grade=unsupported
#The cards in this file are not implemented/incomplete yet (UNGLUED, UNHINGED REMOVED)
#Updated Card lists not in primitives (Borderline, Crappy, Unsupported and Missing Cards up to Shadows over Innistrad) as of 6/10/2016
[card]
name=Æther Rift
text=At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.
mana={1}{R}{G}
type=Enchantment
[/card]
[card]
name=Æther Storm
text=Creature spells can't be cast. -- Pay 4 life: Destroy Æther Storm. It can't be regenerated. Any player may activate this ability.
mana={3}{U}
type=Enchantment
[/card]
[card]
name=Æther Tide
text=As an additional cost to cast Æther Tide, discard X creature cards. -- Return X target creatures to their owners' hands.
mana={X}{U}
type=Sorcery
[/card]
[card]
name=Æthermage's Touch
text=Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It has "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
mana={2}{W}{U}
type=Instant
[/card]
[card]
name=Ætherplasm
text=Whenever Ætherplasm blocks a creature, you may return Ætherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
mana={2}{U}{U}
type=Creature
subtype=Illusion
power=1
toughness=1
[/card]
[card]
name=Ætherspouts
text=For each attacking creature, its owner puts it on the top or bottom of his or her library.
mana={3}{U}{U}
type=Instant
[/card]
[card]
name=1996 World Champion
text=Cannot be the targets of spells or effects. World Champion has power and toughness equal to the life totals of target opponent. {0}: Discard your hand to search your library for 1996 World Champion and reveal it to all players. Shuffle your library and put 1996 World Champion on top of it. Use this ability only at the beginning of your upkeep, and only if 1996 World Champion is in your library.
mana={W}{U}{B}{R}{G}
type=Summon
subtype=Legend
[/card]
[card]
name=A Display of My Dark Power
text=When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
type=Scheme
[/card]
[card]
name=Abandon Hope
text=As an additional cost to cast Abandon Hope, discard X cards. -- Look at target opponent's hand and choose X cards from it. That player discards those cards.
mana={X}{1}{B}
type=Sorcery
[/card]
[card]
name=Abbot of Keral Keep
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
mana={1}{R}
type=Creature
subtype=Human Monk
power=2
toughness=1
[/card]
[card]
name=Aberrant Researcher
text=Flying -- At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery card, transform Aberrant Researcher.
mana={3}{U}
type=Creature
subtype=Human Insect
power=3
toughness=2
[/card]
[card]
name=Absolver Thrull
text=Haunt (When this creature dies, exile it haunting target creature.) -- When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.
mana={3}{W}
type=Creature
subtype=Thrull Cleric
power=2
toughness=3
[/card]
[card]
name=Abstruse Interference
text=Devoid (This card has no color.) -- Counter target spell unless its controller pays {1}. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.)
mana={2}{U}
type=Instant
[/card]
[card]
name=Abu Ja'far
text=When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
mana={W}
type=Creature
subtype=Human
power=0
toughness=1
[/card]
[card]
name=Abuna's Chant
text=Choose one — You gain 5 life; or prevent the next 5 damage that would be dealt to target creature this turn. -- Entwine {2} (Choose both if you pay the entwine cost.)
mana={3}{W}
type=Instant
[/card]
[card]
name=Abundance
text=If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Academy at Tolaria West
text=At the beginning of your end step, if you have no cards in hand, draw seven cards. -- Whenever you roll {C}, discard your hand.
type=Plane
subtype=Dominaria
[/card]
[card]
name=Accursed Witch
text=Spells your opponents cast that target Accursed Witch cost {1} less to cast. -- When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.
mana={3}{B}
type=Creature
subtype=Human Shaman
power=4
toughness=2
[/card]
[card]
name=Acidic Dagger
text={4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only before blockers are declared.
mana={4}
type=Artifact
[/card]
[card]
name=Acolyte's Reward
text=Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to target creature or player. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
mana={1}{W}
type=Instant
[/card]
[card]
name=Act on Impulse
text=Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Ad Nauseam
text=Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.
mana={3}{B}{B}
type=Instant
[/card]
[card]
name=Adarkar Unicorn
text={T}: Add {U} or {1}{U} to your mana pool. Spend this mana only to pay cumulative upkeep costs.
mana={1}{W}{W}
type=Creature
subtype=Unicorn
power=2
toughness=2
[/card]
[card]
name=Adder-Staff Boggart
text=When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=1
[/card]
[card]
name=Adventurers' Guildhouse
text=Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
type=Land
[/card]
[card]
name=Adverse Conditions
text=Devoid (This card has no color.) -- Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool."
mana={3}{U}
type=Instant
[/card]
[card]
name=Advice from the Fae
text=({2U} can be paid with any two mana or with {U}. This card's converted mana cost is 6.) -- Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.
mana={2U}{2U}{2U}
type=Sorcery
[/card]
[card]
name=Aegis of Honor
text={1}: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.
mana={W}
type=Enchantment
[/card]
[card]
name=Aerial Caravan
text=Flying -- {1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)
mana={4}{U}{U}
type=Creature
subtype=Human Soldier
power=4
toughness=3
[/card]
[card]
name=Aerial Formation
text=Strive — Aerial Formation costs {2}{U} more to cast for each target beyond the first. -- Any number of target creatures each get +1/+1 and gain flying until end of turn.
mana={U}
type=Instant
[/card]
[card]
name=Aerial Volley
text=Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.
mana={G}
type=Instant
[/card]
[card]
name=Affa Protector
text=Vigilance
mana={2}{W}
type=Creature
subtype=Human Soldier Ally
power=1
toughness=4
[/card]
[card]
name=Afflicted Deserter
text=At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.
mana={3}{R}
type=Creature
subtype=Human Werewolf
power=3
toughness=2
[/card]
[card]
name=Aggression
text=Enchant non-Wall creature -- Enchanted creature has first strike and trample. -- At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn.
mana={2}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Agyrem
text=Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step. -- Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step. -- Whenever you roll {C}, creatures can't attack you until a player planeswalks.
type=Plane
subtype=Ravnica
[/card]
[card]
name=Aim High
text=Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)
mana={1}{G}
type=Instant
[/card]
[card]
name=Ajani's Chosen
text=Whenever an enchantment enters the battlefield under your control, put a 2/2 white Cat creature token onto the battlefield. If that enchantment is an Aura, you may attach it to the token.
mana={2}{W}{W}
type=Creature
subtype=Cat Soldier
power=3
toughness=3
[/card]
[card]
name=Ajani's Presence
text=Strive — Ajani's Presence costs {2}{W} more to cast for each target beyond the first. -- Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
mana={W}
type=Instant
[/card]
[card]
name=Ajani, Mentor of Heroes
text=+1: Distribute three +1/+1 counters among one, two, or three target creatures you control. -- +1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- -8: You gain 100 life.
mana={3}{G}{W}
type=Planeswalker
subtype=Ajani
[/card]
[card]
name=Akki Lavarunner
text=Haste -- Whenever Akki Lavarunner deals damage to an opponent, flip it. --  -- ——— --  -- Tok-Tok, Volcano Born -- Legendary Creature — Goblin Shaman --  -- Protection from red -- If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead. -- 2/2
mana={3}{R}
type=Creature
subtype=Goblin Warrior
power=1
toughness=1
[/card]
[card]
name=Akoum Firebird
text=Flying, haste -- Akoum Firebird attacks each turn if able. -- Landfall — Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield.
mana={2}{R}{R}
type=Creature
subtype=Phoenix
power=3
toughness=3
[/card]
[card]
name=Akoum Flameseeker
text=Cohort — {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card.
mana={2}{R}
type=Creature
subtype=Human Shaman Ally
power=3
toughness=2
[/card]
[card]
name=Akoum Hellkite
text=Flying -- Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead.
mana={4}{R}{R}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Akoum Stonewaker
text=Landfall — Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step.
mana={1}{R}
type=Creature
subtype=Human Shaman
power=2
toughness=1
[/card]
[card]
name=Aladdin's Lamp
text={X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.
mana={10}
type=Artifact
[/card]
[card]
name=Alhammarret's Archive
text=If you would gain life, you gain twice that much life instead. -- If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
mana={5}
type=Legendary Artifact
[/card]
[card]
name=Alhammarret, High Arbiter
text=Flying -- As Alhammarret, High Arbiter enters the battlefield, each opponent reveals his or her hand. You choose the name of a nonland card revealed this way. -- Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).
mana={5}{U}{U}
type=Legendary Creature
subtype=Sphinx
power=5
toughness=5
[/card]
[card]
name=Aligned Hedron Network
text=When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)
mana={4}
type=Artifact
[/card]
[card]
name=Alive // Well
text=Put a 3/3 green Centaur creature token onto the battlefield. --  //  -- You gain 2 life for each creature you control. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={3}{G} // {W}
type=Sorcery // Sorcery
[/card]
[card]
name=All Shall Smolder in My Wake
text=When you set this scheme in motion, destroy up to one target artifact, up to one target enchantment, and up to one target nonbasic land.
type=Scheme
[/card]
[card]
name=All Suns' Dawn
text=For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.
mana={4}{G}
type=Sorcery
[/card]
[card]
name=All in Good Time
text=When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn.
type=Scheme
[/card]
[card]
name=Alliance of Arms
text=Join forces — Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way.
mana={W}
type=Sorcery
[/card]
[card]
name=Allied Reinforcements
text=Put two 2/2 white Knight Ally creature tokens onto the battlefield.
mana={3}{W}
type=Sorcery
[/card]
[card]
name=Ally Encampment
text={T}: Add {C} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell. -- {1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.
type=Land
[/card]
[card]
name=Alms of the Vein
text=Target opponent loses 3 life and you gain 3 life.  -- Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Alpha Brawl
text=Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.
mana={6}{R}{R}
type=Sorcery
[/card]
[card]
name=Alpha Status
text=Enchant creature -- Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Altar Of Dementia
text=Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard.
mana={2}
type=Artifact
[/card]
[card]
name=Altar of the Lost
text=Altar of the Lost enters the battlefield tapped. -- {T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with flashback from a graveyard.
mana={3}
type=Artifact
[/card]
[card]
name=Alter Reality
text=Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.) -- Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Altered Ego
text=Altered Ego can't be countered. -- You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.
mana={X}{2}{G}{U}
type=Creature
subtype=Shapeshifter
power=0
toughness=0
[/card]
[card]
name=Always Watching
text=Nontoken creatures you control get +1/+1 and have vigilance.
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
name=Amber Prison
text=You may choose not to untap Amber Prison during your untap step. -- {4}, {T}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped.
mana={4}
type=Artifact
[/card]
[card]
name=Amulet of Quoz
text=Remove Amulet of Quoz from your deck before playing if you're not playing for ante. -- {T}, Sacrifice Amulet of Quoz: Target opponent may add the top card of his or her library to the ante. If he or she doesn't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate this ability only during your upkeep.
mana={6}
type=Artifact
[/card]
[card]
name=Amulet of Vigor
text=Whenever a permanent enters the battlefield tapped and under your control, untap it.
mana={1}
type=Artifact
[/card]
[card]
name=Ana Battlemage
text=Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.) -- When Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards. -- When Ana Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.
mana={2}{G}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Anavolver
text=Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.) -- If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying. -- If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."
mana={3}{G}
type=Creature
subtype=Volver
power=3
toughness=3
[/card]
[card]
name=Ancestral Knowledge
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. -- When Ancestral Knowledge leaves the battlefield, shuffle your library.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Ancestral Memories
text=Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
mana={2}{U}{U}{U}
type=Sorcery
[/card]
[card]
name=Anchor to the Æther
text=Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Ancient Crab
text=
mana={1}{U}{U}
type=Creature
subtype=Crab
power=1
toughness=5
[/card]
[card]
name=Ancient Stirrings
text=Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)
mana={G}
type=Sorcery
[/card]
[card]
name=Ancient Ziggurat
text={T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell.
type=Land
[/card]
[card]
name=Ancient of the Equinox
text=Trample, hexproof
type=Creature
subtype=Treefolk
power=4
toughness=4
[/card]
[card]
name=Angel of Deliverance
text=Flying -- Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.
mana={6}{W}{W}
type=Creature
subtype=Angel
power=6
toughness=6
[/card]
[card]
name=Angel of Renewal
text=Flying -- When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.
mana={5}{W}
type=Creature
subtype=Angel Ally
power=4
toughness=4
[/card]
[card]
name=Angel of Salvation
text=Flash; convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Flying -- When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.
mana={6}{W}{W}
type=Creature
subtype=Angel
power=5
toughness=5
[/card]
[card]
name=Angel's Grace
text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
mana={W}
type=Instant
[/card]
[card]
name=Angel's Trumpet
text=All creatures have vigilance. -- At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.
mana={3}
type=Artifact
[/card]
[card]
name=Angelic Accord
text=At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Angelic Captain
text=Flying -- Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.
mana={3}{R}{W}
type=Creature
subtype=Angel Ally
power=4
toughness=3
[/card]
[card]
name=Angelic Gift
text=Enchant creature -- When Angelic Gift enters the battlefield, draw a card. -- Enchanted creature has flying.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Angelic Purge
text=As an additional cost to cast Angelic Purge, sacrifice a permanent. -- Exile target artifact, creature, or enchantment.
mana={2}{W}
type=Sorcery
[/card]
[card]
name=Anguished Unmaking
text=Exile target nonland permanent. You lose 3 life.
mana={1}{W}{B}
type=Instant
[/card]
[card]
name=Animal Magnetism
text=Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.
mana={4}{G}
type=Sorcery
[/card]
[card]
name=Animist's Awakening
text=Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
mana={X}{G}
type=Sorcery
[/card]
[card]
name=Anowon, the Ruin Sage
text=At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
mana={3}{B}{B}
type=Legendary Creature
subtype=Vampire Shaman
power=4
toughness=3
[/card]
[card]
name=Anthem of Rakdos
text=Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. -- Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.
mana={2}{B}{R}{R}
type=Enchantment
[/card]
[card]
name=Anti-Magic Aura
text=Enchant creature -- Enchanted creature can't be the target of spells and can't be enchanted. This effect doesn't remove Anti-Magic Aura.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Anticipate
text=Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
mana={1}{U}
type=Instant
[/card]
[card]
name=Anurid Swarmsnapper
text=Reach (This creature can block creatures with flying.) -- {1}{G}: Anurid Swarmsnapper can block an additional creature this turn.
mana={2}{G}
type=Creature
subtype=Frog Beast
power=1
toughness=4
[/card]
[card]
name=Aphetto Runecaster
text=Whenever a permanent is turned face up, you may draw a card.
mana={3}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
[card]
name=Apocalypse Chime
text={2}, {T}, Sacrifice Apocalypse Chime: Destroy all nontoken permanents from the Homelands expansion. They can't be regenerated.
mana={2}
type=Artifact
[/card]
[card]
name=Apothecary Geist
text=Flying -- When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.
mana={3}{W}
type=Creature
subtype=Spirit
power=2
toughness=3
[/card]
[card]
name=Approach My Molten Realm
text=When you set this scheme in motion, until your next turn, if a source would deal damage, it deals double that damage instead.
type=Scheme
[/card]
[card]
name=Aqueous Form
text=Enchant creature -- Enchanted creature can't be blocked. -- Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Arachnus Spinner
text=Reach (This creature can block creatures with flying.) -- Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle it.
mana={5}{G}
type=Creature
subtype=Spider
power=5
toughness=7
[/card]
[card]
name=Arachnus Web
text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. -- At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Arashin War Beast
text=Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
mana={5}{G}{G}
type=Creature
subtype=Beast
power=6
toughness=6
[/card]
[card]
name=Arbiter of the Ideal
text=Flying -- Inspired — Whenever Arbiter of the Ideal becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.
mana={4}{U}{U}
type=Creature
subtype=Sphinx
power=4
toughness=5
[/card]
[card]
name=Arc Blade
text=Arc Blade deals 2 damage to target creature or player. Exile Arc Blade with three time counters on it. -- Suspend 3—{2}{R} (Rather than cast this card from your hand, you may pay {2}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Arcanum Wings
text=Enchant creature -- Enchanted creature has flying. -- Aura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.)
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Arcbound Overseer
text=At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control. -- Modular 6 (This enters the battlefield with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
mana={8}
type=Artifact Creature
subtype=Golem
power=0
toughness=0
[/card]
[card]
name=Archangel Avacyn
text=Flash -- Flying, vigilance -- When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn. -- When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.
mana={3}{W}{W}
type=Legendary Creature
subtype=Angel
power=4
toughness=4
[/card]
[card]
name=Archangel of Strife
text=Flying -- As Archangel of Strife enters the battlefield, each player chooses war or peace. -- Creatures controlled by players who chose war get +3/+0. -- Creatures controlled by players who chose peace get +0/+3.
mana={5}{W}{W}
type=Creature
subtype=Angel
power=6
toughness=6
[/card]
[card]
name=Archfiend of Depravity
text=Flying -- At the beginning of each opponent's end step, that player chooses up to two creatures he or she controls, then sacrifices the rest.
mana={3}{B}{B}
type=Creature
subtype=Demon
power=5
toughness=4
[/card]
[card]
name=Architects of Will
text=When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. -- Cycling {UB} ({UB}, Discard this card: Draw a card.)
mana={2}{U}{B}
type=Artifact Creature
subtype=Human Wizard
power=3
toughness=3
[/card]
[card]
name=Archive Trap
text=If an opponent searched his or her library this turn, you may pay {0} rather than pay Archive Trap's mana cost. -- Target opponent puts the top thirteen cards of his or her library into his or her graveyard.
mana={3}{U}{U}
type=Instant
subtype=Trap
[/card]
[card]
name=Arcum's Weathervane
text={2}, {T}: Target snow land is no longer snow. -- {2}, {T}: Target nonsnow basic land becomes snow.
mana={2}
type=Artifact
[/card]
[card]
name=Arcum's Whistle
text={3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack. Activate this ability only before attackers are declared.
mana={3}
type=Artifact
[/card]
[card]
name=Arena
text={3}, {T}: Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)
type=Land
[/card]
[card]
name=Argothian Wurm
text=Trample -- When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.
mana={3}{G}
type=Creature
subtype=Wurm
power=6
toughness=6
[/card]
[card]
name=Arlinn Kord
text=+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste. -- 0: Put a 2/2 green Wolf creature token onto the battlefield. Transform Arlinn Kord.
mana={2}{R}{G}
type=Planeswalker
subtype=Arlinn
[/card]
[card]
name=Arlinn, Embraced by the Moon
text=+1: Creatures you control get +1/+1 and gain trample until end of turn. -- -1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player. Transform Arlinn, Embraced by the Moon. -- -6: You get an emblem with "Creatures you control have haste and ‘{T}: This creature deals damage equal to its power to target creature or player.'"
type=Planeswalker
subtype=Arlinn
[/card]
[card]
name=Armed // Dangerous
text=Target creature gets +1/+1 and gains double strike until end of turn. --  //  -- All creatures able to block target creature this turn do so. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={1}{R} // {3}{G}
type=Sorcery // Sorcery
[/card]
[card]
name=Armor of Thorns
text=You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant nonblack creature -- Enchanted creature gets +2/+2.
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Arrogant Wurm
text=Trample -- Madness {2}{G} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={3}{G}{G}
type=Creature
subtype=Wurm
power=4
toughness=4
[/card]
[card]
name=Arrow Storm
text=Arrow Storm deals 4 damage to target creature or player. -- Raid — If you attacked with a creature this turn, instead Arrow Storm deals 5 damage to that creature or player and the damage can't be prevented.
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Arrow Volley Trap
text=If four or more creatures are attacking, you may pay {1}{W} rather than pay Arrow Volley Trap's mana cost. -- Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.
mana={3}{W}{W}
type=Instant
subtype=Trap
[/card]
[card]
name=Arsenal Thresher
text=As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.
mana={2}{WB}{U}
type=Artifact Creature
subtype=Construct
power=2
toughness=2
[/card]
[card]
name=Artful Maneuver
text=Target creature gets +2/+2 until end of turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
mana={1}{W}
type=Instant
[/card]
[card]
name=Artifact Possession
text=Enchant artifact -- Whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without {T} in its activation cost, Artifact Possession deals 2 damage to that artifact's controller.
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Artificial Evolution
text=Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
mana={U}
type=Instant
[/card]
[card]
name=Artisan of Forms
text=Heroic — Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature and gain this ability.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Artisan's Sorrow
text=Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={3}{G}
type=Instant
[/card]
[card]
name=Ashcloud Phoenix
text=Flying -- When Ashcloud Phoenix dies, return it to the battlefield face down. -- Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Ashcloud Phoenix is turned face up, it deals 2 damage to each player.
mana={2}{R}{R}
type=Creature
subtype=Phoenix
power=4
toughness=1
[/card]
[card]
name=Ashen Ghoul
text=Haste -- {B}: Return Ashen Ghoul from your graveyard to the battlefield. Activate this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul.
mana={3}{B}
type=Creature
subtype=Zombie
power=3
toughness=1
[/card]
[card]
name=Ashiok, Nightmare Weaver
text=+2: Exile the top three cards of target opponent's library. -- -X: Put a creature card with converted mana cost X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types. -- -10: Exile all cards from all opponents' hands and graveyards.
mana={1}{U}{B}
type=Planeswalker
subtype=Ashiok
[/card]
[card]
name=Ashling's Prerogative
text=As Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.) -- Each creature with converted mana cost of the chosen value has haste. -- Each creature without converted mana cost of the chosen value enters the battlefield tapped.
mana={1}{R}
type=Enchantment
[/card]
[card]
name=Ashmouth Blade
text=Equipped creature gets +3/+3 and has first strike. -- Equip {3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Ashnod's Battle Gear
text=You may choose not to untap Ashnod's Battle Gear during your untap step. -- {2}, {T}: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped.
mana={2}
type=Artifact
[/card]
[card]
name=Ashnod's Cylix
text={3}, {T}: Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then exiles the rest.
mana={2}
type=Artifact
[/card]
[card]
name=Assault // Battery
text=Assault deals 2 damage to target creature or player. --  //  -- Put a 3/3 green Elephant creature token onto the battlefield.
mana={R} // {3}{G}
type=Sorcery // Sorcery
[/card]
[card]
name=Astral Cornucopia
text=Astral Cornucopia enters the battlefield with X charge counters on it. -- {T}: Choose a color. Add one mana of that color to your mana pool for each charge counter on Astral Cornucopia.
mana={X}{X}{X}
type=Artifact
[/card]
[card]
name=Asylum Visitor
text=At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. -- Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
mana={1}{B}
type=Creature
subtype=Vampire Wizard
power=3
toughness=1
[/card]
[card]
name=Atarka Pummeler
text=Formidable — {3}{R}{R}: Creatures you control gain menace until end of turn. Activate this ability only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.)
mana={4}{R}
type=Creature
subtype=Ogre Warrior
power=4
toughness=5
[/card]
[card]
name=Atarka's Command
text=Choose two — -- • Your opponents can't gain life this turn. -- • Atarka's Command deals 3 damage to each opponent. -- • You may put a land card from your hand onto the battlefield. -- • Creatures you control get +1/+1 and gain reach until end of turn.
mana={R}{G}
type=Instant
[/card]
[card]
name=Athreos, God of Passage
text=Indestructible -- As long as your devotion to white and black is less than seven, Athreos isn't a creature. -- Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.
mana={1}{W}{B}
type=Legendary Enchantment Creature
subtype=God
power=5
toughness=4
[/card]
[card]
name=Augur of Bolas
text=When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
mana={1}{U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=3
[/card]
[card]
name=Augury Adept
text=Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.
mana={1}{WU}{WU}
type=Creature
subtype=Kithkin Wizard
power=2
toughness=2
[/card]
[card]
name=Augury Owl
text=Flying -- When Augury Owl enters the battlefield, scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={1}{U}
type=Creature
subtype=Bird
power=1
toughness=1
[/card]
[card]
name=Aura Finesse
text=Attach target Aura you control to target creature. -- Draw a card.
mana={U}
type=Instant
[/card]
[card]
name=Aura Graft
text=Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
mana={1}{U}
type=Instant
[/card]
[card]
name=Auratouched Mage
text=When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library.
mana={5}{W}
type=Creature
subtype=Human Wizard
power=3
toughness=3
[/card]
[card]
name=Aurelia's Fury
text=Aurelia's Fury deals X damage divided as you choose among any number of target creatures and/or players. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
mana={X}{R}{W}
type=Instant
[/card]
[card]
name=Auriok Siege Sled
text={1}: Target artifact creature blocks Auriok Siege Sled this turn if able. -- {1}: Target artifact creature can't block Auriok Siege Sled this turn.
mana={6}
type=Artifact Creature
subtype=Juggernaut
power=3
toughness=5
[/card]
[card]
name=Auriok Steelshaper
text=Equip costs you pay cost {1} less. -- As long as Auriok Steelshaper is equipped, Soldier and/or Knight creatures you control get +1/+1.
mana={1}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Autochthon Wurm
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Trample
mana={10}{G}{G}{G}{W}{W}
type=Creature
subtype=Wurm
power=9
toughness=14
[/card]
[card]
name=Autumn Willow
text=Shroud -- {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.
mana={4}{G}{G}
type=Legendary Creature
subtype=Avatar
power=4
toughness=4
[/card]
[card]
name=Autumn's Veil
text=Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.
mana={G}
type=Instant
[/card]
[card]
name=Autumnal Gloom
text={B}: Put the top card of your library into your graveyard. -- Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Avacyn's Collar
text=Equipped creature gets +1/+0 and has vigilance. -- Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield. -- Equip {2}
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Avacyn's Judgment
text=Madness {X}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -- Avacyn's Judgment deals 2 damage divided as you choose among any number of target creatures and/or players. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those creatures and/or players instead.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Avacyn, the Purifier
text=Flying -- When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.
type=Legendary Creature
subtype=Angel
power=6
toughness=5
[/card]
[card]
name=Avacynian Missionaries
text=At the beginning of your end step, if Avacynian Missionaries is equipped, transform it.
mana={3}{W}
type=Creature
subtype=Human Cleric
power=3
toughness=3
[/card]
[card]
name=Avalanche Tusker
text=Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.
mana={2}{G}{U}{R}
type=Creature
subtype=Elephant Warrior
power=6
toughness=4
[/card]
[card]
name=Avatar of Hope
text=If you have 3 or less life, Avatar of Hope costs {6} less to cast. -- Flying -- Avatar of Hope can block any number of creatures.
mana={6}{W}{W}
type=Creature
subtype=Avatar
power=4
toughness=9
[/card]
[card]
name=Aven Farseer
text=Flying -- Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer.
mana={1}{W}
type=Creature
subtype=Bird Soldier
power=1
toughness=1
[/card]
[card]
name=Aven Fateshaper
text=Flying -- When Aven Fateshaper enters the battlefield, look at the top four cards of your library, then put them back in any order. -- {4}{U}: Look at the top four cards of your library, then put them back in any order.
mana={6}{U}
type=Creature
subtype=Bird Wizard
power=4
toughness=5
[/card]
[card]
name=Aven Mimeomancer
text=Flying -- At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying for as long as it has a feather counter on it.
mana={1}{W}{U}
type=Creature
subtype=Bird Wizard
power=3
toughness=1
[/card]
[card]
name=Aven Mindcensor
text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- If an opponent would search a library, that player searches the top four cards of that library instead.
mana={2}{W}
type=Creature
subtype=Bird Wizard
power=2
toughness=1
[/card]
[card]
name=Aven Soulgazer
text=Flying -- {2}{W}: Look at target face-down creature.
mana={3}{W}{W}
type=Creature
subtype=Bird Cleric
power=3
toughness=3
[/card]
[card]
name=Aven Warhawk
text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.) -- Flying
mana={4}{W}
type=Creature
subtype=Bird Soldier
power=2
toughness=2
[/card]
[card]
name=Aven Windreader
text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- {1}{U}: Target player reveals the top card of his or her library.
mana={3}{U}{U}
type=Creature
subtype=Bird Soldier Wizard
power=3
toughness=3
[/card]
[card]
name=Avenging Druid
text=Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
mana={2}{G}
type=Creature
subtype=Human Druid
power=1
toughness=3
[/card]
[card]
name=Avoid Fate
text=Counter target instant or Aura spell that targets a permanent you control.
mana={G}
type=Instant
[/card]
[card]
name=Awe Strike
text=The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.
mana={W}
type=Instant
[/card]
[card]
name=Awesome Presence
text=Enchant creature -- Enchanted creature can't be blocked unless defending player pays {3} for each creature he or she controls that's blocking it.
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Awoken Horror
text=When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.
type=Creature
subtype=Kraken Horror
power=7
toughness=8
[/card]
[card]
name=Ayesha Tanaka
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {T}: Counter target activated ability from an artifact source unless that ability's controller pays {W}. (Mana abilities can't be targeted.)
mana={W}{W}{U}{U}
type=Legendary Creature
subtype=Human Artificer
power=2
toughness=2
[/card]
[card]
name=Ayli, Eternal Pilgrim
text=Deathtouch -- {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. -- {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total.
mana={W}{B}
type=Legendary Creature
subtype=Kor Cleric
power=2
toughness=3
[/card]
[card]
name=Azorius Guildmage
text={2}{W}: Tap target creature. -- {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.)
mana={WU}{WU}
type=Creature
subtype=Vedalken Wizard
power=2
toughness=2
[/card]
[card]
name=Bösium Strip
text={3}, {T}: Until end of turn, if the top card of your graveyard is an instant or sorcery card, you may cast that card. If a card cast this way would be put into a graveyard this turn, exile it instead.
mana={3}
type=Artifact
[/card]
[card]
name=Back from the Brink
text=Exile a creature card from your graveyard and pay its mana cost: Put a token onto the battlefield that's a copy of that card. Activate this ability only any time you could cast a sorcery.
mana={4}{U}{U}
type=Enchantment
[/card]
[card]
name=Backdraft
text=Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down.
mana={1}{R}
type=Instant
[/card]
[card]
name=Backslide
text=Turn target creature with morph face down. -- Cycling {U} ({U}, Discard this card: Draw a card.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Bala Ged Thief
text=Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card.
mana={3}{B}
type=Creature
subtype=Human Rogue Ally
power=2
toughness=2
[/card]
[card]
name=Balance
text=Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Balancing Act
text=Each player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.
mana={2}{W}{W}
type=Sorcery
[/card]
[card]
name=Balduvian Fallen
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each {B} or {R} spent this way.
mana={3}{B}
type=Creature
subtype=Zombie
power=3
toughness=5
[/card]
[card]
name=Balduvian Shaman
text={T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)
mana={U}
type=Creature
subtype=Human Cleric Shaman
power=1
toughness=1
[/card]
[card]
name=Balduvian Warlord
text={T}: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate this ability only during the declare blockers step.
mana={3}{R}
type=Creature
subtype=Human Barbarian
power=3
toughness=2
[/card]
[card]
name=Baleful Eidolon
text=Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Enchanted creature gets +1/+1 and has deathtouch.
mana={1}{B}
type=Enchantment Creature
subtype=Spirit
power=1
toughness=1
[/card]
[card]
name=Baloth Null
text=When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.
mana={4}{B}{G}
type=Creature
subtype=Zombie Beast
power=4
toughness=5
[/card]
[card]
name=Baloth Pup
text=Baloth Pup has trample as long as it has a +1/+1 counter on it.
mana={1}{G}
type=Creature
subtype=Beast
power=3
toughness=1
[/card]
[card]
name=Balshan Beguiler
text=Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of his or her library. You choose one of those cards and put it into his or her graveyard.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Balustrade Spy
text=Flying -- When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.
mana={3}{B}
type=Creature
subtype=Vampire Rogue
power=2
toughness=3
[/card]
[card]
name=Bamboozle
text=Target player reveals the top four cards of his or her library. You choose two of those cards and put them into his or her graveyard. Put the rest on top of his or her library in any order.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Bane Alley Broker
text={T}: Draw a card, then exile a card from your hand face down. -- You may look at cards exiled with Bane Alley Broker. -- {U}{B}, {T}: Return a card exiled with Bane Alley Broker to its owner's hand.
mana={1}{U}{B}
type=Creature
subtype=Human Rogue
power=0
toughness=3
[/card]
[card]
name=Bane of Bala Ged
text=Whenever Bane of Bala Ged attacks, defending player exiles two permanents he or she controls.
mana={7}
type=Creature
subtype=Eldrazi
power=7
toughness=5
[/card]
[card]
name=Banefire
text=Banefire deals X damage to target creature or player. -- If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
mana={X}{R}
type=Sorcery
[/card]
[card]
name=Baneful Omen
text=At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost.
mana={4}{B}{B}{B}
type=Enchantment
[/card]
[card]
name=Bant
text=All creatures have exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents its controller controls.) -- Whenever you roll {C}, put a divinity counter on target green, white, or blue creature. That creature is indestructible as long as it has a divinity counter on it.
type=Plane
subtype=Alara
[/card]
[card]
name=Barbarian Bully
text=Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Activate this ability only once each turn.
mana={2}{R}
type=Creature
subtype=Human Barbarian
power=2
toughness=2
[/card]
[card]
name=Barbed Lightning
text=Choose one — Barbed Lightning deals 3 damage to target creature; or Barbed Lightning deals 3 damage to target player. -- Entwine {2} (Choose both if you pay the entwine cost.)
mana={2}{R}
type=Instant
[/card]
[card]
name=Barbed Wire
text=At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. --  -- {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.
mana={3}
type=Artifact
[/card]
[card]
name=Barbed-Back Wurm
text={B}: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn.
mana={4}{B}
type=Creature
subtype=Wurm
power=4
toughness=3
[/card]
[card]
name=Barrage Tyrant
text=Devoid (This card has no color.) -- {2}{R}, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player.
mana={4}{R}
type=Creature
subtype=Eldrazi
power=5
toughness=3
[/card]
[card]
name=Barrel Down Sokenzan
text=Sweep — Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.
mana={2}{R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Barrin's Spite
text=Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
mana={2}{U}{B}
type=Sorcery
[/card]
[card]
name=Barrin's Unmaking
text=Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
mana={1}{U}
type=Instant
[/card]
[card]
name=Barrow Ghoul
text=At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.
mana={1}{B}
type=Creature
subtype=Zombie
power=4
toughness=4
[/card]
[card]
name=Baru, Fist of Krosa
text=Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn. -- Grandeur — Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control.
mana={3}{G}{G}
type=Legendary Creature
subtype=Human Druid
power=4
toughness=4
[/card]
[card]
name=Basandra, Battle Seraph
text=Flying -- Players can't cast spells during combat. -- {R}: Target creature attacks this turn if able.
mana={3}{R}{W}
type=Legendary Creature
subtype=Angel
power=4
toughness=4
[/card]
[card]
name=Basking Rootwalla
text={1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn. -- Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={G}
type=Creature
subtype=Lizard
power=1
toughness=1
[/card]
[card]
name=Baton of Morale
text={2}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={2}
type=Artifact
[/card]
[card]
name=Battering Ram
text=At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.) -- Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.
mana={2}
type=Artifact Creature
subtype=Construct
power=1
toughness=1
[/card]
[card]
name=Battlefield Scrounger
text=Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate this ability only once each turn, and only if seven or more cards are in your graveyard.
mana={3}{G}{G}
type=Creature
subtype=Centaur
power=3
toughness=3
[/card]
[card]
name=Battlefield Thaumaturge
text=Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets. -- Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=1
[/card]
[card]
name=Battletide Alchemist
text=If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.
mana={3}{W}{W}
type=Creature
subtype=Kithkin Cleric
power=3
toughness=4
[/card]
[card]
name=Battlewise Hoplite
text=Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
mana={W}{U}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Battlewise Valor
text=Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={1}{W}
type=Instant
[/card]
[card]
name=Bazaar of Wonders
text=When Bazaar of Wonders enters the battlefield, exile all cards from all graveyards. -- Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield.
mana={3}{U}{U}
type=World Enchantment
[/card]
[card]
name=Beacon of Destiny
text={T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead.
mana={1}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=3
[/card]
[card]
name=Bear Umbra
text=Enchant creature -- Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
mana={2}{G}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Bearer of Overwhelming Truths
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
type=Creature
subtype=Human Wizard
power=3
toughness=2
[/card]
[card]
name=Bearer of Silence
text=Devoid (This card has no color.) -- When you cast Bearer of Silence, you may pay {1}{C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.) -- Flying -- Bearer of Silence can't block.
mana={1}{B}
type=Creature
subtype=Eldrazi
power=2
toughness=1
[/card]
[card]
name=Beast Hunt
text=Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Beast Walkers
text={G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={1}{W}{W}
type=Creature
subtype=Human Beast Soldier
power=2
toughness=2
[/card]
[card]
name=Beastcaller Savant
text=Haste -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell.
mana={1}{G}
type=Creature
subtype=Elf Shaman Ally
power=1
toughness=1
[/card]
[card]
name=Beck // Call
text=Whenever a creature enters the battlefield this turn, you may draw a card. --  //  -- Put four 1/1 white Bird creature tokens with flying onto the battlefield. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={G}{U} // {4}{W}{U}
type=Sorcery // Sorcery
[/card]
[card]
name=Become Immense
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Target creature gets +6/+6 until end of turn.
mana={5}{G}
type=Instant
[/card]
[card]
name=Behind the Scenes
text=Creatures you control have skulk. (They can't be blocked by creatures with greater power.) -- {4}{W}: Creatures you control get +1/+1 until end of turn.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Behold the Beyond
text=Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library.
mana={5}{B}{B}
type=Sorcery
[/card]
[card]
name=Behold the Power of Destruction
text=When you set this scheme in motion, destroy all nonland permanents target opponent controls.
type=Scheme
[/card]
[card]
name=Belfry Spirit
text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Belfry Spirit enters the battlefield or the creature it haunts dies, put two 1/1 black Bat creature tokens with flying onto the battlefield.
mana={3}{W}{W}
type=Creature
subtype=Spirit
power=1
toughness=1
[/card]
[card]
name=Belligerent Sliver
text=Sliver creatures you control have "This creature can't be blocked except by two or more creatures."
mana={2}{R}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
name=Belligerent Whiptail
text=Landfall — Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.
mana={3}{R}
type=Creature
subtype=Wurm
power=4
toughness=2
[/card]
[card]
name=Benalish Hero
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Benalish Infantry
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={2}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=3
[/card]
[card]
name=Benalish Missionary
text={1}{W}, {T}: Prevent all combat damage that would be dealt by target blocked creature this turn.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Bend or Break
text=Each player separates all nontoken lands he or she controls into two piles. For each player, one of his or her piles is chosen by one of his or her opponents of his or her choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Benediction of Moons
text=You gain 1 life for each player. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Benediction of Moons haunts dies, you gain 1 life for each player.
mana={W}
type=Sorcery
[/card]
[card]
name=Benevolent Unicorn
text=If a spell would deal damage to a creature or player, it deals that much damage minus 1 to that creature or player instead.
mana={1}{W}
type=Creature
subtype=Unicorn
power=1
toughness=2
[/card]
[card]
name=Benthic Explorers
text={T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce to your mana pool.
mana={3}{U}
type=Creature
subtype=Merfolk Scout
power=2
toughness=4
[/card]
[card]
name=Benthic Infiltrator
text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- Benthic Infiltrator can't be blocked.
mana={2}{U}
type=Creature
subtype=Eldrazi Drone
power=1
toughness=4
[/card]
[card]
name=Betrayal of Flesh
text=Choose one — Destroy target creature; or return target creature card from your graveyard to the battlefield. -- Entwine—Sacrifice three lands. (Choose both if you pay the entwine cost.)
mana={5}{B}
type=Instant
[/card]
[card]
name=Big Game Hunter
text=When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated. -- Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={1}{B}{B}
type=Creature
subtype=Human Rebel Assassin
power=1
toughness=1
[/card]
[card]
name=Bind
text=Counter target activated ability. (Mana abilities can't be targeted.) -- Draw a card.
mana={1}{G}
type=Instant
[/card]
[card]
name=Bioplasm
text=Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.
mana={3}{G}{G}
type=Creature
subtype=Ooze
power=4
toughness=4
[/card]
[card]
name=Bioshift
text=Move any number of +1/+1 counters from target creature onto another target creature with the same controller.
mana={GU}
type=Instant
[/card]
[card]
name=Birthing Hulk
text=Devoid (This card has no color.) -- When Birthing Hulk enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) -- {1}{C}: Regenerate Birthing Hulk.
mana={6}{G}
type=Creature
subtype=Eldrazi Drone
power=5
toughness=4
[/card]
[card]
name=Biting Rain
text=All creatures get -2/-2 until end of turn.  -- Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Bitter Ordeal
text=Search target player's library for a card and exile it. Then that player shuffles his or her library. -- Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Bitter Revelation
text=Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Bituminous Blast
text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) -- Bituminous Blast deals 4 damage to target creature.
mana={3}{B}{R}
type=Instant
[/card]
[card]
name=Blackmail
text=Target player reveals three cards from his or her hand and you choose one of them. That player discards that card.
mana={B}
type=Sorcery
[/card]
[card]
name=Blast of Genius
text=Choose target creature or player. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that creature or player.
mana={4}{U}{R}
type=Sorcery
[/card]
[card]
name=Blaze Commando
text=Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield.
mana={3}{R}{W}
type=Creature
subtype=Minotaur Soldier
power=5
toughness=3
[/card]
[card]
name=Blaze of Glory
text=Cast Blaze of Glory only during combat before blockers are declared. -- Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.
mana={W}
type=Instant
[/card]
[card]
name=Blazing Effigy
text=When Blazing Effigy dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy.
mana={1}{R}
type=Creature
subtype=Elemental
power=0
toughness=3
[/card]
[card]
name=Blazing Salvo
text=Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to him or her.
mana={R}
type=Instant
[/card]
[card]
name=Blazing Torch
text=Equipped creature can't be blocked by Vampires or Zombies. -- Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Blessed Breath
text=Target creature you control gains protection from the color of your choice until end of turn. -- Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={W}
type=Instant
subtype=Arcane
[/card]
[card]
name=Blessed Reincarnation
text=Exile target creature an opponent controls. That player reveals cards from the top of his or her library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into his or her library. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
mana={3}{U}
type=Instant
[/card]
[card]
name=Blight Herder
text=When you cast Blight Herder, you may put two cards your opponents own from exile into their owners' graveyards. If you do, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool."
mana={5}
type=Creature
subtype=Eldrazi Processor
power=4
toughness=5
[/card]
[card]
name=Blighted Cataract
text={T}: Add {C} to your mana pool. -- {5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards.
type=Land
[/card]
[card]
name=Blighted Fen
text={T}: Add {C} to your mana pool. -- {4}{B}, {T}, Sacrifice Blighted Fen: Target opponent sacrifices a creature.
type=Land
[/card]
[card]
name=Blighted Gorge
text={T}: Add {C} to your mana pool. -- {4}{R}, {T}, Sacrifice Blighted Gorge: Blighted Gorge deals 2 damage to target creature or player.
type=Land
[/card]
[card]
name=Blighted Steppe
text={T}: Add {C} to your mana pool. -- {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control.
type=Land
[/card]
[card]
name=Blighted Woodland
text={T}: Add {C} to your mana pool. -- {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.
type=Land
[/card]
[card]
name=Blind Fury
text=Cast Blind Fury only before the combat damage step. -- All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.
mana={2}{R}{R}
type=Instant
[/card]
[card]
name=Blind Hunter
text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.
mana={2}{W}{B}
type=Creature
subtype=Bat
power=2
toughness=2
[/card]
[card]
name=Blinding Beam
text=Choose one — Tap two target creatures; or creatures don't untap during target player's next untap step. -- Entwine {1} (Choose both if you pay the entwine cost.)
mana={2}{W}
type=Instant
[/card]
[card]
name=Blinding Drone
text=Devoid (This card has no color.) -- {C}, {T}: Tap target creature. ({C} represents colorless mana.)
mana={1}{U}
type=Creature
subtype=Eldrazi Drone
power=1
toughness=3
[/card]
[card]
name=Blinding Flare
text=Strive — Blinding Flare costs {R} more to cast for each target beyond the first. -- Any number of target creatures can't block this turn.
mana={R}
type=Sorcery
[/card]
[card]
name=Blisterpod
text=Devoid (This card has no color.) -- When Blisterpod dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool."
mana={G}
type=Creature
subtype=Eldrazi Drone
power=1
toughness=1
[/card]
[card]
name=Blood Feud
text=Target creature fights another target creature. (Each deals damage equal to its power to the other.)
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=Blood Funnel
text=Noncreature spells you cast cost {2} less to cast. -- Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.
mana={1}{B}
type=Enchantment
[/card]
[card]
name=Blood Oath
text=Choose a card type. Target opponent reveals his or her hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
mana={3}{R}
type=Instant
[/card]
[card]
name=Blood of the Martyr
text=Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.
mana={W}{W}{W}
type=Instant
[/card]
[card]
name=Blood-Chin Rager
text=Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
mana={1}{B}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]
[card]
name=Bloodbond Vampire
text=Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.
mana={2}{B}{B}
type=Creature
subtype=Vampire Shaman Ally
power=3
toughness=3
[/card]
[card]
name=Bloodline Shaman
text={T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.
mana={1}{G}
type=Creature
subtype=Elf Wizard Shaman
power=1
toughness=1
[/card]
[card]
name=Bloodmad Vampire
text=Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
mana={2}{R}
type=Creature
subtype=Vampire Berserker
power=4
toughness=1
[/card]
[card]
name=Bludgeon Brawl
text=Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's converted mana cost.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Boar Umbra
text=Enchant creature -- Enchanted creature gets +3/+3. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Bog Hoodlums
text=Bog Hoodlums can't block. -- When Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={5}{B}
type=Creature
subtype=Goblin Warrior
power=4
toughness=1
[/card]
[card]
name=Bogardan Hellkite
text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.
mana={6}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=5
[/card]
[card]
name=Boggart Brute
text=Menace (This creature can't be blocked except by two or more creatures.)
mana={2}{R}
type=Creature
subtype=Goblin Warrior
power=3
toughness=2
[/card]
[card]
name=Boiling Earth
text=Boiling Earth deals 1 damage to each creature your opponents control. -- Awaken 4—{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Bolt of Keranos
text=Bolt of Keranos deals 3 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={1}{R}{R}
type=Sorcery
[/card]
[card]
name=Bond of Agony
text=As an additional cost to cast Bond of Agony, pay X life. -- Each other player loses X life.
mana={X}{B}
type=Sorcery
[/card]
[card]
name=Bonds of Mortality
text=When Bonds of Mortality enters the battlefield, draw a card. -- {G}: Creatures your opponents control lose hexproof and indestructible until end of turn.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Bone Dancer
text=Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn.
mana={1}{B}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]
[card]
name=Bone Mask
text={2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.
mana={4}
type=Artifact
[/card]
[card]
name=Bone Shaman
text={B}: Until end of turn, Bone Shaman gains "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn."
mana={2}{R}{R}
type=Creature
subtype=Giant Shaman
power=3
toughness=3
[/card]
[card]
name=Bonethorn Valesk
text=Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to target creature or player.
mana={4}{R}
type=Creature
subtype=Beast
power=4
toughness=2
[/card]
[card]
name=Bonfire of the Damned
text=Bonfire of the Damned deals X damage to target player and each creature he or she controls. -- Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
mana={X}{X}{R}
type=Sorcery
[/card]
[card]
name=Booby Trap
text=As Booby Trap enters the battlefield, name a card other than a basic land card and choose an opponent. -- The chosen player reveals each card he or she draws. -- When the chosen player draws the named card, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player.
mana={6}
type=Artifact
[/card]
[card]
name=Book Burning
text=Any player may have Book Burning deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Boom // Bust
text=Destroy target land you control and target land you don't control. --  //  -- Destroy all lands.
mana={1}{R} // {5}{R}
type=Sorcery // Sorcery
[/card]
[card]
name=Boon Reflection
text=If you would gain life, you gain twice that much life instead.
mana={4}{W}
type=Enchantment
[/card]
[card]
name=Boon Satyr
text=Flash -- Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +4/+2.
mana={1}{G}{G}
type=Enchantment Creature
subtype=Satyr
power=4
toughness=2
[/card]
[card]
name=Borborygmos Enraged
text=Trample -- Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. -- Discard a land card: Borborygmos Enraged deals 3 damage to target creature or player.
mana={4}{R}{R}{G}{G}
type=Legendary Creature
subtype=Cyclops
power=7
toughness=6
[/card]
[card]
name=Boros Battleshaper
text=At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.
mana={5}{R}{W}
type=Creature
subtype=Minotaur Soldier
power=5
toughness=5
[/card]
[card]
name=Boseiju, Who Shelters All
text=Boseiju, Who Shelters All enters the battlefield tapped. -- {T}, Pay 2 life: Add {1} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.
type=Legendary Land
[/card]
[card]
name=Bottled Cloister
text=At the beginning of each opponent's upkeep, exile all cards from your hand face down. -- At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card.
mana={4}
type=Artifact
[/card]
[card]
name=Boulder Salvo
text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Boulder Salvo deals 4 damage to target creature.
mana={4}{R}
type=Sorcery
[/card]
[card]
name=Bound // Determined
text=Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card. --  //  -- Other spells you control can't be countered by spells or abilities this turn. -- Draw a card.
mana={3}{B}{G} // {G}{U}
type=Instant // Instant
[/card]
[card]
name=Bound by Moonsilver
text=Enchant creature -- Enchanted creature can't attack, block, or transform. -- Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate this ability only any time you could cast a sorcery and only once each turn.
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Bounty of the Hunt
text=You may exile a green card from your hand rather than pay Bounty of the Hunt's mana cost. -- Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.
mana={3}{G}{G}
type=Instant
[/card]
[card]
name=Brain Gorgers
text=When you cast Brain Gorgers, any player may sacrifice a creature. If a player does, counter Brain Gorgers. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={3}{B}
type=Creature
subtype=Zombie
power=4
toughness=2
[/card]
[card]
name=Brain Pry
text=Name a nonland card. Target player reveals his or her hand. That player discards a card with that name. If he or she can't, you draw a card.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Brain in a Jar
text={1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with converted mana cost equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost. -- {3}, {T}, Remove X charge counters from Brain in a Jar: Scry X.
mana={2}
type=Artifact
[/card]
[card]
name=Bramble Elemental
text=Whenever an Aura becomes attached to Bramble Elemental, put two 1/1 green Saproling creature tokens onto the battlefield.
mana={3}{G}{G}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]
[card]
name=Branching Bolt
text=Choose one or both — Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying.
mana={1}{R}{G}
type=Instant
[/card]
[card]
name=Branded Howler
text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler.
type=Creature
subtype=Werewolf
power=4
toughness=4
[/card]
[card]
name=Brass Herald
text=As Brass Herald enters the battlefield, choose a creature type. -- When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. -- Creatures of the chosen type get +1/+1.
mana={6}
type=Artifact Creature
subtype=Golem
power=2
toughness=2
[/card]
[card]
name=Brave the Sands
text=Creatures you control have vigilance. -- Each creature you control can block an additional creature.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Break Open
text=Turn target face-down creature an opponent controls face up.
mana={1}{R}
type=Instant
[/card]
[card]
name=Breaker of Armies
text=All creatures able to block Breaker of Armies do so.
mana={8}
type=Creature
subtype=Eldrazi
power=10
toughness=8
[/card]
[card]
name=Breaking // Entering
text=Target player puts the top eight cards of his or her library into his or her graveyard. --  //  -- Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={U}{B} // {4}{B}{R}
type=Sorcery // Sorcery
[/card]
[card]
name=Breaking Point
text=Any player may have Breaking Point deal 6 damage to him or her. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.
mana={1}{R}{R}
type=Sorcery
[/card]
[card]
name=Breaking Wave
text=You may cast Breaking Wave any time you could cast an instant if you pay {2} more to cast it. -- Simultaneously untap all tapped creatures and tap all untapped creatures.
mana={2}{U}{U}
type=Sorcery
[/card]
[card]
name=Breakneck Rider
text=At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.
mana={1}{R}{R}
type=Creature
subtype=Human Scout Werewolf
power=3
toughness=3
[/card]
[card]
name=Breakthrough
text=Draw four cards, then choose X cards in your hand and discard the rest.
mana={X}{U}
type=Sorcery
[/card]
[card]
name=Breathstealer's Crypt
text=If a player would draw a card, instead he or she draws a card and reveals it. If it's a creature card, that player discards it unless he or she pays 3 life.
mana={2}{U}{B}
type=Enchantment
[/card]
[card]
name=Briarbridge Patrol
text=Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.
mana={3}{G}
type=Creature
subtype=Human Warrior
power=3
toughness=3
[/card]
[card]
name=Brightflame
text=Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.
mana={X}{R}{R}{W}{W}
type=Sorcery
[/card]
[card]
name=Brilliant Spectrum
text=Converge — Draw X cards, where X is the number of colors of mana spent to cast Brilliant Spectrum. Then discard two cards.
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Brilliant Ultimatum
text=Exile the top five cards of your library. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs.
mana={W}{W}{U}{U}{U}{B}{B}
type=Sorcery
[/card]
[card]
name=Brimaz, King of Oreskos
text=Vigilance -- Whenever Brimaz, King of Oreskos attacks, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield attacking. -- Whenever Brimaz blocks a creature, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield blocking that creature.
mana={1}{W}{W}
type=Legendary Creature
subtype=Cat Soldier
power=3
toughness=4
[/card]
[card]
name=Brine Hag
text=When Brine Hag dies, all creatures that dealt damage to it this turn become 0/2. (This effect lasts indefinitely.)
mana={2}{U}{U}
type=Creature
subtype=Hag
power=2
toughness=2
[/card]
[card]
name=Brine Seer
text={2}{U}, {T}: Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.
mana={3}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Bring to Light
text=Converge — Search your library for a creature, instant, or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast Bring to Light, exile that card, then shuffle your library. You may cast that card without paying its mana cost.
mana={3}{G}{U}
type=Sorcery
[/card]
[card]
name=Broken Ambitions
text=Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller puts the top four cards of his or her library into his or her graveyard. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={X}{U}
type=Instant
[/card]
[card]
name=Broken Concentration
text=Counter target spell. -- Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
mana={1}{U}{U}
type=Instant
[/card]
[card]
name=Broken Visage
text=Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step.
mana={4}{B}
type=Instant
[/card]
[card]
name=Brontotherium
text=Trample -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
mana={4}{G}{G}
type=Creature
subtype=Beast
power=5
toughness=3
[/card]
[card]
name=Bronze Bombshell
text=When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to him or her.
mana={4}
type=Artifact Creature
subtype=Construct
power=4
toughness=1
[/card]
[card]
name=Bronze Horse
text=Trample -- As long as you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it.
mana={7}
type=Artifact Creature
subtype=Horse
power=4
toughness=4
[/card]
[card]
name=Bronze Tablet
text=Remove Bronze Tablet from your deck before playing if you're not playing for ante. -- Bronze Tablet enters the battlefield tapped. -- {4}, {T}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If he or she does, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card.
mana={6}
type=Artifact
[/card]
[card]
name=Brood Butcher
text=Devoid (This card has no color.) -- When Brood Butcher enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." -- {B}{G}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
mana={3}{B}{G}
type=Creature
subtype=Eldrazi Drone
power=3
toughness=3
[/card]
[card]
name=Brood Monitor
text=Devoid (This card has no color.) -- When Brood Monitor enters the battlefield, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool."
mana={4}{G}{G}
type=Creature
subtype=Eldrazi Drone
power=3
toughness=3
[/card]
[card]
name=Broodhunter Wurm
text=
mana={3}{G}
type=Creature
subtype=Wurm
power=4
toughness=3
[/card]
[card]
name=Browbeat
text=Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Brown Ouphe
text={1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)
mana={G}
type=Creature
subtype=Ouphe
power=1
toughness=1
[/card]
[card]
name=Browse
text={2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest.
mana={2}{U}{U}
type=Enchantment
[/card]
[card]
name=Brutal Deceiver
text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate this ability only once each turn.
mana={2}{R}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Brutal Expulsion
text=Devoid (This card has no color.) -- Choose one or both — -- • Return target spell or creature to its owner's hand. -- • Brutal Expulsion deals 2 damage to target creature or planeswalker. If that permanent would be put into a graveyard this turn, exile it instead.
mana={2}{U}{R}
type=Instant
[/card]
[card]
name=Brutal Hordechief
text=Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. -- {3}{RW}{RW}: Creatures your opponents control block this turn if able, and you choose how those creatures block.
mana={3}{B}
type=Creature
subtype=Orc Warrior
power=3
toughness=3
[/card]
[card]
name=Brutal Suppression
text=Activated abilities of nontoken Rebels cost an additional "Sacrifice a land" to activate.
mana={R}
type=Enchantment
[/card]
[card]
name=Brutalizer Exarch
text=When Brutalizer Exarch enters the battlefield, choose one — Search your library for a creature card, reveal it, then shuffle your library and put that card on top of it; or put target noncreature permanent on the bottom of its owner's library.
mana={5}{G}
type=Creature
subtype=Cleric
power=3
toughness=3
[/card]
[card]
name=Brute Strength
text=Target creature gets +3/+1 and gains trample until end of turn.
mana={1}{R}
type=Instant
[/card]
[card]
name=Bubbling Muck
text=Until end of turn, whenever a player taps a Swamp for mana, that player adds {B} to his or her mana pool (in addition to the mana the land produces).
mana={B}
type=Sorcery
[/card]
[card]
name=Bulwark
text=At the beginning of your upkeep, Bulwark deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand.
mana={3}{R}{R}
type=Enchantment
[/card]
[card]
name=Burn at the Stake
text=As an additional cost to cast Burn at the Stake, tap any number of untapped creatures you control. -- Burn at the Stake deals damage to target creature or player equal to three times the number of creatures tapped this way.
mana={2}{R}{R}{R}
type=Sorcery
[/card]
[card]
name=Burn from Within
text=Burn from Within deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.
mana={X}{R}
type=Sorcery
[/card]
[card]
name=Burning Wish
text=You may choose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Exile Burning Wish.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Burning of Xinye
text=You destroy four lands you control, then target opponent destroys four lands he or she controls. Then Burning of Xinye deals 4 damage to each creature.
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=Burning-Eye Zubera
text=When Burning-Eye Zubera dies, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to target creature or player.
mana={2}{R}{R}
type=Creature
subtype=Zubera Spirit
power=3
toughness=3
[/card]
[card]
name=Burning-Tree Bloodscale
text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- {2}{R}: Target creature can't block Burning-Tree Bloodscale this turn. -- {2}{G}: Target creature blocks Burning-Tree Bloodscale this turn if able.
mana={2}{R}{G}
type=Creature
subtype=Viashino Berserker
power=2
toughness=2
[/card]
[card]
name=Burning-Tree Shaman
text=Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player.
mana={1}{R}{G}
type=Creature
subtype=Centaur Shaman
power=3
toughness=4
[/card]
[card]
name=Burnt Offering
text=As an additional cost to cast Burnt Offering, sacrifice a creature. -- Add X mana in any combination of {B} and/or {R} to your mana pool, where X is the sacrificed creature's converted mana cost.
mana={B}
type=Instant
[/card]
[card]
name=Butcher Orgg
text=You may assign Butcher Orgg's combat damage divided as you choose among defending player and/or any number of creatures he or she controls.
mana={4}{R}{R}{R}
type=Creature
subtype=Orgg
power=6
toughness=6
[/card]
[card]
name=Bygone Bishop
text=Flying -- Whenever you cast a creature spell with converted mana cost 3 or less, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
mana={2}{W}
type=Creature
subtype=Spirit Cleric
power=2
toughness=3
[/card]
[card]
name=Byway Courier
text=When Byway Courier dies, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
mana={2}{G}
type=Creature
subtype=Human Scout
power=3
toughness=2
[/card]
[card]
name=Cabal Conditioning
text=Any number of target players each discard a number of cards equal to the highest converted mana cost among permanents you control.
mana={6}{B}
type=Sorcery
[/card]
[card]
name=Cabal Interrogator
text={X}{B}, {T}: Target player reveals X cards from his or her hand and you choose one of them. That player discards that card. Activate this ability only any time you could cast a sorcery.
mana={1}{B}
type=Creature
subtype=Zombie Wizard
power=1
toughness=1
[/card]
[card]
name=Cabal Shrine
text=Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.
mana={1}{B}{B}
type=Enchantment
[/card]
[card]
name=Cabal Therapy
text=Name a nonland card. Target player reveals his or her hand and discards all cards with that name. -- Flashback-Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={B}
type=Sorcery
[/card]
[card]
name=Caged Sun
text=As Caged Sun enters the battlefield, choose a color. -- Creatures you control of the chosen color get +1/+1. -- Whenever a land's ability adds one or more mana of the chosen color to your mana pool, add one additional mana of that color to your mana pool.
mana={6}
type=Artifact
[/card]
[card]
name=Calciform Pools
text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Calciform Pools. -- {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U} to your mana pool.
type=Land
[/card]
[card]
name=Calculated Dismissal
text=Counter target spell unless its controller pays {3}. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={2}{U}
type=Instant
[/card]
[card]
name=Caldera Hellion
text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Caldera Hellion enters the battlefield, it deals 3 damage to each creature.
mana={3}{R}{R}
type=Creature
subtype=Hellion
power=3
toughness=3
[/card]
[card]
name=Call of the Nightwing
text=Put a 1/1 blue and black Horror creature token with flying onto the battlefield. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
mana={2}{U}{B}
type=Sorcery
[/card]
[card]
name=Call of the Wild
text={2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Call the Bloodline
text={1}, Discard a card: Put a 1/1 black Vampire Knight creature token with lifelink onto the battlefield. Activate this ability only once each turn.
mana={1}{B}
type=Enchantment
[/card]
[card]
name=Call the Gatewatch
text=Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library.
mana={2}{W}
type=Sorcery
[/card]
[card]
name=Call the Scions
text=Devoid (This card has no color.) -- Put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool."
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Call to Arms
text=As Call to Arms enters the battlefield, choose a color and an opponent. -- White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. -- When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Call to the Kindred
text=Enchant creature -- At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.
mana={3}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Call to the Netherworld
text=Return target black creature card from your graveyard to your hand. -- Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={B}
type=Sorcery
[/card]
[card]
name=Callous Deceiver
text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate this ability only once each turn.
mana={2}{U}
type=Creature
subtype=Spirit
power=1
toughness=3
[/card]
[card]
name=Callous Giant
text=If a source would deal 3 or less damage to Callous Giant, prevent that damage.
mana={4}{R}{R}
type=Creature
subtype=Giant
power=4
toughness=4
[/card]
[card]
name=Callous Oppressor
text=You may choose not to untap Callous Oppressor during your untap step. -- As Callous Oppressor enters the battlefield, an opponent chooses a creature type. -- {T}: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.
mana={1}{U}{U}
type=Creature
subtype=Cephalid
power=1
toughness=2
[/card]
[card]
name=Calming Licid
text={W}, {T}: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. -- Enchanted creature can't attack.
mana={2}{W}
type=Creature
subtype=Licid
power=2
toughness=2
[/card]
[card]
name=Camel
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel.
mana={W}
type=Creature
subtype=Camel
power=0
toughness=1
[/card]
[card]
name=Camouflage
text=Cast Camouflage only during your declare attackers step. -- This turn, instead of declaring blockers, each defending player chooses any number of creatures he or she controls and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures he or she controls that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)
mana={G}
type=Instant
[/card]
[card]
name=Candles of Leng
text={4}, {T}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.
mana={2}
type=Artifact
[/card]
[card]
name=Candles' Glow
text=Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way. -- Splice onto Arcane {1}{W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{W}
type=Instant
subtype=Arcane
[/card]
[card]
name=Cankerous Thirst
text=If {B} was spent to cast Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast Cankerous Thirst, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.)
mana={3}{BG}
type=Instant
[/card]
[card]
name=Cannibalize
text=Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Canopy Crawler
text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) -- {T}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.
mana={3}{G}
type=Creature
subtype=Beast
power=2
toughness=2
[/card]
[card]
name=Canopy Gorger
text=
mana={4}{G}{G}
type=Creature
subtype=Wurm
power=6
toughness=5
[/card]
[card]
name=Canopy Vista
text=({T}: Add {G} or {W} to your mana pool.) -- Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
type=Land
subtype=Forest Plains
[/card]
[card]
name=Capricious Efreet
text=At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.
mana={4}{R}{R}
type=Creature
subtype=Efreet
power=6
toughness=4
[/card]
[card]
name=Captain's Claws
text=Equipped creature gets +1/+0. -- Whenever equipped creature attacks, put a 1/1 white Kor Ally creature token onto the battlefield tapped and attacking. -- Equip {1}
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Captain's Maneuver
text=The next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead.
mana={X}{R}{W}
type=Instant
[/card]
[card]
name=Captivating Glance
text=Enchant creature -- At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Carom
text=The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. -- Draw a card.
mana={1}{W}
type=Instant
[/card]
[card]
name=Carpet of Flowers
text=At the beginning of each of your main phases, if you haven't added mana to your mana pool with this ability this turn, you may add up to X mana of any one color to your mana pool, where X is the number of Islands target opponent controls.
mana={G}
type=Enchantment
[/card]
[card]
name=Carrier Thrall
text=When Carrier Thrall dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool."
mana={1}{B}
type=Creature
subtype=Vampire
power=2
toughness=1
[/card]
[card]
name=Carrion Rats
text=Whenever Carrion Rats attacks or blocks, any player may exile a card from his or her graveyard. If a player does, Carrion Rats assigns no combat damage this turn.
mana={B}
type=Creature
subtype=Rat
power=2
toughness=1
[/card]
[card]
name=Carrion Wurm
text=Whenever Carrion Wurm attacks or blocks, any player may exile three cards from his or her graveyard. If a player does, Carrion Wurm assigns no combat damage this turn.
mana={3}{B}{B}
type=Creature
subtype=Zombie Wurm
power=6
toughness=5
[/card]
[card]
name=Carrionette
text={2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate this ability only if Carrionette is in your graveyard.
mana={1}{B}
type=Creature
subtype=Skeleton
power=1
toughness=1
[/card]
[card]
name=Carry Away
text=Enchant Equipment -- When Carry Away enters the battlefield, unattach enchanted Equipment. -- You control enchanted Equipment.
mana={U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Cast Through Time
text=Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
mana={4}{U}{U}{U}
type=Enchantment
[/card]
[card]
name=Cataclysm
text=Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
mana={2}{W}{W}
type=Sorcery
[/card]
[card]
name=Catacomb Sifter
text=Devoid (This card has no color.) -- When Catacomb Sifter enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." -- Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={1}{B}{G}
type=Creature
subtype=Eldrazi Drone
power=2
toughness=3
[/card]
[card]
name=Catalyst Stone
text=Flashback costs you pay cost up to {2} less. -- Flashback costs your opponents pay cost {2} more.
mana={2}
type=Artifact
[/card]
[card]
name=Catch // Release
text=Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. --  //  -- Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={1}{U}{R} // {4}{R}{W}
type=Sorcery // Sorcery
[/card]
[card]
name=Caterwauling Boggart
text=Each Goblin you control can't be blocked except by two or more creatures. -- Each Elemental you control can't be blocked except by two or more creatures.
mana={3}{R}
type=Creature
subtype=Goblin Shaman
power=2
toughness=2
[/card]
[card]
name=Cathar's Companion
text=Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
mana={2}{W}
type=Creature
subtype=Hound
power=3
toughness=1
[/card]
[card]
name=Cathedral Membrane
text=({PW} can be paid with either {W} or 2 life.) -- Defender -- When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat.
mana={1}{PW}
type=Artifact Creature
subtype=Wall
power=0
toughness=3
[/card]
[card]
name=Cathedral of Serra
text=White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
type=Land
[/card]
[card]
name=Cavalry Pegasus
text=Flying -- Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.
mana={1}{W}
type=Creature
subtype=Pegasus
power=1
toughness=1
[/card]
[card]
name=Cavern Lampad
text=Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Intimidate -- Enchanted creature gets +2/+2 and has intimidate.
mana={3}{B}
type=Enchantment Creature
subtype=Nymph
power=2
toughness=2
[/card]
[card]
name=Cavern of Souls
text=As Cavern of Souls enters the battlefield, choose a creature type. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
type=Land
[/card]
[card]
name=Caverns of Despair
text=No more than two creatures can attack each combat. -- No more than two creatures can block each combat.
mana={2}{R}{R}
type=World Enchantment
[/card]
[card]
name=Ceaseless Searblades
text=Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn.
mana={3}{R}
type=Creature
subtype=Elemental Warrior
power=2
toughness=4
[/card]
[card]
name=Celestial Archon
text=Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying, first strike -- Enchanted creature gets +4/+4 and has flying and first strike.
mana={3}{W}{W}
type=Enchantment Creature
subtype=Archon
power=4
toughness=4
[/card]
[card]
name=Celestial Convergence
text=Celestial Convergence enters the battlefield with seven omen counters on it. -- At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Celestial Dawn
text=Lands you control are Plains. -- Nonland cards you own that aren't on the battlefield, spells you control, and nonland permanents you control are white. -- You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
name=Cellar Door
text={3}, {T}: Target player puts the bottom card of his or her library into his or her graveyard. If it's a creature card, you put a 2/2 black Zombie creature token onto the battlefield.
mana={2}
type=Artifact
[/card]
[card]
name=Cemetery Puca
text=Whenever a creature dies, you may pay {1}. If you do, Cemetery Puca becomes a copy of that creature and gains this ability.
mana={1}{UB}{UB}
type=Creature
subtype=Shapeshifter
power=1
toughness=2
[/card]
[card]
name=Cenn's Tactician
text={W}, {T}: Put a +1/+1 counter on target Soldier creature. -- Each creature you control with a +1/+1 counter on it can block an additional creature.
mana={W}
type=Creature
subtype=Kithkin Soldier
power=1
toughness=1
[/card]
[card]
name=Center Soul
text=Target creature you control gains protection from the color of your choice until end of turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
mana={1}{W}
type=Instant
[/card]
[card]
name=Cephalid Shrine
text=Whenever a player casts a spell, counter that spell unless that player pays {X}, where X is the number of cards in all graveyards with the same name as the spell.
mana={1}{U}{U}
type=Enchantment
[/card]
[card]
name=Cerebral Eruption
text=Target opponent reveals the top card of his or her library. Cerebral Eruption deals damage equal to the revealed card's converted mana cost to that player and each creature he or she controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
name=Cerebral Vortex
text=Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards he or she has drawn this turn.
mana={1}{U}{R}
type=Instant
[/card]
[card]
name=Cetavolver
text=Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.) -- If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike. -- If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample.
mana={1}{U}
type=Creature
subtype=Volver
power=1
toughness=1
[/card]
[card]
name=Chain Lightning
text=Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy.
mana={R}
type=Sorcery
[/card]
[card]
name=Chain Stasis
text=You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, he or she may copy this spell and may choose a new target for that copy.
mana={U}
type=Instant
[/card]
[card]
name=Chain of Plasma
text=Chain of Plasma deals 3 damage to target creature or player. Then that player or that creature's controller may discard a card. If the player does, he or she may copy this spell and may choose a new target for that copy.
mana={1}{R}
type=Instant
[/card]
[card]
name=Chain of Silence
text=Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.
mana={1}{W}
type=Instant
[/card]
[card]
name=Chain of Vapor
text=Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.
mana={U}
type=Instant
[/card]
[card]
name=Chains of Mephistopheles
text=If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard.
mana={1}{B}
type=Enchantment
[/card]
[card]
name=Chalice of Death
text={T}: Target player loses 5 life.
type=Artifact
[/card]
[card]
name=Chalice of Life
text={T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.
mana={3}
type=Artifact
[/card]
[card]
name=Champion of Lambholt
text=Creatures with power less than Champion of Lambholt's power can't block creatures you control. -- Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.
mana={1}{G}{G}
type=Creature
subtype=Human Warrior
power=1
toughness=1
[/card]
[card]
name=Champion of Stray Souls
text={3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield. -- {5}{B}{B}: Put Champion of Stray Souls on top of your library from your graveyard.
mana={4}{B}{B}
type=Creature
subtype=Skeleton Warrior
power=4
toughness=4
[/card]
[card]
name=Chance Encounter
text=Whenever you win a coin flip, put a luck counter on Chance Encounter. --  -- At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.
mana={2}{R}{R}
type=Enchantment
[/card]
[card]
name=Chancellor of the Annex
text=You may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays {1}. -- Flying -- Whenever an opponent casts a spell, counter it unless that player pays {1}.
mana={4}{W}{W}{W}
type=Creature
subtype=Angel
power=5
toughness=6
[/card]
[card]
name=Chancellor of the Dross
text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way. -- Flying, lifelink
mana={4}{B}{B}{B}
type=Creature
subtype=Vampire
power=6
toughness=6
[/card]
[card]
name=Chancellor of the Forge
text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield. -- When Chancellor of the Forge enters the battlefield, put X 1/1 red Goblin creature tokens with haste onto the battlefield, where X is the number of creatures you control.
mana={4}{R}{R}{R}
type=Creature
subtype=Giant
power=5
toughness=5
[/card]
[card]
name=Chancellor of the Spires
text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent puts the top seven cards of his or her library into his or her graveyard. -- Flying -- When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
mana={4}{U}{U}{U}
type=Creature
subtype=Sphinx
power=5
toughness=7
[/card]
[card]
name=Chancellor of the Tangle
text=You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add {G} to your mana pool. -- Vigilance, reach
mana={4}{G}{G}{G}
type=Creature
subtype=Beast
power=6
toughness=7
[/card]
[card]
name=Chandra, Fire of Kaladesh
text=Whenever you cast a red spell, untap Chandra, Fire of Kaladesh. -- {T}: Chandra, Fire of Kaladesh deals 1 damage to target player. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control.
mana={1}{R}{R}
type=Legendary Creature
subtype=Human Shaman
power=2
toughness=2
[/card]
[card]
name=Chandra, Flamecaller
text=+1: Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. -- 0: Discard all the cards in your hand, then draw that many cards plus one. -- -X: Chandra, Flamecaller deals X damage to each creature.
mana={4}{R}{R}
type=Planeswalker
subtype=Chandra
[/card]
[card]
name=Chandra, Pyromaster
text=+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn. -- 0: Exile the top card of your library. You may play it this turn. -- -7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.
mana={2}{R}{R}
type=Planeswalker
subtype=Chandra
[/card]
[card]
name=Chandra, Roaring Flame
text=+1: Chandra, Roaring Flame deals 2 damage to target player. -- -2: Chandra, Roaring Flame deals 2 damage to target creature. -- -7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."
type=Planeswalker
subtype=Chandra
[/card]
[card]
name=Chandra, the Firebrand
text=+1: Chandra, the Firebrand deals 1 damage to target creature or player. -- -2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -- -6: Chandra, the Firebrand deals 6 damage to each of up to six target creatures and/or players.
mana={3}{R}
type=Planeswalker
subtype=Chandra
[/card]
[card]
name=Channel Harm
text=Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.
mana={5}{W}
type=Instant
[/card]
[card]
name=Chant of Vitu-Ghazi
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.
mana={6}{W}{W}
type=Instant
[/card]
[card]
name=Chaos Harlequin
text={R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.
mana={2}{R}{R}
type=Creature
subtype=Human
power=2
toughness=4
[/card]
[card]
name=Chaos Lord
text=First strike -- At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even. -- Chaos Lord can attack as though it had haste unless it entered the battlefield this turn.
