
rarity=R
type=Creature
mana={2}{G}
power=4
subtype=Beast
toughness=4
[/card]
[card]
text=At the end of your turn, if you didn't play a land this turn, you may draw a card.
id=20844
name=Mercadian Atlas
rarity=R
type=Artifact
mana={5}
[/card]
[card]
text=Mercadian Bazaar comes into play tapped.       {T}: Put a storage counter on Mercadian Bazaar.       {T}, Remove any number of storage counters from Mercadian Bazaar: Add {R} to your mana pool for each storage counter removed this way.
id=19894
name=Mercadian Bazaar
rarity=U
type=Land
[/card]
[card]
text={1}, {T}: Put a winch counter on Mercadian Lift.     {T}, Remove X winch counters from Mercadian Lift: You may put a creature card with converted mana cost X from your hand into play.
id=19754
name=Mercadian Lift
rarity=R
type=Artifact
mana={2}
[/card]

[card]
text=Remove X target creature cards in your graveyard from the game. For each creature card removed this way, put a 2/2 black Zombie creature token into play.
id=19707
name=Midnight Ritual
rarity=R
type=Sorcery
mana={X}{2}{B}
[/card]
[card]
text=You may remove a blue card in your hand from the game rather than pay Misdirection's mana cost.       Change the target of target spell with a single target.
id=19681
name=Misdirection
rarity=R
type=Instant
mana={3}{U}{U}
[/card]

[card]
text=Creatures target player controls don't untap during that player's next untap step.
id=19568
name=Misstep
rarity=C
type=Sorcery
mana={1}{U}
[/card]
[card]
text=Flying     At the beginning of your upkeep, sacrifice Molting Harpy unless you pay {2}.
id=19818
name=Molting Harpy
rarity=U
type=Creature
mana={B}
power=2
subtype=Harpy Mercenary
toughness=1
[/card]
[card]
text=Target player skips his or her next combat phase this turn.
id=19554
name=Moment of Silence
rarity=C
type=Instant
mana={W}
[/card]
[card]
text=When a creature comes into play, sacrifice Monkey Cage and put into play a number of 2/2 green Ape creature tokens equal to that creature's converted mana cost.
id=19878
name=Monkey Cage
rarity=R
type=Artifact
mana={5}
[/card]


[card]
text=Enchant creature     Prevent all damage that would be dealt by enchanted creature.
id=20410
name=Muzzle
rarity=C
type=Enchantment
mana={1}{W}
subtype=Aura
[/card]
[card]
text=Until end of turn, all lands become 2/2 creatures that are still lands.
id=19875
name=Natural Affinity
rarity=R
type=Instant
mana={2}{G}
[/card]
[card]
text=At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to play.
id=19693
name=Nether Spirit
rarity=R
type=Creature
mana={1}{B}{B}
power=2
subtype=Spirit
toughness=2
[/card]
[card]
text=Whenever a creature you control deals combat damage, you gain that much life.
auto=lord(creature|myinplay)lifelink
id=19786
name=Noble Purpose
rarity=U
type=Enchantment
mana={3}{W}{W}
[/card]
[card]
text=If you control a Plains, you may tap an untapped creature you control rather than pay the mana cost of Orim's Cure.       Prevent the next 4 damage that would be dealt to target creature or player this turn.
id=19547
name=Orim's Cure
rarity=C
type=Instant
mana={1}{W}
[/card]
[card]
text={3}{U}, {T}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
id=19666
name=Overtaker
rarity=R
type=Creature
mana={1}{U}
power=1
subtype=Merfolk Spellshaper
toughness=1
[/card]
[card]
text={X}{X}, {T}: Prevent the next X damage that would be dealt to target creature or player this turn.
id=19886
name=Panacea
rarity=U
type=Artifact
mana={4}
[/card]
[card]
text=Whenever a player plays a land, return Pangosaur to its owner's hand.
id=20788
name=Pangosaur
rarity=R
type=Creature
mana={2}{G}{G}
power=6
subtype=Lizard
toughness=6
[/card]
[card]
text=Peat Bog comes into play tapped with two depletion counters on it.       {T}, Remove a depletion counter from Peat Bog: Add {B}{B} to your mana pool. If there are no depletion counters on Peat Bog, sacrifice it.
id=19644
name=Peat Bog
rarity=C
type=Land
[/card]


