virgl: count the calls to gl_block
In virgl_cmd_resource_flush(), when several consoles are updated, it needs to keep blocking until all spice gl draws are done. This fixes an assert() in spice when using multiple monitors with virgl. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-id: 1465911849-30423-2-git-send-email-marcandre.lureau@redhat.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@@ -107,7 +107,7 @@ typedef struct VirtIOGPU {
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bool use_virgl_renderer;
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bool renderer_inited;
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bool renderer_blocked;
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int renderer_blocked;
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QEMUTimer *fence_poll;
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QEMUTimer *print_stats;
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