mana={4}{R}{R}{R}
type=Creature
subtype=Human
power=7
toughness=7
[/card]
[card]
name=Chaos Moon
text=At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds {R} to his or her mana pool (in addition to the mana the land produces). If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Chaos Orb
text={1}, {T}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all permanents it touches. Then destroy Chaos Orb.
mana={2}
type=Artifact
[/card]
[card]
name=Chaos Warp
text=The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.
mana={2}{R}
type=Instant
[/card]
[card]
name=Chaplain's Blessing
text=You gain 5 life.
mana={W}
type=Sorcery
[/card]
[card]
name=Charisma
text=Enchant creature -- Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield.
mana={U}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Charm Peddler
text={W}, {T}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.
mana={W}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
[/card]
[card]
name=Charmed Griffin
text=Flying -- When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from his or her hand.
mana={3}{W}
type=Creature
subtype=Griffin
power=3
toughness=3
[/card]
[card]
name=Charmed Pendant
text={T}, Put the top card of your library into your graveyard: For each colored mana symbol in that card's mana cost, add one mana of that color to your mana pool. Activate this ability only any time you could cast an instant. (For example, if the card's mana cost is {3}{U}{U}{B}, you add {U}{U}{B} to your mana pool.)
mana={4}
type=Artifact
[/card]
[card]
name=Chasm Guide
text=Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.
mana={3}{R}
type=Creature
subtype=Goblin Scout Ally
power=3
toughness=2
[/card]
[card]
name=Chief Engineer
text=Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature's color.)
mana={1}{U}
type=Creature
subtype=Vedalken Artificer
power=1
toughness=3
[/card]
[card]
name=Chill Haunting
text=As an additional cost to cast Chill Haunting, exile X creature cards from your graveyard. -- Target creature gets -X/-X until end of turn.
mana={1}{B}
type=Instant
[/card]
[card]
name=Chisei, Heart of Oceans
text=Flying -- At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.
mana={2}{U}{U}
type=Legendary Creature
subtype=Spirit
power=4
toughness=4
[/card]
[card]
name=Chitinous Cloak
text=Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) -- Equip {3}
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Cho-Arrim Alchemist
text={1}{W}{W}, {T}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
mana={W}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
[/card]
[card]
name=Choice of Damnations
text=Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.
mana={5}{B}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Choked Estuary
text=As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool.
type=Land
[/card]
[card]
name=Choking Vines
text=Cast Choking Vines only during the declare blockers step. -- X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on unblockable creatures.)
mana={X}{G}
type=Instant
[/card]
[card]
name=Choose Your Champion
text=When you set this scheme in motion, target opponent chooses a player. Until your next turn, only you and the chosen player can cast spells and attack with creatures.
type=Scheme
[/card]
[card]
name=Chord of Calling
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.
mana={X}{G}{G}{G}
type=Instant
[/card]
[card]
name=Chorus of the Conclave
text=Forestwalk -- As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it.
mana={4}{G}{G}{W}{W}
type=Legendary Creature
subtype=Dryad
power=3
toughness=8
[/card]
[card]
name=Chorus of the Tides
text=Flying -- Heroic — Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
mana={3}{U}
type=Creature
subtype=Siren
power=3
toughness=2
[/card]
[card]
name=Chromanticore
text=Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying, first strike, vigilance, trample, lifelink -- Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.
mana={W}{U}{B}{R}{G}
type=Enchantment Creature
subtype=Manticore
power=4
toughness=4
[/card]
[card]
name=Chromatic Armor
text=Enchant creature -- As Chromatic Armor enters the battlefield, choose a color. -- Chromatic Armor enters the battlefield with a sleight counter on it. -- Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color. -- {X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.
mana={1}{W}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Chrome Mox
text=Imprint - When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. -- {T}: Add one mana of any of the exiled card's colors to your mana pool.
mana={0}
type=Artifact
[/card]
[card]
name=Chromescale Drake
text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- When Chromescale Drake enters the battlefield, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard.
mana={6}{U}{U}{U}
type=Creature
subtype=Drake
power=3
toughness=4
[/card]
[card]
name=Chromeshell Crab
text=Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls.
mana={4}{U}
type=Creature
subtype=Crab Beast
power=3
toughness=3
[/card]
[card]
name=Chronomantic Escape
text=Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. -- Suspend 3—{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={4}{W}{W}
type=Sorcery
[/card]
[card]
name=Chronostutter
text=Put target creature into its owner's library second from the top.
mana={5}{U}
type=Instant
[/card]
[card]
name=Cinder Barrens
text=Cinder Barrens enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool.
type=Land
[/card]
[card]
name=Cinder Crawler
text={R}: Cinder Crawler gets +1/+0 until end of turn. Activate this ability only if Cinder Crawler is blocked.
mana={1}{R}
type=Creature
subtype=Salamander
power=1
toughness=2
[/card]
[card]
name=Cinder Glade
text=({T}: Add {R} or {G} to your mana pool.) -- Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
type=Land
subtype=Mountain Forest
[/card]
[card]
name=Cinder Hellion
text=Trample -- When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent.
mana={4}{R}
type=Creature
subtype=Hellion
power=4
toughness=4
[/card]
[card]
name=Cinder Seer
text={2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to target creature or player, where X is the number of cards revealed this way.
mana={3}{R}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Circle of Affliction
text=As Circle of Affliction enters the battlefield, choose a color. -- Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.
mana={1}{B}
type=Enchantment
[/card]
[card]
name=Circle of Despair
text={1}, Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.
mana={1}{W}{B}
type=Enchantment
[/card]
[card]
name=Circle of Protection: Artifacts
text={2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Circling Vultures
text=Flying -- You may discard Circling Vultures any time you could cast an instant. -- At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard.
mana={B}
type=Creature
subtype=Bird
power=3
toughness=2
[/card]
[card]
name=Circu, Dimir Lobotomist
text=Whenever you cast a blue spell, exile the top card of target library. -- Whenever you cast a black spell, exile the top card of target library. -- Your opponents can't cast nonland cards with the same name as a card exiled with Circu, Dimir Lobotomist.
mana={2}{U}{B}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
[card]
name=Circular Logic
text=Counter target spell unless its controller pays {1} for each card in your graveyard. -- Madness {U} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={2}{U}
type=Instant
[/card]
[card]
name=City in a Bottle
text=Whenever a nontoken permanent from the Arabian Nights expansion other than City in a Bottle is on the battlefield, its controller sacrifices it.  -- Players can't play cards from the Arabian Nights expansion.
mana={2}
type=Artifact
[/card]
[card]
name=Civilized Scholar
text={T}: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it.
mana={2}{U}
type=Creature
subtype=Human Advisor
power=0
toughness=1
[/card]
[card]
name=Clan Defiance
text=Choose one or more — Clan Defiance deals X damage to target creature with flying; Clan Defiance deals X damage to target creature without flying; and/or Clan Defiance deals X damage to target player.
mana={X}{R}{G}
type=Sorcery
[/card]
[card]
name=Clarion Ultimatum
text=Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle your library.
mana={G}{G}{W}{W}{W}{U}{U}
type=Sorcery
[/card]
[card]
name=Cleansing Meditation
text=Destroy all enchantments. -- Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.
mana={1}{W}{W}
type=Sorcery
[/card]
[card]
name=Clear the Land
text=Each player reveals the top five cards of his or her library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Clergy of the Holy Nimbus
text=If Clergy of the Holy Nimbus would be destroyed, regenerate it. -- {1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Cliffhaven Vampire
text=Flying -- Whenever you gain life, each opponent loses 1 life.
mana={2}{W}{B}
type=Creature
subtype=Vampire Warrior Ally
power=2
toughness=4
[/card]
[card]
name=Cliffside Lookout
text={4}{W}: Creatures you control get +1/+1 until end of turn.
mana={W}
type=Creature
subtype=Kor Scout Ally
power=1
toughness=1
[/card]
[card]
name=Cliffside Market
text=When you planeswalk to Cliffside Market or at the beginning of your upkeep, you may exchange life totals with target player. -- Whenever you roll {C}, exchange control of two target permanents that share a card type.
type=Plane
subtype=Mercadia
[/card]
[card]
name=Clip Wings
text=Each opponent sacrifices a creature with flying.
mana={1}{G}
type=Instant
[/card]
[card]
name=Clockspinning
text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.
mana={U}
type=Instant
[/card]
[card]
name=Clone Shell
text=Imprint — When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. -- When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
mana={5}
type=Artifact Creature
subtype=Shapeshifter
power=2
toughness=2
[/card]
[card]
name=Cloud Manta
text=Flying
mana={3}{U}
type=Creature
subtype=Fish
power=3
toughness=2
[/card]
[card]
name=Cloudform
text=When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Enchanted creature has flying and hexproof.
mana={1}{U}{U}
type=Enchantment
[/card]
[card]
name=Clutch of Currents
text=Return target creature to its owner's hand. -- Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
mana={U}
type=Sorcery
[/card]
[card]
name=Coalition Flag
text=Enchant creature you control -- Enchanted creature is a Flagbearer. -- While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Coalition Honor Guard
text=While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.
mana={3}{W}
type=Creature
subtype=Human Flagbearer
power=2
toughness=4
[/card]
[card]
name=Coastal Discovery
text=Draw two cards. -- Awaken 4—{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Coastline Chimera
text=Flying -- {1}{W}: Coastline Chimera can block an additional creature this turn.
mana={3}{U}
type=Creature
subtype=Chimera
power=1
toughness=5
[/card]
[card]
name=Coat of Arms
text=Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
mana={5}
type=Artifact
[/card]
[card]
name=Cobra Trap
text=If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay Cobra Trap's mana cost. -- Put four 1/1 green Snake creature tokens onto the battlefield.
mana={4}{G}{G}
type=Instant
subtype=Trap
[/card]
[card]
name=Cocoon
text=Enchant creature you control -- Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it. -- When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon. -- At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying. (This effect lasts indefinitely.)
mana={G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Coffin Queen
text=You may choose not to untap Coffin Queen during your untap step. -- {2}{B}, {T}: Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.
mana={2}{B}
type=Creature
subtype=Zombie Wizard
power=1
toughness=1
[/card]
[card]
name=Coiling Oracle
text=When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
mana={G}{U}
type=Creature
subtype=Snake Elf Druid
power=1
toughness=1
[/card]
[card]
name=Coils of the Medusa
text=Enchant creature -- Enchanted creature gets +1/-1. -- Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Colfenor's Plans
text=When Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down. -- You may look at and play cards exiled with Colfenor's Plans. -- Skip your draw step. -- You can't cast more than one spell each turn.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Colfenor's Urn
text=Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it. -- At the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control.
mana={3}
type=Artifact
[/card]
[card]
name=Collected Company
text=Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.
mana={3}{G}
type=Instant
[/card]
[card]
name=Collective Voyage
text=Join forces — Starting with you, each player may pay any amount of mana. Each player searches his or her library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles his or her library.
mana={G}
type=Sorcery
[/card]
[card]
name=Colossal Heroics
text=Strive — Colossal Heroics costs {1}{G} more to cast for each target beyond the first. -- Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.
mana={2}{G}
type=Instant
[/card]
[card]
name=Comet Storm
text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) -- Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them.
mana={X}{R}{R}
type=Instant
[/card]
[card]
name=Command Tower
text={T}: Add to your mana pool one mana of any color in your commander's color identity.
type=Land
[/card]
[card]
name=Commandeer
text=You may exile two blue cards from your hand rather than pay Commandeer's mana cost. -- Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.)
mana={5}{U}{U}
type=Instant
[/card]
[card]
name=Common Cause
text=Nonartifact creatures get +2/+2 as long as they all share a color.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Commune with Lava
text=Exile the top X cards of your library. Until the end of your next turn, you may play those cards.
mana={X}{R}{R}
type=Instant
[/card]
[card]
name=Commune with Nature
text=Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
mana={G}
type=Sorcery
[/card]
[card]
name=Commune with the Gods
text=Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Comparative Analysis
text=Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Target player draws two cards.
mana={3}{U}
type=Instant
[/card]
[card]
name=Compelling Deterrence
text=Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.
mana={1}{U}
type=Instant
[/card]
[card]
name=Complete Disregard
text=Devoid (This card has no color.) -- Exile target creature with power 3 or less.
mana={2}{B}
type=Instant
[/card]
[card]
name=Complicate
text=Counter target spell unless its controller pays {3}. -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) -- When you cycle Complicate, you may counter target spell unless its controller pays {1}.
mana={2}{U}
type=Instant
[/card]
[card]
name=Conclave Equenaut
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Flying
mana={4}{W}{W}
type=Creature
subtype=Human Soldier
power=3
toughness=3
[/card]
[card]
name=Conclave Phalanx
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.
mana={4}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=4
[/card]
[card]
name=Conclave's Blessing
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Enchant creature -- Enchanted creature gets +0/+2 for each other creature you control.
mana={3}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Condescend
text=Counter target spell unless its controller pays {X}. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={X}{U}
type=Instant
[/card]
[card]
name=Conduit of Ruin
text=When you cast Conduit of Ruin, you may search your library for a colorless creature card with converted mana cost 7 or greater, reveal it, then shuffle your library and put that card on top of it. -- The first creature spell you cast each turn costs {2} less to cast.
mana={6}
type=Creature
subtype=Eldrazi
power=5
toughness=5
[/card]
[card]
name=Cone of Flame
text=Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Confirm Suspicions
text=Counter target spell. -- Investigate three times. (To investigate, put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
mana={3}{U}{U}
type=Instant
[/card]
[card]
name=Conflagrate
text=Conflagrate deals X damage divided as you choose among any number of target creatures and/or players. -- Flashback—{R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={X}{X}{R}
type=Sorcery
[/card]
[card]
name=Conflux
text=Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library.
mana={3}{W}{U}{B}{R}{G}
type=Sorcery
[/card]
[card]
name=Confound
text=Counter target spell that targets one or more creatures. --  -- Draw a card.
mana={1}{U}
type=Instant
[/card]
[card]
name=Confront the Unknown
text=Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
mana={G}
type=Instant
[/card]
[card]
name=Confusion in the Ranks
text=Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.
mana={3}{R}{R}
type=Enchantment
[/card]
[card]
name=Conjured Currency
text=At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control.
mana={5}{U}
type=Enchantment
[/card]
[card]
name=Conjurer's Ban
text=Name a card. Until your next turn, the named card can't be played. -- Draw a card.
mana={W}{B}
type=Sorcery
[/card]
[card]
name=Consign to Dust
text=Strive — Consign to Dust costs {2}{G} more to cast for each target beyond the first. -- Destroy any number of target artifacts and/or enchantments.
mana={2}{G}
type=Instant
[/card]
[card]
name=Conspiracy
text=As Conspiracy enters the battlefield, choose a creature type. -- Creature cards you own that aren't on the battlefield, creature spells you control, and creatures you control are the chosen type.
mana={3}{B}{B}
type=Enchantment
[/card]
[card]
name=Consume Strength
text=Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
mana={1}{B}{G}
type=Instant
[/card]
[card]
name=Consuming Aberration
text=Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. -- Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.
mana={3}{U}{B}
type=Creature
subtype=Horror
power=*
toughness=*
[/card]
[card]
name=Consuming Sinkhole
text=Devoid (This card has no color.) -- Choose one — -- • Exile target land creature. -- • Consuming Sinkhole deals 4 damage to target player.
mana={3}{R}
type=Instant
[/card]
[card]
name=Consuming Vapors
text=Target player sacrifices a creature. You gain life equal to that creature's toughness. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Consuming Vortex
text=Return target creature to its owner's hand. -- Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Containment Membrane
text=Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Enchant creature -- Enchanted creature doesn't untap during its controller's untap step.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Contamination
text=At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. -- If a land is tapped for mana, it produces {B} instead of any other type and amount.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Contract from Below
text=Remove Contract from Below from your deck before playing if you're not playing for ante. -- Discard your hand, add the top card of your library to the ante, then draw seven cards.
mana={B}
type=Sorcery
[/card]
[card]
name=Conundrum Sphinx
text=Flying -- Whenever Conundrum Sphinx attacks, each player names a card. Then each player reveals the top card of his or her library. If the card a player revealed is the card he or she named, that player puts it into his or her hand. If it's not, that player puts it on the bottom of his or her library.
mana={2}{U}{U}
type=Creature
subtype=Sphinx
power=4
toughness=4
[/card]
[card]
name=Convicted Killer
text=At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer.
mana={2}{R}
type=Creature
subtype=Human Werewolf
power=2
toughness=2
[/card]
[card]
name=Convulsing Licid
text={R}, {T}: Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. -- Enchanted creature can't block.
mana={2}{R}
type=Creature
subtype=Licid
power=2
toughness=2
[/card]
[card]
name=Cooperation
text=Enchant creature -- Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Copy Enchantment
text=You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Coral Fighters
text=Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.
mana={1}{U}
type=Creature
subtype=Merfolk Soldier
power=1
toughness=1
[/card]
[card]
name=Coralhelm Guide
text={4}{U}: Target creature can't be blocked this turn.
mana={1}{U}
type=Creature
subtype=Merfolk Scout Ally
power=2
toughness=1
[/card]
[card]
name=Corpse Churn
text=Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.
mana={1}{B}
type=Instant
[/card]
[card]
name=Corpse Dance
text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
mana={2}{B}
type=Instant
[/card]
[card]
name=Corpsejack Menace
text=If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead.
mana={2}{B}{G}
type=Creature
subtype=Fungus
power=4
toughness=4
[/card]
[card]
name=Corpseweft
text={1}{B}, Exile one or more creature cards from your graveyard: Put an X/X black Zombie Horror creature token onto the battlefield tapped, where X is twice the number of cards exiled this way.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Corrosion
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with converted mana cost less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated. -- When Corrosion leaves the battlefield, remove all rust counters from all permanents.
mana={1}{B}{R}
type=Enchantment
[/card]
[card]
name=Corrupted Crossroads
text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid.
type=Land
[/card]
[card]
name=Corrupted Grafstone
text=Corrupted Grafstone enters the battlefield tapped. -- {T}: Choose a color of a card in your graveyard. Add one mana of that color to your mana pool.
mana={2}
type=Artifact
[/card]
[card]
name=Corrupting Licid
text={B}, {T}: Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. -- Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
mana={2}{B}
type=Creature
subtype=Licid
power=2
toughness=2
[/card]
[card]
name=Cosi's Trickster
text=Whenever an opponent shuffles his or her library, you may put a +1/+1 counter on Cosi's Trickster.
mana={U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]
[card]
name=Council of the Absolute
text=As Council of the Absolute enters the battlefield, name a card other than a creature or land card. -- Your opponents can't cast cards with the chosen name. -- Spells with the chosen name you cast cost {2} less to cast.
mana={2}{W}{U}
type=Creature
subtype=Human Advisor
power=2
toughness=4
[/card]
[card]
name=Counterbalance
text=Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card.
mana={U}{U}
type=Enchantment
[/card]
[card]
name=Counterlash
text=Counter target spell. You may cast a nonland card in your hand that shares a card type with that spell without paying its mana cost.
mana={4}{U}{U}
type=Instant
[/card]
[card]
name=Countryside Crusher
text=At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. -- Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.
mana={1}{R}{R}
type=Creature
subtype=Giant Warrior
power=3
toughness=3
[/card]
[card]
name=Courier Griffin
text=Flying -- When Courier Griffin enters the battlefield, you gain 2 life.
mana={3}{W}
type=Creature
subtype=Griffin
power=2
toughness=3
[/card]
[card]
name=Courser of Kruphix
text=Play with the top card of your library revealed. -- You may play the top card of your library if it's a land card. -- Whenever a land enters the battlefield under your control, you gain 1 life.
mana={1}{G}{G}
type=Enchantment Creature
subtype=Centaur
power=2
toughness=4
[/card]
[card]
name=Court Hussar
text=Vigilance -- When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. -- When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.
mana={2}{U}
type=Creature
subtype=Vedalken Knight
power=1
toughness=3
[/card]
[card]
name=Courtly Provocateur
text={T}: Target creature attacks this turn if able. -- {T}: Target creature blocks this turn if able.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Covenant of Blood
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Covenant of Blood deals 4 damage to target creature or player and you gain 4 life.
mana={6}{B}
type=Sorcery
[/card]
[card]
name=Covenant of Minds
text=Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards.
mana={4}{U}
type=Sorcery
[/card]
[card]
name=Cover of Winter
text=Cumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow permanent.) -- If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter. -- {S}: Put an age counter on Cover of Winter.
mana={2}{W}
type=Snow Enchantment
[/card]
[card]
name=Cowed by Wisdom
text=Enchant creature -- Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand.
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Crab Umbra
text=Enchant creature -- {2}{U}: Untap enchanted creature. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Crackling Doom
text=Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls.
mana={R}{W}{B}
type=Instant
[/card]
[card]
name=Cragganwick Cremator
text=When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player.
mana={2}{R}{R}
type=Creature
subtype=Giant Shaman
power=5
toughness=4
[/card]
[card]
name=Cranial Extraction
text=Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.
mana={3}{B}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Crashing Boars
text=Whenever Crashing Boars attacks, defending player chooses an untapped creature he or she controls. That creature blocks Crashing Boars this turn if able.
mana={3}{G}{G}
type=Creature
subtype=Boar
power=4
toughness=4
[/card]
[card]
name=Crawling Sensation
text=At the beginning of your upkeep, you may put the top two cards of your library into your graveyard. -- Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, put a 1/1 green Insect creature token onto the battlefield.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Crawlspace
text=No more than two creatures can attack you each combat.
mana={3}
type=Artifact
[/card]
[card]
name=Crazed Firecat
text=When Crazed Firecat enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you win.
mana={5}{R}{R}
type=Creature
subtype=Elemental Cat
power=4
toughness=4
[/card]
[card]
name=Cream of the Crop
text=Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Creeping Dread
text=At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. (Players reveal the discarded cards simultaneously.)
mana={3}{B}
type=Enchantment
[/card]
[card]
name=Crested Craghorn
text=Haste -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
mana={4}{R}
type=Creature
subtype=Goat Beast
power=4
toughness=1
[/card]
[card]
name=Crime // Punishment
text=Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control. --  //  -- Destroy each artifact, creature, and enchantment with converted mana cost X.
mana={3}{W}{B} // {X}{B}{G}
type=Sorcery // Sorcery
[/card]
[card]
name=Cromat
text={W}{B}: Destroy target creature blocking or blocked by Cromat. -- {U}{R}: Cromat gains flying until end of turn. -- {B}{G}: Regenerate Cromat. -- {R}{W}: Cromat gets +1/+1 until end of turn. -- {G}{U}: Put Cromat on top of its owner's library.
mana={W}{U}{B}{R}{G}
type=Legendary Creature
subtype=Illusion
power=5
toughness=5
[/card]
[card]
name=Crooked Scales
text={4}, {T}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process.
mana={4}
type=Artifact
[/card]
[card]
name=Crow of Dark Tidings
text=Flying -- When Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard.
mana={2}{B}
type=Creature
subtype=Zombie Bird
power=2
toughness=1
[/card]
[card]
name=Crowd's Favor
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
mana={R}
type=Instant
[/card]
[card]
name=Crown of Convergence
text=Play with the top card of your library revealed. -- As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1. -- {G}{W}: Put the top card of your library on the bottom of your library.
mana={2}
type=Artifact
[/card]
[card]
name=Crown of the Ages
text={4}, {T}: Attach target Aura attached to a creature to another creature.
mana={2}
type=Artifact
[/card]
[card]
name=Crucible of the Spirit Dragon
text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Crucible of the Spirit Dragon. -- {T}, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors to your mana pool. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
type=Land
[/card]
[card]
name=Cruel Deceiver
text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate this ability only once each turn.
mana={1}{B}
type=Creature
subtype=Spirit
power=2
toughness=1
[/card]
[card]
name=Cruel Fate
text=Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard, and the rest on top of his or her library in any order.
mana={4}{U}
type=Sorcery
[/card]
[card]
name=Cruel Feeding
text=Strive — Cruel Feeding costs {2}{B} more to cast for each target beyond the first. -- Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
mana={B}
type=Instant
[/card]
[card]
name=Crumble to Dust
text=Devoid (This card has no color.) -- Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles his or her library.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Crumbling Sanctuary
text=If damage would be dealt to a player, that player exiles that many cards from the top of his or her library instead.
mana={5}
type=Artifact
[/card]
[card]
name=Crumbling Vestige
text=Crumbling Vestige enters the battlefield tapped. -- When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.)
type=Land
[/card]
[card]
name=Crush of Tentacles
text=Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Return all nonland permanents to their owners' hands. If Crush of Tentacles's surge cost was paid, put an 8/8 blue Octopus creature token onto the battlefield.
mana={4}{U}{U}
type=Sorcery
[/card]
[card]
name=Cry of Contrition
text=Target player discards a card. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Cry of Contrition haunts dies, target player discards a card.
mana={B}
type=Sorcery
[/card]
[card]
name=Cryptic Annelid
text=When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={3}{U}
type=Creature
subtype=Worm Beast
power=1
toughness=4
[/card]
[card]
name=Cryptic Command
text=Choose two — Counter target spell; or return target permanent to its owner's hand; or tap all creatures your opponents control; or draw a card.
mana={1}{U}{U}{U}
type=Instant
[/card]
[card]
name=Cryptic Cruiser
text=Devoid (This card has no color.) -- {2}{U}, Put a card an opponent owns from exile into that player's graveyard: Tap target creature.
mana={3}{U}
type=Creature
subtype=Eldrazi Processor
power=3
toughness=3
[/card]
[card]
name=Cryptic Gateway
text=Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.
mana={5}
type=Artifact
[/card]
[card]
name=Cryptolith Rite
text=Creatures you control have "{T}: Add one mana of any color to your mana pool."
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Cryptoplasm
text=At the beginning of your upkeep, you may have Cryptoplasm become a copy of another target creature. If you do, Cryptoplasm gains this ability.
mana={1}{U}{U}
type=Creature
subtype=Shapeshifter
power=2
toughness=2
[/card]
[card]
name=Crystal Ball
text={1}, {T}: Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={3}
type=Artifact
[/card]
[card]
name=Crystal Seer
text=When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order. -- {4}{U}: Return Crystal Seer to its owner's hand.
mana={4}{U}
type=Creature
subtype=Vedalken Wizard
power=2
toughness=2
[/card]
[card]
name=Crystal Spray
text=Change the text of target spell or permanent by replacing all instances of one color word or basic land type with another until end of turn. --  -- Draw a card.
mana={2}{U}
type=Instant
[/card]
[card]
name=Crystalline Nautilus
text=Bestow {3}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it. -- Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it."
mana={2}{U}
type=Enchantment Creature
subtype=Nautilus
power=4
toughness=4
[/card]
[card]
name=Culling Drone
text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)
mana={1}{B}
type=Creature
subtype=Eldrazi Drone
power=2
toughness=2
[/card]
[card]
name=Culling Mark
text=Target creature blocks this turn if able.
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Cult of the Waxing Moon
text=Whenever a permanent you control transforms into a non-Human creature, put a 2/2 green Wolf creature token onto the battlefield.
mana={4}{G}
type=Creature
subtype=Human Shaman
power=5
toughness=4
[/card]
[card]
name=Cultivator Drone
text=Devoid (This card has no color.) -- {T}: Add {C} to your mana pool. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains {C}. ({C} represents colorless mana.)
mana={2}{U}
type=Creature
subtype=Eldrazi Drone
power=2
toughness=3
[/card]
[card]
name=Cultural Exchange
text=Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)
mana={4}{U}{U}
type=Sorcery
[/card]
[card]
name=Cunning Lethemancer
text=At the beginning of your upkeep, each player discards a card.
mana={2}{B}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Cunning Wish
text=You may choose an instant card you own from outside the game, reveal that card, and put it into your hand. Exile Cunning Wish.
mana={2}{U}
type=Instant
[/card]
[card]
name=Curse of Bloodletting
text=Enchant player -- If a source would deal damage to enchanted player, it deals double that damage to that player instead.
mana={3}{R}{R}
type=Enchantment
subtype=Aura Curse
[/card]
[card]
name=Curse of Echoes
text=Enchant player -- Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy he or she controls.
mana={4}{U}
type=Enchantment
subtype=Aura Curse
[/card]
[card]
name=Curse of Misfortunes
text=Enchant player -- At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library.
mana={4}{B}
type=Enchantment
subtype=Aura Curse
[/card]
[card]
name=Curse of the Cabal
text=Target player sacrifices half the permanents he or she controls, rounded down. -- Suspend 2—{2}{B}{B} (Rather than cast this card from your hand, you may pay {2}{B}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal.
mana={9}{B}
type=Sorcery
[/card]
[card]
name=Cursed Rack
text=As Cursed Rack enters the battlefield, choose an opponent. -- The chosen player's maximum hand size is four.
mana={4}
type=Artifact
[/card]
[card]
name=Cursed Scroll
text={3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Cursed Scroll deals 2 damage to target creature or player.
mana={1}
type=Artifact
[/card]
[card]
name=Curtain of Light
text=Cast Curtain of Light only during combat after blockers are declared. -- Target unblocked attacking creature becomes blocked. (This spell works on unblockable creatures.) -- Draw a card.
mana={1}{W}
type=Instant
[/card]
[card]
name=Cycle of Life
text=Return Cycle of Life to its owner's hand: Target creature you cast this turn becomes 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature.
mana={1}{G}{G}
type=Enchantment
[/card]
[card]
name=Cyclical Evolution
text=Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it. -- Suspend 3—{2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
name=Cyclone Sire
text=Flying -- When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
mana={4}{U}
type=Creature
subtype=Elemental
power=3
toughness=4
[/card]
[card]
name=Cyclopean Giant
text=When Cyclopean Giant dies, target land becomes a Swamp. Exile Cyclopean Giant.
mana={2}{B}{B}
type=Creature
subtype=Zombie Giant
power=4
toughness=2
[/card]
[card]
name=Cytoplast Manipulator
text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.
mana={2}{U}{U}
type=Creature
subtype=Human Wizard Mutant
power=0
toughness=0
[/card]
[card]
name=Cytoshape
text=Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.
mana={1}{G}{U}
type=Instant
[/card]
[card]
name=Déjà Vu
text=Return target sorcery card from your graveyard to your hand.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Daghatar the Adamant
text=Vigilance -- Daghatar the Adamant enters the battlefield with four +1/+1 counters on it. -- {1}{BG}{BG}: Move a +1/+1 counter from target creature onto a second target creature.
mana={3}{W}
type=Legendary Creature
subtype=Human Warrior
power=0
toughness=0
[/card]
[card]
name=Dakra Mystic
text={U}, {T}: Each player reveals the top card of his or her library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.
mana={U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]
[card]
name=Dampen Thought
text=Target player puts the top four cards of his or her library into his or her graveyard. -- Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Dampening Pulse
text=Creatures your opponents control get -1/-0.
mana={3}{U}
type=Enchantment
[/card]
[card]
name=Damping Engine
text=A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn.
mana={4}
type=Artifact
[/card]
[card]
name=Damping Field
text=Players can't untap more than one artifact during their untap steps.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Dance of Many
text=When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. -- When Dance of Many leaves the battlefield, exile the token. -- When the token leaves the battlefield, sacrifice Dance of Many. -- At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.
mana={U}{U}
type=Enchantment
[/card]
[card]
name=Dance with Devils
text=Put two 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to target creature or player."
mana={3}{R}
type=Instant
[/card]
[card]
name=Dance, Pathetic Marionette
text=When you set this scheme in motion, each opponent reveals cards from the top of his or her library until he or she reveals a creature card. Choose one of the revealed creature cards and put it onto the battlefield under your control. Put all other cards revealed this way into their owners' graveyards.
type=Scheme
[/card]
[card]
name=Dandân
text=Dandân can't attack unless defending player controls an Island. -- When you control no Islands, sacrifice Dandân.
mana={U}{U}
type=Creature
subtype=Fish
power=4
toughness=1
[/card]
[card]
name=Daring Sleuth
text=When you sacrifice a Clue, transform Daring Sleuth.
mana={1}{U}
type=Creature
subtype=Human Rogue
power=2
toughness=1
[/card]
[card]
name=Daring Thief
text=Inspired — Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it.
mana={2}{U}
type=Creature
subtype=Human Rogue
power=2
toughness=3
[/card]
[card]
name=Dark Confidant
text=At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
mana={1}{B}
type=Creature
subtype=Human Wizard
power=2
toughness=1
[/card]
[card]
name=Dark Deal
text=Each player discards all the cards in his or her hand, then draws that many cards minus one.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Dark Impostor
text={4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor. -- Dark Impostor has all activated abilities of all creature cards exiled with it.
mana={2}{B}
type=Creature
subtype=Vampire Assassin
power=2
toughness=2
[/card]
[card]
name=Dark Sphere
text={T}, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, it deals half that damage, rounded up, to you instead.
mana={0}
type=Artifact
[/card]
[card]
name=Dark Suspicions
text=At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Dark Tutelage
text=At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Dark Withering
text=Destroy target nonblack creature. -- Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={4}{B}{B}
type=Instant
[/card]
[card]
name=Darkpact
text=Remove Darkpact from your deck before playing if you're not playing for ante. -- You own target card in the ante. Exchange that card with the top card of your library.
mana={B}{B}{B}
type=Sorcery
[/card]
[card]
name=Darksteel Pendant
text=Darksteel Pendant is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library.
mana={2}
type=Artifact
[/card]
[card]
name=Daru Stinger
text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Human and/or Soldier card you reveal in your hand.) -- {T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.
mana={3}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Dash Hopes
text=When you cast Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes.  -- Counter target spell.
mana={B}{B}
type=Instant
[/card]
[card]
name=Daughter of Autumn
text={W}: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.
mana={2}{G}{G}
type=Legendary Creature
subtype=Avatar
power=2
toughness=4
[/card]
[card]
name=Dauntless Cathar
text={1}{W}, Exile Dauntless Cathar from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=3
toughness=2
[/card]
[card]
name=Dawn Charm
text=Choose one — Prevent all combat damage that would be dealt this turn; or regenerate target creature; or counter target spell that targets you.
mana={1}{W}
type=Instant
[/card]
[card]
name=Dawn to Dusk
text=Choose one or both — Return target enchantment card from your graveyard to your hand; and/or destroy target enchantment.
mana={2}{W}{W}
type=Sorcery
[/card]
[card]
name=Daxos of Meletis
text=Daxos of Meletis can't be blocked by creatures with power 3 or greater. -- Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.
mana={1}{W}{U}
type=Legendary Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Day's Undoing
text=Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities on the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Dazzling Beauty
text=Cast Dazzling Beauty only during the declare blockers step. -- Target unblocked attacking creature becomes blocked. (This spell works on unblockable creatures.) -- Draw a card at the beginning of the next turn's upkeep.
mana={2}{W}
type=Instant
[/card]
[card]
name=Dazzling Reflection
text=You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.
mana={1}{W}
type=Instant
[/card]
[card]
name=Dead // Gone
text=Dead deals 2 damage to target creature. --  //  -- Return target creature you don't control to its owner's hand.
mana={R} // {2}{R}
type=Instant // Instant
[/card]
[card]
name=Dead Drop
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Target player sacrifices two creatures.
mana={9}{B}
type=Sorcery
[/card]
[card]
name=Dead Reckoning
text=You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Dead Ringers
text=Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.
mana={4}{B}
type=Sorcery
[/card]
[card]
name=Deadbridge Chant
text=When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard. -- At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
mana={4}{B}{G}
type=Enchantment
[/card]
[card]
name=Deadly Allure
text=Target creature gains deathtouch until end of turn and must be blocked this turn if able. -- Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={B}
type=Sorcery
[/card]
[card]
name=Death Rattle
text=Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) -- Destroy target nongreen creature. It can't be regenerated.
mana={5}{B}
type=Instant
[/card]
[card]
name=Death Spark
text=Death Spark deals 1 damage to target creature or player. -- At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand.
mana={R}
type=Instant
[/card]
[card]
name=Death Wish
text=You may choose a card you own from outside the game and put it into your hand. You lose half your life, rounded up. Exile Death Wish.
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Death or Glory
text=Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.
mana={4}{W}
type=Sorcery
[/card]
[card]
name=Death-Mask Duplicant
text=Imprint — {1}: Exile target creature card from your graveyard. -- As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.
mana={7}
type=Artifact Creature
subtype=Shapeshifter
power=5
toughness=5
[/card]
[card]
name=Deathcap Cultivator
text={T}: Add {B} or {G} to your mana pool. -- Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.
mana={1}{G}
type=Creature
subtype=Human Druid
power=2
toughness=1
[/card]
[card]
name=Deathless Behemoth
text=Vigilance -- Sacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.
mana={6}
type=Creature
subtype=Eldrazi
power=6
toughness=6
[/card]
[card]
name=Deathmist Raptor
text=Deathtouch -- Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down. -- Megamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
mana={1}{G}{G}
type=Creature
subtype=Lizard Beast
power=3
toughness=3
[/card]
[card]
name=Debt of Loyalty
text=Regenerate target creature. You gain control of that creature if it regenerates this way.
mana={1}{W}{W}
type=Instant
[/card]
[card]
name=Deceiver of Form
text=({C} represents colorless mana.) -- At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn. You may put that card on the bottom of your library.
mana={6}{C}
type=Creature
subtype=Eldrazi
power=8
toughness=8
[/card]
[card]
name=Decimate
text=Destroy target artifact, target creature, target enchantment, and target land.
mana={2}{R}{G}
type=Sorcery
[/card]
[card]
name=Declaration in Stone
text=Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Declaration of Naught
text=As Declaration of Naught enters the battlefield, name a card. -- {U}: Counter target spell with the chosen name.
mana={U}{U}
type=Enchantment
[/card]
[card]
name=Decorated Griffin
text=Flying -- {1}{W}: Prevent the next 1 combat damage that would be dealt to you this turn.
mana={4}{W}
type=Creature
subtype=Griffin
power=2
toughness=3
[/card]
[card]
name=Deep Water
text={U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type.
mana={U}{U}
type=Enchantment
[/card]
[card]
name=Deepfathom Skulker
text=Devoid (This card has no color.) -- Whenever a creature you control deals combat damage to a player, you may draw a card. -- {3}{C}: Target creature can't be blocked this turn. ({C} represents colorless mana.)
mana={5}{U}
type=Creature
subtype=Eldrazi
power=4
toughness=4
[/card]
[card]
name=Defense Grid
text=Each spell costs {3} more to cast except during its controller's turn.
mana={2}
type=Artifact
[/card]
[card]
name=Defensive Formation
text=Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.
mana={W}
type=Enchantment
[/card]
[card]
name=Defiant Bloodlord
text=Flying -- Whenever you gain life, target opponent loses that much life.
mana={5}{B}{B}
type=Creature
subtype=Vampire
power=4
toughness=5
[/card]
[card]
name=Deflecting Palm
text=The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
mana={R}{W}
type=Instant
[/card]
[card]
name=Deflection
text=Change the target of target spell with a single target.
mana={3}{U}
type=Instant
[/card]
[card]
name=Deftblade Elite
text=Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) -- {1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Degavolver
text=Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.) -- If Degavolver was kicked with its {1}{B} kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver." -- If Degavolver was kicked with its {R} kicker, it enters the battlefield with a +1/+1 counter on it and with first strike.
mana={1}{W}
type=Creature
subtype=Volver
power=1
toughness=1
[/card]
[card]
name=Delaying Shield
text=If damage would be dealt to you, put that many delay counters on Delaying Shield instead. --  -- At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Delif's Cube
text={2}, {T}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on Delif's Cube. -- {2}, Remove a cube counter from Delif's Cube: Regenerate target creature.
mana={1}
type=Artifact
[/card]
[card]
name=Delirium Skeins
text=Each player discards three cards.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Delver of Secrets
text=At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets.
mana={U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Dementia Sliver
text=All Slivers have "{T}: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it. Activate this ability only during your turn."
mana={3}{U}{B}
type=Creature
subtype=Sliver
power=3
toughness=3
[/card]
[card]
name=Demon's Grasp
text=Target creature gets -5/-5 until end of turn.
mana={4}{B}
type=Sorcery
[/card]
[card]
name=Demon-Possessed Witch
text=When this creature transforms into Demon-Possessed Witch, you may destroy target creature.
type=Creature
subtype=Human Shaman
power=4
toughness=3
[/card]
[card]
name=Demonfire
text=Demonfire deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. -- Hellbent — If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented.
mana={X}{R}
type=Sorcery
[/card]
[card]
name=Demonic Attorney
text=Remove Demonic Attorney from your deck before playing if you're not playing for ante. -- Each player antes the top card of his or her library.
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Demonic Consultation
text=Name a card. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and exile all other cards revealed this way.
mana={B}
type=Instant
[/card]
[card]
name=Demonic Pact
text=At the beginning of your upkeep, choose one that hasn't been chosen — -- • Demonic Pact deals 4 damage to target creature or player and you gain 4 life. -- • Target opponent discards two cards. -- • Draw two cards. -- • You lose the game.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Demoralize
text=Each creature can't be blocked this turn except by two or more creatures. -- Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.
mana={2}{R}
type=Instant
[/card]
[card]
name=Dense Foliage
text=Creatures can't be the targets of spells.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Deny Existence
text=Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
mana={2}{U}
type=Instant
[/card]
[card]
name=Dermoplasm
text=Flying -- Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Dermoplasm is turned face up, you may put a creature card with morph from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand.
mana={2}{U}
type=Creature
subtype=Shapeshifter
power=1
toughness=1
[/card]
[card]
name=Descend upon the Sinful
text=Exile all creatures. -- Delirium — Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard.
mana={4}{W}{W}
type=Sorcery
[/card]
[card]
name=Descendant of Kiyomaro
text=As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life."
mana={1}{W}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
[/card]
[card]
name=Descendant of Soramaro
text={1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.
mana={3}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
[card]
name=Descendants' Path
text=At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast that card without paying its mana cost. Otherwise, put that card on the bottom of your library.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Descent into Madness
text=At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents he or she controls and/or cards from his or her hand, where X is the number of despair counters on Descent into Madness.
mana={3}{B}{B}
type=Enchantment
[/card]
[card]
name=Desecration Demon
text=Flying -- At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.
mana={2}{B}{B}
type=Creature
subtype=Demon
power=6
toughness=6
[/card]
[card]
name=Deserter's Quarters
text=You may choose not to untap Deserter's Quarters during your untap step. -- {6}, {T}: Tap target creature. It doesn't untap during its controller's untap step for as long as Deserter's Quarters remains tapped.
mana={2}
type=Artifact
[/card]
[card]
name=Desertion
text=Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
mana={3}{U}{U}
type=Instant
[/card]
[card]
name=Desolation Twin
text=When you cast Desolation Twin, put a 10/10 colorless Eldrazi creature token onto the battlefield.
mana={10}
type=Creature
subtype=Eldrazi
power=10
toughness=10
[/card]
[card]
name=Desperate Gambit
text=Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.
mana={R}
type=Instant
[/card]
[card]
name=Desperate Research
text=Name a card other than a basic land card. Then reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Desperate Ritual
text=Add {R}{R}{R} to your mana pool. -- Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Desperate Stand
text=Strive — Desperate Stand costs {R}{W} more to cast for each target beyond the first. -- Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.
mana={R}{W}
type=Sorcery
[/card]
[card]
name=Destroy the Evidence
text=Destroy target land. Its controller reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.
mana={4}{B}
type=Sorcery
[/card]
[card]
name=Devastating Dreams
text=As an additional cost to cast Devastating Dreams, discard X cards at random. -- Each player sacrifices X lands. Devastating Dreams deals X damage to each creature.
mana={R}{R}
type=Sorcery
[/card]
[card]
name=Devastating Summons
text=As an additional cost to cast Devastating Summons, sacrifice X lands. -- Put two X/X red Elemental creature tokens onto the battlefield.
mana={R}
type=Sorcery
[/card]
[card]
name=Devils' Playground
text=Put four 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to target creature or player."
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=Devilthorn Fox
text=
mana={1}{W}
type=Creature
subtype=Fox
power=3
toughness=1
[/card]
[card]
name=Devour in Flames
text=As an additional cost to cast Devour in Flames, return a land you control to its owner's hand. -- Devour in Flames deals 5 damage to target creature or planeswalker.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Devouring Light
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Exile target attacking or blocking creature.
mana={1}{W}{W}
type=Instant
[/card]
[card]
name=Devouring Rage
text=As an additional cost to cast Devouring Rage, you may sacrifice any number of Spirits. -- Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.
mana={4}{R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Devout Harpist
text={T}: Destroy target Aura attached to a creature.
mana={W}
type=Creature
subtype=Human
power=1
toughness=1
[/card]
[card]
name=Dewdrop Spy
text=Flash -- Flying -- When Dewdrop Spy enters the battlefield, look at the top card of target player's library.
mana={1}{U}{U}
type=Creature
subtype=Faerie Rogue
power=2
toughness=2
[/card]
[card]
name=Diabolic Servitude
text=When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield. -- When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand. -- When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.
mana={3}{B}
type=Enchantment
[/card]
[card]
name=Diabolic Vision
text=Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
mana={U}{B}
type=Sorcery
[/card]
[card]
name=Dichotomancy
text=For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent and put it onto the battlefield under your control. Then that player shuffles his or her library. -- Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={7}{U}{U}
type=Sorcery
[/card]
[card]
name=Dictate of Karametra
text=Flash -- Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
mana={3}{G}{G}
type=Enchantment
[/card]
[card]
name=Dictate of the Twin Gods
text=Flash -- If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
mana={3}{R}{R}
type=Enchantment
[/card]
[card]
name=Diffusion Sliver
text=Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.
mana={1}{U}
type=Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
name=Dig Through Time
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
mana={6}{U}{U}
type=Instant
[/card]
[card]
name=Dimensional Breach
text=Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards he or she owns to the battlefield.
mana={5}{W}{W}
type=Sorcery
[/card]
[card]
name=Dimensional Infiltrator
text=Devoid (This card has no color.) -- Flash -- Flying -- {1}{C}: Target opponent exiles the top card of his or her library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. ({C} represents colorless mana.)
mana={1}{U}
type=Creature
subtype=Eldrazi
power=2
toughness=1
[/card]
[card]
name=Diminishing Returns
text=Each player shuffles his or her hand and graveyard into his or her library. You exile the top ten cards of your library. Then each player draws up to seven cards.
mana={2}{U}{U}
type=Sorcery
[/card]
[card]
name=Dimir Charm
text=Choose one — Counter target sorcery spell; or destroy target creature with power 2 or less; or look at the top three cards of target player's library, then put one back and the rest into that player's graveyard.
mana={U}{B}
type=Instant
[/card]
[card]
name=Dimir Doppelganger
text={1}{U}{B}: Exile target creature card from a graveyard. Dimir Doppelganger becomes a copy of that card and gains this ability.
mana={1}{U}{B}
type=Creature
subtype=Shapeshifter
power=0
toughness=2
[/card]
[card]
name=Dimir Machinations
text=Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Diplomatic Escort
text={U}, {T}, Discard a card: Counter target spell or ability that targets a creature.
mana={1}{U}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
[/card]
[card]
name=Dire Wolves
text=Dire Wolves has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={2}{G}
type=Creature
subtype=Wolf
power=2
toughness=2
[/card]
[card]
name=Diregraf Colossus
text=Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. -- Whenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped.
mana={2}{B}
type=Creature
subtype=Zombie Giant
power=2
toughness=2
[/card]
[card]
name=Disarm
text=Unattach all Equipment from target creature.
mana={U}
type=Instant
[/card]
[card]
name=Disaster Radius
text=As an additional cost to cast Disaster Radius, reveal a creature card from your hand. -- Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost.
mana={5}{R}{R}
type=Sorcery
[/card]
[card]
name=Disciple of Deceit
text=Inspired — Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same converted mana cost as that card, reveal it, put it into your hand, then shuffle your library.
mana={U}{B}
type=Creature
subtype=Human Rogue
power=1
toughness=3
[/card]
[card]
name=Disciple of Phenax
text=When Disciple of Phenax enters the battlefield, target player reveals a number of cards from his or her hand equal to your devotion to black. You choose one of them. That player discards that card. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
mana={2}{B}{B}
type=Creature
subtype=Human Cleric
power=1
toughness=3
[/card]
[card]
name=Discombobulate
text=Counter target spell. Look at the top four cards of your library, then put them back in any order.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Dismantle
text=Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Display of Dominance
text=Choose one — -- • Destroy target blue or black noncreature permanent. -- • Permanents you control can't be the targets of blue or black spells your opponents control this turn.
mana={1}{G}
type=Instant
[/card]
[card]
name=Disrupting Shoal
text=You may exile a blue card with converted mana cost X from your hand rather than pay Disrupting Shoal's mana cost. -- Counter target spell if its converted mana cost is X.
mana={X}{U}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Disruption Aura
text=Enchant artifact -- Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost."
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Dissension in the Ranks
text=Target blocking creature fights another target blocking creature.
mana={3}{R}{R}
type=Instant
[/card]
[card]
name=Dissolve
text=Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={1}{U}{U}
type=Instant
[/card]
[card]
name=Distant Memories
text=Search your library for a card, exile it, then shuffle your library. Any opponent may have you put that card into your hand. If no player does, you draw three cards.
mana={2}{U}{U}
type=Sorcery
[/card]
[card]
name=Distortion Strike
text=Target creature gets +1/+0 until end of turn and is unblockable this turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
mana={U}
type=Sorcery
[/card]
[card]
name=Divert
text=Change the target of target spell with a single target unless that spell's controller pays {2}.
mana={U}
type=Instant
[/card]
[card]
name=Divine Deflection
text=Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to target creature or player.
mana={X}{W}
type=Instant
[/card]
[card]
name=Divine Intervention
text=Divine Intervention enters the battlefield with two intervention counters on it. -- At the beginning of your upkeep, remove an intervention counter from Divine Intervention. -- When you remove the last intervention counter from Divine Intervention, the game is a draw.
mana={6}{W}{W}
type=Enchantment
[/card]
[card]
name=Divine Presence
text=If a source would deal 4 or more damage to a creature or player, that source deals 3 damage to that creature or player instead.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Divine Reckoning
text=Each player chooses a creature he or she controls. Destroy the rest. -- Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={2}{W}{W}
type=Sorcery
[/card]
[card]
name=Divining Witch
text={1}{B}, {T}, Discard a card: Name a card. Exile the top six cards of your library. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Exile all other cards revealed this way.
mana={1}{B}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
[/card]
[card]
name=Djinn Illuminatus
text=({UR} can be paid with either {U} or {R}.) -- Flying -- Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
mana={5}{UR}{UR}
type=Creature
subtype=Djinn
power=3
toughness=5
[/card]
[card]
name=Djinn of Wishes
text=Flying -- Djinn of Wishes enters the battlefield with three wish counters on it. -- {2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.
mana={3}{U}{U}
type=Creature
subtype=Djinn
power=4
toughness=4
[/card]
[card]
name=Do or Die
text=Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Dodecapod
text=If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.
mana={4}
type=Artifact Creature
subtype=Golem
power=3
toughness=3
[/card]
[card]
name=Dominating Licid
text={1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. -- You control enchanted creature.
mana={1}{U}{U}
type=Creature
subtype=Licid
power=1
toughness=1
[/card]
[card]
name=Dominator Drone
text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life.
mana={2}{B}
type=Creature
subtype=Eldrazi Drone
power=3
toughness=2
[/card]
[card]
name=Domri Rade
text=+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. -- -2: Target creature you control fights another target creature. -- -7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
mana={1}{R}{G}
type=Planeswalker
subtype=Domri
[/card]
[card]
name=Doomsday
text=Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
mana={B}{B}{B}
type=Sorcery
[/card]
[card]
name=Dormant Gomazoa
text=Flying -- Dormant Gomazoa enters the battlefield tapped. -- Dormant Gomazoa doesn't untap during your untap step. -- Whenever you become the target of a spell, you may untap Dormant Gomazoa.
mana={1}{U}{U}
type=Creature
subtype=Jellyfish
power=5
toughness=5
[/card]
[card]
name=Doubling Chant
text=For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle your library.
mana={5}{G}
type=Sorcery
[/card]
[card]
name=Doubling Season
text=If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead. -- If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead.
mana={4}{G}
type=Enchantment
[/card]
[card]
name=Down // Dirty
text=Target player discards two cards. --  //  -- Return target card from your graveyard to your hand. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={3}{B} // {2}{G}
type=Sorcery // Sorcery
[/card]
[card]
name=Dracoplasm
text=Flying -- As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness. -- {R}: Dracoplasm gets +1/+0 until end of turn.
mana={U}{R}
type=Creature
subtype=Shapeshifter
power=0
toughness=0
[/card]
[card]
name=Dragon Hunter
text=Protection from Dragons -- Dragon Hunter can block Dragons as though it had reach.
mana={W}
type=Creature
subtype=Human Warrior
power=2
toughness=1
[/card]
[card]
name=Dragon Throne of Tarkir
text=Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." -- Equip {3}
mana={4}
type=Legendary Artifact
subtype=Equipment
[/card]
[card]
name=Dragon's Eye Savants
text=Morph—Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Dragon's Eye Savants is turned face up, look at target opponent's hand.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=0
toughness=6
[/card]
[card]
name=Dragonlord Atarka
text=Flying, trample -- When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.
mana={5}{R}{G}
type=Legendary Creature
subtype=Elder Dragon
power=8
toughness=8
[/card]
[card]
name=Dragonlord Ojutai
text=Flying -- Dragonlord Ojutai has hexproof as long as it's untapped. -- Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
mana={3}{W}{U}
type=Legendary Creature
subtype=Elder Dragon
power=5
toughness=4
[/card]
[card]
name=Dragonlord Silumgar
text=Flying, deathtouch -- When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.
mana={4}{U}{B}
type=Legendary Creature
subtype=Elder Dragon
power=3
toughness=5
[/card]
[card]
name=Dragonlord's Prerogative
text=As an additional cost to cast Dragonlord's Prerogative, you may reveal a Dragon card from your hand. -- If you revealed a Dragon card or controlled a Dragon as you cast Dragonlord's Prerogative, Dragonlord's Prerogative can't be countered. -- Draw four cards.
mana={4}{U}{U}
type=Instant
[/card]
[card]
name=Dragonshift
text=Until end of turn, target creature you control becomes a 4/4 blue and red Dragon, loses all abilities, and gains flying. -- Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
mana={1}{U}{R}
type=Instant
[/card]
[card]
name=Drain Power
text=Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours.
mana={U}{U}
type=Sorcery
[/card]
[card]
name=Drake Umbra
text=Enchant creature -- Enchanted creature gets +3/+3 and has flying. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
mana={4}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Dralnu, Lich Lord
text=If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead.  -- {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
mana={3}{U}{B}
type=Legendary Creature
subtype=Zombie Wizard
power=3
toughness=3
[/card]
[card]
name=Drana's Chosen
text=Cohort — {T}, Tap an untapped Ally you control: Put a 2/2 black Zombie creature token onto the battlefield tapped.
mana={3}{B}
type=Creature
subtype=Vampire Shaman Ally
power=2
toughness=2
[/card]
[card]
name=Drana's Emissary
text=Flying -- At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
mana={1}{W}{B}
type=Creature
subtype=Vampire Cleric Ally
power=2
toughness=2
[/card]
[card]
name=Drana, Liberator of Malakir
text=Flying, first strike -- Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
mana={1}{B}{B}
type=Legendary Creature
subtype=Vampire Ally
power=2
toughness=3
[/card]
[card]
name=Dread Defiler
text=Devoid (This card has no color.) -- {3}{C}, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ({C} represents colorless mana.)
mana={6}{B}
type=Creature
subtype=Eldrazi
power=6
toughness=8
[/card]
[card]
name=Dreadship Reef
text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Dreadship Reef. -- {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool.
type=Land
[/card]
[card]
name=Dream Chisel
text=Face-down creature spells you cast cost {1} less to cast.
mana={2}
type=Artifact
[/card]
[card]
name=Dream Coat
text=Enchant creature -- {0}: Enchanted creature becomes the color or colors of your choice. Activate this ability only once each turn.
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Dream Halls
text=Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Dream Salvage
text=Draw cards equal to the number of cards target opponent discarded this turn.
mana={UB}
type=Instant
[/card]
[card]
name=Dream Tides
text=Creatures don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures.
mana={2}{U}{U}
type=Enchantment
[/card]
[card]
name=Dream's Grip
text=Choose one — Tap target permanent; or untap target permanent. -- Entwine {1} (Choose both if you pay the entwine cost.)
mana={U}
type=Instant
[/card]
[card]
name=Drogskol Cavalry
text=Flying -- Whenever another Spirit enters the battlefield under your control, you gain 2 life. -- {3}{W}: Put a 1/1 white Spirit creature token with flying onto the battlefield.
mana={5}{W}{W}
type=Creature
subtype=Spirit Knight
power=4
toughness=4
[/card]
[card]
name=Dromoka's Command
text=Choose two — -- • Prevent all damage target instant or sorcery spell would deal this turn. -- • Target player sacrifices an enchantment. -- • Put a +1/+1 counter on target creature. -- • Target creature you control fights target creature you don't control.
mana={G}{W}
type=Instant
[/card]
[card]
name=Drooling Groodion
text={2}{B}{G}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
mana={3}{B}{B}{G}
type=Creature
subtype=Beast
power=4
toughness=3
[/card]
[card]
name=Drought
text=At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}. -- Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs. -- Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Drown in Sorrow
text=All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Drowner of Hope
text=Devoid (This card has no color.) -- When Drowner of Hope enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." -- Sacrifice an Eldrazi Scion: Tap target creature.
mana={5}{U}
type=Creature
subtype=Eldrazi
power=5
toughness=5
[/card]
[card]
name=Drownyard Explorers
text=When Drownyard Explorers enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
mana={3}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=4
[/card]
[card]
name=Drownyard Temple
text={T}: Add {C} to your mana pool. -- {3}: Return Drownyard Temple from your graveyard to the battlefield tapped.
type=Land
[/card]
[card]
name=Druidic Satchel
text={2}, {T}: Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.
mana={3}
type=Artifact
[/card]
[card]
name=Drunau Corpse Trawler
text=When Drunau Corpse Trawler enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield. -- {2}{B}: Target Zombie gains deathtouch until end of turn.
mana={3}{U}
type=Creature
subtype=Zombie
power=1
toughness=1
[/card]
[card]
name=Dual Nature
text=Whenever a nontoken creature enters the battlefield, its controller puts a token that's a copy of that creature onto the battlefield. -- Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. -- When Dual Nature leaves the battlefield, exile all tokens put onto the battlefield with Dual Nature.
mana={4}{G}{G}
type=Enchantment
[/card]
[card]
name=Dual Shot
text=Dual Shot deals 1 damage to each of up to two target creatures.
mana={R}
type=Instant
[/card]
[card]
name=Duplicity
text=When Duplicity enters the battlefield, exile the top five cards of your library face down. -- At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand. -- At the beginning of your end step, discard a card. -- When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard.
mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Duskmantle Seer
text=Flying -- At the beginning of your upkeep, each player reveals the top card of his or her library, loses life equal to that card's converted mana cost, then puts it into his or her hand.
mana={2}{U}{B}
type=Creature
subtype=Vampire Wizard
power=4
toughness=4
[/card]
[card]
name=Duskwatch Recruiter
text={2}{G}: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.
mana={1}{G}
type=Creature
subtype=Human Warrior Werewolf
power=2
toughness=2
[/card]
[card]
name=Dust Stalker
text=Devoid (This card has no color.) -- Haste -- At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.
mana={2}{B}{R}
type=Creature
subtype=Eldrazi
power=5
toughness=3
[/card]
[card]
name=Dust of Moments
text=Choose one — Remove two time counters from each permanent and each suspended card; or put two time counters on each permanent with a time counter on it and each suspended card.
mana={2}{W}
type=Instant
[/card]
[card]
name=Dwarven Catapult
text=Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.
mana={X}{R}
type=Instant
[/card]
[card]
name=Dwarven Driller
text={T}: Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her.
mana={3}{R}
type=Creature
subtype=Dwarf
power=2
toughness=2
[/card]
[card]
name=Dwarven Scorcher
text=Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to him or her.
mana={R}
type=Creature
subtype=Dwarf
power=1
toughness=1
[/card]
[card]
name=Dwarven Sea Clan
text={T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate this ability only before the end of combat step.
mana={2}{R}
type=Creature
subtype=Dwarf
power=1
toughness=1
[/card]
[card]
name=Dwarven Shrine
text=Whenever a player casts a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell.
mana={1}{R}{R}
type=Enchantment
[/card]
[card]
name=Earsplitting Rats
text=When Earsplitting Rats enters the battlefield, each player discards a card. -- Discard a card: Regenerate Earsplitting Rats.
mana={3}{B}
type=Creature
subtype=Rat
power=2
toughness=1
[/card]
[card]
name=Earthen Arms
text=Put two +1/+1 counters on target permanent. -- Awaken 4—{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Echo Chamber
text={4}, {T}: An opponent chooses target creature he or she controls. Put a token that's a copy of that creature onto the battlefield. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate this ability only any time you could cast a sorcery.
mana={4}
type=Artifact
[/card]
[card]
name=Echo Circlet
text=Equipped creature can block an additional creature. -- Equip {1}
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Eel Umbra
text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature gets +1/+1. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Eerie Interlude
text=Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
mana={2}{W}
type=Instant
[/card]
[card]
name=Eidolon of Countless Battles
text=Bestow {2}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Eidolon of Countless Battles and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.
mana={1}{W}{W}
type=Enchantment Creature
subtype=Spirit
power=0
toughness=0
[/card]
[card]
name=El-Hajjâj
text=Whenever El-Hajjâj deals damage, you gain that much life.
mana={1}{B}{B}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Eland Umbra
text=Enchant creature -- Enchanted creature gets +0/+4. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Elder Pine of Jukai
text=Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. -- Soulshift 2 (When this creature dies, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.)
mana={2}{G}
type=Creature
subtype=Spirit
power=2
toughness=1
[/card]
[card]
name=Elderwood Scion
text=Trample, lifelink -- Spells you cast that target Elderwood Scion cost {2} less to cast. -- Spells your opponents cast that target Elderwood Scion cost {2} more to cast.
mana={3}{G}{W}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]
[card]
name=Eldrazi Aggressor
text=Devoid (This card has no color.) -- Eldrazi Aggressor has haste as long as you control another colorless creature.
mana={2}{R}
type=Creature
subtype=Eldrazi Drone
power=2
toughness=3
[/card]
[card]
name=Eldrazi Devastator
text=Trample
mana={8}
type=Creature
subtype=Eldrazi
power=8
toughness=9
[/card]
[card]
name=Eldrazi Displacer
text=Devoid (This card has no color.) -- {2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.)
mana={2}{W}
type=Creature
subtype=Eldrazi
power=3
toughness=3
[/card]
[card]
name=Eldrazi Mimic
text=Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn.
mana={2}
type=Creature
subtype=Eldrazi
power=2
toughness=1
[/card]
[card]
name=Eldrazi Obligator
text=Devoid (This card has no color.) -- When you cast Eldrazi Obligator, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.) -- Haste
mana={2}{R}
type=Creature
subtype=Eldrazi
power=3
toughness=1
[/card]
[card]
name=Eldrazi Skyspawner
text=Devoid (This card has no color.) -- Flying -- When Eldrazi Skyspawner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool."
mana={2}{U}
type=Creature
subtype=Eldrazi Drone
power=2
toughness=1
[/card]
[card]
name=Eldrazi Temple
text={T}: Add {1} to your mana pool. -- {T}: Add {2} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
type=Land
[/card]
[card]
name=Electropotence
text=Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to target creature or player.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Elemental Appeal
text=Kicker {5} (You may pay an additional {5} as you cast this spell.) -- Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn.
mana={R}{R}{R}{R}
type=Sorcery
[/card]
[card]
name=Elemental Augury
text={3}: Look at the top three cards of target player's library, then put them back in any order.
mana={U}{B}{R}
type=Enchantment
[/card]
[card]
name=Elemental Resonance
text=Enchant permanent -- At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)
mana={2}{G}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Elemental Uprising
text=Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.
mana={1}{G}
type=Instant
[/card]
[card]
name=Elite Arcanist
text=When Elite Arcanist enters the battlefield, you may exile an instant card from your hand. -- {X}, {T}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the converted mana cost of the exiled card.
mana={3}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Elkin Bottle
text={3}, {T}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.
mana={3}
type=Artifact
[/card]
[card]
name=Elkin Lair
text=At the beginning of each player's upkeep, that player exiles a card at random from his or her hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, he or she puts it into his or her graveyard.
mana={3}{R}
type=World Enchantment
[/card]
[card]
name=Eloren Wilds
text=Whenever a player taps a permanent for mana, that player adds one mana to his or her mana pool of any type that permanent produced. -- Whenever you roll {C}, target player can't cast spells until a player planeswalks.
type=Plane
subtype=Shandalar
[/card]
[card]
name=Elusive Tormentor
text={1}, Discard a card: Transform Elusive Tormentor.
mana={2}{B}{B}
type=Creature
subtype=Vampire Wizard
power=4
toughness=4
[/card]
[card]
name=Embalmed Brawler
text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it.
mana={2}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]
[card]
name=Ember-Eye Wolf
text=Haste -- {1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn.
mana={1}{R}
type=Creature
subtype=Wolf
power=1
toughness=2
[/card]
[card]
name=Embermaw Hellion
text=Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) -- If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
mana={3}{R}{R}
type=Creature
subtype=Hellion
power=4
toughness=5
[/card]
[card]
name=Emberwilde Djinn
text=Flying --  -- At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If he or she does, the player gains control of Emberwilde Djinn.
mana={2}{R}{R}
type=Creature
subtype=Djinn
power=5
toughness=4
[/card]
[card]
name=Emblazoned Golem
text=Kicker {X} (You may pay an additional {X} as you cast this spell.) -- Spend only colored mana on X. No more than one mana of each color may be spent this way. -- If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it.
mana={2}
type=Artifact Creature
subtype=Golem
power=1
toughness=2
[/card]
[card]
name=Embodiment of Fury
text=Trample -- Land creatures you control have trample. -- Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
mana={3}{R}
type=Creature
subtype=Elemental
power=4
toughness=3
[/card]
[card]
name=Embodiment of Insight
text=Vigilance -- Land creatures you control have vigilance. -- Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
mana={4}{G}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]
[card]
name=Embolden
text=Prevent the next 4 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. -- Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={2}{W}
type=Instant
[/card]
[card]
name=Embrace My Diabolical Vision
text=When you set this scheme in motion, each player shuffles his or her hand and graveyard into his or her library. You draw seven cards, then each other player draws four cards.
type=Scheme
[/card]
[card]
name=Emerge Unscathed
text=Target creature you control gains protection from the color of your choice until end of turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
mana={W}
type=Instant
[/card]
[card]
name=Emeria Shepherd
text=Flying -- Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
mana={5}{W}{W}
type=Creature
subtype=Angel
power=4
toughness=4
[/card]
[card]
name=Emissary of the Sleepless
text=Flying -- When Emissary of the Sleepless enters the battlefield, if a creature died this turn, put a 1/1 white Spirit creature token with flying onto the battlefield.
mana={4}{W}
type=Creature
subtype=Spirit
power=2
toughness=4
[/card]
[card]
name=Empty the Pits
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Put X 2/2 black Zombie creature tokens onto the battlefield tapped.
mana={X}{X}{B}{B}{B}{B}
type=Instant
[/card]
[card]
name=Empyrial Archangel
text=Flying, shroud -- All damage that would be dealt to you is dealt to Empyrial Archangel instead.
mana={4}{G}{W}{W}{U}
type=Creature
subtype=Angel
power=5
toughness=8
[/card]
[card]
name=Enchantment Alteration
text=Attach target Aura attached to a creature or land to another permanent of that type.
mana={U}
type=Instant
[/card]
[card]
name=Encircling Fissure
text=Prevent all combat damage that would be dealt this turn by creatures target opponent controls. -- Awaken 2—{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
mana={2}{W}
type=Instant
[/card]
[card]
name=Endbringer's Revel
text={4}: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only any time he or she could cast a sorcery.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Endless Horizons
text=When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library. -- At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Endless Obedience
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Put target creature card from a graveyard onto the battlefield under your control.
mana={4}{B}{B}
type=Sorcery
[/card]
[card]
name=Endless One
text=Endless One enters the battlefield with X +1/+1 counters on it.
mana={X}
type=Creature
subtype=Eldrazi
power=0
toughness=0
[/card]
[card]
name=Endoskeleton
text=You may choose not to untap Endoskeleton during your untap step. -- {2}, {T}: Target creature gets +0/+3 for as long as Endoskeleton remains tapped.
mana={2}
type=Artifact
[/card]
[card]
name=Enduring Renewal
text=Play with your hand revealed. -- If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. -- Whenever a creature is put into your graveyard from the battlefield, return it to your hand.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Enduring Scalelord
text=Flying -- Whenever one or more +1/+1 counters are placed on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.
mana={4}{G}{W}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Energy Vortex
text=As Energy Vortex enters the battlefield, choose an opponent. -- At the beginning of your upkeep, remove all energy counters from Energy Vortex. -- At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless he or she pays {1} for each energy counter on Energy Vortex. -- {X}: Put X energy counters on Energy Vortex. Activate this ability only during your upkeep.
mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Engulf the Shore
text=Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.
mana={3}{U}
type=Instant
[/card]
[card]
name=Enigma Sphinx
text=Flying -- When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top. -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
mana={4}{W}{U}{B}
type=Artifact Creature
subtype=Sphinx
power=5
toughness=4
[/card]
[card]
name=Enlarge
text=Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (If a creature with trample would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
name=Enlistment Officer
text=First strike -- When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.
mana={3}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
[/card]
[card]
name=Enraging Licid
text={R}, {T}: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. -- Enchanted creature has haste.
mana={1}{R}
type=Creature
subtype=Licid
power=1
toughness=1
[/card]
[card]
name=Enshrined Memories
text=Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
mana={X}{G}
type=Sorcery
[/card]
[card]
name=Ensouled Scimitar
text={3}: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.) -- Equipped creature gets +1/+5. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Entangler
text=Enchant creature -- Enchanted creature can block any number of creatures.
mana={2}{W}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Entangling Trap
text=Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Entreat the Angels
text=Put X 4/4 white Angel creature tokens with flying onto the battlefield. -- Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
mana={X}{X}{W}{W}{W}
type=Sorcery
[/card]
[card]
name=Ephara, God of the Polis
text=Indestructible -- As long as your devotion to white and blue is less than seven, Ephara isn't a creature. -- At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.
mana={2}{W}{U}
type=Legendary Enchantment Creature
subtype=God
power=6
toughness=5
[/card]
[card]
name=Ephemeral Shields
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
mana={1}{W}
type=Instant
[/card]
[card]
name=Epic Experiment
text=Exile the top X cards of your library. For each instant and sorcery card with converted mana cost X or less among them, you may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast into your graveyard.
mana={X}{U}{R}
type=Sorcery
[/card]
[card]
name=Epiphany at the Drownyard
text=Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
mana={X}{U}
type=Instant
[/card]
[card]
name=Epitaph Golem
text={2}: Put target card from your graveyard on the bottom of your library.
mana={5}
type=Artifact Creature
subtype=Golem
power=3
toughness=5
[/card]
[card]
name=Epochrasite
text=Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand. -- When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.)
mana={2}
type=Artifact Creature
subtype=Construct
power=1
toughness=1
[/card]
[card]
name=Equal Treatment
text=If any source would deal 1 or more damage to a creature or player this turn, it deals 2 damage to that creature or player instead. --  -- Draw a card.
mana={1}{W}
type=Instant
[/card]
[card]
name=Equestrian Skill
text=Enchant creature -- Enchanted creature gets +3/+3. -- As long as enchanted creature is a Human, it has trample.
mana={3}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Equinox
text=Enchant land -- Enchanted land has "{T}: Counter target spell if it would destroy a land you control."
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Equipoise
text=At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land he or she controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during his or her next untap step.)
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Erdwal Illuminator
text=Flying -- Whenever you investigate for the first time each turn, investigate an additional time.
mana={1}{U}
type=Creature
subtype=Spirit
power=1
toughness=3
[/card]
[card]
name=Erebos's Emissary
text=Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead. -- Enchanted creature gets +3/+3.
mana={3}{B}
type=Enchantment Creature
subtype=Snake
power=3
toughness=3
[/card]
[card]
name=Erebos's Titan
text=As long as your opponents control no creatures, Erebos's Titan has indestructible. (Damage and effects that say "destroy" don't destroy it.) -- Whenever a creature card leaves an opponent's graveyard, you may discard a card. If you do, return Erebos's Titan from your graveyard to your hand.
mana={1}{B}{B}{B}
type=Creature
subtype=Giant
power=5
toughness=5
[/card]
[card]
name=Erosion
text=Enchant land -- At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.
mana={U}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Errand of Duty
text=Put a 1/1 white Knight creature token with banding onto the battlefield. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={1}{W}
type=Instant
[/card]
[card]
name=Errant Minion
text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Erratic Explosion
text=Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's converted mana cost to that creature or player. Put the revealed cards on the bottom of your library in any order.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Erratic Mutation
text=Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order.
mana={2}{U}
type=Instant
[/card]
[card]
name=Ertai's Familiar
text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- When Ertai's Familiar phases out or leaves the battlefield, put the top three cards of your library into your graveyard. -- {U}: Until your next upkeep, Ertai's Familiar can't phase out.
mana={1}{U}
type=Creature
subtype=Illusion
power=2
toughness=2
[/card]
[card]
name=Ertai's Meddling
text=X can't be 0.  -- Target spell's controller exiles it with X delay counters on it. -- At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, he or she puts it onto the stack as a copy of the original spell.
mana={X}{U}
type=Instant
[/card]
[card]
name=Essence Depleter
text=Devoid (This card has no color.) -- {1}{C}: Target opponent loses 1 life and you gain 1 life. ({C} represents colorless mana.)
mana={2}{B}
type=Creature
subtype=Eldrazi Drone
power=2
toughness=3
[/card]
[card]
name=Essence Flux
text=Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
mana={U}
type=Instant
[/card]
[card]
name=Essence Leak
text=Enchant permanent -- As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost."