[card]
text=Whenever Port Inspector becomes blocked, you may look at defending player's hand.
id=19562
name=Port Inspector
rarity=C
type=Creature
mana={1}{U}
power=1
subtype=Human
toughness=2
[/card]
[card]
text={T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.
id=19888
auto={T}:1/1 && flying && first strike && trample target(creature)
name=Power Matrix
rarity=R
type=Artifact
mana={4}
[/card]
[card]
text=Enchant creature     Whenever enchanted creature becomes blocked, tap all lands defending player controls.
id=19827
name=Pretender's Claim
rarity=U
type=Enchantment
mana={1}{B}
subtype=Aura
[/card]
[card]
text=Whenever Pious Warrior is dealt combat damage, you gain that much life.
id=19552
name=Pious Warrior
rarity=C
type=Creature
mana={3}{W}
power=2
subtype=Human Rebel Warrior
toughness=3
abilities=lifelink
[/card]
[card]
text={X}, {T}: Target creature you control gets +X/+X until end of turn. Destroy it at end of turn.
id=19881
name=Puffer Extract
rarity=U
type=Artifact
mana={5}
[/card]
[card]
text=You may sacrifice two Mountains rather than pay Pulverize's mana cost.       Destroy all artifacts.
id=19724
name=Pulverize
rarity=R
type=Sorcery
mana={4}{R}{R}
[/card]
[card]
text=Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater.
id=19721
name=Puppet's Verdict
rarity=R
type=Instant
mana={1}{R}{R}
[/card]
[card]
text=Whenever a player plays a green or white spell, that player discards a card.
id=19834
name=Putrefaction
rarity=U
type=Enchantment
mana={4}{B}
[/card]
[card]
text=Whenever Quagmire Lamprey becomes blocked by a creature, put a -1/-1 counter on that creature.
id=19822
name=Quagmire Lamprey
rarity=U
type=Creature
mana={2}{B}
power=1
subtype=Fish
toughness=1
[/card]

[card]
text=First strike     {5}, {T}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put that card into play. Then shuffle your library.
id=19782
name=Ramosian Captain
rarity=U
type=Creature
mana={1}{W}{W}
power=2
subtype=Human Rebel
toughness=2
[/card]
[card]
text={6}, {T}: Search your library for a Rebel permanent card with converted mana cost 5 or less and put that card into play. Then shuffle your library.
id=20848
name=Ramosian Commander
rarity=U
type=Creature
mana={2}{W}{W}
power=2
subtype=Human Rebel
toughness=4
[/card]
[card]
text={4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put that card into play. Then shuffle your library.
id=19543
name=Ramosian Lieutenant
rarity=C
type=Creature
mana={1}{W}
power=1
subtype=Human Rebel
toughness=2
[/card]
[card]
text=If you control a Plains, you may tap an untapped creature you control rather than pay Ramosian Rally's mana cost.       Creatures you control get +1/+1 until end of turn.
id=20409
name=Ramosian Rally
rarity=C
type=Instant
mana={3}{W}
[/card]
[card]
text={3}, {T}: Search your library for a Rebel permanent card with converted mana cost 2 or less and put that card into play. Then shuffle your library.
id=19539
name=Ramosian Sergeant
rarity=C
type=Creature
mana={W}
power=1
subtype=Human Rebel
toughness=1
[/card]
[card]
text=Flying     {7}, {T}: Search your library for a Rebel permanent card with converted mana cost 6 or less and put that card into play. Then shuffle your library.
id=19648
name=Ramosian Sky Marshal
rarity=R
type=Creature
mana={3}{W}{W}
power=3
subtype=Human Rebel
toughness=3
[/card]
[card]
text=Rampart Crawler can't be blocked by Walls.
id=19586
name=Rampart Crawler
rarity=C
type=Creature
mana={B}
power=1
subtype=Lizard Mercenary
toughness=1
[/card]
[card]
text=Flying     {2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn.
id=20412
name=Rappelling Scouts
rarity=R
type=Creature
mana={2}{W}{W}
power=1
subtype=Human Rebel Scout
toughness=4
[/card]
[card]
text=Remote Farm comes into play tapped with two depletion counters on it.       {T}, Remove a depletion counter from Remote Farm: Add {W}{W} to your mana pool. If there are no depletion counters on Remote Farm, sacrifice it.
id=19642
name=Remote Farm
rarity=C
type=Land
[/card]
[card]
text=Sacrifice any number of permanents. You gain 2 life for each one sacrificed this way.
id=136515
name=Renounce
rarity=U
type=Instant
mana={1}{W}
[/card]
[card]
text={1}: Prevent the next 1 damage that would be dealt to Revered Elder this turn.
id=19538
name=Revered Elder
rarity=C
type=Creature
mana={2}{W}
power=1
subtype=Human Cleric
toughness=2
[/card]
[card]
text=You may remove a white card in your hand from the game rather than pay Reverent Mantra's mana cost.       All creatures gain protection from the color of your choice until end of turn.
id=19653
name=Reverent Mantra
rarity=R
type=Instant
mana={3}{W}
[/card]

