import { describe, it, expect } from 'vitest'; import { demandWeight, releaseCurve } from '../../src/sim/demand'; import { getGame } from '../../src/sim/catalog'; import { START_DATE } from '../../src/sim/calendar'; import { testCatalog } from './helpers'; describe('demand', () => { it('is zero before release and peaks at launch', () => { expect(releaseCurve(-1)).toBe(0); expect(releaseCurve(0)).toBe(1.5); expect(releaseCurve(29)).toBe(1.5); }); it('decays to 0.5 after two years and floors at 0.3', () => { expect(releaseCurve(730)).toBeCloseTo(0.5); expect(releaseCurve(5000)).toBeCloseTo(0.3); }); it('never increases over time after release', () => { let prev = releaseCurve(0); for (let d = 10; d <= 6000; d += 10) { const v = releaseCurve(d); expect(v).toBeLessThanOrEqual(prev + 1e-9); prev = v; } }); it('scales by base popularity', () => { const catalog = testCatalog(); expect(demandWeight(getGame(catalog, 'sml'), START_DATE)).toBeCloseTo(0.95 * 1.5); expect(demandWeight(getGame(catalog, 'future'), START_DATE)).toBe(0); }); });