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Essence of the Wild
text=Creatures you control enter the battlefield as a copy of Essence of the Wild.
mana={3}{G}{G}{G}
type=Creature
subtype=Avatar
power=6
toughness=6
[/card]
[card]
name=Ethereal Ambush
text=Manifest the top two cards of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
mana={3}{G}{U}
type=Instant
[/card]
[card]
name=Ethereal Guidance
text=Creatures you control get +2/+1 until end of turn.
mana={2}{W}
type=Sorcery
[/card]
[card]
name=Etherwrought Page
text=At the beginning of your upkeep, choose one — You gain 2 life; or look at the top card of your library, then you may put that card into your graveyard; or each opponent loses 1 life.
mana={1}{W}{U}{B}
type=Artifact
[/card]
[card]
name=Eunuchs' Intrigues
text=Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Eureka
text=Starting with you, each player may put a permanent card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
name=Evasive Action
text=Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control.
mana={1}{U}
type=Instant
[/card]
[card]
name=Ever After
text=Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library.
mana={4}{B}{B}
type=Sorcery
[/card]
[card]
name=Everflame Eidolon
text=Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- {R}: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead. -- Enchanted creature gets +1/+1.
mana={1}{R}
type=Enchantment Creature
subtype=Spirit
power=1
toughness=1
[/card]
[card]
name=Everglove Courier
text=You may choose not to untap Everglove Courier during your untap step. -- {2}{G}, {T}: Target Elf creature gets +2/+2 and has trample for as long as Everglove Courier remains tapped.
mana={2}{G}
type=Creature
subtype=Elf
power=2
toughness=1
[/card]
[card]
name=Everlasting Torment
text=Players can't gain life. -- Damage can't be prevented. -- All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
mana={2}{BR}
type=Enchantment
[/card]
[card]
name=Evermind
text=(Nonexistent mana costs can't be paid.) -- Draw a card. -- Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
type=Instant
subtype=Arcane
[/card]
[card]
name=Evershrike
text=Flying -- Evershrike gets +2/+2 for each Aura attached to it. -- {X}{WB}{WB}: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with converted mana cost X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike.
mana={3}{WB}{WB}
type=Creature
subtype=Elemental Spirit
power=2
toughness=2
[/card]
[card]
name=Every Hope Shall Vanish
text=When you set this scheme in motion, each opponent reveals his or her hand. Choose a nonland card from each of those hands. Those players discard those cards.
type=Scheme
[/card]
[card]
name=Every Last Vestige Shall Rot
text=When you set this scheme in motion, you may pay {X}. If you do, put each nonland permanent target player controls with converted mana cost X or less on the bottom of its owner's library.
type=Scheme
[/card]
[card]
name=Evil Comes to Fruition
text=When you set this scheme in motion, put seven 0/1 green Plant creature tokens onto the battlefield. If you control ten or more lands, put seven 3/3 green Elemental creature tokens onto the battlefield instead.
type=Scheme
[/card]
[card]
name=Evil Presents
text=Put a creature card from your hand into play under starget opponent's control. That creature attacks each turn if able... and always attacks its controller.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Evil Twin
text=You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield except it gains "{U}{B}, {T}: Destroy target creature with the same name as this creature."
mana={2}{U}{B}
type=Creature
subtype=Shapeshifter
power=0
toughness=0
[/card]
[card]
name=Evolutionary Leap
text={G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Excavation
text={1}, Sacrifice a land: Draw a card. Any player may activate this ability.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Excavator
text={T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn.
mana={2}
type=Artifact
[/card]
[card]
name=Excise
text=Exile target attacking creature unless its controller pays {X}.
mana={X}{W}
type=Instant
[/card]
[card]
name=Exclusion Ritual
text=Imprint — When Exclusion Ritual enters the battlefield, exile target nonland permanent. -- Players can't cast spells with the same name as the exiled card.
mana={4}{W}{W}
type=Enchantment
[/card]
[card]
name=Excruciator
text=Damage that would be dealt by Excruciator can't be prevented.
mana={6}{R}{R}
type=Creature
subtype=Avatar
power=7
toughness=7
[/card]
[card]
name=Exert Influence
text=Converge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast Exert Influence.
mana={4}{U}
type=Sorcery
[/card]
[card]
name=Exhumer Thrull
text=Haunt (When this creature dies, exile it haunting target creature.) -- When Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand.
mana={5}{B}
type=Creature
subtype=Thrull
power=3
toughness=3
[/card]
[card]
name=Exiled Doomsayer
text=All morph costs cost {2} more. (This doesn't affect the cost to cast creature spells face down.)
mana={1}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=2
[/card]
[card]
name=Expedite
text=Target creature gains haste until end of turn. -- Draw a card.
mana={R}
type=Instant
[/card]
[card]
name=Expedition Envoy
text=
mana={W}
type=Creature
subtype=Human Scout Ally
power=2
toughness=1
[/card]
[card]
name=Expedition Raptor
text=Flying -- When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
mana={3}{W}{W}
type=Creature
subtype=Bird
power=2
toughness=2
[/card]
[card]
name=Experiment Kraj
text=Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. -- {T}: Put a +1/+1 counter on target creature.
mana={2}{G}{G}{U}{U}
type=Legendary Creature
subtype=Ooze Mutant
power=4
toughness=6
[/card]
[card]
name=Explorer's Scope
text=Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Explosive Apparatus
text={3}, {T}, Sacrifice Explosive Apparatus: Explosive Apparatus deals 2 damage to target creature or player.
mana={1}
type=Artifact
[/card]
[card]
name=Explosive Revelation
text=Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order.
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Expose Evil
text=Tap up to two target creatures. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
mana={1}{W}
type=Instant
[/card]
[card]
name=Extraplanar Lens
text=Imprint — When Extraplanar Lens enters the battlefield, you may exile target land you control. -- Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced.
mana={3}
type=Artifact
[/card]
[card]
name=Eye Spy
text=Look at the top card of target player's library. You may put that card into his or her graveyard.
mana={U}
type=Sorcery
[/card]
[card]
name=Eye of Yawgmoth
text={3}, {T}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest.
mana={3}
type=Artifact
[/card]
[card]
name=Eye of the Storm
text=Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.
mana={5}{U}{U}
type=Enchantment
[/card]
[card]
name=Eyeless Watcher
text=Devoid (This card has no color.) -- When Eyeless Watcher enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool."
mana={3}{G}
type=Creature
subtype=Eldrazi Drone
power=1
toughness=1
[/card]
[card]
name=Eyes of the Watcher
text=Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Fa'adiyah Seer
text={T}: Draw a card and reveal it. If it isn't a land card, discard it.
mana={1}{G}
type=Creature
subtype=Human Shaman
power=1
toughness=1
[/card]
[card]
name=Faces of the Past
text=Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Fact or Fiction
text=Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
mana={3}{U}
type=Instant
[/card]
[card]
name=Fade Away
text=For each creature, its controller sacrifices a permanent unless he or she pays {1}.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Faerie Mechanist
text=Flying -- When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
mana={3}{U}
type=Artifact Creature
subtype=Faerie Artificer
power=2
toughness=2
[/card]
[card]
name=Faerie Trickery
text=Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
mana={1}{U}{U}
type=Tribal Instant
subtype=Faerie
[/card]
[card]
name=Faith's Shield
text=Target permanent you control gains protection from the color of your choice until end of turn. -- Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
mana={W}
type=Instant
[/card]
[card]
name=Falkenrath Gorger
text=Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
mana={R}
type=Creature
subtype=Vampire Berserker
power=2
toughness=1
[/card]
[card]
name=Fall of the Titans
text=Surge {X}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Fall of the Titans deals X damage to each of up to two target creatures and/or players.
mana={X}{X}{R}
type=Instant
[/card]
[card]
name=Falling Star
text=Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Falling Timber
text=Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) -- Prevent all combat damage target creature would deal this turn. If Falling Timber was kicked, prevent all combat damage another target creature would deal this turn.
mana={2}{G}
type=Instant
[/card]
[card]
name=False Dawn
text=Until end of turn, spells and abilities you control that would add colored mana to your mana pool add that much white mana instead. Until end of turn, you may spend white mana as though it were mana of any color. --  -- Draw a card.
mana={1}{W}
type=Sorcery
[/card]
[card]
name=False Orders
text=Cast False Orders only during the declare blockers step.  -- Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice.
mana={R}
type=Instant
[/card]
[card]
name=Far // Away
text=Return target creature to its owner's hand. --  //  -- Target player sacrifices a creature. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={1}{U} // {2}{B}
type=Instant // Instant
[/card]
[card]
name=Farbog Revenant
text=Skulk (This creature can't be blocked by creatures with greater power.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.)
mana={2}{B}
type=Creature
subtype=Spirit
power=1
toughness=3
[/card]
[card]
name=Fasting
text=At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it. -- If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life. -- When you draw a card, destroy Fasting.
mana={W}
type=Enchantment
[/card]
[card]
name=Fatal Lore
text=An opponent chooses one — You draw three cards; or you destroy up to two target creatures that opponent controls and that player draws up to three cards. Those creatures can't be regenerated.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Fatal Mutation
text=Enchant creature -- When enchanted creature is turned face up, destroy it. It can't be regenerated.
mana={B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Fate Transfer
text=Move all counters from target creature onto another target creature.
mana={1}{UB}
type=Instant
[/card]
[card]
name=Fated Conflagration
text=Fated Conflagration deals 5 damage to target creature or planeswalker. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={1}{R}{R}{R}
type=Instant
[/card]
[card]
name=Fated Infatuation
text=Put a token onto the battlefield that's a copy of target creature you control. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={U}{U}{U}
type=Instant
[/card]
[card]
name=Fated Intervention
text=Put two 3/3 green Centaur enchantment creature tokens onto the battlefield. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={2}{G}{G}{G}
type=Instant
[/card]
[card]
name=Fated Retribution
text=Destroy all creatures and planeswalkers. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={4}{W}{W}{W}
type=Instant
[/card]
[card]
name=Fated Return
text=Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={4}{B}{B}{B}
type=Instant
[/card]
[card]
name=Fatespinner
text=At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.
mana={1}{U}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Fathom Feeder
text=Devoid (This card has no color.) -- Deathtouch -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- {3}{U}{B}: Draw a card. Each opponent exiles the top card of his or her library.
mana={U}{B}
type=Creature
subtype=Eldrazi Drone
power=1
toughness=1
[/card]
[card]
name=Fathom Trawl
text=Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.
mana={3}{U}{U}
type=Sorcery
[/card]
[card]
name=Favor of the Mighty
text=Each creature with the highest converted mana cost has protection from all colors.
mana={1}{W}
type=Tribal Enchantment
subtype=Giant
[/card]
[card]
name=Feast on the Fallen
text=At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Feed the Machine
text=When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she sacrifices two creatures. If the player chooses others, each of your other opponents sacrifices a creature.
type=Scheme
[/card]
[card]
name=Feeding Grounds
text=Red spells cost {1} less to cast. -- Green spells cost {1} less to cast. -- Whenever you roll {C}, put X +1/+1 counters on target creature, where X is that creature's converted mana cost.
type=Plane
subtype=Muraganda
[/card]
[card]
name=Feint
text=Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it.
mana={R}
type=Instant
[/card]
[card]
name=Felhide Spiritbinder
text=Inspired — Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, put a token onto the battlefield that's a copy of another target creature except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
mana={3}{R}
type=Creature
subtype=Minotaur Shaman
power=3
toughness=4
[/card]
[card]
name=Felidar Cub
text=Sacrifice Felidar Cub: Destroy target enchantment.
mana={1}{W}
type=Creature
subtype=Cat Beast
power=2
toughness=2
[/card]
[card]
name=Felidar Umbra
text=Enchant creature -- Enchanted creature has lifelink. -- {1}{W}: Attach Felidar Umbra to target creature you control. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Feral Contest
text=Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Feral Deceiver
text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.
mana={3}{G}
type=Creature
subtype=Spirit
power=3
toughness=2
[/card]
[card]
name=Feral Hydra
text=Feral Hydra enters the battlefield with X +1/+1 counters on it. -- {3}: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.
mana={X}{G}
type=Creature
subtype=Hydra Beast
power=0
toughness=0
[/card]
[card]
name=Feral Incarnation
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Put three 3/3 green Beast creature tokens onto the battlefield.
mana={8}{G}
type=Sorcery
[/card]
[card]
name=Feral Throwback
text=Amplify 2 (As this creature enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.) -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
mana={4}{G}{G}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Ferocious Charge
text=Target creature gets +4/+4 until end of turn. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={2}{G}
type=Instant
[/card]
[card]
name=Ferropede
text=Ferropede is unblockable. -- Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent.
mana={3}
type=Artifact Creature
subtype=Insect
power=1
toughness=1
[/card]
[card]
name=Fertile Imagination
text=Choose a card type. Target opponent reveals his or her hand. Put two 1/1 green Saproling creature tokens onto the battlefield for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
name=Fertile Thicket
text=Fertile Thicket enters the battlefield tapped. -- When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order. -- {T}: Add {G} to your mana pool.
type=Land
[/card]
[card]
name=Festering March
text=Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it. -- Suspend 3—{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Fevered Visions
text=At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to him or her.
mana={1}{U}{R}
type=Enchantment
[/card]
[card]
name=Field of Dreams
text=Players play with the top card of their libraries revealed.
mana={U}
type=World Enchantment
[/card]
[card]
name=Fields of Summer
text=Whenever a player casts a spell, that player may gain 2 life. -- Whenever you roll {C}, you may gain 10 life.
type=Plane
subtype=Moag
[/card]
[card]
name=Fiend of the Shadows
text=Flying -- Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from his or her hand. You may play that card for as long as it remains exiled. -- Sacrifice a Human: Regenerate Fiend of the Shadows.
mana={3}{B}{B}
type=Creature
subtype=Vampire Wizard
power=3
toughness=3
[/card]
[card]
name=Fiendslayer Paladin
text=First strike (This creature deals combat damage before creatures without first strike.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Fiendslayer Paladin can't be the target of black or red spells your opponents control.
mana={1}{W}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Fierce Invocation
text=Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
mana={4}{R}
type=Sorcery
[/card]
[card]
name=Fiery Bombardment
text=Chroma — {2}, Sacrifice a creature: Fiery Bombardment deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost.
mana={1}{R}
type=Enchantment
[/card]
[card]
name=Fiery Gambit
text=Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Fiery Justice
text=Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life.
mana={R}{G}{W}
type=Sorcery
[/card]
[card]
name=Fiery Temper
text=Fiery Temper deals 3 damage to target creature or player. -- Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
mana={1}{R}{R}
type=Instant
[/card]
[card]
name=Fight or Flight
text=At the beginning of each opponent's combat, separate all creatures that player controls into two piles. Only creatures in the pile of his or her choice can attack this turn.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Fill with Fright
text=Target player discards two cards. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Fire // Ice
text=Fire deals 2 damage divided as you choose among one or two target creatures and/or players. --  //  -- Tap target permanent. -- Draw a card.
mana={1}{R} // {1}{U}
type=Instant // Instant
[/card]
[card]
name=Fire Covenant
text=As an additional cost to cast Fire Covenant, pay X life. -- Fire Covenant deals X damage divided as you choose among any number of target creatures.
mana={1}{B}{R}
type=Instant
[/card]
[card]
name=Fire Juggler
text=Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={2}{R}
type=Creature
subtype=Goblin Shaman
power=2
toughness=2
[/card]
[card]
name=Fire Servant
text=If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.
mana={3}{R}{R}
type=Creature
subtype=Elemental
power=4
toughness=3
[/card]
[card]
name=Fire and Brimstone
text=Fire and Brimstone deals 4 damage to target player who declared an attacking creature this turn and 4 damage to you.
mana={3}{W}{W}
type=Instant
[/card]
[card]
name=Firecat Blitz
text=Put X 1/1 red Elemental Cat creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. -- Flashback—{R}{R}, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={X}{R}{R}
type=Sorcery
[/card]
[card]
name=Firehoof Cavalry
text={3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.
mana={W}
type=Creature
subtype=Human Berserker
power=1
toughness=1
[/card]
[card]
name=Firemantle Mage
text=Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
mana={2}{R}
type=Creature
subtype=Human Shaman Ally
power=2
toughness=2
[/card]
[card]
name=Firemind's Foresight
text=Search your library for an instant card with converted mana cost 3, reveal it, and put it into your hand. Then repeat this process for instant cards with converted mana costs 2 and 1. Then shuffle your library.
mana={5}{U}{R}
type=Instant
[/card]
[card]
name=Firestorm Phoenix
text=Flying -- If Firestorm Phoenix would die, return Firestorm Phoenix to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in his or her hand and can't play it.
mana={4}{R}{R}
type=Creature
subtype=Phoenix
power=3
toughness=2
[/card]
[card]
name=First Response
text=At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Fissure Vent
text=Choose one or both — Destroy target artifact; and/or destroy target nonbasic land.
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Fist of Suns
text=You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.
mana={3}
type=Artifact
[/card]
[card]
name=Fistful of Force
text=Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{G}
type=Instant
[/card]
[card]
name=Flailing Manticore
text=Flying, first strike -- {1}: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.
mana={3}{R}
type=Creature
subtype=Manticore
power=3
toughness=3
[/card]
[card]
name=Flailing Ogre
text={1}: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability.
mana={2}{R}
type=Creature
subtype=Ogre
power=3
toughness=3
[/card]
[card]
name=Flailing Soldier
text={1}: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability.
mana={R}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Flame-Wreathed Phoenix
text=Flying -- Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand."
mana={2}{R}{R}
type=Creature
subtype=Phoenix
power=3
toughness=3
[/card]
[card]
name=Flameblade Angel
text=Flying -- Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller.
mana={4}{R}{R}
type=Creature
subtype=Angel
power=4
toughness=4
[/card]
[card]
name=Flameheart Werewolf
text=Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf.
type=Creature
subtype=Werewolf
power=3
toughness=2
[/card]
[card]
name=Flamekin Bladewhirl
text=As an additional cost to cast Flamekin Bladewhirl, reveal an Elemental card from your hand or pay {3}.
mana={R}
type=Creature
subtype=Elemental Warrior
power=2
toughness=1
[/card]
[card]
name=Flamerush Rider
text=Whenever Flamerush Rider attacks, put a token onto the battlefield tapped and attacking that's a copy of another target attacking creature. Exile the token at end of combat. -- Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
mana={4}{R}
type=Creature
subtype=Human Warrior
power=3
toughness=3
[/card]
[card]
name=Flames of the Blood Hand
text=Flames of the Blood Hand deals 4 damage to target player. The damage can't be prevented. If that player would gain life this turn, that player gains no life instead.
mana={2}{R}
type=Instant
[/card]
[card]
name=Flameshot
text=You may discard a Mountain card rather than pay Flameshot's mana cost. -- Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Flamespeaker Adept
text=Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.
mana={2}{R}
type=Creature
subtype=Human Shaman
power=2
toughness=3
[/card]
[card]
name=Flamestick Courier
text=You may choose not to untap Flamestick Courier during your untap step. -- {2}{R}, {T}: Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped.
mana={2}{R}
type=Creature
subtype=Goblin
power=2
toughness=1
[/card]
[card]
name=Flaming Gambit
text=Flaming Gambit deals X damage to target player. That player may choose a creature he or she controls and have Flaming Gambit deal that damage to it instead. -- Flashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={X}{R}
type=Instant
[/card]
[card]
name=Flaring Pain
text=Damage can't be prevented this turn. -- Flashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={1}{R}
type=Instant
[/card]
[card]
name=Flash Foliage
text=Cast Flash Foliage only during combat after blockers are declared. -- Put a 1/1 green Saproling creature token onto the battlefield blocking target creature attacking you.  -- Draw a card.
mana={2}{G}
type=Instant
[/card]
[card]
name=Flash of Insight
text=Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. -- Flashback—{1}{U}, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)
mana={X}{1}{U}
type=Instant
[/card]
[card]
name=Flayer Drone
text=Devoid (This card has no color.) -- First strike -- Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life.
mana={1}{B}{R}
type=Creature
subtype=Eldrazi Drone
power=3
toughness=1
[/card]
[card]
name=Flaying Tendrils
text=Devoid (This card has no color.) -- All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Fleeting Memories
text=When Fleeting Memories enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, target player puts the top three cards of his or her library into his or her graveyard.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Flesh // Blood
text=Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. --  //  -- Target creature you control deals damage equal to its power to target creature or player. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={3}{B}{G} // {R}{G}
type=Sorcery // Sorcery
[/card]
[card]
name=Flesh Allergy
text=As an additional cost to cast Flesh Allergy, sacrifice a creature. -- Destroy target creature. Its controller loses life equal to the number of creatures that died this turn.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Flickerform
text=Enchant creature -- {2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return those Auras to the battlefield under their owners' control attached to that creature.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Flitterstep Eidolon
text=Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flitterstep Eidolon can't be blocked. -- Enchanted creature gets +1/+1 and can't be blocked.
mana={1}{U}
type=Enchantment Creature
subtype=Spirit
power=1
toughness=1
[/card]
[card]
name=Flooded Woodlands
text=Green creatures can't attack unless their controller sacrifices a land for each green creature he or she controls that's attacking.
mana={2}{U}{B}
type=Enchantment
[/card]
[card]
name=Flowering Lumberknot
text=Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond.
mana={3}{G}
type=Creature
subtype=Treefolk
power=5
toughness=5
[/card]
[card]
name=Flowstone Armor
text=You may choose not to untap Flowstone Armor during your untap step. -- {3}, {T}: Target creature gets +1/-1 for as long as Flowstone Armor remains tapped.
mana={3}
type=Artifact
[/card]
[card]
name=Flowstone Salamander
text={R}: Flowstone Salamander deals 1 damage to target creature blocking it.
mana={3}{R}{R}
type=Creature
subtype=Salamander
power=3
toughness=4
[/card]
[card]
name=Fluctuator
text=Cycling abilities you activate cost you up to {2} less to activate.
mana={2}
type=Artifact
[/card]
[card]
name=Flusterstorm
text=Counter target instant or sorcery spell unless its controller pays {1}. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
mana={U}
type=Instant
[/card]
[card]
name=Foe-Razer Regent
text=Flying -- When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control. -- Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.
mana={5}{G}{G}
type=Creature
subtype=Dragon
power=4
toughness=5
[/card]
[card]
name=Fog Patch
text=Cast Fog Patch only during the declare blockers step. -- Attacking creatures become blocked. (This spell works on unblockable creatures.)
mana={1}{G}
type=Instant
[/card]
[card]
name=Fold into Æther
text=Counter target spell. If that spell is countered this way, its controller may put a creature card from his or her hand onto the battlefield.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Food Chain
text=Exile a creature you control: Add X mana of any one color to your mana pool, where X is the exiled creature's converted mana cost plus one. Spend this mana only to cast creature spells.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Forbidden Alchemy
text=Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. -- Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={2}{U}
type=Instant
[/card]
[card]
name=Forbidden Ritual
text=Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless he or she sacrifices a permanent or discards a card. You may repeat this process any number of times.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Force Bubble
text=If damage would be dealt to you, put that many depletion counters on Force Bubble instead. -- When there are four or more depletion counters on Force Bubble, sacrifice it. -- At the beginning of each end step, remove all depletion counters from Force Bubble.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Forcefield
text={1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.
mana={3}
type=Artifact
[/card]
[card]
name=Foreboding Ruins
text=As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool.
type=Land
[/card]
[card]
name=Forerunner of Slaughter
text=Devoid (This card has no color.) -- {1}: Target colorless creature gains haste until end of turn.
mana={B}{R}
type=Creature
subtype=Eldrazi Drone
power=3
toughness=2
[/card]
[card]
name=Foresee
text=Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Foreshadow
text=Name a card, then put the top card of target opponent's library into his or her graveyard. If that card is the named card, you draw a card. -- Draw a card at the beginning of the next turn's upkeep.
mana={1}{U}
type=Instant
[/card]
[card]
name=Forethought Amulet
text=At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay {3}. -- If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead.
mana={5}
type=Artifact
[/card]
[card]
name=Forgotten Creation
text=Skulk (This creature can't be blocked by creatures with greater power.) -- At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
mana={3}{U}
type=Creature
subtype=Zombie Horror
power=3
toughness=3
[/card]
[card]
name=Forgotten Lore
text=Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.
mana={G}
type=Sorcery
[/card]
[card]
name=Foriysian Brigade
text=Foriysian Brigade can block an additional creature.
mana={3}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=4
[/card]
[card]
name=Foriysian Interceptor
text=Flash (You may cast this spell any time you could cast an instant.) -- Defender -- Foriysian Interceptor can block an additional creature.
mana={3}{W}
type=Creature
subtype=Human Soldier
power=0
toughness=5
[/card]
[card]
name=Foriysian Totem
text={T}: Add {R} to your mana pool. -- {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. -- As long as Foriysian Totem is a creature, it can block an additional creature.
mana={3}
type=Artifact
[/card]
[card]
name=Fork in the Road
text=Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Forked Lightning
text=Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Formless Nurturing
text=Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Forsaken Sanctuary
text=Forsaken Sanctuary enters the battlefield tapped. -- {T}: Add {W} or {B} to your mana pool.
type=Land
[/card]
[card]
name=Forsaken Wastes
text=Players can't gain life. -- At the beginning of each player's upkeep, that player loses 1 life. -- Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.
mana={2}{B}
type=World Enchantment
[/card]
[card]
name=Fortified Area
text=Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
name=Fortified Rampart
text=Defender
mana={1}{W}
type=Creature
subtype=Wall
power=0
toughness=6
[/card]
[card]
name=Fortified Village
text=As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool.
type=Land
[/card]
[card]
name=Foster
text=Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Foul Orchard
text=Foul Orchard enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool.
type=Land
[/card]
[card]
name=Foul Renewal
text=Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.
mana={3}{B}
type=Instant
[/card]
[card]
name=Fractured Powerstone
text={T}: Add {1} to your mana pool. -- {T}: Roll the planar die. Activate this ability only any time you could cast a sorcery.
mana={2}
type=Artifact
[/card]
[card]
name=Frankenstein's Monster
text=As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.
mana={X}{B}{B}
type=Creature
subtype=Zombie
power=0
toughness=1
[/card]
[card]
name=Frantic Purification
text=Destroy target enchantment. -- Madness {W} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={2}{W}
type=Instant
[/card]
[card]
name=Fraternal Exaltation
text=
mana={U}{U}{U}{U}
type=Sorcery
[/card]
[card]
name=Friendly Fire
text=Target creature's controller reveals a card at random from his or her hand. Friendly Fire deals damage to that creature and that player equal to the revealed card's converted mana cost.
mana={3}{R}
type=Instant
[/card]
[card]
name=Frightful Delusion
text=Counter target spell unless its controller pays {1}. That player discards a card.
mana={2}{U}
type=Instant
[/card]
[card]
name=Frightshroud Courier
text=You may choose not to untap Frightshroud Courier during your untap step. -- {2}{B}, {T}: Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.)
mana={2}{B}
type=Creature
subtype=Zombie
power=2
toughness=1
[/card]
[card]
name=From Beyond
text=Devoid (This card has no color.) -- At the beginning of your upkeep, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." -- {1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library.
mana={3}{G}
type=Enchantment
[/card]
[card]
name=From Under the Floorboards
text=Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -- Put three 2/2 black Zombie creature tokens onto the battlefield tapped and you gain 3 life. If From Under the Floorboards's madness cost was paid, instead put X of those tokens onto the battlefield tapped and you gain X life.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Frontier Siege
text=As Frontier Siege enters the battlefield, choose Khans or Dragons. -- • Khans — At the beginning of each of your main phases, add {G}{G} to your mana pool. -- • Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.
mana={3}{G}
type=Enchantment
[/card]
[card]
name=Frontline Medic
text=Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control are indestructible this turn. -- Sacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=3
toughness=3
[/card]
[card]
name=Frost Titan
text=Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. -- Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
mana={4}{U}{U}
type=Creature
subtype=Giant
power=6
toughness=6
[/card]
[card]
name=Fruitcake Elemental
text=Fruitcake Elemental is indestructible. -- At the end of your turn, Fruitcake Elemental deals 7 damage to you. -- {3}: Target player gains control of Fruitcake Elemental.
mana={1}{G}{G}
type=Creature
subtype=Elemental
power=7
toughness=7
[/card]
[card]
name=Fulgent Distraction
text=Choose two target creatures. Tap those creatures, then unattach all Equipment from them.
mana={2}{W}
type=Instant
[/card]
[card]
name=Fungal Behemoth
text=Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control. -- Suspend X—{X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature.
mana={3}{G}
type=Creature
subtype=Fungus
power=*
toughness=*
[/card]
[card]
name=Fungal Reaches
text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Fungal Reaches. -- {1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G} to your mana pool.
type=Land
[/card]
[card]
name=Furnace of Rath
text=If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.
mana={1}{R}{R}{R}
type=Enchantment
[/card]
[card]
name=Furtive Homunculus
text=Skulk (This creature can't be blocked by creatures with greater power.)
mana={1}{U}
type=Creature
subtype=Homunculus
power=2
toughness=1
[/card]
[card]
name=Future Sight
text=Play with the top card of your library revealed. -- You may play the top card of your library.
mana={2}{U}{U}{U}
type=Enchantment
[/card]
[card]
name=Gabriel Angelfire
text=At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
mana={3}{G}{G}{W}{W}
type=Legendary Creature
subtype=Angel
power=4
toughness=4
[/card]
[card]
name=Gaddock Teeg
text=Noncreature spells with converted mana cost 4 or greater can't be cast. -- Noncreature spells with {X} in their mana costs can't be cast.
mana={G}{W}
type=Legendary Creature
subtype=Kithkin Advisor
power=2
toughness=2
[/card]
[card]
name=Gaea's Balance
text=As an additional cost to cast Gaea's Balance, sacrifice five lands. -- Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Gaea's Herald
text=Creature spells can't be countered.
mana={1}{G}
type=Creature
subtype=Elf
power=1
toughness=1
[/card]
[card]
name=Gaea's Liege
text=As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. -- {T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield.
mana={3}{G}{G}{G}
type=Creature
subtype=Avatar
power=*
toughness=*
[/card]
[card]
name=Gaea's Touch
text=You may play an additional land during your turn if that land is a basic Forest. --  -- Sacrifice Gaea's Touch: Add {G}{G} to your mana pool.
mana={G}{G}
type=Enchantment
[/card]
[card]
name=Galvanoth
text=At the beginning of your upkeep, you may look at the top card of your library. If it's an instant or sorcery card, you may cast it without paying its mana cost.
mana={3}{R}{R}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Game Preserve
text=At the beginning of your upkeep, each player reveals the top card of his or her library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Game Trail
text=As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool.
type=Land
[/card]
[card]
name=Game of Chaos
text=Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
mana={R}{R}{R}
type=Sorcery
[/card]
[card]
name=Gamekeeper
text=When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.
mana={3}{G}
type=Creature
subtype=Elf
power=2
toughness=2
[/card]
[card]
name=Gang of Devils
text=When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.
mana={5}{R}
type=Creature
subtype=Devil
power=3
toughness=3
[/card]
[card]
name=Garruk's Horde
text=Trample  -- Play with the top card of your library revealed. -- You may cast the top card of your library if it's a creature card. (Do this only any time you could cast that creature card. You still pay the spell's costs.)
mana={5}{G}{G}
type=Creature
subtype=Beast
power=7
toughness=7
[/card]
[card]
name=Garruk, Caller of Beasts
text=+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. -- -3: You may put a green creature card from your hand onto the battlefield. -- -7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle your library."
mana={4}{G}{G}
type=Planeswalker
subtype=Garruk
[/card]
[card]
name=Garruk, the Veil-Cursed
text=+1: Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. -- -1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library. -- -3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
type=Planeswalker
subtype=Garruk
[/card]
[card]
name=Gate to the Æther
text=At the beginning of each player's upkeep, that player reveals the top card of his or her library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.
mana={6}
type=Artifact
[/card]
[card]
name=Gather Courage
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Target creature gets +2/+2 until end of turn.
mana={G}
type=Instant
[/card]
[card]
name=Gather Specimens
text=If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead.
mana={3}{U}{U}{U}
type=Instant
[/card]
[card]
name=Gather the Pack
text=Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Gatstaf Arsonists
text=At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists.
mana={4}{R}
type=Creature
subtype=Human Werewolf
power=5
toughness=4
[/card]
[card]
name=Gatstaf Ravagers
text=Menace (This creature can't be blocked except by two or more creatures.) -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers.
type=Creature
subtype=Werewolf
power=6
toughness=5
[/card]
[card]
name=Gauntlets of Chaos
text={5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.
mana={5}
type=Artifact
[/card]
[card]
name=Gaze of Pain
text=Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Gaze of the Gorgon
text=({BG} can be paid with either {B} or {G}.) -- Regenerate target creature. At end of combat, destroy all creatures that blocked or were blocked by that creature this turn.
mana={3}{BG}
type=Instant
[/card]
[card]
name=Geier Reach Bandit
text=Haste -- At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.
mana={2}{R}
type=Creature
subtype=Human Rogue Werewolf
power=3
toughness=2
[/card]
[card]
name=Geistblast
text=Geistblast deals 2 damage to target creature or player. -- {2}{U}, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
mana={2}{R}
type=Instant
[/card]
[card]
name=Gem of Becoming
text={3}, {T}, Sacrifice Gem of Becoming: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library.
mana={3}
type=Artifact
[/card]
[card]
name=Gemstone Caverns
text=If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. -- {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.
type=Legendary Land
[/card]
[card]
name=General Jarkeld
text={T}: Switch the blocking creatures of two target attacking creatures. Activate this ability only during the declare blockers step.
mana={3}{W}
type=Legendary Creature
subtype=Human Soldier
power=1
toughness=2
[/card]
[card]
name=General Tazri
text=When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library. -- {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.
mana={4}{W}
type=Legendary Creature
subtype=Human Ally
power=3
toughness=4
[/card]
[card]
name=General's Regalia
text={3}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead.
mana={3}
type=Artifact
[/card]
[card]
name=Generator Servant
text={T}, Sacrifice Generator Servant: Add {2} to your mana pool. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and {T} as soon as it comes under your control.)
mana={1}{R}
type=Creature
subtype=Elemental
power=2
toughness=1
[/card]
[card]
name=Genesis Hydra
text=When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library. -- Genesis Hydra enters the battlefield with X +1/+1 counters on it.
mana={X}{G}{G}
type=Creature
subtype=Plant Hydra
power=0
toughness=0
[/card]
[card]
name=Genesis Wave
text=Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
mana={X}{G}{G}{G}
type=Sorcery
[/card]
[card]
name=Geosurge
text=Add {R}{R}{R}{R}{R}{R}{R} to your mana pool. Spend this mana only to cast artifact or creature spells.
mana={R}{R}{R}{R}
type=Sorcery
[/card]
[card]
name=Geralf's Masterpiece
text=Flying -- Geralf's Masterpiece gets -1/-1 for each card in your hand. -- {3}{U}, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.
mana={3}{U}{U}
type=Creature
subtype=Zombie Horror
power=7
toughness=7
[/card]
[card]
name=Gerrard's Verdict
text=Target player discards two cards. You gain 3 life for each land card discarded this way.
mana={W}{B}
type=Sorcery
[/card]
[card]
name=Geyserfield Stalker
text=Menace (This creature can't be blocked except by two or more creatures.) -- Landfall — Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.
mana={4}{B}
type=Creature
subtype=Elemental
power=3
toughness=2
[/card]
[card]
name=Ghastly Conscription
text=Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
mana={5}{B}{B}
type=Sorcery
[/card]
[card]
name=Ghastly Haunting
text=Enchant creature -- You control enchanted creature.
type=Enchantment
subtype=Aura
[/card]
[card]
name=Ghastly Remains
text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand.
mana={B}{B}{B}
type=Creature
subtype=Zombie
power=0
toughness=0
[/card]
[card]
name=Ghazbán Ogre
text=At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.
mana={G}
type=Creature
subtype=Ogre
power=2
toughness=2
[/card]
[card]
name=Ghitu Fire
text=You may cast Ghitu Fire any time you could cast an instant if you pay {2} more to cast it. -- Ghitu Fire deals X damage to target creature or player.
mana={X}{R}
type=Sorcery
[/card]
[card]
name=Ghostblade Eidolon
text=Bestow {5}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Double strike (This creature deals both first-strike and regular combat damage.) -- Enchanted creature gets +1/+1 and has double strike.
mana={2}{W}
type=Enchantment Creature
subtype=Spirit
power=1
toughness=1
[/card]
[card]
name=Ghostfire Blade
text=Equipped creature gets +2/+2. -- Equip {3} -- Ghostfire Blade's equip ability costs {2} less to activate if it targets a colorless creature.
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Ghosthelm Courier
text=You may choose not to untap Ghosthelm Courier during your untap step. -- {2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.)
mana={2}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=1
[/card]
[card]
name=Ghostly Flame
text=Black and/or red permanents and spells are colorless sources of damage.
mana={B}{R}
type=Enchantment
[/card]
[card]
name=Ghostly Sentinel
text=Flying, vigilance
mana={4}{W}
type=Creature
subtype=Kor Spirit
power=3
toughness=3
[/card]
[card]
name=Ghosts of the Innocent
text=If a source would deal damage to a creature or player, it deals half that damage, rounded down, to that creature or player instead.
mana={5}{W}{W}
type=Creature
subtype=Spirit
power=4
toughness=5
[/card]
[card]
name=Ghoulcaller's Accomplice
text={3}{B}, Exile Ghoulcaller's Accomplice from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield. Activate this ability only any time you could cast a sorcery.
mana={1}{B}
type=Creature
subtype=Human Rogue
power=2
toughness=2
[/card]
[card]
name=Ghoulsteed
text={2}{B}, Discard two cards: Return Ghoulsteed from your graveyard to the battlefield tapped.
mana={4}{B}
type=Creature
subtype=Zombie Horse
power=4
toughness=4
[/card]
[card]
name=Giant Albatross
text=Flying -- When Giant Albatross dies, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.
mana={1}{U}
type=Creature
subtype=Bird
power=1
toughness=1
[/card]
[card]
name=Giant Ambush Beetle
text=Haste -- When Giant Ambush Beetle enters the battlefield, you may have target creature block it this turn if able.
mana={3}{BG}{R}
type=Creature
subtype=Insect
power=4
toughness=3
[/card]
[card]
name=Giant Oyster
text=You may choose not to untap Giant Oyster during your untap step. -- {T}: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.
mana={2}{U}{U}
type=Creature
subtype=Oyster
power=0
toughness=3
[/card]
[card]
name=Giant Slug
text={5}: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn.
mana={1}{B}
type=Creature
subtype=Slug
power=1
toughness=1
[/card]
[card]
name=Giant Turtle
text=Giant Turtle can't attack if it attacked during your last turn.
mana={1}{G}{G}
type=Creature
subtype=Turtle
power=2
toughness=4
[/card]
[card]
name=Gibbering Descent
text=At the beginning of each player's upkeep, that player loses 1 life and discards a card. -- Hellbent — Skip your upkeep step if you have no cards in hand. -- Madness {2}{B}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={4}{B}{B}
type=Enchantment
[/card]
[card]
name=Gibbering Fiend
text=When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent. -- Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player.
mana={1}{R}
type=Creature
subtype=Devil
power=2
toughness=1
[/card]
[card]
name=Gideon Jura
text=+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. -- -2: Destroy target tapped creature. -- 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
mana={3}{W}{W}
type=Planeswalker
subtype=Gideon
[/card]
[card]
name=Gideon's Reproach
text=Gideon's Reproach deals 4 damage to target attacking or blocking creature.
mana={1}{W}
type=Instant
[/card]
[card]
name=Gideon, Ally of Zendikar
text=+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- 0: Put a 2/2 white Knight Ally creature token onto the battlefield. -- -4: You get an emblem with "Creatures you control get +1/+1."
mana={2}{W}{W}
type=Planeswalker
subtype=Gideon
[/card]
[card]
name=Gideon, Battle-Forged
text=+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able. -- +1: Until your next turn, target creature gains indestructible. Untap that creature. -- 0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
type=Planeswalker
subtype=Gideon
[/card]
[card]
name=Gift of Tusks
text=Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3.
mana={U}
type=Instant
[/card]
[card]
name=Gift of the Gargantuan
text=Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Gifts Given
text=
mana={3}{U}
type=Instant
[/card]
[card]
name=Gifts Ungiven
text=Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.
mana={3}{U}
type=Instant
[/card]
[card]
name=Gigadrowse
text=Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Tap target permanent.
mana={U}
type=Instant
[/card]
[card]
name=Gilded Drake
text=Flying -- When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't make an exchange, sacrifice Gilded Drake. This ability can't be countered except by spells and abilities. (This effect lasts indefinitely.)
mana={1}{U}
type=Creature
subtype=Drake
power=3
toughness=3
[/card]
[card]
name=Gilded Light
text=You gain shroud until end of turn. (You can't be the target of spells or abilities.) -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Instant
[/card]
[card]
name=Gilder Bairn
text={2}{GU}, {Q}: For each counter on target permanent, put another of those counters on that permanent. ({Q} is the untap symbol.)
mana={1}{GU}{GU}
type=Creature
subtype=Ouphe
power=1
toughness=3
[/card]
[card]
name=Gilt-Leaf Ambush
text=Put two 1/1 green Elf Warrior creature tokens onto the battlefield. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
mana={2}{G}
type=Tribal Instant
subtype=Elf
[/card]
[card]
name=Gilt-Leaf Seer
text={G}, {T}: Look at the top two cards of your library, then put them back in any order.
mana={2}{G}
type=Creature
subtype=Elf Shaman
power=2
toughness=2
[/card]
[card]
name=Gilt-Leaf Winnower
text=Menace (This creature can't be blocked except by two or more creatures.) -- When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal.
mana={3}{B}{B}
type=Creature
subtype=Elf Warrior
power=4
toughness=3
[/card]
[card]
name=Gisa's Bidding
text=Put two 2/2 black Zombie creature tokens onto the battlefield. -- Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Gisela, Blade of Goldnight
text=Flying, first strike -- If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. -- If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
mana={4}{R}{W}{W}
type=Legendary Creature
subtype=Angel
power=5
toughness=5
[/card]
[card]
name=Give // Take
text=Put three +1/+1 counters on target creature. --  //  -- Remove all +1/+1 counters from target creature you control. Draw that many cards. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={2}{G} // {2}{U}
type=Sorcery // Sorcery
[/card]
[card]
name=Glacial Plating
text=Enchant creature -- Cumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow permanent.) -- Enchanted creature gets +3/+3 for each age counter on Glacial Plating.
mana={2}{W}{W}
type=Snow Enchantment
subtype=Aura
[/card]
[card]
name=Glacial Ray
text=Glacial Ray deals 2 damage to target creature or player. -- Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Gladehart Cavalry
text=When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) -- Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.
mana={5}{G}{G}
type=Creature
subtype=Elf Knight
power=6
toughness=6
[/card]
[card]
name=Glamer Spinners
text=Flash -- Flying -- When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller.
mana={4}{WU}
type=Creature
subtype=Faerie Wizard
power=2
toughness=4
[/card]
[card]
name=Glamerdye
text=Change the text of target spell or permanent by replacing all instances of one color word with another. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Glarecaster
text=Flying -- {5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to target creature or player instead.
mana={4}{W}{W}
type=Creature
subtype=Bird Cleric
power=3
toughness=3
[/card]
[card]
name=Glass Asp
text=Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays {2} before that step.
mana={1}{G}{G}
type=Creature
subtype=Snake
power=2
toughness=1
[/card]
[card]
name=Gleam of Authority
text=Enchant creature -- Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control. -- Enchanted creature has vigilance and "{W}, {T}: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Gliding Licid
text={U}, {T}: Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. -- Enchanted creature has flying.
mana={2}{U}
type=Creature
subtype=Licid
power=2
toughness=2
[/card]
[card]
name=Glimmervoid Basin
text=Whenever a player casts an instant or sorcery spell with a single target, he or she copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them. -- Whenever you roll {C}, choose target creature. Each player except that creature's controller puts a token that's a copy of that creature onto the battlefield.
type=Plane
subtype=Mirrodin
[/card]
[card]
name=Glimpse the Future
text=Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Glimpse the Sun God
text=Tap X target creatures. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={X}{W}
type=Instant
[/card]
[card]
name=Glissa Sunseeker
text=First strike -- {T}: Destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool.
mana={2}{G}{G}
type=Legendary Creature
subtype=Elf
power=3
toughness=2
[/card]
[card]
name=Glittering Lion
text=Prevent all damage that would be dealt to Glittering Lion. -- {3}: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability.
mana={2}{W}
type=Creature
subtype=Cat
power=2
toughness=2
[/card]
[card]
name=Glittering Lynx
text=Prevent all damage that would be dealt to Glittering Lynx. -- {2}: Until end of turn, Glittering Lynx loses "Prevent all damage that would be dealt to Glittering Lynx." Any player may activate this ability.
mana={W}
type=Creature
subtype=Cat
power=1
toughness=1
[/card]
[card]
name=Glittering Wish
text=You may choose a multicolored card you own from outside the game, reveal that card, and put it into your hand. Exile Glittering Wish.
mana={G}{W}
type=Sorcery
[/card]
[card]
name=Global Ruin
text=Each player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest.
mana={4}{W}
type=Sorcery
[/card]
[card]
name=Gloom Surgeon
text=If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library.
mana={1}{B}
type=Creature
subtype=Spirit
power=2
toughness=1
[/card]
[card]
name=Glowering Rogon
text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)
mana={5}{G}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]
[card]
name=Glyph of Delusion
text=Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature."
mana={U}
type=Instant
[/card]
[card]
name=Glyph of Destruction
text=Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step.
mana={R}
type=Instant
[/card]
[card]
name=Glyph of Doom
text=At end of combat, destroy all creatures that were blocked by target Wall this turn.
mana={B}
type=Instant
[/card]
[card]
name=Glyph of Life
text=Until end of turn, whenever an attacking creature deals damage to target Wall creature, you gain that much life.
mana={W}
type=Instant
[/card]
[card]
name=Glyph of Reincarnation
text=Cast Glyph of Reincarnation only after combat. -- Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control.
mana={G}
type=Instant
[/card]
[card]
name=Gnarled Scarhide
text=Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Gnarled Scarhide can't block. -- Enchanted creature gets +2/+1 and can't block.
mana={B}
type=Enchantment Creature
subtype=Minotaur
power=2
toughness=1
[/card]
[card]
name=Gnarlroot Trapper
text={T}, Pay 1 life: Add {G} to your mana pool. Spend this mana only to cast an Elf creature spell. -- {T}: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
mana={B}
type=Creature
subtype=Elf Druid
power=1
toughness=1
[/card]
[card]
name=Goblin Artisans
text={T}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.
mana={R}
type=Creature
subtype=Goblin Artificer
power=1
toughness=1
[/card]
[card]
name=Goblin Assassin
text=Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature.
mana={3}{R}{R}
type=Creature
subtype=Goblin Assassin
power=2
toughness=2
[/card]
[card]
name=Goblin Charbelcher
text={3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to target creature or player. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
mana={4}
type=Artifact
[/card]
[card]
name=Goblin Dark-Dwellers
text=Menace -- When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.
mana={3}{R}{R}
type=Creature
subtype=Goblin
power=4
toughness=4
[/card]
[card]
name=Goblin Festival
text={2}: Goblin Festival deals 1 damage to target creature or player. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival.
mana={1}{R}
type=Enchantment
[/card]
[card]
name=Goblin Fire Fiend
text=Haste -- Goblin Fire Fiend must be blocked if able. -- {R}: Goblin Fire Fiend gets +1/+0 until end of turn.
mana={3}{R}
type=Creature
subtype=Goblin Berserker
power=1
toughness=1
[/card]
[card]
name=Goblin Flectomancer
text=Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell.
mana={U}{R}{R}
type=Creature
subtype=Goblin Wizard
power=2
toughness=2
[/card]
[card]
name=Goblin Flotilla
text=Islandwalk -- At the beginning of combat, unless you pay {R}, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.
mana={2}{R}
type=Creature
subtype=Goblin
power=2
toughness=2
[/card]
[card]
name=Goblin Freerunner
text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Menace (This creature can't be blocked except by two or more creatures.)
mana={3}{R}
type=Creature
subtype=Goblin Warrior Ally
power=3
toughness=2
[/card]
[card]
name=Goblin Game
text=Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items he or she revealed. The player who revealed the fewest items then loses half his or her life, rounded up. If two or more players are tied for fewest, each loses half his or her life, rounded up.
mana={5}{R}{R}
type=Sorcery
[/card]
[card]
name=Goblin Glory Chaser
text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.)
mana={R}
type=Creature
subtype=Goblin Warrior
power=1
toughness=1
[/card]
[card]
name=Goblin Grappler
text=Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
mana={R}
type=Creature
subtype=Goblin
power=1
toughness=1
[/card]
[card]
name=Goblin Grenadiers
text=Whenever Goblin Grenadiers attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land.
mana={3}{R}
type=Creature
subtype=Goblin
power=2
toughness=2
[/card]
[card]
name=Goblin Guide
text=Haste -- Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.
mana={R}
type=Creature
subtype=Goblin Scout
power=2
toughness=2
[/card]
[card]
name=Goblin Machinist
text={2}{R}: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's converted mana cost. Put the revealed cards on the bottom of your library in any order.
mana={4}{R}
type=Creature
subtype=Goblin
power=0
toughness=5
[/card]
[card]
name=Goblin Psychopath
text=Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.
mana={3}{R}
type=Creature
subtype=Goblin Mutant
power=5
toughness=5
[/card]
[card]
name=Goblin Ringleader
text=Haste -- When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
mana={3}{R}
type=Creature
subtype=Goblin
power=2
toughness=2
[/card]
[card]
name=Goblin Snowman
text=Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn. -- {T}: Goblin Snowman deals 1 damage to target creature it's blocking.
mana={3}{R}
type=Creature
subtype=Goblin
power=1
toughness=1
[/card]
[card]
name=Goblin Spy
text=Play with the top card of your library revealed.
mana={R}
type=Creature
subtype=Goblin Rogue
power=1
toughness=1
[/card]
[card]
name=Goblin Test Pilot
text=Flying -- {T}: Goblin Test Pilot deals 2 damage to target creature or player chosen at random.
mana={1}{U}{R}
type=Creature
subtype=Goblin Wizard
power=0
toughness=2
[/card]
[card]
name=Goblin War Cry
text=Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Goblin War Drums
text=Each creature you control can't be blocked except by two or more creatures.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Godo's Irregulars
text={R}: Godo's Irregulars deals 1 damage to target creature blocking it.
mana={R}
type=Creature
subtype=Human Warrior
power=1
toughness=1
[/card]
[card]
name=Gods Willing
text=Target creature you control gains protection from the color of your choice until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={W}
type=Instant
[/card]
[card]
name=Godsend
text=Equipped creature gets +3/+3. -- Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures. -- Opponents can't cast cards with the same name as cards exiled with Godsend. -- Equip {3}
mana={1}{W}{W}
type=Legendary Artifact
subtype=Equipment
[/card]
[card]
name=Golden Wish
text=You may choose an artifact or enchantment card you own from outside the game, reveal that card, and put it into your hand. Exile Golden Wish.
mana={3}{W}{W}
type=Sorcery
[/card]
[card]
name=Goldenhide Ox
text=Constellation — Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able.
mana={5}{G}
type=Enchantment Creature
subtype=Ox
power=5
toughness=4
[/card]
[card]
name=Goldmeadow Stalwart
text=As an additional cost to cast Goldmeadow Stalwart, reveal a Kithkin card from your hand or pay {3}.
mana={W}
type=Creature
subtype=Kithkin Soldier
power=2
toughness=2
[/card]
[card]
name=Goldnight Castigator
text=Flying, haste -- If a source would deal damage to you, it deals double that damage to you instead. -- If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead.
mana={2}{R}{R}
type=Creature
subtype=Angel
power=4
toughness=9
[/card]
[card]
name=Golgothian Sylex
text={1}, {T}: Each nontoken permanent from the Antiquities expansion is sacrificed by its controller.
mana={4}
type=Artifact
[/card]
[card]
name=Gone Missing
text=Put target permanent on top of its owner's library. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
mana={4}{U}
type=Sorcery
[/card]
[card]
name=Gorgon Recluse
text=Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. -- Madness {B}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={3}{B}{B}
type=Creature
subtype=Gorgon
power=2
toughness=4
[/card]
[card]
name=Gorilla Berserkers
text=Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) -- Gorilla Berserkers can't be blocked except by three or more creatures.
mana={3}{G}{G}
type=Creature
subtype=Ape Berserker
power=2
toughness=3
[/card]
[card]
name=Gorilla War Cry
text=Cast Gorilla War Cry only during combat before blockers are declared. -- Creatures can't be blocked this turn except by two or more creatures. -- Draw a card at the beginning of the next turn's upkeep.
mana={1}{R}
type=Instant
[/card]
[card]
name=Goryo's Vengeance
text=Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. -- Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{B}
type=Instant
subtype=Arcane
[/card]
[card]
name=Gossamer Chains
text=Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.
mana={W}{W}
type=Enchantment
[/card]
[card]
name=Govern the Guildless
text=Gain control of target monocolored creature. -- Forecast — {1}{U}, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate this ability only during your upkeep and only once each turn.)
mana={5}{U}
type=Sorcery
[/card]
[card]
name=Grab the Reins
text=Choose one — Until end of turn, you gain control of target creature and it gains haste; or sacrifice a creature, then Grab the Reins deals damage equal to that creature's power to target creature or player. -- Entwine {2}{R} (Choose both if you pay the entwine cost.)
mana={3}{R}
type=Instant
[/card]
[card]
name=Graceful Antelope
text=Plainswalk -- Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield.
mana={2}{W}{W}
type=Creature
subtype=Antelope
power=1
toughness=4
[/card]
[card]
name=Graf Mole
text=Whenever you sacrifice a Clue, you gain 3 life.
mana={2}{G}
type=Creature
subtype=Mole Beast
power=2
toughness=4
[/card]
[card]
name=Grafdigger's Cage
text=Creature cards can't enter the battlefield from graveyards or libraries. -- Players can't cast cards in graveyards or libraries.
mana={1}
type=Artifact
[/card]
[card]
name=Grafted Exoskeleton
text=Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent. -- Equip {2}
mana={4}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Grafted Wargear
text=Equipped creature gets +3/+2. -- Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent. -- Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Grand Architect
text=Other blue creatures you control get +1/+1. -- {U}: Target artifact creature becomes blue until end of turn. -- Tap an untapped blue creature you control: Add {2} to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.
mana={1}{U}{U}
type=Creature
subtype=Vedalken Artificer
power=1
toughness=3
[/card]
[card]
name=Grand Melee
text=All creatures attack each turn if able. --  -- All creatures block each turn if able.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Grappling Hook
text=Equipped creature has double strike. -- Whenever equipped creature attacks, you may have target creature block it this turn if able. -- Equip {4}
mana={4}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Gratuitous Violence
text=If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.
mana={2}{R}{R}{R}
type=Enchantment
[/card]
[card]
name=Grave Betrayal
text=Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
mana={5}{B}{B}
type=Enchantment
[/card]
[card]
name=Grave Birthing
text=Devoid (This card has no color.) -- Target opponent exiles a card from his or her graveyard. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." -- Draw a card.
mana={2}{B}
type=Instant
[/card]
[card]
name=Grave Consequences
text=Each player may exile any number of cards from his or her graveyard. Then each player loses 1 life for each card in his or her graveyard. -- Draw a card.
mana={1}{B}
type=Instant
[/card]
[card]
name=Grave Defiler
text=When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order. -- {1}{B}: Regenerate Grave Defiler.
mana={3}{B}
type=Creature
subtype=Zombie
power=2
toughness=1
[/card]
[card]
name=Grave Scrabbler
text=Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) -- When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.
mana={3}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]
[card]
name=Grave Servitude
text=You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +3/-1 and is black.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Graven Dominator
text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature becomes 1/1 until end of turn.
mana={4}{W}{W}
type=Creature
subtype=Gargoyle
power=4
toughness=4
[/card]
[card]
name=Graveyard Shovel
text={2}, {T}: Target player exiles a card from his or her graveyard. If it's a creature card, you gain 2 life.
mana={2}
type=Artifact
[/card]
[card]
name=Gravity Negator
text=Devoid (This card has no color.) -- Flying -- Whenever Gravity Negator attacks, you may pay {C}. If you do, another target creature gains flying until end of turn. ({C} represents colorless mana.)
mana={3}{U}
type=Creature
subtype=Eldrazi Drone
power=2
toughness=3
[/card]
[card]
name=Graxiplon
text=Graxiplon is unblockable unless defending player controls three or more creatures that share a creature type.
mana={5}{U}
type=Creature
subtype=Beast
power=3
toughness=4
[/card]
[card]
name=Great Teacher's Decree
text=Creatures you control get +2/+1 until end of turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
mana={3}{W}
type=Sorcery
[/card]
[card]
name=Greater Gargadon
text=Suspend 10—{R} -- Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended.
mana={9}{R}
type=Creature
subtype=Beast
power=9
toughness=7
[/card]
[card]
name=Greater Realm of Preservation
text={1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Greenwarden of Murasa
text=When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand. -- When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand.
mana={4}{G}{G}
type=Creature
subtype=Elemental
power=5
toughness=4
[/card]
[card]
name=Gremlin Mine
text={1}, {T}, Sacrifice Gremlin Mine: Gremlin Mine deals 4 damage to target artifact creature. -- {1}, {T}, Sacrifice Gremlin Mine: Remove up to four charge counters from target noncreature artifact.
mana={1}
type=Artifact
[/card]
[card]
name=Grim Discovery
text=Choose one or both — Return target creature card from your graveyard to your hand; and/or return target land card from your graveyard to your hand.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Grim Reminder
text=Search your library for a nonland card and reveal it. Each opponent who cast a card this turn with the same name as that card loses 6 life. Then shuffle your library.  -- {B}{B}: Return Grim Reminder from your graveyard to your hand. Activate this ability only during your upkeep.
mana={2}{B}
type=Instant
[/card]
[card]
name=Grimoire Thief
text=Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down. -- You may look at cards exiled with Grimoire Thief. -- {U}, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names.
mana={U}{U}
type=Creature
subtype=Merfolk Rogue
power=2
toughness=2
[/card]
[card]
name=Grimoire of the Dead
text={1}, {T}, Discard a card: Put a study counter on Grimoire of the Dead. -- {T}, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.
mana={4}
type=Legendary Artifact
[/card]
[card]
name=Grindstone
text={3}, {T}: Put the top two cards of target player's library into that player's graveyard. If both cards share a color, repeat this process.
mana={1}
type=Artifact
[/card]
[card]
name=Grinning Totem
text={2}, {T}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.
mana={4}
type=Artifact
[/card]
[card]
name=Grip of Amnesia
text=Counter target spell unless its controller exiles all cards from his or her graveyard. -- Draw a card.
mana={1}{U}
type=Instant
[/card]
[card]
name=Grip of Chaos
text=Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.)
mana={4}{R}{R}
type=Enchantment
[/card]
[card]
name=Grip of Desolation
text=Devoid (This card has no color.) -- Exile target creature and target land.
mana={4}{B}{B}
type=Instant
[/card]
[card]
name=Grip of the Roil
text=Surge {1}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Tap target creature. It doesn't untap during its controller's next untap step. -- Draw a card.
mana={2}{U}
type=Instant
[/card]
[card]
name=Grisly Salvage
text=Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
mana={B}{G}
type=Instant
[/card]
[card]
name=Grixis
text=Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost. (Pay the card's mana cost: Return it to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) -- Whenever you roll {C}, put target creature card from a graveyard onto the battlefield under your control.
type=Plane
subtype=Alara
[/card]
[card]
name=Grotesque Mutation
text=Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
mana={1}{B}
type=Instant
[/card]
[card]
name=Grove Rumbler
text=Trample -- Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.
mana={2}{R}{G}
type=Creature
subtype=Elemental
power=3
toughness=3
[/card]
[card]
name=Grovetender Druids
text=Rally — Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, put a 1/1 green Plant creature token onto the battlefield.
mana={2}{G}{W}
type=Creature
subtype=Elf Druid Ally
power=3
toughness=3
[/card]
[card]
name=Gruesome Slaughter
text=Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature."
mana={6}
type=Sorcery
[/card]
[card]
name=Gruul Nodorog
text={R}: Gruul Nodorog can't be blocked this turn except by two or more creatures.
mana={4}{G}{G}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]
[card]
name=Gruul War Chant
text=Each attacking creature you control gets +1/+0 and can't be blocked except by two or more creatures.
mana={2}{R}{G}
type=Enchantment
[/card]
[card]
name=Gryff's Boon
text=Enchant creature -- Enchanted creature gets +1/+0 and has flying. -- {3}{W}: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate this ability only any time you could cast a sorcery.
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Guard Dogs
text={2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.
mana={3}{W}
type=Creature
subtype=Hound
power=2
toughness=2
[/card]
[card]
name=Guardian Angel
text=Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn.
mana={X}{W}
type=Instant
[/card]
[card]
name=Guardian Beast
text=As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they're indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.
mana={3}{B}
type=Creature
subtype=Beast
power=2
toughness=4
[/card]
[card]
name=Guardian Seraph
text=Flying -- If a source an opponent controls would deal damage to you, prevent 1 of that damage.
mana={2}{W}{W}
type=Creature
subtype=Angel
power=3
toughness=4
[/card]
[card]
name=Guardian of Tazeem
text=Flying -- Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.
mana={3}{U}{U}
type=Creature
subtype=Sphinx
power=4
toughness=5
[/card]
[card]
name=Guardian of Vitu-Ghazi
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Vigilance
mana={6}{G}{W}
type=Creature
subtype=Elemental
power=4
toughness=7
[/card]
[card]
name=Guardian of the Gateless
text=Flying -- Guardian of the Gateless can block any number of creatures. -- Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.
mana={4}{W}
type=Creature
subtype=Angel
power=3
toughness=3
[/card]
[card]
name=Guerrilla Tactics
text=Guerrilla Tactics deals 2 damage to target creature or player. -- When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player.
mana={1}{R}
type=Instant
[/card]
[card]
name=Guided Passage
text=Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle your library.
mana={U}{R}{G}
type=Sorcery
[/card]
[card]
name=Guiding Spirit
text=Flying -- {T}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.
mana={1}{W}{U}
type=Creature
subtype=Angel Spirit
power=1
toughness=2
[/card]
[card]
name=Guild Feud
text=At the beginning of your upkeep, target opponent reveals the top three cards of his or her library, may put a creature card from among them onto the battlefield, then puts the rest into his or her graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.
mana={5}{R}
type=Enchantment
[/card]
[card]
name=Guile
text=Guile can't be blocked except by three or more creatures. -- If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. -- When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
mana={3}{U}{U}{U}
type=Creature
subtype=Elemental Incarnation
power=6
toughness=6
[/card]
[card]
name=Gurmag Angler
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
mana={6}{B}
type=Creature
subtype=Zombie Fish
power=5
toughness=5
[/card]
[card]
name=Gurmag Drowner
text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
mana={3}{U}
type=Creature
subtype=Naga Wizard
power=2
toughness=4
[/card]
[card]
name=Gustha's Scepter
text={T}: Exile a card from your hand face down. You may look at it for as long as it remains exiled. -- {T}: Return a card you own exiled with Gustha's Scepter to your hand. -- When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owner's graveyard.
mana={0}
type=Artifact
[/card]
[card]
name=Gutter Grime
text=Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then put a green Ooze creature token onto the battlefield with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."
mana={4}{G}
type=Enchantment
[/card]
[card]
name=Guul Draz Overseer
text=Flying -- Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.
mana={4}{B}{B}
type=Creature
subtype=Vampire
power=3
toughness=4
[/card]
[card]
name=Haakon, Stromgald Scourge
text=You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else. -- As long as Haakon is on the battlefield, you may play Knight cards from your graveyard. -- When Haakon dies, you lose 2 life.
mana={1}{B}{B}
type=Legendary Creature
subtype=Zombie Knight
power=3
toughness=3
[/card]
[card]
name=Haazda Shield Mate
text=At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay {W}{W}. -- {W}: The next time a source of your choice would deal damage to you this turn, prevent that damage.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Hagra Sharpshooter
text={4}{B}: Target creature gets -1/-1 until end of turn.
mana={2}{B}
type=Creature
subtype=Human Assassin Ally
power=2
toughness=2
[/card]
[card]
name=Hail of Arrows
text=Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.
mana={X}{W}
type=Instant
[/card]
[card]
name=Hakim, Loreweaver
text=Flying -- {U}{U}: Return target Aura card from your graveyard to the battlefield attached to Hakim, Loreweaver. Activate this ability only during your upkeep and only if Hakim isn't enchanted. -- {U}{U}, {T}: Destroy all Auras attached to Hakim.
mana={3}{U}{U}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=4
[/card]
[card]
name=Halfdane
text=At the beginning of your upkeep, Halfdane's power and toughness become equal to the power and toughness of target creature other than Halfdane until the end of your next upkeep.
mana={1}{W}{U}{B}
type=Legendary Creature
subtype=Shapeshifter
power=3
toughness=3
[/card]
[card]
name=Halimar Depths
text=Halimar Depths enters the battlefield tapped. -- When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. -- {T}: Add {U} to your mana pool.
type=Land
[/card]
[card]
name=Halimar Tidecaller
text=When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand. -- Land creatures you control have flying.
mana={2}{U}
type=Creature
subtype=Human Wizard Ally
power=2
toughness=3
[/card]
[card]
name=Hall of Gemstone
text=At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.
mana={1}{G}{G}
type=World Enchantment
[/card]
[card]
name=Hall of the Bandit Lord
text=Hall of the Bandit Lord enters the battlefield tapped. -- {T}, Pay 3 life: Add {1} to your mana pool. If that mana is spent on a creature spell, it gains haste.
type=Legendary Land
[/card]
[card]
name=Hallowed Moonlight
text=Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead. -- Draw a card.
mana={1}{W}
type=Instant
[/card]
[card]
name=Halls of Mist
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Creatures that attacked during their controller's last turn can't attack.
type=Land
[/card]
[card]
name=Hammerhand
text=Enchant creature -- When Hammerhand enters the battlefield, target creature can't block this turn. -- Enchanted creature gets +1/+1 and has haste. (It can attack and {T} no matter when it came under your control.)
mana={R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Hammerheim
text={T}: Add {R} to your mana pool. --  -- {T}: Target creature loses all landwalk abilities until end of turn.
type=Legendary Land
[/card]
[card]
name=Hand to Hand
text=During combat, players can't cast instant spells or activate abilities that aren't mana abilities.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Hands of Binding
text=Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Hankyu
text=Equipped creature has "{T}: Put an aim counter on Hankyu" and "{T}, Remove all aim counters from Hankyu: This creature deals damage to target creature or player equal to the number of aim counters removed this way." -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Hanweir Militia Captain
text=At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.
mana={1}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Harbinger of the Tides
text=You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) -- When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.
mana={U}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]
[card]
name=Hardened Berserker
text=Whenever Hardened Berserker attacks, the next spell you cast this turn costs {1} less to cast.
mana={2}{R}
type=Creature
subtype=Human Berserker
power=3
toughness=2
[/card]
[card]
name=Hardened Scales
text=If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead.
mana={G}
type=Enchantment
[/card]
[card]
name=Harm's Way
text=The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead.
mana={W}
type=Instant
[/card]
[card]
name=Harness by Force
text=Strive — Harness by Force costs {2}{R} more to cast for each target beyond the first. -- Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.
mana={1}{R}{R}
type=Sorcery
[/card]
[card]
name=Harness the Storm
text=Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.)
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Harsh Deceiver
text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate this ability only once each turn.
mana={3}{W}
type=Creature
subtype=Spirit
power=1
toughness=4
[/card]
[card]
name=Harsh Judgment
text=As Harsh Judgment enters the battlefield, choose a color. -- If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Harvest Hand
text=When Harvest Hand dies, return it to the battlefield transformed under your control.
mana={3}
type=Artifact Creature
subtype=Scarecrow
power=2
toughness=2
[/card]
[card]
name=Harvest Mage
text={G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.
mana={G}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
[/card]
[card]
name=Harvest Pyre
text=As an additional cost to cast Harvest Pyre, exile X cards from your graveyard. -- Harvest Pyre deals X damage to target creature.
mana={1}{R}
type=Instant
[/card]
[card]
name=Harvester Troll
text=When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll.
mana={3}{G}
type=Creature
subtype=Troll
power=2
toughness=3
[/card]
[card]
name=Hatred
text=As an additional cost to cast Hatred, pay X life. -- Target creature gets +X/+0 until end of turn.
mana={3}{B}{B}
type=Instant
[/card]
[card]
name=Haunted Cloak
text=Equipped creature has vigilance, trample, and haste. -- Equip {1}
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Haunting Misery
text=As an additional cost to cast Haunting Misery, exile X creature cards from your graveyard. -- Haunting Misery deals X damage to target player.
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Haunting Wind
text=Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.
mana={3}{B}
type=Enchantment
[/card]
[card]
name=Haven of the Spirit Dragon
text={T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Dragon creature spell. -- {2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
type=Land
[/card]
[card]
name=Havengul Lich
text={1}: You may cast target creature card in a graveyard this turn. When you cast that card this turn, Havengul Lich gains all activated abilities of that card until end of turn.
mana={3}{U}{B}
type=Creature
subtype=Zombie Wizard
power=4
toughness=4
[/card]
[card]
name=Havoc Festival
text=Players can't gain life. -- At the beginning of each player's upkeep, that player loses half his or her life, rounded up.
mana={4}{B}{R}
type=Enchantment
[/card]
[card]
name=Havoc Sower
text=Devoid (This card has no color.) -- {1}{C}: Havoc Sower gets +2/+1 until end of turn. ({C} represents colorless mana.)
mana={3}{B}
type=Creature
subtype=Eldrazi Drone
power=3
toughness=3
[/card]
[card]
name=Hazduhr the Abbot
text={X}, {T}: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead.
mana={3}{W}{W}
type=Legendary Creature
subtype=Human Cleric
power=2
toughness=5
[/card]
[card]
name=Head Games
text=Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Heart Wolf
text=First strike -- {T}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate this ability only during combat.
mana={3}{R}
type=Creature
subtype=Wolf
power=2
toughness=2
[/card]
[card]
name=Heartbeat of Spring
text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Heartstone
text=Activated abilities of creatures cost {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
mana={3}
type=Artifact
[/card]
[card]
name=Heat Wave
text=Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Blue creatures can't block creatures you control. -- Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature he or she controls.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Hedonist's Trove
text=When Hedonist's Trove enters the battlefield, exile all cards from target opponent's graveyard. -- You may play land cards exiled with Hedonist's Trove. -- You may cast nonland cards exiled with Hedonist's Trove. You can't cast more than one spell this way each turn.
mana={5}{B}{B}
type=Enchantment
[/card]
[card]
name=Hedron Alignment
text=Hexproof -- At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield. -- {1}{U}: Scry 1.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Hedron Archive
text={T}: Add {C}{C} to your mana pool. -- {2}, {T}, Sacrifice Hedron Archive: Draw two cards.
mana={4}
type=Artifact
[/card]
[card]
name=Hedron Blade
text=Equipped creature gets +1/+1. -- Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Hedron Crawler
text={T}: Add {C} to your mana pool. ({C} represents colorless mana.)
mana={2}
type=Artifact Creature
subtype=Construct
power=0
toughness=1
[/card]
[card]
name=Hedron-Field Purists
text=Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.) -- LEVEL 1-4 -- 1/4 -- If a source would deal damage to you or a creature you control, prevent 1 of that damage. -- LEVEL 5+ -- 2/5 -- If a source would deal damage to you or a creature you control, prevent 2 of that damage.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=0
toughness=3
[/card]
[card]
name=Heir of Falkenrath
text=Discard a card: Transform Heir of Falkenrath. Activate this ability only once each turn.
mana={1}{B}
type=Creature
subtype=Vampire
power=2
toughness=1
[/card]
[card]
name=Heir to the Night
text=Flying
type=Creature
subtype=Vampire Berserker
power=3
toughness=2
[/card]
[card]
name=Heliod's Emissary
text=Bestow {6}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls. -- Enchanted creature gets +3/+3.
mana={3}{W}
type=Enchantment Creature
subtype=Elk
power=3
toughness=3
[/card]
[card]
name=Hellcarver Demon
text=Flying -- Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of nonland cards exiled this way without paying their mana costs.
mana={3}{B}{B}{B}
type=Creature
subtype=Demon
power=6
toughness=6
[/card]
[card]
name=Hellhole Rats
text=Haste -- When Hellhole Rats enters the battlefield, target player discards a card. Hellhole Rats deals damage to that player equal to that card's converted mana cost.
mana={2}{B}{R}
type=Creature
subtype=Rat
power=2
toughness=2
[/card]
[card]
name=Hellion
text=
type=Token Creature
subtype=Hellion
power=4
toughness=4
[/card]
[card]
name=Helm of Chatzuk
text={1}, {T}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={1}
type=Artifact
[/card]
[card]
name=Helm of Obedience
text={X}, {T}: Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0.
mana={4}
type=Artifact
[/card]
[card]
name=Helm of Possession
text=You may choose not to untap Helm of Possession during your untap step. -- {2}, {T}, Sacrifice a creature: Gain control of target creature for as long as you control Helm of Possession and Helm of Possession remains tapped.
mana={4}
type=Artifact
[/card]
[card]
name=Helvault
text={1}, {T}: Exile target creature you control. -- {7}, {T}: Exile target creature you don't control. -- When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.
mana={3}
type=Legendary Artifact
[/card]
[card]
name=Herald of Kozilek
text=Devoid (This card has no color.) -- Colorless spells you cast cost {1} less to cast.
mana={1}{U}{R}
type=Creature
subtype=Eldrazi Drone
power=2
toughness=4
[/card]
[card]
name=Herald of Leshrac
text=Flying -- Cumulative upkeep—Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Herald of Leshrac gets +1/+1 for each land you control but don't own. -- When Herald of Leshrac leaves the battlefield, each player gains control of each land he or she owns that you control.
mana={6}{B}
type=Creature
subtype=Avatar
power=2
toughness=4
[/card]
[card]
name=Herald of Torment
text=Bestow {3}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying -- At the beginning of your upkeep, you lose 1 life. -- Enchanted creature gets +3/+3 and has flying.
mana={1}{B}{B}
type=Enchantment Creature
subtype=Demon
power=3
toughness=3
[/card]
[card]
name=Hermit Druid
text={G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
mana={1}{G}
type=Creature
subtype=Human Druid
power=1
toughness=1
[/card]
[card]
name=Hermit of the Natterknolls
text=Whenever an opponent casts a spell during your turn, draw a card. -- At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.
mana={2}{G}
type=Creature
subtype=Human Werewolf
power=2
toughness=3
[/card]
[card]
name=Hero of Goma Fada
text=Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.
mana={4}{W}
type=Creature
subtype=Human Knight Ally
power=4
toughness=3
[/card]
[card]
name=Hero of Leina Tower
text=Heroic — Whenever you cast a spell that targets Hero of Leina Tower, you may pay {X}. If you do, put X +1/+1 counters on Hero of Leina Tower.
mana={G}
type=Creature
subtype=Human Warrior
power=1
toughness=1
[/card]
[card]
name=Heroes' Podium
text=Each legendary creature you control gets +1/+1 for each other legendary creature you control. -- {X}, {T}: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
mana={5}
type=Legendary Artifact
[/card]
[card]
name=Heroic Defiance
text=Enchant creature -- Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Heroism
text=Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Hex Parasite
text={X}{PB}: Remove up to X counters from target permanent. For each counter removed this way, Hex Parasite gets +1/+0 until end of turn. ({PB} can be paid with either {B} or 2 life.)
mana={1}
type=Artifact Creature
subtype=Insect
power=1
toughness=1
[/card]
[card]
name=Hibernation's End
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with converted mana cost equal to the number of age counters on Hibernation's End and put it onto the battlefield. If you do, shuffle your library.
mana={4}{G}
type=Enchantment
[/card]
[card]
name=Hidden Stag
text=Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature. -- Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Hidden Strings
text=You may tap or untap target permanent, then you may tap or untap another target permanent. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Hide // Seek
text=Put target artifact or enchantment on the bottom of its owner's library. --  //  -- Search target opponent's library for a card and exile it. You gain life equal to its converted mana cost. Then that player shuffles his or her library.
mana={R}{W} // {W}{B}
type=Instant // Instant
[/card]
[card]
name=Hideous Laughter
text=All creatures get -2/-2 until end of turn. -- Splice onto Arcane {3}{B}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={2}{B}{B}
type=Instant
subtype=Arcane
[/card]
[card]
name=High Ground
text=Each creature you control can block an additional creature.
mana={W}
type=Enchantment
[/card]
[card]
name=Highland Lake
text=Highland Lake enters the battlefield tapped. -- {T}: Add {U} or {R} to your mana pool.
type=Land
[/card]
[card]
name=Hindering Light
text=Counter target spell that targets you or a permanent you control. -- Draw a card.
mana={W}{U}
type=Instant
[/card]
[card]
name=Hindering Touch
text=Counter target spell unless its controller pays {2}. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
mana={3}{U}
type=Instant
[/card]
[card]
name=Hinterland Hermit
text=At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.
mana={1}{R}
type=Creature
subtype=Human Werewolf
power=2
toughness=1
[/card]
[card]
name=Hinterland Logger
text=At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger.
mana={1}{G}
type=Creature
subtype=Human Werewolf
power=2
toughness=1
[/card]
[card]
name=Hinterland Scourge
text=Hinterland Scourge must be blocked if able. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.
type=Creature
subtype=Werewolf
power=3
toughness=2
[/card]
[card]
name=Hipparion
text=Hipparion can't block creatures with power 3 or greater unless you pay {1}.
mana={1}{W}
type=Creature
subtype=Horse
power=1
toughness=3
[/card]
[card]
name=Hired Torturer
text=Defender -- {3}{B}, {T}: Target opponent loses 2 life, then reveals a card at random from his or her hand.
mana={2}{B}
type=Creature
subtype=Human Rogue
power=2
toughness=3
[/card]
[card]
name=Hisoka's Guard
text=You may choose not to untap Hisoka's Guard during your untap step. -- {1}{U}, {T}: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Hissing Quagmire
text=Hissing Quagmire enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool. -- {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
type=Land
[/card]
[card]
name=Hit // Run
text=Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's converted mana cost. --  //  -- Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.
mana={1}{B}{R} // {3}{R}{G}
type=Instant // Instant
[/card]
[card]
name=Hive Mind
text=Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy.
mana={5}{U}
type=Enchantment
[/card]
[card]
name=Hivis of the Scale
text=You may choose not to untap Hivis of the Scale during your untap step. -- {T}: Gain control of target Dragon for as long as you control Hivis and Hivis remains tapped.
mana={3}{R}{R}
type=Legendary Creature
subtype=Viashino Shaman
power=3
toughness=4
[/card]
[card]
name=Hixus, Prison Warden
text=Flash (You may cast this spell any time you could cast an instant.) -- Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.)
mana={3}{W}{W}
type=Legendary Creature
subtype=Human Soldier
power=4
toughness=4
[/card]
[card]
name=Hoarder's Greed
text=You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Holdout Settlement
text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.
type=Land
[/card]
[card]
name=Holistic Wisdom
text={2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
mana={1}{G}{G}
type=Enchantment
[/card]
[card]
name=Hollow Specter
text=Flying -- Whenever Hollow Specter deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from his or her hand and you choose one of them. That player discards that card.
mana={1}{B}{B}
type=Creature
subtype=Specter
power=2
toughness=2
[/card]
[card]
name=Hollow Warrior
text=Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat.
mana={4}
type=Artifact Creature
subtype=Golem Warrior
power=4
toughness=4
[/card]
[card]
name=Homicidal Brute
text=At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it.
type=Creature
subtype=Human Mutant
power=5
toughness=1
[/card]
[card]
name=Homing Sliver
text=Each Sliver card in each player's hand has slivercycling {3}. -- Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.)
mana={2}{R}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
name=Honorable Passage
text=The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.
mana={1}{W}
type=Instant
[/card]
[card]
name=Hooting Mandrills
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Trample
mana={5}{G}
type=Creature
subtype=Ape
power=4
toughness=4
[/card]
[card]
name=Hope Against Hope
text=Enchant creature -- Enchanted creature gets +1/+1 for each creature you control. -- As long as enchanted creature is a Human, it has first strike.