[card]
text={W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.
id=19555
name=Righteous Aura
rarity=U
type=Enchantment
mana={1}{W}
[/card]
[card]
text=Whenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn.
id=19793
name=Righteous Indignation
rarity=U
type=Enchantment
mana={2}{W}
[/card]

[card]
text=Flying     When Rishadan Brigand comes into play, each opponent sacrifices a permanent unless he or she pays {3}.     Rishadan Brigand can block only creatures with flying.
id=19670
name=Rishadan Brigand
rarity=R
type=Creature
mana={4}{U}
power=3
subtype=Human Pirate
toughness=2
[/card]
[card]
text=When Rishadan Cutpurse comes into play, each opponent sacrifices a permanent unless he or she pays {1}.
id=19566
name=Rishadan Cutpurse
rarity=C
type=Creature
mana={2}{U}
power=1
subtype=Human Pirate
toughness=1
[/card]
[card]
text=When Rishadan Footpad comes into play, each opponent sacrifices a permanent unless he or she pays {2}.
id=19810
name=Rishadan Footpad
rarity=U
type=Creature
mana={3}{U}
power=2
subtype=Human Pirate
toughness=2
[/card]
[card]
text={2}, {T}: Shuffle target nontoken permanent you control into its owner's library.
id=19757
name=Rishadan Pawnshop
rarity=R
type=Artifact
mana={2}
[/card]

[card]
text=Flying     Whenever Robber Fly becomes blocked, defending player discards all the cards in his or her hand, then draws that many cards.
id=19719
name=Robber Fly
rarity=U
type=Creature
mana={2}{R}
power=1
subtype=Insect
toughness=1
[/card]

[card]
text=If you control a Swamp, you may pay 2 life rather than pay Rouse's mana cost.       Target creature gets +2/+0 until end of turn.
id=19700
name=Rouse
rarity=C
type=Instant
mana={1}{B}
[/card]


[card]
text=Rushwood Grove comes into play tapped.       {T}: Put a storage counter on Rushwood Grove.       {T}, Remove any number of storage counters from Rushwood Grove: Add {G} to your mana pool for each storage counter removed this way.
id=19895
name=Rushwood Grove
rarity=U
type=Land
[/card]

[card]
text=If an opponent controls an Island and you control a Forest, you may play Rushwood Legate without paying its mana cost.
id=19864
name=Rushwood Legate
rarity=U
type=Creature
mana={2}{G}
power=2
subtype=Dryad
toughness=1
[/card]
[card]
text=Whenever Saber Ants is dealt damage, you may put that many 1/1 green Insect creature tokens into play.
id=19862
name=Saber Ants
rarity=U
type=Creature
mana={3}{G}
power=2
subtype=Insect
toughness=3
[/card]
[card]
text=When Sacred Prey becomes blocked, you gain 1 life.
id=19738
name=Sacred Prey
rarity=C
type=Creature
mana={G}
power=1
subtype=Horse
toughness=1
[/card]
[card]
text={2}: Target creature gains flying until end of turn. Any player may play this ability.
id=19796
name=Sailmonger
rarity=U
type=Creature
mana={3}{U}
power=3
subtype=Human Monger
toughness=3
[/card]
[card]
text=Islandwalk     You may choose not to untap Sand Squid during your untap step.     {T}: Tap target creature. That creature doesn't untap during its controller's untap step as long as Sand Squid remains tapped.
id=19668
name=Sand Squid
rarity=R
type=Creature
mana={3}{U}
power=2
subtype=Squid Beast
toughness=2
[/card]
[card]
text=Sandstone Needle comes into play tapped with two depletion counters on it.     {T}, Remove a depletion counter from Sandstone Needle: Add {R}{R} to your mana pool. If there are no depletion counters on Sandstone Needle, sacrifice it.
id=19645
name=Sandstone Needle
rarity=C
type=Land
[/card]
[card]
text=When Saprazzan Bailiff comes into play, remove all artifact and enchantment cards in all graveyards from the game.     When Saprazzan Bailiff leaves play, return all artifact and enchantment cards from all graveyards to their owners' hands.
id=19669
name=Saprazzan Bailiff
rarity=R
type=Creature
mana={3}{U}{U}
power=2
subtype=Merfolk
toughness=2
[/card]
[card]
text={U}: Put the top card of your library into your graveyard. If that card is a land card, Saprazzan Breaker is unblockable this turn.
id=19671
name=Saprazzan Breaker
rarity=U
type=Creature
mana={4}{U}
power=3
subtype=Beast
toughness=3
[/card]
[card]
text=Saprazzan Cove comes into play tapped.       {T}: Put a storage counter on Saprazzan Cove.       {T}, Remove any number of storage counters from Saprazzan Cove: Add {U} to your mana pool for each storage counter removed this way.
id=19891
name=Saprazzan Cove
rarity=U
type=Land
[/card]
[card]
text=Whenever Saprazzan Heir becomes blocked, you may draw three cards.
id=19672
name=Saprazzan Heir
rarity=R
type=Creature
mana={1}{U}
power=1
subtype=Merfolk
toughness=1
[/card]
[card]
text=Flying     If an opponent controls a Mountain and you control an Island, you may play Saprazzan Legate without paying its mana cost.
id=19799
name=Saprazzan Legate
rarity=U
type=Creature
mana={3}{U}
power=1
subtype=Merfolk Soldier
toughness=3
[/card]
[card]
text=When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat.
id=21773
name=Saprazzan Outrigger
rarity=C
type=Creature
mana={3}{U}
power=5
subtype=Merfolk
toughness=5
[/card]
[card]
text=When Saprazzan Raider becomes blocked, return it to its owner's hand.
id=19564
name=Saprazzan Raider
rarity=C
type=Creature
mana={2}{U}
power=1
subtype=Merfolk
toughness=2
[/card]
[card]
text=Saprazzan Skerry comes into play tapped with two depletion counters on it.       {T}, Remove a depletion counter from Saprazzan Skerry: Add {U}{U} to your mana pool. If there are no depletion counters on Saprazzan Skerry, sacrifice it.
id=19643
name=Saprazzan Skerry
rarity=C
type=Land
[/card]
[card]
text={2}: Target player discards a card. Any player may play this ability but only any time he or she could play a sorcery.
id=19816
name=Scandalmonger
rarity=U
type=Creature
mana={3}{B}
power=3
subtype=Boar Monger
toughness=3
[/card]
[card]
text={W}{W}: Put a 1/1 white Soldier creature token into play. Play this ability only if you control no creatures and only once each turn.
id=19655
name=Security Detail
rarity=R
type=Enchantment
mana={3}{W}
[/card]




[card]
text={3}{B}: Destroy target blocking creature at end of combat.
id=19692
name=Silent Assassin
rarity=R
type=Creature
mana={B}{B}
power=2
subtype=Human Mercenary Assassin
toughness=1
[/card]



[card]
text=When Skulking Fugitive becomes the target of a spell or ability, sacrifice it.
id=19588
name=Skulking Fugitive
rarity=C
type=Creature
mana={2}{B}
power=3
subtype=Horror Mercenary
toughness=4
[/card]