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Hopeful Eidolon
text=Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Enchanted creature gets +1/+1 and has lifelink.
mana={W}
type=Enchantment Creature
subtype=Spirit
power=1
toughness=1
[/card]
[card]
name=Horde Ambusher
text=Whenever Horde Ambusher blocks, it deals 1 damage to you. -- Morph—Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Horde Ambusher is turned face up, target creature can't block this turn.
mana={1}{R}
type=Creature
subtype=Human Berserker
power=2
toughness=2
[/card]
[card]
name=Horde of Boggarts
text=Horde of Boggarts's power and toughness are each equal to the number of red permanents you control. -- Horde of Boggarts can't be blocked except by two or more creatures.
mana={3}{R}
type=Creature
subtype=Goblin
power=*
toughness=*
[/card]
[card]
name=Horizon Scholar
text=Flying -- When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={5}{U}
type=Creature
subtype=Sphinx
power=4
toughness=4
[/card]
[card]
name=Horn of Plenty
text=Whenever a player casts a spell, he or she may pay {1}. If that player does, he or she draws a card at the beginning of the next end step.
mana={6}
type=Artifact
[/card]
[card]
name=Horobi's Whisper
text=If you control a Swamp, destroy target nonblack creature. -- Splice onto Arcane—Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{B}{B}
type=Instant
subtype=Arcane
[/card]
[card]
name=Horribly Awry
text=Devoid (This card has no color.) -- Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
mana={1}{U}
type=Instant
[/card]
[card]
name=Hostility
text=Haste -- If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste onto the battlefield for each 1 damage prevented this way. -- When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.
mana={3}{R}{R}{R}
type=Creature
subtype=Elemental Incarnation
power=6
toughness=6
[/card]
[card]
name=Hound of the Farbogs
text=Delirium — Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)
mana={4}{B}
type=Creature
subtype=Zombie Hound
power=5
toughness=3
[/card]
[card]
name=Hour of Need
text=Strive — Hour of Need costs {1}{U} more to cast for each target beyond the first. -- Exile any number of target creatures. For each creature exiled this way, its controller puts a 4/4 blue Sphinx creature token with flying onto the battlefield.
mana={2}{U}
type=Instant
[/card]
[card]
name=Hour of Reckoning
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Destroy all nontoken creatures.
mana={4}{W}{W}{W}
type=Sorcery
[/card]
[card]
name=Howl of the Horde
text=When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -- Raid — If you attacked with a creature this turn, when you cast your next instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Howlpack Resurgence
text=Flash (You may cast this spell any time you could cast an instant.) -- Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Howlpack Wolf
text=Howlpack Wolf can't block unless you control another Wolf or Werewolf.
mana={2}{R}
type=Creature
subtype=Wolf
power=3
toughness=3
[/card]
[card]
name=Howltooth Hollow
text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {B} to your mana pool. -- {B}, {T}: You may play the exiled card without paying its mana cost if each player has no cards in hand.
type=Land
[/card]
[card]
name=Hulking Devil
text=
mana={3}{R}
type=Creature
subtype=Devil
power=5
toughness=2
[/card]
[card]
name=Hull Breach
text=Choose one — Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment.
mana={R}{G}
type=Sorcery
[/card]
[card]
name=Hum of the Radix
text=Each artifact spell costs {1} more to cast for each artifact its controller controls.
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Humble the Brute
text=Destroy target creature with power 4 or greater. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
mana={4}{W}
type=Instant
[/card]
[card]
name=Humility
text=All creatures lose all abilities and are 1/1.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Hundred-Handed One
text=Vigilance -- {3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.
mana={2}{W}{W}
type=Creature
subtype=Giant
power=3
toughness=5
[/card]
[card]
name=Hundred-Talon Strike
text=Target creature gets +1/+0 and gains first strike until end of turn. -- Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={W}
type=Instant
subtype=Arcane
[/card]
[card]
name=Hungering Yeti
text=As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.)
mana={4}{R}
type=Creature
subtype=Yeti
power=4
toughness=4
[/card]
[card]
name=Hunt Down
text=Target creature blocks target creature this turn if able.
mana={G}
type=Sorcery
[/card]
[card]
name=Hunter Sliver
text=All Sliver creatures have provoke. (When a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)
mana={1}{R}
type=Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
name=Hushwing Gryff
text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- Creatures entering the battlefield don't cause abilities to trigger.
mana={2}{W}
type=Creature
subtype=Hippogriff
power=2
toughness=1
[/card]
[card]
name=Hydromorph Guardian
text={U}, Sacrifice Hydromorph Guardian: Counter target spell that targets one or more creatures you control.
mana={2}{U}
type=Creature
subtype=Elemental
power=2
toughness=2
[/card]
[card]
name=Hydromorph Gull
text=Flying -- {U}, Sacrifice Hydromorph Gull: Counter target spell that targets one or more creatures you control.
mana={3}{U}{U}
type=Creature
subtype=Elemental Bird
power=3
toughness=3
[/card]
[card]
name=Hyena Umbra
text=Enchant creature -- Enchanted creature gets +1/+1 and has first strike. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Hypergenesis
text=Suspend 3—{1}{G}{G} (Rather than cast this card from your hand, pay {1}{G}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
type=Sorcery
[/card]
[card]
name=Hypnotic Siren
text=Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying -- You control enchanted creature. -- Enchanted creature gets +1/+1 and has flying.
mana={U}
type=Enchantment Creature
subtype=Siren
power=1
toughness=1
[/card]
[card]
name=I Bask in Your Silent Awe
text=(An ongoing scheme remains face up until it's abandoned.) -- Each opponent can't cast more than one spell each turn. -- At the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme.
type=Ongoing Scheme
[/card]
[card]
name=I Call on the Ancient Magics
text=When you set this scheme in motion, each other player searches his or her library for a card, reveals it, and puts it into his or her hand. Then you search your library for two cards and put them into your hand. Each player shuffles his or her library.
type=Scheme
[/card]
[card]
name=I Delight in Your Convulsions
text=When you set this scheme in motion, each opponent loses 3 life. You gain life equal to the life lost this way.
type=Scheme
[/card]
[card]
name=I Know All, I See All
text=(An ongoing scheme remains face up until it's abandoned.) -- Untap all permanents you control during each opponent's untap step. -- At the beginning of each end step, if three or more cards were put into your graveyard this turn from anywhere, abandon this scheme.
type=Ongoing Scheme
[/card]
[card]
name=Icatian Infantry
text={1}: Icatian Infantry gains first strike until end of turn. -- {1}: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Icatian Phalanx
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={4}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=4
[/card]
[card]
name=Icatian Skirmishers
text=First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn.
mana={3}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Ice Cauldron
text={X}, {T}: Put a charge counter on Ice Cauldron and exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Note the type and amount of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Ice Cauldron. -- {T}, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana to your mana pool. Spend this mana only to cast the last card exiled with Ice Cauldron.
mana={4}
type=Artifact
[/card]
[card]
name=Ice Cave
text=Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.)
mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Ice Floe
text=You may choose not to untap Ice Floe during your untap step. -- {T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.
type=Land
[/card]
[card]
name=Icefall Regent
text=Flying -- When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.  -- Spells your opponents cast that target Icefall Regent cost {2} more to cast.
mana={3}{U}{U}
type=Creature
subtype=Dragon
power=4
toughness=3
[/card]
[card]
name=Ichneumon Druid
text=Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to him or her.
mana={1}{G}{G}
type=Creature
subtype=Human Druid
power=1
toughness=1
[/card]
[card]
name=Ichor Slick
text=Target creature gets -3/-3 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) -- Madness {3}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Icy Prison
text=When Icy Prison enters the battlefield, exile target creature. -- At the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}. -- When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control.
mana={U}{U}
type=Enchantment
[/card]
[card]
name=Ifh-Bíff Efreet
text=Flying -- {G}: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.
mana={2}{G}{G}
type=Creature
subtype=Efreet
power=3
toughness=3
[/card]
[card]
name=Ignite Disorder
text=Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.
mana={1}{R}
type=Instant
[/card]
[card]
name=Ignite Memories
text=Target player reveals a card at random from his or her hand. Ignite Memories deals damage to that player equal to that card's converted mana cost. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
mana={4}{R}
type=Sorcery
[/card]
[card]
name=Ignite the Cloneforge!
text=When you set this scheme in motion, put a token onto the battlefield that's a copy of target permanent an opponent controls.
type=Scheme
[/card]
[card]
name=Illicit Auction
text=Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Illuminated Folio
text={1}, {T}, Reveal two cards from your hand that share a color: Draw a card.
mana={5}
type=Artifact
[/card]
[card]
name=Illusion // Reality
text=Target spell or permanent becomes the color of your choice until end of turn. --  //  -- Destroy target artifact.
mana={U} // {2}{G}
type=Instant // Instant
[/card]
[card]
name=Illusionary Mask
text={X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery.
mana={2}
type=Artifact
[/card]
[card]
name=Illusionary Presence
text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn.
mana={1}{U}{U}
type=Creature
subtype=Illusion
power=2
toughness=2
[/card]
[card]
name=Illusionary Terrain
text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- As Illusionary Terrain enters the battlefield, choose two basic land types. -- Basic lands of the first chosen type are the second chosen type.
mana={U}{U}
type=Enchantment
[/card]
[card]
name=Illusionist's Bracers
text=Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. -- Equip {3}
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Illusory Gains
text=Enchant creature -- You control enchanted creature. -- Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.
mana={3}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Imi Statue
text=Players can't untap more than one artifact during their untap steps.
mana={3}
type=Artifact
[/card]
[card]
name=Immersturm
text=Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice. -- Whenever you roll {C}, exile target creature, then return it to the battlefield under its owner's control.
type=Plane
subtype=Valla
[/card]
[card]
name=Immerwolf
text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) -- Other Wolf and Werewolf creatures you control get +1/+1. -- Non-Human Werewolves you control can't transform.
mana={1}{R}{G}
type=Creature
subtype=Wolf
power=2
toughness=2
[/card]
[card]
name=Immobilizer Eldrazi
text=Devoid (This card has no color.) -- {2}{C}: Each creature with toughness greater than its power can't block this turn. ({C} represents colorless mana.)
mana={1}{R}
type=Creature
subtype=Eldrazi Drone
power=2
toughness=1
[/card]
[card]
name=Immolating Glare
text=Destroy target attacking creature.
mana={1}{W}
type=Instant
[/card]
[card]
name=Immortal Coil
text={T}, Exile two cards from your graveyard: Draw a card. -- If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. -- When there are no cards in your graveyard, you lose the game.
mana={2}{B}{B}
type=Artifact
[/card]
[card]
name=Imp's Mischief
text=Change the target of target spell with a single target. You lose life equal to that spell's converted mana cost.
mana={1}{B}
type=Instant
[/card]
[card]
name=Imperiosaur
text=Spend only mana produced by basic lands to cast Imperiosaur.
mana={2}{G}{G}
type=Creature
subtype=Lizard
power=5
toughness=5
[/card]
[card]
name=Imposing Visage
text=Enchant creature -- Enchanted creature can't be blocked except by two or more creatures.
mana={R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Imprison
text=Enchant creature -- Whenever a player activates an ability of enchanted creature with {T} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy Imprison. -- Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison.
mana={B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Impromptu Raid
text={2}{RG}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step.
mana={3}{RG}
type=Enchantment
[/card]
[card]
name=Impulse
text=Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
mana={1}{U}
type=Instant
[/card]
[card]
name=Impulsive Maneuvers
text=Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.
mana={2}{R}{R}
type=Enchantment
[/card]
[card]
name=Incendiary Command
text=Choose two — Incendiary Command deals 4 damage to target player; or Incendiary Command deals 2 damage to each creature; or destroy target nonbasic land; or each player discards all the cards in his or her hand, then draws that many cards.
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Incited Rabble
text=Incited Rabble attacks each combat if able. -- {2}: Incited Rabble gets +1/+0 until end of turn.
type=Creature
subtype=Human
power=2
toughness=3
[/card]
[card]
name=Incorrigible Youths
text=Haste -- Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
mana={3}{R}{R}
type=Creature
subtype=Vampire
power=4
toughness=3
[/card]
[card]
name=Increasing Vengeance
text=Copy target instant or sorcery spell you control. If Increasing Vengeance was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies. -- Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={R}{R}
type=Instant
[/card]
[card]
name=Incremental Blight
text=Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Incremental Growth
text=Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
name=Incubator Drone
text=Devoid (This card has no color.) -- When Incubator Drone enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool."
mana={3}{U}
type=Creature
subtype=Eldrazi Drone
power=2
toughness=3
[/card]
[card]
name=Index
text=Look at the top five cards of your library, then put them back in any order.
mana={U}
type=Sorcery
[/card]
[card]
name=Indrik Umbra
text=Enchant creature -- Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
mana={4}{G}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Induce Despair
text=As an additional cost to cast Induce Despair, reveal a creature card from your hand. -- Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost.
mana={2}{B}
type=Instant
[/card]
[card]
name=Indulgent Aristocrat
text=Lifelink -- {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.
mana={B}
type=Creature
subtype=Vampire
power=1
toughness=1
[/card]
[card]
name=Indulgent Tormentor
text=Flying -- At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.
mana={3}{B}{B}
type=Creature
subtype=Demon
power=5
toughness=3
[/card]
[card]
name=Inescapable Brute
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Inescapable Brute must be blocked if able.
mana={5}{R}
type=Creature
subtype=Giant Warrior
power=3
toughness=3
[/card]
[card]
name=Inexorable Blob
text=Delirium — Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, put a 3/3 green Ooze creature token onto the battlefield tapped and attacking.
mana={2}{G}
type=Creature
subtype=Ooze
power=3
toughness=3
[/card]
[card]
name=Infectious Curse
text=Enchant player -- Spells you cast that target enchanted player cost {1} less to cast. -- At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.
type=Enchantment
subtype=Aura Curse
[/card]
[card]
name=Infectious Rage
text=Enchant creature -- Enchanted creature gets +2/-1. -- When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature.
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Infernal Darkness
text=Cumulative upkeep—Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If a land is tapped for mana, it produces {B} instead of any other type.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Infernal Denizen
text=At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of his or her choice for as long as Infernal Denizen remains on the battlefield. -- {T}: Gain control of target creature for as long as Infernal Denizen remains on the battlefield.
mana={7}{B}
type=Creature
subtype=Demon
power=5
toughness=7
[/card]
[card]
name=Infernal Genesis
text=At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. Then he or she puts X 1/1 black Minion creature tokens onto the battlefield, where X is that card's converted mana cost.
mana={4}{B}{B}
type=Enchantment
[/card]
[card]
name=Infernal Harvest
text=As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner's hand. -- Infernal Harvest deals X damage divided as you choose among any number of target creatures.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Infernal Kirin
text=Flying -- Whenever you cast a Spirit or Arcane spell, target player reveals his or her hand and discards all cards with that spell's converted mana cost.
mana={2}{B}{B}
type=Legendary Creature
subtype=Kirin Spirit
power=3
toughness=3
[/card]
[card]
name=Inferno Titan
text={R}: Inferno Titan gets +1/+0 until end of turn. -- Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.
mana={4}{R}{R}
type=Creature
subtype=Giant
power=6
toughness=6
[/card]
[card]
name=Inferno Trap
text=If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay Inferno Trap's mana cost. -- Inferno Trap deals 4 damage to target creature.
mana={3}{R}
type=Instant
subtype=Trap
[/card]
[card]
name=Infinite Authority
text=Enchant creature -- Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.
mana={W}{W}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Infinite Hourglass
text=At the beginning of your upkeep, put a time counter on Infinite Hourglass. -- All creatures get +1/+0 for each time counter on Infinite Hourglass. -- {3}: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step.
mana={4}
type=Artifact
[/card]
[card]
name=Infinite Obliteration
text=Name a creature card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Infinite Reflection
text=Enchant creature -- When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature. -- Nontoken creatures you control enter the battlefield as a copy of enchanted creature.
mana={5}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Information Dealer
text={T}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Infuse with the Elements
text=Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn.
mana={3}{G}
type=Instant
[/card]
[card]
name=Initiate of Blood
text={T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood. --  -- ——— --  -- Goka the Unjust -- Legendary Creature — Ogre Shaman --  -- {T}: Goka the Unjust deals 4 damage to target creature that was dealt damage this turn. -- 4/4
mana={3}{R}
type=Creature
subtype=Ogre Shaman
power=2
toughness=2
[/card]
[card]
name=Ink Dissolver
text=Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent puts the top three cards of his or her library into his or her graveyard.
mana={1}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=1
[/card]
[card]
name=Ink-Treader Nephilim
text=Whenever a player casts an instant or sorcery spell, if Ink-Treader Nephilim is the only target of that spell, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.
mana={R}{G}{W}{U}
type=Creature
subtype=Nephilim
power=3
toughness=3
[/card]
[card]
name=Inkfathom Divers
text=Islandwalk -- When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.
mana={3}{U}{U}
type=Creature
subtype=Merfolk Soldier
power=3
toughness=3
[/card]
[card]
name=Inkfathom Witch
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- {2}{U}{B}: Each unblocked creature becomes 4/1 until end of turn.
mana={1}{UB}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]
[card]
name=Inner Struggle
text=Target creature deals damage to itself equal to its power.
mana={3}{R}
type=Instant
[/card]
[card]
name=Inquisitor's Ox
text=Delirium — Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.
mana={3}{W}
type=Creature
subtype=Ox
power=2
toughness=5
[/card]
[card]
name=Insectile Aberration
text=Flying
type=Creature
subtype=Human Insect
power=3
toughness=2
[/card]
[card]
name=Insidious Dreams
text=As an additional cost to cast Insidious Dreams, discard X cards. -- Search your library for X cards. Then shuffle your library and put those cards on top of it in any order.
mana={3}{B}
type=Instant
[/card]
[card]
name=Insidious Mist
text=Hexproof, indestructible -- Insidious Mist can't block and can't be blocked. -- Whenever Insidious Mist attacks and isn't blocked, you may pay {2}{B}. If you do, transform it.
type=Creature
subtype=Elemental
power=0
toughness=1
[/card]
[card]
name=Insist
text=The next creature spell you cast this turn can't be countered by spells or abilities. -- Draw a card.
mana={G}
type=Sorcery
[/card]
[card]
name=Insolent Neonate
text=Menace (This creature can't be blocked except by two or more creatures.) -- Discard a card, Sacrifice Insolent Neonate: Draw a card.
mana={R}
type=Creature
subtype=Vampire
power=1
toughness=1
[/card]
[card]
name=Inspiring Captain
text=When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn.
mana={3}{W}
type=Creature
subtype=Human Knight
power=3
toughness=3
[/card]
[card]
name=Instill Furor
text=Enchant creature -- Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Insubordination
text=Enchant creature -- At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.
mana={B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Interdict
text=Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.) -- Draw a card.
mana={1}{U}
type=Instant
[/card]
[card]
name=Interpret the Signs
text=Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={5}{U}
type=Sorcery
[/card]
[card]
name=Intervene
text=Counter target spell that targets a creature.
mana={U}
type=Instant
[/card]
[card]
name=Intervention Pact
text=The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. -- At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game.
mana={0}
type=Instant
[/card]
[card]
name=Intet, the Dreamer
text=Flying -- Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.
mana={3}{U}{R}{G}
type=Legendary Creature
subtype=Dragon
power=6
toughness=6
[/card]
[card]
name=Into the Earthen Maw
text=When you set this scheme in motion, exile up to one target creature with flying, up to one target creature without flying, and all cards from up to one target opponent's graveyard.
type=Scheme
[/card]
[card]
name=Into the Fray
text=Target creature attacks this turn if able. -- Splice onto Arcane {R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Into the Wilds
text=At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.
mana={3}{G}
type=Enchantment
[/card]
[card]
name=Intrepid Provisioner
text=Trample -- When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn.
mana={3}{G}
type=Creature
subtype=Human Scout
power=3
toughness=3
[/card]
[card]
name=Introductions Are in Order
text=When you set this scheme in motion, choose one — Search your library for a creature card, reveal it, put it into your hand, then shuffle your library; or you may put a creature card from your hand onto the battlefield.
type=Scheme
[/card]
[card]
name=Intuition
text=Search your library for any three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library.
mana={2}{U}
type=Instant
[/card]
[card]
name=Invader Parasite
text=Imprint — When Invader Parasite enters the battlefield, exile target land. -- Whenever a land with the same name as the exiled card enters the battlefield under an opponent's control, Invader Parasite deals 2 damage to that player.
mana={3}{R}{R}
type=Creature
subtype=Insect
power=3
toughness=2
[/card]
[card]
name=Invasion Plans
text=All creatures block each turn if able. -- The attacking player chooses how each creature blocks each turn.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Invasive Surgery
text=Counter target sorcery spell. -- Delirium — If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles his or her library.
mana={U}
type=Instant
[/card]
[card]
name=Inverter of Truth
text=Devoid (This card has no color.) -- Flying -- When Inverter of Truth enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library.
mana={2}{B}{B}
type=Creature
subtype=Eldrazi
power=6
toughness=6
[/card]
[card]
name=Invocation of Saint Traft
text=Enchant creature -- Enchanted creature has "Whenever this creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat."
mana={1}{W}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Invoke Prejudice
text=Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless its controller pays {X}, where X is its converted mana cost.
mana={U}{U}{U}{U}
type=Enchantment
[/card]
[card]
name=Invulnerability
text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- The next time a source of your choice would deal damage to you this turn, prevent that damage.
mana={1}{W}
type=Instant
[/card]
[card]
name=Iona's Blessing
text=Enchant creature -- Enchanted creature gets +2/+2, has vigilance, and can block an additional creature.
mana={3}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Ire Shaman
text=Menace (This creature can't be blocked except by two or more creatures.) -- Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.
mana={1}{R}
type=Creature
subtype=Orc Shaman
power=2
toughness=1
[/card]
[card]
name=Iroas, God of Victory
text=Indestructible -- As long as your devotion to red and white is less than seven, Iroas isn't a creature. -- Creatures you control can't be blocked except by two or more creatures. -- Prevent all damage that would be dealt to attacking creatures you control.
mana={2}{R}{W}
type=Legendary Enchantment Creature
subtype=God
power=7
toughness=4
[/card]
[card]
name=Ironclaw Curse
text=Enchant creature -- Enchanted creature gets -0/-1. -- Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness.
mana={R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Ironfist Crusher
text=Ironfist Crusher can block any number of creatures. -- Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={4}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=4
[/card]
[card]
name=Irresistible Prey
text=Target creature must be blocked this turn if able. -- Draw a card.
mana={G}
type=Sorcery
[/card]
[card]
name=Island Sanctuary
text=If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Isle of Vesuva
text=Whenever a nontoken creature enters the battlefield, its controller puts a token onto the battlefield that's a copy of that creature. -- Whenever you roll {C}, destroy target creature and all other creatures with the same name as that creature.
type=Plane
subtype=Dominaria
[/card]
[card]
name=Isochron Scepter
text=Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand. -- {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
mana={2}
type=Artifact
[/card]
[card]
name=Isolation Zone
text=When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Isperia the Inscrutable
text=Flying -- Whenever Isperia the Inscrutable deals combat damage to a player, name a card. That player reveals his or her hand. If he or she reveals the named card, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle your library.
mana={1}{W}{W}{U}{U}
type=Legendary Creature
subtype=Sphinx
power=3
toughness=6
[/card]
[card]
name=Ivy Seer
text={2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
mana={3}{G}
type=Creature
subtype=Elf Wizard
power=1
toughness=1
[/card]
[card]
name=Ixidor's Will
text=Counter target spell unless its controller pays {2} for each Wizard on the battlefield.
mana={2}{U}
type=Instant
[/card]
[card]
name=Ixidor, Reality Sculptor
text=Face-down creatures get +1/+1. -- {2}{U}: Turn target face-down creature face up.
mana={3}{U}{U}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=4
[/card]
[card]
name=Ixidron
text=As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.) -- Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield.
mana={3}{U}{U}
type=Creature
subtype=Illusion
power=*
toughness=*
[/card]
[card]
name=Izzet Charm
text=Choose one — Counter target noncreature spell unless its controller pays {2}; or Izzet Charm deals 2 damage to target creature; or draw two cards, then discard two cards.
mana={U}{R}
type=Instant
[/card]
[card]
name=Izzet Steam Maze
text=Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy. -- Whenever you roll {C}, instant and sorcery spells you cast this turn cost {3} less to cast.
type=Plane
subtype=Ravnica
[/card]
[card]
name=Jötun Grunt
text=Cumulative upkeep—Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
mana={1}{W}
type=Creature
subtype=Giant Soldier
power=4
toughness=4
[/card]
[card]
name=Jötun Owl Keeper
text=Cumulative upkeep {W} or {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Jötun Owl Keeper dies, put a 1/1 white Bird creature token with flying onto the battlefield for each age counter on it.
mana={2}{W}
type=Creature
subtype=Giant
power=3
toughness=3
[/card]
[card]
name=Jabari's Influence
text=Cast Jabari's Influence only after combat. -- Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.
mana={3}{W}{W}
type=Instant
[/card]
[card]
name=Jace's Mindseeker
text=Flying -- When Jace's Mindseeker enters the battlefield, target opponent puts the top five cards of his or her library into his or her graveyard. You may cast an instant or sorcery card from among them without paying its mana cost.
mana={4}{U}{U}
type=Creature
subtype=Fish Illusion
power=4
toughness=4
[/card]
[card]
name=Jace's Sanctum
text=Instant and sorcery spells you cast cost {1} less to cast. -- Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={3}{U}
type=Enchantment
[/card]
[card]
name=Jace's Scrutiny
text=Target creature gets -4/-0 until end of turn. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
mana={1}{U}
type=Instant
[/card]
[card]
name=Jace, Architect of Thought
text=+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. -- -2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. -- -8: For each player, search that player's library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs.
mana={2}{U}{U}
type=Planeswalker
subtype=Jace
[/card]
[card]
name=Jace, Telepath Unbound
text=+1: Up to one target creature gets -2/-0 until your next turn. -- -3: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead. -- -9: You get an emblem with "Whenever you cast a spell, target opponent puts the top five cards of his or her library into his or her graveyard."
type=Planeswalker
subtype=Jace
[/card]
[card]
name=Jace, Unraveler of Secrets
text=+1: Scry 1, then draw a card. -- -2: Return target creature to its owner's hand. -- -8: You get an emblem with "Whenever an opponent casts his or her first spell each turn, counter that spell."
mana={3}{U}{U}
type=Planeswalker
subtype=Jace
[/card]
[card]
name=Jace, Vryn's Prodigy
text={T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.
mana={1}{U}
type=Legendary Creature
subtype=Human Wizard
power=0
toughness=2
[/card]
[card]
name=Jace, the Living Guildpact
text=+1: Look at the top two cards of your library. Put one of them into your graveyard. -- -3: Return another target nonland permanent to its owner's hand. -- -8: Each player shuffles his or her hand and graveyard into his or her library. You draw seven cards.
mana={2}{U}{U}
type=Planeswalker
subtype=Jace
[/card]
[card]
name=Jace, the Mind Sculptor
text=+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. -- 0: Draw three cards, then put two cards from your hand on top of your library in any order. -- -1: Return target creature to its owner's hand. -- -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.
mana={2}{U}{U}
type=Planeswalker
subtype=Jace
[/card]
[card]
name=Jaddi Offshoot
text=Defender -- Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.
mana={G}
type=Creature
subtype=Plant
power=0
toughness=3
[/card]
[card]
name=Jade Monolith
text={1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
mana={4}
type=Artifact
[/card]
[card]
name=Jade Statue
text={2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate this ability only during combat.
mana={4}
type=Artifact
[/card]
[card]
name=Jaded Response
text=Counter target spell if it shares a color with a creature you control.
mana={1}{U}
type=Instant
[/card]
[card]
name=Jalira, Master Polymorphist
text={2}{U}, {T}, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
mana={3}{U}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Jar of Eyeballs
text=Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs. -- {3}, {T}, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.
mana={3}
type=Artifact
[/card]
[card]
name=Jasmine Seer
text={2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
mana={3}{W}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Jaws of Stone
text=Jaws of Stone deals X damage divided as you choose among any number of target creatures and/or players, where X is the number of Mountains you control as you cast Jaws of Stone.
mana={5}{R}
type=Sorcery
[/card]
[card]
name=Jeskai Infiltrator
text=Jeskai Infiltrator can't be blocked as long as you control no other creatures. -- When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
mana={2}{U}
type=Creature
subtype=Human Monk
power=2
toughness=3
[/card]
[card]
name=Jester's Mask
text=Jester's Mask enters the battlefield tapped. -- {1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. That player puts those cards into his or her hand, then shuffles his or her library.
mana={5}
type=Artifact
[/card]
[card]
name=Jester's Scepter
text=When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled. -- {2}, {T}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card.
mana={3}
type=Artifact
[/card]
[card]
name=Jetting Glasskite
text=Flying -- Whenever Jetting Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.
mana={4}{U}{U}
type=Creature
subtype=Spirit
power=4
toughness=4
[/card]
[card]
name=Jeweled Amulet
text={1}, {T}: Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Jeweled Amulet. -- {T}, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet's last noted type to your mana pool.
mana={0}
type=Artifact
[/card]
[card]
name=Jeweled Bird
text=Remove Jeweled Bird from your deck before playing if you're not playing for ante. -- {T}: Put Jeweled Bird into the ante. If you do, put all other cards you own from the ante into your graveyard, then draw a card.
mana={1}
type=Artifact
[/card]
[card]
name=Jhoira of the Ghitu
text={2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.)
mana={1}{U}{R}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Jhoira's Timebug
text={T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.
mana={2}
type=Artifact Creature
subtype=Insect
power=1
toughness=2
[/card]
[card]
name=Joint Assault
text=Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.
mana={G}
type=Instant
[/card]
[card]
name=Joraga Auxiliary
text={4}{G}{W}: Support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
mana={1}{G}{W}
type=Creature
subtype=Elf Soldier Ally
power=2
toughness=3
[/card]
[card]
name=Joraga Invocation
text=Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able.
mana={4}{G}{G}
type=Sorcery
[/card]
[card]
name=Jori En, Ruin Diver
text=Whenever you cast your second spell each turn, draw a card.
mana={1}{U}{R}
type=Legendary Creature
subtype=Merfolk Wizard
power=2
toughness=3
[/card]
[card]
name=Judge Unworthy
text=Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={1}{W}
type=Instant
[/card]
[card]
name=Junún Efreet
text=Flying -- At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}.
mana={1}{B}{B}
type=Creature
subtype=Efreet
power=3
toughness=3
[/card]
[card]
name=Just the Wind
text=Return target creature to its owner's hand. -- Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Juxtapose
text=You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them.
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Juzám Djinn
text=At the beginning of your upkeep, Juzám Djinn deals 1 damage to you.
mana={2}{B}{B}
type=Creature
subtype=Djinn
power=5
toughness=5
[/card]
[card]
name=Jwar Isle Avenger
text=Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying
mana={4}{U}
type=Creature
subtype=Sphinx
power=3
toughness=3
[/card]
[card]
name=Kaboom!
text=Choose any number of target players. For each of those players, reveal cards from the top of your library until you reveal a nonland card. Kaboom deals damage equal to that card's converted mana cost to that player, then you put the revealed cards on the bottom of your library in any order.
mana={4}{R}
type=Sorcery
[/card]
[card]
name=Kaervek's Spite
text=As an additional cost to cast Kaervek's Spite, sacrifice all permanents you control and discard your hand. -- Target player loses 5 life.
mana={B}{B}{B}
type=Instant
[/card]
[card]
name=Kaervek's Torch
text=As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to cast. -- Kaervek's Torch deals X damage to target creature or player.
mana={X}{R}
type=Sorcery
[/card]
[card]
name=Kaho, Minamo Historian
text=When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards and exile them. Then shuffle your library. -- {X}, {T}: You may cast a card with converted mana cost X exiled with Kaho without paying its mana cost.
mana={2}{U}{U}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Kalastria Healer
text=Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
mana={1}{B}
type=Creature
subtype=Vampire Cleric Ally
power=1
toughness=2
[/card]
[card]
name=Kalastria Nightwatch
text=Whenever you gain life, Kalastria Nightwatch gains flying until end of turn.
mana={4}{B}
type=Creature
subtype=Vampire Warrior Ally
power=4
toughness=5
[/card]
[card]
name=Kalitas, Bloodchief of Ghet
text={B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, put a black Vampire creature token onto the battlefield. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.
mana={5}{B}{B}
type=Legendary Creature
subtype=Vampire Warrior
power=5
toughness=5
[/card]
[card]
name=Kalitas, Traitor of Ghet
text=Lifelink -- If a nontoken creature an opponent controls would die, instead exile that card and put a 2/2 black Zombie creature token onto the battlefield. -- {2}{B}, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.
mana={2}{B}{B}
type=Legendary Creature
subtype=Vampire Warrior
power=3
toughness=4
[/card]
[card]
name=Kamahl's Summons
text=Each player may reveal any number of creature cards from his or her hand. Then each player puts a 2/2 green Bear creature token onto the battlefield for each card he or she revealed this way.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Karador, Ghost Chieftain
text=Karador, Ghost Chieftain costs {1} less to cast for each creature card in your graveyard. -- During each of your turns, you may cast one creature card from your graveyard.
mana={5}{B}{G}{W}
type=Legendary Creature
subtype=Centaur Spirit
power=3
toughness=4
[/card]
[card]
name=Karmic Justice
text=Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Karn Liberated
text=+4: Target player exiles a card from his or her hand. -- -3: Exile target permanent. -- -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.
mana={7}
type=Planeswalker
subtype=Karn
[/card]
[card]
name=Karona's Zealot
text=Morph {3}{W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.
mana={4}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=5
[/card]
[card]
name=Karplusan Minotaur
text=Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever you win a coin flip, Karplusan Minotaur deals 1 damage to target creature or player. -- Whenever you lose a coin flip, Karplusan Minotaur deals 1 damage to target creature or player of an opponent's choice.
mana={2}{R}{R}
type=Creature
subtype=Minotaur Warrior
power=3
toughness=3
[/card]
[card]
name=Kavu Howler
text=When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order.
mana={4}{G}{G}
type=Creature
subtype=Kavu
power=4
toughness=5
[/card]
[card]
name=Kavu Primarch
text=Convoke (Each creature you tap while casting this spell reduces its total cost by {1} or by one mana of that creature's color.) -- Kicker {4} (You may pay an additional {4} as you cast this spell.) -- If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it.
mana={3}{G}
type=Creature
subtype=Kavu
power=3
toughness=3
[/card]
[card]
name=Kazuul's Toll Collector
text={0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate this ability only any time you could cast a sorcery.
mana={2}{R}
type=Creature
subtype=Ogre Warrior
power=3
toughness=2
[/card]
[card]
name=Kederekt Creeper
text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Kederekt Creeper can't be blocked except by two or more creatures.
mana={U}{B}{R}
type=Creature
subtype=Horror
power=2
toughness=3
[/card]
[card]
name=Keeper of Progenitus
text=Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana to his or her mana pool of any type that land produced.
mana={3}{G}
type=Creature
subtype=Elf Druid
power=1
toughness=3
[/card]
[card]
name=Keeper of the Lens
text=You may look at face-down creatures you don't control. (You may do this at any time.)
mana={1}
type=Artifact Creature
subtype=Golem
power=1
toughness=2
[/card]
[card]
name=Keldon Firebombers
text=When Keldon Firebombers enters the battlefield, each player sacrifices all lands he or she controls except for three.
mana={3}{R}{R}
type=Creature
subtype=Human Soldier
power=3
toughness=3
[/card]
[card]
name=Keldon Twilight
text=At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature he or she controlled since the beginning of the turn.
mana={1}{B}{R}
type=Enchantment
[/card]
[card]
name=Kemba's Legion
text=Vigilance -- Kemba's Legion can block an additional creature for each Equipment attached to Kemba's Legion.
mana={5}{W}{W}
type=Creature
subtype=Cat Soldier
power=4
toughness=6
[/card]
[card]
name=Kentaro, the Smiling Cat
text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's converted mana cost.
mana={1}{W}
type=Legendary Creature
subtype=Human Samurai
power=2
toughness=1
[/card]
[card]
name=Keranos, God of Storms
text=Indestructible -- As long as your devotion to blue and red is less than seven, Keranos isn't a creature. -- Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to target creature or player.
mana={3}{U}{R}
type=Legendary Enchantment Creature
subtype=God
power=6
toughness=5
[/card]
[card]
name=Kessig Dire Swine
text=Delirium — Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard.
mana={4}{G}{G}
type=Creature
subtype=Boar Horror
power=6
toughness=6
[/card]
[card]
name=Kessig Forgemaster
text=Whenever Kessig Forgemaster blocks or becomes blocked by a creature, Kessig Forgemaster deals 1 damage to that creature. -- At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Forgemaster.
mana={1}{R}
type=Creature
subtype=Human Shaman Werewolf
power=2
toughness=1
[/card]
[card]
name=Khabál Ghoul
text=At the beginning of each end step, put a +1/+1 counter on Khabál Ghoul for each creature that died this turn.
mana={2}{B}
type=Creature
subtype=Zombie
power=1
toughness=1
[/card]
[card]
name=Kheru Lich Lord
text=At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.
mana={3}{B}{G}{U}
type=Creature
subtype=Zombie Wizard
power=4
toughness=4
[/card]
[card]
name=Kheru Spellsnatcher
text=Morph {4}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Kheru Spellsnatcher is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.
mana={3}{U}
type=Creature
subtype=Naga Wizard
power=3
toughness=3
[/card]
[card]
name=Kill Switch
text={2}, {T}: Tap all other artifacts. They don't untap during their controllers' untap steps for as long as Kill Switch remains tapped.
mana={3}
type=Artifact
[/card]
[card]
name=Kill-Suit Cultist
text=Kill-Suit Cultist attacks each turn if able. -- {B}, Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead.
mana={R}
type=Creature
subtype=Goblin Berserker
power=1
toughness=1
[/card]
[card]
name=Killer Instinct
text=At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
mana={4}{R}{G}
type=Enchantment
[/card]
[card]
name=Killing Wave
text=For each creature, its controller sacrifices it unless he or she pays X life.
mana={X}{B}
type=Sorcery
[/card]
[card]
name=Kilnmouth Dragon
text=Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) -- Flying -- {T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player.
mana={5}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=5
[/card]
[card]
name=Kindle the Carnage
text=Discard a card at random. If you do, Kindle the Carnage deals damage equal to that card's converted mana cost to each creature. You may repeat this process any number of times.
mana={1}{R}{R}
type=Sorcery
[/card]
[card]
name=Kindly Stranger
text=Delirium — {2}{B}: Transform Kindly Stranger. Activate this ability only if there are four or more card types among cards in your graveyard.
mana={2}{B}
type=Creature
subtype=Human
power=2
toughness=3
[/card]
[card]
name=Kiora's Dismissal
text=Strive — Kiora's Dismissal costs {U} more to cast for each target beyond the first. -- Return any number of target enchantments to their owners' hands.
mana={U}
type=Instant
[/card]
[card]
name=Kiora, Master of the Depths
text=+1: Untap up to one target creature and up to one target land. -- -2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. -- -8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then put three 8/8 blue Octopus creature tokens onto the battlefield.
mana={2}{G}{U}
type=Planeswalker
subtype=Kiora
[/card]
[card]
name=Kira, Great Glass-Spinner
text=Flying -- Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability."
mana={1}{U}{U}
type=Legendary Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Kitesail Scout
text=Flying
mana={W}
type=Creature
subtype=Kor Scout
power=1
toughness=1
[/card]
[card]
name=Kithkin Armor
text=Enchant creature -- Enchanted creature can't be blocked by creatures with power 3 or greater. -- Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Kithkin Zephyrnaut
text=Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.
mana={2}{W}
type=Creature
subtype=Kithkin Soldier
power=2
toughness=2
[/card]
[card]
name=Kitsune Mystic
text=At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it. --  -- ——— --  -- Autumn-Tail, Kitsune Sage -- Legendary Creature — Fox Wizard --  -- {1}: Attach target Aura attached to a creature to another creature. -- 4/5
mana={3}{W}
type=Creature
subtype=Fox Wizard
power=2
toughness=3
[/card]
[card]
name=Kjeldoran Elite Guard
text={T}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate this ability only during combat.
mana={3}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Kjeldoran Escort
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={2}{W}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
[/card]
[card]
name=Kjeldoran Guard
text={T}: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate this ability only during combat and only if defending player controls no snow lands.
mana={1}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Kjeldoran Knight
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {1}{W}: Kjeldoran Knight gets +1/+0 until end of turn. -- {W}{W}: Kjeldoran Knight gets +0/+2 until end of turn.
mana={W}{W}
type=Creature
subtype=Human Knight
power=1
toughness=1
[/card]
[card]
name=Kjeldoran Phalanx
text=First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={5}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=5
[/card]
[card]
name=Kjeldoran Royal Guard
text={T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.
mana={3}{W}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=5
[/card]
[card]
name=Kjeldoran Skycaptain
text=Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={4}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Kjeldoran Skyknight
text=Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={2}{W}
type=Creature
subtype=Human Knight
power=1
toughness=1
[/card]
[card]
name=Kjeldoran Warrior
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={W}
type=Creature
subtype=Human Warrior
power=1
toughness=1
[/card]
[card]
name=Knacksaw Clique
text=Flying -- {1}{U}, {Q}: Target opponent exiles the top card of his or her library. Until end of turn, you may play that card. ({Q} is the untap symbol.)
mana={3}{U}
type=Creature
subtype=Faerie Rogue
power=1
toughness=4
[/card]
[card]
name=Knight Of Dawn
text=First strike -- {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn.
mana={1}{W}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Knight of Dusk
text={B}{B}: Destroy target creature blocking Knight of Dusk.
mana={1}{B}{B}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Knight of Valor
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{W}: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate this ability only once each turn.
mana={2}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Knight of the Holy Nimbus
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- If Knight of the Holy Nimbus would be destroyed, regenerate it. -- {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.
mana={W}{W}
type=Creature
subtype=Human Rebel Knight
power=2
toughness=2
[/card]
[card]
name=Knights of Thorn
text=Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={3}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Know Naught but Fire
text=When you set this scheme in motion, it deals damage to each opponent equal to the number of cards in that player's hand.
type=Scheme
[/card]
[card]
name=Knowledge Pool
text=Imprint — When Knowledge Pool enters the battlefield, each player exiles the top three cards of his or her library. -- Whenever a player casts a spell from his or her hand, that player exiles it. If the player does, he or she may cast another nonland card exiled with Knowledge Pool without paying that card's mana cost.
mana={6}
type=Artifact
[/card]
[card]
name=Knowledge Vault
text={2}, {T}: Exile the top card of your library face down. -- {0}: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand. -- When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard.
mana={4}
type=Artifact
[/card]
[card]
name=Knowledge and Power
text=Whenever you scry, you may pay {2}. If you do, Knowledge and Power deals 2 damage to target creature or player.
mana={4}{R}
type=Enchantment
[/card]
[card]
name=Kodama of the Center Tree
text=Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control. -- Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with converted mana cost X or less from your graveyard to your hand.)
mana={4}{G}
type=Legendary Creature
subtype=Spirit
power=*
toughness=*
[/card]
[card]
name=Kodama's Might
text=Target creature gets +2/+2 until end of turn. -- Splice onto Arcane {G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={G}
type=Instant
subtype=Arcane
[/card]
[card]
name=Kolaghan's Command
text=Choose two — -- • Return target creature card from your graveyard to your hand. -- • Target player discards a card. -- • Destroy target artifact. -- • Kolaghan's Command deals 2 damage to target creature or player.
mana={1}{B}{R}
type=Instant
[/card]
[card]
name=Kor Bladewhirl
text=Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.
mana={1}{W}
type=Creature
subtype=Kor Soldier Ally
power=2
toughness=2
[/card]
[card]
name=Kor Castigator
text=Kor Castigator can't be blocked by Eldrazi Scions.
mana={1}{W}
type=Creature
subtype=Kor Wizard Ally
power=3
toughness=1
[/card]
[card]
name=Kor Chant
text=All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
mana={2}{W}
type=Instant
[/card]
[card]
name=Kor Dirge
text=All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
mana={2}{B}
type=Instant
[/card]
[card]
name=Kor Entanglers
text=Rally — Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.
mana={4}{W}
type=Creature
subtype=Kor Soldier Ally
power=3
toughness=4
[/card]
[card]
name=Kor Scythemaster
text=Kor Scythemaster has first strike as long as it's attacking.
mana={2}{W}
type=Creature
subtype=Kor Soldier Ally
power=3
toughness=1
[/card]
[card]
name=Kor Sky Climber
text={1}{W}: Kor Sky Climber gains flying until end of turn.
mana={2}{W}
type=Creature
subtype=Kor Soldier Ally
power=3
toughness=2
[/card]
[card]
name=Korlash, Heir to Blackblade
text=Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control. -- {1}{B}: Regenerate Korlash. -- Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library.
mana={2}{B}{B}
type=Legendary Creature
subtype=Zombie Warrior
power=*
toughness=*
[/card]
[card]
name=Kozilek's Channeler
text={T}: Add {C}{C} to your mana pool.
mana={5}
type=Creature
subtype=Eldrazi
power=4
toughness=4
[/card]
[card]
name=Kozilek's Pathfinder
text={C}: Target creature can't block Kozilek's Pathfinder this turn. ({C} represents colorless mana.)
mana={6}
type=Creature
subtype=Eldrazi
power=5
toughness=5
[/card]
[card]
name=Kozilek's Return
text=Devoid (This card has no color.) -- Kozilek's Return deals 2 damage to each creature. -- Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature.
mana={2}{R}
type=Instant
[/card]
[card]
name=Kozilek's Sentinel
text=Devoid (This card has no color.) -- Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn.
mana={1}{R}
type=Creature
subtype=Eldrazi Drone
power=1
toughness=4
[/card]
[card]
name=Kozilek's Shrieker
text=Devoid (This card has no color.) -- {C}: Kozilek's Shrieker gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {C} represents colorless mana.)
mana={2}{B}
type=Creature
subtype=Eldrazi Drone
power=3
toughness=2
[/card]
[card]
name=Kozilek's Translator
text=Devoid (This card has no color.) -- Pay 1 life: Add {C} to your mana pool. Activate this ability only once each turn. ({C} represents colorless mana.)
mana={4}{B}
type=Creature
subtype=Eldrazi Drone
power=3
toughness=5
[/card]
[card]
name=Kozilek, the Great Distortion
text=When you cast Kozilek, the Great Distortion, if you have fewer than seven cards in hand, draw cards equal to the difference. -- Menace -- Discard a card with converted mana cost X: Counter target spell with converted mana cost X.
mana={8}{C}{C}
type=Legendary Creature
subtype=Eldrazi
power=12
toughness=12
[/card]
[card]
name=Kraken of the Straits
text=Creatures with power less than the number of Islands you control can't block Kraken of the Straits.
mana={5}{U}{U}
type=Creature
subtype=Kraken
power=6
toughness=6
[/card]
[card]
name=Krallenhorde Howler
text=Creature spells you cast cost {1} less to cast. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler.
type=Creature
subtype=Werewolf
power=3
toughness=3
[/card]
[card]
name=Krark's Thumb
text=If you would flip a coin, instead flip two coins and ignore one.
mana={2}
type=Legendary Artifact
[/card]
[card]
name=Krasis Incubation
text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. -- {1}{G}{U}, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature.
mana={2}{G}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Kresh the Bloodbraided
text=Whenever another creature dies, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power.
mana={2}{B}{R}{G}
type=Legendary Creature
subtype=Human Warrior
power=3
toughness=3
[/card]
[card]
name=Krosan Verge
text=Krosan Verge enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library.
type=Land
[/card]
[card]
name=Krosan Vorine
text=Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) -- Krosan Vorine can't be blocked by more than one creature.
mana={3}{G}
type=Creature
subtype=Cat Beast
power=3
toughness=2
[/card]
[card]
name=Krovikan Horror
text=At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand. -- {1}, Sacrifice a creature: Krovikan Horror deals 1 damage to target creature or player.
mana={3}{B}
type=Creature
subtype=Horror Spirit
power=2
toughness=2
[/card]
[card]
name=Krovikan Vampire
text=At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire.
mana={3}{B}{B}
type=Creature
subtype=Vampire
power=3
toughness=3
[/card]
[card]
name=Kruin Outlaw
text=First strike -- At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.
mana={1}{R}{R}
type=Creature
subtype=Human Rogue Werewolf
power=2
toughness=2
[/card]
[card]
name=Kruphix's Insight
text=Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard.
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Kruphix, God of Horizons
text=Indestructible -- As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. -- You have no maximum hand size. -- If unused mana would empty from your mana pool, that mana becomes colorless instead.
mana={3}{G}{U}
type=Legendary Enchantment Creature
subtype=God
power=4
toughness=7
[/card]
[card]
name=Kuldotha Flamefiend
text=When Kuldotha Flamefiend enters the battlefield, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of target creatures and/or players.
mana={4}{R}{R}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]
[card]
name=Kumano's Blessing
text=Flash -- Enchant creature -- If a creature dealt damage by enchanted creature this turn would die, exile it instead.
mana={2}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Kurkesh, Onakke Ancient
text=Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay {R}. If you do, copy that ability. You may choose new targets for the copy.
mana={2}{R}{R}
type=Legendary Creature
subtype=Ogre Spirit
power=4
toughness=3
[/card]
[card]
name=Kyren Archive
text=At the beginning of your upkeep, you may exile the top card of your library face down. -- {5}, Discard your hand, Sacrifice Kyren Archive: Put all cards exiled with Kyren Archive into their owner's hand.
mana={3}
type=Artifact
[/card]
[card]
name=Kytheon, Hero of Akros
text=At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control. -- {2}{W}: Kytheon gains indestructible until end of turn.
mana={W}
type=Legendary Creature
subtype=Human Soldier
power=2
toughness=1
[/card]
[card]
name=Laccolith Rig
text=Enchant creature -- Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.
mana={R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Lair Delve
text=Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order.
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Lairwatch Giant
text=Lairwatch Giant can block an additional creature. -- Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn.
mana={5}{W}
type=Creature
subtype=Giant Warrior
power=5
toughness=3
[/card]
[card]
name=Lambholt Butcher
text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher.
type=Creature
subtype=Werewolf
power=4
toughness=4
[/card]
[card]
name=Lambholt Pacifist
text=Lambholt Pacifist can't attack unless you control a creature with power 4 or greater. -- At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist.
mana={1}{G}
type=Creature
subtype=Human Shaman Werewolf
power=3
toughness=3
[/card]
[card]
name=Lammastide Weave
text=Name a card, then target player puts the top card of his or her library into his or her graveyard. If that card is the named card, you gain life equal to its converted mana cost. -- Draw a card.
mana={1}{G}
type=Instant
[/card]
[card]
name=Lamplighter of Selhoff
text=When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.
mana={4}{U}
type=Creature
subtype=Zombie Horror
power=3
toughness=5
[/card]
[card]
name=Lancers en-Kor
text=Trample -- {0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead.
mana={3}{W}{W}
type=Creature
subtype=Kor Soldier
power=3
toughness=3
[/card]
[card]
name=Land's Edge
text=Discard a card: If the discarded card is a land card, Land's Edge deals 2 damage to target player. Any player may activate this ability.
mana={1}{R}{R}
type=World Enchantment
[/card]
[card]
name=Lantern Scout
text=Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.
mana={2}{W}
type=Creature
subtype=Human Scout Ally
power=3
toughness=2
[/card]
[card]
name=Lantern of Insight
text=Each player plays with the top card of his or her library revealed. -- {T}, Sacrifice Lantern of Insight: Target player shuffles his or her library.
mana={1}
type=Artifact
[/card]
[card]
name=Lapse of Certainty
text=Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
mana={2}{W}
type=Instant
[/card]
[card]
name=Laquatus's Disdain
text=Counter target spell cast from a graveyard. -- Draw a card.
mana={1}{U}
type=Instant
[/card]
[card]
name=Lash Out
text=Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{R}
type=Instant
[/card]
[card]
name=Last Rites
text=Discard any number of cards. Target player reveals his or her hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Last Thoughts
text=Draw a card. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Last-Ditch Effort
text=Sacrifice any number of creatures. Last-Ditch Effort deals that much damage to target creature or player.
mana={R}
type=Instant
[/card]
[card]
name=Launch the Fleet
text=Strive — Launch the Fleet costs {1} more to cast for each target beyond the first. -- Until end of turn, any number of target creatures each gain "Whenever this creature attacks, put a 1/1 white Soldier creature token onto the battlefield tapped and attacking."
mana={W}
type=Sorcery
[/card]
[card]
name=Lava Blister
text=Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to him or her.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Lava Burst
text=Lava Burst deals X damage to target creature or player. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another creature or player.
mana={X}{R}
type=Sorcery
[/card]
[card]
name=Lavastep Raider
text={2}{R}: Lavastep Raider gets +2/+0 until end of turn.
mana={R}
type=Creature
subtype=Goblin Warrior
power=1
toughness=2
[/card]
[card]
name=Lazav, Dimir Mastermind
text=Hexproof -- Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card except its name is still Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it gains hexproof and this ability.
mana={U}{U}{B}{B}
type=Legendary Creature
subtype=Shapeshifter
power=3
toughness=3
[/card]
[card]
name=Lead by Example
text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
mana={1}{G}
type=Instant
[/card]
[card]
name=Lead the Stampede
text=Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Leaf-Crowned Elder
text=Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.
mana={2}{G}{G}
type=Creature
subtype=Treefolk Shaman
power=3
toughness=5
[/card]
[card]
name=Leafcrown Dryad
text=Bestow {3}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Reach -- Enchanted creature gets +2/+2 and has reach.
mana={1}{G}
type=Enchantment Creature
subtype=Nymph Dryad
power=2
toughness=2
[/card]
[card]
name=Leap of Flame
text=Replicate {U}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Target creature gets +1/+0 and gains flying and first strike until end of turn.
mana={U}{R}
type=Instant
[/card]
[card]
name=Leech Bonder
text=Leech Bonder enters the battlefield with two -1/-1 counters on it. -- {U}, {Q}: Move a counter from target creature onto another target creature. ({Q} is the untap symbol.)
mana={2}{U}
type=Creature
subtype=Merfolk Soldier
power=3
toughness=3
[/card]
[card]
name=Leeches
text=Target player loses all poison counters. Leeches deals that much damage to that player.
mana={1}{W}{W}
type=Sorcery
[/card]
[card]
name=Leeching Bite
text=Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
mana={1}{G}
type=Instant
[/card]
[card]
name=Leeching Licid
text={B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. -- At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player.
mana={1}{B}
type=Creature
subtype=Licid
power=1
toughness=1
[/card]
[card]
name=Legerdemain
text=Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)
mana={2}{U}{U}
type=Sorcery
[/card]
[card]
name=Legions of Lim-Dûl
text=Snow swampwalk
mana={1}{B}{B}
type=Creature
subtype=Zombie
power=2
toughness=3
[/card]
[card]
name=Lens of Clarity
text=You may look at the top card of your library and at face-down creatures you don't control. (You may do this at any time.)
mana={1}
type=Artifact
[/card]
[card]
name=Leonin Arbiter
text=Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn.
mana={1}{W}
type=Creature
subtype=Cat Cleric
power=2
toughness=2
[/card]
[card]
name=Leonin Shikari
text=You may activate equip abilities any time you could cast an instant.
mana={1}{W}
type=Creature
subtype=Cat Soldier
power=2
toughness=2
[/card]
[card]
name=Lesser Werewolf
text={B}: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate this ability only during the declare blockers step.
mana={3}{B}
type=Creature
subtype=Werewolf
power=2
toughness=4
[/card]
[card]
name=Lethal Vapors
text=Whenever a creature enters the battlefield, destroy it. -- {0}: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Lethe Lake
text=At the beginning of your upkeep, put the top ten cards of your library into your graveyard. -- Whenever you roll {C}, target player puts the top ten cards of his or her library into his or her graveyard.
type=Plane
subtype=Arkhos
[/card]
[card]
name=Leyline of Lifeforce
text=If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield. -- Creature spells can't be countered.
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Leyline of Punishment
text=If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield. -- Players can't gain life. -- Damage can't be prevented.
mana={2}{R}{R}
type=Enchantment
[/card]
[card]
name=Liar's Pendulum
text={2}, {T}: Name a card. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card.
mana={1}
type=Artifact
[/card]
[card]
name=Library of Lat-Nam
text=An opponent chooses one — You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, then shuffle your library.
mana={4}{U}
type=Sorcery
[/card]
[card]
name=Library of Leng
text=You have no maximum hand size. -- If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
mana={1}
type=Artifact
[/card]
[card]
name=Lich's Mirror
text=If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.
mana={5}
type=Artifact
[/card]
[card]
name=Liege of the Hollows
text=When Liege of the Hollows dies, each player may pay any amount of mana. Then each player who paid mana this way puts that many 1/1 green Squirrel creature tokens onto the battlefield.
mana={2}{G}{G}
type=Creature
subtype=Spirit
power=3
toughness=4
[/card]
[card]
name=Life // Death
text=All lands you control become 1/1 creatures until end of turn. They're still lands. --  //  -- Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.
mana={G} // {1}{B}
type=Sorcery // Sorcery
[/card]
[card]
name=Lifespring Druid
text={T}: Add one mana of any color to your mana pool.
mana={2}{G}
type=Creature
subtype=Elf Druid
power=2
toughness=1
[/card]
[card]
name=Lifted by Clouds
text=Target creature gains flying until end of turn. -- Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={2}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Light from Within
text=Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Lightform
text=When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Enchanted creature has flying and lifelink.
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
name=Lightning Javelin
text=Lightning Javelin deals 3 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Lightning Reflexes
text=You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +1/+0 and has first strike.
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Lightning Storm
text=Lightning Storm deals X damage to target creature or player, where X is 3 plus the number of charge counters on it. -- Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack.
mana={1}{R}{R}
type=Instant
[/card]
[card]
name=Lightning Surge
text=Lightning Surge deals 4 damage to target creature or player. -- Threshold — If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that creature or player and the damage can't be prevented. -- Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Lignify
text=Enchant creature -- Enchanted creature is a 0/4 Treefolk with no abilities.
mana={1}{G}
type=Tribal Enchantment
subtype=Treefolk Aura
[/card]
[card]
name=Liliana of the Veil
text=+1: Each player discards a card. -- -2: Target player sacrifices a creature. -- -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.
mana={1}{B}{B}
type=Planeswalker
subtype=Liliana
[/card]
[card]
name=Liliana's Indignation
text=Put the top X cards of your library into your graveyard. Target player loses 2 life for each creature card put into your graveyard this way.
mana={X}{B}
type=Sorcery
[/card]
[card]
name=Lilting Refrain
text=At the beginning of your upkeep, you may put a verse counter on Lilting Refrain. -- Sacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Lim-Dûl the Necromancer
text=Whenever a creature an opponent controls dies, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types. -- {1}{B}: Regenerate target Zombie.
mana={5}{B}{B}
type=Legendary Creature
subtype=Human Wizard
power=4
toughness=4
[/card]
[card]
name=Lim-Dûl's Cohort
text=Whenever Lim-Dûl's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn.
mana={1}{B}{B}
type=Creature
subtype=Zombie
power=2
toughness=3
[/card]
[card]
name=Lim-Dûl's Hex
text=At the beginning of your upkeep, for each player, Lim-Dûl's Hex deals 1 damage to that player unless he or she pays {B} or {3}.
mana={1}{B}
type=Enchantment
[/card]
[card]
name=Lim-Dûl's High Guard
text=First strike -- {1}{B}: Regenerate Lim-Dûl's High Guard.
mana={1}{B}{B}
type=Creature
subtype=Skeleton
power=2
toughness=1
[/card]
[card]
name=Lim-Dûl's Paladin
text=Trample -- At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card. -- Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn. -- Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage to defending player this turn and that player loses 4 life.
mana={2}{B}{R}
type=Creature
subtype=Human Knight
power=0
toughness=3
[/card]
[card]
name=Lim-Dûl's Vault
text=Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.
mana={U}{B}
type=Instant
[/card]
[card]
name=Limited Resources
text=When Limited Resources enters the battlefield, each player chooses five lands he or she controls and sacrifices the rest. -- Players can't play lands as long as ten or more lands are on the battlefield.
mana={W}
type=Enchantment
[/card]
[card]
name=Linessa, Zephyr Mage
text={X}{U}{U}, {T}: Return target creature with converted mana cost X to its owner's hand. -- Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.
mana={3}{U}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=3
[/card]
[card]
name=Linvala, the Preserver
text=Flying -- When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life. -- When Linvala enters the battlefield, if an opponent controls more creatures than you, put a 3/3 white Angel creature token with flying onto the battlefield.
mana={4}{W}{W}
type=Legendary Creature
subtype=Angel
power=5
toughness=5
[/card]
[card]
name=Liquid Fire
text=As an additional cost to cast Liquid Fire, choose a number between 0 and 5. -- Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=Liquify
text=Counter target spell with converted mana cost 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
mana={2}{U}
type=Instant
[/card]
[card]
name=Lithomancer's Focus
text=Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.
mana={W}
type=Instant
[/card]
[card]
name=Liu Bei, Lord of Shu
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.
mana={3}{W}{W}
type=Legendary Creature
subtype=Human Soldier
power=2
toughness=4
[/card]
[card]
name=Livewire Lash
text=Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player." -- Equip {2}
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Living Destiny
text=As an additional cost to cast Living Destiny, reveal a creature card from your hand. -- You gain life equal to the revealed card's converted mana cost.
mana={3}{G}
type=Instant
[/card]
[card]
name=Living Inferno
text={T}: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno.
mana={6}{R}{R}
type=Creature
subtype=Elemental
power=8
toughness=5
[/card]
[card]
name=Living Lore
text=As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard. -- Living Lore's power and toughness are each equal to the exiled card's converted mana cost. -- Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.
mana={3}{U}
type=Creature
subtype=Avatar
power=*
toughness=*
[/card]
[card]
name=Living Totem
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Living Totem enters the battlefield, you may put a +1/+1 counter on another target creature.
mana={3}{G}
type=Creature
subtype=Plant Elemental
power=2
toughness=3
[/card]
[card]
name=Living Wish
text=You may choose a creature or land card you own from outside the game, reveal that card, and put it into your hand. Exile Living Wish.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Llanowar Empath
text=When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={3}{G}
type=Creature
subtype=Elf Shaman
power=2
toughness=2
[/card]
[card]
name=Loafing Giant
text=Whenever Loafing Giant attacks or blocks, put the top card of your library into your graveyard. If that card is a land card, prevent all combat damage Loafing Giant would deal this turn.
mana={4}{R}
type=Creature
subtype=Giant
power=4
toughness=6
[/card]
[card]
name=Loam Dryad
text={T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.
mana={G}
type=Creature
subtype=Dryad Horror
power=1
toughness=2
[/card]
[card]
name=Loam Larva
text=When Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.
mana={1}{G}
type=Creature
subtype=Insect
power=1
toughness=3
[/card]
[card]
name=Loathsome Catoblepas
text={2}{G}: Loathsome Catoblepas must be blocked this turn if able. -- When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn.
mana={5}{B}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Locket of Yesterdays
text=Spells you cast cost {1} less to cast for each card with the same name as that spell in your graveyard.
mana={1}
type=Artifact
[/card]
[card]
name=Logic Knot
text=Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) -- Counter target spell unless its controller pays {X}.
mana={X}{U}{U}
type=Instant
[/card]
[card]
name=Lone Revenant
text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
mana={3}{U}{U}
type=Creature
subtype=Spirit
power=4
toughness=4
[/card]
[card]
name=Lone Wolf of the Natterknolls
text=Whenever an opponent casts a spell during your turn, draw two cards. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls.
type=Creature
subtype=Werewolf
power=3
toughness=5
[/card]
[card]
name=Long-Term Plans
text=Search your library for a card, shuffle your library, then put that card third from the top.
mana={2}{U}
type=Instant
[/card]
[card]
name=Longhorn Firebeast
text=When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to him or her. If a player does, sacrifice Longhorn Firebeast.
mana={2}{R}
type=Creature
subtype=Elemental Ox Beast
power=3
toughness=2
[/card]
[card]
name=Look Skyward and Despair
text=When you set this scheme in motion, put a 5/5 red Dragon creature token with flying onto the battlefield.
type=Scheme
[/card]
[card]
name=Looming Spires
text=Looming Spires enters the battlefield tapped. -- When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn. -- {T}: Add {R} to your mana pool.
type=Land
[/card]
[card]
name=Lord of the Void
text=Flying -- Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.
mana={4}{B}{B}{B}
type=Creature
subtype=Demon
power=7
toughness=7
[/card]
[card]
name=Lose Calm
text=Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Lose Hope
text=Target creature gets -1/-1 until end of turn. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={B}
type=Instant
[/card]
[card]
name=Lost Auramancers
text=Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library.
mana={2}{W}{W}
type=Creature
subtype=Human Wizard
power=3
toughness=3
[/card]
[card]
name=Lost Hours
text=Target player reveals his or her hand. You choose a nonland card from it. That player puts that card into his or her library third from the top.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Lost in Thought
text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from his or her graveyard for that player to ignore this effect until end of turn.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Lost in a Labyrinth
text=Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={U}
type=Instant
[/card]
[card]
name=Lost in the Woods
text=Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.
mana={3}{G}{G}
type=Enchantment
[/card]
[card]
name=Lowland Tracker
text=First strike -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
mana={4}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Loxodon Smiter
text=Loxodon Smiter can't be countered. -- If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.
mana={1}{G}{W}
type=Creature
subtype=Elephant Soldier
power=4
toughness=4
[/card]
[card]
name=Lullmage Mentor
text=Whenever a spell or ability you control counters a spell, you may put a 1/1 blue Merfolk creature token onto the battlefield. -- Tap seven untapped Merfolk you control: Counter target spell.
mana={1}{U}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]
[card]
name=Lumbering Falls
text=Lumbering Falls enters the battlefield tapped. -- {T}: Add {G} or {U} to your mana pool. -- {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
type=Land
[/card]
[card]
name=Lumengrid Augur
text={1}, {T}: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap Lumengrid Augur.
mana={3}{U}
type=Creature
subtype=Vedalken Wizard
power=2
toughness=2
[/card]
[card]
name=Luminous Guardian
text={W}: Luminous Guardian gets +0/+1 until end of turn. -- {2}: Luminous Guardian can block an additional creature this turn.
mana={3}{W}
type=Creature
subtype=Human Nomad
power=1
toughness=4
[/card]
[card]
name=Lunarch Inquisitors
text=When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield.
type=Creature
subtype=Human Cleric
power=4
toughness=4
[/card]
[card]
name=Lurking Arynx
text=Formidable — {2}{G}: Target creature blocks Lurking Arynx this turn if able. Activate this ability only if creatures you control have total power 8 or greater.
mana={4}{G}
type=Creature
subtype=Cat Beast
power=3
toughness=5
[/card]
[card]
name=Lurking Evil
text=Pay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying.
mana={B}{B}{B}
type=Enchantment
[/card]
[card]
name=Lurking Informant
text=({UB} can be paid with either {U} or {B}.) -- {2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard.
mana={1}{UB}
type=Creature
subtype=Human Rogue
power=1
toughness=2
[/card]
[card]
name=Lurking Predators
text=Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.
mana={4}{G}{G}
type=Enchantment
[/card]
[card]
name=Lyzolda, the Blood Witch
text={2}, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to target creature or player if the sacrificed creature was red. Draw a card if the sacrificed creature was black.
mana={1}{B}{R}
type=Legendary Creature
subtype=Human Cleric
power=3
toughness=1
[/card]
[card]
name=Márton Stromgald
text=Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald. -- Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.
mana={2}{R}{R}
type=Legendary Creature
subtype=Human Knight
power=1
toughness=1
[/card]
[card]
name=Machinate
text=Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
mana={1}{U}{U}
type=Instant
[/card]
[card]
name=Mad Dog
text=At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it.
mana={1}{R}
type=Creature
subtype=Hound
power=2
toughness=2
[/card]
[card]
name=Madcap Skills
text=Enchant creature -- Enchanted creature gets +3/+0 and can't be blocked except by two or more creatures.
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Maddening Imp
text=Flying  -- {T}: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate this ability only during an opponent's turn and only before combat.
mana={2}{B}
type=Creature
subtype=Imp
power=1
toughness=1
[/card]
[card]
name=Maelstrom Wanderer
text=Creatures you control have haste. -- Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)
mana={5}{U}{R}{G}
type=Legendary Creature
subtype=Elemental
power=7
toughness=5
[/card]
[card]
name=Mages' Contest
text=You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.
mana={1}{R}{R}
type=Instant
[/card]
[card]
name=Magewright's Stone
text={1}, {T}: Untap target creature that has an activated ability with {T} in its cost.
mana={2}
type=Artifact
[/card]
[card]
name=Magical Hack
text=Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)
mana={U}
type=Instant
[/card]
[card]
name=Magma Jet
text=Magma Jet deals 2 damage to target creature or player. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={1}{R}
type=Instant
[/card]
[card]
name=Magmatic Core
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it.
mana={2}{R}{R}
type=Enchantment
[/card]
[card]
name=Magnetic Web
text=If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able. -- Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able. -- {1}, {T}: Put a magnet counter on target creature.
mana={2}
type=Artifact
[/card]
[card]
name=Magnifying Glass
text={T}: Add {C} to your mana pool. -- {4}, {T}: Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
mana={3}
type=Artifact
[/card]
[card]
name=Magus of the Arena
text={3}, {T}: Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)
mana={4}{R}{R}
type=Creature
subtype=Human Wizard
power=5
toughness=5
[/card]
[card]
name=Magus of the Future
text=Play with the top card of your library revealed. -- You may play the top card of your library.
mana={2}{U}{U}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
[card]
name=Magus of the Scroll
text={3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Magus of the Scroll deals 2 damage to target creature or player.
mana={R}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Make a Stand
text=Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
mana={2}{W}
type=Instant
[/card]
[card]
name=Makindi Aeronaut
text=Flying
mana={1}{W}
type=Creature
subtype=Kor Scout Ally
power=1
toughness=3
[/card]
[card]
name=Makindi Patrol
text=Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.
mana={2}{W}
type=Creature
subtype=Human Knight Ally
power=2
toughness=3
[/card]
[card]
name=Makindi Sliderunner
text=Trample -- Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.
mana={1}{R}
type=Creature
subtype=Beast
power=2
toughness=1
[/card]
[card]
name=Malakir Familiar
text=Flying, deathtouch -- Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.
mana={2}{B}
type=Creature
subtype=Bat
power=2
toughness=1
[/card]
[card]
name=Malakir Soothsayer
text=Cohort — {T}, Tap an untapped Ally you control: You draw a card and you lose 1 life.
mana={4}{B}
type=Creature
subtype=Vampire Shaman Ally
power=4
toughness=4
[/card]
[card]
name=Malevolent Whispers
text=Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.  -- Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Malignus
text=Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up. -- Damage that would be dealt by Malignus can't be prevented.
mana={3}{R}{R}
type=Creature
subtype=Elemental Spirit
power=*
toughness=*
[/card]
[card]
name=Mammoth Umbra
text=Enchant creature -- Enchanted creature gets +3/+3 and has vigilance. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
mana={4}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Mana Cache
text=At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls. -- Remove a charge counter from Mana Cache: Add {1} to your mana pool. Any player may activate this ability but only during his or her turn before the end step.
mana={1}{R}{R}
type=Enchantment
[/card]
[card]
name=Mana Clash
text=You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
mana={R}
type=Sorcery
[/card]
[card]
name=Mana Drain
text=Counter target spell. At the beginning of your next main phase, add {X} to your mana pool, where X is that spell's converted mana cost.
mana={U}{U}
type=Instant
[/card]
[card]
name=Mana Flare
text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Mana Leech
text=You may choose not to untap Mana Leech during your untap step. -- {T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mana Leech remains tapped.
mana={2}{B}
type=Creature
subtype=Leech
power=1
toughness=1
[/card]
[card]
name=Mana Maze
text=Players can't cast spells that share a color with the spell most recently cast this turn.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Mana Reflection
text=If you tap a permanent for mana, it produces twice as much of that mana instead.
mana={4}{G}{G}
type=Enchantment
[/card]
[card]
name=Mana Vortex
text=When you cast Mana Vortex, counter it unless you sacrifice a land. -- At the beginning of each player's upkeep, that player sacrifices a land. -- When there are no lands on the battlefield, sacrifice Mana Vortex.
mana={1}{U}{U}
type=Enchantment
[/card]
[card]
name=Mana Web
text=Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.
mana={3}
type=Artifact
[/card]
[card]
name=Mana-Charged Dragon
text=Flying, trample -- Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.
mana={4}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=5
[/card]
[card]
name=Mangara's Blessing
text=You gain 5 life. -- When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step.
mana={2}{W}
type=Instant
[/card]
[card]
name=Mangara's Tome
text=When Mangara's Tome enters the battlefield, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. -- {2}: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand.
mana={5}
type=Artifact
[/card]
[card]
name=Manic Scribe
text=When Manic Scribe enters the battlefield, each opponent puts the top three cards of his or her library into his or her graveyard. -- Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player puts the top three cards of his or her library into his or her graveyard.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=0
toughness=3
[/card]
[card]
name=Manor Gargoyle
text=Defender -- Manor Gargoyle is indestructible as long as it has defender. -- {1}: Until end of turn, Manor Gargoyle loses defender and gains flying.
mana={5}
type=Artifact Creature
subtype=Gargoyle
power=4
toughness=4
[/card]
[card]
name=Maralen of the Mornsong
text=Players can't draw cards. -- At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library.
mana={1}{B}{B}
type=Legendary Creature
subtype=Elf Wizard
power=2
toughness=3
[/card]
[card]
name=Marang River Prowler
text=Marang River Prowler can't block and can't be blocked. -- You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent.
mana={2}{U}
type=Creature
subtype=Human Rogue
power=2
toughness=1
[/card]
[card]
name=Marble Priest
text=All Walls able to block Marble Priest do so. -- Prevent all combat damage that would be dealt to Marble Priest by Walls.
mana={5}
type=Artifact Creature
subtype=Cleric
power=3
toughness=3
[/card]
[card]
name=March from the Tomb
text=Return any number of target Ally creature cards with total converted mana cost 8 or less from your graveyard to the battlefield.
mana={3}{W}{B}
type=Sorcery
[/card]
[card]
name=Mark for Death
text=Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Mark of Eviction
text=Enchant creature -- At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands.