[card]
text=Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn.
id=19626
name=Snorting Gahr
rarity=C
type=Creature
mana={2}{G}{G}
power=3
subtype=Rhino Beast
toughness=3
[/card]
[card]
text=If you control a Swamp, you may pay 4 life rather than pay Snuff Out's mana cost.       Destroy target nonblack creature. It can't be regenerated.
id=19595
name=Snuff Out
rarity=C
type=Instant
mana={3}{B}
[/card]
[card]
text={3}{U}{U}: Shuffle your library.       {X}: Look at the top X cards of your library and put them back in any order.
id=19807
name=Soothsaying
rarity=U
type=Enchantment
mana={U}
[/card]
[card]
text=Enchant creature     Pay 2 life: Regenerate enchanted creature.
id=19593
name=Soul Channeling
rarity=C
type=Enchantment
mana={2}{B}
subtype=Aura
[/card]


[card]
text=Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.
id=19657
name=Spiritual Focus
rarity=R
type=Enchantment
mana={1}{W}
[/card]
[card]
text={2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may play this ability.
id=19856
name=Squallmonger
rarity=U
type=Creature
mana={3}{G}
power=3
subtype=Monger
toughness=3
[/card]
[card]
text=At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.
id=19716
name=Squee, Goblin Nabob
rarity=R
type=Legendary Creature
mana={2}{R}
power=1
subtype=Goblin
toughness=1
[/card]
[card]
text=Sorcery spells cost {3} more to play.
id=19685
name=Squeeze
rarity=R
type=Enchantment
mana={3}{U}
[/card]
[card]
text=Enchant creature     Enchanted creature has vigilance.     Sacrifice Stamina: Regenerate enchanted creature.
id=19868
name=Stamina
target=creature
auto=vigilance
auto={S(Stamina)}:regenerate
rarity=U
type=Enchantment
mana={2}{G}
subtype=Aura
[/card]
[card]
text=Prevent all combat damage that would be dealt to and dealt by creatures you control.
id=19676
name=Statecraft
rarity=R
type=Enchantment
mana={3}{U}
[/card]



[card]
text=As Story Circle comes into play, choose a color.     {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
id=20173
name=Story Circle
rarity=U
type=Enchantment
mana={1}{W}{W}
[/card]

[card]
text=Subterranean Hangar comes into play tapped.       {T}: Put a storage counter on Subterranean Hangar.       {T}, Remove any number of storage counters from Subterranean Hangar: Add {B} to your mana pool for each storage counter removed this way.
id=19892
name=Subterranean Hangar
rarity=U
type=Land
[/card]


[card]
text=Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.
id=19545
name=Task Force
rarity=C
type=Creature
mana={2}{W}
power=1
subtype=Human Rebel
toughness=3
[/card]
[card]
text=Each player sacrifices X lands.
id=19720
name=Tectonic Break
rarity=R
type=Sorcery
mana={X}{R}{R}
[/card]
[card]
text=At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land.     Players can't play lands.
id=19718
name=Territorial Dispute
rarity=R
type=Enchantment
mana={4}{R}{R}
[/card]

[card]
text=Set aside all nontoken permanents. Starting with you, each player chooses one of the cards set aside and puts it into play tapped under his or her control. Repeat this process until all those cards have been chosen.
id=19722
name=Thieves' Auction
rarity=R
type=Sorcery
mana={4}{R}{R}{R}
[/card]

[card]
text=You may sacrifice a Mountain rather than pay Thunderclap's mana cost.       Thunderclap deals 3 damage to target creature.
id=19615
name=Thunderclap
rarity=C
type=Instant
mana={2}{R}
[/card]
[card]
text=You may return three Islands you control to their owner's hand rather than pay Thwart's mana cost.       Counter target spell.
id=19811
name=Thwart
rarity=U
type=Instant
mana={2}{U}{U}
[/card]
[card]
text=You may return an Island you control to its owner's hand rather than pay Tidal Bore's mana cost.     You may tap or untap target creature.
id=19569
name=Tidal Bore
rarity=C
type=Instant
mana={1}{U}
[/card]


[card]
text=Flying     When another creature comes into play, return Timid Drake to its owner's hand.
id=19560
name=Timid Drake
auto=@movedto(creature|inplay):moveto(ownerhand) all(Timid Drake)
rarity=U
type=Creature
mana={2}{U}
power=3
subtype=Drake
toughness=3
[/card]


[card]
text={T}: Add {1} to your mana pool.       {1}, {T}: Target creature gains protection from artifacts until end of turn.
id=19769
name=Tower of the Magistrate
rarity=R
type=Land
[/card]
[card]
text={1}, {T}, Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.)
id=19877
name=Toymaker
rarity=U
type=Artifact Creature
mana={2}
power=1
subtype=Spellshaper
toughness=1
[/card]


[card]
text={T}: Target attacking unblocked creature becomes blocked. Play this ability only during the declare blockers step. (This ability works on unblockable creatures.)
id=22288
name=Trap Runner
rarity=U
type=Creature
mana={2}{W}{W}
power=2
subtype=Human Soldier
toughness=3
[/card]
[card]
text=Flying     {1}{R}: Two-Headed Dragon gets +2/+0 until end of turn.     Two-Headed Dragon can't be blocked except by two or more creatures.     Two-Headed Dragon may block an additional creature.
id=19711
name=Two-Headed Dragon
rarity=R
type=Creature
mana={4}{R}{R}
power=4
subtype=Dragon
toughness=4
[/card]
[card]
text=You may remove a black card in your hand from the game rather than pay Unmask's mana cost.     Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.
id=19829
name=Unmask
rarity=R
type=Sorcery
mana={3}{B}
[/card]
[card]
text=Enchant creature     At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage to that player equal to that creature's power unless he or she sacrifices another creature.
id=19705
name=Unnatural Hunger
rarity=R
type=Enchantment
mana={3}{B}{B}
subtype=Aura
[/card]
[card]
text=Creatures your opponents play come into play tapped.
id=20786
auto=lord(creature|opponentinplay)tap
name=Uphill Battle
rarity=U
type=Enchantment
mana={2}{R}
[/card]
[card]
text=Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.
id=19589
name=Vendetta
rarity=C
type=Instant
mana={B}
[/card]
[card]
text=At end of combat, destroy all creatures that blocked or were blocked by target creature this turn.
id=19744
name=Venomous Breath
rarity=U
type=Instant
mana={3}{G}
[/card]
[card]
text=Any player may play creature and enchantment cards as though they had flash.
id=19736
name=Vernal Equinox
auto=lord(enchantment,creature|hand)flash
rarity=R
type=Enchantment
mana={3}{G}
[/card]
[card]
text=Flash     Forestwalk     You may remove a green card in your hand from the game rather than pay Vine Dryad's mana cost.
id=19735
name=Vine Dryad
rarity=R
type=Creature
mana={3}{G}
power=1
subtype=Dryad
toughness=3
[/card]
[card]
text=Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures in play as you play Volcanic Wind.
id=19853
name=Volcanic Wind
rarity=U
type=Sorcery
mana={4}{R}{R}
[/card]
[card]
text=Defender (This creature can't attack.)  {2}{B}, {T}: Target player discards a card. Play this ability only any time you could play a sorcery.
id=19583
name=Wall of Distortion
rarity=C
type=Creature
mana={2}{B}{B}
power=1
subtype=Wall
toughness=3
[/card]
[card]
text={X}{R}: Creatures can't block this turn unless their controller pays {X} for each blocking creature he or she controls.
id=19619
name=War Cadence
rarity=U
type=Enchantment
mana={2}{R}
[/card]
[card]
text={X}{U}: Creatures can't attack this turn unless their controller pays {X} for each attacking creature he or she controls.
id=19809
name=War Tax
rarity=U
type=Enchantment
mana={2}{U}
[/card]
[card]
text={2}: Warmonger deals 1 damage to each creature without flying and each player. Any player may play this ability.
id=19837
name=Warmonger
rarity=U
type=Creature
mana={3}{R}
power=3
subtype=Minotaur Monger
toughness=3
[/card]
[card]
text=Warpath deals 3 damage to each blocking creature and each blocked creature.
id=19851
name=Warpath
rarity=U
type=Instant
mana={3}{R}
[/card]
[card]
text=Each creature deals damage to itself equal to its power.
id=19659
name=Wave of Reckoning
rarity=R
type=Sorcery
mana={4}{W}
[/card]
[card]
text={2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may play this ability.
id=19776
name=Wishmonger
rarity=U
type=Creature
mana={3}{W}
power=3
subtype=Unicorn Monger
toughness=3
[/card]