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Markov Dreadknight
text=Flying -- {2}{B}, Discard a card: Put two +1/+1 counters on Markov Dreadknight.
mana={3}{B}{B}
type=Creature
subtype=Vampire Knight
power=3
toughness=3
[/card]
[card]
name=Martyr of Ashes
text={2}, Reveal X red cards from your hand, Sacrifice Martyr of Ashes: Martyr of Ashes deals X damage to each creature without flying.
mana={R}
type=Creature
subtype=Human Shaman
power=1
toughness=1
[/card]
[card]
name=Martyr of Bones
text={1}, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard.
mana={B}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Martyr of Frost
text={2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays {X}.
mana={U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Martyr of Sands
text={1}, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Martyr of Spores
text={1}, Reveal X green cards from your hand, Sacrifice Martyr of Spores: Target creature gets +X/+X until end of turn.
mana={G}
type=Creature
subtype=Human Shaman
power=1
toughness=1
[/card]
[card]
name=Martyr's Bond
text=Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it.
mana={4}{W}{W}
type=Enchantment
[/card]
[card]
name=Martyr's Cause
text=Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Martyrdom
text=Until end of turn, target creature you control gains "{0}: The next 1 damage that would be dealt to target creature or player this turn is dealt to this creature instead." Only you may activate this ability.
mana={1}{W}{W}
type=Instant
[/card]
[card]
name=Martyrs of Korlis
text=As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead.
mana={3}{W}{W}
type=Creature
subtype=Human
power=1
toughness=6
[/card]
[card]
name=Masako the Humorless
text=Flash -- Tapped creatures you control can block as though they were untapped.
mana={2}{W}
type=Legendary Creature
subtype=Human Advisor
power=2
toughness=1
[/card]
[card]
name=Mass Polymorph
text=Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.
mana={5}{U}
type=Sorcery
[/card]
[card]
name=Master Thief
text=When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief.
mana={2}{U}{U}
type=Creature
subtype=Human Rogue
power=2
toughness=2
[/card]
[card]
name=Master Warcraft
text=Cast Master Warcraft only before attackers are declared. -- You choose which creatures attack this turn. -- You choose which creatures block this turn and how those creatures block.
mana={2}{RW}{RW}
type=Instant
[/card]
[card]
name=Master of Arms
text=First strike -- {1}{W}: Tap target creature blocking Master of Arms.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Master of Predicaments
text=Flying -- Whenever Master of Predicaments deals combat damage to a player, choose a card in your hand. That player guesses whether the card's converted mana cost is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost.
mana={3}{U}{U}
type=Creature
subtype=Sphinx
power=4
toughness=4
[/card]
[card]
name=Master of the Hunt
text={2}{G}{G}: Put a 1/1 green Wolf creature token named Wolves of the Hunt onto the battlefield. It has "bands with other creatures named Wolves of the Hunt." (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has "bands with other creatures named Wolves of the Hunt." Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has "bands with other creatures named Wolves of the Hunt," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={2}{G}{G}
type=Creature
subtype=Human
power=2
toughness=2
[/card]
[card]
name=Master of the Veil
text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Master of the Veil is turned face up, you may turn target creature with morph face down.
mana={2}{U}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
[card]
name=Master of the Wild Hunt
text=At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield. -- {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.
mana={2}{G}{G}
type=Creature
subtype=Human Shaman
power=3
toughness=3
[/card]
[card]
name=Mastery of the Unseen
text=Whenever a permanent you control is turned face up, you gain 1 life for each creature you control. -- {3}{W}: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Matsu-Tribe Decoy
text={2}{G}: Target creature blocks Matsu-Tribe Decoy this turn if able. -- Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
mana={2}{G}
type=Creature
subtype=Snake Warrior
power=1
toughness=3
[/card]
[card]
name=Matter Reshaper
text=({C} represents colorless mana.) -- When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with converted mana cost 3 or less. Otherwise, put that card into your hand.
mana={2}{C}
type=Creature
subtype=Eldrazi
power=3
toughness=2
[/card]
[card]
name=Maw of Kozilek
text=Devoid (This card has no color.) -- {C}: Maw of Kozilek gets +2/-2 until end of turn. ({C} represents colorless mana.)
mana={3}{R}
type=Creature
subtype=Eldrazi Drone
power=2
toughness=5
[/card]
[card]
name=May Civilization Collapse
text=When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she sacrifices two lands. If the player chooses others, each of your other opponents sacrifices a land.
type=Scheme
[/card]
[card]
name=Mayael the Anima
text={3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.
mana={R}{G}{W}
type=Legendary Creature
subtype=Elf Shaman
power=2
toughness=3
[/card]
[card]
name=Maze's End
text=Maze's End enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.
type=Land
[/card]
[card]
name=Meandering River
text=Meandering River enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool.
type=Land
[/card]
[card]
name=Meandering Towershell
text=Islandwalk (This creature can't be blocked as long as defending player controls an Island.) -- Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.
mana={3}{G}{G}
type=Creature
subtype=Turtle
power=5
toughness=9
[/card]
[card]
name=Meddle
text=If target spell has only one target and that target is a creature, change that spell's target to another creature.
mana={1}{U}
type=Instant
[/card]
[card]
name=Meddling Mage
text=As Meddling Mage enters the battlefield, name a nonland card. -- The named card can't be cast.
mana={W}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Medicine Runner
text=When Medicine Runner enters the battlefield, you may remove a counter from target permanent.
mana={1}{GW}
type=Creature
subtype=Elf Cleric
power=2
toughness=1
[/card]
[card]
name=Meditation Puzzle
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- You gain 8 life.
mana={3}{W}{W}
type=Instant
[/card]
[card]
name=Medomai the Ageless
text=Flying -- Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one. -- Medomai the Ageless can't attack during extra turns.
mana={4}{W}{U}
type=Legendary Creature
subtype=Sphinx
power=4
toughness=4
[/card]
[card]
name=Melee
text=Cast Melee only during your turn and only during combat before blockers are declared. -- You choose which creatures block this combat and how those creatures block. -- Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.
mana={4}{R}
type=Instant
[/card]
[card]
name=Melek, Izzet Paragon
text=Play with the top card of your library revealed. -- You may cast the top card of your library if it's an instant or sorcery card. -- Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
mana={4}{U}{R}
type=Legendary Creature
subtype=Weird Wizard
power=2
toughness=4
[/card]
[card]
name=Meletis Astronomer
text=Heroic — Whenever you cast a spell that targets Meletis Astronomer, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]
[card]
name=Meletis Charlatan
text={2}{U}, {T}: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
[card]
name=Melting
text=All lands are no longer snow.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Memoricide
text=Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Memory Crystal
text=Buyback costs cost {2} less.
mana={3}
type=Artifact
[/card]
[card]
name=Menacing Ogre
text=Trample, haste -- When Menacing Ogre enters the battlefield, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre.
mana={3}{R}{R}
type=Creature
subtype=Ogre
power=3
toughness=3
[/card]
[card]
name=Mental Vapors
text=Target player discards a card. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Mercenaries
text={3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability.
mana={3}{W}
type=Creature
subtype=Human Mercenary
power=3
toughness=3
[/card]
[card]
name=Merciless Resolve
text=As an additional cost to cast Merciless Resolve, sacrifice a creature or land. -- Draw two cards.
mana={2}{B}
type=Instant
[/card]
[card]
name=Merfolk Observer
text=When Merfolk Observer enters the battlefield, look at the top card of target player's library.
mana={1}{U}
type=Creature
subtype=Merfolk Rogue
power=2
toughness=1
[/card]
[card]
name=Merfolk Spy
text=Islandwalk (This creature is unblockable as long as defending player controls an Island.) -- Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from his or her hand.
mana={U}
type=Creature
subtype=Merfolk Rogue
power=1
toughness=1
[/card]
[card]
name=Merfolk Wayfinder
text=Flying -- When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.
mana={2}{U}
type=Creature
subtype=Merfolk Scout
power=1
toughness=2
[/card]
[card]
name=Merieke Ri Berit
text=Merieke Ri Berit doesn't untap during your untap step. -- {T}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.
mana={W}{U}{B}
type=Legendary Creature
subtype=Human
power=1
toughness=1
[/card]
[card]
name=Merseine
text=Enchant creature  -- Merseine enters the battlefield with three net counters on it.  -- Enchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it. -- Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may activate this ability, but only if he or she controls the enchanted creature.
mana={2}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Mesa Pegasus
text=Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={1}{W}
type=Creature
subtype=Pegasus
power=1
toughness=1
[/card]
[card]
name=Mesmeric Sliver
text=All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then he or she may put that card on the bottom of that library.)
mana={3}{U}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
name=Metalworker
text={T}: Reveal any number of artifact cards in your hand. Add {2} to your mana pool for each card revealed this way.
mana={3}
type=Artifact Creature
subtype=Construct
power=1
toughness=2
[/card]
[card]
name=Metamorphosis
text=As an additional cost to cast Metamorphosis, sacrifice a creature. -- Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells.
mana={G}
type=Sorcery
[/card]
[card]
name=Meteor Shower
text=Meteor Shower deals X plus 1 damage divided as you choose among any number of target creatures and/or players.
mana={X}{X}{R}
type=Sorcery
[/card]
[card]
name=Metrognome
text=When a spell or ability an opponent controls causes you to discard Metrognome, put four 1/1 colorless Gnome artifact creature tokens onto the battlefield. -- {4}, {T}: Put a 1/1 colorless Gnome artifact creature token onto the battlefield.
mana={4}
type=Artifact
[/card]
[card]
name=Midnight Recovery
text=Return target creature card from your graveyard to your hand. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Might Beyond Reason
text=Put two +1/+1 counters on target creature. -- Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.
mana={3}{G}
type=Instant
[/card]
[card]
name=Might Makes Right
text=At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
mana={5}{R}
type=Enchantment
[/card]
[card]
name=Militant Inquisitor
text=Militant Inquisitor gets +1/+0 for each Equipment you control.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=3
[/card]
[card]
name=Mimeofacture
text=Replicate {3}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles his or her library.
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Mimic Vat
text=Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard. -- {3}, {T}: Put a token onto the battlefield that's a copy of the exiled card. It gains haste. Exile it at the beginning of the next end step.
mana={3}
type=Artifact
[/card]
[card]
name=Mina and Denn, Wildborn
text=You may play an additional land on each of your turns. -- {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn.
mana={2}{R}{G}
type=Legendary Creature
subtype=Elf Ally
power=4
toughness=4
[/card]
[card]
name=Minamo's Meddling
text=Counter target spell. That spell's controller reveals his or her hand, then discards each card with the same name as a card spliced onto that spell.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Mind Bend
text=Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)
mana={U}
type=Instant
[/card]
[card]
name=Mind Bomb
text=Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards he or she discarded this way.
mana={U}
type=Sorcery
[/card]
[card]
name=Mind Extraction
text=As an additional cost to cast Mind Extraction, sacrifice a creature. -- Target player reveals his or her hand and discards all cards of each of the sacrificed creature's colors.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Mind Funeral
text=Target opponent reveals cards from the top of his or her library until four land cards are revealed. That player puts all cards revealed this way into his or her graveyard.
mana={1}{U}{B}
type=Sorcery
[/card]
[card]
name=Mind Grind
text=Each opponent reveals cards from the top of his or her library until he or she reveals X land cards, then puts all cards revealed this way into his or her graveyard. X can't be 0.
mana={X}{U}{B}
type=Sorcery
[/card]
[card]
name=Mind Raker
text=Devoid (This card has no color.) -- When Mind Raker enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card.
mana={3}{B}
type=Creature
subtype=Eldrazi Processor
power=3
toughness=3
[/card]
[card]
name=Mind's Desire
text=Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) -- Storm (When you cast this spell, copy it for each spell cast before it this turn.)
mana={4}{U}{U}
type=Sorcery
[/card]
[card]
name=Mindblaze
text=Name a nonland card and choose a number greater than 0. Target player reveals his or her library. If that library contains exactly the chosen number of the named card, Mindblaze deals 8 damage to that player. Then that player shuffles his or her library.
mana={5}{R}
type=Sorcery
[/card]
[card]
name=Mindbreak Trap
text=If an opponent cast three or more spells this turn, you may pay {0} rather than pay Mindbreak Trap's mana cost. -- Exile any number of target spells.
mana={2}{U}{U}
type=Instant
subtype=Trap
[/card]
[card]
name=Mindlock Orb
text=Players can't search libraries.
mana={3}{U}
type=Artifact
[/card]
[card]
name=Mindmelter
text=Devoid (This card has no color.) -- Mindmelter can't be blocked. -- {3}{C}: Target opponent exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. ({C} represents colorless mana.)
mana={1}{U}{B}
type=Creature
subtype=Eldrazi Drone
power=2
toughness=2
[/card]
[card]
name=Mindreaver
text=Heroic — Whenever you cast a spell that targets Mindreaver, exile the top three cards of target player's library. -- {U}{U}, Sacrifice Mindreaver: Counter target spell with the same name as a card exiled with Mindreaver.
mana={U}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=1
[/card]
[card]
name=Minds Aglow
text=Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.
mana={U}
type=Sorcery
[/card]
[card]
name=Mindshrieker
text=Flying -- {2}: Target player puts the top card of his or her library into his or her graveyard. Mindshrieker gets +X/+X until end of turn, where X is that card's converted mana cost.
mana={1}{U}
type=Creature
subtype=Spirit Bird
power=1
toughness=1
[/card]
[card]
name=Mindslaver
text={4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)
mana={6}
type=Legendary Artifact
[/card]
[card]
name=Mindwrack Demon
text=Flying, trample -- When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard. -- Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
mana={2}{B}{B}
type=Creature
subtype=Demon
power=4
toughness=5
[/card]
[card]
name=Mine Excavation
text=Return target artifact or enchantment card from a graveyard to its owner's hand. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Minion of the Wastes
text=Trample -- As Minion of the Wastes enters the battlefield, pay any amount of life. -- Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield.
mana={3}{B}{B}{B}
type=Creature
subtype=Minion
power=*
toughness=*
[/card]
[card]
name=Miracle Worker
text={T}: Destroy target Aura attached to a creature you control.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Mirari's Wake
text=Creatures you control get +1/+1. --  -- Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
mana={3}{G}{W}
type=Enchantment
[/card]
[card]
name=Mire's Malice
text=Target opponent discards two cards. -- Awaken 3—{5}{B} (If you cast this spell for {5}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Mire's Toll
text=Target player reveals a number of cards from his or her hand equal to the number of Swamps you control. You choose one of them. That player discards that card.
mana={B}
type=Sorcery
[/card]
[card]
name=Mirko Vosk, Mind Drinker
text=Flying -- Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of his or her library until he or she reveals four land cards, then puts those cards into his or her graveyard.
mana={3}{U}{B}
type=Legendary Creature
subtype=Vampire
power=2
toughness=4
[/card]
[card]
name=Mirri's Guile
text=At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
mana={G}
type=Enchantment
[/card]
[card]
name=Mirror Golem
text=Imprint — When Mirror Golem enters the battlefield, you may exile target card from a graveyard. -- Mirror Golem has protection from each of the exiled card's card types. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
mana={6}
type=Artifact Creature
subtype=Golem
power=3
toughness=4
[/card]
[card]
name=Mirror Mockery
text=Enchant creature -- Whenever enchanted creature attacks, you may put a token onto the battlefield that's a copy of that creature. Exile that token at end of combat.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Mirror Sheen
text={1}{UR}{UR}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy.
mana={1}{UR}{UR}
type=Enchantment
[/card]
[card]
name=Mirror Strike
text=All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead.
mana={3}{W}
type=Instant
[/card]
[card]
name=Mirror of Fate
text={T}, Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library.
mana={5}
type=Artifact
[/card]
[card]
name=Mirror-Mad Phantasm
text=Flying -- {1}{U}: Mirror-Mad Phantasm's owner shuffles it into his or her library. If that player does, he or she reveals cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.
mana={3}{U}{U}
type=Creature
subtype=Spirit
power=5
toughness=1
[/card]
[card]
name=Mirrorpool
text=Mirrorpool enters the battlefield tapped. -- {T}: Add {C} to your mana pool. -- {2}{C}, {T}, Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy. -- {4}{C}, {T}, Sacrifice Mirrorpool: Put a token onto the battlefield that's a copy of target creature you control.
type=Land
[/card]
[card]
name=Mirrorweave
text=Each other creature becomes a copy of target nonlegendary creature until end of turn.
mana={2}{WU}{WU}
type=Instant
[/card]
[card]
name=Mirrorwood Treefolk
text={2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to target creature or player instead.
mana={3}{G}
type=Creature
subtype=Treefolk
power=2
toughness=4
[/card]
[card]
name=Misdirection
text=You may exile a blue card from your hand rather than pay Misdirection's mana cost. -- Change the target of target spell with a single target.
mana={3}{U}{U}
type=Instant
[/card]
[card]
name=Mishra's Bauble
text={T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
mana={0}
type=Artifact
[/card]
[card]
name=Mishra's War Machine
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- At the beginning of your upkeep, unless you discard a card, tap Mishra's War Machine and it deals 3 damage to you.
mana={7}
type=Artifact Creature
subtype=Juggernaut
power=5
toughness=5
[/card]
[card]
name=Mishra's Workshop
text={T}: Add {3} to your mana pool. Spend this mana only to cast artifact spells.
type=Land
[/card]
[card]
name=Mishra, Artificer Prodigy
text=Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle it.
mana={1}{U}{B}{R}
type=Legendary Creature
subtype=Human Artificer
power=4
toughness=4
[/card]
[card]
name=Mist Intruder
text=Devoid (This card has no color.) -- Flying -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)
mana={1}{U}
type=Creature
subtype=Eldrazi Drone
power=1
toughness=2
[/card]
[card]
name=Mistfolk
text={U}: Counter target spell that targets Mistfolk.
mana={U}{U}
type=Creature
subtype=Illusion
power=1
toughness=2
[/card]
[card]
name=Misthollow Griffin
text=Flying -- You may cast Misthollow Griffin from exile.
mana={2}{U}{U}
type=Creature
subtype=Griffin
power=3
toughness=3
[/card]
[card]
name=Mistmoon Griffin
text=Flying -- When Mistmoon Griffin dies, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield.
mana={3}{W}
type=Creature
subtype=Griffin
power=2
toughness=2
[/card]
[card]
name=Mitotic Manipulation
text=Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.
mana={1}{U}{U}
type=Sorcery
[/card]
[card]
name=Mizzium Meddler
text=Flash (You may cast this spell any time you could cast an instant.) -- When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler.
mana={2}{U}
type=Creature
subtype=Vedalken Wizard
power=1
toughness=4
[/card]
[card]
name=Mizzium Transreliquat
text={3}: Mizzium Transreliquat becomes a copy of target artifact until end of turn. -- {1}{U}{R}: Mizzium Transreliquat becomes a copy of target artifact and gains this ability.
mana={3}
type=Artifact
[/card]
[card]
name=Mob Mentality
text=Enchant creature -- Enchanted creature has trample. -- Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.
mana={R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Mogg Assassin
text={T}: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.
mana={2}{R}
type=Creature
subtype=Goblin Assassin
power=2
toughness=1
[/card]
[card]
name=Mogis's Warhound
text=Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Mogis's Warhound attacks each turn if able. -- Enchanted creature gets +2/+2 and attacks each turn if able.
mana={1}{R}
type=Enchantment Creature
subtype=Hound
power=2
toughness=2
[/card]
[card]
name=Mogis, God of Slaughter
text=Indestructible -- As long as your devotion to black and red is less than seven, Mogis isn't a creature. -- At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless he or she sacrifices a creature.
mana={2}{B}{R}
type=Legendary Enchantment Creature
subtype=God
power=7
toughness=5
[/card]
[card]
name=Moldgraf Scavenger
text=Delirium — Moldgraf Scavenger gets +3/+0 as long as there are four or more card types among cards in your graveyard.
mana={1}{G}
type=Creature
subtype=Fungus
power=0
toughness=4
[/card]
[card]
name=Mole Worms
text=You may choose not to untap Mole Worms during your untap step. -- {T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mole Worms remains tapped.
mana={2}{B}
type=Creature
subtype=Worm
power=1
toughness=1
[/card]
[card]
name=Molten Birth
text=Put two 1/1 red Elemental creature tokens onto the battlefield. Then flip a coin. If you win the flip, return Molten Birth to its owner's hand.
mana={1}{R}{R}
type=Sorcery
[/card]
[card]
name=Molten Disaster
text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- If Molten Disaster was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Molten Disaster deals X damage to each creature without flying and each player.
mana={X}{R}{R}
type=Sorcery
[/card]
[card]
name=Molten Influence
text=Counter target instant or sorcery spell unless its controller has Molten Influence deal 4 damage to him or her.
mana={1}{R}
type=Instant
[/card]
[card]
name=Molten Nursery
text=Devoid (This card has no color.) -- Whenever you cast a colorless spell, Molten Nursery deals 1 damage to target creature or player.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Molten Psyche
text=Each player shuffles the cards from his or her hand into his or her library, then draws that many cards. -- Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.
mana={1}{R}{R}
type=Sorcery
[/card]
[card]
name=Molten Sentry
text=As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender.
mana={3}{R}
type=Creature
subtype=Elemental
power=*
toughness=*
[/card]
[card]
name=Molten Slagheap
text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Molten Slagheap. -- {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool.
type=Land
[/card]
[card]
name=Momir Vig, Simic Visionary
text=Whenever you cast a green creature spell, you may search your library for a creature card and reveal it. If you do, shuffle your library and put that card on top of it. -- Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.
mana={3}{G}{U}
type=Legendary Creature
subtype=Elf Wizard
power=2
toughness=2
[/card]
[card]
name=Monastery Siege
text=As Monastery Siege enters the battlefield, choose Khans or Dragons. -- • Khans — At the beginning of your draw step, draw an additional card, then discard a card. -- • Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Monomania
text=Target player chooses a card in his or her hand and discards the rest.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Moonlight Bargain
text=Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.
mana={3}{B}{B}
type=Instant
[/card]
[card]
name=Moonlight Hunt
text=Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.
mana={1}{G}
type=Instant
[/card]
[card]
name=Moonmist
text=Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)
mana={1}{G}
type=Instant
[/card]
[card]
name=Moonring Island
text=({T}: Add {U} to your mana pool.) -- Moonring Island enters the battlefield tapped. -- {U}, {T}: Look at the top card of target player's library. Activate this ability only if you control two or more blue permanents.
type=Land
subtype=Island
[/card]
[card]
name=Moonring Mirror
text=Whenever you draw a card, exile the top card of your library face down. -- At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Moonring Mirror into your hand.
mana={5}
type=Artifact
[/card]
[card]
name=Moonrise Intruder
text=Menace (This creature can't be blocked except by two or more creatures.) -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder.
type=Creature
subtype=Werewolf
power=2
toughness=2
[/card]
[card]
name=Moorland Drifter
text=Delirium — Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard.
mana={1}{W}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Morkrut Necropod
text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Morkrut Necropod attacks or blocks, sacrifice another creature or land.
mana={5}{B}
type=Creature
subtype=Slug Horror
power=7
toughness=7
[/card]
[card]
name=Mortal Flesh Is Weak
text=When you set this scheme in motion, each opponent's life total becomes the lowest life total among your opponents.
type=Scheme
[/card]
[card]
name=Mortuary Mire
text=Mortuary Mire enters the battlefield tapped. -- When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library. -- {T}: Add {B} to your mana pool.
type=Land
[/card]
[card]
name=Mossbridge Troll
text=If Mossbridge Troll would be destroyed, regenerate it. -- Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn.
mana={5}{G}{G}
type=Creature
subtype=Troll
power=5
toughness=5
[/card]
[card]
name=Mosswort Bridge
text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {G} to your mana pool. -- {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
type=Land
[/card]
[card]
name=Mountain Stronghold
text=Red legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
type=Land
[/card]
[card]
name=Mounted Archers
text=Reach (This creature can block creatures with flying.) -- {W}: Mounted Archers can block an additional creature this turn.
mana={3}{W}
type=Creature
subtype=Human Soldier Archer
power=2
toughness=3
[/card]
[card]
name=Mourner's Shield
text=Imprint — When Mourner's Shield enters the battlefield, you may exile target card from a graveyard. -- {2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card.
mana={4}
type=Artifact
[/card]
[card]
name=Mouth of Ronom
text={T}: Add {1} to your mana pool. -- {4}{S}, {T}, Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. ({S} can be paid with one mana from a snow permanent.)
type=Snow Land
[/card]
[card]
name=Mtenda Lion
text=Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn.
mana={G}
type=Creature
subtype=Cat
power=2
toughness=1
[/card]
[card]
name=Muck Drubb
text=Flash (You may cast this spell any time you could cast an instant.) -- When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb. -- Madness {2}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={3}{B}{B}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Mudbutton Clanger
text=Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn.
mana={R}
type=Creature
subtype=Goblin Warrior
power=1
toughness=1
[/card]
[card]
name=Mul Daya Channelers
text=Play with the top card of your library revealed. -- As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3. -- As long as the top card of your library is a land card, Mul Daya Channelers has "{T}: Add two mana of any one color to your mana pool."
mana={1}{G}{G}
type=Creature
subtype=Elf Druid Shaman
power=2
toughness=2
[/card]
[card]
name=Mulch
text=Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Multani's Presence
text=Whenever a spell you've cast is countered, draw a card.
mana={G}
type=Enchantment
[/card]
[card]
name=Munda's Vanguard
text=Cohort — {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.
mana={4}{W}
type=Creature
subtype=Kor Knight Ally
power=3
toughness=3
[/card]
[card]
name=Munda, Ambush Leader
text=Haste -- Rally — Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.
mana={2}{R}{W}
type=Legendary Creature
subtype=Kor Ally
power=3
toughness=4
[/card]
[card]
name=Mundungu
text={T}: Counter target spell unless its controller pays {1} and 1 life.
mana={1}{U}{B}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Mungha Wurm
text=You can't untap more than one land during your untap step.
mana={2}{G}{G}
type=Creature
subtype=Wurm
power=6
toughness=5
[/card]
[card]
name=Muraganda Petroglyphs
text=Creatures with no abilities get +2/+2.
mana={3}{G}
type=Enchantment
[/card]
[card]
name=Murasa Ranger
text=Landfall — Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger.
mana={3}{G}
type=Creature
subtype=Human Warrior
power=3
toughness=3
[/card]
[card]
name=Murderer's Axe
text=Equipped creature gets +2/+2. -- Equip—Discard a card.
mana={4}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Murderous Betrayal
text={B}{B}, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated.
mana={B}{B}{B}
type=Enchantment
[/card]
[card]
name=Murderous Compulsion
text=Destroy target tapped creature. -- Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Murderous Cut
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Destroy target creature.
mana={4}{B}
type=Instant
[/card]
[card]
name=Murderous Spoils
text=Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that was attached to it. (This effect lasts indefinitely.)
mana={5}{B}
type=Instant
[/card]
[card]
name=Murk Strider
text=Devoid (This card has no color.) -- When Murk Strider enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand.
mana={3}{U}
type=Creature
subtype=Eldrazi Processor
power=3
toughness=2
[/card]
[card]
name=Murmurs from Beyond
text=Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand.
mana={2}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Muse Vessel
text={3}, {T}: Target player exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. -- {1}: Choose a card exiled with Muse Vessel. You may play that card this turn.
mana={4}
type=Artifact
[/card]
[card]
name=Musician
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- {T}: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]
[card]
name=My Crushing Masterstroke
text=When you set this scheme in motion, gain control of all nonland permanents your opponents control until end of turn. Untap those permanents. They gain haste until end of turn. Each of them attacks its owner this turn if able.
type=Scheme
[/card]
[card]
name=My Genius Knows No Bounds
text=When you set this scheme in motion, you may pay {X}. If you do, you gain X life and draw X cards.
type=Scheme
[/card]
[card]
name=My Undead Horde Awakens
text=(An ongoing scheme remains face up until it's abandoned.) -- At the beginning of your end step, you may put target creature card from an opponent's graveyard onto the battlefield under your control. -- When a creature put onto the battlefield with this scheme dies, abandon this scheme.
type=Ongoing Scheme
[/card]
[card]
name=My Wish Is Your Command
text=When you set this scheme in motion, each opponent reveals his or her hand. You may choose a noncreature, nonland card revealed this way and cast it without paying its mana cost.
type=Scheme
[/card]
[card]
name=Mycosynth Golem
text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Artifact creature spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)
mana={11}
type=Artifact Creature
subtype=Golem
power=4
toughness=5
[/card]
[card]
name=Mycosynth Lattice
text=All permanents are artifacts in addition to their other types. -- All cards that aren't on the battlefield, spells, and permanents are colorless. -- Players may spend mana as though it were mana of any color.
mana={6}
type=Artifact
[/card]
[card]
name=Myr Reservoir
text={T}: Add {2} to your mana pool. Spend this mana only to cast Myr spells or activate abilities of Myr. -- {3}, {T}: Return target Myr card from your graveyard to your hand.
mana={3}
type=Artifact
[/card]
[card]
name=Myr Superion
text=Spend only mana produced by creatures to cast Myr Superion.
mana={2}
type=Artifact Creature
subtype=Myr
power=5
toughness=6
[/card]
[card]
name=Myr Welder
text=Imprint — {T}: Exile target artifact card from a graveyard. -- Myr Welder has all activated abilities of all cards exiled with it.
mana={3}
type=Artifact Creature
subtype=Myr
power=1
toughness=4
[/card]
[card]
name=Mystic Genesis
text=Counter target spell. Put an X/X green Ooze creature token onto the battlefield, where X is that spell's converted mana cost.
mana={2}{G}{U}{U}
type=Instant
[/card]
[card]
name=Mystic Speculation
text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={U}
type=Sorcery
[/card]
[card]
name=Mystic Veil
text=You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature has shroud. (It can't be the target of spells or abilities.)
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Naar Isle
text=At the beginning of your upkeep, put a flame counter on Naar Isle, then Naar Isle deals damage to you equal to the number of flame counters on it. -- Whenever you roll {C}, Naar Isle deals 3 damage to target player.
type=Plane
subtype=Wildfire
[/card]
[card]
name=Nacatl Hunt-Pride
text=Vigilance -- {R}, {T}: Target creature can't block this turn. -- {G}, {T}: Target creature blocks this turn if able.
mana={5}{W}
type=Creature
subtype=Cat Warrior
power=5
toughness=4
[/card]
[card]
name=Nacatl War-Pride
text=Nacatl War-Pride must be blocked by exactly one creature if able. -- Whenever Nacatl War-Pride attacks, put X tokens that are copies of Nacatl War-Pride onto the battlefield tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.
mana={3}{G}{G}{G}
type=Creature
subtype=Cat Warrior
power=3
toughness=3
[/card]
[card]
name=Nafs Asp
text=Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays {1} before that draw step.
mana={G}
type=Creature
subtype=Snake
power=1
toughness=1
[/card]
[card]
name=Nagging Thoughts
text=Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. -- Madness {1}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Nahiri's Machinations
text=At the beginning of combat on your turn, target creature you control gains indestructible until end of turn. -- {1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Nahiri, the Harbinger
text=+2: You may discard a card. If you do, draw a card. -- -2: Exile target enchantment, tapped artifact, or tapped creature. -- -8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle your library. It gains haste. Return it to your hand at the beginning of the next end step.
mana={2}{R}{W}
type=Planeswalker
subtype=Nahiri
[/card]
[card]
name=Nakaya Shade
text={B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}.
mana={1}{B}
type=Creature
subtype=Shade
power=1
toughness=1
[/card]
[card]
name=Naked Singularity
text=Cumulative upkeep {3} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If tapped for mana, Plains produce {R}, Islands produce {G}, Swamps produce {W}, Mountains produce {U}, and Forests produce {B} instead of any other type.
mana={5}
type=Artifact
[/card]
[card]
name=Nalathni Dragon
text=Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {R}: Nalathni Dragon gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Nalathni Dragon at the beginning of the next end step.
mana={2}{R}{R}
type=Creature
subtype=Dragon
power=1
toughness=1
[/card]
[card]
name=Nameless Race
text=Trample -- As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards. -- Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield.
mana={3}{B}
type=Creature
power=*
toughness=*
[/card]
[card]
name=Nantuko Shrine
text=Whenever a player casts a spell, that player puts X 1/1 green Squirrel creature tokens onto the battlefield, where X is the number of cards in all graveyards with the same name as that spell.
mana={1}{G}{G}
type=Enchantment
[/card]
[card]
name=Narset Transcendent
text=+1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand. -- -2: When you cast your next instant or sorcery spell from your hand this turn, it gains rebound. -- -9: You get an emblem with "Your opponents can't cast noncreature spells."
mana={2}{W}{U}
type=Planeswalker
subtype=Narset
[/card]
[card]
name=Narset, Enlightened Master
text=First strike, hexproof -- Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature cards exiled with Narset this turn without paying their mana costs.
mana={3}{U}{R}{W}
type=Legendary Creature
subtype=Human Monk
power=3
toughness=2
[/card]
[card]
name=Nath's Elite
text=All creatures able to block Nath's Elite do so. -- When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={4}{G}
type=Creature
subtype=Elf Warrior
power=4
toughness=2
[/card]
[card]
name=Natural Balance
text=Each player who controls six or more lands chooses five lands he or she controls and sacrifices the rest. Each player who controls four or fewer lands may search his or her library for X basic land cards and put them onto the battlefield, where X is five minus the number of lands he or she controls. Then each player who searched his or her library this way shuffles it.
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
name=Natural Connection
text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
mana={2}{G}
type=Instant
[/card]
[card]
name=Natural Selection
text=Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library.
mana={G}
type=Instant
[/card]
[card]
name=Natural State
text=Destroy target artifact or enchantment with converted mana cost 3 or less.
mana={G}
type=Instant
[/card]
[card]
name=Nature Demands an Offering
text=When you set this scheme in motion, target opponent chooses a creature you don't control and puts it on top of its owner's library, then repeats this process for an artifact, an enchantment, and a land. Then the owner of each permanent chosen this way shuffles his or her library.
type=Scheme
[/card]
[card]
name=Nature Shields Its Own
text=(An ongoing scheme remains face up until it's abandoned.) -- Whenever a creature attacks and isn't blocked, if you're the defending player, put a 0/1 green Plant creature token onto the battlefield blocking that creature. -- When four or more creatures attack you, abandon this scheme at end of combat.
type=Ongoing Scheme
[/card]
[card]
name=Nature's Blessing
text={G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={2}{G}{W}
type=Enchantment
[/card]
[card]
name=Nature's Kiss
text=Enchant creature -- {1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Nature's Panoply
text=Strive — Nature's Panoply costs {2}{G} more to cast for each target beyond the first. -- Choose any number of target creatures. Put a +1/+1 counter on each of them.
mana={G}
type=Instant
[/card]
[card]
name=Naya
text=You may play any number of additional lands on each of your turns. -- Whenever you roll {C}, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.
type=Plane
subtype=Alara
[/card]
[card]
name=Nearheath Chaplain
text=Lifelink -- {2}{W}, Exile Nearheath Chaplain from your graveyard: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Activate this ability only any time you could cast a sorcery.
mana={3}{W}
type=Creature
subtype=Human Cleric
power=3
toughness=1
[/card]
[card]
name=Nebuchadnezzar
text={X}, {T}: Name a card. Target opponent reveals X cards at random from his or her hand. Then that player discards all cards with that name revealed this way. Activate this ability only during your turn.
mana={3}{U}{B}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=3
[/card]
[card]
name=Neck Breaker
text=Attacking creatures you control get +1/+0 and have trample. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
type=Creature
subtype=Werewolf
power=4
toughness=3
[/card]
[card]
name=Necratog
text=Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.
mana={1}{B}{B}
type=Creature
subtype=Atog
power=1
toughness=2
[/card]
[card]
name=Necravolver
text=Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.) -- If Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample. -- If Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life."
mana={2}{B}
type=Creature
subtype=Volver
power=2
toughness=2
[/card]
[card]
name=Necrologia
text=Cast Necrologia only during your end step. -- As an additional cost to cast Necrologia, pay X life. -- Draw X cards.
mana={3}{B}{B}
type=Instant
[/card]
[card]
name=Necromancy
text=You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Necropolis Fiend
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Flying -- {X}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.
mana={7}{B}{B}
type=Creature
subtype=Demon
power=4
toughness=5
[/card]
[card]
name=Necropotence
text=Skip your draw step. -- Whenever you discard a card, exile that card from your graveyard. -- Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
mana={B}{B}{B}
type=Enchantment
[/card]
[card]
name=Necrotic Ooze
text=As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.
mana={2}{B}{B}
type=Creature
subtype=Ooze
power=4
toughness=3
[/card]
[card]
name=Necrotic Plague
text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, sacrifice this creature." -- When enchanted creature dies, its controller chooses target creature one of his or her opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature.
mana={2}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Needle Drop
text=Needle Drop deals 1 damage to target creature or player that was dealt damage this turn. -- Draw a card.
mana={R}
type=Instant
[/card]
[card]
name=Needle Spires
text=Needle Spires enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool. -- {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
type=Land
[/card]
[card]
name=Needlebite Trap
text=If an opponent gained life this turn, you may pay {B} rather than pay Needlebite Trap's mana cost. -- Target player loses 5 life and you gain 5 life.
mana={5}{B}{B}
type=Instant
subtype=Trap
[/card]
[card]
name=Nefarious Lich
text=If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game. -- If you would gain life, draw that many cards instead. -- When Nefarious Lich leaves the battlefield, you lose the game.
mana={B}{B}{B}{B}
type=Enchantment
[/card]
[card]
name=Neglected Heirloom
text=Equipped creature gets +1/+1. -- When equipped creature transforms, transform Neglected Heirloom. -- Equip {1}
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Neko-Te
text=Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield. -- Whenever equipped creature deals damage to a player, that player loses 1 life. -- Equip {2}
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Nemesis of Mortals
text=Nemesis of Mortals costs {1} less to cast for each creature card in your graveyard. -- {7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
mana={4}{G}{G}
type=Creature
subtype=Snake
power=5
toughness=5
[/card]
[card]
name=Nephalia Moondrakes
text=Flying -- When Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn. -- {4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn.
mana={5}{U}{U}
type=Creature
subtype=Drake
power=5
toughness=5
[/card]
[card]
name=Nessian Demolok
text=Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent.
mana={3}{G}{G}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Nessian Game Warden
text=When Nessian Game Warden enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
mana={3}{G}{G}
type=Creature
subtype=Beast
power=4
toughness=5
[/card]
[card]
name=Nessian Wilds Ravager
text=Tribute 6 (As this creature enters the battlefield, an opponent of your choice may place six +1/+1 counters on it.) -- When Nessian Wilds Ravager enters the battlefield, if tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.)
mana={4}{G}{G}
type=Creature
subtype=Hydra
power=6
toughness=6
[/card]
[card]
name=Nether Shadow
text=Haste -- At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.
mana={B}{B}
type=Creature
subtype=Spirit
power=1
toughness=1
[/card]
[card]
name=Nettle Drone
text=Devoid (This card has no color.) -- {T}: Nettle Drone deals 1 damage to each opponent. -- Whenever you cast a colorless spell, untap Nettle Drone.
mana={2}{R}
type=Creature
subtype=Eldrazi Drone
power=3
toughness=1
[/card]
[card]
name=Nettlevine Blight
text=Enchant creature or land -- Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control."
mana={4}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Nettling Imp
text={T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared.
mana={2}{B}
type=Creature
subtype=Imp
power=1
toughness=1
[/card]
[card]
name=Neurok Familiar
text=Flying -- When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard.
mana={1}{U}
type=Creature
subtype=Bird
power=1
toughness=1
[/card]
[card]
name=Neurok Transmuter
text={U}: Target creature becomes an artifact in addition to its other types until end of turn. -- {U}: Until end of turn, target artifact creature becomes blue and isn't an artifact.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Nevermore
text=As Nevermore enters the battlefield, name a nonland card. -- The named card can't be cast.
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
name=New Benalia
text=New Benalia enters the battlefield tapped. -- When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {W} to your mana pool.
type=Land
[/card]
[card]
name=New Frontiers
text=Each player may search his or her library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched his or her library this way shuffles it.
mana={X}{G}
type=Sorcery
[/card]
[card]
name=Niblis of Dusk
text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
mana={2}{U}
type=Creature
subtype=Spirit
power=2
toughness=1
[/card]
[card]
name=Night // Day
text=Target creature gets -1/-1 until end of turn. --  //  -- Creatures target player controls get +1/+1 until end of turn.
mana={B} // {2}{W}
type=Instant // Instant
[/card]
[card]
name=Nighthowler
text=Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.
mana={1}{B}{B}
type=Enchantment Creature
subtype=Horror
power=0
toughness=0
[/card]
[card]
name=Nightscape Battlemage
text=Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.) -- When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. -- When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land.
mana={2}{B}
type=Creature
subtype=Zombie Wizard
power=2
toughness=2
[/card]
[card]
name=Nightshade Assassin
text=First strike -- When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={2}{B}{B}
type=Creature
subtype=Human Assassin
power=2
toughness=1
[/card]
[card]
name=Nightshade Schemers
text=Flying -- Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life.
mana={4}{B}
type=Creature
subtype=Faerie Wizard
power=3
toughness=2
[/card]
[card]
name=Nightshade Seer
text={2}{B}, {T}: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
mana={3}{B}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Nightsnare
text=Target opponent reveals his or her hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards.
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Nightveil Specter
text=Flying -- Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of his or her library. -- You may play cards exiled with Nightveil Specter.
mana={UB}{UB}{UB}
type=Creature
subtype=Specter
power=2
toughness=3
[/card]
[card]
name=Nim Deathmantle
text=Equipped creature gets +2/+2, has intimidate, and is a black Zombie. -- Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it. -- Equip {4}
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Nimbus Naiad
text=Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying -- Enchanted creature gets +2/+2 and has flying.
mana={2}{U}
type=Enchantment Creature
subtype=Nymph
power=2
toughness=2
[/card]
[card]
name=Nirkana Assassin
text=Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
mana={2}{B}
type=Creature
subtype=Vampire Assassin Ally
power=2
toughness=3
[/card]
[card]
name=Nissa's Expedition
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
mana={4}{G}
type=Sorcery
[/card]
[card]
name=Nissa's Judgment
text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.
mana={4}{G}
type=Sorcery
[/card]
[card]
name=Nissa's Renewal
text=Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.
mana={5}{G}
type=Sorcery
[/card]
[card]
name=Nissa's Revelation
text=Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.
mana={5}{G}{G}
type=Sorcery
[/card]
[card]
name=Nissa, Sage Animist
text=+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. -- -2: Put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield. -- -7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.
type=Planeswalker
subtype=Nissa
[/card]
[card]
name=Nissa, Vastwood Seer
text=When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library. -- Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.
mana={2}{G}
type=Legendary Creature
subtype=Elf Scout
power=2
toughness=2
[/card]
[card]
name=Nissa, Voice of Zendikar
text=+1: Put a 0/1 green Plant creature token onto the battlefield. -- -2: Put a +1/+1 counter on each creature you control. -- -7: You gain X life and draw X cards, where X is the number of lands you control.
mana={1}{G}{G}
type=Planeswalker
subtype=Nissa
[/card]
[card]
name=Nivix, Aerie of the Firemind
text={T}: Add {1} to your mana pool. -- {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery.
type=Land
[/card]
[card]
name=Nivmagus Elemental
text=Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won't resolve.)
mana={UR}
type=Creature
subtype=Elemental
power=1
toughness=2
[/card]
[card]
name=Nix
text=Counter target spell if no mana was spent to cast it.
mana={U}
type=Instant
[/card]
[card]
name=No Quarter
text=Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. --  -- Whenever a creature blocks a creature with lesser power, destroy the attacking creature.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Noble Benefactor
text=When Noble Benefactor dies, each player may search his or her library for a card and put that card into his or her hand. Then each player who searched his or her library this way shuffles it.
mana={2}{U}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]
[card]
name=Noble Elephant
text=Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={3}{W}
type=Creature
subtype=Elephant
power=2
toughness=2
[/card]
[card]
name=Noble Quarry
text=Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- All creatures able to block Noble Quarry or enchanted creature do so. -- Enchanted creature gets +1/+1.
mana={2}{G}
type=Enchantment Creature
subtype=Unicorn
power=1
toughness=1
[/card]
[card]
name=Noggin Whack
text=Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Target player reveals three cards from his or her hand. You choose two of them. That player discards those cards.
mana={2}{B}{B}
type=Tribal Sorcery
subtype=Rogue
[/card]
[card]
name=Noggle Hedge-Mage
text=When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents. -- When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player.
mana={2}{UR}
type=Creature
subtype=Noggle Wizard
power=2
toughness=2
[/card]
[card]
name=Nomads en-Kor
text={0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.
mana={W}
type=Creature
subtype=Kor Nomad Soldier
power=1
toughness=1
[/card]
[card]
name=Nomads' Assembly
text=Put a 1/1 white Kor Soldier creature token onto the battlefield for each creature you control. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
mana={4}{W}{W}
type=Sorcery
[/card]
[card]
name=Norn's Annex
text=({PW} can be paid with either {W} or 2 life.) -- Creatures can't attack you or a planeswalker you control unless their controller pays {PW} for each of those creatures.
mana={3}{PW}{PW}
type=Artifact
[/card]
[card]
name=Norritt
text={T}: Untap target blue creature. -- {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only before attackers are declared.
mana={3}{B}
type=Creature
subtype=Imp
power=1
toughness=1
[/card]
[card]
name=North Star
text={4}, {T}: For one spell this turn, you may spend mana as though it were mana of any color to pay that spell's mana cost. (Additional costs are still paid normally.)
mana={4}
type=Artifact
[/card]
[card]
name=Nostalgic Dreams
text=As an additional cost to cast Nostalgic Dreams, discard X cards. -- Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.
mana={G}{G}
type=Sorcery
[/card]
[card]
name=Nosy Goblin
text={T}, Sacrifice Nosy Goblin: Destroy target face-down creature.
mana={2}{R}
type=Creature
subtype=Goblin
power=2
toughness=1
[/card]
[card]
name=Not Forgotten
text=Put target card from a graveyard on the top or bottom of its owner's library. Put a 1/1 white Spirit creature token with flying onto the battlefield.
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Not of This World
text=Counter target spell or ability that targets a permanent you control. -- Not of This World costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.
mana={7}
type=Tribal Instant
subtype=Eldrazi
[/card]
[card]
name=Nothing Can Stop Me Now
text=(An ongoing scheme remains face up until it's abandoned.) -- If a source an opponent controls would deal damage to you, prevent 1 of that damage. -- At the beginning of each end step, if you've been dealt 5 or more damage this turn, abandon this scheme.
type=Ongoing Scheme
[/card]
[card]
name=Notion Thief
text=Flash -- If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.
mana={2}{U}{B}
type=Creature
subtype=Human Rogue
power=3
toughness=1
[/card]
[card]
name=Nova Pentacle
text={3}, {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.
mana={4}
type=Artifact
[/card]
[card]
name=Noxious Vapors
text=Each player reveals his or her hand and chooses one card of each color from it, then discards all other nonland cards.
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Noyan Dar, Roil Shaper
text=Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
mana={3}{W}{U}
type=Legendary Creature
subtype=Merfolk Ally
power=4
toughness=4
[/card]
[card]
name=Nucklavee
text=When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand. -- When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand.
mana={4}{UR}{UR}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]
[card]
name=Null Caller
text={3}{B}, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield tapped.
mana={3}{B}
type=Creature
subtype=Vampire Shaman
power=2
toughness=4
[/card]
[card]
name=Null Chamber
text=As Null Chamber enters the battlefield, you and an opponent each name a card other than a basic land card. -- The named cards can't be played.
mana={3}{W}
type=World Enchantment
[/card]
[card]
name=Null Profusion
text=Skip your draw step. -- Whenever you play a card, draw a card. -- Your maximum hand size is two.
mana={4}{B}{B}
type=Enchantment
[/card]
[card]
name=Nullstone Gargoyle
text=Flying -- Whenever the first noncreature spell of a turn is cast, counter that spell.
mana={9}
type=Artifact Creature
subtype=Gargoyle
power=4
toughness=5
[/card]
[card]
name=Nurturing Licid
text={G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. -- {G}: Regenerate enchanted creature.
mana={1}{G}
type=Creature
subtype=Licid
power=1
toughness=1
[/card]
[card]
name=Nylea's Emissary
text=Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Trample -- Enchanted creature gets +3/+3 and has trample.
mana={3}{G}
type=Enchantment Creature
subtype=Cat
power=3
toughness=3
[/card]
[card]
name=Nyxborn Eidolon
text=Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +2/+1.
mana={1}{B}
type=Enchantment Creature
subtype=Spirit
power=2
toughness=1
[/card]
[card]
name=Nyxborn Rollicker
text=Bestow {1}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +1/+1.
mana={R}
type=Enchantment Creature
subtype=Satyr
power=1
toughness=1
[/card]
[card]
name=Nyxborn Shieldmate
text=Bestow {2}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +1/+2.
mana={W}
type=Enchantment Creature
subtype=Human Soldier
power=1
toughness=2
[/card]
[card]
name=Nyxborn Triton
text=Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +2/+3.
mana={2}{U}
type=Enchantment Creature
subtype=Merfolk
power=2
toughness=3
[/card]
[card]
name=Nyxborn Wolf
text=Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +3/+1.
mana={2}{G}
type=Enchantment Creature
subtype=Wolf
power=3
toughness=1
[/card]
[card]
name=Oaken Brawler
text=When Oaken Brawler enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={3}{W}
type=Creature
subtype=Treefolk Warrior
power=2
toughness=4
[/card]
[card]
name=Oath of Chandra
text=When Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls. -- At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent.
mana={1}{R}
type=Legendary Enchantment
[/card]
[card]
name=Oath of Druids
text=At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from the top of his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Oath of Gideon
text=When Oath of Gideon enters the battlefield, put two 1/1 white Kor Ally creature tokens onto the battlefield. -- Each planeswalker you control enters the battlefield with an additional loyalty counter on it.
mana={2}{W}
type=Legendary Enchantment
[/card]
[card]
name=Oath of Jace
text=When Oath of Jace enters the battlefield, draw three cards, then discard two cards. -- At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
mana={2}{U}
type=Legendary Enchantment
[/card]
[card]
name=Oath of Lim-Dûl
text=Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dûl unless you discard a card. (Damage dealt to you causes you to lose life.) -- {B}{B}: Draw a card.
mana={3}{B}
type=Enchantment
[/card]
[card]
name=Oath of Nissa
text=When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- You may spend mana as though it were mana of any color to cast planeswalker spells.
mana={G}
type=Legendary Enchantment
[/card]
[card]
name=Oath of Scholars
text=At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than he or she does and is his or her opponent. The first player may discard his or her hand and draw three cards.
mana={3}{U}
type=Enchantment
[/card]
[card]
name=Oathkeeper, Takeno's Daisho
text=Equipped creature gets +3/+1. -- Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card. -- When Oathkeeper, Takeno's Daisho is put into a graveyard from the battlefield, exile equipped creature. -- Equip {2}
mana={3}
type=Legendary Artifact
subtype=Equipment
[/card]
[card]
name=Ob Nixilis Reignited
text=+1: You draw a card and you lose 1 life. -- -3: Destroy target creature. -- -8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."
mana={3}{B}{B}
type=Planeswalker
subtype=Nixilis
[/card]
[card]
name=Ob Nixilis, Unshackled
text=Flying, trample -- Whenever an opponent searches his or her library, that player sacrifices a creature and loses 10 life. -- Whenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled.
mana={4}{B}{B}
type=Legendary Creature
subtype=Demon
power=4
toughness=4
[/card]
[card]
name=Obelisk of Urd
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- As Obelisk of Urd enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +2/+2.
mana={6}
type=Artifact
[/card]
[card]
name=Oblivion Sower
text=When you cast Oblivion Sower, target opponent exiles the top four cards of his or her library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.
mana={6}
type=Creature
subtype=Eldrazi
power=5
toughness=8
[/card]
[card]
name=Oblivion Strike
text=Devoid (This card has no color.) -- Exile target creature.
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Obscuring Æther
text=Face-down creature spells you cast cost {1} less to cast. -- {1}{G}: Turn Obscuring Æther face down. (It becomes a 2/2 creature.)
mana={G}
type=Enchantment
[/card]
[card]
name=Observant Alseid
text=Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Vigilance -- Enchanted creature gets +2/+2 and has vigilance.
mana={2}{W}
type=Enchantment Creature
subtype=Nymph
power=2
toughness=2
[/card]
[card]
name=Obsessive Search
text=Draw a card. -- Madness {U} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={U}
type=Instant
[/card]
[card]
name=Obsessive Skinner
text=When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature. -- Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.
mana={1}{G}
type=Creature
subtype=Human Rogue
power=1
toughness=1
[/card]
[card]
name=Obstinate Baloth
text=When Obstinate Baloth enters the battlefield, you gain 4 life. -- If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
mana={2}{G}{G}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]
[card]
name=Odds // Ends
text=Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy. --  //  -- Target player sacrifices two attacking creatures.
mana={U}{R} // {3}{R}{W}
type=Instant // Instant
[/card]
[card]
name=Odric, Lunarch Marshal
text=At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
mana={3}{W}
type=Legendary Creature
subtype=Human Soldier
power=3
toughness=3
[/card]
[card]
name=Odric, Master Tactician
text=First strike (This creature deals combat damage before creatures without first strike.) -- Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
mana={2}{W}{W}
type=Legendary Creature
subtype=Human Soldier
power=3
toughness=4
[/card]
[card]
name=Ogre Enforcer
text=Ogre Enforcer can't be destroyed by lethal damage unless lethal damage dealt by a single source is marked on it.
mana={3}{R}{R}
type=Creature
subtype=Ogre
power=4
toughness=4
[/card]
[card]
name=Ogre Geargrabber
text=Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it.
mana={4}{R}{R}
type=Creature
subtype=Ogre Warrior
power=4
toughness=4
[/card]
[card]
name=Ogre Marauder
text=Whenever Ogre Marauder attacks, it gains "Ogre Marauder is unblockable" until end of turn unless defending player sacrifices a creature.
mana={1}{B}{B}
type=Creature
subtype=Ogre Warrior
power=3
toughness=1
[/card]
[card]
name=Ojutai's Breath
text=Tap target creature. It doesn't untap during its controller's next untap step. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
mana={2}{U}
type=Instant
[/card]
[card]
name=Ojutai's Command
text=Choose two — -- • Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -- • You gain 4 life. -- • Counter target creature spell. -- • Draw a card.
mana={2}{W}{U}
type=Instant
[/card]
[card]
name=Ojutai's Summons
text=Put a 2/2 blue Djinn Monk creature token with flying onto the battlefield. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
mana={3}{U}{U}
type=Sorcery
[/card]
[card]
name=Okina Nightwatch
text=As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3.
mana={4}{G}
type=Creature
subtype=Human Monk
power=4
toughness=3
[/card]
[card]
name=Okk
text=Okk can't attack unless a creature with greater power also attacks. -- Okk can't block unless a creature with greater power also blocks.
mana={1}{R}
type=Creature
subtype=Goblin
power=4
toughness=4
[/card]
[card]
name=Old Man of the Sea
text=You may choose not to untap Old Man of the Sea during your untap step. -- {T}: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power.
mana={1}{U}{U}
type=Creature
subtype=Djinn
power=2
toughness=3
[/card]
[card]
name=Olivia's Bloodsworn
text=Flying -- Olivia's Bloodsworn can't block. -- {R}: Target Vampire gains haste until end of turn.
mana={1}{B}
type=Creature
subtype=Vampire Soldier
power=2
toughness=1
[/card]
[card]
name=Olivia, Mobilized for War
text=Flying -- Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.
mana={1}{B}{R}
type=Legendary Creature
subtype=Vampire Knight
power=3
toughness=3
[/card]
[card]
name=Omen Machine
text=Players can't draw cards. -- At the beginning of each player's draw step, that player exiles the top card of his or her library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
mana={6}
type=Artifact
[/card]
[card]
name=Omen of Fire
text=Return all Islands to their owners' hands. --  -- Each player sacrifices a Plains or a white permanent for each white permanent he or she controls.
mana={3}{R}{R}
type=Instant
[/card]
[card]
name=Omenspeaker
text=When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]
[card]
name=Omnath, Locus of Mana
text=Green mana doesn't empty from your mana pool as steps and phases end. -- Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool.
mana={2}{G}
type=Legendary Creature
subtype=Elemental
power=1
toughness=1
[/card]
[card]
name=Omnath, Locus of Rage
text=Landfall — Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield. -- Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player.
mana={3}{R}{R}{G}{G}
type=Legendary Creature
subtype=Elemental
power=5
toughness=5
[/card]
[card]
name=Ondu Champion
text=Rally — Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn.
mana={2}{R}{R}
type=Creature
subtype=Minotaur Warrior Ally
power=4
toughness=3
[/card]
[card]
name=Ondu Greathorn
text=First strike -- Landfall — Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.
mana={3}{W}
type=Creature
subtype=Beast
power=2
toughness=3
[/card]
[card]
name=Ondu Rising
text=Whenever a creature attacks this turn, it gains lifelink until end of turn. -- Awaken 4—{4}{W} (If you cast this spell for {4}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Ondu War Cleric
text=Cohort — {T}, Tap an untapped Ally you control: You gain 2 life.
mana={1}{W}
type=Creature
subtype=Human Cleric Ally
power=2
toughness=2
[/card]
[card]
name=One of the Pack
text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack.
type=Creature
subtype=Werewolf
power=5
toughness=6
[/card]
[card]
name=Ongoing Investigation
text=Whenever one or more creatures you control deal combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- {1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Only Blood Ends Your Nightmares
text=When you set this scheme in motion, each opponent sacrifices a creature. Then each opponent who didn't sacrifice a creature discards two cards.
type=Scheme
[/card]
[card]
name=Oona's Prowler
text=Flying -- Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability.
mana={1}{B}
type=Creature
subtype=Faerie Rogue
power=3
toughness=1
[/card]
[card]
name=Oona, Queen of the Fae
text=Flying -- {X}{UB}: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, put a 1/1 blue and black Faerie Rogue creature token with flying onto the battlefield.
mana={3}{UB}{UB}{UB}
type=Legendary Creature
subtype=Faerie Wizard
power=5
toughness=5
[/card]
[card]
name=Ooze Flux
text={1}{G}, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way.
mana={3}{G}
type=Enchantment
[/card]
[card]
name=Opal Acrolith
text=Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature. -- {0}: Opal Acrolith becomes an enchantment.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Opal Titan
text=When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Opal-Eye, Konda's Yojimbo
text=Defender (This creature can't attack.) -- Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- {T}: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead. -- {1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn.
mana={1}{W}{W}
type=Legendary Creature
subtype=Fox Samurai
power=1
toughness=4
[/card]
[card]
name=Open the Armory
text=Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle your library.
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Oppressive Rays
text=Enchant creature -- Enchanted creature can't attack or block unless its controller pays {3}. -- Activated abilities of enchanted creature cost {3} more to activate.
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Oppressive Will
text=Counter target spell unless its controller pays {1} for each card in your hand.
mana={2}{U}
type=Instant
[/card]
[card]
name=Opt
text=Look at the top card of your library. You may put that card on the bottom of your library. --  -- Draw a card.
mana={U}
type=Instant
[/card]
[card]
name=Oracle en-Vec
text={T}: Target opponent chooses any number of creatures he or she controls. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack. Activate this ability only during your turn.
mana={1}{W}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Oracle of Bones
text=Haste -- Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Oracle of Bones enters the battlefield, if tribute wasn't paid, you may cast an instant or sorcery card from your hand without paying its mana cost.
mana={2}{R}{R}
type=Creature
subtype=Minotaur Shaman
power=3
toughness=1
[/card]
[card]
name=Oracle of Dust
text=Devoid (This card has no color.) -- {2}, Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card.
mana={4}{U}
type=Creature
subtype=Eldrazi Processor
power=3
toughness=5
[/card]
[card]
name=Oracle of Mul Daya
text=You may play an additional land on each of your turns. -- Play with the top card of your library revealed. -- You may play the top card of your library if it's a land card.
mana={3}{G}
type=Creature
subtype=Elf Shaman
power=2
toughness=2
[/card]
[card]
name=Oracle's Attendants
text={T}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead.
mana={3}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=5
[/card]
[card]
name=Oracle's Insight
text=Enchant creature -- Enchanted creature has "{T}: Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
mana={3}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Oran-Rief Hydra
text=Trample -- Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.
mana={4}{G}{G}
type=Creature
subtype=Hydra
power=5
toughness=5
[/card]
[card]
name=Oran-Rief Invoker
text={8}: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn.
mana={1}{G}
type=Creature
subtype=Human Shaman
power=2
toughness=2
[/card]
[card]
name=Orbs of Warding
text=You have hexproof. (You can't be the target of spells or abilities your opponents control.) -- If a creature would deal damage to you, prevent 1 of that damage.
mana={5}
type=Artifact
[/card]
[card]
name=Orcish Farmer
text={T}: Target land becomes a Swamp until its controller's next untap step.
mana={1}{R}{R}
type=Creature
subtype=Orc
power=2
toughness=2
[/card]
[card]
name=Orcish Librarian
text={R}, {T}: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order.
mana={1}{R}
type=Creature
subtype=Orc
power=1
toughness=1
[/card]
[card]
name=Orcish Mine
text=Enchant land -- Orcish Mine enters the battlefield with three ore counters on it. -- At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine. -- When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to its controller.
mana={1}{R}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Orcish Spy
text={T}: Look at the top three cards of target player's library.
mana={R}
type=Creature
subtype=Orc Rogue
power=1
toughness=1
[/card]
[card]
name=Orcish Squatters
text=Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.
mana={4}{R}
type=Creature
subtype=Orc
power=2
toughness=3
[/card]
[card]
name=Ordeal of Erebos
text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos. -- When you sacrifice Ordeal of Erebos, target player discards two cards.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Ordeal of Heliod
text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod. -- When you sacrifice Ordeal of Heliod, you gain 10 life.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Ordeal of Nylea
text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea. -- When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Ordeal of Purphoros
text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros. -- When you sacrifice Ordeal of Purphoros, it deals 3 damage to target creature or player.
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Ordeal of Thassa
text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa. -- When you sacrifice Ordeal of Thassa, draw two cards.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Order // Chaos
text=Exile target attacking creature. --  //  -- Creatures can't block this turn.
mana={3}{W} // {2}{R}
type=Instant // Instant
[/card]
[card]
name=Ormendahl, Profane Prince
text=Flying, lifelink, indestructible, haste
type=Legendary Creature
subtype=Demon
power=9
toughness=7
[/card]
[card]
name=Ornate Kanzashi
text={2}, {T}: Target opponent exiles the top card of his or her library. You may play that card this turn.
mana={5}
type=Artifact
[/card]
[card]
name=Orzhov Charm
text=Choose one — Return target creature you control and all Auras you control attached to it to their owner's hand; or destroy target creature and you lose life equal to its toughness; or return target creature card with converted mana cost 1 or less from your graveyard to the battlefield.
mana={W}{B}
type=Instant
[/card]
[card]
name=Orzhov Euthanist
text=Haunt (When this creature dies, exile it haunting target creature.) -- When Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn.
mana={2}{B}
type=Creature
subtype=Human Assassin
power=2
toughness=2
[/card]
[card]
name=Orzhov Pontiff
text=Haunt (When this creature dies, exile it haunting target creature.) -- When Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one — Creatures you control get +1/+1 until end of turn; or creatures you don't control get -1/-1 until end of turn.
mana={1}{W}{B}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Otaria
text=Instant and sorcery cards in graveyards have flashback. The flashback cost is equal to the card's mana cost. (Its owner may cast the card from his or her graveyard for its mana cost. Then he or she exiles it.) -- Whenever you roll {C}, take an extra turn after this one.
type=Plane
subtype=Dominaria
[/card]
[card]
name=Oubliette
text=When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. -- When Oubliette leaves the battlefield, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent.
mana={1}{B}{B}
type=Enchantment
[/card]
[card]
name=Ouphe Vandals
text={G}, Sacrifice Ouphe Vandals: Counter target activated ability from an artifact source and destroy that artifact if it's on the battlefield. (Mana abilities can't be targeted.)
mana={2}{G}
type=Creature
subtype=Ouphe Rogue
power=2
toughness=2
[/card]
[card]
name=Oust
text=Put target creature into its owner's library second from the top. Its controller gains 3 life.
mana={W}
type=Sorcery
[/card]
[card]
name=Outmaneuver
text=X target blocked creatures assign their combat damage this turn as though they weren't blocked.
mana={X}{R}
type=Instant
[/card]
[card]
name=Outnumber
text=Outnumber deals damage to target creature equal to the number of creatures you control.
mana={R}
type=Instant
[/card]
[card]
name=Outpost Siege
text=As Outpost Siege enters the battlefield, choose Khans or Dragons. -- • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. -- • Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to target creature or player.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Outrider en-Kor
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.
mana={2}{W}
type=Creature
subtype=Kor Rebel Knight
power=2
toughness=2
[/card]
[card]
name=Outwit
text=Counter target spell that targets a player.
mana={U}
type=Instant
[/card]
[card]
name=Overabundance
text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced, and Overabundance deals 1 damage to him or her.
mana={1}{R}{G}
type=Enchantment
[/card]
[card]
name=Overblaze
text=Each time target permanent would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead. -- Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={3}{R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Overmaster
text=The next instant or sorcery spell you cast this turn can't be countered by spells or abilities. -- Draw a card.
mana={R}
type=Sorcery
[/card]
[card]
name=Override
text=Counter target spell unless its controller pays {1} for each artifact you control.
mana={2}{U}
type=Instant
[/card]
[card]
name=Overrule
text=Counter target spell unless its controller pays {X}. You gain X life.
mana={X}{W}{U}
type=Instant
[/card]
[card]
name=Overwhelming Denial
text=Surge {U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Overwhelming Denial can't be countered by spells or abilities. -- Counter target spell.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Pack Guardian
text=Flash (You may cast this spell any time you could cast an instant.) -- When Pack Guardian enters the battlefield, you may discard a land card. If you do, put a 2/2 green Wolf creature token onto the battlefield.
mana={2}{G}{G}
type=Creature
subtype=Wolf Spirit
power=4
toughness=3
[/card]
[card]
name=Pain // Suffering
text=Target player discards a card. --  //  -- Destroy target land.
mana={B} // {3}{R}
type=Sorcery // Sorcery
[/card]
[card]
name=Pain Seer
text=Inspired — Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's converted mana cost.
mana={1}{B}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Pain's Reward
text=Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Painful Truths
text=Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast Painful Truths.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Painter's Servant
text=As Painter's Servant enters the battlefield, choose a color. -- All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
mana={2}
type=Artifact Creature
subtype=Scarecrow
power=1
toughness=3
[/card]
[card]
name=Palace Guard
text=Palace Guard can block any number of creatures.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=4
[/card]
[card]
name=Pale Moon
text=Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type.
mana={1}{U}
type=Instant
[/card]
[card]
name=Pale Rider of Trostad
text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Pale Rider of Trostad enters the battlefield, discard a card.
mana={1}{B}
type=Creature
subtype=Spirit
power=3
toughness=3
[/card]
[card]
name=Palisade Giant
text=All damage that would be dealt to you or another permanent you control is dealt to Palisade Giant instead.
mana={4}{W}{W}
type=Creature
subtype=Giant Soldier
power=2
toughness=7
[/card]
[card]
name=Panglacial Wurm
text=Trample -- While you're searching your library, you may cast Panglacial Wurm from your library.
mana={5}{G}{G}
type=Creature
subtype=Wurm
power=9
toughness=5
[/card]
[card]
name=Panoptic Mirror
text=Imprint — {X}, {T}: You may exile an instant or sorcery card with converted mana cost X from your hand. -- At the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost.
mana={5}
type=Artifact
[/card]
[card]
name=Panopticon
text=When you planeswalk to Panopticon, draw a card. -- At the beginning of your draw step, draw an additional card. -- Whenever you roll {C}, draw a card.
type=Plane
subtype=Mirrodin
[/card]
[card]
name=Paperfin Rascal
text=When Paperfin Rascal enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={2}{U}
type=Creature
subtype=Merfolk Rogue
power=2
toughness=2
[/card]
[card]
name=Paradox Haze
text=Enchant player -- At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Parallel Thoughts
text=When Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. -- If you would draw a card, you may instead put the top card of the pile you exiled into your hand.
mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Paranoid Delusions
text=Target player puts the top three cards of his or her library into his or her graveyard. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
mana={U}{B}
type=Sorcery
[/card]
[card]
name=Paranoid Parish-Blade
text=Delirium — Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=3
toughness=2
[/card]
[card]
name=Parapet
text=You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Creatures you control get +0/+1.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Pardic Dragon
text=Flying -- {R}: Pardic Dragon gets +1/+0 until end of turn. -- Suspend 2—{R}{R} -- Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon.
mana={4}{R}{R}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Pariah's Shield
text=All damage that would be dealt to you is dealt to equipped creature instead. -- Equip {3}
mana={5}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Paroxysm
text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of his or her library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Part the Waterveil
text=Take an extra turn after this one. Exile Part the Waterveil. -- Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
mana={4}{U}{U}
type=Sorcery
[/card]
[card]
name=Past in Flames
text=Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. -- Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Pathrazer of Ulamog
text=Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.) -- Pathrazer of Ulamog can't be blocked except by three or more creatures.
mana={11}
type=Creature
subtype=Eldrazi
power=9
toughness=9
[/card]
[card]
name=Pathway Arrows
text=Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it." -- Equip {2}
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Patriarch's Bidding
text=Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from his or her graveyard to the battlefield.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Pay No Heed
text=Prevent all damage a source of your choice would deal this turn.
mana={W}
type=Instant
[/card]
[card]
name=Peace Talks
text=This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Pearlspear Courier
text=You may choose not to untap Pearlspear Courier during your untap step. -- {2}{W}, {T}: Target Soldier creature gets +2/+2 and has vigilance for as long as Pearlspear Courier remains tapped.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=1
[/card]
[card]
name=Peer Through Depths
text=Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
mana={1}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Penance
text=Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Pendrell Flux
text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Pentagram of the Ages
text={4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage.
mana={4}
type=Artifact
[/card]
[card]
name=Peregrination
text=Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Perfected Form
text=Flying
type=Creature
subtype=Insect Horror
power=5
toughness=4
[/card]
[card]
name=Perplexing Chimera
text=Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)
mana={4}{U}
type=Enchantment Creature
subtype=Chimera
power=3
toughness=3
[/card]
[card]
name=Persistent Nightmare
text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.
type=Creature
subtype=Nightmare
power=1
toughness=1
[/card]
[card]
name=Personal Incarnation
text={0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Any player may activate this ability, but only if he or she owns Personal Incarnation. -- When Personal Incarnation dies, its owner loses half his or her life, rounded up.
mana={3}{W}{W}{W}
type=Creature
subtype=Avatar Incarnation
power=6
toughness=6
[/card]
[card]
name=Petalmane Baku
text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku. -- {1}, Remove X ki counters from Petalmane Baku: Add X mana of any one color to your mana pool.
mana={1}{G}
type=Creature
subtype=Spirit
power=1
toughness=2
[/card]
[card]
name=Petals of Insight
text=Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.
mana={4}{U}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Petra Sphinx
text={T}: Target player names a card, then reveals the top card of his or her library. If that card is the named card, that player puts it into his or her hand. If it isn't, the player puts it into his or her graveyard.
mana={2}{W}{W}{W}
type=Creature
subtype=Sphinx
power=3
toughness=4
[/card]
[card]
name=Petrified Plating
text=Enchant creature -- Enchanted creature gets +2/+2. -- Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Phalanx Formation
text=Strive — Phalanx Formation costs {1}{W} more to cast for each target beyond the first. -- Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
mana={2}{W}
type=Instant
[/card]
[card]
name=Phantasmagorian
text=When you cast Phantasmagorian, any player may discard three cards. If a player does, counter Phantasmagorian. -- Discard three cards: Return Phantasmagorian from your graveyard to your hand.
mana={5}{B}{B}
type=Creature
subtype=Horror
power=6
toughness=6
[/card]
[card]
name=Phantasmal Mount
text=Flying -- {T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount.
mana={1}{U}
type=Creature
subtype=Illusion Horse
power=1
toughness=1
[/card]
[card]
name=Pharagax Giant
text=Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Pharagax Giant enters the battlefield, if tribute wasn't paid, Pharagax Giant deals 5 damage to each opponent.
mana={4}{R}
type=Creature
subtype=Giant
power=3
toughness=3
[/card]
[card]
name=Pharika, God of Affliction
text=Indestructible -- As long as your devotion to black and green is less than seven, Pharika isn't a creature. -- {B}{G}: Exile target creature card from a graveyard. Its owner puts a 1/1 black and green Snake enchantment creature token with deathtouch onto the battlefield.
mana={1}{B}{G}
type=Legendary Enchantment Creature
subtype=God
power=5
toughness=5
[/card]
[card]
name=Pheres-Band Centaurs
text=
mana={4}{G}
type=Creature
subtype=Centaur Warrior
power=3
toughness=7
[/card]
[card]
name=Phosphorescent Feast
text=Chroma — Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.
mana={2}{G}{G}{G}
type=Sorcery
[/card]
[card]
name=Phylactery Lich
text=As Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control. -- Phylactery Lich is indestructible. -- When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich.
mana={B}{B}{B}
type=Creature
subtype=Zombie
power=5
toughness=5
[/card]
[card]
name=Phyrexian Colossus
text=Phyrexian Colossus doesn't untap during your untap step. -- Pay 8 life: Untap Phyrexian Colossus. -- Phyrexian Colossus can't be blocked except by three or more creatures.
mana={7}
type=Artifact Creature
subtype=Golem
power=8
toughness=8
[/card]
[card]
name=Phyrexian Dreadnought
text=Trample -- When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
mana={1}
type=Artifact Creature
subtype=Dreadnought
power=12
toughness=12
[/card]
[card]
name=Phyrexian Furnace
text={T}: Exile the bottom card of target player's graveyard. -- {1}, Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card.
mana={1}
type=Artifact
[/card]
[card]
name=Phyrexian Gremlins
text=You may choose not to untap Phyrexian Gremlins during your untap step. -- {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Phyrexian Gremlins remains tapped.
mana={2}{B}
type=Creature
subtype=Gremlin
power=1
toughness=1
[/card]
[card]
name=Phyrexian Grimoire
text={4}, {T}: Target opponent chooses one of the top two cards of your graveyard. Exile that card and put the other one into your hand.
mana={3}
type=Artifact
[/card]
[card]
name=Phyrexian Ingester
text=Imprint — When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature. -- Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness.
mana={6}{U}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Phyrexian Metamorph
text=({PU} can be paid with either {U} or 2 life.) -- You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
mana={3}{PU}
type=Artifact Creature
subtype=Shapeshifter
power=0
toughness=0
[/card]
[card]
name=Phyrexian Portal
text={3}: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library.
mana={3}
type=Artifact
[/card]
[card]
name=Phyrexian Processor
text=As Phyrexian Processor enters the battlefield, pay any amount of life. -- {4}, {T}: Put an X/X black Minion creature token onto the battlefield, where X is the life paid as Phyrexian Processor entered the battlefield.
mana={4}
type=Artifact
[/card]
[card]
name=Phyrexian Purge
text=Destroy any number of target creatures. -- Phyrexian Purge costs 3 life more to cast for each target.
mana={2}{B}{R}
type=Sorcery
[/card]
[card]
name=Phyrexian Rebirth
text=Destroy all creatures, then put an X/X colorless Horror artifact creature token onto the battlefield, where X is the number of creatures destroyed this way.
mana={4}{W}{W}
type=Sorcery
[/card]
[card]
name=Phyrexian Revoker
text=As Phyrexian Revoker enters the battlefield, name a nonland card. -- Activated abilities of sources with the chosen name can't be activated.
mana={2}
type=Artifact Creature
subtype=Horror
power=2
toughness=1
[/card]
[card]
name=Phyrexian Splicer
text={2}, {T}: Choose one — flying; first strike; shadow; or trample. Target creature with that ability loses it until end of turn and another target creature gains it until end of turn.
mana={2}
type=Artifact
[/card]
[card]
name=Pick the Brain
text=Target opponent reveals his or her hand. You choose a nonland card from it and exile that card. -- Delirium — If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles his or her library.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Pieces of the Puzzle
text=Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Pikemen
text=First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={1}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Pilgrim of Justice
text=Protection from red -- {W}, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=3
[/card]
[card]
name=Pilgrim of Virtue
text=Protection from black -- {W}, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=3
[/card]
[card]
name=Pillar of the Paruns
text={T}: Add one mana of any color to your mana pool. Spend this mana only to cast a multicolored spell.
type=Land
[/card]
[card]
name=Pine Walker
text=Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- Whenever Pine Walker or another creature you control is turned face up, untap that creature.
mana={3}{G}{G}
type=Creature
subtype=Elemental
power=5
toughness=5
[/card]
[card]
name=Pinpoint Avalanche
text=Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.
mana={3}{R}{R}
type=Instant
[/card]
[card]
name=Pious Evangel
text=Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life. -- {2}, {T}, Sacrifice another permanent: Transform Pious Evangel.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]
[card]
name=Piracy
text=Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.
mana={U}{U}
type=Sorcery
[/card]
[card]
name=Pitchstone Wall
text=Defender (This creature can't attack.) -- Whenever you discard a card, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand.
mana={2}{R}
type=Creature
subtype=Wall
power=2
toughness=5
[/card]
[card]
name=Pithing Needle
text=As Pithing Needle enters the battlefield, name a card. -- Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
mana={1}
type=Artifact
[/card]
[card]
name=Plague of Vermin
text=Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player puts a 1/1 black Rat creature token onto the battlefield for each 1 life he or she paid this way.
mana={6}{B}
type=Sorcery
[/card]
[card]
name=Planar Chaos
text=At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos. -- Whenever a player casts a spell, that player flips a coin. If he or she loses the flip, counter that spell.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Planar Outburst
text=Destroy all nonland creatures. -- Awaken 4—{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
mana={3}{W}{W}
type=Sorcery
[/card]
[card]
name=Planar Overlay
text=Each player chooses a land he or she controls of each basic land type. Return those lands to their owners' hands.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Planeswalker's Favor
text={3}{G}: Target opponent reveals a card at random from his or her hand. Target creature gets +X/+X until end of turn, where X is the revealed card's converted mana cost.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Planeswalker's Fury
text={3}{R}: Target opponent reveals a card at random from his or her hand. Planeswalker's Fury deals damage equal to that card's converted mana cost to that player. Activate this ability only any time you could cast a sorcery.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Planeswalker's Mirth
text={3}{W}: Target opponent reveals a card at random from his or her hand. You gain life equal to that card's converted mana cost.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Planeswalker's Mischief
text={3}{U}: Target opponent reveals a card at random from his or her hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.) At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate this ability only any time you could cast a sorcery.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Planeswalker's Scorn
text={3}{B}: Target opponent reveals a card at random from his or her hand. Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost. Activate this ability only any time you could cast a sorcery.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Plant
text=
type=Token Creature
subtype=Plant
power=0
toughness=1
[/card]
[card]
name=Plasm Capture
text=Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors to your mana pool, where X is that spell's converted mana cost.
mana={G}{G}{U}{U}
type=Instant
[/card]
[card]
name=Plated Crusher
text=Trample, hexproof
mana={4}{G}{G}{G}
type=Creature
subtype=Beast
power=7
toughness=6
[/card]
[card]
name=Plated Pegasus
text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- If a spell would deal damage to a creature or player, prevent 1 damage that spell would deal to that creature or player.
mana={2}{W}
type=Creature
subtype=Pegasus
power=1
toughness=2
[/card]
[card]
name=Plow Through Reito
text=Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way.
mana={1}{W}
type=Instant
subtype=Arcane
[/card]
[card]
name=Plunge into Darkness
text=Choose one — Sacrifice any number of creatures, then you gain 3 life for each sacrificed creature; or pay X life, then look at the top X cards of your library, put one of those cards into your hand, and exile the rest. -- Entwine {B} (Choose both if you pay the entwine cost.)
mana={1}{B}
type=Instant
[/card]
[card]
name=Political Trickery
text=Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.)
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Pollen Lullaby
text=Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{W}
type=Instant
[/card]
[card]
name=Pollen Remedy
text=Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) -- Prevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. If Pollen Remedy was kicked, prevent the next 6 damage this way instead.
mana={W}
type=Instant
[/card]
[card]
name=Polukranos, World Eater
text={X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.
mana={2}{G}{G}
type=Legendary Creature
subtype=Hydra
power=5
toughness=5
[/card]
[card]
name=Polymorphist's Jest
text=Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.
mana={1}{U}{U}
type=Instant
[/card]
[card]
name=Polymorphous Rush
text=Strive — Polymorphous Rush costs {1}{U} more to cast for each target beyond the first. -- Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.
mana={2}{U}
type=Instant
[/card]
[card]
name=Ponder
text=Look at the top three cards of your library, then put them back in any order. You may shuffle your library. -- Draw a card.
mana={U}
type=Sorcery
[/card]
[card]
name=Pools of Becoming
text=At the beginning of your end step, put the cards in your hand on the bottom of your library in any order, then draw that many cards. -- Whenever you roll {C}, reveal the top three cards of your planar deck. Each of the revealed cards' {C} abilities triggers. Then put the revealed cards on the bottom of your planar deck in any order.
type=Plane
subtype=Bolas’s Meditation Realm
[/card]
[card]
name=Pore Over the Pages
text=Draw three cards, untap up to two lands, then discard a card.
mana={3}{U}{U}
type=Sorcery
[/card]
[card]
name=Port Town
text=As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool.
type=Land
[/card]
[card]
name=Portent of Betrayal
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Possibility Storm
text=Whenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it. That player may cast that card without paying its mana cost. Then he or she puts all cards exiled with Possibility Storm on the bottom of his or her library in a random order.
mana={3}{R}{R}
type=Enchantment
[/card]
[card]
name=Postmortem Lunge
text=({PB} can be paid with either {B} or 2 life.) -- Return target creature card with converted mana cost X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.
mana={X}{PB}
type=Sorcery
[/card]
[card]
name=Power Artifact
text=Enchant artifact -- Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
mana={U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Power Conduit
text={T}, Remove a counter from a permanent you control: Choose one — Put a charge counter on target artifact; or put a +1/+1 counter on target creature.
mana={2}
type=Artifact
[/card]
[card]
name=Power Sink
text=Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.
mana={X}{U}
type=Instant
[/card]
[card]
name=Power Surge
text=At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn.
mana={R}{R}
type=Enchantment
[/card]
[card]
name=Powerleech
text=Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life.
mana={G}{G}
type=Enchantment
[/card]
[card]
name=Pox
text=Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time.
mana={B}{B}{B}
type=Sorcery
[/card]
[card]
name=Praetor's Grasp
text=Search target opponent's library for a card and exile it face down. Then that player shuffles his or her library. You may look at and play that card for as long as it remains exiled.
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Prairie Stream
text=({T}: Add {W} or {U} to your mana pool.) -- Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
type=Land
subtype=Plains Island
[/card]
[card]
name=Preacher
text=You may choose not to untap Preacher during your untap step. -- {T}: Gain control of target creature of an opponent's choice that he or she controls for as long as Preacher remains tapped.
mana={1}{W}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Precognition
text=At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library.
mana={4}{U}
type=Enchantment
[/card]
[card]
name=Precursor Golem
text=When Precursor Golem enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield. -- Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.
mana={5}
type=Artifact Creature
subtype=Golem
power=3
toughness=3
[/card]
[card]
name=Predatory Focus
text=You may have creatures you control assign their combat damage this turn as though they weren't blocked.
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
name=Predatory Rampage
text=Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
name=Predict
text=Name a card, then put the top card of target player's library into his or her graveyard. If that card is the named card, you draw two cards. Otherwise, you draw a card.
mana={1}{U}
type=Instant
[/card]
[card]
name=Preferred Selection
text=At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library.
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Premature Burial
text=Destroy target nonblack creature that entered the battlefield since your last turn ended.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Preordain
text=Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={U}
type=Sorcery
[/card]
[card]
name=Prescient Chimera
text=Flying -- Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={3}{U}{U}
type=Creature
subtype=Chimera
power=3
toughness=4
[/card]
[card]
name=Press for Answers
text=Tap target creature. It doesn't untap during its controller's next untap step. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Press into Service
text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
mana={4}{R}
type=Sorcery
[/card]
[card]
name=Prey's Vengeance
text=Target creature gets +2/+2 until end of turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
mana={G}
type=Instant
[/card]
[card]
name=Primal Beyond
text=As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.
type=Land
[/card]
[card]
name=Primal Command
text=Choose two — Target player gains 7 life; or put target noncreature permanent on top of its owner's library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
name=Primal Surge
text=Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.
mana={8}{G}{G}
type=Sorcery
[/card]
[card]
name=Primal Whisperer
text=Primal Whisperer gets +2/+2 for each face-down creature on the battlefield. -- Morph {3}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={4}{G}
type=Creature
subtype=Elf Soldier
power=2
toughness=2
[/card]
[card]
name=Primitive Etchings
text=Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Primitive Justice
text=As an additional cost to cast Primitive Justice, you may pay {1}{R} and/or {1}{G} any number of times. -- Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Primordial Ooze
text=Primordial Ooze attacks each turn if able. -- At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you.
mana={R}
type=Creature
subtype=Ooze
power=1
toughness=1
[/card]
[card]
name=Prince of Thralls
text=Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life.
mana={4}{U}{B}{B}{R}
type=Creature
subtype=Demon
power=7
toughness=7
[/card]
[card]
name=Prism Array
text=Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it. -- Remove a crystal counter from Prism Array: Tap target creature. -- {W}{U}{B}{R}{G}: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={4}{U}
type=Enchantment
[/card]
[card]
name=Prismatic Circle
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- As Prismatic Circle enters the battlefield, choose a color. -- {1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Prized Amalgam
text=Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step.
mana={1}{U}{B}
type=Creature
subtype=Zombie
power=3
toughness=3
[/card]
[card]
name=Processor Assault
text=Devoid (This card has no color.) -- As an additional cost to cast Processor Assault, put a card an opponent owns from exile into that player's graveyard. -- Processor Assault deals 5 damage to target creature.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Profane Command
text=Choose two — Target player loses X life; or return target creature card with converted mana cost X or less from your graveyard to the battlefield; or target creature gets -X/-X until end of turn; or up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
mana={X}{B}{B}
type=Sorcery
[/card]
[card]
name=Profaner of the Dead
text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.
mana={3}{U}
type=Creature
subtype=Naga Wizard
power=3
toughness=3
[/card]
[card]
name=Profit // Loss
text=Creatures you control get +1/+1 until end of turn. --  //  -- Creatures your opponents control get -1/-1 until end of turn. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={1}{W} // {2}{B}
type=Instant // Instant
[/card]
[card]
name=Profound Journey
text=Return target permanent card from your graveyard to the battlefield. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
mana={5}{W}{W}
type=Sorcery
[/card]
[card]
name=Prognostic Sphinx
text=Flying -- Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it. -- Whenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={3}{U}{U}
type=Creature
subtype=Sphinx
power=3
toughness=5
[/card]
[card]
name=Prohibit
text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Counter target spell if its converted mana cost is 2 or less. If Prohibit was kicked, counter that spell if its converted mana cost is 4 or less instead.
mana={1}{U}
type=Instant
[/card]
[card]
name=Prophecy
text=Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles his or her library. -- Draw a card at the beginning of the next turn's upkeep.
mana={W}
type=Sorcery
[/card]
[card]
name=Prophet of Distortion
text=Devoid (This card has no color.) -- {3}{C}: Draw a card. ({C} represents colorless mana.)
mana={U}
type=Creature
subtype=Eldrazi Drone
power=1
toughness=2
[/card]
[card]
name=Prophetic Bolt
text=Prophetic Bolt deals 4 damage to target creature or player. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.
mana={3}{U}{R}
type=Instant
[/card]
[card]
name=Prophetic Flamespeaker
text=Double strike, trample -- Whenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn.
mana={1}{R}{R}
type=Creature
subtype=Human Shaman
power=1
toughness=3
[/card]
[card]
name=Proposal
text=
mana={W}{W}{W}{W}
type=Sorcery
[/card]
[card]
name=Protean Hulk
text=When Protean Hulk dies, search your library for any number of creature cards with total converted mana cost 6 or less and put them onto the battlefield. Then shuffle your library.
mana={5}{G}{G}
type=Creature
subtype=Beast
power=6
toughness=6
[/card]
[card]
name=Protect // Serve
text=Target creature gets +2/+4 until end of turn. --  //  -- Target creature gets -6/-0 until end of turn. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={2}{W} // {1}{U}
type=Instant // Instant
[/card]
[card]
name=Protective Sphere
text={1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Proteus Staff
text={2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield and the rest on the bottom of his or her library in any order. Activate this ability only any time you could cast a sorcery.
mana={3}
type=Artifact
[/card]
[card]
name=Prototype Portal
text=Imprint — When Prototype Portal enters the battlefield, you may exile an artifact card from your hand. -- {X}, {T}: Put a token that's a copy of the exiled card onto the battlefield. X is the converted mana cost of that card.
mana={4}
type=Artifact
[/card]
[card]
name=Provoke
text=Untap target creature you don't control. That creature blocks this turn if able. --  -- Draw a card.
mana={1}{G}
type=Instant
[/card]
[card]
name=Prowling Pangolin
text=When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin.
mana={3}{B}{B}
type=Creature
subtype=Anteater Beast
power=6
toughness=5
[/card]
[card]
name=Psychic Battle
text=Whenever a player chooses one or more targets, each player reveals the top card of his or her library. The player who reveals the card with the highest converted mana cost may change the target or targets. If two or more cards are tied for highest cost, the target or targets remain unchanged. Changing targets this way doesn't trigger this ability.
mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Psychic Intrusion
text=Target opponent reveals his or her hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
mana={3}{U}{B}
type=Sorcery
[/card]
[card]
name=Psychic Miasma
text=Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Psychic Puppetry
text=You may tap or untap target permanent. -- Splice onto Arcane {U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Psychic Purge
text=Psychic Purge deals 1 damage to target creature or player. -- When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life.
mana={U}
type=Sorcery
[/card]
[card]
name=Psychic Rebuttal
text=Counter target instant or sorcery spell that targets you. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may copy the spell countered this way. You may choose new targets for the copy.
mana={1}{U}
type=Instant
[/card]
[card]
name=Psychic Surgery
text=Whenever an opponent shuffles his or her library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Psychic Theft
text=Target player reveals his or her hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Psychic Transfer
text=If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.
mana={4}{U}
type=Sorcery
[/card]
[card]
name=Psychogenic Probe
text=Whenever a spell or ability causes a player to shuffle his or her library, Psychogenic Probe deals 2 damage to him or her.
mana={2}
type=Artifact
[/card]
[card]
name=Psychotic Episode
text=Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Psychotic Haze
text=Psychotic Haze deals 1 damage to each creature and each player. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={2}{B}{B}
type=Instant
[/card]
[card]
name=Puca's Mischief
text=At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser converted mana cost.
mana={3}{U}
type=Enchantment
[/card]
[card]
name=Pull from Eternity
text=Put target face-up exiled card into its owner's graveyard.
mana={W}
type=Instant
[/card]
[card]
name=Pull from the Deep
text=Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep.
mana={2}{U}{U}
type=Sorcery
[/card]
[card]
name=Pulling Teeth
text=Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Pulse of Llanowar
text=If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.
mana={3}{G}
type=Enchantment
[/card]
[card]
name=Pulse of Murasa
text=Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
mana={2}{G}
type=Instant
[/card]
[card]
name=Pulse of the Dross
text=Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Puppet Master
text=Enchant creature -- When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return Puppet Master to its owner's hand.
mana={U}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Pure // Simple
text=Destroy target multicolored permanent. --  //  -- Destroy all Auras and Equipment.
mana={1}{R}{G} // {1}{G}{W}
type=Sorcery // Sorcery
[/card]
[card]
name=Pure Intentions
text=Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand. -- When a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step.
mana={W}
type=Instant
subtype=Arcane
[/card]
[card]
name=Pure Reflection
text=Whenever a player casts a creature spell, destroy all Reflections. Then that player puts an X/X white Reflection creature token onto the battlefield, where X is the converted mana cost of that spell.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Puresight Merrow
text={WU}, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.)
mana={WU}{WU}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]
[card]
name=Purgatory
text=Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card. -- At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with Purgatory to the battlefield.
mana={2}{W}{B}
type=Enchantment
[/card]
[card]
name=Purity
text=Flying -- If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way. -- When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.
mana={3}{W}{W}{W}
type=Creature
subtype=Elemental Incarnation
power=6
toughness=6
[/card]
[card]
name=Purphoros's Emissary
text=Bestow {6}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Purphoros's Emissary can't be blocked except by two or more creatures. -- Enchanted creature gets +3/+3 and can't be blocked except by two or more creatures.
mana={3}{R}
type=Enchantment Creature
subtype=Ox
power=3
toughness=3
[/card]
[card]
name=Put Away
text=Counter target spell. You may shuffle up to one target card from your graveyard into your library.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Putrid Cyclops
text=When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
mana={2}{B}
type=Creature
subtype=Zombie Cyclops
power=3
toughness=3
[/card]
[card]
name=Pygmy Hippo
text=Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land he or she controls and empty his or her mana pool. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your postcombat main phase, you add {X} to your mana pool, where X is the amount of mana emptied from defending player's mana pool this way.
mana={G}{U}
type=Creature
subtype=Hippo
power=2
toughness=2
[/card]
[card]
name=Pyramids
text={2}: Choose one — Destroy target Aura attached to a land; or the next time target land would be destroyed this turn, remove all damage marked on it instead.
mana={6}
type=Artifact
[/card]
[card]
name=Pyre Hound
text=Trample -- Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound.
mana={3}{R}
type=Creature
subtype=Elemental Hound
power=2
toughness=3
[/card]
[card]
name=Pyreheart Wolf
text=Whenever Pyreheart Wolf attacks, each creature you control can't be blocked this turn except by two or more creatures. -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
mana={2}{R}
type=Creature
subtype=Wolf
power=1
toughness=1
[/card]
[card]
name=Pyroclast Consul
text=Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature.
mana={3}{R}{R}
type=Creature
subtype=Elemental Shaman
power=3
toughness=3
[/card]
[card]
name=Pyrokinesis
text=You may exile a red card from your hand rather than pay Pyrokinesis's mana cost. -- Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.
mana={4}{R}{R}
type=Instant
[/card]
[card]
name=Pyromancer Ascension
text=Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension. -- Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.
mana={1}{R}
type=Enchantment
[/card]
[card]
name=Pyromancer's Assault
text=Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to target creature or player.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Pyromancer's Gauntlet
text=If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.
mana={5}
type=Artifact
[/card]
[card]
name=Pyromancer's Goggles
text={T}: Add {R} to your mana pool. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.
mana={5}
type=Legendary Artifact
[/card]
[card]
name=Pyromancer's Swath
text=If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead. -- At the beginning of each end step, discard your hand.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Pyromancy
text={3}, Discard a card at random: Pyromancy deals damage to target creature or player equal to the converted mana cost of the discarded card.
mana={2}{R}{R}
type=Enchantment
[/card]
[card]
name=Pyromatics
text=Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Pyromatics deals 1 damage to target creature or player.
mana={1}{R}
type=Instant
[/card]
[card]
name=Pyrotechnics
text=Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.
mana={4}{R}
type=Sorcery
[/card]
[card]
name=Pyxis of Pandemonium
text={T}: Each player exiles the top card of his or her library face down. -- {7}, {T}, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards he or she owns exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.
mana={1}
type=Artifact
[/card]
[card]
name=Qarsi Deceiver
text={T}: Add {1} to your mana pool. Spend this mana only to cast a face-down creature spell, pay a mana cost to turn a manifested creature face up, or pay a morph cost. (A megamorph cost is a morph cost.)
mana={1}{U}
type=Creature
subtype=Naga Wizard
power=0
toughness=4
[/card]
[card]
name=Qarsi High Priest
text={1}{B}, {T}, Sacrifice another creature: Manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
mana={B}
type=Creature
subtype=Human Cleric
power=0
toughness=2
[/card]
[card]
name=Qasali Ambusher
text=Reach -- If a creature is attacking you and you control a Forest and a Plains, you may cast Qasali Ambusher without paying its mana cost and as though it had flash.
mana={1}{G}{W}
type=Creature
subtype=Cat Warrior
power=2
toughness=3
[/card]
[card]
name=Quagnoth
text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Shroud (This permanent can't be the target of spells or abilities.) -- When a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand.
mana={5}{G}
type=Creature
subtype=Beast
power=4
toughness=5
[/card]
[card]
name=Quarantine Field
text=Quarantine Field enters the battlefield with X isolation counters on it. -- When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield.
mana={X}{X}{W}{W}
type=Enchantment
[/card]
[card]
name=Quarry Colossus
text=When Quarry Colossus enters the battlefield, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control.
mana={5}{W}{W}
type=Creature
subtype=Giant
power=5
toughness=6
[/card]
[card]
name=Quarum Trench Gnomes
text={T}: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.)
mana={3}{R}
type=Creature
subtype=Gnome
power=1
toughness=1
[/card]
[card]
name=Quenchable Fire
text=Quenchable Fire deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless he or she pays {U} before that step.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Quest for Pure Flame
text=Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame. -- Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead.
mana={R}
type=Enchantment
[/card]
[card]
name=Quest for Ula's Temple
text=At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple. -- At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.
mana={U}
type=Enchantment
[/card]
[card]
name=Quickening Licid
text={1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. -- Enchanted creature has first strike.
mana={1}{W}
type=Creature
subtype=Licid
power=1
toughness=1
[/card]
[card]
name=Quicksilver Dragon
text=Flying -- {U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature. -- Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={4}{U}{U}
type=Creature
subtype=Dragon
power=5
toughness=5
[/card]
[card]
name=Quicksilver Elemental
text={U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.) -- You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities.
mana={3}{U}{U}
type=Creature
subtype=Elemental
power=3
toughness=4
[/card]
[card]
name=Quicksilver Fountain
text=At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land he or she controls of his or her choice. That land is an Island for as long as it has a flood counter on it. -- At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.
mana={3}
type=Artifact
[/card]
[card]
name=Quicksilver Wall
text=Defender (This creature can't attack.) -- {4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability.
mana={2}{U}
type=Creature
subtype=Wall
power=1
toughness=6
[/card]
[card]
name=Quiet Disrepair
text=Enchant artifact or enchantment -- At the beginning of your upkeep, choose one — Destroy enchanted permanent; or you gain 2 life.
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Quiet Speculation
text=Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles his or her library.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Quilled Wolf
text={5}{G}: Quilled Wolf gets +4/+4 until end of turn.
mana={1}{G}
type=Creature
subtype=Wolf
power=2
toughness=2
[/card]
[card]
name=Rabid Bite
text=Target creature you control deals damage equal to its power to target creature you don't control.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Radiant Flames
text=Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Radiate
text=Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.
mana={3}{R}{R}
type=Instant
[/card]
[card]
name=Rag Man
text={B}{B}{B}, {T}: Target opponent reveals his or her hand and discards a creature card at random. Activate this ability only during your turn.
mana={2}{B}{B}
type=Creature
subtype=Human Minion
power=2
toughness=1
[/card]
[card]
name=Rage Extractor
text=({PR} can be paid with either {R} or 2 life.) -- Whenever you cast a spell with <img src="/Handlers/Image.ashx?size=small&amp;name=p&amp;type=symbol" alt="Phyrexian" align="absbottom" /> in its mana cost, Rage Extractor deals damage equal to that spell's converted mana cost to target creature or player.
mana={4}{PR}
type=Artifact
[/card]
[card]
name=Rage of Purphoros
text=Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={4}{R}
type=Sorcery
[/card]
[card]
name=Rageform
text=When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
mana={2}{R}{R}
type=Enchantment
[/card]
[card]
name=Raging River
text=Whenever one or more creatures you control attack, each defending player divides all creatures without flying he or she controls into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.
mana={R}{R}
type=Enchantment
[/card]
[card]
name=Raiding Party
text=Raiding Party can't be the target of white spells or abilities from white sources. --  -- Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Rain of Gore
text=If a spell or ability would cause its controller to gain life, that player loses that much life instead.
mana={B}{R}
type=Enchantment
[/card]
[card]
name=Rain of Rust
text=Choose one — Destroy target artifact; or destroy target land. -- Entwine {3}{R} (Choose both if you pay the entwine cost.)
mana={3}{R}{R}
type=Instant
[/card]
[card]
name=Rain of Thorns
text=Choose one or more — Destroy target artifact; destroy target enchantment; and/or destroy target land.
mana={4}{G}{G}
type=Sorcery
[/card]
[card]
name=Rakavolver
text=Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.) -- If Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life." -- If Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying.
mana={2}{R}
type=Creature
subtype=Volver
power=2
toughness=2
[/card]
[card]
name=Rakdos Augermage
text=First strike -- {T}: Reveal your hand and discard a card of target opponent's choice. Then that player reveals his or her hand and discards a card of your choice. Activate this ability only any time you could cast a sorcery.
mana={B}{B}{R}
type=Creature
subtype=Human Wizard
power=3
toughness=2
[/card]
[card]
name=Rakdos Riteknife
text=Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has "{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife." -- {B}{R}, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife. -- Equip {2}
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Rakdos, Lord of Riots
text=You can't cast Rakdos, Lord of Riots unless an opponent lost life this turn. -- Flying, trample -- Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn.
mana={B}{B}{R}{R}
type=Legendary Creature
subtype=Demon
power=6
toughness=6
[/card]
[card]
name=Rakshasa's Disdain
text=Counter target spell unless its controller pays {1} for each card in your graveyard.
mana={2}{U}
type=Instant
[/card]
[card]
name=Rally the Horde
text=Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land, repeat this process. Put a 1/1 red Warrior creature token onto the battlefield for each nonland card exiled this way.
mana={5}{R}
type=Sorcery
[/card]
[card]
name=Rampant Elephant
text={G}: Target creature blocks Rampant Elephant this turn if able.
mana={3}{W}
type=Creature
subtype=Elephant
power=2
toughness=2
[/card]
[card]
name=Rancid Rats
text=Skulk (This creature can't be blocked by creatures with greater power.) -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
mana={1}{B}
type=Creature
subtype=Zombie Rat
power=1
toughness=1
[/card]
[card]
name=Ransack
text=Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order.
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Rapid Fire
text=Cast Rapid Fire only before blockers are declared. -- Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
mana={3}{W}
type=Instant
[/card]
[card]
name=Rattlechains
text=Flash -- Flying -- When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. -- You may cast Spirit spells as though they had flash.
mana={1}{U}
type=Creature
subtype=Spirit
power=2
toughness=1
[/card]
[card]
name=Raven Familiar
text=Flying -- Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
mana={2}{U}
type=Creature
subtype=Bird
power=1
toughness=2
[/card]
[card]
name=Raven's Run
text=All creatures have wither. (They deal damage to creatures in the form of -1/-1 counters.) -- Whenever you roll {C}, put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
type=Plane
subtype=Shadowmoor
[/card]
[card]
name=Ravenous Bloodseeker
text=Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn.
mana={1}{R}
type=Creature
subtype=Vampire Berserker
power=1
toughness=3
[/card]
[card]
name=Rayne, Academy Chancellor
text=Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted.
mana={2}{U}
type=Legendary Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Razia's Purification
text=Each player chooses three permanents he or she controls, then sacrifices the rest.
mana={4}{R}{W}
type=Sorcery
[/card]
[card]
name=Razia, Boros Archangel
text=Flying, vigilance, haste -- {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.
mana={4}{R}{R}{W}{W}
type=Legendary Creature
subtype=Angel
power=6
toughness=3
[/card]
[card]
name=Razor Boomerang
text=Equipped creature has "{T}, Unattach Razor Boomerang: Razor Boomerang deals 1 damage to target creature or player. Return Razor Boomerang to its owner's hand." -- Equip {2}
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Razorgrass Screen
text=Defender (This creature can't attack.) -- Razorgrass Screen blocks each turn if able.
mana={1}
type=Artifact Creature
subtype=Wall
power=2
toughness=1
[/card]
[card]
name=Read the Bones
text=Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Read the Runes
text=Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
mana={X}{U}
type=Instant
[/card]
[card]
name=Ready // Willing
text=Creatures you control are indestructible this turn. Untap each creature you control. --  //  -- Creatures you control gain deathtouch and lifelink until end of turn. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={1}{G}{W} // {1}{W}{B}
type=Instant // Instant
[/card]
[card]
name=Reality Acid
text=Enchant permanent -- Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Reality Hemorrhage
text=Devoid (This card has no color.) -- Reality Hemorrhage deals 2 damage to target creature or player.
mana={1}{R}
type=Instant
[/card]
[card]
name=Reality Shift
text=Exile target creature. Its controller manifests the top card of his or her library. (That player puts the top card of his or her library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Reality Smasher
text=({C} represents colorless mana.) -- Trample, haste -- Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.
mana={4}{C}
type=Creature
subtype=Eldrazi
power=5
toughness=5
[/card]
[card]
name=Reality Strobe
text=Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it. -- Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={4}{U}{U}
type=Sorcery
[/card]
[card]
name=Reality Twist
text=Cumulative upkeep {1}{U}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If tapped for mana, Plains produce {R}, Swamps produce {G}, Mountains produce {W}, and Forests produce {B} instead of any other type.
mana={U}{U}{U}
type=Enchantment
[/card]
[card]
name=Realms Befitting My Majesty
text=When you set this scheme in motion, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
type=Scheme
[/card]
[card]
name=Realms Uncharted
text=Search your library for four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.
mana={2}{G}
type=Instant
[/card]
[card]
name=Reap What Is Sown
text=Put a +1/+1 counter on each of up to three target creatures.
mana={1}{G}{W}
type=Instant
[/card]
[card]
name=Reap and Sow
text=Choose one — Destroy target land; or search your library for a land card, put that card onto the battlefield, then shuffle your library. -- Entwine {1}{G} (Choose both if you pay the entwine cost.)
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Reaper of Flight Moonsilver
text=Flying -- Delirium — Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard.
mana={3}{W}{W}
type=Creature
subtype=Angel
power=3
toughness=3
[/card]
[card]
name=Reaper of the Wilds
text=Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {B}: Reaper of the Wilds gains deathtouch until end of turn. -- {1}{G}: Reaper of the Wilds gains hexproof until end of turn.
mana={2}{B}{G}
type=Creature
subtype=Gorgon
power=4
toughness=5
[/card]
[card]
name=Reaver Drone
text=Devoid (This card has no color.) -- At the beginning of your upkeep, you lose 1 life unless you control another colorless creature.
mana={B}
type=Creature
subtype=Eldrazi Drone
power=2
toughness=1
[/card]
[card]
name=Rebellion of the Flamekin
text=Whenever you clash, you may pay {1}. If you do, put a 3/1 red Elemental Shaman creature token onto the battlefield. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.)
mana={3}{R}
type=Tribal Enchantment
subtype=Elemental
[/card]
[card]
name=Rebound
text=Change the target of target spell that targets only a player. The new target must be a player.
mana={1}{U}
type=Instant
[/card]
[card]
name=Rebuff the Wicked
text=Counter target spell that targets a permanent you control.
mana={W}
type=Instant
[/card]
[card]
name=Recall
text=Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.
mana={X}{X}{U}
type=Sorcery
[/card]
[card]
name=Reckless Bushwhacker
text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Haste -- When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
mana={2}{R}
type=Creature
subtype=Goblin Warrior Ally
power=2
toughness=1
[/card]
[card]
name=Reckless Cohort
text=Reckless Cohort attacks each combat if able unless you control another Ally.
mana={1}{R}
type=Creature
subtype=Human Warrior Ally
power=2
toughness=2
[/card]
[card]
name=Reckless Wurm
text=Trample -- Madness {2}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={3}{R}{R}
type=Creature
subtype=Wurm
power=4
toughness=4
[/card]
[card]
name=Reclaiming Vines
text=Destroy target artifact, enchantment, or land.
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
name=Reclamation
text=Black creatures can't attack unless their controller sacrifices a land for each black creature he or she controls that's attacking.
mana={2}{G}{W}
type=Enchantment
[/card]
[card]
name=Recoup
text=Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.) -- Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Recross the Paths
text=Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Recurring Insight
text=Draw cards equal to the number of cards in target opponent's hand. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
mana={4}{U}{U}
type=Sorcery
[/card]
[card]
name=Recycle
text=Skip your draw step. -- Whenever you play a card, draw a card. -- Your maximum hand size is two.
mana={4}{G}{G}
type=Enchantment
[/card]
[card]
name=Redeem the Lost
text=Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{W}
type=Instant
[/card]
[card]
name=Redirect
text=You may choose new targets for target spell.
mana={U}{U}
type=Instant
[/card]
[card]
name=Reduce to Ashes
text=Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead.
mana={4}{R}
type=Sorcery
[/card]
[card]
name=Reflect Damage
text=The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead.
mana={3}{R}{W}
type=Instant
[/card]
[card]
name=Reflecting Mirror
text={X}, {T}: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the converted mana cost of that spell.
mana={4}
type=Artifact
[/card]
[card]
name=Reflector Mage
text=When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.
mana={1}{W}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
[card]
name=Refraction Trap
text=If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay Refraction Trap's mana cost. -- Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to target creature or player.
mana={3}{W}
type=Instant
subtype=Trap
[/card]
[card]
name=Reign of Chaos
text=Choose one — Destroy target Plains and target white creature; or destroy target Island and target blue creature.
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
name=Reincarnation
text=Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.
mana={1}{G}{G}
type=Instant
[/card]
[card]
name=Reins of the Vinesteed
text=Enchant creature -- Enchanted creature gets +2/+2. -- When enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.
mana={3}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Release the Ants
text=Release the Ants deals 1 damage to target creature or player. Clash with an opponent. If you win, return Release the Ants to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{R}
type=Instant
[/card]
[card]
name=Relentless Dead
text=Menace (This creature can't be blocked except by two or more creatures.) -- When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand. -- When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with converted mana cost X from your graveyard to the battlefield.
mana={B}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]
[card]
name=Relentless Hunter
text={1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn.
mana={1}{R}{G}
type=Creature
subtype=Human Warrior
power=3
toughness=3
[/card]
[card]
name=Relic Ward
text=You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant artifact -- Enchanted artifact has shroud. (It can't be the target of spells or abilities.)
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Relief Captain
text=When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)
mana={2}{W}{W}
type=Creature
subtype=Kor Knight Ally
power=3
toughness=2
[/card]
[card]
name=Remember the Fallen
text=Choose one or both — Return target creature card from your graveyard to your hand; and/or return target artifact card from your graveyard to your hand.
mana={2}{W}
type=Sorcery
[/card]
[card]
name=Remorseless Punishment
text=Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Remove Enchantments
text=Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.
mana={W}
type=Instant
[/card]
[card]
name=Renegade Doppelganger
text=Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.)
mana={1}{U}
type=Creature
subtype=Shapeshifter
power=0
toughness=1
[/card]
[card]
name=Renegade Krasis
text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
mana={1}{G}{G}
type=Creature
subtype=Beast Mutant
power=3
toughness=2
[/card]
[card]
name=Renowned Weaponsmith
text={T}: Add {2} to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts. -- {U}, {T}: Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle your library.
mana={1}{U}
type=Creature
subtype=Human Artificer
power=1
toughness=3
[/card]
[card]
name=Reparations
text=Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.
mana={1}{W}{U}
type=Enchantment
[/card]
[card]
name=Repel Intruders
text=Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield if {W} was spent to cast Repel Intruders. Counter up to one target creature spell if {U} was spent to cast Repel Intruders. (Do both if {W}{U} was spent.)
mana={3}{WU}
type=Instant
[/card]
[card]
name=Reroute
text=Change the target of target activated ability with a single target. (Mana abilities can't be targeted.) -- Draw a card.
mana={1}{R}
type=Instant
[/card]
[card]
name=Rescue from the Underworld
text=As an additional cost to cast Rescue from the Underworld, sacrifice a creature. -- Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.
mana={4}{B}
type=Instant
[/card]
[card]
name=Research // Development
text=Choose up to four cards you own from outside the game and shuffle them into your library. --  //  -- Put a 3/1 red Elemental creature token onto the battlefield unless any opponent has you draw a card. Repeat this process two more times.
mana={G}{U} // {3}{U}{R}
type=Instant // Instant
[/card]
[card]
name=Research the Deep
text=Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Resolute Blademaster
text=Rally — Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.
mana={3}{R}{W}
type=Creature
subtype=Human Soldier Ally
power=2
toughness=2
[/card]
[card]
name=Restless Dreams
text=As an additional cost to cast Restless Dreams, discard X cards. -- Return X target creature cards from your graveyard to your hand.
mana={B}
type=Sorcery
[/card]
[card]
name=Restore Balance
text=Suspend 6—{W} (Rather than cast this card from your hand, pay {W} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
type=Sorcery
[/card]
[card]
name=Retether
text=Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)
mana={3}{W}
type=Sorcery
[/card]
[card]
name=Rethink
text=Counter target spell unless its controller pays {X}, where X is its converted mana cost.
mana={2}{U}
type=Instant
[/card]
[card]
name=Retreat to Coralhelm
text=Landfall — Whenever a land enters the battlefield under your control, choose one — -- • You may tap or untap target creature. -- • Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Retreat to Emeria
text=Landfall — Whenever a land enters the battlefield under your control, choose one — -- • Put a 1/1 white Kor Ally creature token onto the battlefield. -- • Creatures you control get +1/+1 until end of turn.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Retreat to Hagra
text=Landfall — Whenever a land enters the battlefield under your control, choose one — -- • Target creature gets +1/+0 and gains deathtouch until end of turn. -- • Each opponent loses 1 life and you gain 1 life.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Retreat to Kazandu
text=Landfall — Whenever a land enters the battlefield under your control, choose one — -- • Put a +1/+1 counter on target creature. -- • You gain 2 life.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Retreat to Valakut
text=Landfall — Whenever a land enters the battlefield under your control, choose one — -- • Target creature gets +2/+0 until end of turn. -- • Target creature can't block this turn.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Retribution of the Ancients
text={B}, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.
mana={B}
type=Enchantment
[/card]
[card]
name=Return to the Ranks
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Return X target creature cards with converted mana cost 2 or less from your graveyard to the battlefield.
mana={X}{W}{W}
type=Sorcery
[/card]
[card]
name=Revealing Wind
text=Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking.
mana={2}{G}
type=Instant
[/card]
[card]
name=Reverberation
text=All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Reversal of Fortune
text=Target opponent reveals his or her hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost.
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=Reverse Damage
text=The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
mana={1}{W}{W}
type=Instant
[/card]
[card]
name=Reverse Polarity
text=You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.
mana={W}{W}
type=Instant
[/card]
[card]
name=Reverse the Sands
text=Redistribute any number of players' life totals. (Each of those players gets one life total back.)
mana={6}{W}{W}
type=Sorcery
[/card]
[card]
name=Revive the Fallen
text=Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Reviving Vapors
text=Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's converted mana cost. Put all other cards revealed this way into your graveyard.
mana={2}{W}{U}
type=Instant
[/card]
[card]
name=Reweave
text=Target permanent's controller sacrifices it. If he or she does, that player reveals cards from the top of his or her library until he or she reveals a permanent card that shares a card type with the sacrificed permanent, puts that card onto the battlefield, then shuffles his or her library. -- Splice onto Arcane {2}{U}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={5}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Rhox Faithmender
text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- If you would gain life, you gain twice that much life instead.
mana={3}{W}
type=Creature
subtype=Rhino Monk
power=1
toughness=5
[/card]
[card]
name=Rhystic Cave
text={T}: Choose a color. Add one mana of that color to your mana pool unless any player pays {1}. Activate this ability only any time you could cast an instant.
type=Land
[/card]
[card]
name=Rhystic Circle
text={1}: Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Rhystic Lightning
text=Rhystic Lightning deals 4 damage to target creature or player unless that creature's controller or that player pays {2}. If he or she does, Rhystic Lightning deals 2 damage to the creature or player.
mana={2}{R}
type=Instant
[/card]
[card]
name=Rhystic Scrying
text=Draw three cards. Then, if any player pays {2}, discard three cards.
mana={2}{U}{U}
type=Sorcery
[/card]
[card]
name=Rhystic Syphon
text=Unless target player pays {3}, he or she loses 5 life and you gain 5 life.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Rhystic Tutor
text=Unless any player pays {2}, search your library for a card, put that card into your hand, then shuffle your library.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Ribbon Snake
text=Flying -- {2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability.
mana={1}{U}{U}
type=Creature
subtype=Snake
power=2
toughness=3
[/card]
[card]
name=Ricochet Trap
text=If an opponent cast a blue spell this turn, you may pay {R} rather than pay Ricochet Trap's mana cost. -- Change the target of target spell with a single target.
mana={3}{R}
type=Instant
subtype=Trap
[/card]
[card]
name=Riddle of Lightning
text=Choose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={3}{R}{R}
type=Instant
[/card]
[card]
name=Ride Down
text=Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.
mana={R}{W}
type=Instant
[/card]
[card]
name=Rift Elemental
text={1}{R}, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn.
mana={R}
type=Creature
subtype=Elemental
power=1
toughness=1
[/card]
[card]
name=Riftsweeper
text=When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into his or her library.
mana={1}{G}
type=Creature
subtype=Elf Shaman
power=2
toughness=2
[/card]
[card]
name=Righteous Aura
text={W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Rimehorn Aurochs
text=Trample -- Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. -- {2}{S}: Target creature blocks target creature this turn if able. ({S} can be paid with one mana from a snow permanent.)
mana={4}{G}
type=Snow Creature
subtype=Aurochs
power=3
toughness=3
[/card]
[card]
name=Rimewind Cryomancer
text={1}, {T}: Counter target activated ability. Activate this ability only if you control four or more snow permanents. (Mana abilities can't be targeted.)
mana={3}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
[card]
name=Ring of Immortals
text={3}, {T}: Counter target instant or Aura spell that targets a permanent you control.
mana={5}
type=Artifact
[/card]
[card]
name=Ring of Ma'rûf
text={5}, {T}, Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead choose a card you own from outside the game and put it into your hand.
mana={5}
type=Artifact
[/card]
[card]
name=Rings of Brighthearth
text=Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.
mana={3}
type=Artifact
[/card]
[card]
name=Ringskipper
text=Flying -- When Ringskipper dies, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{U}
type=Creature
subtype=Faerie Wizard
power=1
toughness=1
[/card]
[card]
name=Ripscale Predator
text=Ripscale Predator can't be blocked except by two or more creatures.
mana={4}{R}{R}
type=Creature
subtype=Lizard
power=6
toughness=5
[/card]
[card]
name=Riptide Mangler
text={1}{U}: Change Riptide Mangler's power to target creature's power. (This effect lasts indefinitely.)
mana={1}{U}
type=Creature
subtype=Beast
power=0
toughness=3
[/card]
[card]
name=Riptide Shapeshifter
text={2}{U}{U}, Sacrifice Riptide Shapeshifter: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card onto the battlefield and shuffle the rest into your library.
mana={3}{U}{U}
type=Creature
subtype=Shapeshifter
power=3
toughness=3
[/card]
[card]
name=Rise // Fall
text=Return target creature card from a graveyard and target creature on the battlefield to their owners' hands. --  //  -- Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way.
mana={U}{B} // {B}{R}
type=Sorcery // Sorcery
[/card]
[card]
name=Rise from the Tides
text=Put a 2/2 black Zombie creature token onto the battlefield tapped for each instant and sorcery card in your graveyard.
mana={5}{U}
type=Sorcery
[/card]
[card]
name=Rise of Eagles
text=Put two 2/2 blue Bird enchantment creature tokens with flying onto the battlefield. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={4}{U}{U}
type=Sorcery
[/card]
[card]
name=Risen Executioner
text=Risen Executioner can't block. -- Other Zombie creatures you control get +1/+1. -- You may cast Risen Executioner from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard.
mana={2}{B}{B}
type=Creature
subtype=Zombie Warrior
power=4
toughness=3
[/card]
[card]
name=Rising Miasma
text=All creatures get -2/-2 until end of turn. -- Awaken 3—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Risky Move
text=At the beginning of each player's upkeep, that player gains control of Risky Move. --  -- When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.
mana={3}{R}{R}{R}
type=Enchantment
[/card]
[card]
name=Rite of Ruin
text=Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type.
mana={5}{R}{R}
type=Sorcery
[/card]
[card]
name=Rite of Undoing
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands.
mana={4}{U}
type=Instant
[/card]
[card]
name=Rites of Initiation
text=Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.
mana={R}
type=Instant
[/card]
[card]
name=Rites of Reaping
text=Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.
mana={4}{B}{G}
type=Sorcery
[/card]
[card]
name=Rites of Refusal
text=Discard any number of cards. Counter target spell unless its controller pays {3} for each card discarded this way.
mana={1}{U}
type=Instant
[/card]
[card]
name=Rites of Spring
text=Discard any number of cards. Search your library for that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Rith's Charm
text=Choose one — Destroy target nonbasic land; or put three 1/1 green Saproling creature tokens onto the battlefield; or prevent all damage a source of your choice would deal this turn.
mana={R}{G}{W}
type=Instant
[/card]
[card]
name=Ritual of Subdual
text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If a land is tapped for mana, it produces colorless mana instead of any other type.
mana={4}{G}{G}
type=Enchantment
[/card]
[card]
name=Ritual of the Returned
text=Exile target creature card from your graveyard. Put a black Zombie creature token onto the battlefield. Its power is equal to that card's power and its toughness is equal to that card's toughness.
mana={3}{B}
type=Instant
[/card]
[card]
name=Rivals' Duel
text=Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)
mana={3}{R}
type=Sorcery
[/card]
[card]
name=River Kelpie
text=Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card. -- Whenever a player casts a spell from a graveyard, draw a card. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
mana={3}{U}{U}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=River's Grasp
text=If {U} was spent to cast River's Grasp, return up to one target creature to its owner's hand. If {B} was spent to cast River's Grasp, target player reveals his or her hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.)
mana={3}{UB}
type=Sorcery
[/card]
[card]
name=Roar of Jukai
text=If you control a Forest, each blocked creature gets +2/+2 until end of turn. -- Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={2}{G}
type=Instant
subtype=Arcane
[/card]
[card]
name=Robot Chicken
text=Whenever you cast a spell, put a 0/1 colorless Egg artifact creature token onto the battlefield. -- Whenever an Egg you control is put into a graveyard from the battlefield, destroy target artifact or creature.
mana={4}
type=Artifact Creature
subtype=Chicken Construct
power=2
toughness=2
[/card]
[card]
name=Rock Jockey
text=You can't cast Rock Jockey if you've played a land this turn. -- You can't play lands if you've cast Rock Jockey this turn.
mana={2}{R}
type=Creature
subtype=Goblin
power=3
toughness=3
[/card]
[card]
name=Rock Slide
text=Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.
mana={X}{R}
type=Instant
[/card]
[card]
name=Rofellos's Gift
text=Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.
mana={G}
type=Sorcery
[/card]
[card]
name=Roil Elemental
text=Flying -- Landfall — Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.
mana={3}{U}{U}{U}
type=Creature
subtype=Elemental
power=3
toughness=2
[/card]
[card]
name=Roil Spout
text=Put target creature on top of its owner's library. -- Awaken 4—{4}{W}{U} (If you cast this spell for {4}{W}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
mana={1}{W}{U}
type=Sorcery
[/card]
[card]
name=Roil's Retribution
text=Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.
mana={3}{W}{W}
type=Instant
[/card]
[card]
name=Roiling Horror
text=Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. -- Suspend X—{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.
mana={3}{B}{B}
type=Creature
subtype=Horror
power=*
toughness=*
[/card]
[card]
name=Roiling Waters
text=Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.
mana={5}{U}{U}
type=Sorcery
[/card]
[card]
name=Roilmage's Trick
text=Converge — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast Roilmage's Trick. -- Draw a card.
mana={3}{U}
type=Instant
[/card]
[card]
name=Rolling Thunder
text=Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.
mana={X}{R}{R}
type=Sorcery
[/card]
[card]
name=Rooftop Storm
text=You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.
mana={5}{U}
type=Enchantment
[/card]
[card]
name=Root Out
text=Destroy target artifact or enchantment. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Root Sliver
text=Root Sliver can't be countered. -- Sliver spells can't be countered by spells or abilities.
mana={3}{G}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
name=Root-Kin Ally
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.
mana={4}{G}{G}
type=Creature
subtype=Elemental Warrior
power=3
toughness=3
[/card]
[card]
name=Roots of All Evil
text=When you set this scheme in motion, put five 1/1 green Saproling creature tokens onto the battlefield.
type=Scheme
[/card]
[card]
name=Rootwater Matriarch
text={T}: Gain control of target creature for as long as that creature is enchanted.
mana={2}{U}{U}
type=Creature
subtype=Merfolk
power=2
toughness=3
[/card]
[card]
name=Rootwater Mystic
text={1}{U}: Look at the top card of target player's library.
mana={U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]
[card]
name=Rootwater Shaman
text=You may cast Aura cards with enchant creature as though they had flash.
mana={2}{U}
type=Creature
subtype=Merfolk Shaman
power=2
toughness=2
[/card]
[card]
name=Rosheen Meanderer
text={T}: Add {4} to your mana pool. Spend this mana only on costs that contain {X}.
mana={3}{RG}
type=Legendary Creature
subtype=Giant Shaman
power=4
toughness=4
[/card]
[card]
name=Rot Shambler
text=Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler.
mana={1}{G}
type=Creature
subtype=Fungus
power=1
toughness=1
[/card]
[card]
name=Rotted Ones, Lay Siege
text=When you set this scheme in motion, for each opponent, put a 2/2 black Zombie creature token onto the battlefield that attacks that player each combat if able.
type=Scheme
[/card]
[card]
name=Rottenheart Ghoul
text=When Rottenheart Ghoul dies, target player discards a card.
mana={3}{B}
type=Creature
subtype=Zombie
power=2
toughness=4
[/card]
[card]
name=Rough // Tumble
text=Rough deals 2 damage to each creature without flying. --  //  -- Tumble deals 6 damage to each creature with flying.
mana={1}{R} // {5}{R}
type=Sorcery // Sorcery
[/card]
[card]
name=Rouse the Mob
text=Strive — Rouse the Mob costs {2}{R} more to cast for each target beyond the first. -- Any number of target creatures each get +2/+0 and gain trample until end of turn.
mana={R}
type=Instant
[/card]
[card]
name=Rowen
text=Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Rubinia Soulsinger
text=You may choose not to untap Rubinia Soulsinger during your untap step. -- {T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.
mana={2}{G}{W}{U}
type=Legendary Creature
subtype=Faerie
power=2
toughness=3
[/card]
[card]
name=Ruin Processor
text=When you cast Ruin Processor, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life.
mana={7}
type=Creature
subtype=Eldrazi Processor
power=7
toughness=8
[/card]
[card]
name=Ruin in Their Wake
text=Devoid (This card has no color.) -- Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Ruination Guide
text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- Other colorless creatures you control get +1/+0.
mana={2}{U}
type=Creature
subtype=Eldrazi Drone
power=3
toughness=2
[/card]
[card]
name=Ruinous Path
text=Destroy target creature or planeswalker. -- Awaken 4—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Ruins of Oran-Rief
text=Ruins of Oran-Rief enters the battlefield tapped. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn.
type=Land
[/card]
[card]
name=Rumbling Aftershocks
text=Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked.
mana={4}{R}
type=Enchantment
[/card]
[card]
name=Rummaging Wizard
text={2}{U}: Look at the top card of your library. You may put that card into your graveyard.
mana={3}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Runaway Carriage
text=Trample -- When Runaway Carriage attacks or blocks, sacrifice it at end of combat.
mana={4}
type=Artifact Creature
subtype=Construct
power=5
toughness=6
[/card]
[card]
name=Rune Snag
text=Counter target spell unless its controller pays {2} plus an additional {2} for each card named Rune Snag in each graveyard.
mana={1}{U}
type=Instant
[/card]
[card]
name=Rune of Protection: Artifacts
text={W}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Rune of Protection: Black
text={W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Rune of Protection: Blue
text={W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Rune of Protection: Green
text={W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Rune of Protection: Lands
text={W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Rune of Protection: Red
text={W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Rune of Protection: White
text={W}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Runed Halo
text=As Runed Halo enters the battlefield, name a card. -- You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)
mana={W}{W}
type=Enchantment
[/card]
[card]
name=Runesword
text={3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.
mana={6}
type=Artifact
[/card]
[card]
name=Runic Repetition
text=Return target exiled card with flashback you own to your hand.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Rush of Adrenaline
text=Target creature gets +2/+1 and gains trample until end of turn.
mana={R}
type=Instant
[/card]
[card]
name=Rush of Ice
text=Tap target creature. It doesn't untap during its controller's next untap step. -- Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
mana={U}
type=Sorcery
[/card]
[card]
name=Rushing-Tide Zubera
text=When Rushing-Tide Zubera dies, if 4 or more damage was dealt to it this turn, draw three cards.
mana={2}{U}{U}
type=Creature
subtype=Zubera Spirit
power=3
toughness=3
[/card]
[card]
name=Rust Tick
text=You may choose not to untap Rust Tick during your untap step. -- {1}, {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Rust Tick remains tapped.
mana={3}
type=Artifact Creature
subtype=Insect
power=1
toughness=3
[/card]
[card]
name=Ruthless Ripper
text=Deathtouch -- Morph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Ruthless Ripper is turned face up, target player loses 2 life.
mana={B}
type=Creature
subtype=Human Assassin
power=1
toughness=1
[/card]
[card]
name=Séance
text=At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, put a token onto the battlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Sabertooth Cobra
text=Whenever Sabertooth Cobra deals damage to a player, he or she gets a poison counter. That player gets another poison counter at the beginning of his or her next upkeep unless he or she pays {2} before that turn. (A player with ten or more poison counters loses the game.)
mana={2}{G}
type=Creature
subtype=Snake
power=2
toughness=2
[/card]
[card]
name=Sacellum Godspeaker
text={T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} to your mana pool for each card revealed this way.
mana={2}{G}
type=Creature
subtype=Elf Druid
power=2
toughness=2
[/card]
[card]
name=Sacred Boon
text=Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
mana={1}{W}
type=Instant
[/card]
[card]
name=Sacred Ground
text=Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Sacred Guide
text={1}{W}, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Saddleback Lagac
text=When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
mana={3}{G}
type=Creature
subtype=Lizard
power=3
toughness=1
[/card]
[card]
name=Sage Aven
text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order.
mana={3}{U}
type=Creature
subtype=Bird Wizard
power=1
toughness=3
[/card]
[card]
name=Sage Owl
text=Flying -- When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.
mana={1}{U}
type=Creature
subtype=Bird
power=1
toughness=1
[/card]
[card]
name=Sage of Ancient Lore
text=Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand. -- When Sage of Ancient Lore enters the battlefield, draw a card. -- At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.
mana={4}{G}
type=Creature
subtype=Human Shaman Werewolf
power=*
toughness=*
[/card]
[card]
name=Sage of Epityr
text=When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.
mana={U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Sage of Hours
text=Heroic — Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it. -- Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Sage's Reverie
text=Enchant creature -- When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature. -- Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.
mana={3}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Sage-Eye Avengers
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.
mana={4}{U}{U}
type=Creature
subtype=Djinn Monk
power=4
toughness=5
[/card]
[card]
name=Sages of the Anima
text=If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
mana={3}{G}{U}
type=Creature
subtype=Elf Wizard
power=3
toughness=4
[/card]
[card]
name=Sailmonger
text={2}: Target creature gains flying until end of turn. Any player may activate this ability.
mana={3}{U}
type=Creature
subtype=Human Monger
power=3
toughness=3
[/card]
[card]
name=Sakashima the Impostor
text=You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is still Sakashima the Impostor, it's legendary in addition to its other types, and it gains "{2}{U}{U}: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."
mana={2}{U}{U}
type=Legendary Creature
subtype=Human Rogue
power=3
toughness=1
[/card]
[card]
name=Salt Road Ambushers
text=Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it. -- Megamorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
mana={3}{G}
type=Creature
subtype=Hound Warrior
power=3
toughness=3
[/card]
[card]
name=Saltcrusted Steppe
text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Saltcrusted Steppe. -- {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W} to your mana pool.
type=Land
[/card]
[card]
name=Salvage Drone
text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- When Salvage Drone dies, you may draw a card. If you do, discard a card.
mana={U}
type=Creature
subtype=Eldrazi Drone
power=1
toughness=1
[/card]
[card]
name=Samite Blessing
text=Enchant creature -- Enchanted creature has "{T}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage."
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Samite Ministration
text=Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.
mana={1}{W}
type=Instant
[/card]
[card]
name=Samite Pilgrim
text=Domain — {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.
mana={1}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Samite Sanctuary
text={2}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Sanctum Guardian
text=Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.
mana={1}{W}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=4
[/card]
[card]
name=Sanctum of Serra
text=When you planeswalk away from Sanctum of Serra, destroy all nonland permanents. -- Whenever you roll {C}, you may have your life total become 20.
type=Plane
subtype=Serra’s Realm
[/card]
[card]
name=Sanctum of Ugin
text={T}: Add {C} to your mana pool. -- Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library.
type=Land
[/card]
[card]
name=Sand Golem
text=When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.
mana={5}
type=Artifact Creature
subtype=Golem
power=3
toughness=3
[/card]
[card]
name=Sand Squid
text=Islandwalk -- You may choose not to untap Sand Squid during your untap step. -- {T}: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped.
mana={3}{U}
type=Creature
subtype=Squid Beast
power=2
toughness=2
[/card]
[card]
name=Sandals of Abdallah
text={2}, {T}: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah.
mana={4}
type=Artifact
[/card]
[card]
name=Sands of Time
text=Each player skips his or her untap step. -- At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land he or she controls and taps each untapped artifact, creature, and land he or she controls.
mana={4}
type=Artifact
[/card]
[card]
name=Sandstone Bridge
text=Sandstone Bridge enters the battlefield tapped. -- When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. -- {T}: Add {W} to your mana pool.
type=Land
[/card]
[card]
name=Sanguinary Mage
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
mana={1}{R}
type=Creature
subtype=Vampire Wizard
power=1
toughness=3
[/card]
[card]
name=Sanitarium Skeleton
text={2}{B}: Return Sanitarium Skeleton from your graveyard to your hand.
mana={B}
type=Creature
subtype=Skeleton
power=1
toughness=2
[/card]
[card]
name=Sanity Grinding
text=Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of his or her library into his or her graveyard. Then put the cards you revealed this way on the bottom of your library in any order.
mana={U}{U}{U}
type=Sorcery
[/card]
[card]
name=Sapling of Colfenor
text=Sapling of Colfenor is indestructible. -- Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.
mana={3}{BG}{BG}
type=Legendary Creature
subtype=Treefolk Shaman
power=2
toughness=5
[/card]
[card]
name=Sapphire Charm
text=Choose one — Target player draws a card at the beginning of the next turn's upkeep; or target creature gains flying until end of turn; or target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)
mana={U}
type=Instant
[/card]
[card]
name=Saprazzan Breaker
text={U}: Put the top card of your library into your graveyard. If that card is a land card, Saprazzan Breaker is unblockable this turn.
mana={4}{U}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Saproling Burst
text=Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Saproling Burst: Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst." -- When Saproling Burst leaves the battlefield, destroy all tokens put onto the battlefield with Saproling Burst. They can't be regenerated.
mana={4}{G}
type=Enchantment
[/card]
[card]
name=Saproling Cluster
text={1}, Discard a card: Put a 1/1 green Saproling creature token onto the battlefield. Any player may activate this ability.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Saproling Infestation
text=Whenever a player kicks a spell, you put a 1/1 green Saproling creature token onto the battlefield.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Saproling Symbiosis
text=You may cast Saproling Symbiosis any time you could cast an instant if you pay {2} more to cast it. -- Put a 1/1 green Saproling creature token onto the battlefield for each creature you control.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Sarkhan the Mad
text=0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's converted mana cost. -- -2: Target creature's controller sacrifices it, then that player puts a 5/5 red Dragon creature token with flying onto the battlefield. -- -4: Each Dragon creature you control deals damage equal to its power to target player.
mana={3}{B}{R}
type=Planeswalker
subtype=Sarkhan
[/card]
[card]
name=Sasaya, Orochi Ascendant
text=Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant. --  -- ——— --  -- Sasaya's Essence -- Legendary Enchantment --  -- Whenever a land you control is tapped for mana, for each other land you control with the same name, add one mana to your mana pool of any type that land produced. -- 2/3
mana={1}{G}{G}
type=Legendary Creature
subtype=Snake Monk
power=2
toughness=3
[/card]
[card]
name=Satyr Piper
text={3}{G}: Target creature must be blocked this turn if able.
mana={2}{G}
type=Creature
subtype=Satyr Rogue
power=2
toughness=1
[/card]
[card]
name=Satyr Wayfinder
text=When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
mana={1}{G}
type=Creature
subtype=Satyr
power=1
toughness=1
[/card]
[card]
name=Savaen Elves
text={G}{G}, {T}: Destroy target Aura attached to a land.
mana={G}
type=Creature
subtype=Elf
power=1
toughness=1
[/card]
[card]
name=Savage Summoning
text=Savage Summoning can't be countered. -- The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it.
mana={G}
type=Instant
[/card]
[card]
name=Savage Ventmaw
text=Flying -- Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
mana={4}{R}{G}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Scab-Clan Giant
text=When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random.
mana={4}{R}{G}
type=Creature
subtype=Giant Warrior
power=4
toughness=5
[/card]
[card]
name=Scalpelexis
text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of his or her library. If two or more of those cards have the same name, repeat this process.
mana={4}{U}
type=Creature
subtype=Beast
power=1
toughness=5
[/card]
[card]
name=Scandalmonger
text={2}: Target player discards a card. Any player may activate this ability but only any time he or she could cast a sorcery.
mana={3}{B}
type=Creature
subtype=Boar Monger
power=3
toughness=3
[/card]
[card]
name=Scapeshift
text=Sacrifice any number of lands. Search your library for that many land cards, put them onto the battlefield tapped, then shuffle your library.
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
name=Scarab of the Unseen
text={T}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.
mana={2}
type=Artifact
[/card]
[card]
name=Scars of the Veteran
text=You may exile a white card from your hand rather than pay Scars of the Veteran's mana cost. -- Prevent the next 7 damage that would be dealt to target creature or player this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
mana={4}{W}
type=Instant
[/card]
[card]
name=Scarwood Bandits
text=Forestwalk -- {2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.
mana={2}{G}{G}
type=Creature
subtype=Human Rogue
power=2
toughness=2
[/card]
[card]
name=Scatter the Seeds
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Put three 1/1 green Saproling creature tokens onto the battlefield.
mana={3}{G}{G}
type=Instant
[/card]
[card]
name=Scatter to the Winds
text=Counter target spell. -- Awaken 3—{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
mana={1}{U}{U}
type=Instant
[/card]
[card]
name=Scattering Stroke
text=Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add {X} to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Scent of Brine
text=Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.
mana={1}{U}
type=Instant
[/card]
[card]
name=Scent of Cinder
text=Reveal any number of red cards in your hand. Scent of Cinder deals X damage to target creature or player, where X is the number of cards revealed this way.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Scent of Ivy
text=Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
mana={G}
type=Instant
[/card]
[card]
name=Scent of Jasmine
text=Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
mana={W}
type=Instant
[/card]
[card]
name=Scent of Nightshade
text=Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
mana={1}{B}
type=Instant
[/card]
[card]
name=Schismotivate
text=Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.
mana={1}{U}{R}
type=Instant
[/card]
[card]
name=Scion Summoner
text=Devoid (This card has no color.) -- When Scion Summoner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.)
mana={2}{G}
type=Creature
subtype=Eldrazi Drone
power=2
toughness=2
[/card]
[card]
name=Scion of Vitu-Ghazi
text=When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)
mana={3}{W}{W}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]
[card]
name=Scion of the Ur-Dragon
text=Flying -- {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library.
mana={W}{U}{B}{R}{G}
type=Legendary Creature
subtype=Dragon Avatar
power=4
toughness=4
[/card]
[card]
name=Scorched Earth
text=As an additional cost to cast Scorched Earth, discard X land cards. -- Destroy X target lands.
mana={X}{R}
type=Sorcery
[/card]
[card]
name=Scour from Existence
text=Exile target permanent.
mana={7}
type=Instant
[/card]
[card]
name=Scourge Wolf
text=First strike -- Delirium — Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard.
mana={R}{R}
type=Creature
subtype=Wolf Horror
power=2
toughness=2
[/card]
[card]
name=Scouring Sands
text=Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Scout the Borders
text=Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Scrambleverse
text=For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which he or she was chosen. Untap those permanents.
mana={6}{R}{R}
type=Sorcery
[/card]
[card]
name=Screams from Within
text=Enchant creature -- Enchanted creature gets -1/-1. -- When enchanted creature dies, return Screams from Within from your graveyard to the battlefield.
mana={1}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Scrib Nibblers
text={T}: Exile the top card of target player's library. If it's a land card, you gain 1 life. -- Landfall — Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.
mana={2}{B}
type=Creature
subtype=Rat
power=1
toughness=1
[/card]
[card]
name=Scroll Rack
text={1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
mana={2}
type=Artifact
[/card]
[card]
name=Scrounged Scythe
text=Equipped creature gets +1/+1. -- As long as equipped creature is a Human, it has menace. (It can't be blocked except by two or more creatures.) -- Equip {2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Scrying Glass
text={3}, {T}: Choose a number greater than 0 and a color. Target opponent reveals his or her hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card.
mana={2}
type=Artifact
[/card]
[card]
name=Scrying Sheets
text={T}: Add {1} to your mana pool. -- {1}{S}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow permanent.)
type=Snow Land
[/card]
[card]
name=Scythe Leopard
text=Landfall — Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.
mana={G}
type=Creature
subtype=Cat
power=1
toughness=1
[/card]
[card]
name=Scythe Specter
text=Flying -- Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest converted mana cost among cards discarded this way loses life equal to that converted mana cost.
mana={4}{B}{B}
type=Creature
subtype=Specter
power=4
toughness=4
[/card]
[card]
name=Sea Gate Oracle
text=When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]
[card]
name=Sea Gate Wreckage
text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {2}{C}, {T}: Draw a card. Activate this ability only if you have no cards in hand.
type=Land
[/card]
[card]
name=Sea God's Revenge
text=Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={5}{U}
type=Sorcery
[/card]
[card]
name=Sea of Sand
text=Players reveal each card they draw. -- Whenever a player draws a land card, that player gains 3 life. -- Whenever a player draws a nonland card, that player loses 3 life. -- Whenever you roll {C}, put target permanent on top of its owner's library.
type=Plane
subtype=Rabiah
[/card]
[card]
name=Seafarer's Quay
text=Blue legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
type=Land
[/card]
[card]
name=Seagraf Skaab
text=
mana={1}{U}
type=Creature
subtype=Zombie
power=1
toughness=3
[/card]
[card]
name=Sealed Fate
text=Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.
mana={X}{U}{B}
type=Sorcery
[/card]
[card]
name=Search for Survivors
text=Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Search the City
text=When Search the City enters the battlefield, exile the top five cards of your library. -- Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.
mana={4}{U}
type=Enchantment
[/card]
[card]
name=Searing Blaze
text=Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. -- Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.
mana={R}{R}
type=Instant
[/card]
[card]
name=Searing Light
text=Destroy target attacking or blocking creature with power 2 or less.
mana={W}
type=Instant
[/card]
[card]
name=Searing Spear Askari
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{R}: Searing Spear Askari can't be blocked except by two or more creatures this turn.
mana={2}{R}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Seasinger
text=When you control no Islands, sacrifice Seasinger. -- You may choose not to untap Seasinger during your untap step. -- {T}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.
mana={1}{U}{U}
type=Creature
subtype=Merfolk
power=0
toughness=1
[/card]
[card]
name=Season's Beatings
text=Family gathering - Each creature target player controls deals damage equal to its power to another random creature that player controls.
mana={R}{R}{R}{R}
type=Sorcery
[/card]
[card]
name=Seasoned Tactician
text={3}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage.
mana={2}{W}
type=Creature
subtype=Human Advisor
power=1
toughness=3
[/card]
[card]
name=Seasons Past
text=Return any number of cards with different converted mana costs from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library.
mana={4}{G}{G}
type=Sorcery
[/card]
[card]
name=Second Harvest
text=For each token you control, put a token onto the battlefield that's a copy of that permanent.
mana={2}{G}{G}
type=Instant
[/card]
[card]
name=Second Sight
text=Choose one — Look at the top five cards of target opponent's library, then put them back in any order; or look at the top five cards of your library, then put them back in any order. -- Entwine {U} (Choose both if you pay the entwine cost.)
mana={2}{U}
type=Instant
[/card]
[card]
name=Secret Plans
text=Face-down creatures you control get +0/+1. -- Whenever a permanent you control is turned face up, draw a card.
mana={G}{U}
type=Enchantment
[/card]
[card]
name=Secretkeeper
text=As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying.
mana={3}{U}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=See the Unwritten
text=Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard. -- Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.
mana={4}{G}{G}
type=Sorcery
[/card]
[card]
name=Seed Guardian
text=Reach -- When Seed Guardian dies, put an X/X green Elemental creature token onto the battlefield, where X is the number of creature cards in your graveyard.
mana={2}{G}{G}
type=Creature
subtype=Elemental
power=3
toughness=4
[/card]
[card]
name=Seeds of Strength
text=Target creature gets +1/+1 until end of turn. -- Target creature gets +1/+1 until end of turn. -- Target creature gets +1/+1 until end of turn.
mana={G}{W}
type=Instant
[/card]
[card]
name=Seek the Wilds
text=Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Seer's Lantern
text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={3}
type=Artifact
[/card]
[card]
name=Seer's Vision
text=Your opponents play with their hands revealed. -- Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.
mana={2}{U}{B}
type=Enchantment
[/card]
[card]
name=Seht's Tiger
text=Flash (You may cast this spell any time you could cast an instant.) -- When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)
mana={2}{W}{W}
type=Creature
subtype=Cat
power=3
toughness=3
[/card]
[card]
name=Seize the Soul
text=Destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield.
mana={2}{B}{B}
type=Instant
[/card]
[card]
name=Seizures
text=Enchant creature -- Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays {3}.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Sekki, Seasons' Guide
text=Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it. -- If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens onto the battlefield. -- Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield.
mana={5}{G}{G}{G}
type=Legendary Creature
subtype=Spirit
power=0
toughness=0
[/card]
[card]
name=Selesnya Sagittars
text=Reach (This creature can block creatures with flying.) -- Selesnya Sagittars can block an additional creature.
mana={3}{G}{W}
type=Creature
subtype=Elf Archer
power=2
toughness=5
[/card]
[card]
name=Self-Inflicted Wound
text=Target opponent sacrifices a green or white creature. If that player does, he or she loses 2 life.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Sen Triplets
text=At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with his or her hand revealed. You may play cards from that player's hand this turn.
mana={2}{W}{U}{B}
type=Legendary Artifact Creature
subtype=Human Wizard
power=3
toughness=3
[/card]
[card]
name=Sensation Gorger
text=Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards his or her hand and draws four cards.
mana={1}{R}{R}
type=Creature
subtype=Goblin Shaman
power=2
toughness=2
[/card]
[card]
name=Sensei's Divining Top
text={1}: Look at the top three cards of your library, then put them back in any order. -- {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.
mana={1}
type=Artifact
[/card]
[card]
name=Senseless Rage
text=Enchant creature -- Enchanted creature gets +2/+2. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Sentinel
text={0}: Sentinel's toughness becomes 1 plus the power of target creature blocking or blocked by Sentinel. (This effect lasts indefinitely.)
mana={4}
type=Artifact Creature
subtype=Shapeshifter
power=1
toughness=1
[/card]
[card]
name=Sentry Oak
text=Defender -- At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={4}{W}
type=Creature
subtype=Treefolk Warrior
power=3
toughness=5
[/card]
[card]
name=Seraph of the Masses
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying -- Seraph of the Masses's power and toughness are each equal to the number of creatures you control.
mana={5}{W}{W}
type=Creature
subtype=Angel
power=*
toughness=*
[/card]
[card]
name=Serene Steward
text=Whenever you gain life, you may pay {W}. If you do, put a +1/+1 counter on target creature.
mana={1}{W}
type=Creature
subtype=Human Cleric Ally
power=2
toughness=2
[/card]
[card]
name=Serpentine Spike
text=Devoid (This card has no color.) -- Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.
mana={5}{R}{R}
type=Sorcery
[/card]
[card]
name=Serra's Hymn
text=At the beginning of your upkeep, you may put a verse counter on Serra's Hymn. -- Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose, where X is the number of verse counters on Serra's Hymn.
mana={W}
type=Enchantment
[/card]
[card]
name=Serum Raker
text=Flying -- When Serum Raker dies, each player discards a card.
mana={2}{U}{U}
type=Creature
subtype=Drake
power=3
toughness=2
[/card]
[card]
name=Serum Visions
text=Draw a card. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={U}
type=Sorcery
[/card]
[card]
name=Set Adrift
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Put target nonland permanent on top of its owner's library.
mana={5}{U}
type=Sorcery
[/card]
[card]
name=Setessan Tactics
text=Strive — Setessan Tactics costs {G} more to cast for each target beyond the first. -- Until end of turn, any number of target creatures each get +1/+1 and gain "{T}: This creature fights another target creature."
mana={1}{G}
type=Instant
[/card]
[card]
name=Shadow Glider
text=Flying
mana={2}{W}
type=Creature
subtype=Kor Soldier
power=2
toughness=2
[/card]
[card]
name=Shadow Slice
text=Target opponent loses 3 life. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
mana={4}{B}
type=Sorcery
[/card]
[card]
name=Shadow of Doubt
text=({UB} can be paid with either {U} or {B}.) -- Players can't search libraries this turn. -- Draw a card.
mana={UB}{UB}
type=Instant
[/card]
[card]
name=Shadowbane
text=The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.
mana={1}{W}
type=Instant
[/card]
[card]
name=Shadows of the Past
text=Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {4}{B}: Each opponent loses 2 life and you gain 2 life. Activate this ability only if there are four or more creature cards in your graveyard.
mana={1}{B}
type=Enchantment
[/card]
[card]
name=Shah of Naar Isle
text=Trample -- Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards.
mana={3}{R}
type=Creature
subtype=Efreet
power=6
toughness=6
[/card]
[card]
name=Shahrazad
text=Players play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up.
mana={W}{W}
type=Sorcery
[/card]
[card]
name=Shallow Grave
text=Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
mana={1}{B}
type=Instant
[/card]
[card]
name=Shaman en-Kor
text={0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead. -- {1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.
mana={1}{W}
type=Creature
subtype=Kor Cleric Shaman
power=1
toughness=2
[/card]
[card]
name=Shaman of Forgotten Ways
text={T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast creature spells. -- Formidable — {9}{G}{G}, {T}: Each player's life total becomes the number of creatures he or she controls. Activate this ability only if creatures you control have total power 8 or greater.
mana={2}{G}
type=Creature
subtype=Human Shaman
power=2
toughness=3
[/card]
[card]
name=Shaman's Trance
text=Until end of turn, other players can't play cards from their graveyards, and you may play cards from other players' graveyards as though they were in your graveyard.
mana={2}{R}
type=Instant
[/card]
[card]
name=Shamble Back
text=Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. You gain 2 life.
mana={B}
type=Sorcery
[/card]
[card]
name=Shambling Attendants
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
mana={7}{B}
type=Creature
subtype=Zombie
power=3
toughness=5
[/card]
[card]
name=Shambling Swarm
text=When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step.
mana={1}{B}{B}{B}
type=Creature
subtype=Horror
power=3
toughness=3
[/card]
[card]
name=Shambling Vent
text=Shambling Vent enters the battlefield tapped. -- {T}: Add {W} or {B} to your mana pool. -- {1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.
type=Land
[/card]
[card]
name=Shape Anew
text=The controller of target artifact sacrifices it, then reveals cards from the top of his or her library until he or she reveals an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Shape Stealer
text=Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's power and toughness to that creature's power and toughness until end of turn.
mana={U}{U}
type=Creature
subtype=Shapeshifter Spirit
power=1
toughness=1
[/card]
[card]
name=Shape of the Wiitigo
text=Enchant creature -- When Shape of the Wiitigo enters the battlefield, put six +1/+1 counters on enchanted creature. -- At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
mana={3}{G}{G}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Shapesharer
text=Changeling (This card is every creature type at all times.) -- {2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn.
mana={1}{U}
type=Creature
subtype=Shapeshifter
power=1
toughness=1
[/card]
[card]
name=Shapeshifter's Marrow
text=At the beginning of each opponent's upkeep, that player reveals the top card of his or her library. If it's a creature card, the player puts the card into his or her graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.)
mana={2}{U}{U}
type=Enchantment
[/card]
[card]
name=Shard Convergence
text=Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Shard of Broken Glass
text=Equipped creature gets +1/+0. -- Whenever equipped creature attacks, you may put the top two cards of your library into your graveyard. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Shared Animosity
text=Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Shared Fate
text=If a player would draw a card, that player exiles the top card of an opponent's library face down instead. -- Each player may look at and play cards he or she exiled with Shared Fate.
mana={4}{U}
type=Enchantment
[/card]
[card]
name=Shared Trauma
text=Join forces — Starting with you, each player may pay any amount of mana. Each player puts the top X cards of his or her library into his or her graveyard, where X is the total amount of mana paid this way.
mana={B}
type=Sorcery
[/card]
[card]
name=Shattering Spree
text=Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Destroy target artifact.
mana={R}
type=Sorcery
[/card]
[card]
name=Shatterskull Recruit
text=Menace (This creature can't be blocked except by two or more creatures.)
mana={3}{R}{R}
type=Creature
subtype=Giant Warrior Ally
power=4
toughness=4
[/card]
[card]
name=Sheer Drop
text=Destroy target tapped creature. -- Awaken 3—{5}{W} (If you cast this spell for {5}{W}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
mana={2}{W}
type=Sorcery
[/card]
[card]
name=Shelkin Brownie
text={T}: Target creature loses all "bands with other" abilities until end of turn.
mana={1}{G}
type=Creature
subtype=Ouphe
power=1
toughness=1
[/card]
[card]
name=Shell of the Last Kappa
text={3}, {T}: Exile target instant or sorcery spell that targets you. (The spell has no effect.) -- {3}, {T}, Sacrifice Shell of the Last Kappa: You may cast a card exiled with Shell of the Last Kappa without paying its mana cost.
mana={3}
type=Legendary Artifact
[/card]
[card]
name=Shelldock Isle
text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {U} to your mana pool. -- {U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
type=Land
[/card]
[card]
name=Shichifukujin Dragon
text=When Shichifukujin Dragon comes into play, put seven +1/+1 counters on it. {R}{R}{R}, Remove two +1/+1 counters: Put three +1/+1 counters on Shichifukujin Dragon at end of turn. Play this ability as a sorcery.
mana={6}{R}{R}{R}
type=Summon
subtype=Dragon
[/card]
[card]
name=Shield Bearer
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={1}{W}
type=Creature
subtype=Human Soldier
power=0
toughness=3
[/card]
[card]
name=Shield Dancer
text={2}{W}: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.
mana={2}{W}
type=Creature
subtype=Human Rebel
power=1
toughness=3
[/card]
[card]
name=Shield of the Avatar
text=If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Shieldmage Advocate
text={T}: Return target card from an opponent's graveyard to his or her hand. Prevent all damage that would be dealt to target creature or player this turn by a source of your choice.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=3
[/card]
[card]
name=Shifting Borders
text=Exchange control of two target lands. -- Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={3}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Shifting Loyalties
text=Exchange control of two target permanents that share a card type. (Artifact, creature, enchantment, land, and planeswalker are card types.)
mana={5}{U}
type=Sorcery
[/card]
[card]
name=Shifty Doppelganger
text={3}{U}, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield.
mana={2}{U}
type=Creature
subtype=Shapeshifter
power=1
toughness=1
[/card]
[card]
name=Shimian Night Stalker
text={B}, {T}: All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead.
mana={3}{B}{B}
type=Creature
subtype=Nightstalker
power=4
toughness=4
[/card]
[card]
name=Shimmering Efreet
text=Flying -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during his or her next untap step.)
mana={2}{U}
type=Creature
subtype=Efreet
power=2
toughness=2
[/card]
[card]
name=Shimmering Glasskite
text=Flying -- Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.
mana={3}{U}
type=Creature
subtype=Spirit
power=2
toughness=3
[/card]
[card]
name=Shining Shoal
text=You may exile a white card with converted mana cost X from your hand rather than pay Shining Shoal's mana cost. -- The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to target creature or player instead.
mana={X}{W}{W}
type=Instant
subtype=Arcane
[/card]
[card]
name=Shipbreaker Kraken
text={6}{U}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) -- When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken.
mana={4}{U}{U}
type=Creature
subtype=Kraken
power=6
toughness=6
[/card]
[card]
name=Shirei, Shizo's Caretaker
text=Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield under your control at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield.
mana={4}{B}
type=Legendary Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Shivan Sand-Mage
text=When Shivan Sand-Mage enters the battlefield, choose one — Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. -- Suspend 4—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
mana={2}{R}{R}
type=Creature
subtype=Viashino Shaman
power=3
toughness=2
[/card]
[card]
name=Shivan Wumpus
text=Trample -- When Shivan Wumpus enters the battlefield, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library.
mana={3}{R}
type=Creature
subtype=Beast
power=6
toughness=6
[/card]
[card]
name=Shorecrasher Elemental
text={U}: Exile Shorecrasher Elemental, then return it to the battlefield face down under its owner's control. -- {1}: Shorecrasher Elemental gets +1/-1 or -1/+1 until end of turn.  -- Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
mana={U}{U}{U}
type=Creature
subtype=Elemental
power=3
toughness=3
[/card]
[card]
name=Shoulder to Shoulder
text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Draw a card.
mana={2}{W}
type=Sorcery
[/card]
[card]
name=Shrike Harpy
text=Flying -- Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Shrike Harpy enters the battlefield, if tribute wasn't paid, target opponent sacrifices a creature.
mana={3}{B}{B}
type=Creature
subtype=Harpy
power=2
toughness=2
[/card]
[card]
name=Shrine of Piercing Vision
text=At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision. -- {T}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order.
mana={2}
type=Artifact
[/card]
[card]
name=Shrine of the Forsaken Gods
text={T}: Add {C} to your mana pool. -- {T}: Add {C}{C} to your mana pool. Spend this mana only to cast colorless spells. Activate this ability only if you control seven or more lands.
type=Land
[/card]
[card]
name=Shriveling Rot
text=Choose one — Until end of turn, whenever a creature is dealt damage, destroy it; or until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness. -- Entwine {2}{B} (Choose both if you pay the entwine cost.)
mana={2}{B}{B}
type=Instant
[/card]
[card]
name=Shrouded Lore
text=Target opponent chooses a card in your graveyard. You may pay {B}. If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand.
mana={B}
type=Sorcery
[/card]
[card]
name=Shrouded Serpent
text=Whenever Shrouded Serpent attacks, defending player may pay {4}. If he or she doesn't, Shrouded Serpent is unblockable this turn.
mana={4}{U}{U}{U}
type=Creature
subtype=Serpent
power=4
toughness=4
[/card]
[card]
name=Shunt
text=Change the target of target spell with a single target.
mana={1}{R}{R}
type=Instant
[/card]
[card]
name=Shuriken
text=Equipped creature has "{T}, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja." -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Sibsig Muckdraggers
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- When Sibsig Muckdraggers enters the battlefield, return target creature card from your graveyard to your hand.
mana={8}{B}
type=Creature
subtype=Zombie
power=3
toughness=6
[/card]
[card]
name=Sickening Dreams
text=As an additional cost to cast Sickening Dreams, discard X cards. -- Sickening Dreams deals X damage to each creature and each player.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Sideswipe
text=You may change any targets of target Arcane spell.
mana={1}{R}
type=Instant
[/card]
[card]
name=Sidisi, Brood Tyrant
text=Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, put the top three cards of your library into your graveyard. -- Whenever one or more creature cards are put into your graveyard from your library, put a 2/2 black Zombie creature token onto the battlefield.
mana={1}{B}{G}{U}
type=Legendary Creature
subtype=Naga Shaman
power=3
toughness=3
[/card]
[card]
name=Siege Wurm
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
mana={5}{G}{G}
type=Creature
subtype=Wurm
power=5
toughness=5
[/card]
[card]
name=Siege of Towers
text=Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Target Mountain becomes a 3/1 creature. It's still a land.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Sifter of Skulls
text=Devoid (This card has no color.) -- Whenever another nontoken creature you control dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.)
mana={3}{B}
type=Creature
subtype=Eldrazi
power=4
toughness=3
[/card]
[card]
name=Sigarda, Heron's Grace
text=Flying -- You and Humans you control have hexproof. -- {2}, Exile a card from your graveyard: Put a 1/1 white Human Soldier creature token onto the battlefield.
mana={3}{G}{W}
type=Legendary Creature
subtype=Angel
power=4
toughness=5
[/card]
[card]
name=Sigarda, Host of Herons
text=Flying, hexproof -- Spells and abilities your opponents control can't cause you to sacrifice permanents.
mana={2}{G}{W}{W}
type=Legendary Creature
subtype=Angel
power=5
toughness=5
[/card]
[card]
name=Sight Beyond Sight
text=Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Sightless Brawler
text=Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Sightless Brawler can't attack alone. -- Enchanted creature gets +3/+2 and can't attack alone.
mana={1}{W}
type=Enchantment Creature
subtype=Human Warrior
power=3
toughness=2
[/card]
[card]
name=Sigil of Valor
text=Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Sigiled Skink
text=Whenever Sigiled Skink attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={1}{R}
type=Creature
subtype=Lizard
power=2
toughness=1
[/card]
[card]
name=Sigiled Starfish
text={T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={1}{U}
type=Creature
subtype=Starfish
power=0
toughness=3
[/card]
[card]
name=Signal the Clans
text=Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.
mana={R}{G}
type=Instant
[/card]
[card]
name=Silburlind Snapper
text=Silburlind Snapper can't attack unless you've cast a noncreature spell this turn.
mana={5}{U}
type=Creature
subtype=Turtle
power=6
toughness=6
[/card]
[card]
name=Silence the Believers
text=Strive — Silence the Believers costs {2}{B} more to cast for each target beyond the first. -- Exile any number of target creatures and all Auras attached to them.
mana={2}{B}{B}
type=Instant
[/card]
[card]
name=Silent Arbiter
text=No more than one creature can attack each combat. -- No more than one creature can block each combat.
mana={4}
type=Artifact Creature
subtype=Construct
power=1
toughness=5
[/card]
[card]
name=Silent Observer
text=Flying
mana={3}{U}
type=Creature
subtype=Spirit
power=1
toughness=5
[/card]
[card]
name=Silent Skimmer
text=Devoid (This card has no color.) -- Flying -- Whenever Silent Skimmer attacks, defending player loses 2 life.
mana={3}{B}
type=Creature
subtype=Eldrazi Drone
power=0
toughness=4
[/card]
[card]
name=Silhouette
text=Prevent all damage that would be dealt to target creature this turn by spells or abilities that target it.
mana={1}{U}
type=Instant
[/card]
[card]
name=Silumgar's Command
text=Choose two — -- • Counter target noncreature spell. -- • Return target permanent to its owner's hand. -- • Target creature gets -3/-3 until end of turn. -- • Destroy target planeswalker.
mana={3}{U}{B}
type=Instant
[/card]
[card]
name=Silver Wyvern
text=Flying -- {U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature.
mana={3}{U}{U}
type=Creature
subtype=Drake
power=4
toughness=3
[/card]
[card]
name=Silverfur Partisan
text=Trample -- Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, put a 2/2 green Wolf creature token onto the battlefield.
mana={2}{G}
type=Creature
subtype=Wolf Warrior
power=2
toughness=2
[/card]
[card]
name=Silvergill Adept
text=As an additional cost to cast Silvergill Adept, reveal a Merfolk card from your hand or pay {3}. -- When Silvergill Adept enters the battlefield, draw a card.
mana={1}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=1
[/card]
[card]
name=Silverstrike
text=Destroy target attacking creature. You gain 3 life.
mana={3}{W}
type=Instant
[/card]
[card]
name=Simic Charm
text=Choose one — Target creature gets +3/+3 until end of turn; or permanents you control gain hexproof until end of turn; or return target creature to its owner's hand.
mana={G}{U}
type=Instant
[/card]
[card]
name=Simic Guildmage
text=({GU} can be paid with either {G} or {U}.) -- {1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller. -- {1}{U}: Attach target Aura enchanting a permanent to another permanent with the same controller.
mana={GU}{GU}
type=Creature
subtype=Elf Wizard
power=2
toughness=2
[/card]
[card]
name=Simic Manipulator
text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- {T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.
mana={1}{U}{U}
type=Creature
subtype=Mutant Wizard
power=0
toughness=1
[/card]
[card]
name=Sin Prodder
text=Menace -- At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand.
mana={2}{R}
type=Creature
subtype=Devil
power=3
toughness=2
[/card]
[card]
name=Sindbad
text={T}: Draw a card and reveal it. If it isn't a land card, discard it.
mana={1}{U}
type=Creature
subtype=Human
power=1
toughness=1
[/card]
[card]
name=Singe-Mind Ogre
text=When Singe-Mind Ogre enters the battlefield, target player reveals a card at random from his or her hand, then loses life equal to that card's converted mana cost.
mana={2}{B}{R}
type=Creature
subtype=Ogre Mutant
power=3
toughness=2
[/card]
[card]
name=Sinister Concoction
text={B}, Pay 1 life, Put the top card of your library into your graveyard, Discard a card, Sacrifice Sinister Concoction: Destroy target creature.
mana={B}
type=Enchantment
[/card]
[card]
name=Sink into Takenuma
text=Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.
mana={3}{B}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Sins of the Past
text=Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. Exile Sins of the Past.
mana={4}{B}{B}
type=Sorcery
[/card]
[card]
name=Sire of Stagnation
text=Devoid (This card has no color.) -- Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of his or her library and you draw two cards.
mana={4}{U}{B}
type=Creature
subtype=Eldrazi
power=5
toughness=7
[/card]
[card]
name=Siren of the Fanged Coast
text=Flying -- Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Siren of the Fanged Coast enters the battlefield, if tribute wasn't paid, gain control of target creature.
mana={3}{U}{U}
type=Creature
subtype=Siren
power=1
toughness=1
[/card]
[card]
name=Siren's Call
text=Cast Siren's Call only during an opponent's turn, before attackers are declared. -- Creatures the active player controls attack this turn if able. -- At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.
mana={U}
type=Instant
[/card]
[card]
name=Sirocco
text=Target player reveals his or her hand. For each blue instant card revealed this way, that player discards that card unless he or she pays 4 life.
mana={1}{R}
type=Instant
[/card]
[card]
name=Sisters of Stone Death
text={G}: Target creature blocks Sisters of Stone Death this turn if able. -- {B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death. -- {2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control.
mana={4}{B}{B}{G}{G}
type=Legendary Creature
subtype=Gorgon
power=7
toughness=5
[/card]
[card]
name=Sivvi's Valor
text=If you control a Plains, you may tap an untapped creature you control rather than pay Sivvi's Valor's mana cost. -- All damage that would be dealt to target creature this turn is dealt to you instead.
mana={2}{W}
type=Instant
[/card]
[card]
name=Skeletal Scrying
text=As an additional cost to cast Skeletal Scrying, exile X cards from your graveyard. -- You draw X cards and you lose X life.
mana={X}{B}
type=Instant
[/card]
[card]
name=Skeleton Key
text=Equipped creature has skulk. (It can't be blocked by creatures with greater power.) -- Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. -- Equip {2}
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Skeleton Scavengers
text=Skeleton Scavengers enters the battlefield with a +1/+1 counter on it. -- Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.
mana={2}{B}
type=Creature
subtype=Skeleton
power=0
toughness=0
[/card]
[card]
name=Skill Borrower
text=Play with the top card of your library revealed. -- As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)
mana={2}{U}
type=Artifact Creature
subtype=Human Wizard
power=1
toughness=3
[/card]
[card]
name=Skin Invasion
text=Enchant creature -- Enchanted creature attacks each combat if able. -- When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control.
mana={R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Skin Shedder
text=
type=Creature
subtype=Insect Horror
power=3
toughness=4
[/card]
[card]
name=Skinshifter
text={G}: Choose one — Until end of turn, Skinshifter becomes a 4/4 Rhino and gains trample; or until end of turn, Skinshifter becomes a 2/2 Bird and gains flying; or until end of turn, Skinshifter becomes a 0/8 Plant. Activate this ability only once each turn.
mana={1}{G}
type=Creature
subtype=Human Shaman
power=1
toughness=1
[/card]
[card]
name=Skirk Alarmist
text=Haste -- {T}: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it.
mana={1}{R}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Skirk Drill Sergeant
text=Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.
mana={1}{R}
type=Creature
subtype=Goblin
power=2
toughness=1
[/card]
[card]
name=Skirk Volcanist
text=Morph—Sacrifice two Mountains. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.
mana={3}{R}
type=Creature
subtype=Goblin
power=3
toughness=1
[/card]
[card]
name=Skitterskin
text=Devoid (This card has no color.) -- Skitterskin can't block. -- {1}{B}: Regenerate Skitterskin. Activate this ability only if you control another colorless creature.
mana={3}{B}
type=Creature
subtype=Eldrazi Drone
power=4
toughness=3
[/card]
[card]
name=Skittish Valesk
text=At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down. -- Morph {5}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={6}{R}
type=Creature
subtype=Beast
power=5
toughness=5
[/card]
[card]
name=Skullbriar, the Walking Grave
text=Haste -- Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. -- Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.
mana={B}{G}
type=Legendary Creature
subtype=Zombie Elemental
power=1
toughness=1
[/card]
[card]
name=Skullcrack
text=Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player.
mana={1}{R}
type=Instant
[/card]
[card]
name=Skullscorch
text=Target player discards two cards at random unless that player has Skullscorch deal 4 damage to him or her.
mana={R}{R}
type=Sorcery
[/card]
[card]
name=Sky Scourer
text=Devoid (This card has no color.) -- Flying -- Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn.
mana={1}{B}
type=Creature
subtype=Eldrazi Drone
power=1
toughness=2
[/card]
[card]
name=Skybreen
text=Players play with the top card of their libraries revealed. -- Spells that share a card type with the top card of a library can't be cast. -- Whenever you roll {C}, target player loses life equal to the number of cards in his or her hand.
type=Plane
subtype=Kaldheim
[/card]
[card]
name=Skyline Cascade
text=Skyline Cascade enters the battlefield tapped. -- When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. -- {T}: Add {U} to your mana pool.
type=Land
[/card]
[card]
name=Skyrider Elf
text=Flying -- Converge — Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
mana={X}{G}{U}
type=Creature
subtype=Elf Warrior Ally
power=0
toughness=0
[/card]
[card]
name=Skyward Eye Prophets
text=Vigilance -- {T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
mana={3}{G}{W}{U}
type=Creature
subtype=Human Wizard
power=3
toughness=3
[/card]
[card]
name=Slab Hammer
text=Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. -- Equip {2}
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Slaughter Drone
text=Devoid (This card has no color.) -- {C}: Slaughter Drone gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it. {C} represents colorless mana.)
mana={1}{B}
type=Creature
subtype=Eldrazi Drone
power=2
toughness=2
[/card]
[card]
name=Slaughter Games
text=Slaughter Games can't be countered by spells or abilities. -- Name a nonland card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
mana={2}{B}{R}
type=Sorcery
[/card]
[card]
name=Slayer's Plate
text=Equipped creature gets +4/+2. -- Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield. -- Equip {3}
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Sleep Paralysis
text=Enchant creature -- When Sleep Paralysis enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step.
mana={3}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Sleight of Hand
text=Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
mana={U}
type=Sorcery
[/card]
[card]
name=Sleight of Mind
text=Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)
mana={U}
type=Instant
[/card]
[card]
name=Slip Through Space
text=Devoid (This card has no color.) -- Target creature can't be blocked this turn. -- Draw a card.
mana={U}
type=Sorcery
[/card]
[card]
name=Slithermuse
text=When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. -- Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={2}{U}{U}
type=Creature
subtype=Elemental
power=3
toughness=3
[/card]
[card]
name=Sliver Hive
text={T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell. -- {5}, {T}: Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.
type=Land
[/card]
[card]
name=Sludge Crawler
text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- {2}: Sludge Crawler gets +1/+1 until end of turn.
mana={B}
type=Creature
subtype=Eldrazi Drone
power=1
toughness=1
[/card]
[card]
name=Smoke Teller
text={1}{U}: Look at target face-down creature.
mana={1}{G}
type=Creature
subtype=Human Shaman
power=2
toughness=2
[/card]
[card]
name=Smokebraider
text={T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
mana={1}{R}
type=Creature
subtype=Elemental Shaman
power=1
toughness=1
[/card]
[card]
name=Smokestack
text=At the beginning of your upkeep, you may put a soot counter on Smokestack. -- At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.
mana={4}
type=Artifact
[/card]
[card]
name=Smoldering Marsh
text=({T}: Add {B} or {R} to your mana pool.) -- Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
type=Land
subtype=Swamp Mountain
[/card]
[card]
name=Smothering Abomination
text=Devoid (This card has no color.) -- Flying -- At the beginning of your upkeep, sacrifice a creature. -- Whenever you sacrifice a creature, draw a card.
mana={2}{B}{B}
type=Creature
subtype=Eldrazi
power=4
toughness=3
[/card]
[card]
name=Snag
text=You may discard a Forest card rather than pay Snag's mana cost. -- Prevent all combat damage that would be dealt by unblocked creatures this turn.
mana={3}{G}
type=Instant
[/card]
[card]
name=Snake Umbra
text=Enchant creature -- Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Snapcaster Mage
text=Flash -- When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
mana={1}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=1
[/card]
[card]
name=Snapping Gnarlid
text=Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.
mana={1}{G}
type=Creature
subtype=Beast
power=2
toughness=2
[/card]
[card]
name=Snow Mercy
text=Whenever a creature deals damage to you, put a globe counter on it. -- {T}, {untap}, {T}, {untap}, {T}: Tap all creatures with globe counters on them.
mana={2}{W}{W}
type=Snow Enchantment
[/card]
[card]
name=Snowblind
text=Enchant creature -- Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.
mana={3}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Snowfall
text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever an Island is tapped for mana, its controller may add {U} to his or her mana pool (in addition to the mana the land produces). If that Island is snow, its controller may add {U}{U} to his or her mana pool instead. Spend this mana only to pay cumulative upkeep costs.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Soar
text=You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +0/+1 and has flying.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Sokenzan
text=All creatures get +1/+1 and have haste. -- Whenever you roll {C}, untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
type=Plane
subtype=Kamigawa
[/card]
[card]
name=Soldevi Adnate
text={T}, Sacrifice a black or artifact creature: Add to your mana pool an amount of {B} equal to the sacrificed creature's converted mana cost.
mana={1}{B}
type=Creature
subtype=Human Cleric
power=1
toughness=2
[/card]
[card]
name=Soldevi Digger
text={2}: Put the top card of your graveyard on the bottom of your library.
mana={2}
type=Artifact
[/card]
[card]
name=Soldevi Excavations
text=If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {1}{U} to your mana pool. -- {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library.
type=Land
[/card]
[card]
name=Soldevi Machinist
text={T}: Add {2} to your mana pool. Spend this mana only to activate abilities of artifacts.
mana={1}{U}
type=Creature
subtype=Human Wizard Artificer
power=1
toughness=1
[/card]
[card]
name=Soldevi Sentry
text={1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.
mana={1}
type=Artifact Creature
subtype=Soldier
power=1
toughness=1
[/card]
[card]
name=Solidarity of Heroes
text=Strive — Solidarity of Heroes costs {1}{G} more to cast for each target beyond the first. -- Choose any number of target creatures. Double the number of +1/+1 counters on each of them.
mana={1}{G}
type=Instant
[/card]
[card]
name=Solitary Hunter
text=At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter.
mana={3}{G}
type=Creature
subtype=Human Warrior Werewolf
power=3
toughness=4
[/card]
[card]
name=Soltari Guerrillas
text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- {0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.
mana={2}{W}{R}
type=Creature
subtype=Soltari Soldier
power=3
toughness=2
[/card]
[card]
name=Somberwald Sage
text={T}: Add three mana of any one color to your mana pool. Spend this mana only to cast creature spells.
mana={2}{G}
type=Creature
subtype=Human Druid
power=0
toughness=1
[/card]
[card]
name=Song of Blood
text=Put the top four cards of your library into your graveyard. -- Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Soothsaying
text={3}{U}{U}: Shuffle your library. -- {X}: Look at the top X cards of your library, then put them back in any order.
mana={U}
type=Enchantment
[/card]
[card]
name=Soraya the Falconer
text=Bird creatures get +1/+1. -- {1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={1}{W}{W}
type=Legendary Creature
subtype=Human
power=2
toughness=2
[/card]
[card]
name=Sorin Markov
text=+2: Sorin Markov deals 2 damage to target creature or player and you gain 2 life. -- -3: Target opponent's life total becomes 10. -- -7: You control target player during that player's next turn.
mana={3}{B}{B}{B}
type=Planeswalker
subtype=Sorin
[/card]
[card]
name=Sorin, Grim Nemesis
text=+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its converted mana cost. -- -X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life. -- -9: Put a number of 1/1 black Vampire Knight creature tokens with lifelink onto the battlefield equal to the highest life total among all players.
mana={4}{W}{B}
type=Planeswalker
subtype=Sorin
[/card]
[card]
name=Sorrow's Path
text={T}: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.  -- Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.
type=Land
[/card]
[card]
name=Soul Barrier
text=Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays {2}.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Soul Burn
text=Spend only black and/or red mana on X. -- Soul Burn deals X damage to target creature or player. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before Soul Burn dealt damage, or the creature's toughness.
mana={X}{2}{B}
type=Sorcery
[/card]
[card]
name=Soul Echo
text=Soul Echo enters the battlefield with X echo counters on it. -- You don't lose the game for having 0 or less life. -- At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead.
mana={X}{W}{W}
type=Enchantment
[/card]
[card]
name=Soul Exchange
text=As an additional cost to cast Soul Exchange, exile a creature you control. -- Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.
mana={B}{B}
type=Sorcery
[/card]
[card]
name=Soul Foundry
text=Imprint — When Soul Foundry enters the battlefield, you may exile a creature card from your hand. -- {X}, {T}: Put a token that's a copy of the exiled card onto the battlefield. X is the converted mana cost of that card.
mana={4}
type=Artifact
[/card]
[card]
name=Soul Manipulation
text=Choose one or both — Counter target creature spell; and/or return target creature card from your graveyard to your hand.
mana={1}{U}{B}
type=Instant
[/card]
[card]
name=Soul Ransom
text=Enchant creature -- You control enchanted creature. -- Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability.
mana={2}{U}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Soul Scourge
text=Flying -- When Soul Scourge enters the battlefield, target player loses 3 life. -- When Soul Scourge leaves the battlefield, that player gains 3 life.
mana={4}{B}
type=Creature
subtype=Nightmare Horror
power=3
toughness=2
[/card]
[card]
name=Soul Sculptor
text={1}{W}, {T}: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell.
mana={2}{W}
type=Creature
subtype=Human
power=1
toughness=1
[/card]
[card]
name=Soul Seizer
text=Flying -- When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.
mana={3}{U}{U}
type=Creature
subtype=Spirit
power=1
toughness=3
[/card]
[card]
name=Soul Strings
text=Return two target creature cards from your graveyard to your hand unless any player pays {X}.
mana={X}{B}
type=Sorcery
[/card]
[card]
name=Soul Summons
text=Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Soul Swallower
text=Trample -- Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.
mana={2}{G}{G}
type=Creature
subtype=Wurm
power=3
toughness=3
[/card]
[card]
name=Soul of Shandalar
text=First strike -- {3}{R}{R}: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls. -- {3}{R}{R}, Exile Soul of Shandalar from your graveyard: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls.
mana={4}{R}{R}
type=Creature
subtype=Avatar
power=6
toughness=6
[/card]
[card]
name=Soulfire Grand Master
text=Lifelink -- Instant and sorcery spells you control have lifelink. -- {2}{UR}{UR}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.
mana={1}{W}
type=Creature
subtype=Human Monk
power=2
toughness=2
[/card]
[card]
name=Soulflayer
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.
mana={4}{B}{B}
type=Creature
subtype=Demon
power=4
toughness=4
[/card]
[card]
name=Soulgorger Orgg
text=Trample -- When Soulgorger Orgg enters the battlefield, you lose all but 1 life. -- When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield.
mana={3}{R}{R}
type=Creature
subtype=Nightmare Orgg
power=6
toughness=6
[/card]
[card]
name=Soulless Revival
text=Return target creature card from your graveyard to your hand. -- Splice onto Arcane {1}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{B}
type=Instant
subtype=Arcane
[/card]
[card]
name=Sovereigns of Lost Alara
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle your library.
mana={4}{W}{U}
type=Creature
subtype=Spirit
power=4
toughness=5
[/card]
[card]
name=Sower of Temptation
text=Flying -- When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.
mana={2}{U}{U}
type=Creature
subtype=Faerie Wizard
power=2
toughness=2
[/card]
[card]
name=Spark Jolt
text=Spark Jolt deals 1 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={R}
type=Instant
[/card]
[card]
name=Sparkmage's Gambit
text=Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Spatial Binding
text=Pay 1 life: Until your next upkeep, target permanent can't phase out.
mana={U}{B}
type=Enchantment
[/card]
[card]
name=Spatial Contortion
text=({C} represents colorless mana.) -- Target creature gets +3/-3 until end of turn.
mana={1}{C}
type=Instant
[/card]
[card]
name=Spawnbinder Mage
text=Cohort — {T}, Tap an untapped Ally you control: Tap target creature.
mana={3}{W}
type=Creature
subtype=Human Wizard Ally
power=2
toughness=4
[/card]
[card]
name=Spawnbroker
text=When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Spawning Bed
text={T}: Add {C} to your mana pool. -- {6}, {T}, Sacrifice Spawning Bed: Put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool."
type=Land
[/card]
[card]
name=Spearpoint Oread
text=Bestow {5}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- First strike -- Enchanted creature gets +2/+2 and has first strike.
mana={2}{R}
type=Enchantment Creature
subtype=Nymph
power=2
toughness=2
[/card]
[card]
name=Spectral Shepherd
text=Flying -- {1}{U}: Return target Spirit you control to its owner's hand.
mana={2}{W}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Spectral Shift
text=Choose one — Change the text of target spell or permanent by replacing all instances of one basic land type with another; or change the text of target spell or permanent by replacing all instances of one color word with another. (These effects last indefinitely.) -- Entwine {2} (Choose both if you pay the entwine cost.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Spell Crumple
text=Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library.
mana={1}{U}{U}
type=Instant
[/card]
[card]
name=Spell Shrivel
text=Devoid (This card has no color.) -- Counter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
mana={2}{U}
type=Instant
[/card]
[card]
name=Spell Syphon
text=Counter target spell unless its controller pays {1} for each blue permanent you control.
mana={1}{U}
type=Instant
[/card]
[card]
name=Spellbinder
text=Imprint — When Spellbinder enters the battlefield, you may exile an instant card from your hand. -- Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost. -- Equip {4}
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Spellbreaker Behemoth
text=Spellbreaker Behemoth can't be countered. -- Creature spells you control with power 5 or greater can't be countered.
mana={1}{R}{G}{G}
type=Creature
subtype=Beast
power=5
toughness=5
[/card]
[card]
name=Spelljack
text=Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.)
mana={3}{U}{U}{U}
type=Instant
[/card]
[card]
name=Spellshift
text=Counter target instant or sorcery spell. Its controller reveals cards from the top of his or her library until he or she reveals an instant or sorcery card. That player may cast that card without paying its mana cost. Then he or she shuffles his or her library.
mana={3}{U}
type=Instant
[/card]
[card]
name=Spellskite
text={PU}: Change a target of target spell or ability to Spellskite. ({PU} can be paid with either {U} or 2 life.)
mana={2}
type=Artifact Creature
subtype=Horror
power=0
toughness=4
[/card]
[card]
name=Spelltwine
text=Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
mana={5}{U}
type=Sorcery
[/card]
[card]
name=Spellweaver Helix
text=Imprint — When Spellweaver Helix enters the battlefield, you may exile two target sorcery cards from a single graveyard.  -- Whenever a player casts a card, if it has the same name as one of the cards exiled with Spellweaver Helix, you may copy the other. If you do, you may cast the copy without paying its mana cost.
mana={3}
type=Artifact
[/card]
[card]
name=Spellweaver Volute
text=Enchant instant card in a graveyard -- Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.
mana={3}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Spellwild Ouphe
text=Spells that target Spellwild Ouphe cost {2} less to cast.
mana={1}{G}
type=Creature
subtype=Ouphe
power=1
toughness=3
[/card]
[card]
name=Sphere of Duty
text=If a green source would deal damage to you, prevent 2 of that damage.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Sphere of Grace
text=If a black source would deal damage to you, prevent 2 of that damage.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Sphere of Law
text=If a red source would deal damage to you, prevent 2 of that damage.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Sphere of Purity
text=If an artifact would deal damage to you, prevent 1 of that damage.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Sphere of Reason
text=If a blue source would deal damage to you, prevent 2 of that damage.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Sphere of Safety
text=Creatures can't attack you or a planeswalker you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
mana={4}{W}
type=Enchantment
[/card]
[card]
name=Sphere of Truth
text=If a white source would deal damage to you, prevent 2 of that damage.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Sphinx Ambassador
text=Flying -- Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player names a card. If you searched for a creature card that isn't the named card, you may put it onto the battlefield under your control. Then that player shuffles his or her library.
mana={5}{U}{U}
type=Creature
subtype=Sphinx
power=5
toughness=5
[/card]
[card]
name=Sphinx of Jwar Isle
text=Flying, shroud -- You may look at the top card of your library. (You may do this at any time.)
mana={4}{U}{U}
type=Creature
subtype=Sphinx
power=5
toughness=5
[/card]
[card]
name=Sphinx of Uthuun
text=Flying -- When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
mana={5}{U}{U}
type=Creature
subtype=Sphinx
power=5
toughness=6
[/card]
[card]
name=Sphinx of the Chimes
text=Flying -- Discard two nonland cards with the same name: Draw four cards.
mana={4}{U}{U}
type=Creature
subtype=Sphinx
power=5
toughness=6
[/card]
[card]
name=Sphinx of the Final Word
text=Sphinx of the Final Word can't be countered. -- Flying, hexproof -- Instant and sorcery spells you control can't be countered by spells or abilities.
mana={5}{U}{U}
type=Creature
subtype=Sphinx
power=5
toughness=5
[/card]
[card]
name=Sphinx's Tutelage
text=Whenever you draw a card, target opponent puts the top two cards of his or her library into his or her graveyard. If they're both nonland cards that share a color, repeat this process. -- {5}{U}: Draw a card, then discard a card.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Spider Climb
text=You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.)
mana={G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Spider Umbra
text=Enchant creature -- Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
mana={G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Spike Cannibal
text=Spike Cannibal enters the battlefield with a +1/+1 counter on it. -- When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it.
mana={1}{B}{B}
type=Creature
subtype=Spike
power=0
toughness=0
[/card]
[card]
name=Spin into Myth
text=Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)
mana={4}{U}
type=Instant
[/card]
[card]
name=Spinal Parasite
text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent.
mana={5}
type=Artifact Creature
subtype=Insect
power=-1
toughness=-1
[/card]
[card]
name=Spinerock Knoll
text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {R} to your mana pool. -- {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
type=Land
[/card]
[card]
name=Spinning Darkness
text=You may exile the top three black cards of your graveyard rather than pay Spinning Darkness's mana cost. -- Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.
mana={4}{B}{B}
type=Instant
[/card]
[card]
name=Spiny Starfish
text={U}: Regenerate Spiny Starfish. -- At the beginning of each end step, if Spiny Starfish regenerated this turn, put a 0/1 blue Starfish creature token onto the battlefield for each time it regenerated this turn.
mana={2}{U}
type=Creature
subtype=Starfish
power=0
toughness=1
[/card]
[card]
name=Spire Owl
text=Flying -- When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.
mana={1}{U}
type=Creature
subtype=Bird
power=1
toughness=1
[/card]
[card]
name=Spirespine
text=Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Spirespine blocks each turn if able. -- Enchanted creature gets +4/+1 and blocks each turn if able.
mana={2}{G}
type=Enchantment Creature
subtype=Beast
power=4
toughness=1
[/card]
[card]
name=Spirit Bonds
text=Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield. -- {1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Spirit Shield
text=You may choose not to untap Spirit Shield during your untap step. -- {2}, {T}: Target creature gets +0/+2 for as long as Spirit Shield remains tapped.
mana={3}
type=Artifact
[/card]
[card]
name=Spirit en-Kor
text=Flying -- {0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.
mana={3}{W}
type=Creature
subtype=Kor Spirit
power=2
toughness=2
[/card]
[card]
name=Spirit of the Labyrinth
text=Each player can't draw more than one card each turn.
mana={1}{W}
type=Enchantment Creature
subtype=Spirit
power=3
toughness=1
[/card]
[card]
name=Spiritual Focus
text=Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Spiritual Visit
text=Put a 1/1 colorless Spirit creature token onto the battlefield. -- Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={W}
type=Instant
subtype=Arcane
[/card]
[card]
name=Spite // Malice
text=Counter target noncreature spell. --  //  -- Destroy target nonblack creature. It can't be regenerated.
mana={3}{U} // {3}{B}
type=Instant // Instant
[/card]
[card]
name=Spite of Mogis
text=Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={R}
type=Sorcery
[/card]
[card]
name=Spiteful Motives
text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature gets +3/+0 and has first strike.
mana={3}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Spiteful Returned
text=Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life. -- Enchanted creature gets +1/+1.
mana={1}{B}
type=Enchantment Creature
subtype=Zombie
power=1
toughness=1
[/card]
[card]
name=Spitting Slug
text=Whenever Spitting Slug blocks or becomes blocked, you may pay {1}{G}. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.
mana={1}{G}{G}
type=Creature
subtype=Slug
power=2
toughness=4
[/card]
[card]
name=Splendid Genesis
text=
mana={G}{G}{G}{G}
type=Sorcery
[/card]
[card]
name=Spoils of War
text=X is the number of artifact and/or creature cards in an opponent's graveyard as you cast Spoils of War. -- Distribute X +1/+1 counters among any number of target creatures.
mana={X}{B}
type=Sorcery
[/card]
[card]
name=Spoils of the Vault
text=Name a card. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.
mana={B}
type=Instant
[/card]
[card]
name=Sporogenesis
text=At the beginning of your upkeep, you may put a fungus counter on target nontoken creature. -- Whenever a creature with a fungus counter on it dies, put a 1/1 green Saproling creature token onto the battlefield for each fungus counter on that creature. -- When Sporogenesis leaves the battlefield, remove all fungus counters from all creatures.
mana={3}{G}
type=Enchantment
[/card]
[card]
name=Spreading Plague
text=Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated.
mana={4}{B}
type=Enchantment
[/card]
[card]
name=Spring Cleaning
text=Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{G}
type=Instant
[/card]
[card]
name=Springjack Knight
text=Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={2}{W}
type=Creature
subtype=Kithkin Knight
power=2
toughness=1
[/card]
[card]
name=Springjack Pasture
text={T}: Add {1} to your mana pool. -- {4}, {T}: Put a 0/1 white Goat creature token onto the battlefield. -- {T}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life.
type=Land
[/card]
[card]
name=Sprout Swarm
text=Convoke (Each creature you tap while casting this spell reduces its total cost by {1} or by one mana of that creature's color.) -- Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Put a 1/1 green Saproling creature token onto the battlefield.
mana={1}{G}
type=Instant
[/card]
[card]
name=Spy Network
text=Look at target player's hand, the top card of that player's library, and any face-down creatures he or she controls. Look at the top four cards of your library, then put them back in any order.
mana={U}
type=Instant
[/card]
[card]
name=Squallmonger
text={2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability.
mana={3}{G}
type=Creature
subtype=Monger
power=3
toughness=3
[/card]
[card]
name=Squandered Resources
text=Sacrifice a land: Add to your mana pool one mana of any type the sacrificed land could produce.
mana={B}{G}
type=Enchantment
[/card]
[card]
name=Squeaking Pie Grubfellows
text=Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.
mana={3}{B}
type=Creature
subtype=Goblin Shaman
power=3
toughness=2
[/card]
[card]
name=Squeaking Pie Sneak
text=As an additional cost to cast Squeaking Pie Sneak, reveal a Goblin card from your hand or pay {3}. -- Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
mana={1}{B}
type=Creature
subtype=Goblin Rogue
power=2
toughness=2
[/card]
[card]
name=Squealing Devil
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Squealing Devil enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. -- When Squealing Devil enters the battlefield, sacrifice it unless {B} was spent to cast it.
mana={1}{R}
type=Creature
subtype=Devil
power=2
toughness=1
[/card]
[card]
name=Squee's Revenge
text=Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.
mana={1}{U}{R}
type=Sorcery
[/card]
[card]
name=Squelch
text=Counter target activated ability. (Mana abilities can't be targeted.) -- Draw a card.
mana={1}{U}
type=Instant
[/card]
[card]
name=Stabilizer
text=Players can't cycle cards.
mana={2}
type=Artifact
[/card]
[card]
name=Staff of the Ages
text=Creatures with landwalk abilities can be blocked as though they didn't have those abilities.
mana={3}
type=Artifact
[/card]
[card]
name=Staggershock
text=Staggershock deals 2 damage to target creature or player. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
mana={2}{R}
type=Instant
[/card]
[card]
name=Stain the Mind
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
mana={4}{B}
type=Sorcery
[/card]
[card]
name=Stalking Drone
text=Devoid (This card has no color.) -- {C}: Stalking Drone gets +1/+2 until end of turn. Activate this ability only once each turn. ({C} represents colorless mana.)
mana={1}{G}
type=Creature
subtype=Eldrazi Drone
power=2
toughness=2
[/card]
[card]
name=Stallion of Ashmouth
text=Delirium — {1}{B}: Stallion of Ashmouth gets +1/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard.
mana={3}{B}
type=Creature
subtype=Nightmare Horse
power=3
toughness=3
[/card]
[card]
name=Stand // Deliver
text=Prevent the next 2 damage that would be dealt to target creature this turn. --  //  -- Return target permanent to its owner's hand.
mana={W} // {2}{U}
type=Instant // Instant
[/card]
[card]
name=Stand Firm
text=Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={W}
type=Instant
[/card]
[card]
name=Stand or Fall
text=At the beginning of combat on your turn, separate all creatures defending player controls into two piles. Only creatures in the pile of that player's choice can block this turn.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Standard Bearer
text=While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.
mana={1}{W}
type=Creature
subtype=Human Flagbearer
power=1
toughness=1
[/card]
[card]
name=Startled Awake
text=Target opponent puts the top thirteen cards of his or her library into his or her graveyard. -- {3}{U}{U}: Put Startled Awake from your graveyard onto the battlefield transformed. Activate this ability only any time you could cast a sorcery.
mana={2}{U}{U}
type=Sorcery
[/card]
[card]
name=Stasis Snare
text=Flash (You may cast this spell any time you could cast an instant.) -- When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
name=Static Orb
text=As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps.
mana={3}
type=Artifact
[/card]
[card]
name=Steam Augury
text=Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
mana={2}{U}{R}
type=Instant
[/card]
[card]
name=Steam Vines
text=Enchant land -- When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of his or her choice.
mana={1}{R}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Steel Hellkite
text=Flying -- {2}: Steel Hellkite gets +1/+0 until end of turn. -- {X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.
mana={6}
type=Artifact Creature
subtype=Dragon
power=5
toughness=5
[/card]
[card]
name=Stench of Evil
text=Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless he or she pays {2}.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Stensia Masquerade
text=Attacking creatures you control have first strike. -- Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. -- Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Steppe Glider
text=Flying, vigilance -- {1}{W}: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.
mana={4}{W}
type=Creature
subtype=Elemental
power=2
toughness=4
[/card]
[card]
name=Stern Constable
text={T}, Discard a card: Tap target creature.
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Stifle
text=Counter target activated or triggered ability. (Mana abilities can't be targeted.)
mana={U}
type=Instant
[/card]
[card]
name=Stigma Lasher
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game.
mana={R}{R}
type=Creature
subtype=Elemental Shaman
power=2
toughness=2
[/card]
[card]
name=Stinging Licid
text={1}{U}, {T}: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. -- Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller.
mana={1}{U}
type=Creature
subtype=Licid
power=1
toughness=1
[/card]
[card]
name=Stitched Mangler
text=Stitched Mangler enters the battlefield tapped. -- When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
mana={2}{U}
type=Creature
subtype=Zombie Horror
power=2
toughness=3
[/card]
[card]
name=Stitchwing Skaab
text=Flying -- {1}{U}, Discard two cards: Return Stitchwing Skaab from your graveyard to the battlefield tapped.
mana={3}{U}
type=Creature
subtype=Zombie Horror
power=3
toughness=1
[/card]
[card]
name=Stoic Angel
text=Flying, vigilance -- Players can't untap more than one creature during their untap steps.
mana={1}{G}{W}{U}
type=Creature
subtype=Angel
power=3
toughness=4
[/card]
[card]
name=Stoic Builder
text=When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand.
mana={2}{G}
type=Creature
subtype=Human
power=2
toughness=3
[/card]
[card]
name=Stoic Rebuttal
text=Metalcraft — Stoic Rebuttal costs {1} less to cast if you control three or more artifacts. -- Counter target spell.
mana={1}{U}{U}
type=Instant
[/card]
[card]
name=Stoke the Flames
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Stoke the Flames deals 4 damage to target creature or player.
mana={2}{R}{R}
type=Instant
[/card]
[card]
name=Stolen Goods
text=Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost.
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Stolen Identity
text=Put a token onto the battlefield that's a copy of target artifact or creature. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
mana={4}{U}{U}
type=Sorcery
[/card]
[card]
name=Stomping Slabs
text=Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to target creature or player.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Stone Giant
text={T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
mana={2}{R}{R}
type=Creature
subtype=Giant
power=3
toughness=4
[/card]
[card]
name=Stone Haven Medic
text={W}, {T}: You gain 1 life.
mana={1}{W}
type=Creature
subtype=Kor Cleric
power=1
toughness=3
[/card]
[card]
name=Stone Haven Outfitter
text=Equipped creatures you control get +1/+1. -- Whenever an equipped creature you control dies, draw a card.
mana={1}{W}
type=Creature
subtype=Kor Artificer Ally
power=2
toughness=2
[/card]
[card]
name=Stone Quarry
text=Stone Quarry enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool.
type=Land
[/card]
[card]
name=Stoneforge Acolyte
text=Cohort — {T}, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
mana={W}
type=Creature
subtype=Kor Artificer Ally
power=1
toughness=2
[/card]
[card]
name=Stoneforge Masterwork
text=Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. -- Equip {2}
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Stonefury
text=Stonefury deals damage to target creature equal to the number of lands you control.
mana={3}{R}{R}
type=Instant
[/card]
[card]
name=Stonewing Antagonizer
text=Flying
type=Artifact Creature
subtype=Gargoyle Horror
power=4
toughness=2
[/card]
[card]
name=Stonewise Fortifier
text={4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn.
mana={1}{W}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Storage Matrix
text=As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during his or her untap step. That player can untap only permanents of the chosen type this step.
mana={3}
type=Artifact
[/card]
[card]
name=Storm Elemental
text=Flying -- {U}, Exile the top card of your library: Tap target creature with flying. -- {U}, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.
mana={5}{U}
type=Creature
subtype=Elemental
power=3
toughness=4
[/card]
[card]
name=Storm Entity
text=Haste -- Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn.
mana={1}{R}
type=Creature
subtype=Elemental
power=1
toughness=1
[/card]
[card]
name=Stormblood Berserker
text=Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) -- Stormblood Berserker can't be blocked except by two or more creatures.
mana={1}{R}
type=Creature
subtype=Human Berserker
power=1
toughness=1
[/card]
[card]
name=Stormcaller of Keranos
text=Haste -- {1}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={2}{R}
type=Creature
subtype=Human Shaman
power=2
toughness=2
[/card]
[card]
name=Stormchaser Chimera
text=Flying -- {2}{U}{R}: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
mana={2}{U}{R}
type=Creature
subtype=Chimera
power=2
toughness=3
[/card]
[card]
name=Stormchaser Mage
text=Flying, haste -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
mana={U}{R}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]
[card]
name=Stormrider Spirit
text=Flash (You may cast this spell any time you could cast an instant.) -- Flying
mana={4}{U}
type=Creature
subtype=Spirit
power=3
toughness=3
[/card]
[card]
name=Stormscale Anarch
text={2}{R}, Discard a card at random: Stormscale Anarch deals 2 damage to target creature or player. If the discarded card was multicolored, Stormscale Anarch deals 4 damage to that creature or player instead.
mana={2}{R}{R}
type=Creature
subtype=Viashino Shaman
power=2
toughness=2
[/card]
[card]
name=Stormscape Battlemage
text=Kicker {W} and/or {2}{B} (You may pay an additional {W} and/or {2}{B} as you cast this spell.) -- When Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life. -- When Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated.
mana={2}{U}
type=Creature
subtype=Metathran Wizard
power=2
toughness=2
[/card]
[card]
name=Story Circle
text=As Story Circle enters the battlefield, choose a color. -- {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
name=Strange Inversion
text=Switch target creature's power and toughness until end of turn. -- Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={2}{R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Stranglehold
text=Your opponents can't search libraries. -- If an opponent would begin an extra turn, that player skips that turn instead.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Strata Scythe
text=Imprint — When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle your library. -- Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. -- Equip {3}
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Stratadon
text=Domain — Stratadon costs {1} less to cast for each basic land type among lands you control. -- Trample
mana={10}
type=Artifact Creature
subtype=Beast
power=5
toughness=5
[/card]
[card]
name=Strategic Planning
text=Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Street Savvy
text=Enchant creature -- Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities.
mana={G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Strength of Arms
text=Target creature gets +2/+2 until end of turn. If you control an Equipment, put a 1/1 white Human Soldier creature token onto the battlefield.
mana={W}
type=Instant
[/card]
[card]
name=Strength of Isolation
text=Enchant creature -- Enchanted creature gets +1/+2 and has protection from black. -- Madness {W} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Strength of Lunacy
text=Enchant creature -- Enchanted creature gets +2/+1 and has protection from white. -- Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Strength of the Tajuru
text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) -- Choose target creature, then choose another target creature for each time Strength of the Tajuru was kicked. Put X +1/+1 counters on each of them.
mana={X}{G}{G}
type=Instant
[/card]
[card]
name=Strionic Resonator
text={2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")
mana={2}
type=Artifact
[/card]
[card]
name=Strip Bare
text=Destroy all Auras and Equipment attached to target creature.
mana={W}
type=Instant
[/card]
[card]
name=Stromgald Spy
text=Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with his or her hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn.
mana={3}{B}
type=Creature
subtype=Human Rogue
power=2
toughness=4
[/card]
[card]
name=Stromkirk Mentor
text=When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.
mana={3}{B}
type=Creature
subtype=Vampire Soldier
power=4
toughness=2
[/card]
[card]
name=Strongarm Tactics
text=Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Stronghold Furnace
text=If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead. -- Whenever you roll {C}, Stronghold Furnace deals 1 damage to target creature or player.
type=Plane
subtype=Rath
[/card]
[card]
name=Stronghold Gambit
text=Each player chooses a card in his or her hand. Then each player reveals his or her chosen card. The owner of each creature card revealed this way with the lowest converted mana cost puts it onto the battlefield.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Structural Collapse
text=Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player.
mana={5}{R}
type=Sorcery
[/card]
[card]
name=Structural Distortion
text=Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Struggle for Sanity
text=Target opponent reveals his or her hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards he or she exiled this way to his or her hand and puts the rest into his or her graveyard.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Stunted Growth
text=Target player chooses three cards from his or her hand and puts them on top of his or her library in any order.
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
name=Stymied Hopes
text=Counter target spell unless its controller pays {1}. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Submerged Boneyard
text=Submerged Boneyard enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool.
type=Land
[/card]
[card]
name=Sudden Storm
text=Tap up to two target creatures. Those creatures don't untap during their controllers' next untap steps. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={3}{U}
type=Instant
[/card]
[card]
name=Suffer the Past
text=Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.
mana={X}{B}
type=Instant
[/card]
[card]
name=Suffocating Blast
text=Counter target spell and Suffocating Blast deals 3 damage to target creature.
mana={1}{U}{U}{R}
type=Instant
[/card]
[card]
name=Suffocation
text=Cast Suffocation only if you were dealt damage this turn by a red instant or sorcery spell. -- Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn. -- Draw a card at the beginning of the next turn's upkeep.
mana={1}{U}
type=Instant
[/card]
[card]
name=Sulfuric Vapors
text=If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Sulfuric Vortex
text=At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. -- If a player would gain life, that player gains no life instead.
mana={1}{R}{R}
type=Enchantment
[/card]
[card]
name=Sultai Ascendancy
text=At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
mana={B}{G}{U}
type=Enchantment
[/card]
[card]
name=Sultai Emissary
text=When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
mana={1}{B}
type=Creature
subtype=Zombie Warrior
power=1
toughness=1
[/card]
[card]
name=Sultai Scavenger
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Flying
mana={5}{B}
type=Creature
subtype=Bird Warrior
power=3
toughness=3
[/card]
[card]
name=Sultai Soothsayer
text=When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
mana={2}{B}{G}{U}
type=Creature
subtype=Naga Shaman
power=2
toughness=5
[/card]
[card]
name=Summit Apes
text=As long as you control a Mountain, Summit Apes can't be blocked except by two or more creatures.
mana={3}{G}
type=Creature
subtype=Ape
power=5
toughness=2
[/card]
[card]
name=Summoner's Egg
text=Imprint — When Summoner's Egg enters the battlefield, you may exile a card from your hand face down. -- When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
mana={4}
type=Artifact Creature
subtype=Construct
power=0
toughness=4
[/card]
[card]
name=Summoning Trap
text=If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay Summoning Trap's mana cost. -- Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
mana={4}{G}{G}
type=Instant
subtype=Trap
[/card]
[card]
name=Sundering Titan
text=When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
mana={8}
type=Artifact Creature
subtype=Golem
power=7
toughness=10
[/card]
[card]
name=Sundering Vitae
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Destroy target artifact or enchantment.
mana={2}{G}
type=Instant
[/card]
[card]
name=Sundial of the Infinite
text={1}, {T}: End the turn. Activate this ability only during your turn. (Exile all spells and abilities on the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
mana={2}
type=Artifact
[/card]
[card]
name=Sunken Hollow
text=({T}: Add {U} or {B} to your mana pool.) -- Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
type=Land
subtype=Island Swamp
[/card]
[card]
name=Sunscape Battlemage
text=Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) -- When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. -- When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards.
mana={2}{W}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Superior Numbers
text=Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls.
mana={G}{G}
type=Sorcery
[/card]
[card]
name=Supply // Demand
text=Put X 1/1 green Saproling creature tokens onto the battlefield. --  //  -- Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library.
mana={X}{G}{W} // {1}{W}{U}
type=Sorcery // Sorcery
[/card]
[card]
name=Suppression Field
text=Activated abilities cost {2} more to activate unless they're mana abilities.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Sure Strike
text=Target creature gets +3/+0 and gains first strike until end of turn.
mana={1}{R}
type=Instant
[/card]
[card]
name=Surestrike Trident
text=Equipped creature has first strike and "{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player." -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Surging Æther
text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) -- Return target permanent to its owner's hand.
mana={3}{U}
type=Instant
[/card]
[card]
name=Surging Dementia
text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) -- Target player discards a card.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Surging Flame
text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) -- Surging Flame deals 2 damage to target creature or player.
mana={1}{R}
type=Instant
[/card]
[card]
name=Surging Might
text=Enchant creature -- Enchanted creature gets +2/+2. -- Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Surging Sentinels
text=First strike -- Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)
mana={2}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=1
[/card]
[card]
name=Surreal Memoir
text=Return an instant card at random from your graveyard to your hand. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Surrender Your Thoughts
text=When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she discards four cards. If the player chooses others, each of your other opponents discards two cards.
type=Scheme
[/card]
[card]
name=Survival Cache
text=You gain 2 life. Then if you have more life than an opponent, draw a card. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
mana={2}{W}
type=Sorcery
[/card]
[card]
name=Survive the Night
text=Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
mana={2}{W}
type=Instant
[/card]
[card]
name=Sutured Ghoul
text=Trample -- As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard. -- Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.
mana={4}{B}{B}{B}
type=Creature
subtype=Zombie
power=*
toughness=*
[/card]
[card]
name=Swans of Bryn Argoll
text=Flying -- If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way.
mana={2}{WU}{WU}
type=Creature
subtype=Bird Spirit
power=4
toughness=3
[/card]
[card]
name=Swarm Surge
text=Devoid (This card has no color.) -- Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Sweep Away
text=Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.
mana={2}{U}
type=Instant
[/card]
[card]
name=Swell of Growth
text=Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.
mana={1}{G}
type=Instant
[/card]
[card]
name=Swerve
text=Change the target of target spell with a single target.
mana={U}{R}
type=Instant
[/card]
[card]
name=Swirl the Mists
text=As Swirl the Mists enters the battlefield, choose a color word. -- All instances of color words in the text of spells and permanents are changed to the chosen color word.
mana={2}{U}{U}
type=Enchantment
[/card]
[card]
name=Switcheroo
text=Exchange control of two target creatures.
mana={4}{U}
type=Sorcery
[/card]
[card]
name=Swooping Talon
text=Flying -- {1}: Swooping Talon loses flying until end of turn. -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
mana={4}{W}{W}
type=Creature
subtype=Bird Soldier
power=2
toughness=6
[/card]
[card]
name=Sword of the Ages
text=Sword of the Ages enters the battlefield tapped. -- {T}, Sacrifice Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to target creature or player, where X is the total power of the creatures sacrificed this way, then exile Sword of the Ages and those creature cards.
mana={6}
type=Artifact
[/card]
[card]
name=Sworn Defender
text={1}: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn.
mana={2}{W}{W}
type=Creature
subtype=Human Knight
power=1
toughness=3
[/card]
[card]
name=Sylvan Advocate
text=Vigilance -- As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.
mana={1}{G}
type=Creature
subtype=Elf Druid Ally
power=2
toughness=3
[/card]
[card]
name=Sylvan Echoes
text=Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.)
mana={G}
type=Enchantment
[/card]
[card]
name=Sylvan Library
text=At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Sylvan Messenger
text=Trample -- When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.
mana={3}{G}
type=Creature
subtype=Elf
power=2
toughness=2
[/card]
[card]
name=Synod Artificer
text={X}, {T}: Tap X target noncreature artifacts. -- {X}, {T}: Untap X target noncreature artifacts.
mana={2}{U}
type=Creature
subtype=Vedalken Artificer
power=1
toughness=2
[/card]
[card]
name=Tablet of the Guilds
text=As Tablet of the Guilds enters the battlefield, choose two colors. -- Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.
mana={2}
type=Artifact
[/card]
[card]
name=Tahngarth's Glare
text=Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.
mana={R}
type=Sorcery
[/card]
[card]
name=Taigam's Scheming
text=Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Taigam's Strike
text=Target creature gets +2/+0 until end of turn and can't be blocked this turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Tainted Pact
text=Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.
mana={1}{B}
type=Instant
[/card]
[card]
name=Tainted Remedy
text=If an opponent would gain life, that player loses that much life instead.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Taj-Nar Swordsmith
text=When Taj-Nar Swordsmith enters the battlefield, you may pay {X}. If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library.
mana={3}{W}
type=Creature
subtype=Cat Soldier
power=2
toughness=3
[/card]
[card]
name=Tajuru Beastmaster
text=Rally — Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
mana={5}{G}
type=Creature
subtype=Elf Warrior Ally
power=5
toughness=5
[/card]
[card]
name=Tajuru Pathwarden
text=Vigilance, trample
mana={4}{G}
type=Creature
subtype=Elf Warrior Ally
power=5
toughness=4
[/card]
[card]
name=Tajuru Preserver
text=Spells and abilities your opponents control can't cause you to sacrifice permanents.
mana={1}{G}
type=Creature
subtype=Elf Shaman
power=2
toughness=1
[/card]
[card]
name=Tajuru Stalwart
text=Converge — Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
mana={2}{G}
type=Creature
subtype=Elf Scout Ally
power=0
toughness=1
[/card]
[card]
name=Tajuru Warcaller
text=Rally — Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn.
mana={3}{G}{G}
type=Creature
subtype=Elf Warrior Ally
power=2
toughness=1
[/card]
[card]
name=Take Up Arms
text=Put three 1/1 white Warrior creature tokens onto the battlefield.
mana={4}{W}
type=Instant
[/card]
[card]
name=Takeno, Samurai General
text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) -- Each other Samurai creature you control gets +1/+1 for each point of bushido it has.
mana={5}{W}
type=Legendary Creature
subtype=Human Samurai
power=3
toughness=3
[/card]
[card]
name=Takklemaggot
text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. -- When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to the battlefield under your control attached to that creature. If he or she doesn't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her."
mana={2}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Talent of the Telepath
text=Target opponent reveals the top seven cards of his or her library. You may cast an instant or sorcery card from among them without paying its mana cost. Then that player puts the rest into his or her graveyard. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two revealed instant and/or sorcery cards instead of one.
mana={2}{U}{U}
type=Sorcery
[/card]
[card]
name=Talruum Piper
text=All creatures with flying able to block Talruum Piper do so.
mana={4}{R}
type=Creature
subtype=Minotaur
power=3
toughness=3
[/card]
[card]
name=Tamiyo's Journal
text=At the beginning of your upkeep, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- {T}, Sacrifice three Clues: Search your library for a card and put that card into your hand. Then shuffle your library.
mana={5}
type=Legendary Artifact
[/card]
[card]
name=Tandem Tactics
text=Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
mana={1}{W}
type=Instant
[/card]
[card]
name=Tangle Angler
text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- {G}: Target creature blocks Tangle Angler this turn if able.
mana={3}{G}
type=Creature
subtype=Horror
power=1
toughness=5
[/card]
[card]
name=Tangle Wire
text=Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire.
mana={3}
type=Artifact
[/card]
[card]
name=Tar Fiend
text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured.
mana={5}{B}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]
[card]
name=Tar Snare
text=Target creature gets -3/-2 until end of turn.
mana={2}{B}
type=Instant
[/card]
[card]
name=Tariff
text=Each player sacrifices the creature he or she controls with the highest converted mana cost unless he or she pays that creature's mana cost. If two creatures a player controls are tied for highest cost, that player chooses one.
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Tasigur's Cruelty
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Each opponent discards two cards.
mana={5}{B}
type=Sorcery
[/card]
[card]
name=Tasigur, the Golden Fang
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- {2}{GU}{GU}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand.
mana={5}{B}
type=Legendary Creature
subtype=Human Shaman
power=4
toughness=5
[/card]
[card]
name=Task Mage Assembly
text=When there are no creatures on the battlefield, sacrifice Task Mage Assembly. -- {2}: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only any time he or she could cast a sorcery.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Taunt
text=During target player's next turn, creatures that player controls attack you if able.
mana={U}
type=Sorcery
[/card]
[card]
name=Tawnos's Coffin
text=You may choose not to untap Tawnos's Coffin during your untap step. -- {3}, {T}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it, and if you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent.
mana={4}
type=Artifact
[/card]
[card]
name=Tawnos's Weaponry
text=You may choose not to untap Tawnos's Weaponry during your untap step. -- {2}, {T}: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped.
mana={2}
type=Artifact
[/card]
[card]
name=Tazeem
text=Creatures can't block. -- Whenever you roll {C}, draw a card for each land you control.
type=Plane
subtype=Zendikar
[/card]
[card]
name=Tears of Valakut
text=Tears of Valakut can't be countered by spells or abilities. -- Tears of Valakut deals 5 damage to target creature with flying.
mana={1}{R}
type=Instant
[/card]
[card]
name=Teferi's Imp
text=Flying -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- Whenever Teferi's Imp phases out, discard a card. -- Whenever Teferi's Imp phases in, draw a card.
mana={2}{U}
type=Creature
subtype=Imp
power=1
toughness=1
[/card]
[card]
name=Teferi's Response
text=Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent. --  -- Draw two cards.
mana={1}{U}
type=Instant
[/card]
[card]
name=Teferi, Mage of Zhalfir
text=Flash (You may cast this spell any time you could cast an instant.) -- Creature cards you own that aren't on the battlefield have flash. -- Each opponent can cast spells only any time he or she could cast a sorcery.
mana={2}{U}{U}{U}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=4
[/card]
[card]
name=Tel-Jilad Justice
text=Destroy target artifact. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={1}{G}
type=Instant
[/card]
[card]
name=Telemin Performance
text=Target opponent reveals cards from the top of his or her library until he or she reveals a creature card. That player puts all noncreature cards revealed this way into his or her graveyard, then you put the creature card onto the battlefield under your control.
mana={3}{U}{U}
type=Sorcery
[/card]
[card]
name=Telepathy
text=Your opponents play with their hands revealed.
mana={U}
type=Enchantment
[/card]
[card]
name=Telling Time
text=Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
mana={1}{U}
type=Instant
[/card]
[card]
name=Temper
text=Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
mana={X}{1}{W}
type=Instant
[/card]
[card]
name=Tempest Efreet
text=Remove Tempest Efreet from your deck before playing if you're not playing for ante. -- {T}, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, he or she reveals a card at random from his or her hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard.
mana={1}{R}{R}{R}
type=Creature
subtype=Efreet
power=3
toughness=3
[/card]
[card]
name=Temple of Abandon
text=Temple of Abandon enters the battlefield tapped. -- When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {R} or {G} to your mana pool.
type=Land
[/card]
[card]
name=Temple of Deceit
text=Temple of Deceit enters the battlefield tapped. -- When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {U} or {B} to your mana pool.
type=Land
[/card]
[card]
name=Temple of Enlightenment
text=Temple of Enlightenment enters the battlefield tapped. -- When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {W} or {U} to your mana pool.
type=Land
[/card]
[card]
name=Temple of Epiphany
text=Temple of Epiphany enters the battlefield tapped. -- When Temple of Epiphany enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {U} or {R} to your mana pool.
type=Land
[/card]
[card]
name=Temple of Malady
text=Temple of Malady enters the battlefield tapped. -- When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {B} or {G} to your mana pool.
type=Land
[/card]
[card]
name=Temple of Malice
text=Temple of Malice enters the battlefield tapped. -- When Temple of Malice enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {B} or {R} to your mana pool.
type=Land
[/card]
[card]
name=Temple of Mystery
text=Temple of Mystery enters the battlefield tapped. -- When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {G} or {U} to your mana pool.
type=Land
[/card]
[card]
name=Temple of Plenty
text=Temple of Plenty enters the battlefield tapped. -- When Temple of Plenty enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {G} or {W} to your mana pool.
type=Land
[/card]
[card]
name=Temple of Silence
text=Temple of Silence enters the battlefield tapped. -- When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {W} or {B} to your mana pool.
type=Land
[/card]
[card]
name=Temple of Triumph
text=Temple of Triumph enters the battlefield tapped. -- When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {R} or {W} to your mana pool.
type=Land
[/card]
[card]
name=Temporal Aperture
text={5}, {T}: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)
mana={2}
type=Artifact
[/card]
[card]
name=Temporal Extortion
text=When you cast Temporal Extortion, any player may pay half his or her life, rounded up. If a player does, counter Temporal Extortion. -- Take an extra turn after this one.
mana={B}{B}{B}{B}
type=Sorcery
[/card]
[card]
name=Temporal Trespass
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Take an extra turn after this one. Exile Temporal Trespass.
mana={8}{U}{U}{U}
type=Sorcery
[/card]
[card]
name=Tempting Licid
text={G}, {T}: Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. -- All creatures able to block enchanted creature do so.
mana={2}{G}
type=Creature
subtype=Licid
power=2
toughness=2
[/card]
[card]
name=Temur Charger
text=Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Temur Charger is turned face up, target creature gains trample until end of turn.
mana={1}{G}
type=Creature
subtype=Horse
power=3
toughness=1
[/card]
[card]
name=Temur War Shaman
text=When Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.
mana={4}{G}{G}
type=Creature
subtype=Human Shaman
power=4
toughness=5
[/card]
[card]
name=Tenacity
text=Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.
mana={3}{W}
type=Instant
[/card]
[card]
name=Teremko Griffin
text=Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={3}{W}
type=Creature
subtype=Griffin
power=2
toughness=2
[/card]
[card]
name=Terror of Kruin Pass
text=Double strike -- Each Werewolf you control can't be blocked except by two or more creatures. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.
type=Creature
subtype=Werewolf
power=3
toughness=3
[/card]
[card]
name=Test of Faith
text=Prevent the next 3 damage that would be dealt to target creature this turn, and put a +1/+1 counter on that creature for each 1 damage prevented this way.
mana={1}{W}
type=Instant
[/card]
[card]
name=Tezzeret, Agent of Bolas
text=+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- -1: Target artifact becomes a 5/5 artifact creature. -- -4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.
mana={2}{U}{B}
type=Planeswalker
subtype=Tezzeret
[/card]
[card]
name=Thalakos Dreamsower
text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- You may choose not to untap Thalakos Dreamsower during your untap step. -- Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step for as long as Thalakos Dreamsower remains tapped.
mana={2}{U}
type=Creature
subtype=Thalakos Wizard
power=1
toughness=1
[/card]
[card]
name=Thalia's Lieutenant
text=When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control. -- Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant.
mana={1}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Thassa's Emissary
text=Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card. -- Enchanted creature gets +3/+3.
mana={3}{U}
type=Enchantment Creature
subtype=Crab
power=3
toughness=3
[/card]
[card]
name=Thassa, God of the Sea
text=Indestructible -- As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) -- At the beginning of your upkeep, scry 1. -- {1}{U}: Target creature you control can't be blocked this turn.
mana={2}{U}
type=Legendary Enchantment Creature
subtype=God
power=5
toughness=5
[/card]
[card]
name=The Æther Flues
text=When you planeswalk to The Æther Flues or at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library. -- Whenever you roll {C}, you may put a creature card from your hand onto the battlefield.
type=Plane
subtype=Iquatana
[/card]
[card]
name=The Chain Veil
text=At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life. -- {4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.
mana={4}
type=Legendary Artifact
[/card]
[card]
name=The Dark Barony
text=Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life. -- Whenever you roll {C}, each opponent discards a card.
type=Plane
subtype=Ulgrotha
[/card]
[card]
name=The Dead Shall Serve
text=When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able.
type=Scheme
[/card]
[card]
name=The Eon Fog
text=Players skip their untap steps. -- Whenever you roll {C}, untap all permanents you control.
type=Plane
subtype=Equilor
[/card]
[card]
name=The Fate of the Flammable
text=When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, this scheme deals 6 damage to him or her. If the player chooses others, this scheme deals 3 damage to each of your other opponents.
type=Scheme
[/card]
[card]
name=The Fourth Sphere
text=At the beginning of your upkeep, sacrifice a nonblack creature. -- Whenever you roll {C}, put a 2/2 black Zombie creature token onto the battlefield.
type=Plane
subtype=Phyrexia
[/card]
[card]
name=The Gitrog Monster
text=Deathtouch -- At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. -- You may play an additional land on each of your turns. -- Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
mana={3}{B}{G}
type=Legendary Creature
subtype=Frog Horror
power=6
toughness=6
[/card]
[card]
name=The Great Aurora
text=Each player shuffles all cards from his or her hand and all permanents he or she owns into his or her library, then draws that many cards. Each player may put any number of land cards from his or her hand onto the battlefield. Exile The Great Aurora.
mana={6}{G}{G}{G}
type=Sorcery
[/card]
[card]
name=The Great Forest
text=Each creature assigns combat damage equal to its toughness rather than its power. -- Whenever you roll {C}, creatures you control get +0/+2 and gain trample until end of turn.
type=Plane
subtype=Lorwyn
[/card]
[card]
name=The Hippodrome
text=All creatures get -5/-0. -- Whenever you roll {C}, you may destroy target creature if its power is 0 or less.
type=Plane
subtype=Segovia
[/card]
[card]
name=The Iron Guardian Stirs
text=When you set this scheme in motion, put a 4/6 colorless Golem artifact creature token onto the battlefield.
type=Scheme
[/card]
[card]
name=The Maelstrom
text=When you planeswalk to The Maelstrom or at the beginning of your upkeep, you may reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you revealed a card but didn't put it onto the battlefield, put it on the bottom of your library. -- Whenever you roll {C}, return target permanent card from your graveyard to the battlefield.
type=Plane
subtype=Alara
[/card]
[card]
name=The Mimeoplasm
text=As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.
mana={2}{G}{U}{B}
type=Legendary Creature
subtype=Ooze
power=0
toughness=0
[/card]
[card]
name=The Pieces Are Coming Together
text=When you set this scheme in motion, draw two cards. Artifact spells you cast this turn cost {2} less to cast.
type=Scheme
[/card]
[card]
name=The Very Soil Shall Shake
text=(An ongoing scheme remains face up until it's abandoned.) -- Creatures you control get +2/+2 and have trample. -- When a creature you control dies, abandon this scheme.
type=Ongoing Scheme
[/card]
[card]
name=The Wretched
text=At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.
mana={3}{B}{B}
type=Creature
subtype=Demon
power=2
toughness=5
[/card]
[card]
name=Thermal Flux
text=Choose one — Target nonsnow permanent becomes snow until end of turn; or target snow permanent isn't snow until end of turn. -- Draw a card at the beginning of the next turn's upkeep.
mana={U}
type=Instant
[/card]
[card]
name=Thespian's Stage
text={T}: Add {1} to your mana pool. -- {2}, {T}: Thespian's Stage becomes a copy of target land and gains this ability.
type=Land
[/card]
[card]
name=Thick-Skinned Goblin
text=You may pay {0} rather than pay the echo cost for permanents you control. -- {R}: Thick-Skinned Goblin gains protection from red until end of turn.
mana={1}{R}
type=Creature
subtype=Goblin Shaman
power=2
toughness=1
[/card]
[card]
name=Thicket Elemental
text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- When Thicket Elemental enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.
mana={3}{G}{G}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]
[card]
name=Thieves' Auction
text=Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under his or her control. Repeat this process until all cards exiled this way have been chosen.
mana={4}{R}{R}{R}
type=Sorcery
[/card]
[card]
name=Thieves' Fortune
text=Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
mana={2}{U}
type=Tribal Instant
subtype=Rogue
[/card]
[card]
name=Thieving Sprite
text=Flying -- When Thieving Sprite enters the battlefield, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.
mana={2}{B}
type=Creature
subtype=Faerie Rogue
power=1
toughness=1
[/card]
[card]
name=Thing in the Ice
text=Defender -- Thing in the Ice enters the battlefield with four ice counters on it. -- Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it.
mana={1}{U}
type=Creature
subtype=Horror
power=0
toughness=4
[/card]
[card]
name=Think Tank
text=At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Thopter Spy Network
text=At the beginning of your upkeep, if you control an artifact, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. -- Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
mana={2}{U}{U}
type=Enchantment
[/card]
[card]
name=Thornhide Wolves
text=
mana={4}{G}
type=Creature
subtype=Wolf
power=4
toughness=5
[/card]
[card]
name=Thornscape Battlemage
text=Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) -- When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to target creature or player. -- When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact.
mana={2}{G}
type=Creature
subtype=Elf Wizard
power=2
toughness=2
[/card]
[card]
name=Thought Dissector
text={X}, {T}: Target opponent reveals cards from the top of his or her library until an artifact card or X cards are revealed, whichever comes first. If an artifact card is revealed this way, put it onto the battlefield under your control and sacrifice Thought Dissector. Put the rest of the revealed cards into that player's graveyard.
mana={4}
type=Artifact
[/card]
[card]
name=Thought Harvester
text=Devoid (This card has no color.) -- Flying -- Whenever you cast a colorless spell, target opponent exiles the top card of his or her library.
mana={3}{U}
type=Creature
subtype=Eldrazi Drone
power=2
toughness=4
[/card]
[card]
name=Thought Hemorrhage
text=Name a nonland card. Target player reveals his or her hand. Thought Hemorrhage deals 3 damage to that player for each card with that name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.
mana={2}{B}{R}
type=Sorcery
[/card]
[card]
name=Thought Prison
text=Imprint — When Thought Prison enters the battlefield, you may have target player reveal his or her hand. If you do, choose a nonland card from it and exile that card. -- Whenever a player casts a spell that shares a color or converted mana cost with the exiled card, Thought Prison deals 2 damage to that player.
mana={5}
type=Artifact
[/card]
[card]
name=Thought-Knot Seer
text=({C} represents colorless mana.) -- When Thought-Knot Seer enters the battlefield, target opponent reveals his or her hand. You choose a nonland card from it and exile that card. -- When Thought-Knot Seer leaves the battlefield, target opponent draws a card.
mana={3}{C}
type=Creature
subtype=Eldrazi
power=4
toughness=4
[/card]
[card]
name=Thoughtpicker Witch
text={1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them.
mana={B}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Thoughtweft Trio
text=First strike, vigilance -- Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.) -- Thoughtweft Trio can block any number of creatures.
mana={2}{W}{W}
type=Creature
subtype=Kithkin Soldier
power=5
toughness=5
[/card]
[card]
name=Thousand-Year Elixir
text=You may activate abilities of creatures you control as though those creatures had haste. -- {1}, {T}: Untap target creature.
mana={3}
type=Artifact
[/card]
[card]
name=Thraben Gargoyle
text=Defender -- {6}: Transform Thraben Gargoyle.
mana={1}
type=Artifact Creature
subtype=Gargoyle
power=2
toughness=2
[/card]
[card]
name=Thraben Inspector
text=When Thraben Inspector enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=2
[/card]
[card]
name=Thran Tome
text={5}, {T}: Reveal the top three cards of your library. Target opponent chooses one of those cards. Put that card into your graveyard, then draw two cards.
mana={4}
type=Artifact
[/card]
[card]
name=Thran Turbine
text=At the beginning of your upkeep, you may add {1} or {2} to your mana pool. You can't spend this mana to cast spells.
mana={1}
type=Artifact
[/card]
[card]
name=Thran Weaponry
text=Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- You may choose not to untap Thran Weaponry during your untap step. -- {2}, {T}: All creatures get +2/+2 for as long as Thran Weaponry remains tapped.
mana={4}
type=Artifact
[/card]
[card]
name=Three Dreams
text=Search your library for up to three Aura cards with different names, reveal them, and put them into your hand. Then shuffle your library.
mana={4}{W}
type=Sorcery
[/card]
[card]
name=Three Wishes
text=Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.
mana={1}{U}{U}
type=Instant
[/card]
[card]
name=Thromok the Insatiable
text=Devour X, where X is the number of creatures devoured this way (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with X +1/+1 counters on it for each of those creatures.)
mana={3}{R}{G}
type=Legendary Creature
subtype=Hellion
power=0
toughness=0
[/card]
[card]
name=Through the Breach
text=You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. -- Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={4}{R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Throwing Knife
text=Equipped creature gets +2/+0. -- Whenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to target creature or player. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Thrull Champion
text=Thrull creatures get +1/+1. -- {T}: Gain control of target Thrull for as long as you control Thrull Champion.
mana={4}{B}
type=Creature
subtype=Thrull
power=2
toughness=2
[/card]
[card]
name=Thrull Parasite
text=Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) -- {T}, Pay 2 life: Remove a counter from target nonland permanent.
mana={B}
type=Creature
subtype=Thrull
power=1
toughness=1
[/card]
[card]
name=Thrumming Stone
text=Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as the spell without paying their mana costs. Put the rest on the bottom of your library.)
mana={5}
type=Legendary Artifact
[/card]
[card]
name=Thunderheads
text=Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) -- Put a 3/3 blue Weird creature token with defender and flying onto the battlefield. Exile it at the beginning of the next end step.
mana={2}{U}
type=Instant
[/card]
[card]
name=Thunderscape Battlemage
text=Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.) -- When Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards. -- When Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment.
mana={2}{R}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Thunderstaff
text=As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. -- {2}, {T}: Attacking creatures get +1/+0 until end of turn.
mana={3}
type=Artifact
[/card]
[card]
name=Tidal Control
text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Pay 2 life or {2}: Counter target red or green spell. Any player may activate this ability.
mana={1}{U}{U}
type=Enchantment
[/card]
[card]
name=Tidal Courier
text=When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order. -- {3}{U}: Tidal Courier gains flying until end of turn.
mana={3}{U}
type=Creature
subtype=Merfolk
power=1
toughness=2
[/card]
[card]
name=Tidal Flats
text={U}{U}: For each attacking creature without flying, its controller may pay {1}. If he or she doesn't, creatures you control blocking that creature gain first strike until end of turn.
mana={U}
type=Enchantment
[/card]
[card]
name=Tide Drifter
text=Devoid (This card has no color.) -- Other colorless creatures you control get +0/+1.
mana={1}{U}
type=Creature
subtype=Eldrazi Drone
power=0
toughness=5
[/card]
[card]
name=Tide of War
text=Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.
mana={4}{R}{R}
type=Enchantment
[/card]
[card]
name=Tightening Coils
text=Enchant creature -- Enchanted creature gets -6/-0 and loses flying.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Timber Gorge
text=Timber Gorge enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool.
type=Land
[/card]
[card]
name=Timber Shredder
text=Trample -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder.
type=Creature
subtype=Werewolf
power=4
toughness=2
[/card]
[card]
name=Timber Wolves
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={G}
type=Creature
subtype=Wolf
power=1
toughness=1
[/card]
[card]
name=Time Stop
text=End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
mana={4}{U}{U}
type=Instant
[/card]
[card]
name=Time Vault
text=Time Vault enters the battlefield tapped. -- Time Vault doesn't untap during your untap step. -- If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault. -- {T}: Take an extra turn after this one.
mana={2}
type=Artifact
[/card]
[card]
name=Time and Tide
text=Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.
mana={U}{U}
type=Instant
[/card]
[card]
name=Timebender
text=Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Timebender is turned face up, choose one — Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card.
mana={U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Timecrafting
text=Choose one — Remove X time counters from target permanent or suspended card; or put X time counters on target permanent with a time counter on it or suspended card.
mana={X}{R}
type=Instant
[/card]
[card]
name=Timesifter
text=At the beginning of each upkeep, each player exiles the top card of his or her library. The player who exiled the card with the highest converted mana cost takes an extra turn after this one. If two or more players' cards are tied for highest cost, the tied players repeat this process until the tie is broken.
mana={5}
type=Artifact
[/card]
[card]
name=Timmerian Fiends
text=Remove Timmerian Fiends from your deck before playing if you're not playing for ante. -- {B}{B}{B}, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of his or her library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent.
mana={1}{B}{B}
type=Creature
subtype=Horror
power=1
toughness=1
[/card]
[card]
name=Tinder Wall
text=Defender (This creature can't attack.) -- Sacrifice Tinder Wall: Add {R}{R} to your mana pool. -- {R}, Sacrifice Tinder Wall: Tinder Wall deals 2 damage to target creature it's blocking.
mana={G}
type=Creature
subtype=Plant Wall
power=0
toughness=3
[/card]
[card]
name=Tireless Tracker
text=Whenever a land enters the battlefield under your control, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
mana={2}{G}
type=Creature
subtype=Human Scout
power=3
toughness=2
[/card]
[card]
name=Titan's Presence
text=As an additional cost to cast Titan's Presence, reveal a colorless creature card from your hand. -- Exile target creature if its power is less than or equal to the revealed card's power.
mana={3}
type=Instant
[/card]
[card]
name=Titan's Revenge
text=Titan's Revenge deals X damage to target creature or player. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={X}{R}{R}
type=Sorcery
[/card]
[card]
name=Titan's Strength
text=Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={R}
type=Instant
[/card]
[card]
name=Titania's Song
text=Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn.
mana={3}{G}
type=Enchantment
[/card]
[card]
name=To the Slaughter
text=Target player sacrifices a creature or planeswalker. -- Delirium — If there are four or more card types among cards in your graveyard, instead that player sacrifices a creature and a planeswalker.
mana={2}{B}
type=Instant
[/card]
[card]
name=Toil // Trouble
text=Target player draws two cards and loses 2 life. --  //  -- Trouble deals damage to target player equal to the number of cards in that player's hand. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={2}{B} // {2}{R}
type=Sorcery // Sorcery
[/card]
[card]
name=Toils of Night and Day
text=You may tap or untap target permanent, then you may tap or untap another target permanent.
mana={2}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Tolaria
text={T}: Add {U} to your mana pool. -- {T}: Target creature loses banding and all "bands with other" abilities until end of turn. Activate this ability only during any upkeep step.
type=Legendary Land
[/card]
[card]
name=Tombfire
text=Target player exiles all cards with flashback from his or her graveyard.
mana={B}
type=Sorcery
[/card]
[card]
name=Tombstalker
text=Flying -- Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)
mana={6}{B}{B}
type=Creature
subtype=Demon
power=5
toughness=5
[/card]
[card]
name=Tomorrow, Azami's Familiar
text=If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.
mana={5}{U}
type=Legendary Creature
subtype=Spirit
power=1
toughness=5
[/card]
[card]
name=Tooth Collector
text=When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. -- Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.
mana={2}{B}
type=Creature
subtype=Human Rogue
power=3
toughness=2
[/card]
[card]
name=Tooth, Claw, and Tail
text=When you set this scheme in motion, destroy up to three target nonland permanents.
type=Scheme
[/card]
[card]
name=Topplegeist
text=Flying -- When Topplegeist enters the battlefield, tap target creature an opponent controls. -- Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.
mana={W}
type=Creature
subtype=Spirit
power=1
toughness=1
[/card]
[card]
name=Torchling
text={R}: Untap Torchling. -- {R}: Target creature blocks Torchling this turn if able. -- {R}: Change the target of target spell that targets only Torchling. -- {1}: Torchling gets +1/-1 until end of turn. -- {1}: Torchling gets -1/+1 until end of turn.
mana={3}{R}{R}
type=Creature
subtype=Shapeshifter
power=3
toughness=3
[/card]
[card]
name=Torpor Orb
text=Creatures entering the battlefield don't cause abilities to trigger.
mana={2}
type=Artifact
[/card]
[card]
name=Torrent Elemental
text=Flying -- Whenever Torrent Elemental attacks, tap all creatures defending player controls. -- {3}{BG}{BG}: Put Torrent Elemental from exile onto the battlefield tapped. Activate this ability only any time you could cast a sorcery.
mana={4}{U}
type=Creature
subtype=Elemental
power=3
toughness=5
[/card]
[card]
name=Torrent of Lava
text=Torrent of Lava deals X damage to each creature without flying. -- As long as Torrent of Lava is on the stack, each creature has "{T}: Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn."
mana={X}{R}{R}
type=Sorcery
[/card]
[card]
name=Torrent of Stone
text=Torrent of Stone deals 4 damage to target creature. -- Splice onto Arcane—Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={3}{R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Total War
text=Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Touch of Moonglove
text=Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
mana={B}
type=Instant
[/card]
[card]
name=Touch of the Void
text=Devoid (This card has no color.) -- Touch of the Void deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Tower Above
text=({2G} can be paid with any two mana or with {G}. This card's converted mana cost is 6.) -- Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)
mana={2G}{2G}{2G}
type=Sorcery
[/card]
[card]
name=Tower Geist
text=Flying -- When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
mana={3}{U}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Town Gossipmonger
text={T}, Tap an untapped creature you control: Transform Town Gossipmonger.
mana={W}
type=Creature
subtype=Human
power=1
toughness=1
[/card]
[card]
name=Tracker's Instincts
text=Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard. -- Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Trade Secrets
text=Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as he or she chooses.
mana={1}{U}{U}
type=Sorcery
[/card]
[card]
name=Tragic Arrogance
text=For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls.
mana={3}{W}{W}
type=Sorcery
[/card]
[card]
name=Trail of Evidence
text=Whenever you cast an instant or sorcery spell, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Trail of Mystery
text=Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -- Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Train of Thought
text=Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) -- Draw a card.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Training Grounds
text=Activated abilities of creatures you control cost up to {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
mana={U}
type=Enchantment
[/card]
[card]
name=Trait Doctoring
text=Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
mana={U}
type=Sorcery
[/card]
[card]
name=Tranquil Expanse
text=Tranquil Expanse enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool.
type=Land
[/card]
[card]
name=Transgress the Mind
text=Devoid (This card has no color.) -- Target player reveals his or her hand. You choose a card from it with converted mana cost 3 or greater and exile that card.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Transmogrifying Licid
text={1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect. -- Enchanted creature gets +1/+1 and is an artifact in addition to its other types.
mana={3}
type=Artifact Creature
subtype=Licid
power=2
toughness=2
[/card]
[card]
name=Transmute Artifact
text=Sacrifice an artifact. If you do, search your library for an artifact card. If that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost, put it onto the battlefield. If it's greater, you may pay {X}, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle your library.
mana={U}{U}
type=Sorcery
[/card]
[card]
name=Trap Runner
text={T}: Target unblocked attacking creature becomes blocked. Activate this ability only during combat after blockers are declared. (This ability works on unblockable creatures.)
mana={2}{W}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
[/card]
[card]
name=Traveling Plague
text=Enchant creature -- At the beginning of each upkeep, put a plague counter on Traveling Plague. -- Enchanted creature gets -1/-1 for each plague counter on Traveling Plague. -- When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield.
mana={3}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Traverse the Ulvenwald
text=Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -- Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle your library.
mana={G}
type=Sorcery
[/card]
[card]
name=Treacherous Link
text=Enchant creature -- All damage that would be dealt to enchanted creature is dealt to its controller instead.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Treacherous Urge
text=Target opponent reveals his or her hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step.
mana={4}{B}
type=Instant
[/card]
[card]
name=Treasure Cruise
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Draw three cards.
mana={7}{U}
type=Sorcery
[/card]
[card]
name=Treasure Hunt
text=Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Treefolk Mystic
text=Whenever Treefolk Mystic blocks or becomes blocked by a creature, destroy all Auras attached to that creature.
mana={3}{G}
type=Creature
subtype=Treefolk
power=2
toughness=4
[/card]
[card]
name=Trench Gorger
text=Trample -- When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle your library. If you do, Trench Gorger's power and toughness each become equal to the number of cards exiled this way.
mana={6}{U}{U}
type=Creature
subtype=Leviathan
power=6
toughness=6
[/card]
[card]
name=Trepanation Blade
text=Whenever equipped creature attacks, defending player reveals cards from the top of his or her library until he or she reveals a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into his or her graveyard. -- Equip {2}
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Trial // Error
text=Return all creatures blocking or blocked by target creature to their owner's hand. --  //  -- Counter target multicolored spell.
mana={W}{U} // {U}{B}
type=Instant // Instant
[/card]
[card]
name=Triangle of War
text={2}, Sacrifice Triangle of War: Choose target creature you control and target creature an opponent controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)
mana={1}
type=Artifact
[/card]
[card]
name=Trickbind
text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Trickery Charm
text=Choose one — Target creature gains flying until end of turn; or target creature becomes the creature type of your choice until end of turn; or look at the top four cards of your library, then put them back in any order.
mana={U}
type=Instant
[/card]
[card]
name=Trinisphere
text=As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)
mana={3}
type=Artifact
[/card]
[card]
name=Triplicate Spirits
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Put three 1/1 white Spirit creature tokens with flying onto the battlefield. (They can't be blocked except by creatures with flying or reach.)
mana={4}{W}{W}
type=Sorcery
[/card]
[card]
name=Triskaidekaphobia
text=At the beginning of your upkeep, choose one — -- • Each player with exactly 13 life loses the game, then each player gains 1 life. -- • Each player with exactly 13 life loses the game, then each player loses 1 life.
mana={3}{B}
type=Enchantment
[/card]
[card]
name=Tromokratis
text=Tromokratis has hexproof unless it's attacking or blocking. -- Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.)
mana={5}{U}{U}
type=Legendary Creature
subtype=Kraken
power=8
toughness=8
[/card]
[card]
name=True-Faith Censer
text=Equipped creature gets +1/+1 and has vigilance. -- As long as equipped creature is a Human, it gets an additional +1/+0. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Trumpeting Armodon
text={1}{G}: Target creature blocks Trumpeting Armodon this turn if able.
mana={3}{G}
type=Creature
subtype=Elephant
power=3
toughness=3
[/card]
[card]
name=Truth or Tale
text=Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order.
mana={1}{U}
type=Instant
[/card]
[card]
name=Tsabo's Assassin
text={T}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.
mana={2}{B}{B}
type=Creature
subtype=Zombie Assassin
power=1
toughness=1
[/card]
[card]
name=Tsabo's Web
text=When Tsabo's Web enters the battlefield, draw a card. -- Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.
mana={2}
type=Artifact
[/card]
[card]
name=Tuktuk Scrapper
text=Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.
mana={3}{R}
type=Creature
subtype=Goblin Artificer Ally
power=2
toughness=2
[/card]
[card]
name=Tunnel Vision
text=Name a card. Target player reveals cards from the top of his or her library until the named card is revealed. If it is, that player puts the rest of the revealed cards into his or her graveyard and puts the named card on top of his or her library. Otherwise, the player shuffles his or her library.
mana={5}{U}
type=Sorcery
[/card]
[card]
name=Tunneling Geopede
text=Landfall — Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.
mana={2}{R}
type=Creature
subtype=Insect
power=3
toughness=2
[/card]
[card]
name=Turbulent Dreams
text=As an additional cost to cast Turbulent Dreams, discard X cards. -- Return X target nonland permanents to their owners' hands.
mana={U}{U}
type=Sorcery
[/card]
[card]
name=Turn // Burn
text=Target creature loses all abilities and becomes a 0/1 red Weird until end of turn. --  //  -- Burn deals 2 damage to target creature or player. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={2}{U} // {1}{R}
type=Instant // Instant
[/card]
[card]
name=Turn Against
text=Devoid (This card has no color.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
mana={4}{R}
type=Instant
[/card]
[card]
name=Turn Aside
text=Counter target spell that targets a permanent you control.
mana={U}
type=Instant
[/card]
[card]
name=Turn the Tables
text=All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.
mana={3}{W}{W}
type=Instant
[/card]
[card]
name=Turntimber Basilisk
text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Landfall — Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.
mana={1}{G}{G}
type=Creature
subtype=Basilisk
power=2
toughness=1
[/card]
[card]
name=Turri Island
text=Creature spells cost {2} less to cast. -- Whenever you roll {C}, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
type=Plane
subtype=Ir
[/card]
[card]
name=Twilight's Call
text=You may cast Twilight's Call any time you could cast an instant if you pay {2} more to cast it. -- Each player returns all creature cards from his or her graveyard to the battlefield.
mana={4}{B}{B}
type=Sorcery
[/card]
[card]
name=Twinflame
text=Strive — Twinflame costs {2}{R} more to cast for each target beyond the first. -- Choose any number of target creatures you control. For each of them, put a token that's a copy of that creature onto the battlefield. Those tokens have haste. Exile them at the beginning of the next end step.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Twinning Glass
text={1}, {T}: You may cast a nonland card from your hand without paying its mana cost if it has the same name as a spell that was cast this turn.
mana={4}
type=Artifact
[/card]
[card]
name=Twins of Maurer Estate
text=Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
mana={4}{B}
type=Creature
subtype=Vampire
power=3
toughness=5
[/card]
[card]
name=Two-Headed Dragon
text=Flying -- {1}{R}: Two-Headed Dragon gets +2/+0 until end of turn. -- Two-Headed Dragon can't be blocked except by two or more creatures. -- Two-Headed Dragon can block an additional creature.
mana={4}{R}{R}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Two-Headed Giant of Foriys
text=Trample -- Two-Headed Giant of Foriys can block an additional creature.
mana={4}{R}
type=Creature
subtype=Giant
power=4
toughness=4
[/card]
[card]
name=Two-Headed Sliver
text=All Sliver creatures have "This creature can't be blocked except by two or more creatures."
mana={1}{R}
type=Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
name=Tyrant of Discord
text=When Tyrant of Discord enters the battlefield, target opponent chooses a permanent he or she controls at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process.
mana={4}{R}{R}{R}
type=Creature
subtype=Elemental
power=7
toughness=7
[/card]
[card]
name=Tyrant of Valakut
text=Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying -- When Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to target creature or player.
mana={5}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=4
[/card]
[card]
name=Uba Mask
text=If a player would draw a card, that player exiles that card face up instead. -- Each player may play cards he or she exiled with Uba Mask this turn.
mana={4}
type=Artifact
[/card]
[card]
name=Ugin's Insight
text=Scry X, where X is the highest converted mana cost among permanents you control, then draw three cards.
mana={3}{U}{U}
type=Sorcery
[/card]
[card]
name=Ugin's Nexus
text=If a player would begin an extra turn, that player skips that turn instead. -- If Ugin's Nexus would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one.
mana={5}
type=Legendary Artifact
[/card]
[card]
name=Ulamog's Despoiler
text=As Ulamog's Despoiler enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters the battlefield with four +1/+1 counters on it.
mana={6}
type=Creature
subtype=Eldrazi Processor
power=5
toughness=5
[/card]
[card]
name=Ulamog's Nullifier
text=Devoid (This card has no color.) -- Flash -- Flying -- When Ulamog's Nullifier enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.
mana={2}{U}{B}
type=Creature
subtype=Eldrazi Processor
power=2
toughness=3
[/card]
[card]
name=Ulamog's Reclaimer
text=Devoid (This card has no color.) -- When Ulamog's Reclaimer enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand.
mana={4}{U}
type=Creature
subtype=Eldrazi Processor
power=2
toughness=5
[/card]
[card]
name=Ulamog, the Ceaseless Hunger
text=When you cast Ulamog, the Ceaseless Hunger, exile two target permanents. -- Indestructible -- Whenever Ulamog attacks, defending player exiles the top twenty cards of his or her library.
mana={10}
type=Legendary Creature
subtype=Eldrazi
power=10
toughness=10
[/card]
[card]
name=Ulrich's Kindred
text=Trample -- {3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn.
mana={2}{R}
type=Creature
subtype=Wolf
power=3
toughness=2
[/card]
[card]
name=Ulvenwald Hydra
text=Reach -- Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. -- When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library.
mana={4}{G}{G}
type=Creature
subtype=Hydra
power=*
toughness=*
[/card]
[card]
name=Ulvenwald Mysteries
text=Whenever a nontoken creature you control dies, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, put a 1/1 white Human Soldier creature token onto the battlefield.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Umara Entangler
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
mana={1}{U}
type=Creature
subtype=Merfolk Rogue Ally
power=2
toughness=1
[/card]
[card]
name=Umbra Mystic
text=Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)
mana={2}{W}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Unblinking Bleb
text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={3}{U}
type=Creature
subtype=Illusion
power=1
toughness=3
[/card]
[card]
name=Uncaged Fury
text=Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
mana={2}{R}
type=Instant
[/card]
[card]
name=Uncovered Clues
text=Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Undercity Informer
text={1}, Sacrifice a creature: Target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.
mana={2}{B}
type=Creature
subtype=Human Rogue
power=2
toughness=3
[/card]
[card]
name=Undercity Plague
text=Target player loses 1 life, discards a card, then sacrifices a permanent. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
mana={4}{B}{B}
type=Sorcery
[/card]
[card]
name=Undercity Reaches
text=Whenever a creature deals combat damage to a player, its controller may draw a card. -- Whenever you roll {C}, you have no maximum hand size for the rest of the game.
type=Plane
subtype=Ravnica
[/card]
[card]
name=Undergrowth Champion
text=If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion. -- Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion.
mana={1}{G}{G}
type=Creature
subtype=Elemental
power=2
toughness=2
[/card]
[card]
name=Underworld Cerberus
text=Underworld Cerberus can't be blocked except by three or more creatures. -- Cards in graveyards can't be the targets of spells or abilities. -- When Underworld Cerberus dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand.
mana={3}{B}{R}
type=Creature
subtype=Hound
power=6
toughness=6
[/card]
[card]
name=Undying Flames
text=Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to target creature or player equal to that card's converted mana cost. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=Unexpected Results
text=Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.
mana={2}{G}{U}
type=Sorcery
[/card]
[card]
name=Unholy Citadel
text=Black legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
type=Land
[/card]
[card]
name=Unified Front
text=Converge — Put a 1/1 white Kor Ally creature token onto the battlefield for each color of mana spent to cast Unified Front.
mana={3}{W}
type=Sorcery
[/card]
[card]
name=Unifying Theory
text=Whenever a player casts a spell, that player may pay {2}. If the player does, he or she draws a card.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Unimpeded Trespasser
text=Unimpeded Trespasser can't be blocked.
type=Creature
subtype=Spirit
power=3
toughness=3
[/card]
[card]
name=Uninvited Geist
text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Uninvited Geist deals combat damage to a player, transform it.
mana={2}{U}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Unity of Purpose
text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Untap each creature you control with a +1/+1 counter on it.
mana={3}{U}
type=Instant
[/card]
[card]
name=Unliving Psychopath
text={B}: Unliving Psychopath gets +1/-1 until end of turn. -- {B}, {T}: Destroy target creature with power less than Unliving Psychopath's power.
mana={2}{B}{B}
type=Creature
subtype=Zombie Assassin
power=0
toughness=4
[/card]
[card]
name=Unmake the Graves
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Return up to two target creature cards from your graveyard to your hand.
mana={4}{B}
type=Instant
[/card]
[card]
name=Unnatural Aggression
text=Devoid (This card has no color.) -- Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.
mana={2}{G}
type=Instant
[/card]
[card]
name=Unnatural Endurance
text=Devoid (This card has no color.) -- Target creature gets +2/+0 until end of turn. Regenerate it.
mana={B}
type=Instant
[/card]
[card]
name=Unstable Footing
text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- Damage can't be prevented this turn. If Unstable Footing was kicked, it deals 5 damage to target player.
mana={R}
type=Instant
[/card]
[card]
name=Unstable Shapeshifter
text=Whenever another creature enters the battlefield, Unstable Shapeshifter becomes a copy of that creature and gains this ability.
mana={3}{U}
type=Creature
subtype=Shapeshifter
power=0
toughness=1
[/card]
[card]
name=Untaidake, the Cloud Keeper
text=Untaidake, the Cloud Keeper enters the battlefield tapped. -- {T}, Pay 2 life: Add {2} to your mana pool. Spend this mana only to cast legendary spells.
type=Legendary Land
[/card]
[card]
name=Untamed Hunger
text=Enchant creature -- Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Urborg Panther
text={B}, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther. -- Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night and put that card onto the battlefield. Then shuffle your library.
mana={2}{B}
type=Creature
subtype=Nightstalker Cat
power=2
toughness=2
[/card]
[card]
name=Urza's Armor
text=If a source would deal damage to you, prevent 1 of that damage.
mana={6}
type=Artifact
[/card]
[card]
name=Urza's Avenger
text={0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={6}
type=Artifact Creature
subtype=Shapeshifter
power=4
toughness=4
[/card]
[card]
name=Urza's Bauble
text={T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
mana={0}
type=Artifact
[/card]
[card]
name=Urza's Engine
text=Trample -- {3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {3}: Attacking creatures banded with Urza's Engine gain trample until end of turn.
mana={5}
type=Artifact Creature
subtype=Juggernaut
power=1
toughness=5
[/card]
[card]
name=Urza's Miter
text=Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay {3}. If you do, draw a card.
mana={3}
type=Artifact
[/card]
[card]
name=Urza's Rage
text=Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.) -- Urza's Rage can't be countered by spells or abilities. -- Urza's Rage deals 3 damage to target creature or player. If Urza's Rage was kicked, instead it deals 10 damage to that creature or player and the damage can't be prevented.
mana={2}{R}
type=Instant
[/card]
[card]
name=Vacuumelt
text=Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Return target creature to its owner's hand.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Valakut Invoker
text={8}: Valakut Invoker deals 3 damage to target creature or player.
mana={2}{R}
type=Creature
subtype=Human Shaman
power=2
toughness=3
[/card]
[card]
name=Valakut Predator
text=Landfall — Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn.
mana={2}{R}
type=Creature
subtype=Elemental
power=2
toughness=2
[/card]
[card]
name=Valeron Wardens
text=Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) -- Whenever a creature you control becomes renowned, draw a card.
mana={2}{G}
type=Creature
subtype=Human Monk
power=1
toughness=3
[/card]
[card]
name=Valor Made Real
text=Target creature can block any number of creatures this turn.
mana={W}
type=Instant
[/card]
[card]
name=Vampire Envoy
text=Flying -- Whenever Vampire Envoy becomes tapped, you gain 1 life.
mana={2}{B}
type=Creature
subtype=Vampire Cleric Ally
power=1
toughness=4
[/card]
[card]
name=Vampire Noble
text=
mana={2}{B}
type=Creature
subtype=Vampire
power=3
toughness=2
[/card]
[card]
name=Vampire Nocturnus
text=Play with the top card of your library revealed. -- As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.
mana={1}{B}{B}{B}
type=Creature
subtype=Vampire
power=3
toughness=3
[/card]
[card]
name=Vampiric Rites
text={1}{B}, Sacrifice a creature: You gain 1 life and draw a card.
mana={B}
type=Enchantment
[/card]
[card]
name=Vandalize
text=Choose one or both — -- • Destroy target artifact. -- • Destroy target land.
mana={4}{R}
type=Sorcery
[/card]
[card]
name=Vanguard's Shield
text=Equipped creature gets +0/+3 and can block an additional creature. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Vanish into Memory
text=Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to its toughness.
mana={2}{W}{U}
type=Instant
[/card]
[card]
name=Vanquish the Foul
text=Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={5}{W}
type=Sorcery
[/card]
[card]
name=Varolz, the Scar-Striped
text=Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.) -- Sacrifice another creature: Regenerate Varolz, the Scar-Striped.
mana={1}{B}{G}
type=Legendary Creature
subtype=Troll Warrior
power=2
toughness=2
[/card]
[card]
name=Vassal's Duty
text={1}: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Vedalken Engineer
text={T}: Add two mana of any one color to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.
mana={1}{U}
type=Creature
subtype=Vedalken Artificer
power=1
toughness=1
[/card]
[card]
name=Vedalken Plotter
text=When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls.
mana={2}{U}
type=Creature
subtype=Vedalken Wizard
power=1
toughness=1
[/card]
[card]
name=Vedalken Shackles
text=You may choose not to untap Vedalken Shackles during your untap step. -- {2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.
mana={3}
type=Artifact
[/card]
[card]
name=Veil of Secrecy
text=Target creature gains shroud until end of turn and is unblockable this turn. -- Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Veiled Crocodile
text=When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Veiled Sentry
text=When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost.
mana={U}
type=Enchantment
[/card]
[card]
name=Velis Vel
text=Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Elemental Shamans and an Elemental Spirit are on the battlefield, each gets +2/+2.) -- Whenever you roll {C}, target creature gains all creature types until end of turn.
type=Plane
subtype=Lorwyn
[/card]
[card]
name=Venarian Gold
text=Enchant creature -- When Venarian Gold enters the battlefield, tap enchanted creature and put X sleep counters on it. -- Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it. -- At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature.
mana={X}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Vengeful Archon
text=Flying -- {X}: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, Vengeful Archon deals that much damage to target player.
mana={4}{W}{W}{W}
type=Creature
subtype=Archon
power=7
toughness=7
[/card]
[card]
name=Vengeful Dreams
text=As an additional cost to cast Vengeful Dreams, discard X cards. -- Exile X target attacking creatures.
mana={W}{W}
type=Instant
[/card]
[card]
name=Vengeful Rebirth
text=Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player. -- Exile Vengeful Rebirth.
mana={4}{R}{G}
type=Sorcery
[/card]
[card]
name=Venomous Breath
text=Choose target creature. At end of combat, destroy all creatures that blocked or were blocked by it this turn.
mana={3}{G}
type=Instant
[/card]
[card]
name=Venser, Shaper Savant
text=Flash (You may cast this spell any time you could cast an instant.) -- When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.
mana={2}{U}{U}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Vessel of Ephemera
text={2}{W}, Sacrifice Vessel of Ephemera: Put two 1/1 white Spirit creature tokens with flying onto the battlefield.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Vessel of Malignity
text={1}{B}, Sacrifice Vessel of Malignity: Target opponent exiles two cards from his or her hand. Activate this ability only any time you could cast a sorcery.
mana={1}{B}
type=Enchantment
[/card]
[card]
name=Vessel of Nascency
text={1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.
mana={G}
type=Enchantment
[/card]
[card]
name=Vessel of Paramnesia
text={U}, Sacrifice Vessel of Paramnesia: Target player puts the top three cards of his or her library into his or her graveyard. Draw a card.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Vessel of Volatility
text={1}{R}, Sacrifice Vessel of Volatility: Add {R}{R}{R}{R} to your mana pool.
mana={1}{R}
type=Enchantment
[/card]
[card]
name=Vestige of Emrakul
text=Devoid (This card has no color.) -- Trample
mana={3}{R}
type=Creature
subtype=Eldrazi Drone
power=3
toughness=4
[/card]
[card]
name=Vesuvan Doppelganger
text=You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield except it doesn't copy that creature's color and it gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability."
mana={3}{U}{U}
type=Creature
subtype=Shapeshifter
power=0
toughness=0
[/card]
[card]
name=Vesuvan Shapeshifter
text=As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down." -- Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={3}{U}{U}
type=Creature
subtype=Shapeshifter
power=0
toughness=0
[/card]
[card]
name=Veteran Bodyguard
text=As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead.
mana={3}{W}{W}
type=Creature
subtype=Human
power=2
toughness=5
[/card]
[card]
name=Veteran Cathar
text={3}{W}: Target Human gains double strike until end of turn.
mana={1}{G}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Veteran Explorer
text=When Veteran Explorer dies, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it.
mana={G}
type=Creature
subtype=Human Soldier Scout
power=1
toughness=1
[/card]
[card]
name=Veteran Warleader
text=Veteran Warleader's power and toughness are each equal to the number of creatures you control. -- Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.
mana={1}{G}{W}
type=Creature
subtype=Human Soldier Ally
power=*
toughness=*
[/card]
[card]
name=Vexing Arcanix
text={3}, {T}: Target player names a card, then reveals the top card of his or her library. If it's the named card, the player puts it into his or her hand. Otherwise, the player puts it into his or her graveyard and Vexing Arcanix deals 2 damage to him or her.
mana={4}
type=Artifact
[/card]
[card]
name=Vexing Devil
text=When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil.
mana={R}
type=Creature
subtype=Devil
power=4
toughness=3
[/card]
[card]
name=Vexing Shusher
text=Vexing Shusher can't be countered. -- {R/G}: Target spell can't be countered by spells or abilities.
mana={RG}{RG}
type=Creature
subtype=Goblin Shaman
power=2
toughness=2
[/card]
[card]
name=Viashino Runner
text=Viashino Runner can't be blocked except by two or more creatures.
mana={3}{R}
type=Creature
subtype=Viashino
power=3
toughness=2
[/card]
[card]
name=Vicious Betrayal
text=As an additional cost to cast Vicious Betrayal, sacrifice any number of creatures. -- Target creature gets +2/+2 until end of turn for each creature sacrificed this way.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Victimize
text=Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=View from Above
text=Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand.
mana={1}{U}
type=Instant
[/card]
[card]
name=Vigean Intuition
text=Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
mana={3}{G}{U}
type=Instant
[/card]
[card]
name=Vigil for the Lost
text=Whenever a creature you control dies, you may pay {X}. If you do, you gain X life.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Vildin-Pack Alpha
text=Whenever a Werewolf enters the battlefield under your control, you may transform it. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.
type=Creature
subtype=Werewolf
power=4
toughness=3
[/card]
[card]
name=Vile Aggregate
text=Devoid (This card has no color.) -- Vile Aggregate's power is equal to the number of colorless creatures you control. -- Trample -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)
mana={2}{R}
type=Creature
subtype=Eldrazi Drone
power=*
toughness=5
[/card]
[card]
name=Vile Redeemer
text=Devoid (This card has no color.) -- Flash -- When you cast Vile Redeemer, you may pay {C}. If you do, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C} to your mana pool."
mana={2}{G}
type=Creature
subtype=Eldrazi
power=3
toughness=3
[/card]
[card]
name=Village Messenger
text=Haste -- At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger.
mana={R}
type=Creature
subtype=Human Werewolf
power=1
toughness=1
[/card]
[card]
name=Villainous Wealth
text=Target opponent exiles the top X cards of his or her library. You may cast any number of nonland cards with converted mana cost X or less from among them without paying their mana costs.
mana={X}{B}{G}{U}
type=Sorcery
[/card]
[card]
name=Vine Kami
text=Vine Kami can't be blocked except by two or more creatures. -- Soulshift 6 (When this creature dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.)
mana={6}{G}
type=Creature
subtype=Spirit
power=4
toughness=4
[/card]
[card]
name=Vines of the Recluse
text=Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)
mana={G}
type=Instant
[/card]
[card]
name=Vineweft
text=Enchant creature -- Enchanted creature gets +1/+1. -- {4}{G}: Return Vineweft from your graveyard to your hand.
mana={G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Vintara Elephant
text=Trample -- {3}: Vintara Elephant loses trample until end of turn. Any player may activate this ability.
mana={4}{G}
type=Creature
subtype=Elephant
power=4
toughness=3
[/card]
[card]
name=Violent Eruption
text=Violent Eruption deals 4 damage divided as you choose among any number of target creatures and/or players. -- Madness {1}{R}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={1}{R}{R}{R}
type=Instant
[/card]
[card]
name=Virulent Swipe
text=Target creature gets +2/+0 and gains deathtouch until end of turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
mana={B}
type=Instant
[/card]
[card]
name=Virulent Wound
text=Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter.
mana={B}
type=Instant
[/card]
[card]
name=Viscera Seer
text=Sacrifice a creature: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
mana={B}
type=Creature
subtype=Vampire Wizard
power=1
toughness=1
[/card]
[card]
name=Vision Charm
text=Choose one — Target player puts the top four cards of his or her library into his or her graveyard; or choose a land type and a basic land type, and each land of the first chosen type becomes the second chosen type until end of turn; or target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)
mana={U}
type=Instant
[/card]
[card]
name=Visions of Brutality
text=Devoid (This card has no color.) -- Enchant creature -- Enchanted creature can't block. -- Whenever enchanted creature deals damage, its controller loses that much life.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Vital Surge
text=You gain 3 life. -- Splice onto Arcane {1}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{G}
type=Instant
subtype=Arcane
[/card]
[card]
name=Vizkopa Confessor
text=Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) -- When Vizkopa Confessor enters the battlefield, pay any amount of life. Target opponent reveals that many cards from his or her hand. You choose one of them and exile it.
mana={3}{W}{B}
type=Creature
subtype=Human Cleric
power=1
toughness=3
[/card]
[card]
name=Vodalian War Machine
text=Defender (This creature can't attack.) -- Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender. -- Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn. -- When Vodalian War Machine dies, destroy all Merfolk tapped this turn to pay for its abilities.
mana={1}{U}{U}
type=Creature
subtype=Wall
power=0
toughness=4
[/card]
[card]
name=Void Attendant
text=Devoid (This card has no color.) -- {1}{G}, Put a card an opponent owns from exile into that player's graveyard: Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool."
mana={2}{G}
type=Creature
subtype=Eldrazi Processor
power=2
toughness=3
[/card]
[card]
name=Void Grafter
text=Devoid (This card has no color.) -- Flash (You may cast this spell any time you could cast an instant.) -- When Void Grafter enters the battlefield, another target creature you control gains hexproof until end of turn.
mana={1}{G}{U}
type=Creature
subtype=Eldrazi Drone
power=2
toughness=4
[/card]
[card]
name=Void Maw
text=Trample -- If another creature would die, exile it instead. -- Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn.
mana={4}{B}{B}
type=Creature
subtype=Horror
power=4
toughness=5
[/card]
[card]
name=Void Shatter
text=Devoid (This card has no color.) -- Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
mana={1}{U}{U}
type=Instant
[/card]
[card]
name=Void Squall
text=Return target nonland permanent to its owner's hand. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
mana={4}{U}
type=Sorcery
[/card]
[card]
name=Void Winnower
text=Your opponents can't cast spells with even converted mana costs. (Zero is even.) -- Your opponents can't block with creatures with even converted mana costs.
mana={9}
type=Creature
subtype=Eldrazi
power=11
toughness=9
[/card]
[card]
name=Voidmage Husher
text=Flash (You may cast this spell any time you could cast an instant.) -- When Voidmage Husher enters the battlefield, counter target activated ability. (Mana abilities can't be targeted.) -- Whenever you cast a spell, you may return Voidmage Husher to its owner's hand.
mana={3}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Voidslime
text=Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
mana={U}{U}{G}
type=Instant
[/card]
[card]
name=Voidstone Gargoyle
text=Flying -- As Voidstone Gargoyle enters the battlefield, name a nonland card. -- The named card can't be cast. -- Activated abilities of sources with the chosen name can't be activated.
mana={3}{W}{W}
type=Creature
subtype=Gargoyle
power=3
toughness=3
[/card]
[card]
name=Voidwalk
text=Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Volcanic Upheaval
text=Destroy target land.
mana={3}{R}
type=Instant
[/card]
[card]
name=Volcanic Vision
text=Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision.
mana={5}{R}{R}
type=Sorcery
[/card]
[card]
name=Volcanic Wind
text=Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast Volcanic Wind.
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=Volcano Hellion
text=Volcano Hellion has echo {X}, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Volcano Hellion enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented.
mana={2}{R}{R}
type=Creature
subtype=Hellion
power=6
toughness=5
[/card]
[card]
name=Voldaren Duelist
text=Haste -- When Voldaren Duelist enters the battlefield, target creature can't block this turn.
mana={3}{R}
type=Creature
subtype=Vampire Warrior
power=3
toughness=2
[/card]
[card]
name=Volley of Boulders
text=Volley of Boulders deals 6 damage divided as you choose among any number of target creatures and/or players. -- Flashback {R}{R}{R}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={8}{R}
type=Sorcery
[/card]
[card]
name=Volrath's Curse
text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn. -- {1}{U}: Return Volrath's Curse to its owner's hand.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Volrath's Dungeon
text=Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during his or her turn. -- Discard a card: Target player puts a card from his or her hand on top of his or her library. Activate this ability only any time you could cast a sorcery.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Volrath's Shapeshifter
text=As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text "{2}: Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.) -- {2}: Discard a card.
mana={1}{U}{U}
type=Creature
subtype=Shapeshifter
power=0
toughness=1
[/card]
[card]
name=Volunteer Reserves
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
mana={1}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=4
[/card]
[card]
name=Voracious Dragon
text=Flying -- Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Voracious Dragon enters the battlefield, it deals damage to target creature or player equal to twice the number of Goblins it devoured.
mana={3}{R}{R}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Voracious Null
text={1}{B}, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate this ability only any time you could cast a sorcery.
mana={2}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]
[card]
name=Voracious Wurm
text=Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn.
mana={1}{G}
type=Creature
subtype=Wurm
power=2
toughness=2
[/card]
[card]
name=Vorel of the Hull Clade
text={G}{U}, {T}: For each counter on target artifact, creature, or land, put another of those counters on that permanent.
mana={1}{G}{U}
type=Legendary Creature
subtype=Human Merfolk
power=1
toughness=4
[/card]
[card]
name=Vorinclex, Voice of Hunger
text=Trample -- Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. -- Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
mana={6}{G}{G}
type=Legendary Creature
subtype=Praetor
power=7
toughness=6
[/card]
[card]
name=Vortex Elemental
text={U}: Put Vortex Elemental and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle their libraries. -- {3}{U}{U}: Target creature blocks Vortex Elemental this turn if able.
mana={U}
type=Creature
subtype=Elemental
power=0
toughness=1
[/card]
[card]
name=Voyage's End
text=Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Walker of the Wastes
text=({C} represents colorless mana.) -- Trample -- Walker of the Wastes gets +1/+1 for each land you control named Wastes.
mana={4}{C}
type=Creature
subtype=Eldrazi
power=4
toughness=4
[/card]
[card]
name=Wall of Caltrops
text=Defender (This creature can't attack.) -- Whenever Wall of Caltrops blocks a creature, if no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)
mana={1}{W}
type=Creature
subtype=Wall
power=2
toughness=1
[/card]
[card]
name=Wall of Corpses
text=Defender (This creature can't attack.) -- {B}, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking.
mana={1}{B}
type=Creature
subtype=Wall
power=0
toughness=2
[/card]
[card]
name=Wall of Deceit
text=Defender (This creature can't attack.) -- {3}: Turn Wall of Deceit face down. -- Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={1}{U}
type=Creature
subtype=Wall
power=0
toughness=5
[/card]
[card]
name=Wall of Glare
text=Defender (This creature can't attack.) -- Wall of Glare can block any number of creatures.
mana={1}{W}
type=Creature
subtype=Wall
power=0
toughness=5
[/card]
[card]
name=Wall of Resurgence
text=Defender -- When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
mana={2}{W}
type=Creature
subtype=Wall
power=0
toughness=6
[/card]
[card]
name=Wall of Shadows
text=Defender (This creature can't attack.) -- Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking. -- Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls.
mana={1}{B}{B}
type=Creature
subtype=Wall
power=0
toughness=1
[/card]
[card]
name=Wall of Shields
text=Defender (This creature can't attack.) -- Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)
mana={3}
type=Artifact Creature
subtype=Wall
power=0
toughness=4
[/card]
[card]
name=Wall of Vapor
text=Defender (This creature can't attack.) -- Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking.
mana={3}{U}
type=Creature
subtype=Wall
power=0
toughness=1
[/card]
[card]
name=Wall of Vipers
text=Defender (This creature can't attack.) -- {3}: Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability.
mana={2}{B}
type=Creature
subtype=Snake Wall
power=2
toughness=4
[/card]
[card]
name=Wand of Denial
text={T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.
mana={2}
type=Artifact
[/card]
[card]
name=Wand of Ith
text={3}, {T}: Target player reveals a card at random from his or her hand. If it's a land card, that player discards it unless he or she pays 1 life. If it isn't a land card, the player discards it unless he or she pays life equal to its converted mana cost. Activate this ability only during your turn.
mana={4}
type=Artifact
[/card]
[card]
name=Wandering Eye
text=Flying -- Players play with their hands revealed.
mana={2}{U}
type=Creature
subtype=Illusion
power=1
toughness=3
[/card]
[card]
name=Wandering Fumarole
text=Wandering Fumarole enters the battlefield tapped. -- {T}: Add {U} or {R} to your mana pool. -- {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
type=Land
[/card]
[card]
name=Wandering Graybeard
text=Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life.
mana={3}{W}{W}
type=Creature
subtype=Giant Wizard
power=4
toughness=4
[/card]
[card]
name=War Barge
text={3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated.
mana={4}
type=Artifact
[/card]
[card]
name=War Elephant
text=Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={3}{W}
type=Creature
subtype=Elephant
power=2
toughness=2
[/card]
[card]
name=Warbringer
text=Dash costs you pay cost {2} less (as long as this creature is on the battlefield). -- Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
mana={3}{R}
type=Creature
subtype=Orc Berserker
power=3
toughness=3
[/card]
[card]
name=Ward of Bones
text=Each opponent who controls more creatures than you can't play creature cards. The same is true for artifacts, enchantments, and lands.
mana={6}
type=Artifact
[/card]
[card]
name=Ward of Lights
text=You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- As Ward of Lights enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.
mana={W}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Ward of Piety
text=Enchant creature -- {1}{W}: The next 1 damage that would be dealt to enchanted creature this turn is dealt to target creature or player instead.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Warden of Geometries
text=Vigilance -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.)
mana={4}
type=Creature
subtype=Eldrazi Drone
power=2
toughness=3
[/card]
[card]
name=Warden of the Beyond
text=Vigilance (Attacking doesn't cause this creature to tap.) -- Warden of the Beyond gets +2/+2 as long as an opponent owns a card in exile.
mana={2}{W}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Wardscale Dragon
text=Flying -- As long as Wardscale Dragon is attacking, defending player can't cast spells.
mana={4}{W}{W}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Warmonger
text={2}: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability.
mana={3}{R}
type=Creature
subtype=Minotaur Monger
power=3
toughness=3
[/card]
[card]
name=Warp World
text=Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library.
mana={5}{R}{R}{R}
type=Sorcery
[/card]
[card]
name=Warpath
text=Warpath deals 3 damage to each blocking creature and each blocked creature.
mana={3}{R}
type=Instant
[/card]
[card]
name=Warped Landscape
text={T}: Add {C} to your mana pool. -- {2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
type=Land
[/card]
[card]
name=Warping Wail
text=({C} represents colorless mana.) -- Choose one — -- • Exile target creature with power or toughness 1 or less. -- • Counter target sorcery spell. -- • Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool."
mana={1}{C}
type=Instant
[/card]
[card]
name=Warping Wurm
text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- At the beginning of your upkeep, Warping Wurm phases out unless you pay {2}{G}{U}. -- When Warping Wurm phases in, put a +1/+1 counter on it.
mana={2}{G}{U}
type=Creature
subtype=Wurm
power=1
toughness=1
[/card]
[card]
name=Warren Pilferers
text=When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn.
mana={4}{B}
type=Creature
subtype=Goblin Rogue
power=3
toughness=3
[/card]
[card]
name=Warren Weirding
text=Target player sacrifices a creature. If a Goblin is sacrificed this way, that player puts two 1/1 black Goblin Rogue creature tokens onto the battlefield, and those tokens gain haste until end of turn.
mana={1}{B}
type=Tribal Sorcery
subtype=Goblin
[/card]
[card]
name=Warrior en-Kor
text={0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.
mana={W}{W}
type=Creature
subtype=Kor Warrior Knight
power=2
toughness=2
[/card]
[card]
name=Warriors' Lesson
text=Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."
mana={G}
type=Instant
[/card]
[card]
name=Wasteland Strangler
text=Devoid (This card has no color.) -- When Wasteland Strangler enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn.
mana={2}{B}
type=Creature
subtype=Eldrazi Processor
power=3
toughness=2
[/card]
[card]
name=Watchdog
text=Watchdog blocks each turn if able. -- As long as Watchdog is untapped, all creatures attacking you get -1/-0.
mana={3}
type=Artifact Creature
subtype=Hound
power=1
toughness=2
[/card]
[card]
name=Watcher in the Web
text=Reach (This creature can block creatures with flying.) -- Watcher in the Web can block an additional seven creatures each combat.
mana={4}{G}
type=Creature
subtype=Spider
power=2
toughness=5
[/card]
[card]
name=Watcher of the Roost
text=Flying -- Morph—Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Watcher of the Roost is turned face up, you gain 2 life.
mana={2}{W}
type=Creature
subtype=Bird Soldier
power=2
toughness=1
[/card]
[card]
name=Waterspout Weavers
text=Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn.
mana={3}{U}{U}
type=Creature
subtype=Merfolk Wizard
power=3
toughness=3
[/card]
[card]
name=Wave of Terror
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your draw step, destroy each creature with converted mana cost equal to the number of age counters on Wave of Terror. They can't be regenerated.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Wave-Wing Elemental
text=Flying -- Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.
mana={5}{U}
type=Creature
subtype=Elemental
power=3
toughness=4
[/card]
[card]
name=Wax // Wane
text=Target creature gets +2/+2 until end of turn. --  //  -- Destroy target enchantment.
mana={G} // {W}
type=Instant // Instant
[/card]
[card]
name=Wayward Disciple
text=Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life.
type=Creature
subtype=Human Cleric
power=2
toughness=4
[/card]
[card]
name=Weapons Trainer
text=Other creatures you control get +1/+0 as long as you control an Equipment.
mana={R}{W}
type=Creature
subtype=Human Soldier Ally
power=3
toughness=2
[/card]
[card]
name=Wear // Tear
text=Destroy target artifact. --  //  -- Destroy target enchantment. --  -- Fuse (You may cast one or both halves of this card from your hand.)
mana={1}{R} // {W}
type=Instant // Instant
[/card]
[card]
name=Wear Away
text=Destroy target artifact or enchantment. -- Splice onto Arcane {3}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={G}{G}
type=Instant
subtype=Arcane
[/card]
[card]
name=Weathered Bodyguards
text=As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead. -- Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={5}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=5
[/card]
[card]
name=Weatherseed Totem
text={T}: Add {G} to your mana pool. -- {2}{G}{G}{G}: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn. -- When Weatherseed Totem is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand.
mana={3}
type=Artifact
[/card]
[card]
name=Weaver of Lies
text=Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Weaver of Lies is turned face up, turn any number of target creatures with morph other than Weaver of Lies face down.
mana={5}{U}{U}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]
[card]
name=Weed Strangle
text=Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Weight of Conscience
text=Enchant creature -- Enchanted creature can't attack. -- Tap two untapped creatures you control that share a creature type: Exile enchanted creature.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Weird Harvest
text=Each player may search his or her library for up to X creature cards, reveal those cards, and put them into his or her hand. Then each player who searched his or her library this way shuffles it.
mana={X}{G}{G}
type=Sorcery
[/card]
[card]
name=Weirding Wood
text=Enchant land -- When Weirding Wood enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Enchanted land has "{T}: Add two mana of any one color to your mana pool."
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Welcome to the Fold
text=Madness {X}{U}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -- Gain control of target creature if its toughness is 2 or less. If Welcome to the Fold's madness cost was paid, instead gain control of that creature if its toughness is X or less.
mana={2}{U}{U}
type=Sorcery
[/card]
[card]
name=Well of Knowledge
text={2}: Draw a card. Any player may activate this ability but only during his or her draw step.
mana={3}
type=Artifact
[/card]
[card]
name=Well of Lost Dreams
text=Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
mana={4}
type=Artifact
[/card]
[card]
name=Werewolf Ransacker
text=Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.
type=Creature
subtype=Werewolf
power=5
toughness=4
[/card]
[card]
name=Werewolf of Ancient Hunger
text=Vigilance, trample -- Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger.
type=Creature
subtype=Werewolf
power=*
toughness=*
[/card]
[card]
name=Westvale Abbey
text=Flying, lifelink, indestructible, haste
type=Legendary Creature
subtype=Demon
power=9
toughness=7
[/card]
[card]
name=Westvale Cult Leader
text=Westvale Cult Leader's power and toughness are each equal to the number of creatures you control. -- At the beginning of your end step, put a 1/1 white and black Human Cleric creature token onto the battlefield.
type=Creature
subtype=Human Cleric
power=*
toughness=*
[/card]
[card]
name=Wheel of Sun and Moon
text=Enchant player -- If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.
mana={GW}{GW}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Which of You Burns Brightest?
text=When you set this scheme in motion, you may pay {X}. If you do, this scheme deals X damage to target opponent and each creature he or she controls.
type=Scheme
[/card]
[card]
name=Whim of Volrath
text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Change the text of target permanent by replacing all instances of one color word or basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")
mana={U}
type=Instant
[/card]
[card]
name=Whims of the Fates
text=Starting with you, each player separates all permanents he or she controls into three piles. Then each player chooses one of his or her piles at random and sacrifices those permanents. (Piles can be empty.)
mana={5}{R}
type=Sorcery
[/card]
[card]
name=Whip Vine
text=Defender; reach (This creature can block creatures with flying.) -- You may choose not to untap Whip Vine during your untap step. -- {T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.
mana={2}{G}
type=Creature
subtype=Plant Wall
power=1
toughness=4
[/card]
[card]
name=Whipgrass Entangler
text={1}{W}: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays {1} for each Cleric on the battlefield."
mana={2}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=3
[/card]
[card]
name=Whipkeeper
text={T}: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn.
mana={2}{R}{R}
type=Creature
subtype=Dwarf
power=1
toughness=1
[/card]
[card]
name=Whippoorwill
text={G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another creature or player. When the creature dies this turn, exile the creature.
mana={G}
type=Creature
subtype=Bird
power=1
toughness=1
[/card]
[card]
name=Whirlpool Whelm
text=Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Whispering Madness
text=Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
mana={2}{U}{B}
type=Sorcery
[/card]
[card]
name=Whispering Specter
text=Flying -- Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- Whenever Whispering Specter deals combat damage to a player, you may sacrifice it. If you do, that player discards a card for each poison counter he or she has.
mana={1}{B}{B}
type=Creature
subtype=Specter
power=1
toughness=1
[/card]
[card]
name=Whisperwood Elemental
text=At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
mana={3}{G}{G}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]
[card]
name=Wicked Akuba
text={B}: Target player dealt damage by Wicked Akuba this turn loses 1 life.
mana={B}{B}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Wicker Witch
text=
mana={3}
type=Artifact Creature
subtype=Scarecrow
power=3
toughness=1
[/card]
[card]
name=Wild Evocation
text=At the beginning of each player's upkeep, that player reveals a card at random from his or her hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
mana={5}{R}
type=Enchantment
[/card]
[card]
name=Wild Might
text=Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.
mana={1}{G}
type=Instant
[/card]
[card]
name=Wild Pair
text=Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.
mana={4}{G}{G}
type=Enchantment
[/card]
[card]
name=Wild Ricochet
text=You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.
mana={2}{R}{R}
type=Instant
[/card]
[card]
name=Wild Slash
text=Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn. -- Wild Slash deals 2 damage to target creature or player.
mana={R}
type=Instant
[/card]
[card]
name=Wild Swing
text=Choose three target nonenchantment permanents. Destroy one of them at random.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Wild-Field Scarecrow
text=Defender -- {2}, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.
mana={3}
type=Artifact Creature
subtype=Scarecrow
power=1
toughness=4
[/card]
[card]
name=Wildcall
text=Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
mana={X}{G}{G}
type=Sorcery
[/card]
[card]
name=Wildwood Geist
text=Wildwood Geist gets +2/+2 as long as it's your turn.
mana={4}{G}
type=Creature
subtype=Spirit
power=3
toughness=3
[/card]
[card]
name=Will of the Naga
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
mana={4}{U}{U}
type=Instant
[/card]
[card]
name=Will-Forged Golem
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
mana={6}
type=Artifact Creature
subtype=Golem
power=4
toughness=4
[/card]
[card]
name=Willbender
text=Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Willbender is turned face up, change the target of target spell or ability with a single target.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Willbreaker
text=Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.
mana={3}{U}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
[card]
name=Willow Satyr
text=You may choose not to untap Willow Satyr during your untap step. -- {T}: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped.
mana={2}{G}{G}
type=Creature
subtype=Satyr
power=1
toughness=1
[/card]
[card]
name=Wilt-Leaf Liege
text=Other green creatures you control get +1/+1. -- Other white creatures you control get +1/+1. -- If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.
mana={1}{GW}{GW}{GW}
type=Creature
subtype=Elf Knight
power=4
toughness=4
[/card]
[card]
name=Wind Spirit
text=Flying -- Wind Spirit can't be blocked except by two or more creatures.
mana={4}{U}
type=Creature
subtype=Elemental Spirit
power=3
toughness=2
[/card]
[card]
name=Windbrisk Heights
text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {W} to your mana pool. -- {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
type=Land
[/card]
[card]
name=Windrider Patrol
text=Flying -- Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={3}{U}{U}
type=Creature
subtype=Merfolk Wizard
power=4
toughness=3
[/card]
[card]
name=Winnower Patrol
text=Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.
mana={2}{G}
type=Creature
subtype=Elf Warrior
power=3
toughness=2
[/card]
[card]
name=Winter Blast
text=Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.
mana={X}{G}
type=Sorcery
[/card]
[card]
name=Winter Orb
text=Players can't untap more than one land during their untap steps.
mana={2}
type=Artifact
[/card]
[card]
name=Winter's Chill
text=Cast Winter's Chill only during combat before blockers are declared. -- X can't be greater than the number of snow lands you control. -- Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat.
mana={X}{U}
type=Instant
[/card]
[card]
name=Winter's Night
text=Whenever a player taps a snow land for mana, that player adds one mana to his or her mana pool of any type that land produced. That land doesn't untap during its controller's next untap step.
mana={R}{G}{W}
type=World Enchantment
[/card]
[card]
name=Winterflame
text=Choose one or both — -- • Tap target creature. -- • Winterflame deals 2 damage to target creature.
mana={1}{U}{R}
type=Instant
[/card]
[card]
name=Wishmonger
text={2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.
mana={3}{W}
type=Creature
subtype=Unicorn Monger
power=3
toughness=3
[/card]
[card]
name=Witches' Eye
text=Equipped creature has "{1}, {T}: Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -- Equip {1}
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Withdraw
text=Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays {1}.
mana={U}{U}
type=Instant
[/card]
[card]
name=Withering Gaze
text=Target opponent reveals his or her hand. You draw a card for each Forest and green card in it.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Withering Hex
text=Enchant creature -- Whenever a player cycles a card, put a plague counter on Withering Hex. -- Enchanted creature gets -1/-1 for each plague counter on Withering Hex.
mana={B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Witness the End
text=Devoid (This card has no color.) -- Target opponent exiles two cards from his or her hand and loses 2 life.
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Wizened Snitches
text=Flying -- Players play with the top card of their libraries revealed.
mana={3}{U}
type=Creature
subtype=Faerie Rogue
power=1
toughness=3
[/card]
[card]
name=Wojek Apothecary
text=Radiance — {T}: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.
mana={2}{W}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Wojek Embermage
text=Radiance — {T}: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.
mana={3}{R}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Wolf of Devil's Breach
text=Whenever Wolf of Devil's Breach attacks, you may pay {1}{R} and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's converted mana cost.
mana={3}{R}{R}
type=Creature
subtype=Elemental Wolf
power=5
toughness=5
[/card]
[card]
name=Wolf-Skull Shaman
text=Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield.
mana={1}{G}
type=Creature
subtype=Elf Shaman
power=2
toughness=2
[/card]
[card]
name=Wood Sage
text={T}: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.
mana={G}{U}
type=Creature
subtype=Human Druid
power=1
toughness=1
[/card]
[card]
name=Woodland Guidance
text=Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -- Exile Woodland Guidance.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Woodland Stream
text=Woodland Stream enters the battlefield tapped. -- {T}: Add {G} or {U} to your mana pool.
type=Land
[/card]
[card]
name=Woodland Wanderer
text=Vigilance, trample -- Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
mana={3}{G}
type=Creature
subtype=Elemental
power=2
toughness=2
[/card]
[card]
name=Word of Command
text=Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands he or she controls and only if mana they produce is spent to activate other mana abilities of lands he or she controls and/or play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.
mana={B}{B}
type=Instant
[/card]
[card]
name=Word of Undoing
text=Return target creature and all white Auras you own attached to it to their owners' hands.
mana={U}
type=Instant
[/card]
[card]
name=Words of War
text={1}: The next time you would draw a card this turn, Words of War deals 2 damage to target creature or player instead.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Words of Waste
text={1}: The next time you would draw a card this turn, each opponent discards a card instead.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Words of Wilding
text={1}: The next time you would draw a card this turn, put a 2/2 green Bear creature token onto the battlefield instead.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Words of Wind
text={1}: The next time you would draw a card this turn, each player returns a permanent he or she controls to its owner's hand instead.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Words of Worship
text={1}: The next time you would draw a card this turn, you gain 5 life instead.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=World Breaker
text=Devoid (This card has no color.) -- When you cast World Breaker, exile target artifact, enchantment, or land. -- Reach -- {2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.)
mana={6}{G}
type=Creature
subtype=Eldrazi
power=5
toughness=7
[/card]
[card]
name=World Queller
text=At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.
mana={3}{W}{W}
type=Creature
subtype=Avatar
power=4
toughness=4
[/card]
[card]
name=World at War
text=After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Worldly Counsel
text=Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
mana={1}{U}
type=Instant
[/card]
[card]
name=Worldpurge
text=Return all permanents to their owners' hands. Each player chooses up to seven cards in his or her hand, then shuffles the rest into his or her library. Empty all mana pools.
mana={4}{WU}{WU}{WU}{WU}
type=Sorcery
[/card]
[card]
name=Wormfang Crab
text=Wormfang Crab is unblockable. -- When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it. -- When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control.
mana={3}{U}
type=Creature
subtype=Nightmare Crab
power=3
toughness=6
[/card]
[card]
name=Worms of the Earth
text=Players can't play lands. -- Lands can't enter the battlefield. -- At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to him or her. If a player does either, destroy Worms of the Earth.
mana={2}{B}{B}{B}
type=Enchantment
[/card]
[card]
name=Worst Fears
text=You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)
mana={7}{B}
type=Sorcery
[/card]
[card]
name=Wort, the Raidmother
text=When Wort, the Raidmother enters the battlefield, put two 1/1 red and green Goblin Warrior creature tokens onto the battlefield. -- Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)
mana={4}{RG}{RG}
type=Legendary Creature
subtype=Goblin Shaman
power=3
toughness=3
[/card]
[card]
name=Wren's Run Vanquisher
text=As an additional cost to cast Wren's Run Vanquisher, reveal an Elf card from your hand or pay {3}. -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
mana={1}{G}
type=Creature
subtype=Elf Warrior
power=3
toughness=3
[/card]
[card]
name=Write into Being
text=Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Wu Spy
text=When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into his or her graveyard.
mana={1}{U}
type=Creature
subtype=Human Soldier Rogue
power=1
toughness=1
[/card]
[card]
name=Xenagos, the Reveler
text=+1: Add X mana in any combination of {R} and/or {G} to your mana pool, where X is the number of creatures you control. -- 0: Put a 2/2 red and green Satyr creature token with haste onto the battlefield. -- -6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.
mana={2}{R}{G}
type=Planeswalker
subtype=Xenagos
[/card]
[card]
name=Xenic Poltergeist
text={T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.
mana={1}{B}{B}
type=Creature
subtype=Spirit
power=1
toughness=1
[/card]
[card]
name=Yare
text=Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.
mana={2}{W}
type=Instant
[/card]
[card]
name=Yasova Dragonclaw
text=Trample -- At the beginning of combat on your turn, you may pay {1}{UR}{UR}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.
mana={2}{G}
type=Legendary Creature
subtype=Human Warrior
power=4
toughness=2
[/card]
[card]
name=Ydwen Efreet
text=Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked.
mana={R}{R}{R}
type=Creature
subtype=Efreet
power=3
toughness=6
[/card]
[card]
name=Yisan, the Wanderer Bard
text={2}{G}, {T}, Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with converted mana cost equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle your library.
mana={2}{G}
type=Legendary Creature
subtype=Human Rogue
power=2
toughness=3
[/card]
[card]
name=Yixlid Jailer
text=Cards in graveyards lose all abilities.
mana={1}{B}
type=Creature
subtype=Zombie Wizard
power=2
toughness=1
[/card]
[card]
name=Yosei, the Morning Star
text=Flying -- When Yosei, the Morning Star dies, target player skips his or her next untap step. Tap up to five target permanents that player controls.
mana={4}{W}{W}
type=Legendary Creature
subtype=Dragon Spirit
power=5
toughness=5
[/card]
[card]
name=Your Fate Is Thrice Sealed
text=When you set this scheme in motion, reveal the top three cards of your library. Put all land cards revealed this way onto the battlefield and the rest into your hand.
type=Scheme
[/card]
[card]
name=Your Puny Minds Cannot Fathom
text=When you set this scheme in motion, draw four cards. You have no maximum hand size until your next turn.
type=Scheme
[/card]
[card]
name=Your Will Is Not Your Own
text=When you set this scheme in motion, gain control of target creature an opponent controls until end of turn. Untap that creature. It gets +3/+3 and gains haste and trample until end of turn.
type=Scheme
[/card]
[card]
name=Yule Ooze
text=At the beginning of your upkeep, destroy another nonland permanent chosen at random, then put a number of +1/+1 counters on Yule Ooze equal to that permanent's converted mana cost. -- {R}{G}, Eat some food: Regenerate Yule Ooze.
mana={2}{R}{G}
type=Creature
subtype=Ooze
power=1
toughness=1
[/card]
[card]
name=Zada's Commando
text=First strike -- Cohort — {T}, Tap an untapped Ally you control: Zada's Commando deals 1 damage to target opponent.
mana={1}{R}
type=Creature
subtype=Goblin Archer Ally
power=2
toughness=1
[/card]
[card]
name=Zada, Hedron Grinder
text=Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.
mana={3}{R}
type=Legendary Creature
subtype=Goblin Ally
power=3
toughness=3
[/card]
[card]
name=Zameck Guildmage
text={G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. -- {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
mana={G}{U}
type=Creature
subtype=Elf Wizard
power=2
toughness=2
[/card]
[card]
name=Zealous Inquisitor
text={1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]
[card]
name=Zedruu the Greathearted
text=At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control. -- {R}{W}{U}: Target opponent gains control of target permanent you control.
mana={1}{R}{W}{U}
type=Legendary Creature
subtype=Minotaur Monk
power=2
toughness=4
[/card]
[card]
name=Zelyon Sword
text=You may choose not to untap Zelyon Sword during your untap step. -- {3}, {T}: Target creature gets +2/+0 for as long as Zelyon Sword remains tapped.
mana={3}
type=Artifact
[/card]
[card]
name=Zendikar Resurgent
text=Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) -- Whenever you cast a creature spell, draw a card.
mana={5}{G}{G}
type=Enchantment
[/card]
[card]
name=Zerapa Minotaur
text=First strike -- {2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability.
mana={2}{R}{R}
type=Creature
subtype=Minotaur
power=3
toughness=3
[/card]
[card]
name=Zhalfirin Crusader
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{W}: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to target creature or player instead.
mana={1}{W}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Zhur-Taa Ancient
text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
mana={3}{R}{G}
type=Creature
subtype=Beast
power=7
toughness=5
[/card]
[card]
name=Zombie Brute
text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Trample
mana={6}{B}
type=Creature
subtype=Zombie
power=5
toughness=4
[/card]
[card]
name=Zombie Scavengers
text=Exile the top creature card of your graveyard: Regenerate Zombie Scavengers.
mana={2}{B}
type=Creature
subtype=Zombie
power=3
toughness=1
[/card]
[card]
name=Zoologist
text={3}{G}, {T}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.
mana={3}{G}
type=Creature
subtype=Human Druid
power=1
toughness=2
[/card]
[card]
name=Zulaport Chainmage
text=Cohort — {T}, Tap an untapped Ally you control: Target opponent loses 2 life.
mana={3}{B}
type=Creature
subtype=Human Shaman Ally
power=4
toughness=2
[/card]
[card]
name=Zulaport Cutthroat
text=Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.
mana={1}{B}
type=Creature
subtype=Human Rogue Ally
power=1
toughness=1
[/card]
[card]
name=Zur's Weirding
text=Players play with their hands revealed. -- If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
mana={3}{U}
type=Enchantment
[/card]
